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		<id>https://www.tibia-wiki.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Athread</id>
		<title>Tibia Wiki - Wkład użytkownika [pl]</title>
		<link rel="self" type="application/atom+xml" href="https://www.tibia-wiki.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Athread"/>
		<link rel="alternate" type="text/html" href="https://www.tibia-wiki.net/wiki/Specjalna:Wk%C5%82ad/Athread"/>
		<updated>2026-06-04T09:44:32Z</updated>
		<subtitle>Wkład użytkownika</subtitle>
		<generator>MediaWiki 1.27.1</generator>

	<entry>
		<id>https://www.tibia-wiki.net/index.php?title=Flask_with_Beaver_Bait&amp;diff=216169</id>
		<title>Flask with Beaver Bait</title>
		<link rel="alternate" type="text/html" href="https://www.tibia-wiki.net/index.php?title=Flask_with_Beaver_Bait&amp;diff=216169"/>
				<updated>2011-10-03T20:04:04Z</updated>
		
		<summary type="html">&lt;p&gt;Athread: wycofanie edycji -oszukiwanie na cenie&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_Item|List={{{1|}}}|GetValue={{{GetValue|}}}&lt;br /&gt;
|  name           = Flask with Beaver Bait&lt;br /&gt;
|  flavortext = It smells like a mixture of wood and fish. Phew!.&lt;br /&gt;
|  itemclass      = Specjalne Przedmioty&lt;br /&gt;
|  weight         = 1.80&lt;br /&gt;
|  notes          = Butla ze specjalną przynętą na bobry. Wykorzystywana w ramach [[The New Frontier Quest]]u.&lt;br /&gt;
|  droppedby = [[Thieving Squirrel]]&lt;br /&gt;
|  buyfrom     = [[Melfar]] ([[Kopalnie Kazordoon]]) - 100 [[gp]]&lt;br /&gt;
|  value          = 100 &lt;br /&gt;
|}}&lt;/div&gt;</summary>
		<author><name>Athread</name></author>	</entry>

	<entry>
		<id>https://www.tibia-wiki.net/index.php?title=Old_Twig&amp;diff=202008</id>
		<title>Old Twig</title>
		<link rel="alternate" type="text/html" href="https://www.tibia-wiki.net/index.php?title=Old_Twig&amp;diff=202008"/>
				<updated>2011-08-23T23:39:58Z</updated>
		
		<summary type="html">&lt;p&gt;Athread: anulowanie edycji&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_Item|List={{{1|}}}|GetValue={{{GetValue|}}}&lt;br /&gt;
|  name           = Old Twig&lt;br /&gt;
|  flavortext     = &lt;br /&gt;
|  itemclass      = Inne&lt;br /&gt;
|  weight         = 0.50&lt;br /&gt;
|  value          =  0&lt;br /&gt;
|  droppedby      = [[Massacre]]&lt;br /&gt;
|  notes          = Śmieć, nie ma praktycznego zastosowania.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Uwaga!: Przedmiot jest wykorzystywany do oszustw ! Nie kupuj go za wysoką cene.'''&lt;br /&gt;
|}}&lt;/div&gt;</summary>
		<author><name>Athread</name></author>	</entry>

	<entry>
		<id>https://www.tibia-wiki.net/index.php?title=Old_Twig&amp;diff=201861</id>
		<title>Old Twig</title>
		<link rel="alternate" type="text/html" href="https://www.tibia-wiki.net/index.php?title=Old_Twig&amp;diff=201861"/>
				<updated>2011-08-23T16:17:30Z</updated>
		
		<summary type="html">&lt;p&gt;Athread: poprawiona wartosc, notka przeciw zlodzieja&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_Item|List={{{1|}}}|GetValue={{{GetValue|}}}&lt;br /&gt;
|  name           = Old Twig&lt;br /&gt;
|  flavortext     = &lt;br /&gt;
|  itemclass      = Inne&lt;br /&gt;
|  weight         = 0.50&lt;br /&gt;
|  value          =  0&lt;br /&gt;
|  droppedby      = [[Massacre]]&lt;br /&gt;
|  notes          = Śmieć, nie ma praktycznego zastosowania.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Uwaga!: Przedmiot jest wykorzystywany do oszustw ! Nie kupuj go za wysoką cene.'''&lt;br /&gt;
|}}&lt;/div&gt;</summary>
		<author><name>Athread</name></author>	</entry>

	<entry>
		<id>https://www.tibia-wiki.net/index.php?title=Gear_Wheel&amp;diff=179194</id>
		<title>Gear Wheel</title>
		<link rel="alternate" type="text/html" href="https://www.tibia-wiki.net/index.php?title=Gear_Wheel&amp;diff=179194"/>
				<updated>2010-12-13T21:10:53Z</updated>
		
		<summary type="html">&lt;p&gt;Athread: Tesha, 3k, Ank&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_Item|List={{{1|}}}|GetValue={{{GetValue|}}}&lt;br /&gt;
|  name           = Gear Wheel&lt;br /&gt;
|  itemclass      = Narzędzia&lt;br /&gt;
|  weight         = 0.05&lt;br /&gt;
|  value          = 500 - 1.000&lt;br /&gt;
|  droppedby      = [[Worker Golem]]&lt;br /&gt;
|  notes          = Koło zębate, wykorzystywane w [[Maszyny|maszynach]]. [[A Sweaty Cyclops|Cyklop]] z [[Ab'Dendriel]] może je wytopić w zamian za [[Iron Ore]].&lt;br /&gt;
|  sellto = &lt;br /&gt;
*[[Telas]] ([[Stonehome]]) - 500 [[gp]]&lt;br /&gt;
&amp;lt;small&amp;gt;&lt;br /&gt;
:Tylko po wykonaniu [[Shadows of Yalahar Quest]].&amp;lt;/small&amp;gt;&lt;br /&gt;
*[[Tesha]] ([[Ankrahmun]]) - 3000 [[gp]]&lt;br /&gt;
|}}&lt;/div&gt;</summary>
		<author><name>Athread</name></author>	</entry>

	<entry>
		<id>https://www.tibia-wiki.net/index.php?title=Lavos_Armor&amp;diff=172341</id>
		<title>Lavos Armor</title>
		<link rel="alternate" type="text/html" href="https://www.tibia-wiki.net/index.php?title=Lavos_Armor&amp;diff=172341"/>
				<updated>2010-10-04T18:11:14Z</updated>
		
		<summary type="html">&lt;p&gt;Athread: Poprawka &amp;quot;kosmetyczna&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_Item|List={{{1|}}}|GetValue={{{GetValue|}}}&lt;br /&gt;
|  name           = Lavos Armor&lt;br /&gt;
|  itemclass      = Pancerze&lt;br /&gt;
|  armor          = 13&lt;br /&gt;
|  wymaga         = Tylko [[Knight]] i [[Paladin|Paladyn]] mogą używać i muszą mieć co najmniej 60 [[lvl]]. &lt;br /&gt;
|  elemprocent+   = 3&lt;br /&gt;
|  elem+          = ogien&lt;br /&gt;
|  elemprocent-   = 3&lt;br /&gt;
|  elem-          = lod&lt;br /&gt;
|  weight         = 85.00&lt;br /&gt;
|  value          =500.000 - 1.000.000&lt;br /&gt;
|  droppedby      = [[Fire Overlord]], [[Annihilon]]&lt;br /&gt;
|  notes          = Pancerz, wykonany z ognioodpornej stali, obroni noszącego go wojownika.&lt;br /&gt;
|}}&lt;/div&gt;</summary>
		<author><name>Athread</name></author>	</entry>

	<entry>
		<id>https://www.tibia-wiki.net/index.php?title=Wrath_of_the_Emperor_Quest/Spoiler&amp;diff=171827</id>
		<title>Wrath of the Emperor Quest/Spoiler</title>
		<link rel="alternate" type="text/html" href="https://www.tibia-wiki.net/index.php?title=Wrath_of_the_Emperor_Quest/Spoiler&amp;diff=171827"/>
				<updated>2010-09-18T01:23:55Z</updated>
		
		<summary type="html">&lt;p&gt;Athread: Anulowanie edycji z powodu keyloggera :)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spoiler|name=Wrath of the Emperor Quest}}&lt;br /&gt;
&lt;br /&gt;
==Wymagania==&lt;br /&gt;
*{{GS|Shovel}} lub zamiennik&lt;br /&gt;
*{{GS|Pick}} lub zamiennik&lt;br /&gt;
*{{GS|Rope}} lub zamiennik&lt;br /&gt;
*{{GS|Rake}}&lt;br /&gt;
*{{GS|Obsidian Knife}}&lt;br /&gt;
*{{GS|Wood}}&lt;br /&gt;
*{{GS|Nail|3}}&lt;br /&gt;
*{{GS|Gp|15 000}}&lt;br /&gt;
*Wykonany [[Children of the Revolution Quest]]&lt;br /&gt;
*Rozpoczęta 9 misja [[The Ape City Quest]]&lt;br /&gt;
&lt;br /&gt;
==Przydatne rzeczy==&lt;br /&gt;
*{{GS|Dwarven Ring}}&lt;br /&gt;
*{{GS|Scale of Corruption}}&lt;br /&gt;
&lt;br /&gt;
==Wykonanie==&lt;br /&gt;
===Misja 1: Catering the Lion's Den===&lt;br /&gt;
&lt;br /&gt;
Rozmawiamy z [[Zalamon]]em:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Zalamon]]: Not many travellerzz zzezze dayzz. I hope you bring good newzz.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Zalamon]]: Zze attackzz have weakened our enemy zzignificantly. Yet, your quezzt continuezz. Bezzidezz zzome tazzkzz you could take, zze zzreat of zze emperor izz zztill hanging over our headzz like a rain cloud. ...&lt;br /&gt;
*[[Zalamon]]: Zzo, are you indeed willing to continue zze fight for our cauzze?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Zalamon]]: You continue to imprezz, zzoftzzkin. ...&lt;br /&gt;
*[[Zalamon]]: A contact of zze rezzizztanzze izz located furzzer in zze norzz of Zao. ...&lt;br /&gt;
*[[Zalamon]]: Zze emperor will drag hizz forzzezz to zze great gate  now to bolzzter hizz defenzze. Zzinzze we attacked zze gate directly, he will not expect uzz taking a completely different route to reach zze norzzern territoriezz. ...&lt;br /&gt;
*[[Zalamon]]: I azzume you are already geared up and ready to conquer zze norzz?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Zalamon]]: Your determination izz highly appreciated. To zzneak pazzt zze eyezz of zze enemy, you will have to uzze a diverzzion. Zzere are zzeveral old tunnelzz beneazz zze zzoil of Zzao. ...&lt;br /&gt;
*[[Zalamon]]: One of zzem izz uzzed azz a maintenanzze connection by enemy lizardzz. To enter it, you will have to uzze a dizzguizze. Zzomezzing like a crate perhapzz. ...&lt;br /&gt;
*[[Zalamon]]: Mh, if you can find zzome nailzz - 3 should be enough - and 1 piezze of wood, I should be able to create an appropriate cazzing. Return to me if you found zze itemzz and we will talk about zze next zztep.&lt;br /&gt;
&lt;br /&gt;
Kiedy mamy już [[wood|drewno]] i trzy [[nail|gwoździe]], ponownie rozmawiamy z przywódcą rebelii.&lt;br /&gt;
&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Zalamon]]: Not many travellerzz zzezze dayzz. I hope you bring good newzz. &lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Zalamon]]: Ah you have returned. I azzume you already found zzome itemzz to build a proper dizzguizze?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Zalamon]]: Very good, I am confident zzizz will zzuffizze. Now I can build and mark a crate large enough for you to fit in - while zztill being able to breazze of courzze - and I will mark it in our tongue zzo it will look lezz zzuzzpizziouzz. ...&lt;br /&gt;
*[[Zalamon]]: Wizz zzeir eyezz towardzz zze gate, your chanzzezz to zzlip zzrough have never been better. I will keep zze zzpare materialzz here wizz me, we can alwayzz build a new one if you need to.&lt;br /&gt;
*''Gracz'': '''crate'''&lt;br /&gt;
*[[Zalamon]]: Ah I zzee. You are ready for your mizzion and waiting for me to create and mark zze crate?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Zalamon]]: Alright. Let uzz create a crate. Hm. Let me zzee. ...&lt;br /&gt;
*[[Zalamon]]: Good. Zzat will do. ...&lt;br /&gt;
*[[Zalamon]]: Zze maintenanzze tunnelzz are in zze eazzt of zze plainzz, near ze coazt. Here, I will mark zzem on your map. ...&lt;br /&gt;
*[[Zalamon]]: Uzze zze dizzguizze wizzely, try to hide in zze dark and avoid being zzeen at all cozzt. ...&lt;br /&gt;
*[[Zalamon]]: Onzze you have reached zze norzz, you can find zze rezzizztanzze hideout at zze ozzer zzpot I marked on your map. Now hurry.&lt;br /&gt;
&lt;br /&gt;
[[Grafika:Wrath of the Emperor Quest-Catering the Lion's Den2.png|frame|Kiedy zobaczymy taki napis, musimy schować się do [[Marked Crate|skrzyni]]]]&lt;br /&gt;
[[Zalamon]] zbudował dla nas [[Marked Crate|skrzynie]], do której będziemy mogli się schować w tunelu prowadzącym do posterunku, na terenach za Wielką Bramą.&amp;lt;br&amp;gt;&lt;br /&gt;
Udajemy się więc teleportem na [[Muggy Plains|parne pola]], gdzie kierujemy się na północny wschód.&amp;lt;br&amp;gt;&lt;br /&gt;
[[Grafika:Wrath of the Emperor Quest-Catering the Lion's Den1.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
W drodze możemy spotkać wiele [[Lizard Legionnaire|jaszczurów legionistów]], [[Lizard High Guard|wysokich strażników]], [[Lizard Dragon Priest|smoczych kapłanów]] i [[Killer Caiman|kajmanów zabójców]].&amp;lt;br&amp;gt;&lt;br /&gt;
[[Grafika:Wrath of the Emperor Quest-Catering the Lion's Den3.png|frame|1. Suwak otwarty - musimy czekać&amp;lt;br&amp;gt; 2. Suwak zamknięty - możemy iść.]]&lt;br /&gt;
Używamy łopaty na dziurze i idziemy jedyną drogą w tunelu. Zaraz przed pierwszymi drzwiami musimy schować się do [[Marked Crate|skrzyni]].&amp;lt;br&amp;gt;&lt;br /&gt;
[[Grafika:Wrath of the Emperor Quest-Catering the Lion's DenTunel.png|frame|Mapa tunelu.]]&lt;br /&gt;
Skradając się przed drzwiami, należy pamiętać, że:&lt;br /&gt;
*[[Lizard Tunnel Guard|Strażnicy]] złapią nas tylko na [[sqm|polach]] przed drzwiami.&lt;br /&gt;
*Złapani zostaniemy kiedy poruszymy się, w momencie kiedy suwak w drzwiach jest otwarty.&lt;br /&gt;
*Bezpiecznie można iść kiedy strażnik zamknie suwak.&lt;br /&gt;
*Warto rzucać przyśpieszające czary i nosić specjalny ekwipunek.&lt;br /&gt;
*Jeśli zmniejszymy natężenie światła w opcjach klienta, to będziemy wyraźnie widzieć czerwoną poświatę kiedy suwak przy drzwiach będzie otwarty.&lt;br /&gt;
&lt;br /&gt;
Następnie musimy przemknąć się tunelem, jak najdalej od [[Lizard Tunnel Guard|strażników]] (nie możemy przy nich pisać).&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Tabela|Przejście tunelu|&lt;br /&gt;
Ogólnie, cały tunel składa się z części:&lt;br /&gt;
*Kawałek tunelu z drzwiami&lt;br /&gt;
*Kawałek tunelu ze strażnikami ([[Media:Wrath of the Emperor Quest-Catering the Lion's DenMapa1.gif|'''Mapa przejścia''']], należy poruszać się po drodze z monet)&lt;br /&gt;
*Kawałek tunelu z drzwiami&lt;br /&gt;
*Kawałek tunelu ze strażnikami ([[Media:Wrath of the Emperor Quest-Catering the Lion's DenMapa2.gif|'''Mapa przejścia''']], należy poruszać się po drodze z monet lub fiolek po miksturach), połączony z północnym tunelem.&lt;br /&gt;
}}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Tabela|Loch|&lt;br /&gt;
[[Grafika:Wrath of the Emperor Quest-Catering the Lion's Den4.png|frame|Przemiana w [[Lancer Beetle|chrząszcza]]]]&lt;br /&gt;
Jeśli zostaniemy złapani, znajdziemy się w podziemnym lochu wspólnie z [[Dżiny|dżinem]] [[Zumtah]]em.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Aby się uwolnić potrzebujemy jego pomocy. Niestety nie jest on skory nam jej udzielić. Należy go do tego przekonać:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Zumtah]]: Another visitor to this constricted, cosy, calm realm, perfect except for an exit. Muhaha.&lt;br /&gt;
*''Gracz'': '''exit'''&lt;br /&gt;
*[[Zumtah]]: There is none. Don't even think about getting out. You are trapped. Down here, with me. You will never get out of here. Now that this is clear, are you giving up?&lt;br /&gt;
*''Gracz'': '''exit'''&lt;br /&gt;
*[[Zumtah]]: Oh, you mean - if I have ever been out of here in those 278 years? Well, I - I can't remember. No, I can't remember. Sorry.&lt;br /&gt;
*''Gracz'': '''exit'''&lt;br /&gt;
*[[Zumtah]]: No, I really can't remember. I enjoyed my stay here so much that I forgot how it looks outside of this hole. Outside. The air, the sky, the light. Oh well... well.&lt;br /&gt;
*''Gracz'': '''exit'''&lt;br /&gt;
*[[Zumtah]]: Oh yes, yes. I... I never really thought about how you creatures feel in here I guess. I... just watched all these beings die here. ...&lt;br /&gt;
*''Gracz'': '''exit'''&lt;br /&gt;
*[[Zumtah]]: Oh, excuse me of course, you... wanted to go. Like all... the others. I am sorry, so sorry. You... you can leave. Yes. You can go. You are free. I shall stay here and help every poor soul which ever gets thrown in here from this day onward. ...&lt;br /&gt;
*[[Zumtah]]: Yes, I will redeem myself. Maybe in another 278 years. ...&lt;br /&gt;
*[[Zumtah]]: If you want to go, just ask for an exit and I will transform you into a creature small enough to fit through that hole over there.&lt;br /&gt;
*''Gracz'': '''exit'''&lt;br /&gt;
*[[Zumtah]]: Alright, as I said you are free now. There will not be an outside for the next three centuries, but you - go. ...&lt;br /&gt;
*[[Zumtah]]: Oh and I recovered the strange crate you where hiding in, it will wait for you at the exit since you can't carry it as... a beetle, muhaha. Yes, you shall now crawl through the passage as a beetle. There you go.&lt;br /&gt;
&lt;br /&gt;
[[Zumtah]] zamienia nas [[Lancer Beetle|chrząszcza]]. Aby opuścić więzienie należy skierować się do dziury w północnej ścianie. Niestety skradanie będziemy musieli zacząć od początku.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Wychodzimy z tunelu, w posterunku jaszczuroludzi. Początkowo spotkamy tutaj tylko [[Lizard Legionnaire|jaszczurów legionistów]] i [[Lizard High Guard|wysokich strażników]], ale już na drodze prowadzącej do [[Razachai]], będą [[Lizard Dragon Priest|smoczy kapłani]], [[Killer Caiman|kajmany zabójcy]], a także różne [[zmutowane]] stworzenia.&amp;lt;br&amp;gt;&lt;br /&gt;
[[Grafika:Wrath of the Emperor Quest-Catering the Lion's Den5.png]]&lt;br /&gt;
&lt;br /&gt;
Misję kończymy rozmową z [[Chartan]]em:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Chartan]]: Great Znake forgive me to converze wiz ziz unworzy blankzkin.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Chartan]]: Mhm, what are you doing here. Who zent you?&lt;br /&gt;
*''Gracz'': '''zalamon'''&lt;br /&gt;
*[[Chartan]]: I zee. Zalamon zent word of ze arrival of a zoftzkin quite zome time ago. Zat muzt be you zen. ...&lt;br /&gt;
*[[Chartan]]: Well, I exzpected zomeone more - imprezzive. However, we will zee how far you can get. You've got newz from ze zouz? ...&lt;br /&gt;
*[[Chartan]]: Hm, I underztand. ...&lt;br /&gt;
*[[Chartan]]: Oh you did. ...&lt;br /&gt;
*[[Chartan]]: I zee. Interezting. ...&lt;br /&gt;
*[[Chartan]]: You being here meanz we have eztablished connectionz to ze zouz. Finally. And you are going to help uz. Well, zere iz zertainly a lot for you to do. Zo better get ztarted.&lt;br /&gt;
&lt;br /&gt;
===Misja 2: First Contact===&lt;br /&gt;
Misję rozpoczynamy rozmową z [[Chartan]]em:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Chartan]]: Great Znake forgive me to converze wiz ziz unworzy blankzkin.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Chartan]]: Zo are you ready to get zomezing done?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Chartan]]: Alright. Well, az you might not be aware of it yet - we are on top of an old temple complex. It haz been abandoned and it haz crumbled over time. ...&lt;br /&gt;
*[[Chartan]]: Ze teleporter over zere uzed to work juzt fine to get uz back to ze zouz. But it haz ztopped operating for quite zome time. ...&lt;br /&gt;
*[[Chartan]]: My men believe it iz a dizturbanze cauzed by ze corruption zat zpreadz everywhere. Zey are too zcared to go down zere. And zat'z where you come in. ...&lt;br /&gt;
*[[Chartan]]: Zere were meanz to activate teleporterz zomewhere in ze complex. But zinze you cannot reach all ze roomz, I guezz you will have to improvize. ...&lt;br /&gt;
*[[Chartan]]: Here iz ze key to ze entranze to ze complex. Figure zomezing out, reztore ze teleporter zo we can get back to ze plainz in ze zouz.&lt;br /&gt;
[[Chartan]] prosi nas o naprawę teleportu prowadzącego na [[Muggy Plains|parne pola]], mieszczącego się w [[Ruiny świątyni|starym kompleksie świątynnym]] w którym to rebelianci utworzyli swoją [[Kryjówka rebeliantów|bazę]]. Można to zrobić tylko poprzez oczyszczenie świątyni ze zniszczenia. Niestety wszystko czym będziemy oczyszczać świątynie, musi pochodzić z niej (oprócz naszych narzędzi).&lt;br /&gt;
&lt;br /&gt;
*Zdobywamy [[Lump of Clay|glinę]], używając [[Rake|grabie]] na ziemi w centralnym pomieszczeniu. &amp;lt;br&amp;gt;[[Plik:Wrath of the Emperor Quest-First Contact-1.png]]&lt;br /&gt;
*Wykopujemy [[Sacred Earth|świętą ziemię]] z południowego pomieszczenia. &amp;lt;br&amp;gt;[[Plik:Wrath of the Emperor Quest-First Contact-2.png]]&lt;br /&gt;
*Mieszamy obie, z czego powstanie [[Lump of Sacred Clay|święte błoto]]. &amp;lt;br&amp;gt;[[Plik:Wrath of the Emperor Quest-First Contact-3.png]]&lt;br /&gt;
*Używamy [[Pick|kilofa]] na rogu świętego stołu i otrzymujemy jego [[Unworked Sacred Wood|nogę]]. &amp;lt;br&amp;gt;[[Plik:Wrath of the Emperor Quest-First Contact-4.png]]&lt;br /&gt;
*Na otrzymanym drewnie używamy [[Obsidian Knife|obsydianowego noża]] i wycinamy [[Sacred Bowl|świętą miskę]]. &amp;lt;br&amp;gt;[[Plik:Wrath of the Emperor Quest-First Contact-5.png]]&lt;br /&gt;
*Drewnianą miskę wykładamy gliną i otrzymujemy [[Sacred Bowl of Purification|poświęconą miskę do puryfikacji]]. &amp;lt;br&amp;gt;[[Plik:Wrath of the Emperor Quest-First Contact-6.png]]&lt;br /&gt;
*Do tej [[Sacred Bowl of Purification|miski]] wlewamy wodę z północnego pomieszczenia i otrzymujemy miskę z [[Bowl with Sacred Water|świętą wodą]]. &amp;lt;br&amp;gt;[[Plik:Wrath of the Emperor Quest-First Contact-7.png]]&lt;br /&gt;
*Wylewamy wodę na płomieniu w zachodnim pomieszczeniu i bierzemy [[Sacred Coal|święty węgiel]]. &amp;lt;br&amp;gt;[[Plik:Wrath of the Emperor Quest-First Contact-8.png]]&lt;br /&gt;
*Urzywamy [[Sacred Coal|węgiel]] na wodzie w północno wschodnim pomieszczeniu. &amp;lt;br&amp;gt;[[Plik:Wrath of the Emperor Quest-First Contact-9.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kończymy misje rozmową z [[Chartan]]em:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Chartan]]: Great Znake forgive me to converze wiz ziz unworzy blankzkin.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Chartan]]: Zo? Did you find a way to reztore ze teleporter?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Chartan]]: You did it! Zere waz zome kind of zparkle and I zink it iz working again - oh pleaze feel free to try it, I uhm, I will wait here and be ready juzt in caze zomezing uhm happenz to you. ...&lt;br /&gt;
*[[Chartan]]: And if you head to Zalamon, be zure to inform him about our zituation. Food rationz are running low and we are ztill not well equipped. We need to eztablish a working zupply line.&lt;br /&gt;
&lt;br /&gt;
Od teraz możemy się przemieszać pomiędzy bazą rebeliantów a [[Muggy Plains|parnymi polami]] poprzez teleport.&lt;br /&gt;
&lt;br /&gt;
===Misja 3: The Keeper===&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Zalamon]]: Not many travellerzz zzezze dayzz. I hope you bring good newzz.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Zalamon]]: You ezztablished zze connection to zze hideout, good. But zzizz izz no time to rezzt. Your new tazzk will be quite different. ...&lt;br /&gt;
*[[Zalamon]]: Zze gardenzz are plagued by a creature. Zze former keeper of zzizz garden became an abomination of madnezz zzat needzz to be zztopped. ...&lt;br /&gt;
*[[Zalamon]]: He hidezz deep underground and it will be dangerouzz to challenge him in hizz lair but I am willing to rizzk it. ...&lt;br /&gt;
*[[Zalamon]]: Find him, dezztroy him, bring me hizz - I uhm, mean it izz utterly nezzezzary for you to deliver me a proof of hizz deazz. ...&lt;br /&gt;
*[[Zalamon]]: Now go - what are you waiting for, zzoftzzkin? Ready to finish what needzz to be finished?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Zalamon]]: Fine. I guezz poizzoning zzome of hizz plantzz will be enough to lure him out of hizz conzzealment. Zzizz plant poizzon here should allow you to do zzome zzignificant damage, take it. ...&lt;br /&gt;
*[[Zalamon]]: You can find him eazzt of zze corrupted gardenzz. Zzere uzzed to be a zzmall domizzile zzere but it hazz probably been conzzumed by zze corruption zzo beware. And now - go.&lt;br /&gt;
&lt;br /&gt;
Dostajemy [[Flask of Plant Poison|buteleczkę z trucizną na rośliny]], a naszym zadaniem jest zabić zmutowanego [[The Keeper|ogrodnika]]. Od wielu lat utrzymywał [[ogrody Imperatora]], ale przekleństwo [[Zao]] dosięgło także i jego. Naszym zadaniem jest [[The Keeper|go]] powstrzymać, i przynieść jego [[Tail of the Keeper|ogon]] jako dowód, że go zabiliśmy. Warto mieć przy sobie [[Dwarven Ring|pierścień krasnoludów]], ponieważ w drodze możemy spotkać [[Wailing Widow|zwodzące wdowy]]. Udajemy się zgodnie z mapą:&amp;lt;br&amp;gt;&lt;br /&gt;
[[Plik:Wrath of the Emperor Quest-The Keeper1.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
Używamy łopaty na dziurze, i schodzimy kilka poziomów niżej do [[Jaskinie pod północnym Zao|jaskiń]], gdzie idziemy tak:&amp;lt;br&amp;gt;&lt;br /&gt;
[[Plik:Wrath of the Emperor Quest-The Keeper2.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
Na roślinie używamy [[Flask of Plant Poison|trucizny]]. Po kilu sekundach, na północny pomieszczenie pojawi się [[The Keeper]], którego musimy zabić i '''użyć jego ciała''' aby dostać [[Tail of the Keeper|ogon]]. Po tym, wracamy do [[Zalamon]]a:&amp;lt;br&amp;gt;&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Zalamon]]: Not many travellerzz zzezze dayzz. I hope you bring good newzz.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Zalamon]]: Zzo... you finished him. Show me hizz head, will you?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Zalamon]]: Zzizz izz not hizz head but clearly belonged to zze keeper. I - I am imprezzed. You can go now. Leave me alone for a zzecond.&lt;br /&gt;
&lt;br /&gt;
===Misja 4: Sacrament of the Snake===&lt;br /&gt;
Naszym zadaniem jest złożyć [[Snake Sceptre|berło węża]]. W tym celu udajmy się do najnowszych i najgłębszych podziemi [[Banuta|Banuty]]. Na każdym poziomie możemy znaleźć [[Ghost Of A Priest|ducha kapłana]]. Każdy z nich za darowiznę w wysokości 5.000 [[gp]], da nam jedną z części [[Snake Sceptre|berła]] (czyli łącznie będziemy potrzebować 15.000 [[gp]]).&lt;br /&gt;
*{{GS|Sceptre Part (Rod)}}&lt;br /&gt;
*{{GS|Sceptre Part (Crystal)}}&lt;br /&gt;
*{{GS|Sceptre Part (Cup)}}&lt;br /&gt;
Na najniższym poziomie [[Banuta|Banuty]], znajduje się ołtarz węża, na którym możemy złożyć berło.&amp;lt;br&amp;gt;&lt;br /&gt;
[[Plik:BanutaMap1.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Plik:BanutaMap2.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Na tym poziomie, należy rozbić amfory i szybko biec do teleportu prowadzącego dalej. &amp;lt;br&amp;gt;&lt;br /&gt;
Kiedy dostaniemy się na poziom z [[hydra]]mi, [[Serpent Spawn|wężowymi tworami]] i [[Medusa|meduzami]], kierujemy się mapą: &amp;lt;br&amp;gt;&lt;br /&gt;
[[Grafika:Wrath of the Emperor Quest-Sacrament of the Snake1.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
W nowych podziemiach będą na nas czekały nowe niebezpieczeństwa, takie jak: [[Frost Dragon|lodowe smoki]], [[Hellspawn|piekielne twory]], [[Phantasm|fantazje]] i [[Behemot|behemoty]], a także potwory z wyższych poziomów, lecz w większych ilościach.&lt;br /&gt;
Idziemy do pierwszego [[Ghost Of A Priest|ducha kapłana]]. Należy pamiętać, że każdemu z trzech, będziemy musieli dać 5000 [[gp]] ofiary na świątynie.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Tabela|Poziom -5|&lt;br /&gt;
[[Grafika:Wrath of the Emperor Quest-Sacrament of the Snake2.png|frame]]&lt;br /&gt;
Rozmawiamy z kapłanem, po czym udajemy się na niższy poziom:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Ghost Of A Priest]]: Greetings mortal.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Ghost Of A Priest]]: Although we are willing to hand this item to you, there is something you have to understand: There is no such thing as 'the' sceptre. ...&lt;br /&gt;
*[[Ghost Of A Priest]]: Those sceptres are created for special purposes each time anew. Therefore you will have to create one on your own. It will be your mission to find us three keepers and to get the three parts of the holy sceptre. ...&lt;br /&gt;
*[[Ghost Of A Priest]]: Then go to the holy altar and create a new one.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Ghost Of A Priest]]: Even though we are spirits, we can't create anything out of thin air. You will have to donate some precious metal which we can drain for energy and substance. ...&lt;br /&gt;
*[[Ghost Of A Priest]]: The equivalent of 5000 gold will do. Are you willing to make such a donation?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Ghost Of A Priest]]: So be it! Here is my part of the sceptre. Combine it with the other parts on the altar of the Great Snake in the depths of this temple.&lt;br /&gt;
|120}}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Tabela|Poziom -6|&lt;br /&gt;
[[Grafika:Wrath of the Emperor Quest-Sacrament of the Snake3.png|frame]]&lt;br /&gt;
Rozmawiamy z kapłanem, po czym udajemy się na niższy poziom:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Ghost Of A Priest]]: Greetings mortal.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Ghost Of A Priest]]: Even though we are spirits, we can't create anything out of thin air. You will have to donate some precious metal which we can drain for energy and substance. ...&lt;br /&gt;
*[[Ghost Of A Priest]]: The equivalent of 5000 gold will do. Are you willing to make such a donation?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Ghost Of A Priest]]: So be it! Here is my part of the sceptre. Combine it with the other parts on the altar of the Great Snake in the depths of this temple.&lt;br /&gt;
|120}}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Tabela|Poziom -7|&lt;br /&gt;
[[Grafika:Wrath of the Emperor Quest-Sacrament of the Snake4.png|frame]]&lt;br /&gt;
Rozmawiamy z kapłanem, po czym udajemy się na niższy poziom:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Ghost Of A Priest]]: Greetings mortal.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Ghost Of A Priest]]: Even though we are spirits, we can't create anything out of thin air. You will have to donate some precious metal which we can drain for energy and substance. ...&lt;br /&gt;
*[[Ghost Of A Priest]]: The equivalent of 5000 gold will do. Are you willing to make such a donation?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Ghost Of A Priest]]: So be it! Here is my part of the sceptre. Combine it with the other parts on the altar of the Great Snake in the depths of this temple.&lt;br /&gt;
|120}}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Kiedy już mamy trzy części, udajemy się na najniższy poziom, aby złożyć [[Snake Sceptre|berło]]:&amp;lt;br&amp;gt;&lt;br /&gt;
[[Grafika:Wrath of the Emperor Quest-Sacrament of the Snake5.png]]&lt;br /&gt;
[[Grafika:Wrath of the Emperor Quest-Sacrament of the Snake-Sceptre.gif]]&amp;lt;br&amp;gt;&lt;br /&gt;
Po tym, razem z [[Snake Sceptre|berłem]] wracamy do [[Zalamon]]a.&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Zalamon]]: Not many travellerzz zzezze dayzz. I hope you bring good newzz.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Zalamon]]: You - azzembled zze zzeptre? Hand it out, give it to me, will you?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Zalamon]]: Finally. At lazzt. Zze zzeptre izz - ourzz. Ourzz of courzze. A weapon we should uzze wizzely for our cauzze. I need a zzecond or two. Do you leave me already?&lt;br /&gt;
&lt;br /&gt;
===Misja 5: New in Town===&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Zalamon]]: Not many travellerzz zzezze dayzz. I hope you bring good newzz.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Zalamon]]: Now we need to get clozzer to zze emperor himzzelf. A hive of beezz would defend zzeir queen wizz zzeir lives in cazze an enemy gained entranzze. Zzizz makezz a formidable defenzze line, nearly inviolable. ...&lt;br /&gt;
*[[Zalamon]]: But a zztranger directly in zze midzzt of zze hive will be acczzepted - after all it izz not pozzible to overcome zzuch a formidable defenzze which izz nearly inviolable, or izz it? Ha. ...&lt;br /&gt;
*[[Zalamon]]: Now zzat you overcame zzeir linezz of defenzze at zze great gate, you only need to find a way to enter zzeir home. ...&lt;br /&gt;
*[[Zalamon]]: Head zztraight to zze entranzze of zze zzity. If you can convinzze zze guardzz to let you enter zze zzity, you should be able to reach our contact zzere wizz eazze. ...&lt;br /&gt;
*[[Zalamon]]: We have alzzo forged zome paperzz for you and zzent zzem to zze zzity. Your victory in zze arena iz well known in our land. Wizz zze help of zzezze paperzz you will pretend zzat zzome of zze higher officialzz want to talk to you about your battle. ...&lt;br /&gt;
*[[Zalamon]]: Zzizz way you will be able to enter zze zzity of zze dragon emperor and meet our contact zzere in zze imperial offizze. He will give you zze next inzztructionzz.&lt;br /&gt;
&lt;br /&gt;
Przywódca rebelii, stworzył dla nas fałszywe dokumenty, dzięki którym będziemy mogli dostać się do miasta Imperatora - [[Razachai]] i skontaktować się z członkiem rebelli. Idziemy więc drogą, a po drodze rozmawiamy ze [[Gate Guardian|strażnikiem]]:&amp;lt;br&amp;gt;&lt;br /&gt;
{| cellspacing=&amp;quot;4&amp;quot; cellpadding =&amp;quot;8&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
[[Grafika:Wrath of the Emperor Quest-New in Town1.png]]&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; style=&amp;quot;border-left: #ffffff 1px solid&amp;quot; |&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Gate Guardian]]: Chhhhzzz. Ugly humanzzz! You better have a good reazzzon to be here!&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Gate Guardian]]: You want entranzzze to zzze zzzity?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Gate Guardian]]: Mh, zzzezzze paperzzz zzzeem legit, I have orderzzz to let you pazzz. Zzzo be it.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Kiedy już dotrzemy do [[magistrat]]u, rozmawiamy z [[Zlak|urzędnikiem]], przebywającym w jego południowej części.&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Zlak]]: Ah, ze human everyone iz talking about. Your victory over ze champion waz quite imprezzive. ...&lt;br /&gt;
*[[Zlak]]: Alzough, for many ziz only provez what a huge zreat you blank-zkinz ztill poze.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Zlak]]: Ze rumour mill iz quite fazt. Ezpecially when zomeone unuzual az you enterz ze zity. Zoon zey will learn zat you have no reazon to be here and our raze will be buzted. ...&lt;br /&gt;
*[[Zlak]]: Zo we have to ztrike fazt and quickly. You will have to eliminate zome high ranking key officialz. I zink killing four of zem should be enough. ...&lt;br /&gt;
*[[Zlak]]: Ziz will dizrupt ze order in ze zity zignificantly zinze zo much dependz on bureaucracy and ze chain of command. Only chaoz and dizorganization will enable me to help you with ze next ztep in ze plan.&lt;br /&gt;
&lt;br /&gt;
===Misja 6: The Office Job===&lt;br /&gt;
[[Grafika:Wrath of the Emperor Quest-The Office Job1.png|frame|Droga na piętro urzędu.]]&lt;br /&gt;
Naszym zadaniem jest wywołanie zamieszania w [[Magistrat|urzędzie]]. Udajemy się na piętro, gdziem musimy zabić 4 [[Lizard Magistratus|pracowników]] magistratu. Nie są oni silni, ale posiadają dużo [[hp|punktów życia]] a musimy zabijać ich w pojedynkę (jeśli dwie osoby będą atakować tego samego [[Lizard Magistratus|urzędnika]], nikomu nie zaliczy się zabicie).&amp;lt;br&amp;gt;&lt;br /&gt;
Kiedy już wykonamy zadanie (w [[Quest Log|dzienniku zadań]] możemy sprawdzić ilość zabitych jaszczuroludzi), rozmawiamy ze [[Zlak]]iem:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Zlak]]: Ah, ze human everyone iz talking about. Your victory over ze champion waz quite imprezzive. ...&lt;br /&gt;
*[[Zlak]]: Alzough, for many ziz only provez what a huge zreat you blank-zkinz ztill poze.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Zlak]]: Chaoz and panic are already zpreading. Your barbaric brutality iz frightening effectively. I could acquire a key zat we need to get you into ze palaze itzelf. But zere are ztill too many guardz and elite zquadz even for you to fight. ...&lt;br /&gt;
*[[Zlak]]: I need you to enter ze zity and zlay at leazt zix noblez. Ze otherz will feel zreatened and call guardz to zemzelvez, and ze dragon kingz will accuze each ozer to be rezponzible for zlaying zeir pet noblez. ...&lt;br /&gt;
*[[Zlak]]: Zat should enable uz to give you at leazt a chanze to attack ze palaze.&lt;br /&gt;
&lt;br /&gt;
===Misja 7: A Noble Cause===&lt;br /&gt;
[[Grafika:Wrath of the Emperor Quest-A Noble Cause1.png|frame|Droga do [[Razachai|miasta]].]]&lt;br /&gt;
Teraz, naszym zadaniem jest sienie strachu wśród [[Lizard Noble|szlachciców]]. Musimy wyjść z urzędu i zabić 4 [[Lizard Noble|jaszczuroludzi]]. Kiedy [[Lizard Noble|szlachta]] będzie przerażona, będą oni wzywać strażników do ich domów, więc droga do [[Pałac Imperatora|pałacu Imperatora]] będzie prostsza. Ilość zabitych jaszczuroludzi możemy sprawdzić w [[Quest Log|dzienniku zadań]]. Po wykonaniu zadania wracamy do urzędu:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Zlak]]: Ah, ze human everyone iz talking about. Your victory over ze champion waz quite imprezzive. ...&lt;br /&gt;
*[[Zlak]]: Alzough, for many ziz only provez what a huge zreat you blank-zkinz ztill poze.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Zlak]]: Word of your deedz iz already zpreading like a wildfire. Zalamon'z plan to unleash zome murderouz beaztz in ze zity workz almozt too well. You are already becoming zome kind of legend with which motherz frighten zeir unruly hatchlingz. ...&lt;br /&gt;
*[[Zlak]]: Your next mizzion will be a ztrike into ze heart of ze empire.&lt;br /&gt;
&lt;br /&gt;
===Misja 8: Uninvited Guests===&lt;br /&gt;
Rozmawiamy z [[Zlak]]iem:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Zlak]]: Ah, ze human everyone iz talking about. Your victory over ze champion waz quite imprezzive. ...&lt;br /&gt;
*[[Zlak]]: Alzough, for many ziz only provez what a huge zreat you blank-zkinz ztill poze.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Zlak]]: Your eagernezz for killing and bloodshed iz frightening, but your next mizzion will zuit your tazte. Wiz ze zity in chaoz and defenzez diverted, ze ztage iz zet for our final ztrike. ...&lt;br /&gt;
*[[Zlak]]: A large number of rebelz have arrived undercover in ze zity. Zey will attack ze palaze and zome loyal palaze guardz will let zem in. ...&lt;br /&gt;
*[[Zlak]]: Meanwhile, you will take ze old ezcape tunnel zat leadz from ze abandoned bazement in ze norz of ze miniztry to a lift zat endz zomewhere in ze palaze. ...&lt;br /&gt;
*[[Zlak]]: When everyzing workz according to ze plan, you will meet Zalamon zomewhere in the underground part of ze palaze.&lt;br /&gt;
&lt;br /&gt;
Nadszedł czas, aby uderzyć w serce Imperium - [[pałac Imperatora]]. Musimy się tam zakraść poprzez podziemia [[magistrat]]u i [[Jaskinie pod Pałacem Imperatora|system jaskiń]]. Jest to bardzo trudne zadanie, więc bez dużej drużyny mikstury, runy i amunicja, skończą się nam przed dotarciem do podziemi. Warto, aby każdy miał [[Scale of Corruption|łuskę zniszczenia]], dzięki której po powrocie teleportem do [[magistrat]]u żeby dokupić zapasów, będzie mógł wrócić z powrotem do [[Pałac Imperatora|pałacu]].&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Grafika:Wrath of the Emperor Quest-Uninvited Guests1.png]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
W podziemiach używamy dźwigni, po czym znajdziemy się na samej górze pałacu. Teraz musimy zmierzyć się głównie z [[Drakeni|drakenami]] [[Draken Warmaster|mistrzami wojennymi]], [[Draken Spellweaver|magami]], oraz z wojownikami [[Lizard Zaogun|Zaogun]] i [[Lizard Chosen|wybrańcami Imperatora]], a także kilkoma innymi rodzajami. Im będziemy niżej w pałacu, tym więcej będzie [[Drakeni|drakenów]], w tym [[Draken Elite|elitarnych]] i [[Draken Abomination|zmutowanych]].&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Grafika:Wrath of the Emperor Quest-Uninvited Guests2.png]]&lt;br /&gt;
&lt;br /&gt;
Po dotarciu na poziom -5 rozmawiamy z [[Zizzle]]:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Zizzle]]: Ah our human alliez have finally arrived! I've already feared zat ze emperor'z forzez had caught you. Your rezilienze and prowezz are imprezzive.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Zizzle]]: You made it! Az zoon az you are prepared, I will brief you for your nexzt mizzion.&lt;br /&gt;
&lt;br /&gt;
===Misja 9: The Sleeping Dragon===&lt;br /&gt;
Rozmawiamy z [[Zizzle]]:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Zizzle]]: Ah our human alliez have finally arrived! I've already feared zat ze emperor'z forzez had caught you. Your rezilienze and prowezz are imprezzive.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Zizzle]]: Ze dragon emperor controlz ze whole empire wiz hiz willpower. But even he iz not powerful enough to uze ziz control continuouzly wizout zome form of aid. ...&lt;br /&gt;
*[[Zizzle]]: From what I learnt from my informantz, ze emperor uzez zome kind of magic cryztalz zat amplify hiz powerz and tranzmit hiz will into ze land. ...&lt;br /&gt;
*[[Zizzle]]: Wiz ze ancient zeptre zat you acquired for uz earlier, I can charge ozer zeptrez wiz azpectz of power of ze Great Znake. If you manage to touch one of ze tranzmitter cryztalz wiz ze zeptre, itz godly power will realign ze cryztal. ...&lt;br /&gt;
*[[Zizzle]]: Not only will ze cryztal ztop zending ze orderz of ze emperor into ze mindz of my opprezzed people, it will alzo zend a mezzage of freedom and zelf-rezpect inztead. ...&lt;br /&gt;
*[[Zizzle]]: Dizabling ze cryztalz will probably alert ze emperor. It will likely be too late for him to intervene in perzon but a creature of hiz power might have ozer wayz to intervene. ...&lt;br /&gt;
*[[Zizzle]]: But zere iz more. To reach ze emperor, you will need accezz to hiz inner realmz. Ze zecret to enter iz guarded by a dragon. ...&lt;br /&gt;
*[[Zizzle]]: But ziz iz not ze catch - ze catch iz, zat ze key iz buried in hiz vazt mind. Ze emperor haz bound ze dragon to himzelf, forzing him into an eternal zlumber. ...&lt;br /&gt;
*[[Zizzle]]: A zignificant part of ze emperor'z power iz uzed to reztrain ze dragon. Ze only way to free him will be to enter hiz dreamz. Are you prepared for ziz?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Zizzle]]: Didn't exzpect anyzing lezz from you. Alright, zankz to your effortz to build an effective reziztanze, our comradez zalvaged ziz potion and ze formula you need to utter to breach hiz zubconzciouznezz. ...&lt;br /&gt;
*[[Zizzle]]: Drink it and when you are cloze to ze dragon zpeak: Z...z.. well, juzt take ze sheet wiz ze word and read it yourzelf. A lot of rebelz have died to retrieve ziz information, uze it wizely. ...&lt;br /&gt;
*[[Zizzle]]: Now go and try to find a way to reach ze emperor and to free ze land from it'z opprezzor. Onze you have found a way, return to me and I will explain what to do wiz ze cryztalz. May ze Great Znake guide you!&lt;br /&gt;
&lt;br /&gt;
[[Grafika:Wrath of the Emperor Quest-The Sleeping DragonTP.png|frame|right|Rebeliant [[Zizzle]], w podziemiach [[Pałac Imperatora|pałacu Imperatora]]]]&lt;br /&gt;
Dowiadujemy sie że Imperator sprawuje władzę z innego wymiaru dzięki specjalnym kryształom. aby dostać się do tego wymiaru, musimy ominąć strażnika - [[A Sleeping Dragon|śpiącego smoka]]. W jego umyśle zamknięty jest klucz do wymiaru imperatora. [[Zizzle]] daje nam [[Interdimensional Potion|miksutrę]] i [[Scribbled Sheet of Paper|kartkę]] z inkantacją, ponieważ sam niepotrafi go dobrze wymówić. Wchodzimy w południowo wschodni teleport, a po tym kierujemy się na północ. Pijemy miksturę i mówimy:&lt;br /&gt;
&lt;br /&gt;
*''Gracz'': ''' hi'''&lt;br /&gt;
*[[A Sleeping Dragon]]: ZzzzZzzZz...chrrr...&lt;br /&gt;
*''Gracz'': ''' SOLOSARASATIQUARIUM'''&lt;br /&gt;
*[[A Sleeping Dragon]]: Dragon dreams are golden. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: A broad darkness surrounds you as if a heavy curtain is closing before your eyes. After what seems like minutes of floating through emptiness, you get the feeling as if a hole opens in the dark before you. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: The hole grows larger, you cannot close your eyes. An unimaginable black. Deeper and darker than any nothingness you could possibly imagine drags you into it. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: You feel as if you cannot breathe anymore. The very second you let loose of your consciousness, you sense all heaviness around you lifted. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: You dive into an ocean of emerald light. Feeling like born anew the colour around you is almost overwhelming. Countless objects of all shapes and sizes are dashing past you. Racing against each other, millions are clashing in the distance. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: The loudness of the gargantuan spectacle around you bursts your hearing, yet you absorb all the sounds around you. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: As several large obstacles move aside directly in front of you, an intense bright centre leaps into your view. Though you cannot perceive how fast you are, your pace seems too slow. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: Ever decelerating, you ultimately approach a middle in this chaos of tones of green. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: As you come closer to it, yellowish shades of orange embrace you, softer shapes emerge and you almost forget the mayhem before. In warm comfort you see what lies in the heart of it all. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: A majestic dragon in his sleep is surrounded by what seems the warmth and energy of a thousand suns. The tranquillity of its sight makes you smile gently. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: You feel a perfect mixture of joy, compassion and sudden peacefulness. Bright xanthous impressions of topaz, orange and white welcome you at the final halt of your journey. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: Dragon dreams are golden. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: You find yourself inside the dragon's dream. You can look around or go into a specific direction. You can also take or use an object. Enter help to display this information at any time.&lt;br /&gt;
*''Gracz'': ''' west'''&lt;br /&gt;
*[[A Sleeping Dragon]]: Advancing to the west, you recognise an increase of onyx on the ground.&lt;br /&gt;
*''Gracz'': ''' take attachment'''&lt;br /&gt;
*[[A Sleeping Dragon]]: You carefully lift the onyx attachment from its socket. It is lighter than you expected.&lt;br /&gt;
*''Gracz'': ''' east'''&lt;br /&gt;
*[[A Sleeping Dragon]]: You return to the plateau in the east.&lt;br /&gt;
*''Gracz'': ''' south'''&lt;br /&gt;
*[[A Sleeping Dragon]]: You wander to the south, passing large obelisks of emerald to your left and sprawling trees of topaz to your right.&lt;br /&gt;
*''Gracz'': ''' take stand'''&lt;br /&gt;
*[[A Sleeping Dragon]]: As you rip the solid stand out of its socket and take it with you, the large gate opens with a deafening rumble.&lt;br /&gt;
*''Gracz'': ''' east'''&lt;br /&gt;
*[[A Sleeping Dragon]]: You gasp at the size of the large open gate as you walk through to head further to the east.&lt;br /&gt;
*''Gracz'': ''' take model'''&lt;br /&gt;
*[[A Sleeping Dragon]]: You reach for a small solitary arrangement of combined small houses and put it in your pocket.&lt;br /&gt;
*''Gracz'': ''' take emeralds'''&lt;br /&gt;
*[[A Sleeping Dragon]]: You take an emerald from the pile.&lt;br /&gt;
*''Gracz'': ''' west'''&lt;br /&gt;
*[[A Sleeping Dragon]]: You return through the semi-translucent gate to the west.&lt;br /&gt;
*''Gracz'': ''' north'''&lt;br /&gt;
*[[A Sleeping Dragon]]: You head back north to the plateau.&lt;br /&gt;
*''Gracz'': ''' east'''&lt;br /&gt;
*[[A Sleeping Dragon]]: You travel east across several large emerald bluffs and edges. All sorts of gems are scattered alongside your path.&lt;br /&gt;
*''Gracz'': ''' take rubies'''&lt;br /&gt;
*[[A Sleeping Dragon]]: You take a rather large ruby out of a pile before you.&lt;br /&gt;
*''Gracz'': ''' north'''&lt;br /&gt;
*[[A Sleeping Dragon]]: You head north passing countless stones in the crimson sea of stones beneath your feet.&lt;br /&gt;
*''Gracz'': ''' use attachment'''&lt;br /&gt;
*[[A Sleeping Dragon]]: Avoiding the bright light, you carefully put the attachment on top of the strange socket. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: As your eyes adjust to the sudden reduction of brightness, you see the giant wings of the gate before you move to the side. You can also make out something shiny on the ground.&lt;br /&gt;
*''Gracz'': ''' take mirror'''&lt;br /&gt;
*[[A Sleeping Dragon]]: You pick the mirror from the ground.&lt;br /&gt;
*''Gracz'': ''' north'''&lt;br /&gt;
*[[A Sleeping Dragon]]: Your path to the north is open. You pass the gigantic gate wings to your left and right as you advance. After about an hour of travel you hear a slight rustling in the distance. You head further into that direction. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: The rustling gets louder until you come to a small dune. Behind it you find the source of the noise.&lt;br /&gt;
*''Gracz'': ''' use model'''&lt;br /&gt;
*[[A Sleeping Dragon]]: You lunge out and throw the model far into the water. As nothing happens, you turn your back to the ocean. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: The very moment you walk down the dune to head back south, rays of light burst over your head in a shock wave that makes you tumble down the rest of the hill. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: You can also hear a deep loud scraping for several minutes somewhere far in the west.&lt;br /&gt;
*''Gracz'': ''' south'''&lt;br /&gt;
*[[A Sleeping Dragon]]: You travel all the way back down the dune and through the gate to the south.&lt;br /&gt;
*''Gracz'': ''' south'''&lt;br /&gt;
*[[A Sleeping Dragon]]: You return to the crimson sea of rubies in the south.&lt;br /&gt;
*''Gracz'': ''' west'''&lt;br /&gt;
*[[A Sleeping Dragon]]: You travel back to the plateau in the west.&lt;br /&gt;
*''Gracz'': ''' west'''&lt;br /&gt;
*[[A Sleeping Dragon]]: Advancing to the west, you recognise an increase of onyx on the ground.&lt;br /&gt;
*''Gracz'': ''' north'''&lt;br /&gt;
*[[A Sleeping Dragon]]: You continue travelling the barren sea of gemstones to the north.&lt;br /&gt;
*''Gracz'': ''' west'''&lt;br /&gt;
*[[A Sleeping Dragon]]: You leave the massive open gate behind you and go to the west.&lt;br /&gt;
*''Gracz'': ''' Bastesh'''&lt;br /&gt;
*[[A Sleeping Dragon]]: This huge statue of Bastesh is made from onyx, and thrones on a large plateau which can be reached by a sprawling stairway. She holds a large sapphire in her hands.&lt;br /&gt;
*''Gracz'': ''' take sapphire'''&lt;br /&gt;
*[[A Sleeping Dragon]]: You carefully remove the sapphire from Bastesh's grasp.&lt;br /&gt;
*''Gracz'': ''' east'''&lt;br /&gt;
*[[A Sleeping Dragon]]: You head back to the east and to the plateau.&lt;br /&gt;
*''Gracz'': ''' south'''&lt;br /&gt;
*[[A Sleeping Dragon]]: You head back south to the site with the onyx lookout.&lt;br /&gt;
*''Gracz'': ''' east'''&lt;br /&gt;
*[[A Sleeping Dragon]]: You return to the plateau in the east.&lt;br /&gt;
*''Gracz'': ''' use stand'''&lt;br /&gt;
*[[A Sleeping Dragon]]: You put the stand into a small recess you find near the middle of the plateau.&lt;br /&gt;
*''Gracz'': ''' use ruby'''&lt;br /&gt;
*[[A Sleeping Dragon]]: As the ruby slips into the notch, the strong red of the stone intensifies a thousandfold. You fear to hurt your eyes and turn away immediately. The ray seems to be directed to the centre of the plateau with astounding precision.&lt;br /&gt;
*''Gracz'': ''' use sapphire'''&lt;br /&gt;
*[[A Sleeping Dragon]]: As the sapphire slips into the notch, the deep blue of the stone intensifies a thousandfold. You fear to hurt your eyes and turn away immediately. The ray seems to be directed to the centre of the plateau with astounding precision.&lt;br /&gt;
*''Gracz'': ''' use emerald'''&lt;br /&gt;
*[[A Sleeping Dragon]]: As the emerald slips into the notch, the vibrant green of the stone intensifies a thousandfold. You fear to hurt your eyes and turn away immediately. The ray seems to be directed to the centre of the plateau with astounding precision.&lt;br /&gt;
*''Gracz'': ''' use mirror'''&lt;br /&gt;
*[[A Sleeping Dragon]]: With your eyes covered and avoiding direct sight of the rays, you put the mirror into the stand. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: Instinctively you run to a larger emerald bluff near the raise to find cover. Mere seconds after you claimed the sturdy shelter, a deep dark humming starts to swirl through the air. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: Seconds pass as the hum gets louder. The noise is maddening, drowning all other sounds around you. As you cover your ears in pain, the humming explodes into a deafening growl. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: You raise your head above the edge of the emerald to catch a glimpse of what's happening. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: The hand seems to have grown into a fist. In the distance you can now see a blurry scheme of a creature too large for your eyes to get a sharper view of its head. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: Blending the rays, the mirror directs pure white light directly towards the part where you assume the face of the creature. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: The growl transforms into a scream, everything around you seems to compress. As you press yourself tightly against the bluff, everything falls silent and in a split second, the dark being dissolves into bursts of blackness. You wake.&lt;br /&gt;
&lt;br /&gt;
Rozmawiamy z wybudzonym już smokiem:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[A Sleeping Dragon]]: Greetings, wayfarer.&lt;br /&gt;
*''Gracz'': '''wayfarer'''&lt;br /&gt;
*[[A Sleeping Dragon]]: I call you the wayfarer. You travelled through my dreams. You ultimately freed my mind. My mind accepted you and so will I.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[A Sleeping Dragon]]: Aaaah... free at last. Hmmm. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: I assume you need to get through the gate to reach the evildoer. I can help you if you trust me, wayfarer. I will share a part of my mind with you which should enable you to step through the gate. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: This procedure may be exhausting. Are you prepared to receive my key?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[A Sleeping Dragon]]: SAETHELON TORILUN GARNUM. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: SLEEP. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: GAIN. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: RISE. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: The transfer was successful. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: You are now prepared to enter the realm of the evildoer. I am grateful for your help, wayfarer. Should you seek my council, use this charm I cede to you. For my spirit will guide you wherever you are. May you enjoy a sheltered future, you shall prevail.&lt;br /&gt;
&lt;br /&gt;
Od teraz jesteśmy gotowi żeby wkroczyć do wymiaru Imperatora.&lt;br /&gt;
&lt;br /&gt;
===Misja 10: A Message of Freedom===&lt;br /&gt;
[[Grafika:Wrath of the Emperor Quest-A Message of Freedom1.png|frame|right|Brama do wymiaru Imperatora]]&lt;br /&gt;
[[Grafika:Wrath of the Emperor Quest-A Message of Freedom2.png|frame|right|Kryształ]]&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Zizzle]]: Ah our human alliez have finally arrived! I've already feared zat ze emperor'z forzez had caught you. Your rezilienze and prowezz are imprezzive.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Zizzle]]: You freed ze dragon! And you pozzezz ze key to enter ze inner realmz of ze emperor, well done. ...&lt;br /&gt;
*[[Zizzle]]: Now you are ready to reach ze inner zanctum of ze emperor. Zalamon'z revelationz showed him zat zere are four cryztalz channelling ze will of ze emperor into ze land. ...&lt;br /&gt;
*[[Zizzle]]: Wiz ze relic you gained from Zalamon we were able to create powerful replicaz of ze zeptre. Take ziz wiz you. ...&lt;br /&gt;
*[[Zizzle]]: You will have to realign ze cryztalz one after ze ozer. Ztart wiz ze one in ze norz-wezt and work your way clockwize zrough ze room. ...&lt;br /&gt;
*[[Zizzle]]: Uzing ze zeptre will forze a part of ze emperor'z willpower out of ze cryztal. You will have to kill zoze manifeztationz. ...&lt;br /&gt;
*[[Zizzle]]: Zen uze your zeptre on ze remainz to deztroy ze emperor'z influenze over ze cryztal. ...&lt;br /&gt;
*[[Zizzle]]: I recommend not to go alone becauze it will be very dangerouz - but ALL of you will have to uze zeir zeptre replicaz on ze emperor'z remainz to prozeed! ...&lt;br /&gt;
*[[Zizzle]]: Good luck. You will need it.&lt;br /&gt;
&lt;br /&gt;
Otrzymujemy [[Replica of the Sceptre|replikę berła]], stworzoną na wzór berła które daliśmy [[Zalamon]]owi. Udajemy się do sali smoka, gdzie podchodzimy pod bramę wymiaru Imperatora. Zostaniemy przeniesieni do małego pomieszczenia. Nie będzie tam żadnych potworów. Wchodzimy w kolejny teleport. Znajdujemy się w wymiarze Imperatora wypełnionym drakenami [[Draken Warmaster|mistrzami wojennymi]], [[Draken Abomination|zmutowanymi]] i [[Draken Elite|elitarnymi]] drakenami, oraz [[Ghastly Dragon|upiornymi smokami]] i [[Undead Dragon|nieumarłymi smokami]].&amp;lt;br&amp;gt;&lt;br /&gt;
[[Grafika:Wrath of the Emperor Quest-A Message of Freedom3.png|frame|left|Teleporty podpisane nazwą wcielenia Imperatora]]&amp;lt;br&amp;gt;&lt;br /&gt;
Znajdują się tam też 4 teleporty (oprócz powrotnego), a każdy z nich prowadzi do sali z świecącym się kryształem. Po zabiciu wypełniających salę potworów (takie same jak w reszcie wymiaru Imperatora), używamy [[Replica of the Sceptre|wężowego berła]] na krysztale. &amp;lt;b&amp;gt;Gdy boss się już pojawi, a my wyjdziemy z teleportu nie będziemy mogli wrócić dopóki nie zostanie pokonany i będziemy zmuszeni ponownie go zabijać! &amp;lt;/b&amp;gt; Pojawi się rozprysk, kryształ przestanie się świecić, a pojawi się jedno z czterech wcieleń Imperatora. '''Po zabiciu każdego wcielenia używamy [[Replica of the Sceptre|berło]] na jego pozostałościach!'''&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
===Misja 11: Payback Time===&lt;br /&gt;
Wychodząc, zostaliśmy przeniesieni do innego miejsca (o ile użyliśmy [[Replica of the Sceptre|berła]] na wszystkich wcieleniach). Rozmawiamy tam z kolejnym wcieleniem Imperatora:&lt;br /&gt;
[[Grafika:Wrath of the Emperor Quest-Payback Time1.png|frame|right|Plac który przeniesie nas do świątyni Wielkiego Węża]]&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Awareness Of The Emperor]]: I am not here to fight you, fool. Like it or not, we will have to work together to stop the catastrophe you and that priest have initiated.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Awareness Of The Emperor]]: The amplified force of the snake god is tearing the land apart. It is using my crystals in a reverse way to drain the vital force from the land and its inhabitants to fuel its power. ...&lt;br /&gt;
*[[Awareness Of The Emperor]]: I will withstand its influence as good as possible and slow this process. You will have to fight its worldly incarnation though. ...&lt;br /&gt;
*[[Awareness Of The Emperor]]: It is still weak and disoriented. You might stand a chance - this is our only chance. I will send you to the point to where the vital force is channelled. I have no idea where that might be though. ...&lt;br /&gt;
*[[Awareness Of The Emperor]]: You will probably have to fight some sort of vessel the snake god uses. Even if you defeat it, it is likely that it only weakens the snake. ...&lt;br /&gt;
*[[Awareness Of The Emperor]]: You might have to fight several incarnations until the snake god is worn out enough. Then use the power of the snake's own sceptre against it. Use it on its corpse to claim your victory. ...&lt;br /&gt;
*[[Awareness Of The Emperor]]: Be prepared for the fight of your life! Are you ready?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Awareness Of The Emperor]]: So be it!&lt;br /&gt;
Okazało się że [[Zalamon]] nas oszukał i chcąc, nie chcąc musimy stanąć po jednej stronie z Imperatorem. Teraz, wszystkie kryształy zostały odwrócone i wysysają z okolicy całą siłę i życie. Proces jest na tyle powolny, że mamy czas aby walczyć z wcieleniami Boga Węża w tym świecie. Jest on jeszcze słaby i zdezorientowany, więc będzie to wspaniała okazja do ataku. Wszyscy z drużyny stają w na specjalnym placu, a osoba przy ołtarzu przeciąga dźwignie. Będziemy musieli walczyć z kilkoma wcieleniami, aż Wężowy Bóg straci swoje siły.&lt;br /&gt;
*{{GS|Snake God Essence||Esencja Wężowego Boga}}&lt;br /&gt;
*{{GS|Snake Thing||Wężowa Rzecz}}&lt;br /&gt;
*{{GS|Lizard Abomination||Odrażający Jaszczur}}&lt;br /&gt;
*{{GS|Mutated Zalamon||Zmutowany Zalamon}}&lt;br /&gt;
Po zabiciu Boga, '''używamy na jego prochach [[Replica of the Sceptre|repliki berła]]''' i wychodzimy teleportem na południu pomieszczenia.&lt;br /&gt;
&lt;br /&gt;
===Misja 12: Just Rewards===&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Awareness Of The Emperor]]: Greetings, mortal. Be aware that you are trying my patience while we are talking.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Awareness Of The Emperor]]: So you have mastered the crisis you invoked with your foolishness. I should crush you for your involvement right here and now. ...&lt;br /&gt;
*[[Awareness Of The Emperor]]: But such an act would bring me down to your own barbaric level and only fuel the corruption that destroys the land that I own. Therefore I will not only spare your miserable life but show your the generosity of the dragon emperor. ...&lt;br /&gt;
*[[Awareness Of The Emperor]]: I will reward you beyond your wildest dreams! ...&lt;br /&gt;
*[[Awareness Of The Emperor]]: I grant you three chests - filled to the lid with platinum coins, a house in the city in which you may reside, a set of the finest armor Zao has to offer, and a casket of never-ending mana. ...&lt;br /&gt;
*[[Awareness Of The Emperor]]: Speak with magistrate Izsh in the ministry about your reward. And now leave before I change my mind!&lt;br /&gt;
W zamian za pomoc Imperatora nagradza nas skrznią pełną monet, własnym domem w [[Razzachai]], najlepszym [[Zao]]ańskim pancerzem i szkatułką niekończącej się many. Wracamy do [[magistrat]]u, idziemy na drugie piętro i rozmawiamy z [[Izsh]]em:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Izsh]]: Greetingz zcalelezz being.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Izsh]]: Oh yez, let me zee ze documentz. Here we go: zree cheztz filled wiz platinum, one houze, a zet of elite armor, and an unending mana cazket. Iz ziz correct?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Izsh]]: Fine, zo let'z prozeed. You uzed forged documentz to enter our zity, killed zeveral guardz who enjoyed a quite excluzive and expenzive training, deztroyed rare magical devizez in ze pozzezzion of ze emperor. ...&lt;br /&gt;
*[[Izsh]]: Ze good newz iz, your zree cheztz of platinum should be nearly enough to pay ze finez. Lucky you, ziz could have left you broke. ...&lt;br /&gt;
*[[Izsh]]: Zere are alzo zertain noble familiez complaining about ze murder of zeveral of zeir beloved onez. ...&lt;br /&gt;
*[[Izsh]]: I zink I can make a deal wiz ze noblez by zelling zem your property in ze zity. Your prezenze would ruin ze houze prizez zere anyway. ...&lt;br /&gt;
*[[Izsh]]: Of courze zat will not zuffize to compenzate zeir grief, zo I guezz you'll have to part wiz zat elite armor, too. Zadly, prizez for armor are on an all time low right now. ...&lt;br /&gt;
*[[Izsh]]: But luckily you ztill have zat mana cazket. Well, you had it. Now we have to zell it. ...&lt;br /&gt;
*[[Izsh]]: But not all iz lozt my blank-zkinned vizitor. According to my calculationz, zere iz ztill a bit left. ...&lt;br /&gt;
*[[Izsh]]: I zink we can zave you zome gold and zome treazurez, and you can keep one pieze of your elite armor at leazt. ...&lt;br /&gt;
*[[Izsh]]: You will find your rewardz in one of ze old zupply zellarz. Beware of ze ratz zough. ...&lt;br /&gt;
*[[Izsh]]: Ze rednezz of your faze and ze zound you make wiz your teez iz obviouzly a zign of gratitude of your zpeziez! I am flattered, but pleaze leave now az I have to attend to zome important buzinezz.&lt;br /&gt;
Urzędnik podlicza także wszystkie nasze złe uczynki dla miasta. Podrabianie dokumentów, zabijanie szlachciców i strażników pragnących treningu, zniszczenie potężnych magicznych arefaktów w podziemiach [[Pałac Imperatora|pałacu Imperatora]]... Z powodu strachu w mieście, nie może on nam przydzielić mieszkania, a fiolka nieskończonej many i 2 skrzynie z platyną są zabrane jako odszkodowanie. Została nam jedna skrzynia, a w niej dodatkowo kilka przedmiotów i [[Zao]]ański pancerz do wyboru. Nagrodę można odebrać w piwnicy i warto też [[Wayfarer Outfits Quest|zajrzeć do tamtejszej szafy]]. Uwaga na [[Mutated Rat|szczury]]!&lt;/div&gt;</summary>
		<author><name>Athread</name></author>	</entry>

	<entry>
		<id>https://www.tibia-wiki.net/index.php?title=Children_of_the_Revolution_Quest/Spoiler&amp;diff=171826</id>
		<title>Children of the Revolution Quest/Spoiler</title>
		<link rel="alternate" type="text/html" href="https://www.tibia-wiki.net/index.php?title=Children_of_the_Revolution_Quest/Spoiler&amp;diff=171826"/>
				<updated>2010-09-18T01:23:48Z</updated>
		
		<summary type="html">&lt;p&gt;Athread: Anulowanie edycji z powodu keyloggera :)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spoiler|name=Children of the Revolution Quest}}&lt;br /&gt;
__TOC__&lt;br /&gt;
==Wymagania==&lt;br /&gt;
*Broń do zniszczenia bambusowej kratki.&lt;br /&gt;
*Co najmniej 4 osoby do ostatniej misji.&lt;br /&gt;
*Wykonana 8 misja [[The New Frontier Quest]]&lt;br /&gt;
&lt;br /&gt;
==Wykonanie==&lt;br /&gt;
===Prove Your Worzz!===&lt;br /&gt;
Udajemy się do ruin podziemnego miasta, na wschodnim wybrzeżu.&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Zalamon]]: Not many travellerzz zzezze dayzz. I hope you bring good newzz.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Zalamon]]: Zzo you are offering your help to a lizzard? Hmm, unuzzual. I don't know if I can fully truzzt you yet. ...&lt;br /&gt;
*[[Zalamon]]: You'll have to work to earn my truzzt. Are you zzure you want to offer me your help?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Zalamon]]: Zzen indeed, I have a tazzk for you. Lizzen carefully and you might even learn zzomezzing. A wizze being hearzz one zzing and underzztandzz ten. ...&lt;br /&gt;
*[[Zalamon]]: Zze mountainzz to zze norzz are overrun by corrupted lizzardzz. ...&lt;br /&gt;
*[[Zalamon]]: Beyond zzem, you'll find a lush valley, zze Muggy Plainzz. Find out about zzeir planzz, zzeir tacticzz. Zze lizzardzz' art of war izz characterizzed by dizzguizze and zzecrezzy. ...&lt;br /&gt;
*[[Zalamon]]: A traveller told me about a barricaded zzettlement zzey ezztablished. It'zz a weak and in all zzeir arroganzze, poorly guarded outpozzt beyond zze mountainzz. ...&lt;br /&gt;
*[[Zalamon]]: If you can find any documentzz about zzeir zztrategiezz, zze rezzizztanzze will be very grateful. ...&lt;br /&gt;
*[[Zalamon]]: Are you interezzted, palezzkin?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Zalamon]]: Be warned. Zze mountain pazzezz have been dezzerted for zzeveral weekzz now. No one made it accrozz and I fear you won't meet a zzingle friendly zzoul up zzere.&lt;br /&gt;
&lt;br /&gt;
[[Grafika:Children of the Revolution Quest-Prove Your Worzz!.png|frame|right|Dokumenty znajdują się w szafce.]]&lt;br /&gt;
&lt;br /&gt;
[[Zalamon]] nie może nam od razu zaufać, więc zostajemy wysłani na [[Muggy Plains|parne pola]], do wioski [[Xiachai]], w której przebywają najlepsi wojownicy jaszczuroludzi - [[Lizard Zaogun|Zaogunowie]].&amp;lt;br&amp;gt;&lt;br /&gt;
[[Plik:The New Frontier Quest-Mortal Combat1.png]] [[Grafika:Children of the Revolution Quest-Prove Your Worzz!-Map.gif]]&amp;lt;br&amp;gt;&lt;br /&gt;
Musimy stamtąd wykraść [[Tactical Map|mapy taktyczne]] armii Imperatora.&lt;br /&gt;
&lt;br /&gt;
Razem z mapą, wracamy do [[Zalamon]]a:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Zalamon]]: Not many travellerzz zzezze dayzz. I hope you bring good newzz.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Zalamon]]: What newzz do you bring? Did you find any cluezz about zzeir whereaboutzz?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Zalamon]]: Exzztraordinary. We are mozzt fortunate to have zzezze documentzz in our handzz now. Zzizz would zzertainly help me to build an effective rezzizztanzze. Will you give zzem to me?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Zalamon]]: Aaah, zzezze look zzertainly interezzting. Zzezze manuzzcriptzz show uzz zzeveral locationzz of zze enemy troopzz. ...&lt;br /&gt;
*[[Zalamon]]: I'm imprezzed, zzoftzzkin. Maybe you can be of zzome more help.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Misja 1: Corruption===&lt;br /&gt;
&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Zalamon]]: Not many travellerzz zzezze dayzz. I hope you bring good newzz.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Zalamon]]: Zzurely you have zzeen zze black pondzz and puddlezz all over zze mountain pazz, palezzkin. It izz zze corruption zzat pervadezz zze landzz. It would be wizze not to drink or tazzte from zzem. ...&lt;br /&gt;
*[[Zalamon]]: It zzoakzz zze land, itzz people and even zze air itzzelf. But zzere are zztill zzpotzz not tainted by zze darknezz. ...&lt;br /&gt;
*[[Zalamon]]: A temple, norzzwezzt of zze barricaded outpozzt wizztood zze evil influenzze. However, I lozzt contact to itzz inhabitantzz when zze lizzardzz tightened zzeir grip. ...&lt;br /&gt;
*[[Zalamon]]: No one made it zzrough zze mountainzz for quite zzome time now - exzzept you. Maybe you can find out what happened zzere?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Zalamon]]: I've marked itzz location on your map. Go and find out what happened zzere. In zze pazzt it wazz known azz zze Temple of Equilibrium.&lt;br /&gt;
&lt;br /&gt;
[[Grafika:Children of the Revolution Quest-Corruption2.png|frame|right|Strzałki nie są pozaznaczane, ponieważ jest tylko 1 możliwa droga.]]&lt;br /&gt;
[[Grafika:Children of the Revolution Quest-Corruption-Screen.png|frame|right|Zniszczona świątynia.]]&lt;br /&gt;
[[Plik:The New Frontier Quest-Mortal Combat1.png]] [[Grafika:Children of the Revolution Quest-Corruption1.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Jedyne miejsce, do którego nie dostały się siły ciemności, to [[Temple of Equilibrium|Świątynia Równowagi]]. Niestety [[Zalamon]] stracił z nią kontakt. Musimy tam się dostać i dowiedzieć co się stało.&amp;lt;br&amp;gt;&lt;br /&gt;
Używając teleportu dostajemy się na [[Muggy Plains|parne pola]] i udajemy się do świątyni. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Po drodze spotkamy dużo [[Lizard Legionnaire|jaszczurów legionistów]], [[Lizard High Guard|wysokich strażników]], [[Lizard Dragon Priest|smoczych kapłanów]], oraz kilku [[Lizard Zaogun|Zaogunów]].&lt;br /&gt;
&lt;br /&gt;
Jako że piętro się zawaliło i zasypało parter, będziemy musieli wejść na sam szczyt świątyni, a następnie zejść schodami po przeciwnej stronie. Zejście na poziom 0, znajduje się za podwójnymi schodami na poziomie 1+.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Po zejściu, pokaże się komunikat. Okaże się że świątynia upadła, i przejęły ją wojska Imperatora.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Z wyjściem nie będzie dużego problemu. Wystarczy użyć pnączy. Wejść już nie będziemy mogli, ponieważ jest za stromo.&amp;lt;br&amp;gt;&lt;br /&gt;
[[Grafika:Children of the Revolution Quest-Corruption3.png|frame|left]]&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Wracamy do [[Zalamon]]a i rozmawiamy z nim:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Zalamon]]: Not many travellerzz zzezze dayzz. I hope you bring good newzz.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Zalamon]]: Zzo you found zze temple... lozzt you zzay. It wazz our lazzt remaining bazztion of hope for help from wizzin zze plainzz. ...&lt;br /&gt;
*[[Zalamon]]: Zzat meanzz zze plainzz are now in zze handzz of zze emperor and hizz army. I'm afraid zzat even zze great gate izz zzealed and zze landzz beyond it tainted azz well. ...&lt;br /&gt;
*[[Zalamon]]: Dark timezz, and I fear we know nozzing about our enemy yet.&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Misja 2: Imperial Zzecret Weaponzz===&lt;br /&gt;
Rozmawiamy z kapłanem:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Zalamon]]: Not many travellerzz zzezze dayzz. I hope you bring good newzz.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Zalamon]]: Large partzz of zze empire are tainted. I zzee now zzat zzere izz almozzt nozzing left of our onzze zzo zztrong zzivilizzation. But I zztill don't know which danger our enemy really pozzezz. ...&lt;br /&gt;
*[[Zalamon]]: Zzere uzzed to be a remote and quiet zzettlement in zze middle of zze valley. If it hazz not been dezztroyed by zze corruption, I'm zzure zze army of zze emperor will have confizzcated it to gazzer rezzourzzezz. ...&lt;br /&gt;
*[[Zalamon]]: If you can get inzzide zze village, find out anyzzing you can about zzeir zzituation. Zze clever hawk hidezz itzz clawzz. ...&lt;br /&gt;
*[[Zalamon]]: I'm mozzt interezzted in zzeir weaponzz, food and zze zztrengzz of zzeir forzzezz. ...&lt;br /&gt;
*[[Zalamon]]: Are you prepared for zzizz mizzion?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Zalamon]]: I'll mark zze entranzze to Chaochai on your map. ...&lt;br /&gt;
*[[Zalamon]]: Conzzentrate on one location at a time. Zze one who chazzezz after two harezz, won't catch even one.&lt;br /&gt;
&lt;br /&gt;
[[Plik:Children of the Revolution Quest-Imperial Zzecret Weaponzz3.gif|right]]&lt;br /&gt;
Musimy dowiedzieć się jakie naprawdę zagrożenie stanowi Imperator i jego armia. W tym celu udajemy się do osady wojskowej [[Chaochai]].&lt;br /&gt;
&lt;br /&gt;
[[Plik:The New Frontier Quest-Mortal Combat1.png]] [[Plik:Children of the Revolution Quest-Imperial Zzecret Weaponzz1.gif]]&lt;br /&gt;
&lt;br /&gt;
Musimy rozejrzeć się po obozie. Informacjami które zaciekawią [[Zalamon]]a, są:&lt;br /&gt;
*Skład żywności&lt;br /&gt;
*Podziemny magazyn broni&lt;br /&gt;
*Baraki żołnierzy.&lt;br /&gt;
&lt;br /&gt;
[[Plik:Children of the Revolution Quest-Imperial Zzecret Weaponzz2.png]]&lt;br /&gt;
&lt;br /&gt;
W każdym z tych miejsc, zobaczymy komunikat że będzie to ważna informacja dla [[Zalamon]]a.&lt;br /&gt;
&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Zalamon]]: Not many travellerzz zzezze dayzz. I hope you bring good newzz.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Zalamon]]: Zzizz izz mozzt unfortunate. Zzo many warriorzz? Large amountzz of food? And how many weaponzz did you zzay? I zzee, hmm. ...&lt;br /&gt;
*[[Zalamon]]: Direct confrontation izz futile. We'll have to find ozzer wayzz to approach zze emperor and hizz army.&lt;br /&gt;
&lt;br /&gt;
===Misja 3: Zee Killing Fieldzz===&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Zalamon]]: Not many travellerzz zzezze dayzz. I hope you bring good newzz.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Zalamon]]: Your lazzt excurzzion revealed a terrifying truzz. Zze enemy'zz forzzezz are overwhelming, zzeir zztrengzz probably unrivaled. We cannot attack an army of zzizz zzize unlezz - unlezz we zzin out zzeir rankzz a little. ...&lt;br /&gt;
*[[Zalamon]]: A zzingle individual can be azz zztrong azz an army if he zztrikezz zze army azz a whole. ...&lt;br /&gt;
*[[Zalamon]]: Are you ready for your nexzzt tazzk?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Zalamon]]: Not far to zze eazzt of zze village, you'll find rizze fieldzz. Zzey uzze zzem to rezztore zzeir food suppliezz. ...&lt;br /&gt;
*[[Zalamon]]: In zze zztorage accrozz zzizz room, you'll find a zzpecial poizzon which will zzignificantly weaken zzem if uzzed on zze water and zzoil zze rizze growzz in. ...&lt;br /&gt;
*[[Zalamon]]: Are you fully prepared for zzizz?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Zalamon]]: Good. Zze fieldzz should be not far from Xiachai in zze eazzt. Go to zze top terrazze and mix zze poizzon wizz zze water. ...&lt;br /&gt;
*[[Zalamon]]: Poizzon izz often uzzed by cowardzz, yet it grantzz great power to zze opprezzed.&lt;br /&gt;
[[Plik:Children of the Revolution Quest-Zee Killing Fieldzz1.png]]&lt;br /&gt;
&lt;br /&gt;
Naszą kolejną misją, jest zatrucie pól ryżowych. Znacznie osłabi to armię Imperatora.&amp;lt;br&amp;gt;&lt;br /&gt;
Bierzemy [[Flask of Poison|buteleczkę]] ze składu [[Zalamon]]a (znajdującego się na zachód od niego), i teleportem udajemy się na [[Muggy Plains|parne pola]]. Następnie idziemy zgodnie z mapą.&amp;lt;br&amp;gt;&lt;br /&gt;
[[Plik:The New Frontier Quest-Mortal Combat1.png]] [[Plik:Children of the Revolution Quest-Zee Killing Fieldzz2.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Wchodzimy kilka pięter wzwyż, cały czas walcząc z jaszczuroludzmi i wylewamy truciznę na szczycie skały.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Plik:Children of the Revolution Quest-Zee Killing Fieldzz3.png]]&lt;br /&gt;
&lt;br /&gt;
Wracamy do [[Zalamon]]a.&lt;br /&gt;
&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Zalamon]]: Not many travellerzz zzezze dayzz. I hope you bring good newzz.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Zalamon]]: You accomplished an important tazzk in breaking zze defenzze of zze emperor. Not everyzzing might be lozzt yet. ...&lt;br /&gt;
*[[Zalamon]]: I've got anozzer mizzion for you which will be even more dangerouzz zzan zze lazzt one. Return to me when you're ready.&lt;br /&gt;
&lt;br /&gt;
===Misja 4: Zee Way of Zztonezz===&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Zalamon]]: Not many travellerzz zzezze dayzz. I hope you bring good newzz.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Zalamon]]: Wizz zze enemy'zz forzzezz weakened like zzizz, we will be able to zzneak pazzt zze defenzze and furzzer inzzpect zze norzz. You should travel to zze mountain range furzzer eazzt of zze village. ...&lt;br /&gt;
*[[Zalamon]]: Zze old route to zze gate hazz been taken by darknezz. You'll have to find ozzer wayzz. Are you up to zzizz, palezzkin?&lt;br /&gt;
*''Gracz'': yes&lt;br /&gt;
*[[Zalamon]]: Perhapzz you can find a way to enter zze norzz of zze valley and find a pazzage to zze great gate itzzelf. Zzearch any templezz or zzettlementzz you come accrozz for hidden pazzagezz. ...&lt;br /&gt;
*[[Zalamon]]: I wish for a zzafe return wizz good newzz.&lt;br /&gt;
&lt;br /&gt;
Musimy udać się na północ [[Muggy Plains|parnych pól]], i znaleźć sposób aby przekroczyć bramę.&amp;lt;br&amp;gt;&lt;br /&gt;
[[Plik:Children of the Revolution Quest-Zee Way of Zztonezz.gif]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Kiedy wejdziemy do wnętrza starej świątyni, pojawi się napis informujący o zauważonych symbolach. Wracamy do [[Zalamon]]a mówimy mu o nich.&lt;br /&gt;
&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Zalamon]]: Not many travellerzz zzezze dayzz. I hope you bring good newzz.&lt;br /&gt;
*''Gracz'': '''symbols'''&lt;br /&gt;
*[[Zalamon]]: Mh, zze zzymbolzz of zze chamber you dezzcribe are very common in our culture, palezzkin. You should have come accrozz zzem in many a plazze already. ...&lt;br /&gt;
*[[Zalamon]]: Zze zzymbolzz zzeem to be arranged in zzome way you zzay? Were zzere any notizzeable devizzezz? Zzwitchezz or leverzz?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Zalamon]]: Interezzting. It'zz a riddle, zzoftzzkin. Zzuch gamezz are very popular in our culture. I believe zze leverzz will alter zze arrangement. ...&lt;br /&gt;
*[[Zalamon]]: Not too far from zze lever, zzere muzzt be a hint of zzome zzort. An image of how zze zzymbolzz muzzt be arranged. Zzurely zze mechanizzm will trigger a zzecret pazzage, maybe a moving wall or a portal. ...&lt;br /&gt;
*[[Zalamon]]: Zzizz should be our pazz to zze great gate. Head to zze zztorage onzze again. Zzere should be zzome extra greazzy oil which should work wizz zzuch a large mechanizzm. Zze leverzz should zzen be movable again. &lt;br /&gt;
&lt;br /&gt;
Musimy z szafki w schowku [[Zalamon]]a wyciągnąć [[Flask of Extra Greasy Oil|butelkę z olejem]].&amp;lt;br&amp;gt;&lt;br /&gt;
Z powrotem idziemy do świątyni i używamy znalezionej butelki na dźwigni. Będziemy musieli ustawić płytki z symbolami we właściwej kolejności, za pomocą dźwigni. &amp;lt;br&amp;gt;&lt;br /&gt;
*Każda dźwignia zmienia kilka z 4 symboli.&lt;br /&gt;
*Jeśli uznamy, że ruch był błędny, ponownie pociągamy dźwignie, co cofnie zmianę.&lt;br /&gt;
Kiedy zadanie zostanie wykonane, wracamy do [[Zalamon]]a (kiedy dobrze ustawimy dźwignie, pojawi się o tym informacja w [[Quest Log|dzienniku zadań]]).&lt;br /&gt;
&lt;br /&gt;
===Misja 5: Phantom Army===&lt;br /&gt;
Zbieramy grupę czterech graczy i powracamy do budynku. Na najniższym poziomie wchodzimy w płomień, po czym pojawimy się w sali pełnej skamieniałych jaszczuroludzi.&amp;lt;br&amp;gt;&lt;br /&gt;
Stajemy w miejscach gdzie brakuje strażnika. Kiedy pojawi się napis, będziemy mogli udać się do schodów którymi wyjdziemy na powierzchnie.&amp;lt;br&amp;gt;&lt;br /&gt;
Teraz, w naszej okolicy będą się pojawiać [[Eternal Guardian]], [[Lizard Chosen]], a na końcu [[Lizard Gate Guardian]].&amp;lt;br&amp;gt;&lt;br /&gt;
W zrujnowanym mieście można znaleźć [[Tome of Knowledge|tomów wiedzy]] o [[Zao]]. Po przetrwaniu ataku, zostaniemy przeteleportowani do [[Zalamon]]a.&lt;br /&gt;
&lt;br /&gt;
{{nf|Mapy i dokładniejszy tekst}}&lt;/div&gt;</summary>
		<author><name>Athread</name></author>	</entry>

	<entry>
		<id>https://www.tibia-wiki.net/index.php?title=The_Inquisition_Quest/Spoiler&amp;diff=171825</id>
		<title>The Inquisition Quest/Spoiler</title>
		<link rel="alternate" type="text/html" href="https://www.tibia-wiki.net/index.php?title=The_Inquisition_Quest/Spoiler&amp;diff=171825"/>
				<updated>2010-09-18T01:23:25Z</updated>
		
		<summary type="html">&lt;p&gt;Athread: Anulowanie edycji z powodu keyloggera :)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spoiler|name=The Inquisition Quest}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Potrzebne Rzeczy=&lt;br /&gt;
*{{GS|Vampire Dust|20}}&lt;br /&gt;
*{{GS|Demonic Essence|20}}&lt;br /&gt;
*{{GS|Machete}}&lt;br /&gt;
&lt;br /&gt;
==Przydatne Rzeczy==&lt;br /&gt;
*{{GS|Garlic Necklace|3}}&lt;br /&gt;
*{{GS|Dwarven Ring}}&lt;br /&gt;
*{{GS|Stealth Ring}}&lt;br /&gt;
*{{GS|Helmet of the Deep}}&lt;br /&gt;
&lt;br /&gt;
=Wykonanie=&lt;br /&gt;
&lt;br /&gt;
==Misja 1: Interrogation==&lt;br /&gt;
&lt;br /&gt;
Idź do [[Henricus]]a (tutaj: {{Tibianearth|x=32320|y=32275|z=8}}) i zapytaj go o możliwość dołączenia do Inkwizycji:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Henricus]]: Greetings, fellow believer ''Gracz''!&lt;br /&gt;
*''Gracz'': '''inquisitor'''&lt;br /&gt;
*[[Henricus]]: The churches of the gods entrusted me with the enormous and responsible task to lead the inquisition. I leave the field work to inquisitors who I recruit from fitting people that cross my way.&lt;br /&gt;
*''Gracz'': '''join'''&lt;br /&gt;
*[[Henricus]]: Do you want to join the inquisition?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Henricus]]: So be it. Now you are a member of the inquisition. You might ask me for a mission to raise in my esteem.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Henricus]]: Let's see if you are worthy. Take an inquisitor's field guide from the box in the back room. ...&lt;br /&gt;
*[[Henricus]]: Follow the instructions in the guide to talk to the Thaian guards that protect the walls and gates of the city and test their loyalty. Then report to me about your mission.&lt;br /&gt;
Twoim zadaniem jest przeprowadzić dochodzenie z 5 strażnikami w Thais o imionach: [[Tim, The Guard|Tim]], [[Kulag, The Guard|Kulag]], [[Grof, The Guard|Grof]], [[Miles, The Guard|Miles]] i [[Walter, The Guard|Walter]]. Jeśli zrobisz wszystko dobrze, zobaczysz na sobie świętą aurę.&lt;br /&gt;
&lt;br /&gt;
[[Grafika:Inq-Guards.png|frame|center]]&lt;br /&gt;
&lt;br /&gt;
W przeprowadzeniu dochodzenia pomoże ci [[Podręcznik Inkwizytora (książka)|podręcznik]], który możesz wyjąć ze skrzyni w pomieszczeniu za drzwiami z mrugającą klamką.&lt;br /&gt;
&lt;br /&gt;
{{Tabela|[[Walter, The Guard]] [[The Inquisition Quest/Spoiler#Misja 1: Interrogation|'''▲''']]|&lt;br /&gt;
&amp;lt;small&amp;gt;Znajduje się tutaj: {{Tibianearth|x=32342|y=32278|z=7}}.&amp;lt;/small&amp;gt;&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Walter, The Guard|Walter]]: LONG LIVE THE KING!&lt;br /&gt;
*''Gracz'': '''trouble'''&lt;br /&gt;
*[[Walter, The Guard|Walter]]: I think there is a pickpocket in town.&lt;br /&gt;
*''Gracz'': '''authorities'''&lt;br /&gt;
*[[Walter, The Guard|Walter]]: Well, sooner or later we will get hold of that delinquent. That's for sure.&lt;br /&gt;
*''Gracz'': '''avoided'''&lt;br /&gt;
*[[Walter, The Guard|Walter]]: You can't tell by a person's appearance who is a pickpocket and who isn't. You simply can't close the city gates for everyone.&lt;br /&gt;
*''Gracz'': '''gods would allow'''&lt;br /&gt;
*[[Walter, The Guard|Walter]]: If the gods had created the world a paradise, no one had to steal at all.&lt;br /&gt;
|120}}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Tabela|[[Kulag, The Guard]] [[The Inquisition Quest/Spoiler#Misja 1: Interrogation|'''▲''']]|&lt;br /&gt;
&amp;lt;small&amp;gt;Znajduje się tutaj: {{Tibianearth|x=32287|y=32264|z=7}}.&amp;lt;/small&amp;gt;&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Kulag, The Guard|Kulag]]: LONG LIVE THE KING!&lt;br /&gt;
*''Gracz'': '''trouble'''&lt;br /&gt;
*[[Kulag, The Guard|Kulag]]: You adventurers become more and more of a pest.&lt;br /&gt;
*''Gracz'': '''authorities'''&lt;br /&gt;
*[[Kulag, The Guard|Kulag]]: They should throw you all into jail instead of giving you all those quests and rewards an honest watchman can only dream about.&lt;br /&gt;
|120}}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Tabela|[[Grof, The Guard]] [[The Inquisition Quest/Spoiler#Misja 1: Interrogation|'''▲''']]|&lt;br /&gt;
&amp;lt;small&amp;gt;Znajduje się tu: {{Tibianearth|x=32372|y=32182|z=7}}.&amp;lt;/small&amp;gt;&lt;br /&gt;
*''Gracz'': '''hi'''.&lt;br /&gt;
*[[Grof, The Guard|Grof]]: LONG LIVE THE KING!&lt;br /&gt;
*''Gracz'': '''trouble'''&lt;br /&gt;
*[[Grof, The Guard|Grof]]: I think it'll rain soon and I left some laundry out for drying.&lt;br /&gt;
*''Gracz'': '''authorities'''&lt;br /&gt;
*[[Grof, The Guard|Grof]]: Yes I'm pretty sure they have failed to send the laundry police to take care of it, you fool.&lt;br /&gt;
|120}}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Tabela|[[Miles, The Guard]] [[The Inquisition Quest/Spoiler#Misja 1: Interrogation|'''▲''']]|&lt;br /&gt;
&amp;lt;small&amp;gt;Znajduje się tutaj: {{Tibianearth|x=32428|y=32170|z=5}}.&amp;lt;/small&amp;gt;&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Miles, The Guard|Miles]]: LONG LIVE THE KING!&lt;br /&gt;
*''Gracz'': '''trouble'''&lt;br /&gt;
*[[Miles, The Guard|Miles]]: : I'm fine. There's no trouble at all.&lt;br /&gt;
*''Gracz'': '''foresight of the authorities'''&lt;br /&gt;
*[[Miles, The Guard|Miles]]: Well, of course. We live in safety and peace.&lt;br /&gt;
*''Gracz'': '''also for the gods'''&lt;br /&gt;
*[[Miles, The Guard|Miles]]: I think the gods are looking after us and their hands shield us from evil.&lt;br /&gt;
*''Gracz'': '''trouble will arise in the near future'''&lt;br /&gt;
*[[Miles, The Guard|Miles]]: I think the gods and the government do their best to keep away harm from the citizens.&lt;br /&gt;
|120}}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Tabela|[[Tim, The Guard]] [[The Inquisition Quest/Spoiler#Misja 1: Interrogation|'''▲''']]|&lt;br /&gt;
&amp;lt;small&amp;gt;Znajduje się tu: {{Tibianearth|x=32423|y=32224|z=6}}.&amp;lt;/small&amp;gt;&lt;br /&gt;
*''Gracz:'' '''hi'''.&lt;br /&gt;
*[[Tim, The Guard|Tim]]: LONG LIVE THE KING!&lt;br /&gt;
*''Gracz:'' '''trouble'''&lt;br /&gt;
*[[Tim, The Guard|Tim]]: Ah, well. Just this morning my new toothbrush fell into the toilet&lt;br /&gt;
*''Gracz:'' '''authorities'''&lt;br /&gt;
*[[Tim, The Guard|Tim]]: What do you mean? Of course they will immediately send someone with extra long and thin arms to retrieve it!&lt;br /&gt;
*''Gracz:'' '''avoided'''&lt;br /&gt;
*[[Tim, The Guard|Tim]]: Your humour might let end you up beaten in some dark alley, you know? No, I don't think someone could have prevented that accident!&lt;br /&gt;
*''Gracz:'' '''gods would allow'''&lt;br /&gt;
*[[Tim, The Guard|Tim]]: It's not a drama!! I think there is just no god who's responsible for toothbrush safety, that's all ...&lt;br /&gt;
|120}}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Teraz wróć do [[Henricus]]a i zdaj raport z misji:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Henricus]]: Greetings, fellow believer ''Gracz''!&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Henricus]]: Your current mission is to investigate the reliability of certain guards. Are you done with that mission?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Henricus]]: Indeed, this is exactly what my other sources told me. Of course I knew the outcome of this investigation in advance. This was just a test. ...&lt;br /&gt;
*[[Henricus]]: Well, now that you've proven yourself as useful, you can ask me for another mission. Let's see if you can handle some field duty, too&lt;br /&gt;
&lt;br /&gt;
==Misja 2: Eclipse==&lt;br /&gt;
&lt;br /&gt;
Zapytaj [[Henricus]]a o misję:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*Henricus: Greetings, fellow believer ''Gracz''!&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
[[Grafika:The Inquisition Quest-Kocioł.png|frame|right|Wybuch na kotle.]]&lt;br /&gt;
*[[Henricus]]: Listen, we have information about a heretic coven that hides in a mountain called the Big Old One. The witches reach this cursed place on flying brooms and think they are safe there. ...&lt;br /&gt;
*[[Henricus]]: I've arranged a flying carpet that will bring you to their hideout. Travel to Femor Hills and tell the carpet pilot the codeword 'eclipse' ...&lt;br /&gt;
*[[Henricus]]: He'll bring you to your destination. At their meeting place, you'll find a cauldron in which they cook some forbidden brew ...&lt;br /&gt;
*[[Henricus]]: Use this vial of holy water to destroy the brew. Also steal their grimoire and bring it to me.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Henricus]] rozkaże ci zakłócić sabat czarownic i ukraść im [[The Witches' Grimoire|księgę]]. Wyśle cię do [[Femor Hills]] skąd możesz polecieć na ich górę. Powiedz hasło &amp;quot;'''Eclipse'''&amp;quot; do [[Uzon]]a i on, chociaż niechętnie, ale cię tam zabierze.&lt;br /&gt;
&lt;br /&gt;
Wlej [[Vial of Holy Water|wodę święconą]] do kotła czarownicy (na kotle powinna pojawić się eksplozja), otwórz skrzynię po lewej. Znajduje się w niej [[The Witches' Grimoire]], z którym wróć do [[Henricus]]a.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ale uważaj. Wokół kotła kręci się 7 [[Witch|Wiedźm]], [[Dark Magician]] oraz [[Cave Rat]]y.&lt;br /&gt;
&lt;br /&gt;
Aby wrócić ponownie porozmawiaj z [[Uzon]]em.&lt;br /&gt;
&lt;br /&gt;
==Misja 3: Vampire Hunt==&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Henricus]]: Greetings, fellow believer ''Gracz''!&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Henricus]]: I think it's time to truly test your abilities. One of our allies has requested assistance. I think you are just the right person to helphim ...&lt;br /&gt;
*[[Henricus]]: Storkus is an old and grumpy dwarf who works as a vampire hunter since many, many decades. He's quite successful but even hehas his limits. ...&lt;br /&gt;
*[[Henricus]]: So occasionally, we send him help. In return he trains and tests our recruits. It's an advantageous agreement for both sides ...&lt;br /&gt;
*[[Henricus]]: You'll find him in his cave at the mountain outside of Kazordoon. He'll tell you about your next mission.&lt;br /&gt;
&lt;br /&gt;
Najpierw udaj się do Łowcy Wampirów, [[Storkus]]a, mieszkającego w kanionie [[Kazordoon]] (&amp;lt;small&amp;gt;{{Tibianearth|x=32597|y=31963|z=7}}&amp;lt;/small&amp;gt;). Jak go znajdziesz, będzie chciał abyś przyniósł mu 20 [[Vampire Dust|prochów wampira]].&lt;br /&gt;
&lt;br /&gt;
Następnie poprosi, żebyś zabił [[The Count|lorda Wampirów]] mieszkającego na [[Green Claw Swamp|bagnach]] (&amp;lt;small&amp;gt;{{Tibianearth|x=32782|y=31977|z=8}}&amp;lt;/small&amp;gt;). &amp;lt;br&amp;gt;&lt;br /&gt;
{{Tabela|Droga dojścia|&lt;br /&gt;
[[Grafika:Inq-VampireLord1.png]] [[Grafika:Inq-VampireLord2.png]] [[Grafika:Inq-VampireLord3.png]] [[Grafika:Inq-VampireLord4.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
By się pojawił, trzeba użyć jego trumny.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Jeśli chcesz ułatwić sobie zabijanie lorda połóż trzy [[Garlic Necklace]] na trzech ołtarzykach i dopiero użyj trumny. Powinien pojawić się wtedy [[The Weakened Count|osłabiony lord wampirów]]. Z zabitego lorda weź jego [[The Ring of the Count|pierścień]] i zanieś go do [[Storkus]]a, a następnie wróć do [[Henricus]]a. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Od teraz możesz wykonać [[Vampire Hunter Quest]], a także pominąć pierwszą czasochłonną misje [[Blood Brothers Quest]].&lt;br /&gt;
&lt;br /&gt;
==Misja 4: The Haunted Ruin==&lt;br /&gt;
[[Grafika:HauntedRuin.png|frame|Tu musisz użyć [[Vial of Holy Water|wody święconej]].]]&lt;br /&gt;
[[Henricus]] da ci [[Vial of Holy Water|wodę święconą]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Idź do [[Liberty Bay]] i użyj wody święconej na starym domu (jest on niżej niż &amp;quot;Sugar Street 3b&amp;quot;, na północnym zachodzie miasta). Użyj [[Vial of Holy Water|viala]] w lewym górnym rogu budynku (wydobywa się stamtąd zielona poświata):&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Po użyciu [[Vial of Holy Water|wody święconej]] pojawi się [[Pirate Ghost]] i drzwi się zamkną. Zabij go, a po 10 sekundach drzwi się otworzą.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Wracaj do [[Thais]] i złóż raport z misji u [[Henricus]]a.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Misja 5: Essential Gathering==&lt;br /&gt;
&lt;br /&gt;
Zapytaj [[Henricus]]a o misję. Będzie chciał 20 [[Demonic Essence]]. Daj mu je, a dostaniesz [[Demon Hunter Outfits Quest|strój łowcy demonów]] bez dodatków.&lt;br /&gt;
&lt;br /&gt;
==Misja 6: Demon [[Ungreez]]==&lt;br /&gt;
&lt;br /&gt;
[[Henricus]] chce byś zabił [[Ungreez]]a. Udaj się na [[Edron]] do [[Hero Cave]] i zejdź głębiej (tu: {{Tibianearth|x=33146|y=31639|z=11}}). Wejdź w teleport i zabij [[Ungreez]]a. Jeśli jesteś w [[Party|grupie]] to pamiętaj, że zaliczy misję ten, który zada [[demon]]owi większą część obrażeń. Wróć do [[Henricus]]a i powiadom go o wykonaniu misji, a dostaniesz [[Demon Hunter Outfits Quest|pierwszy addon do outfitu Demon Huntera]].&lt;br /&gt;
&lt;br /&gt;
==Misja 7: The Shadow Nexus==&lt;br /&gt;
* Do tej misji musisz mieć zaliczony przynajmniej 1 tron z [[Pits of Inferno Quest]]. &lt;br /&gt;
* Jest to trudna misja. Przyda się tutaj pomoc licznej grupy graczy z 200+ poziomem oraz kilku 150+ lvl.&lt;br /&gt;
&lt;br /&gt;
Twoim zadaniem jest dojście do [[Demon Forge|Kuźni Demonów]] i zniszczenie mrocznego źródła mocy, które się tam znajduje i jest chronione przez 7 demonicznych strażników. Dostaniesz w tym celu od [[Henricus]]a [[Vial of Holy Water|butelkę wody święconej]]. Wejście do Kuźni znajduje się w miejscu wykonywania [[Vampire Shield Quest]]u. Znajdziesz tam [[Bramka Levelowa|bramkę poziomową]] od 100 [[lvl]] i drzwi, które będzie można otwierać dopiero po zgłoszeniu śmierci [[Ungreez]]a&lt;br /&gt;
&lt;br /&gt;
Po wejściu w teleport zmierzysz się z kilkoma rodzajami potworów takimi jak [[Hellfire Fighter]], [[Fire Devil]] lub [[Fire Elemental]]. Idź na południe i wejdź wejściem na górę, by znaleźć się w głównej sali [[Demon Forge|Kuźni Demonów]] z [[teleport]]ami.&lt;br /&gt;
&lt;br /&gt;
====[[Demon Forge]]====&lt;br /&gt;
*[[Demony]] zabijasz w podanej poniżej kolejności, po pokonaniu jednego i wejściu w [[teleport]], zostaniesz przeniesiony do komnaty kolejnego demona&lt;br /&gt;
*Jeśli padniesz przed wejściem do teleportu po zabiciu bossa, będziesz musiał wykonać całą czynność jeszcze raz.&lt;br /&gt;
*Niezalecane jest również wylogowanie się podczas robienia tej całej misji.&lt;br /&gt;
&lt;br /&gt;
====The [[Dark Path]]: [[Ushuriel]]====&lt;br /&gt;
Aby zacząć tutaj, nie musisz wchodzić w żaden z teleportów, wystarczy że wejdziesz po schodach po lewej stronie na górę. Na tej dróżce będziesz miał do czynienia z takimi potworami jak [[Hellfire Fighter]] a także [[Massive Fire Elemental]]. Kontynuuj wędrówkę na wschód i wejdź po schodach na górę. Teraz spotka cię nieprzyjemna niespodzianka gdyż takie potwory jak [[Gargoyle]], [[Behemoth]] czy [[Juggernaut]] będą na ciebie iść z 4 stron. Idź więc powoli na północ, by zbyt wiele potworów nie zaatakowało cię naraz. Mogą się pojawić 2-4 [[Juggernaut]]y w tym samym czasie więc uważaj jak lurujesz. Kiedy skończysz z tym pokojem, znajdziesz teleport. Wejdź w niego żeby zmierzyć się oko w oko z [[Ushuriel]]em bronionym przez wieże i liczne [[Eye Of The Seven]].&lt;br /&gt;
&lt;br /&gt;
[[Ushuriel]] nie jest zbyt mocnym demonem. Przeszkadzać mogą jedynie [[Magicthrower]] w jego pobliżu, ale nie widzą one niewidzialnych, więc dobrym pomysłem jest założenie [[Stealth Ring]]a. Od [[Eye Of The Seven|oczu]] można odgrodzić się używając run [[Magic Wall]]. Wtedy możesz spokojnie zabić bossa czarami [[Lód|lodu]].&lt;br /&gt;
&lt;br /&gt;
'''Po''' zabiciu bossa masz 3 minuty na wejście w [[teleport]], który przeniesie cię do następnego pokoju (później już przeniesie cię do głównej sali). Stamtąd możesz poprzez teleport wrócić do głównej sali lub iść dalej.&lt;br /&gt;
&lt;br /&gt;
====The [[Crystal Caves]]: [[Zugurosh]]====&lt;br /&gt;
&lt;br /&gt;
W tej części zmierzysz się z wieloma potworami, takimi jak [[Crystal Spider]], [[Spectre]] a także [[Ice Golem]]. Najlepszym rozwiązaniem jest przejście przy samej ścianie. Idź na wschód, po czym skręć na południe i idź na zachód, aż znajdziesz schody. Bądź bardzo ostrożny, gdyż na swojej drodze możesz spotkać również bardzo silne potwory, jak [[Hand of Cursed Fate]]. Wejdź na górę. Znajdziesz się w [[Mirror Maze of Madness|labiryncie]]. Przechodząc nim, napotkasz takie rodzaje potworów jak [[Phantasm]] (w większości te słabsze, mające po 65 [[hp]] ale nadal stanowiące zagrożenie), [[Nightmare]] oraz [[Giant Spider]]. Oto droga, którą przejdziesz labirynt, a na jej końcu znajdziesz teleport:&lt;br /&gt;
&amp;lt;br/&amp;gt;[[Grafika:InqLabirynt1.png]]&amp;lt;br/&amp;gt;&lt;br /&gt;
Po wejściu w niego znajdziesz się w [[Sunken Cave|terenie podwodnym]], gdzie poza stałym uczuciem tonięcia (zabierającym 20 [[hp]] na turę) napotkasz takie potwory jak [[Massive Water Elemental]], [[Quara Pincher]], [[Quara Predator]] i [[Quara Hydromancer]]. Droga prowadzi prosto do kolejnego teleportu, za którym czeka sam [[Zugurosh]].&lt;br /&gt;
&lt;br /&gt;
Wieże, które go chronią nie stanowią zbyt wielkiego zagrożenia, a na samego bossa najlepiej działają czary zadające obrażenia od [[Lód|lodu]] i [[Ogień|ognia]]. Po zabiciu, jak w poprzednim przypadku, masz 3 minuty na wejście w teleport, by przeniósł cię dalej.&lt;br /&gt;
&lt;br /&gt;
====The [[Blood Halls]]: [[Madareth]]====&lt;br /&gt;
&lt;br /&gt;
Napotkasz tu duże ilości takich potworów jak [[Dark Torturer]], [[Betrayed Wraith]], [[Lost Soul]] albo [[Hand of Cursed Fate]]. Zmierzaj w kierunku północnym, aż dojdziesz do schodów. W pomieszczeniu powyżej znajdziesz jeszcze więcej potworów, dlatego może przydać się tutaj jakieś silne zaklęcie obszarowe (np. [[Rage of the Skies]] albo [[Eternal Winter]]).&lt;br /&gt;
&lt;br /&gt;
Kolejne schody, za którymi kolejne zastępy potworów, znajdują się w lewym dolnym rogu, zatem kieruj się na południowy zachód. Po przejściu przez nie, natkniesz się na teleport. Znajdziesz się w [[Foundry|pomieszczeniu]] z takimi potworami, jak [[Juggernaut]], [[Hellfire Fighter]], [[Plaguesmith]], [[Fury]] i [[Destroyer]]. Po rozprawieniu się z nimi, idź do południowo wschodniego krańca, gdzie czeka teleport prowadzący do komnaty [[Madareth]]a.&lt;br /&gt;
&lt;br /&gt;
Po zabiciu go, wejdź w ciągu 3 minut do teleportu, by przeniósł cię dalej.&lt;br /&gt;
&lt;br /&gt;
====The [[Vats]]: [[Latrivan]] i [[Golgordan]]====&lt;br /&gt;
&lt;br /&gt;
Na twojej drodze staną takie niebezpieczne potwory, jak [[Son of Verminor]], [[Plaguesmith]], [[Blightwalker]], [[Defiler]]. Podążaj na wschód, aż dojdziesz do teleportu. Trafisz nim do [[Battlefield|miejsca]] pełnego następujących istot: [[Fury]], [[Hellhound]], [[Destroyer]], [[Blightwalker]], [[Hand of Cursed Fate]], [[Hellfire Fighter]], [[Nightmare]], [[Dark Torturer]], [[Juggernaut]]. Idź znów na wschód, aż dojdziesz do kolejnego teleportu, za którym spotkasz się z oboma demonicznymi bossami.&lt;br /&gt;
&lt;br /&gt;
Po pokonaniu ich, wejdź w teleport.&lt;br /&gt;
&lt;br /&gt;
====The [[Arcanum]]: [[Annihilon]]====&lt;br /&gt;
&lt;br /&gt;
Idąc tędy napotkasz takich wrogów, jak [[Warlock]], [[Lich]], [[Hand of Cursed Fate]], [[Braindeath]], [[Vampire]], [[Undead Dragon]], [[Efreet]], [[Diabolic Imp]]. Idź jedyną drogą przez trzy komnaty, aż dojdziesz do teleportu przenoszącego cię do [[Soul Wells|miejsca]], w którym napotkasz takie niebezpieczeństwa, jak [[Betrayed Wraith]], [[Spectre]], [[Lost Soul]], [[Phantasm]], [[Demon]]. Idź na południe (możesz trzymać się zachodniej ściany, by mieć mniej potworów do zabijania), aż napotkasz teleport przenoszący do [[Annihilon]]a. Zabij go i ruszaj dalej.&lt;br /&gt;
&lt;br /&gt;
====The [[Hive]]: [[Hellgorak]]====&lt;br /&gt;
&lt;br /&gt;
Od razu na swej drodze napotkasz takie potwory, jak [[Nightmare]], [[Bonebeast]], [[Son of Verminor]] i [[Juggernaut]]. Idź na północ i wchodź na coraz wyższe poziomy, napotykając po drodze dodatkowo takie potwory jak [[Ancient Scarab]], [[Hellhound]], [[Giant Spider]], [[Demon]]. Dojdziesz wreszcie do teleportu, za którym zmierzysz się z [[Hellgorak]]iem.&lt;br /&gt;
&lt;br /&gt;
Jest on częściowo, lub całkiem odporny na wszystkie rodzaje obrażeń, jakie gracz może zadawać, dlatego w celu jego pokonania należy użyć run [[Convince Creature]], by przejąć znajdujące się w tym samym pomieszczeniu [[Dreadbeast]]y i z ich pomocą zabić demona. Po dokonaniu tego, wejdź w teleport, za którym czeka cię ostateczne wyzwanie.&lt;br /&gt;
&lt;br /&gt;
====The [[Shadow Nexus]]====&lt;br /&gt;
&lt;br /&gt;
Powrót teleportem przeniesie cię oczywiście z powrotem do głównej sali i by znów znaleźć się tu, musiałbyś przejść jeszcze raz całą część z [[Hellgorak]]iem, dlatego lepiej nie wchodzić w niego, póki nie wypełni się zadania.&lt;br /&gt;
&lt;br /&gt;
Napotkasz tu takie potwory, jak [[Fury]], [[Juggernaut]], [[Demon]], [[Undead Dragon]] i [[Hellhound]], z czego [[Demon]]y są stale przywoływane przez [[Magic Pillar|wieże]], więc ich zabijanie nie ma sensu.&lt;br /&gt;
&lt;br /&gt;
Twoim celem jest centrum jaskini, gdzie znajduje się [[Magic Wall]], na którym należy użyć [[Vial of Holy Water|butelki z wodą święconą]] w odpowiedni sposób, by wpierw podpalić magiczną barierę, a potem ją zniszczyć. Oto kolejność używania:&lt;br /&gt;
*Używamy [[Vial of Holy Water|butelki z wodą święconą]] na magic wallu. Zmienia się on na magic wall z energią.&lt;br /&gt;
*Czekamy 20 sekund. Magic wall zmienia się na magic wall z ogniem. Używamy [[Vial of Holy Water|butelki z wodą święconą]] zmienia się na magic wall z energią.&lt;br /&gt;
*Ponownie czekamy 20 sekund. Magic wall zmienia się na magic wall z ogniem. Używamy [[Vial of Holy Water|butelki z wodą święconą]] zmienia się na magic wall z energią.&lt;br /&gt;
*I jeszcze raz czekamy 20 sekund. Magic wall zmienia się na magic wall z ogniem. Używamy [[Vial of Holy Water|butelki z wodą święconą]] i już Shadow Nexus zniszczone. Teraz w ciągu 20 sekund może podejść tyle graczy ile zdoła i nie muszą powtarzać całej czynności, wystarczy że użyją swojej wody.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Po zniszczeniu źródła, wracaj do [[Henricus]]a i zdaj mu raport:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Henricus]]: Greetings, fellow believer ''Gracz''!&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Henricus]]: Your current mission is to destroy the shadow nexus in the Demon Forge. Are you done with that mission?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Henricus]]: Incredible! You're a true defender of faith! I grant you the title of a High Inquisitor for your noble deeds. From now on you can obtain the blessing of the inquisition which makes the pilgrimage of ashes obsolete ...&lt;br /&gt;
*[[Henricus]]: The blessing of the inquisition will bestow upon you all available blessings for the price of 60000 gold. Also, don't forget to ask me about your outfit to receive the final addon as demon hunter.&lt;br /&gt;
&lt;br /&gt;
Możesz teraz zejść piętro niżej i wybrać sobie nagrodę, a także w ramach [[Demon Hunter Outfits Quest]]u poprosić [[Henricus]]a o ostatni dodatek do twojego nowego stroju, oraz możesz kupować [[Bless#Dodatek|Blessing of the Inquisition]] u [[Henricus]]a.&lt;/div&gt;</summary>
		<author><name>Athread</name></author>	</entry>

	<entry>
		<id>https://www.tibia-wiki.net/index.php?title=The_New_Frontier_Quest/Spoiler&amp;diff=171824</id>
		<title>The New Frontier Quest/Spoiler</title>
		<link rel="alternate" type="text/html" href="https://www.tibia-wiki.net/index.php?title=The_New_Frontier_Quest/Spoiler&amp;diff=171824"/>
				<updated>2010-09-18T01:22:46Z</updated>
		
		<summary type="html">&lt;p&gt;Athread: Anulowanie edycji z powodu keyloggera :)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spoiler|name=The New Frontier Quest}}&lt;br /&gt;
&lt;br /&gt;
==Wymagania==&lt;br /&gt;
*{{GS|Shovel}} lub zamiennik&lt;br /&gt;
*{{GS|Rope}} lub zamiennik&lt;br /&gt;
*Warto też kupić bilet [[Sieć Wagoników Kopalnianych|sieci wagoników kopalnianych]], przez co wykonywanie tego zadanie będzie '''o wiele łatwiejsze'''.&lt;br /&gt;
==Wykonanie==&lt;br /&gt;
===Misja 1: A New Land===&lt;br /&gt;
Najpierw udajemy się do [[Farmine]]. Można tam dopłynąć parostatkiem z [[Kazordoon]] i z [[Cormaya|Cormayi]].&lt;br /&gt;
Idziemy na północ i rozmawiamy z [[Ongulf]]em. Może on nam opowiedzieć historię, długą, lub wersję skróconą.&lt;br /&gt;
&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Ongulf]]: Hello, ''Gracz''. You've come at a good time for our project.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Ongulf]]: Well, it's a long story but you really should listen to understand what is going on here. You can also hear a short version of the story, but then don't blame me if you mess something up due to your undwarfish impatience. ...&lt;br /&gt;
*[[Ongulf]]: So what would you like to hear, the long story or the short version?&lt;br /&gt;
*''Gracz'': '''short'''&lt;br /&gt;
*[[Ongulf]]:&amp;lt;grumbles&amp;gt; Well, we have found this place here full of promising resources and plan to create a new mining outpost. Of course this takes a lot of effort and organisation. ...&lt;br /&gt;
*[[Ongulf]]:For some of the tasks at hand we need help, even from outsiders like you. So if you are interested in some missions, let me know. &lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Ongulf]]:Listen, I can handle the organisation down here and my boys will handle the construction of the base fine enough. Actually, all you do down here is to stand in the workers' way. ...&lt;br /&gt;
*[[Ongulf]]: But there might be something for you to do outside the base. We need to learn more about the land up there. Take the lift and do some exploring. Find a passage leading out of the mountains. ...&lt;br /&gt;
*[[Ongulf]]:Do not explore any further though. You never know whom you might be messing with.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dłuższa wersja opowieści:&lt;br /&gt;
&lt;br /&gt;
*''Gracz'': '''long'''&lt;br /&gt;
*[[Ongulf]]: After centuries the resources beneath and around the Big Old One became alarmingly short. Some decades ago, the imperial mining guild financed a project to search and establish new mines far away from Kazordoon. ...&lt;br /&gt;
*[[Ongulf]]: After several tries with mixed success, the project of the technomancers proved the most successful. Their steamships studied and mapped the great underground rivers deep beneath the earth. ...&lt;br /&gt;
*[[Ongulf]]: With the help of certain apparatuses, they tracked deposits of ore and compiled ship routes to reach them. These mining bases had some obvious advantages and disadvantages. ...&lt;br /&gt;
*[[Ongulf]]: The suitable spots had no connection to the surface. On one hand, this meant that the new mines were safe from most kinds of beasts. On the other hand, it meant that all food and materials had to be brought there by ship. ...&lt;br /&gt;
*[[Ongulf]]: Special, heavy ships were built to carry ore and supplies back and forth. The only limitation for such bases had been the range of the steamships. ...&lt;br /&gt;
*[[Ongulf]]:Recently, the technomancers with the help of the temples of fire and earth made some crucial discoveries that allowed the ships to extend their cruising range almost limitlessly. ...&lt;br /&gt;
*[[Ongulf]]: The survey ships of the technomancers were once again sent out to find new, promising resources. ...&lt;br /&gt;
*[[Ongulf]]: Sadly some of the ships never returned and others only found minor deposits of ore, not worth the effort. But one of the ships made a groundbreaking discovery - a cave that had a connection to the surface. ...&lt;br /&gt;
*[[Ongulf]]: As far as the explorers could tell, the area had been unknown to dwarfhood and mankind so far. ...&lt;br /&gt;
*[[Ongulf]]: What was more, the cave system had an abundance of rare ores. The imperial mining guild agreed to fund a new project and to name it 'project far far away'. ...&lt;br /&gt;
*[[Ongulf]]: Don't look at me, I'm not the one who came up with that name! Those technomancers are such an imaginative bunch. But where were we? Oh, yes, the new project! ...&lt;br /&gt;
*[[Ongulf]]: Well, some ships were sent to establish a first base. ...&lt;br /&gt;
*[[Ongulf]]: It became painfully obvious that the number of workers needed there could not easily be supplied by the ships alone. Also such a base would require an amount of money, expertise and manpower that the guild could not provide. ...&lt;br /&gt;
*[[Ongulf]]: We would need help and additional resources. That's where you come into play. If you are interested, let's talk about possible missions.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Ongulf]] zleca nam zadanie odnalezienia drogi na stepy [[Zao]]. Idziemy drogą:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Grafika:The New Frontier Quest-A New Land1.gif]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Grafika:The New Frontier Quest-A New Land2.gif]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Grafika:The New Frontier Quest-A New Land3.gif]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Grafika:The New Frontier Quest-A New Land4.gif]]&amp;lt;br/&amp;gt;&lt;br /&gt;
Kiedy zejdziemy ze schodów, pojawi się napis że odnaleźliśmy drogę, po czym możemy wrócić do [[Ongulf]]a.&lt;br /&gt;
&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Ongulf]]: Hello, ''Gracz''. You've come at a good time for our project.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Ongulf]]: Excellent. Although we have no idea what awaits us in this foreign land, it is always good to know something more about our surroundings.&lt;br /&gt;
&lt;br /&gt;
===Misja 2: From Kazordoon with Love===&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Ongulf]]: Hello, ''Gracz''. You've come at a good time for our project.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Ongulf]]: Things are running fine so far. Actually so fine that we are short of supplies and men. I'd send a letter home but I guess sending you to get some assistance gives the whole affair a bit more urgency. ...&lt;br /&gt;
*[[Ongulf]]: So please travel back to Kazordoon. In the western mines outside of The Big Old One, you'll find Melfar of the imperial mining guild. Ask him to send some more miners and wood. When you return, I might have some more interesting missions for you.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Melfar]], członek gildii górników będzie przebywał na powierzchni w obszarze zaznaczonym żółtym kółkiem. Porozmawiaj z nim:&lt;br /&gt;
[[Grafika:The New Frontier Quest-From Kazordoon with Love1.gif|frame|right]]&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Melfar]]: Just great, another disturbance. Just what I need.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Melfar]]: Ha! Men and wood you say? Well, I might be able to relocate some of our miners to the base. Acquiring wood is an entirely different matter though. ...&lt;br /&gt;
*[[Melfar]]: I can't spare any men for woodcutting right now but I have an unusual idea that might help. ...&lt;br /&gt;
*[[Melfar]]: As you might know, this area is troubled by giant beavers. Once a year, the miners decide to have some fun, so they lure the beavers and jump on them to have some sort of rodeo. ...&lt;br /&gt;
*[[Melfar]]: However, I happen to have some beaver bait left from the last year's competition. ...&lt;br /&gt;
*[[Melfar]]: If you place it on trees on some strategic locations, we could let the beavers do the work and later on, I'll send men to get the fallen trees. ...&lt;br /&gt;
*[[Melfar]]: Does this sound like something you can handle?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Melfar]]: So take this beaver bait. It will work best on dwarf trees. I'll mark the three trees on your map. Here .. here .. and here! So now mark those trees with the beaver bait. ...&lt;br /&gt;
*[[Melfar]]: If you're unlucky enough to meet one of the giant beavers, try to stay calm. Don't do any hectic moves, don't yell, don't draw any weapon, and if you should carry anything wooden on you, throw it away as far as you can.&lt;br /&gt;
&lt;br /&gt;
Drewno jest bardzo potrzebne w [[Farmine]]. Niestety [[Melfar]] nie może wysłać żadnego drwala aby urąbał odpowiednią ilość drzewa, ale wpadł na pomysł że wyznaczone drzewa oblać [[Flask with Beaver Bait|specjalną przynętą na bobry]], żeby to one ucięły drzewo. Zaznaczy on na naszej mapie trzy miejsca na które musimy wylać przynętę.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 115%&amp;quot;&amp;gt;'''Drzewo 1'''&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
Kiedy będziemy oznaczać pierwsze drzewo, [[Thieving Squirrel|niezadowolona wiewiórka]], ukradnie nam flaszeczkę i zacznie uciekać. Po jej &amp;quot;unieszkodliwieniu&amp;quot; będziemy mogli wziąć od niej skradzioną przynętę.&amp;lt;br/&amp;gt;&lt;br /&gt;
W przypadku, gdy wiewiórka ucieknie na dobre, zawsze można kupić od [[Melfar]]a kolejną porcję przynęty.&amp;lt;br&amp;gt;&lt;br /&gt;
[[Grafika:The New Frontier Quest-From Kazordoon with Love-Drzewo1.gif]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 115%&amp;quot;&amp;gt;'''Drzewo 2'''&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
Kiedy wylejemy część [[Flask with Beaver Bait|przynęty na bobry]], okaże się że już ktoś inny &amp;quot;oznaczył&amp;quot; drzewo. Złowrogie wilki zaatakują nas dlatego że wkroczyliśmy na ich terytorium.&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Grafika:The New Frontier Quest-From Kazordoon with Love-Drzewo2.gif]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 115%&amp;quot;&amp;gt;'''Drzewo 3'''&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
Podczas wylewania zawartości ampułki z drzewa wyjdzie rodzina [[Enraged Squirrel|rozzłoszczonych wiewiórek]], które zaczną w nas rzucać.&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Grafika:The New Frontier Quest-From Kazordoon with Love-Drzewo3.gif]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Po rozłożeniu przynęty na drzewach, wracamy do [[Melfar]]a:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Melfar]]: Just great, another disturbance. Just what I need.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Melfar]]: Yes, I can hear them even from here. It has to be a legion of beavers! I'll send the men to get the wood as soon as their gnawing frenzy has settled! You can report to Ongulf that men and wood will be on their way!&lt;br /&gt;
&lt;br /&gt;
Powie on że już słyszy gryzące bobry i kiedy już wszystko będzie gotowe, wyśle drewno do [[Farmine]]. Wracamy do [[Ongulf]] i zdajemy mu raport.&lt;br /&gt;
&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Ongulf]]: Hello, ''Gracz''. You've come at a good time for our project.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Ongulf]]: That's good news for sure. It will give our operation a new impulse. However, only if there is not some unexpected trouble ahead. Well, we'll talk about that when we discuss your next mission.&lt;br /&gt;
&lt;br /&gt;
===Misja 3: Strangers in the Night===&lt;br /&gt;
*''Gracz'': : '''hi'''&lt;br /&gt;
*[[Ongulf]]: Hello, ''Gracz''. You've come at a good time for our project.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Ongulf]]: Our guards reported some nightly visitors. They chased them through the mountains but lost them when the fugitives climbed up some vines. ...&lt;br /&gt;
*[[Ongulf]]: It could easily be some trap and I'm somewhat reluctant to send you there, but we can't allow some invisible aggressor to spy on us and maybe to prepare an attack. ...&lt;br /&gt;
*[[Ongulf]]: Find these vines in this mountain, climb up there and find out who is spying on us! If they mean harm, get rid of them if possible. ...&lt;br /&gt;
*[[Ongulf]]: If they are too powerful, just retreat and we will have to re-evaluate the situation. If they are harmless, all the better. &lt;br /&gt;
&lt;br /&gt;
Znowu idziemy, tą samą trasą co w misji pierwszej, ale zamiast udać się w stronę stepów, idziemy pod zbocze.&lt;br /&gt;
&lt;br /&gt;
[[Grafika:The New Frontier Quest-A New Land1.gif]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Grafika:The New Frontier Quest-A New Land2.gif]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Grafika:The New Frontier Quest-A New Land3.gif]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Gdy tam dojdziemy, używamy winorośli, żeby się wspiąć.&lt;br /&gt;
&lt;br /&gt;
[[Grafika:The New Frontier Quest-Strangers in the Night-Vines.gif]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Grafika:The New Frontier Quest-Strangers in the Night-Mountains1.gif]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Grafika:The New Frontier Quest-Strangers in the Night-Mountains2.gif]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Znajdziemy się na górze, gdzie swoją osadę mają ludzkie plemię tubylców. Odszukujemy jego [[Lazaran|przywódcę]] i rozmawiamy z nim:&lt;br /&gt;
&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Lazaran]]: Me greet.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Lazaran]]: Yes, yes! Tribe make great peace with tribe of little men and you! You smoke pipes of peace with us?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Lazaran]]: We brothers in peace now. No blood will be shed with your people! Ugha!&lt;br /&gt;
&lt;br /&gt;
Teraz możemy pomagać tubylcom w ich problemach albo poprzez wykonywanie codziennych obowiązków osady, albo specjalnych misji.&lt;br /&gt;
&lt;br /&gt;
W celu skrócenia misji wystarczy przeprowadzić następującą rozmowę z [[Lazaran]]em&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Lazaran]]: Me greet.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Lazaran]]: Me people wanting peace. No war with others. No war with little men. We few. We weak. Need help. We not wanting make war. No hurt.&lt;br /&gt;
I Wrócić do [[Ongulf]]a&lt;br /&gt;
&lt;br /&gt;
Po zawarciu pokoju z tubylcami i zapewnieniu ich o nieagresji ze strony krasnoludów, wracamy do [[Farmine]]. Kiedy zjedziemy windą w dół, okaże się że podczas naszej nieobecności baza została rozbudowana. Od teraz możemy handlować z [[Pompan]]em. Przekazujemy [[Ongulf]]owi dobre wieści.&lt;br /&gt;
&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Ongulf]]: Hello, ''Gracz''. You've come at a good time for our project.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Ongulf]]: Primitive humans you say? This are most startling news, that's for sure. Well, I guess I'll send some victuals we can spare as a sign of our good will. ...&lt;br /&gt;
*[[Ongulf]]: However, our miners encountered another problem in the meantime. I'm afraid this will be your next mission.&lt;br /&gt;
&lt;br /&gt;
===Misja 4: The Mine Is Mine===&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Ongulf]]: Hello, ''Gracz''. You've come at a good time for our project.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Ongulf]]: It seems things went from bad to worse! First we had some problems with the mine shafts we were building, and now that we found some precious veins in one of the new mines, and it happens to be the holiday resort of some hostile stone creatures! ...&lt;br /&gt;
*[[Ongulf]]: Nothing we dwarfs couldn't handle alone, but I rather thought this could be something interesting for an adventurer like you. ...&lt;br /&gt;
*[[Ongulf]]: So I reserved you the privilege to slay the leader! Use the mining lift to reach mine A07. The more stone creatures you kill, the better. Your mission, however, is to slay their leader, most likely some special stone beast.&lt;br /&gt;
&lt;br /&gt;
[[Grafika:The New Frontier Quest-MineIsMine3.png|frame|right|Skażona jaskinia.]]&lt;br /&gt;
[[Ongulf]] tym razem daje nam możliwość rozprawienia się z potworami, które pojawiły się przy jednej z obiecujących żył. Musimy wjechać drugą windą do kopalni A07 i zniszczyć przywódcę [[Stone Golem|kamiennych golemów]] - [[Shard of Corruption]].&lt;br /&gt;
&lt;br /&gt;
[[Grafika:The New Frontier Quest-MineIsMine1.gif]]&lt;br /&gt;
&lt;br /&gt;
[[Grafika:The New Frontier Quest-MineIsMine2.gif]]&lt;br /&gt;
&lt;br /&gt;
Po pokonaniu wielkiego golema wracamy do [[Ongulf]]a.&lt;br /&gt;
&lt;br /&gt;
*''Gracz'': : '''hi'''&lt;br /&gt;
*[[Ongulf]]: Hello, ''Gracz''. You've come at a good time for our project.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Ongulf]]: Shortly after you killed that creature, the others crumbled to dust and stone. I hope this incident does not foreshadow similar problems in our mines. However, for now I have other things to take care of and you have other missions to accomplish.&lt;br /&gt;
&lt;br /&gt;
===Misja 5: Getting Things Busy===&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Ongulf]]: Hello.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Ongulf]]: Things are getting more and more complicated. You need to convince our friends that some intervention for their part is needed. ...&lt;br /&gt;
*[[Ongulf]]: We've come a long way with our own resources, but now our resources are short and we need the others to step in. I want you to negotiate some more support from our partners. ...&lt;br /&gt;
*[[Ongulf]]: You'll need all your diplomacy and influence. If you blow the negotiations, look for a guy called Black Bert in Thais. ...&lt;br /&gt;
*[[Ongulf]]: He has access to all kind of odd items, and he might have just the right bribe to convince someone to continue negotiations. ...&lt;br /&gt;
*[[Ongulf]]: It will not be as easy as it might sound. So watch your words and your manners and keep in mind whom you are talking to. ...&lt;br /&gt;
*[[Ongulf]]: Different strategies might be necessary for different people. You may try to FLATTER, THREATEN, IMPRESS, BLUFF, PLEA or to REASON with them. You probably need some luck as well. ...&lt;br /&gt;
*[[Ongulf]]: And now listen: We need more workers for the mines. The technomancers told us that a guy named Telas, who lives in Edron, copied the worker golem technology from Yalahar. Convince him to send us some of these golems. ...&lt;br /&gt;
*[[Ongulf]]: Further, we have more ore and end products than we can use right now. So we need someone to buy all the surplus. Convince Leeland Slim in Venore that the local traders step in as resellers. ...&lt;br /&gt;
*[[Ongulf]]: Another issue at hand is our lack of drilling worms. That should not be a big problem though. Just talk to the worm tamer in Kazordoon. If he does not get mad about you, there should be no problem to get his support. ...&lt;br /&gt;
*[[Ongulf]]: Also, now that our monetary resources are used up and not much cash is coming in, we need additional help to finance this venture. Thais has promised money in advance, but we haven't seen any of this support, yet. ...&lt;br /&gt;
*[[Ongulf]]: Convince the Thaian king to send us the promised money right now. ...&lt;br /&gt;
*[[Ongulf]]: Another problem we need to solve is the exploration of our surroundings. We need to know friends and enemies, and find out about the plants and beasts in the vicinity and learn what is edible and what is dangerous. ...&lt;br /&gt;
*[[Ongulf]]: This is all stuff the Explorer Society is interested in. It should be easy to convince their representative in Port Hope. ...&lt;br /&gt;
*[[Ongulf]]: At last, with the growing numbers of adventurers here, not only the security of the base is growing but also the demand for certain supplies. I'd like the Edron academy to open up a shop in the base. We need to keep you adventurers happy, don't we? ...&lt;br /&gt;
*[[Ongulf]]: Well, I hope you understand the importance of this mission and got what it takes to fulfil it. So hurry up and get us the needed support. &lt;br /&gt;
&lt;br /&gt;
Tym razem naszym zadaniem jest wynegocjowanie wsparcia od 6 rożnych osób, którymi są naukowcy [[Telas]] i [[Wyrdin]], właściciel domu handlowego [[Leeland]], przedstawiciel Stowarzyszenia Odkrywców [[Angus]], [[King Tibianus|Król Tibianus]] i hodowca [[Rotworm|robaków]] [[Humgolf]].&amp;lt;br&amp;gt;&lt;br /&gt;
Żeby to zrobić należy zapytać każdego z nich, o którąś z rzeczy podanych przez [[Ongulf]]a, czyli: '''Flatter''', '''Threaten''', '''Impress''', '''Bluff''', '''Plea''' albo '''Reason'''.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*''Gracz'': '''farmine'''&lt;br /&gt;
*''Gracz'': '''&amp;lt;nowiki&amp;gt;&amp;lt;słowo&amp;gt;&amp;lt;/nowiki&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
Często poprawnymi są ('''ale nie zawsze !!'''):&lt;br /&gt;
&lt;br /&gt;
*[[King Tibianus|Król Tibianus]]   - Impress&lt;br /&gt;
*[[Leeland]]                               - Plea&lt;br /&gt;
*[[Angus]]                                 - Reason&lt;br /&gt;
*[[Wyrdin]]                                - Flatter&lt;br /&gt;
*[[Telas]]                                  - Flatter&lt;br /&gt;
*[[Humgolf]]                              - Threaten&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Jednak należy pamiętać że każdy z nich reaguje na losowe słowo i może się nam nie udać. Po wypowiedzeniu złego słowa, osoba jest na nas zła i nie chce dalszych negocjacji. Aby dalej negocjować będziemy musieli przekupić ją odpowiednim przedmiotem, kupionym u [[Black Bert|Czarnego Berta]].&amp;lt;br&amp;gt;&lt;br /&gt;
Przedmiotami, które ich zainteresują są:&lt;br /&gt;
*[[Telas]] - [[Universal Tool|Uniwersalne narzędzie]] &lt;br /&gt;
*[[Leeland]] - [[Soul Contract|Kontrakt duszy]]&lt;br /&gt;
*[[Wyrdin]] - [[Almanac of Magic|Księga magii]]&lt;br /&gt;
*[[Angus]] - [[Map to the Unknown|Mapa do nieznanego]]&lt;br /&gt;
*[[King Tibianus|Król Tibianus]] - [[Flask of Crown Polisher|Fiolka królewskiej polerki]]&lt;br /&gt;
*[[Humgolf]] - [[Baby Rotworm|Młody robak]]&lt;br /&gt;
&lt;br /&gt;
Aby oddać przedmiot należy porozmawiać:&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*''Gracz'': '''Farmine''' ''&amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt;([[NPC]] powie, że nie zamierza dalej prowadzić negocjacji, ale zapyta również czy mamy coś na przeprosiny)&amp;lt;/span&amp;gt;''&lt;br /&gt;
*''Gracz'': '''Yes''' ''&amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt;(teraz weźmie od nas interesujący go przedmiot i spyta o nasze argumenty, dlaczego ma wspierać kolonię [[Farmine]])&amp;lt;/span&amp;gt;''&lt;br /&gt;
*''Gracz'': '''&amp;lt;nowiki&amp;gt;&amp;lt;słowo&amp;gt;&amp;lt;/nowiki&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
'''''Uwaga:'''&lt;br /&gt;
Ważne jest by poprawnie napisać dane słowo poprawnie oraz beż zbędnych znaków np: &amp;quot;Reason&amp;quot; dla NPC to nie to samo co &amp;quot;Reason &amp;quot; trzeba zwracać uwagę na spacje po wyrazie.''&lt;br /&gt;
&lt;br /&gt;
Jeśli znowu trafimy na złe słowo, będziemy musili ponownie kupić przedmiot i powtórzyć dialog (ale oczywiście zmienić nie pasujące słowo). &lt;br /&gt;
Jeśli uda nam się trafić w dobre słowo wpis odpowiadający danemu NPC w quest log zniknie.&lt;br /&gt;
&lt;br /&gt;
Gdy już uda nam się otrzymać wsparcie od wszystkich osób, należy udać się z powrotem do [[Ongulf]]a.&lt;br /&gt;
&lt;br /&gt;
===Misja 6: Days Of Doom===&lt;br /&gt;
Po rozpoczęciu misji 6 miasto zostaje ponownie rozbudowane (depo).&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Ongulf]]: Hello.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Ongulf]]: Our new friends, those primitive humans sent us a warning. According to them, the 'green men' of the plains plan an attack on the mountains. ...&lt;br /&gt;
*[[Ongulf]]: Considering their expected number, there is no chance for us to beat them off. We might be able to hold our ground for a while, but without access to the surface and under constant attacks, we might have to abandon the base. ...&lt;br /&gt;
*[[Ongulf]]: Now, I'm aware that you cannot stop an entire army by yourself, but desperate situations call for desperate measures. I ask you to find the leaders of the orcs and ..., well do something. ...&lt;br /&gt;
*[[Ongulf]]: Scare them, bribe them, give them another target or whatever. As futile as it may sound: Try to talk to their leaders in some way and make them stop their attack plans. This is our only hope.&lt;br /&gt;
&lt;br /&gt;
[[Ongulf]], czuje się zagrożony ze strony [[Orkowie|Orków]] mieszkających niedaleko, wiec musimy się udać do ich przywódcy i zawrzeć pokój. Wioska [[Orkowie|orków]] mieści się na północnym-wschodzie od zejścia na stepy [[Zao]], a ich przywódcą jest [[Minotaury|minotaur]] [[Curos]] mieszkający na północy wioski. Należy go znaleźć i z nim porozmawiać.&lt;br /&gt;
&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Curos]]: Be greeted blank skin.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Curos]]: You come here to ask us to spare your people? This land has no tolerance for the weak, we have it neither. If you want us to consider you as useful for us, you'll have to prove it in a test of strength and courage.&lt;br /&gt;
*''Gracz'': '''test'''&lt;br /&gt;
*[[Curos]]: First we will test your strength and endurance. You'll have to face one of the most experienced Mooh'Tah masters. As you don't stand a chance to beat such an opponent, your test will be simply to survive. ...&lt;br /&gt;
*[[Curos]]: Face him in a battle and survive for two minutes. If you do, we will be willing to assume that your are prepared for the life in these lands. Enter the ring of battle, close to my quarter. Return to me after you have passed this test.&lt;br /&gt;
&lt;br /&gt;
Po tej rozmowie, należy udać się na arenę położoną na połódniowy-zachód od domu [[Curos]]a, wejśc w teleport i wytrzymać 2 minuty z [[Mooh'Tah Master|Mistrzem Mooh'Tah]]. Nie jest to trudne zadanie wystarczy biegać dookoła areny i unikać jego ataku z [[Energy Beam]]a. Po upływie dwóch minut zostaniemy prze teleportowani na zewnątrz, skąd musimy się udać z powrotem do [[Curos]]a i powiedzieć mu o sukcesie.&lt;br /&gt;
&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Curos]]: Be greeted blank skin.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Curos]]: We have seen that you can fight and survive. Yet, it will also need cleverness and courage to survive in these lands. We might see later if you've got what it takes. ...&lt;br /&gt;
*[[Curos]]: However, I stand to my word - our hordes will spare your insignificant piece of rock for now. Time will tell if you are worthy living next to us. ...&lt;br /&gt;
*[[Curos]]: Still, it will take years until we might consider you as an ally, but this is a start at least.&lt;br /&gt;
&lt;br /&gt;
[[Curos]] zapewnił nas o tymczasowym pokoju, więc możemy się udać z powrotem do [[Ongulf]]a. &lt;br /&gt;
&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Ongulf]]: Hello.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Ongulf]]: Oh my. What a mess you have gotten yourself into. Well, at least you made it out alive. Whatever the value of a minotaur's promise might be, I guess that is the best we can get. ...&lt;br /&gt;
*[[Ongulf]]: Of course all those revelations lead to new problems and a new mission for you.&lt;br /&gt;
&lt;br /&gt;
===Misja 7: Messengers of Peace===&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Ongulf]]: Hello.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Ongulf]]: Ooook. Now that we managed to keep those orcs and minotaurs at bay at least for a while, we learn that the real meanies over here are some lizardmen. Just great, isn't it?. ...&lt;br /&gt;
*[[Ongulf]]: So you might already guess your next mission: Find a way to hold those lizards off. Find them, contact them, talk to them, scare them, bribe them, whatever. Just keep that snakes away if anyhow possible. ...&lt;br /&gt;
*[[Ongulf]]: If the orcs are right, they are somewhere in or behind those mountains in the north. I doubt you can reason with them in any way, but you'll have to try for the sake of Farmine.&lt;br /&gt;
[[Grafika:The New Frontier Quest-Messengers of Peace2.png|frame|right|Tej płaskorzeźby smoka musimy użyć.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Po zawarciu pokoju z [[Orkowie|orkami]] i [[Minotaury|minotaurami]], [[Ongulf]] wciąż czuje się zagrożony ze strony [[Jaszczuroludzie|jaszczuroludzi]], więc tym razem musimy odszukać ich przywódcę i wynegocjować pokój.&lt;br /&gt;
&lt;br /&gt;
Udajemy się do podziemnego miasta jaszczurów. Idziemy przez szczyt jedyną drogą, prowadzącą do wnętrza, a następnie do podziemnego miasta. Tam będziemy musieli walczyć z dość sporą ilością [[Lizard Legionnaire|jaszczurów legionistów]], [[Lizard High Guard|wysokich strażników]] i [[Lizard Dragon Priest|smoczych kapłanów]]. Dwuosobowa drużyna, z ponad 80 [[poziom]]em, powinna dać radę, chociaż poniosą oni duże straty. Polecane są [[poziom]]y powyżej 100.&lt;br /&gt;
&lt;br /&gt;
[[Grafika:Podziemne_miasto_Jaszczuroludzi.png]] [[Grafika:Podziemne_miasto_Jaszczuroludzi2.png]]&lt;br /&gt;
&lt;br /&gt;
[[Grafika:The New Frontier Quest-Messengers of Peace1.png]]&lt;br /&gt;
&lt;br /&gt;
Niestety podczas drogi do władcy jaszczurów zostaliśmy złapani w pułapkę.&lt;br /&gt;
&lt;br /&gt;
=== Misja 8: An Offer You Can't Refuse ===&lt;br /&gt;
Jesteśmy uwięzieni w celi. W północno-zachodnim rogu pomieszczenia, pod matą znajduje się kartka z podpowiedzią, aby wyjść używając tylnych ukrytych drzwi. Używamy posągu w ścianie, i idziemy na północ. Rozmawiamy z [[Ztiss]]em.&lt;br /&gt;
&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Ztiss]]: Be greeted my .. guezt&lt;br /&gt;
*''Gracz'': '''work'''&lt;br /&gt;
*[[Ztiss]]: Zere iz a great tournament of ztrengz each decade. It determinez ze granted privilegez for zertain individualz of power for ze comming decade. ...&lt;br /&gt;
*[[Ztiss]]: My mazter wantz to zurprize hiz opponentz by an unexpected move. He will uze warriorz from ze outzide, zomeone zat no one can azzezz. ...&lt;br /&gt;
*[[Ztiss]]: One of ziz warriorz could be you. Or you could ztay here and rot in ze dungeon. Are you interezted in ziz deal?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Ztiss]]: You are zmart for a zoftzkin, but before you begin to feel too zmart, you should know zat we will zeal our deal wiz you drinking a ztrong poizon zat will inevitably kill you if you want to trick me and not attend ze tournament. ...&lt;br /&gt;
*[[Ztiss]]: Zo are you ready to drink ziz poizon here?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Ztiss]]: Excellent! Now you may leave ziz area zrough ze teleporter to ze norz. It will bring you to a hidden boat. Ziz boat will take you to ze tournament izle. ...&lt;br /&gt;
*[[Ztiss]]: Zere you'll learn anyzing you need to know about ze great tournament.&lt;br /&gt;
&lt;br /&gt;
Dostajemy do wyboru: albo zabrać udział w dekadowych, wielkich mistrzostwach, albo zgnić w celi.&amp;lt;br&amp;gt;&lt;br /&gt;
Oczywiście wiemy co zrobić.&amp;lt;br&amp;gt;&lt;br /&gt;
[[Ztiss]], kazał nam wypić truciznę, która zacznie działać po turnieju, więc jeśli go oszukamy - umrzemy.&lt;br /&gt;
&lt;br /&gt;
Wychodzimy teleportem, i pojawiamy się po północnej stronie [[Dragonblaze Peaks]]. W każdej chwili możemy wrócić na [[Stepy Zao]], teleportem przy posągu jaszczura, ale i tak będziemy musieli wrócić na mistrzostwa, żeby ukończyć zadanie. Od tej chwili możemy w ramach [[Lost Tomes Quest]], oddać [[Cael]]owi 6 tomów (aby móc oddać wszystkie, musimy ukończyć zadanie).&lt;br /&gt;
&lt;br /&gt;
=== Misja 9: Mortal Combat ===&lt;br /&gt;
&lt;br /&gt;
Jeśli wracaliśmy do [[Farmine|miasta]], to musimy udać się do teleportera.&lt;br /&gt;
&lt;br /&gt;
[[Grafika:The New Frontier Quest-Mortal Combat1.png]]&lt;br /&gt;
&lt;br /&gt;
Pojawiamy się po drugiej stronie gór, na [[Muggy Plains|parnych polach]]. Idziemy na północ po drodze walcząc z [[Killer Caiman]], [[Lizard Legionnaire]] oraz [[Lizard High Guard]]. &lt;br /&gt;
&lt;br /&gt;
[[Grafika:The New Frontier Quest-Mortal Combat2.png]]&lt;br /&gt;
&lt;br /&gt;
Rozmawiamy z [[Zurak]]iem:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Zurak]]: Hurry before zzomeone will zee uzz.&lt;br /&gt;
*''Gracz'': '''passage'''&lt;br /&gt;
*[[Zurak]]: You want trip to Izzle of Zztrife?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Zurak]]: It'zz your doom you travel to.&lt;br /&gt;
&lt;br /&gt;
Płyniemy na [[Isle of Strife|wyspę mistrzostw]].&lt;br /&gt;
&lt;br /&gt;
Wchodzimy po skałach. Tutaj jest o wiele trudniej niż na [[Muggy Plains|Parnych polach]]. Pojawią się [[Lizard Dragon Priest|smoczy kapłani]], wszystkich potworów będzie więcej, a na szczycie wzgórza będziemy musieli walczyć z [[Draken Warmaster|Drakenami]], połączeniami smoka i jaszczura.&lt;br /&gt;
&lt;br /&gt;
[[Grafika:The New Frontier Quest-Mortal Combat3.png]]&lt;br /&gt;
&lt;br /&gt;
Wchodzimy do pokoju i rozmawiamy z [[Chrak]]iem.&lt;br /&gt;
&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*''Gracz'': '''battle'''&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
&lt;br /&gt;
Od teraz możemy udać się do pomieszczenia na północy. Razem z partnerem stajemy na podwyższeniach i przeciągamy dźwignię. Zaraz po tym walka się zacznie.&lt;br /&gt;
&lt;br /&gt;
Na arenie będziemy walczyć z parami potworów. Tylko ostatni wojownik pojawia się pojedynczo.&lt;br /&gt;
&lt;br /&gt;
#[[Baron Brute]] i [[The Axeorcist]] &lt;br /&gt;
#[[Menace]] i [[Fatality]]&lt;br /&gt;
#[[Incineron]] i [[Coldheart]] &lt;br /&gt;
#[[Dreadwing]] i [[Doomhowl]]&lt;br /&gt;
#[[Haunter]] i [[The Dreadorian]] &lt;br /&gt;
#[[Tremorak]] i [[Rocko]]&lt;br /&gt;
#[[Tirecz]]&lt;br /&gt;
&lt;br /&gt;
Podczas walki warto stanąć przy ścianie areny. Aby zwyciężyć, zabijamy wszystkie potwory po kolei. Po zabiciu [[Tirecz]]a, zostaniemy przeteleportowani do pokoju z nagrodami, gdzie będziemy mogli odebrać nasz [[Warmaster Outfits Quest|strój]]. Teraz, możemy także, w pełni ukończyć [[Lost Tomes Quest]].&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Będąc jeszcze na [[Chazorai]] rozmawiamy z [[Chrak]]iem:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Chrak]]: Greetingz, competitor.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Chrak]]: You have done ze impozzible and beaten ze champion. Your mazter will be pleazed. Hereby I cleanze ze poizon from your body. You are now allowed to leave. ...&lt;br /&gt;
*[[Chrak]]: For now ze mazter will zee zat you and your alliez are zpared of ze wraz of ze dragon emperor az you are unimportant for hiz goalz. ...&lt;br /&gt;
*[[Chrak]]: You may crawl back to your alliez and warn zem of ze gloriouz might of ze dragon emperor and hiz minionz.&lt;br /&gt;
&lt;br /&gt;
=== Misja 10: New Horizons ===&lt;br /&gt;
&lt;br /&gt;
Wracamy do [[Farmine]] i rozmawiamy z [[Ongulf]]em.&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Ongulf]]: Hello.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Ongulf]]: Oh, my! That sounds like a real mess. For now this dragon empire seems otherwise engaged, but we will be on guard thanks to you my friend. We will continue to fortify the base. ...&lt;br /&gt;
*[[Ongulf]]: This leaves not much to do for you down here. I recommend you continue to explore this strange new land. ...&lt;br /&gt;
*[[Ongulf]]: I'm pretty sure there are several opportunities at hand for an adventurer like you. ...&lt;br /&gt;
*[[Ongulf]]: Perhaps you can help the primitives you encountered. Who knows, maybe even those minotaurs give you a chance to fortify this fragile peace between us. ...&lt;br /&gt;
*[[Ongulf]]: Even some of the people here in the base might offer you some tasks sooner or later. If you prefer, you can also do some exploring, hunting and good ol' plundering on your own of course. ...&lt;br /&gt;
*[[Ongulf]]: This new land is yours to be taken, so to say. Go out and make your fortune! With Farmine you have always a safe haven to return to. ...&lt;br /&gt;
*[[Ongulf]]: Oh and one last thing: We convinced a carpet pilot to join us here. You'll find him on top of our lift in the mountains. I think he can offer you fast access to some cities back home.&lt;br /&gt;
&lt;br /&gt;
Dostajemy 8000 [[exp]] i możemy latać dywanem ze szczytu góry.&lt;/div&gt;</summary>
		<author><name>Athread</name></author>	</entry>

	<entry>
		<id>https://www.tibia-wiki.net/index.php?title=Demon_Oak_Quest/Spoiler&amp;diff=171823</id>
		<title>Demon Oak Quest/Spoiler</title>
		<link rel="alternate" type="text/html" href="https://www.tibia-wiki.net/index.php?title=Demon_Oak_Quest/Spoiler&amp;diff=171823"/>
				<updated>2010-09-18T01:22:10Z</updated>
		
		<summary type="html">&lt;p&gt;Athread: Anulowanie edycji z powodu keyloggera :)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spoiler|name= Demon Oak Quest}}&lt;br /&gt;
[[Grafika:Demon Oak Quest-Fail.jpg|frame|Jeśli będziemy próbowali wejść do kręgu, zostaniemy odrzuceni.]]&lt;br /&gt;
==Wymagania==&lt;br /&gt;
Wymagane przedmioty:&lt;br /&gt;
&lt;br /&gt;
*[[Grafika:Gold Coin.gif]] 1000 [[gp]]&lt;br /&gt;
*{{GS|Axe}}&lt;br /&gt;
*{{GS|Holy Icon}}&lt;br /&gt;
&lt;br /&gt;
==Wykonanie==&lt;br /&gt;
Znajdź drzewo, które znajduje się na wschód od [[Dark Cathedral]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Sposób Pierwszy===&lt;br /&gt;
''Sposób wykonania zadania tym sposobem jest na razie nieznany.''&amp;lt;br&amp;gt;&lt;br /&gt;
''[[Quest]] ten został utrudniony od czaów [[Update|aktualizacji]] 8.2 i od tej pory tym sposobem zrobiło go tylko kilka osób.''&lt;br /&gt;
&lt;br /&gt;
===Sposób Drugi===&lt;br /&gt;
Potrzebujemy [[Holy Icon|ikony świętości]]. Jeśli wykonałeś misję na zabicie 6666 [[Demon]]ów, powinieneś ją otrzymać, więc możesz wykonać dalszą część [[Quest|zadania]].&lt;br /&gt;
&lt;br /&gt;
Idź północnym przejściem do drzewa. Powinieneś zostać przeteleportowany do [[Demon Oak|dębu]]. Teraz wyjdź stąd, czas na walkę przyjdzie później.&amp;lt;br&amp;gt; Następnie idź do [[Oldrak]]a (świątynia na [[Plains of Havoc]]) i porozmawiaj z nim:&lt;br /&gt;
* '''Gracz''': Hi&lt;br /&gt;
* [[Oldrak]]: &lt;br /&gt;
* '''Gracz''': Demon Oak&lt;br /&gt;
* [[Oldrak]]: How do you know? Were you on the infested area?&lt;br /&gt;
* '''Gracz''': Yes&lt;br /&gt;
''Oldrak nas błogosławi, i każe przyjść ze zwykłym [[Axe|toporem]]. Przy następnej rozmowie trzeba zapytać o '''help''' lub '''[[Hallowed Axe]]'''''.&lt;br /&gt;
&lt;br /&gt;
Kiedy pobłogosławi [[Axe|topór]], idź z powrotem do kręgu. W środku [[Demon Oak|demoniczny dąb]] będzie nas atakować (około 600 [[hp]]/tura), a ty musisz pokonać drzewo, używając na nim [[Hallowed Axe]] na słabe punkty drzewa, czyli '''kruk''', '''twarz''' oraz '''kasztany''' [[Demon Oak|dębu]].&lt;br /&gt;
W prawie każdym uderzeniu w drzewo, [[Demon Oak]] przyśle wsparcie, przede wszystkim: [[Demon]]y, [[Blightwalker]], [[Crypt Shambler]], [[Lich]], [[Giant Spider]], [[Banshee]], [[Betrayed Wraith]], [[Braindeath]], [[Grim Reaper]], [[Undead Dragon]], [[Hand of Cursed Fate]], [[Lich]], [[Diabolic Imp]], [[Bonebeast]], [[Dark Torturer]]. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Po zniszczeniu drzewa  (Powinien się pojawić dymek) we wszystkich słabych punktach wychodzimy i udajemy się do [[Oldrak]]a i zdajemy raport ze zwycięstwa. &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Wysyła nas na południe PoH (do [[respawn]]u wampira), a dokładniej do grobów znajdujących się niedaleko jego respu. Aby dostać się do final roomu, należy kliknąć prawym przyciskiem myszki na grób z napisem Yesim Adeit (Ten napis na grobie można odczytać jako &amp;quot;''Yes i made it''&amp;quot;, co oznacza &amp;quot;''Tak, zrobiłem to''&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
{{nf}}&lt;/div&gt;</summary>
		<author><name>Athread</name></author>	</entry>

	<entry>
		<id>https://www.tibia-wiki.net/index.php?title=Warrior_Addons_Quest/Spoiler&amp;diff=171822</id>
		<title>Warrior Addons Quest/Spoiler</title>
		<link rel="alternate" type="text/html" href="https://www.tibia-wiki.net/index.php?title=Warrior_Addons_Quest/Spoiler&amp;diff=171822"/>
				<updated>2010-09-18T01:21:54Z</updated>
		
		<summary type="html">&lt;p&gt;Athread: Anulowanie edycji z powodu keyloggera :)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spoiler|name=Warrior Addons Quest}}&lt;br /&gt;
__TOC__&lt;br /&gt;
== Dodatek 1: Naramienniki z kolcami ==&lt;br /&gt;
[[Grafika:Outfit_Warrior_Male_Addon_1.gif]][[Grafika:Outfit_Warrior_Female_Addon_1.gif]]&lt;br /&gt;
&lt;br /&gt;
=== Potrzebne przedmioty ===&lt;br /&gt;
*{{GS|Hardened Bone|100}}&lt;br /&gt;
*{{GS|Turtle Shell|100}}&lt;br /&gt;
*{{GS|Spirit Container}} - od [[Yaman]]a/[[Haroun]]a w zamian za 2 [[Royal Helmet]]y&lt;br /&gt;
*{{GS|Dragon Claw}} - z [[Demodras]]a&lt;br /&gt;
&lt;br /&gt;
=== Opis ===&lt;br /&gt;
Idź do [[Trisha|Trishy]] w [[Carlin]] i powiedz jej:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Trisha]]: Salutations, ''Gracz''. What can I do for you?&lt;br /&gt;
*''Gracz'': '''addon'''&lt;br /&gt;
*[[Trisha]]: Are you talking about my spiky shoulder pad? You can't buy one of these. They have to be earned.&lt;br /&gt;
*''Gracz'': '''earn'''&lt;br /&gt;
*[[Trisha]]: I'm not sure if you are enough of a hero to earn them. You could try, though. What do you think?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Trisha]]: Okay, who knows, maybe you have a chance. A really small one though. Listen up: ...&lt;br /&gt;
*[[Trisha]]: First, you have to prove your guts by bringing me 100 hardened bones. ...&lt;br /&gt;
*[[Trisha]]: Next, if you actually managed to collect that many, please complete a small task for our guild and bring us 100 turtle shells. ...&lt;br /&gt;
*[[Trisha]]: It is said that excellent shields can be created from these. ...&lt;br /&gt;
*[[Trisha]]: Alright, um, afterwards show me that you have fighting spirit. Any true hero needs plenty of that. ...&lt;br /&gt;
*[[Trisha]]: The last task is the hardest. You will need to bring me a claw from a mighty dragon king. ...&lt;br /&gt;
*[[Trisha]]: Did you understand everything I told you and are willing to handle this task?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{Tabela|Część pierwsza|&lt;br /&gt;
Aby pokazać swoją wytrwałość, musimy przynieść trenerce 100 [[Hardened Bone|stwardniałych kości]].&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Trisha]]: Salutations, ''Gracz''. What can I do for you?&lt;br /&gt;
*''Gracz'': '''100 hardened bones'''&lt;br /&gt;
*[[Trisha]]: How are you faring with your mission? Have you collected all 100 hardened bones?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Trisha]]: I'm surprised. That's pretty good for a man. Now, bring us the 100 turtle shells.&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{Tabela|Część druga|&lt;br /&gt;
Gildia rycerzy w [[Carlin]], potrzebuje 100 [[Turtle Shell|żółwich skorup]], z których wytworzą wytrzymałe tarcze.&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Trisha]]: Salutations, ''Gracz''. What can I do for you?&lt;br /&gt;
*''Gracz'': '''100 turtle shells'''&lt;br /&gt;
*[[Trisha]]: Did you get us 100 turtle shells so we can make new shields?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Trisha]]: Well done. These shells are enough to build many strong new shields. Thank you! Now - show me fighting spirit.&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{Tabela|Część trzecia|&lt;br /&gt;
Nauczycielka rycerzy, prosi nas o przyniesienie [[Fighting Spirit|walczącej duszy]].&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Trisha]]: Salutations, ''Gracz''. What can I do for you?&lt;br /&gt;
*''Gracz'': '''fighting spirit'''&lt;br /&gt;
*[[Trisha]]: So, can you show me your fighting spirit?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Trisha]]: Correct - pretty smart for a man. But the hardest task is yet to come: the claw from a lord among the dragon lords.&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{Tabela|Część czwarta|&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Trisha]]: Salutations, ''Gracz''. What can I do for you?&lt;br /&gt;
*''Gracz'': '''dragon claw'''&lt;br /&gt;
*[[Trisha]]: Have you actually managed to obtain the dragon claw I asked for?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Trisha]]: You did it! I have seldom seen a man as courageous as you. I really have to say that you deserve to wear a spike. Go ask Cornelia to adorn your armour.&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Udało nam się zdać całą próbę. [[Trisha]] obiecała, że poprosi [[Cornelia|Cornelię]], żeby wykuła dla nas kolce do pancerza.&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Cornelia]]: Welcome to the finest armorshop in the land, ''Gracz''!&lt;br /&gt;
*''Gracz'': '''Trisha'''&lt;br /&gt;
*[[Cornelia]]: Ah, you must be the hero Trisha talked about. I will prepare the shoulder spikes for you. Please give me some time to finish it.&lt;br /&gt;
Teraz musisz nieco odczekać, od 1 godziny do 24 godzin, gdy już odczekasz dość, wróć do niej.&lt;br /&gt;
&lt;br /&gt;
== Dodatek 2: Miecz na plecy/u pasa ==&lt;br /&gt;
[[Grafika:Outfit_Warrior_Male_Addon_2.gif]]&lt;br /&gt;
[[Grafika:Outfit_Warrior_Female_Addon_2.gif]]&lt;br /&gt;
&lt;br /&gt;
=== Potrzebne przedmioty ===&lt;br /&gt;
&lt;br /&gt;
*{{GS|Iron Ore|100}}&lt;br /&gt;
*{{GS|Royal Steel}}&lt;br /&gt;
&lt;br /&gt;
=== Opis ===&lt;br /&gt;
Udajemy się do [[Morgan]]a, przebywającego w [[Sabrehaven]] i powiedz mu:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Morgan]]: Hello ''Gracz''&lt;br /&gt;
*''Gracz'': '''addon'''&lt;br /&gt;
*[[Morgan]]: I can forge the finest weapons for knights and warriors. They may wear them proudly and visible to everyone.&lt;br /&gt;
*''Gracz'': '''weapons'''&lt;br /&gt;
*[[Morgan]]: Would you rather be interested in a knight's sword or in a warrior's sword?&lt;br /&gt;
*''Gracz'': '''warrior's sword'''&lt;br /&gt;
*[[Morgan]]: Great! Simply bring me 100 iron ore and one royal steel and I will happily forge it for you.&lt;br /&gt;
&lt;br /&gt;
Gdy już mamy wymaganą ilość stali, ponownie rozmawiamy z kowalem:&lt;br /&gt;
&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Morgan]]: Hello ''Gracz''&lt;br /&gt;
*''Gracz'': '''forge'''&lt;br /&gt;
*[[Morgan]]: What would you like me to forge for you? A knight's sword or a warrior's sword?&lt;br /&gt;
*''Gracz'': '''warrior's sword'''&lt;br /&gt;
*[[Morgan]]: Alright! As a matter of fact, I have one in store. Here you go!&lt;/div&gt;</summary>
		<author><name>Athread</name></author>	</entry>

	<entry>
		<id>https://www.tibia-wiki.net/index.php?title=Wayfarer_Outfits_Quest/Spoiler&amp;diff=171821</id>
		<title>Wayfarer Outfits Quest/Spoiler</title>
		<link rel="alternate" type="text/html" href="https://www.tibia-wiki.net/index.php?title=Wayfarer_Outfits_Quest/Spoiler&amp;diff=171821"/>
				<updated>2010-09-18T01:21:06Z</updated>
		
		<summary type="html">&lt;p&gt;Athread: Anulowanie edycji z powodu keyloggera :)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spoiler|name=Wayfarer Outfits Quest}}&lt;br /&gt;
{{nf}}&lt;/div&gt;</summary>
		<author><name>Athread</name></author>	</entry>

	<entry>
		<id>https://www.tibia-wiki.net/index.php?title=Nightmare_Outfits_Quest/Spoiler&amp;diff=171820</id>
		<title>Nightmare Outfits Quest/Spoiler</title>
		<link rel="alternate" type="text/html" href="https://www.tibia-wiki.net/index.php?title=Nightmare_Outfits_Quest/Spoiler&amp;diff=171820"/>
				<updated>2010-09-18T01:20:20Z</updated>
		
		<summary type="html">&lt;p&gt;Athread: Anulowanie edycji z powodu keyloggera :)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spoiler|name=Nightmare Outfits Quest}}&lt;br /&gt;
__TOC__&lt;br /&gt;
===Wymagania===&lt;br /&gt;
*Przynależność do [[Nightmare Knights|Rycerzy Koszmaru]] poprzez wykonanie [[Dreamer's Challenge Quest]]u.&lt;br /&gt;
&lt;br /&gt;
===Outfit===&lt;br /&gt;
[[Grafika:Outfit Nightmare Male.gif]] [[Grafika:Outfit Nightmare Female.gif]]&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Wymagania:''' Ranga co najmniej '''Novice''' oraz posiadanie [[Document of the Follower]]&lt;br /&gt;
&lt;br /&gt;
Gdy już masz wymagany dokument (możesz go kupić od wyżej postawionego w hierarchii zakonu gracza lub samemu go wytworzyć, jeśli twoja ranga to '''Lord Protector'''), użyj go.&lt;br /&gt;
&lt;br /&gt;
===Addon 1 (Tarcza i Włócznia)===&lt;br /&gt;
[[Grafika:Outfit Nightmare Male_Addon_2.gif]] [[Grafika:Outfit Nightmare Female_Addon_2.gif]]&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Wymagania:''' Ranga co najmniej '''Initiate''' oraz posiadanie [[Document of the Officer]]&lt;br /&gt;
&lt;br /&gt;
Gdy już masz wymagany dokument (możesz go kupić od wyżej postawionego w hierarchii zakonu gracza lub samemu go wytworzyć, jeśli twoja ranga to '''Lord Protector'''), użyj go.&lt;br /&gt;
&lt;br /&gt;
===Addon 2 (Hełm)===&lt;br /&gt;
[[Grafika:Outfit Nightmare Male_Addon_1.gif]] [[Grafika:Outfit Nightmare Female_Addon_1.gif]]&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Wymagania:''' Ranga co najmniej '''Dreamer''' oraz posiadanie [[Document of the Leader]]&lt;br /&gt;
&lt;br /&gt;
Gdy już masz wymagany dokument (możesz go kupić od wyżej postawionego w hierarchii zakonu gracza lub samemu go wytworzyć, jeśli twoja ranga to '''Lord Protector'''), użyj go.&lt;/div&gt;</summary>
		<author><name>Athread</name></author>	</entry>

	<entry>
		<id>https://www.tibia-wiki.net/index.php?title=Demon_Quest/Spoiler&amp;diff=171819</id>
		<title>Demon Quest/Spoiler</title>
		<link rel="alternate" type="text/html" href="https://www.tibia-wiki.net/index.php?title=Demon_Quest/Spoiler&amp;diff=171819"/>
				<updated>2010-09-18T01:19:26Z</updated>
		
		<summary type="html">&lt;p&gt;Athread: Anulowanie edycji z powodu keyloggera :)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spoiler|name=Demon Quest}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Potrzebne===&lt;br /&gt;
*{{GS|Rope}} lub zamiennik&lt;br /&gt;
*[[Grafika:Golden Key.gif]] [[Klucz 6010]]&lt;br /&gt;
*2 pomocnicy, którzy pomogą nam odblokować ścianę grodzącą przejście do questa&lt;br /&gt;
&lt;br /&gt;
===Opis===&lt;br /&gt;
#Udajemy się na wyspę [[Edron]] do [[Hero Cave]]. Zaczynamy ze statku i idziemy według mapki (do zabicia: [[Wolf]], [[Hunter]], [[Wild Warrior]], [[Wisp]], parę [[Bear]] i [[Wolf]]):&amp;lt;br/&amp;gt;[[Grafika:HeroCaveM1.png]] [[Grafika:HeroCaveM2.png]]&lt;br /&gt;
#Następnie musimy przejść licznymi korytarzami podziemnymi spotykając po drodze:&lt;br /&gt;
#*[[Wild Warrior|Wild Warrior]]y:&amp;lt;br/&amp;gt;[[Grafika:Hc1.jpg]]&lt;br /&gt;
#*[[Demon Skeleton|Demony Skeletony]], [[Wild Warrior|Wild Warriory]], [[Priestess|Priestessy]], [[Dark Magician]]y, [[Ghoul|Ghoule]] oraz [[Bonelord]] w otoczeniu [[Skeleton|Skeletonów]]:&amp;lt;br/&amp;gt;[[Grafika:Hc2.jpg]]&lt;br /&gt;
#*[[Monk|Monki]], [[Dark Magician]]y, [[Demon Skeleton|Demony Skeletony]], [[Wild Warrior|Wild Warriory]]:&amp;lt;br/&amp;gt;[[Grafika:Hc3.jpg]]&lt;br /&gt;
#*[[Dragon|Smoki]] i [[Dragon Hatchling|Małe Smoki]]:&amp;lt;br/&amp;gt;[[Grafika:Hc4.jpg]]&lt;br /&gt;
#*[[Monk|Monki]], [[Hero]], [[Dark Magician]]y, [[Dark Apprentice]]:&amp;lt;br/&amp;gt;[[Grafika:Hc5.jpg]]&lt;br /&gt;
#*[[Priestess|Priestessy]], [[Demon Skeleton|Demony Skeletony]], [[Wild Warrior|Wild Warriory]], [[Hunter|Huntery]], [[Minotaur Mage]], [[Minotaur Guard]]y, [[Ghoul|Ghoule]], [[Stalker|Stalkery]][[Dark Magician]]y, [[Dark Apprentice]]:&amp;lt;br/&amp;gt;[[Grafika:DHQ1.png]]&lt;br /&gt;
#Pomocnicy, którzy idą z nami powinni zboczyć na niebieską trasę, stanąć na zapadkach i poczekać na nich do końca questu:&amp;lt;br/&amp;gt;[[Grafika:Demona2.JPG]]&lt;br /&gt;
#Przechodzimy przez bramkę lvlową, zabijamy [[Fire Elemental]]e, znajdujące się za nią. Otwieramy drzwi, przy pomocy [[klucz 6010|klucza 6010]] i kierujemy się dalej jak prowadzi nas droga, do momentu aż dojdziemy do pomieszczenia z teleportem. Po wejściu w niego zostajemy przeniesieni do pomieszczenia z 1 [[demon]]em. Po jego zabiciu wchodzimy do dziury usytuowanej na prawo (UWAGA!!! czekają na nas tam 2 [[demon]]y na raz i później jeszcze 2, można je lurować). Na końcu korytarza znajduje się teleport do ostatniego pomieszczenia.&lt;br /&gt;
#Jest tam 6 [[banshee]] i 4 [[demon]]y, przesuwamy dźwignię w prawą stronę, aby odblokować ścianę po prawej stronie pomieszczenia, za którą są nagrody.&lt;/div&gt;</summary>
		<author><name>Athread</name></author>	</entry>

	<entry>
		<id>https://www.tibia-wiki.net/index.php?title=The_Hunt_for_the_Sea_Serpent_Quest/Spoiler&amp;diff=171818</id>
		<title>The Hunt for the Sea Serpent Quest/Spoiler</title>
		<link rel="alternate" type="text/html" href="https://www.tibia-wiki.net/index.php?title=The_Hunt_for_the_Sea_Serpent_Quest/Spoiler&amp;diff=171818"/>
				<updated>2010-09-18T01:18:44Z</updated>
		
		<summary type="html">&lt;p&gt;Athread: Cofniecie edycji.. Poprzednia edycja to keylogger&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spoiler|name=The Hunt for the Sea Serpent Quest}}&lt;br /&gt;
===Potrzebne przedmioty===&lt;br /&gt;
* [[Grafika:Fish.gif]] - 5 [[Fish]]&lt;br /&gt;
* [[Grafika:Green_Perch.gif]] - 5 [[Green Perch]]&lt;br /&gt;
* [[Grafika:Northern_Pike.gif]] - 5 [[Northern Pike]]&lt;br /&gt;
* [[Grafika:Rainbow_Trout.gif]] - 5 [[Rainbow Trout]]&lt;br /&gt;
* [[Grafika:Bait.gif]] - [[Bait]]&lt;br /&gt;
* [[Grafika:Helmet_of_the_Deep.gif]] - [[Helmet of the Deep]]&lt;br /&gt;
&lt;br /&gt;
===Opis===&lt;br /&gt;
Udajemy się do [[Captain Haba|kapitana Haby]] w [[Svargrond]] niedaleko statku. &amp;lt;br&amp;gt;&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Captain Haba]]: Harrr, landlubber wha'd ya want?&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Captain Haba]]: Ya wanna join the hunt fo' the sea serpent? Be warned ya may pay with ya life! Are ya in to it?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Captain Haba]]: A'right, we are here to resupply our stock of baits to catch the sea serpent. Your first task is to bring me 5 fish they are easy to catch. When you got them ask me for the bait again.&lt;br /&gt;
&lt;br /&gt;
Prosi nas o 5 z każdego gatunku ryb, ponieważ będą one potrzebne do przynęt na węże morskie.&amp;lt;br&amp;gt;&lt;br /&gt;
Gdy już powędkowaliśmy, wracamy i rozmawiamy z kapitanem:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Captain Haba]]: Harrr, landlubber wha'd ya want?&lt;br /&gt;
*''Gracz'' '''bait'''&lt;br /&gt;
*[[Captain Haba]]: Excellent, now bring me 5 northern pike.&lt;br /&gt;
*''Gracz'' '''bait'''&lt;br /&gt;
*[[Captain Haba]]: Excellent, now bring me 5 green perch.&lt;br /&gt;
*''Gracz'' '''bait'''&lt;br /&gt;
*[[Captain Haba]]: Excellent, now bring me 5 rainbow trout.&lt;br /&gt;
*''Gracz'' '''bait'''&lt;br /&gt;
*[[Captain Haba]]: Excellent, that should be enough fish to make the bait. Tell me when ya're ready fo' the hunt.&lt;br /&gt;
&lt;br /&gt;
Kiedy się przygotujemy na polowanie, rozmawiamy z kapitanem:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Captain Haba]]: Harrr, landlubber wha'd ya want??&lt;br /&gt;
*''Gracz'': '''hunt'''&lt;br /&gt;
*[[Captain Haba]]: A'right, wanna put out to sea?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Captain Haba]]: Let's go fo' a hunt and bring the beast down!&lt;br /&gt;
&lt;br /&gt;
Wypływamy na morze na północny zachód, od wyspy [[Hrodmir]]. Teraz należy pokierować kapitana, aby dopłynął w okolice kryjówki [[Sea Serpent|wężów morskich]].&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Kupujemy od niego kilkanaście [[Bait|przynęt]] (będzie je można dokupić, jeżeli zabraknie).&lt;br /&gt;
Zakładamy [[Bait|przynętę]] do sieci (należy ją położyć na sieć) i idziemy do teleskopu. Pod pokładem jest teleport. Wchodzimy w niego i pojawiamy się na wieżyczce obserwacyjnej. &amp;lt;br&amp;gt;&lt;br /&gt;
Używamy teleskopu, aż zobaczymy tekst:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''&amp;quot;You see water as far as the eye can reach. No sea serpent in sight.&amp;quot;'''&lt;br /&gt;
:Nie idziemy do kapitana, ale używamy teleskopu jeszcze raz.&lt;br /&gt;
* '''&amp;quot;You see a small dot under the surface straight ahead of you.&amp;quot;'''&lt;br /&gt;
:Idziemy do kapitana i mówimy ''straight''&lt;br /&gt;
* '''&amp;quot;You see a dot under the surface. It is to the starboard side.&amp;quot;'''&lt;br /&gt;
:Idziemy do kapitana i mówimy ''starboard side''&lt;br /&gt;
* '''&amp;quot;You see a huge shadow under the surface. It is on the larboard side.&amp;quot;'''&lt;br /&gt;
:Idziemy do kapitana i mówimy ''larboard side''&lt;br /&gt;
* '''&amp;quot;It's getting away! You should tell the captain to gain speed!!&amp;quot;'''&lt;br /&gt;
:Idziemy do kapitana i mówimy ''speed''&lt;br /&gt;
* '''&amp;quot;There are multiple shadows under the surface. This has to be the right location.&amp;quot;'''&lt;br /&gt;
:Teraz możemy zejść pod wodę. Wystarczy mieć [[Helmet of the Deep]].&lt;br /&gt;
&lt;br /&gt;
{{nf}}&lt;/div&gt;</summary>
		<author><name>Athread</name></author>	</entry>

	<entry>
		<id>https://www.tibia-wiki.net/index.php?title=In_Service_of_Yalahar_Quest/Spoiler&amp;diff=171817</id>
		<title>In Service of Yalahar Quest/Spoiler</title>
		<link rel="alternate" type="text/html" href="https://www.tibia-wiki.net/index.php?title=In_Service_of_Yalahar_Quest/Spoiler&amp;diff=171817"/>
				<updated>2010-09-18T01:18:12Z</updated>
		
		<summary type="html">&lt;p&gt;Athread: Cofniecie edycji.. Poprzednia edycja to keylogger&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spoiler|name= In Service of Yalahar Quest}}&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
=Wymagania=&lt;br /&gt;
*[[Grafika:Crowbar.gif]] [[Crowbar|Łom]]&lt;br /&gt;
*[[Grafika:Gold_Coin.gif]] [[GP|Pieniądze na podróże]]&lt;br /&gt;
*[[Grafika:Helmet of the Deep.gif]] [[Helmet of the Deep]]&lt;br /&gt;
*[[Rope|Lina]] i [[Shovel|łopata]] lub ich odpowiedniki&lt;br /&gt;
*Członkostwo w [[Explorer Society Quest|Tibian Explorer Society]]&lt;br /&gt;
&lt;br /&gt;
=Opis=&lt;br /&gt;
Quest ten obejmuje zadania, które należy wykonać, by móc podróżować do starożytnego miasta oraz misje zlecane przez władze [[Yalahar]]u.&lt;br /&gt;
&lt;br /&gt;
==Misje początkowe i dodatkowe==&lt;br /&gt;
===Podróż do Yalaharu===&lt;br /&gt;
Idź do [[Wyrdin]]a, którego znajdziesz w bibliotece na [[Edron]]. Zapytaj go o misję.&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*[[Wyrdin]]: Hello, what brings you here?&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Wyrdin]]: There is indeed something that needs our attention. In the far north, a new city named Yalahar was discovered. It seems to be incredibly huge. ...&lt;br /&gt;
*[[Wyrdin]]: According to travellers, it's a city of glory and wonders. We need to learn as much as we can about this city and its inhabitants. ...&lt;br /&gt;
*[[Wyrdin]]: Gladly the explorer's society already sent a representative there. Still, we need someone to bring us the information he was able to gather until now. ...&lt;br /&gt;
*[[Wyrdin]]: Please look for the explorer's society's captain Maximilian in Liberty Bay. Ask him for a passage to Yalahar. There visit Timothy of the explorer's society and get his research notes. ...&lt;br /&gt;
*[[Wyrdin]]: It might be a good idea to explore the city a bit on your own before you deliver the notes here, but please make sure you don't lose them.&lt;br /&gt;
&lt;br /&gt;
Następnie udaj się do [[Captain Max|kapitana Maxa]] w [[Liberty Bay]], zapytaj go o podróż do [[Yalahar]]u.&lt;br /&gt;
&lt;br /&gt;
Gdy już się tam znajdziesz, idź do [[Timothy]]'ego (w okolicach centrum miasta) i porozmawiaj z nim:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Timothy]]: Oh, hello! It's a pleasure to see a visitor from the continent.&lt;br /&gt;
*''Gracz'': '''research notes'''&lt;br /&gt;
*[[Timothy]]: Oh, you are the contact person of the academy? Here are the notes that contain everything I have found out so far. ...&lt;br /&gt;
*[[Timothy]]: This city is absolutely fascinating, I tell you! If there hadn't been all this trouble and chaos in the past, this city would certainly be the greatest centre of knowledge in the world. ...&lt;br /&gt;
*[[Timothy]]: Oh, by the way, speaking about all the trouble here reminds me of Palimuth, a friend of mine. He is a native who was quite helpful in gathering all these information. ...&lt;br /&gt;
*[[Timothy]]: I'd like to pay him back for his kindness by sending him some experienced helper that assists him in his effort to restore some order in this city. Maybe you are interested in this job?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Timothy]]: Excellent! You will find Palimuth near the entrance of the city centre. Just ask him if you can assist him in a few missions.&lt;br /&gt;
&lt;br /&gt;
Opowie ci on historię o pewnym przyjacielu, który próbuje przynieść pokój miastu [[Yalahar]] i potrzebuje pomocy. Oczywiście się zgadzasz i ruszasz porozmawiać z Augurem [[Palimuth]]em, którego znajdziesz w przedsionku centralnego pałacu:&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*[[Palimuth]]: Greetings.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Palimuth]]: You probably heard that we have numerous problems in different quarters of our city. Our forces are limited, so we really could need some help from outsiders. ...&lt;br /&gt;
*[[Palimuth]]: Would you like to assist us in re-establishing order in our city?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Palimuth]]: I'm pleased to hear that. Rarely we meet outsiders that care about our problems. Most people come here looking for wealth and luxury. ...&lt;br /&gt;
*[[Palimuth]]: However, I have to tell you that our ranking system is quite rigid. So, I'm not allowed to entrust you with important missions as long as you haven't proven yourself as reliable. ...&lt;br /&gt;
*[[Palimuth]]: If you are willing to work for the city of Yalahar, you can ask me for a mission any time, be it night or day.&lt;br /&gt;
&lt;br /&gt;
Warto jest wrócić do [[Wyrdin]]a z &amp;quot;research notes&amp;quot; Otrzymamy od niego 500[[gp]].&lt;br /&gt;
&lt;br /&gt;
*Gracz: Hi&lt;br /&gt;
*[[Wyrdin]]: Hello, what brings you here?&lt;br /&gt;
*Gracz: mission&lt;br /&gt;
*[[Wyrdin]]: Did you bring the papers I asked you for?&lt;br /&gt;
*Gracz: yes&lt;br /&gt;
*[[Wyrdin]]: Oh marvellous, please excuse me. I need to read this text immediately. Here, take this small reward of 500 gold pieces for your efforts.&lt;br /&gt;
&lt;br /&gt;
===Podróże do i z [[Yalahar]]u===&lt;br /&gt;
&lt;br /&gt;
'''Uwaga''': Jest to [[Quest]] poboczny i jego wykonanie nie ma wpływu na rozwój podstawowego wątku. Wykonanie go pozwoli na swobodne podróżowanie do [[Yalahar]]u z większości miast Tibii.&lt;br /&gt;
&lt;br /&gt;
Idź do [[Karith]]a, którego znajdziesz na jednym ze statków i porozmawiaj z nim:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Karith]]: Hello! Tell me what's on your mind. Time is money.&lt;br /&gt;
*''Gracz'': '''passage'''&lt;br /&gt;
*[[Karith]]: I see no reason to establish ship routes to other cities. There is nothing that would be worth the effort. ...&lt;br /&gt;
*[[Karith]]: But since you won't stop bugging me, let's make a deal: If you can prove that at least five of your so-called 'cities' are not worthless, I might reconsider my position. ...&lt;br /&gt;
*[[Karith]]: Bring me something SPECIAL! The local bar tenders usually know what's interesting about their city.&lt;br /&gt;
&lt;br /&gt;
Twoim zadaniem jest udowodnienie [[Karith]]owi, że co najmniej pięć z ośmiu miast jest warte odwiedzenia. Dowodem mają być różne specjały z każdego miasta.&lt;br /&gt;
&lt;br /&gt;
Potrzebujesz minimum 5 z poniższych przedmiotów:&lt;br /&gt;
*[[Ab'Dendriel]]: {{GS|Bottle of Bug Milk}} (kupisz u [[Brasith]]a)&lt;br /&gt;
*[[Ankrahmun]]: {{GS|Jug of Embalming Fluid}} ([[Mehkesh]] to sprzedaje)&lt;br /&gt;
*[[Carlin]]: {{GS|Bowl of Evergreen Flowers}} (do zakupienia u [[Florentine]])&lt;br /&gt;
*[[Darashia]]: {{GS|Sample of Sand Wasp Honey}} (można kupić od [[Omur]]a)&lt;br /&gt;
*[[Liberty Bay]]: {{GS|Rum}} ([[Lyonel]] sprzedaje ale można również samodzielnie wydestylować)&lt;br /&gt;
*[[Port Hope]]: {{GS|Elephant Tusk}} (zdobędziesz z zabitych [[Elephant|słoni]])&lt;br /&gt;
*[[Thais]]: {{GS|Piece of Royal Satin}} (kupisz u [[Gamon]]a)&lt;br /&gt;
*[[Venore]]: {{GS|Sample of Venorean Spice}} ([[Rodney]] ją sprzedaje)&lt;br /&gt;
&lt;br /&gt;
Po zdobyciu 5 z 8 powyżej wymienionych należy się udać do [[Karith]]a i przeprowadzić rozmowę:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Karith]]: Hello! Tell me what's on your mind. Time is money.&lt;br /&gt;
*''Gracz'': '''venore'''&lt;br /&gt;
*[[Karith]]: Another port full of smelly humans, fittingly located in a swamp. Or did you find something interesting there?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Karith]]: Some special spice might be of value indeed.&lt;br /&gt;
*''Gracz'': '''thais'''&lt;br /&gt;
*[[Karith]]: Thais must be a hell hole if only half of the stories we hear about it are true. Or did you find something interesting there?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Karith]]: This royal satin is indeed of acceptable quality.&lt;br /&gt;
*''Gracz'': '''ab'dendriel'''&lt;br /&gt;
*[[Karith]]: I've never been there. I doubt the elves there came up with something noteworthy. Or did you find something interesting there?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Karith]]: What's that? Bug milk? Hm, perhaps I can find some customers for that!&lt;br /&gt;
*''Gracz'': '''carlin'''&lt;br /&gt;
*[[Karith]]: An unremarkable town compared to the wonders of Yalahar. Or did you find something interesting there?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Karith]]: I doubt that these flowers will stay fresh and healthy forever. But if they do, they could be indeed valuable.&lt;br /&gt;
*''Gracz'': '''darashia'''&lt;br /&gt;
*[[Karith]]: From all what I have heard, it is an unremarkable pile of huts in the desert. Or did you find something interesting there?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Karith]]: Sand wasp honey? Hm, interesting at least!&lt;br /&gt;
*''Gracz'': '''passage'''&lt;br /&gt;
*[[Karith]]: For the sake of profit, we established ship routes to Ab'Dendriel, Darashia, Venore, Ankrahmun, Port Hope, Thais, Liberty Bay and Carlin. I also sail you to Travora, if you want.&lt;br /&gt;
&lt;br /&gt;
W nagrodę, od teraz możesz podróżować do [[Yalahar]]u z wielu miast.&lt;br /&gt;
&lt;br /&gt;
==Zlecenia władz [[Yalahar]]u==&lt;br /&gt;
===Misja 1: Something Rotten===&lt;br /&gt;
Porozmawiaj z Augurem [[Palimuth]]em:&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*[[Palimuth]]: Greetings.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Palimuth]]: I hope your first mission will not scare you off. Even though, we cut off our sewer system from other parts of the city to prevent the worst, it still has deteriorated in the last decades. ...&lt;br /&gt;
*[[Palimuth]]: Certain parts of the controls are rusty and the drains are stuffed with garbage. Get yourself a crowbar, loosen the controls and clean the pipes from the garbage. ...&lt;br /&gt;
*[[Palimuth]]: We were able to locate the 4 worst spots in the sewers. I will mark them for you on your map so you have no trouble finding them. Report to me when you have finished your mission. ...&lt;br /&gt;
&lt;br /&gt;
Poprosi cię o pomoc w usunięciu kilku drobnych usterek w kanałach. Aby tego dokonać, musisz użyć [[Crowbar|łomu]] w miejscach zaznaczonych czerwonymi kołami.&lt;br /&gt;
&lt;br /&gt;
[[Grafika:Spot_1_Yalahar.jpg|frame|center|1 Miejsce]]&lt;br /&gt;
&lt;br /&gt;
[[Grafika:Spot_2_Yalahar.jpg|frame|center|2 Miejsce]]   &lt;br /&gt;
&lt;br /&gt;
[[Grafika:Spot_3_Yalahar.jpg|frame|center|3 Miejsce]]&lt;br /&gt;
&lt;br /&gt;
[[Grafika:Spot_4_Yalahar.jpg|frame|center|4 Miejsce]]&lt;br /&gt;
&lt;br /&gt;
Gdy skończysz, wróć do [[Palimuth]]a:&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*[[Palimuth]]: Greetings.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Palimuth]]: So are you done with your work?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Palimuth]]: Thank you very much. You have no idea how hard it was to find someone volunteering for that job. If you feel ready for further missions, just tell me.&lt;br /&gt;
&lt;br /&gt;
===Misja 2: Watching the Watchmen===&lt;br /&gt;
[[Palimuth]] po zapytaniu o misję mówi:&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*[[Palimuth]]: Greetings.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Palimuth]]: We are still present at each quarter's city wall, even though we can do little to stop the chaos from spreading. Still, our garrisons are necessary to maintain some sort of order in the city. ...&lt;br /&gt;
*[[Palimuth]]: My superiors ask for a first hand report about the current situation in the single city quarters. I need someone to travel to our garrisons to get the reports from the guards. Are you willing to do that?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Palimuth]]: I must warn you, the quarters are in a horrible state. I strongly advise you to stay on the main roads whenever possible while you get those reports. ...&lt;br /&gt;
*[[Palimuth]]: You'll find our seven guards at the gates of each quarter. Just ask them for their report and they will tell you all you need to know.&lt;br /&gt;
&lt;br /&gt;
[[Grafika:InServiceYalahar3.png|frame|right|Strażnicy oznaczeni są czarnymi kwadracikami.]]&lt;br /&gt;
Twoim zadaniem jest odnalezienie wszystkich 7 strażników bram dzielnic [[Yalahar]]u i odebrać ich raporty. Łatwo ich znaleźć. Po drodze napotkasz niezbyt silne [[potwory]] (łatwe do pokonania dla 25 - 30 poziomowej postaci). Najsilniejszymi potworami bedą prawdopodobnie [[Mutated Human|zmutowani ludzie]] oraz [[Slime|szlam]].&lt;br /&gt;
&lt;br /&gt;
Pierwszym strażnikiem, który strzeże bramy między [[Dzielnica Cudzoziemców Yalaharu|dzielnicą cudzoziemców]], a [[Dzielnica Rozrywkowa Yalaharu|dzielnicą rozrywkową]], jest [[Tony]]:&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*[[Tony]]: Hello. Unless you have official business or want to pass the gate, please move on.&lt;br /&gt;
*''Gracz'': '''report'''&lt;br /&gt;
*[[Tony]]: Uhm, report, eh? &amp;lt;slowly gives a clumsy description of recent problems&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Kolejny strażnik, między [[Dzielnica Rozrywkowa Yalaharu|dzielnicą rozrywkową]], a [[Dzielnica Alchemiczna Yalaharu|alchemiczną]], to [[Hal]]:&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*[[Hal]]: He.. hello. Unless you have official business here or want to pass the gate, please m... move on. &amp;lt;clears throat&amp;gt;&lt;br /&gt;
*''Gracz'': '''report'''&lt;br /&gt;
*[[Hal]]: Hicks! I... I... &amp;lt;he is obviously drunk and his report more than confusing&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Następnego znajdziesz między [[Dzielnica Alchemiczna Yalaharu|dzielnicą alchemiczną]], a [[Dzielnica Cmentarna Yalaharu|cmentarną]]. Jest to [[Bruce]]:&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*[[Bruce]]: Hello. Unless you have official business or want to pass the gate, please move on.&lt;br /&gt;
*''Gracz'': '''report'''&lt;br /&gt;
*[[Bruce]]: Well, .. &amp;lt;gives a short and precise report&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Strażnik [[Reed]] pilnuje bramy między [[Dzielnica Cmentarna Yalaharu|dzielnicą cmentarną]], a [[Dzielnica Czarodziejów Yalaharu|dzielnicą czarodziejów]]:&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*[[Reed]]: Hello. Unless you have official business or want to pass the gate, please move on.&lt;br /&gt;
*''Gracz'': '''report'''&lt;br /&gt;
*[[Reed]]: You have NO idea what we have to endure each day .. &amp;lt;gives a shocking and disturbing report&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
[[Barry]]'ego znajdziesz między [[Dzielnica Czarodziejów Yalaharu|dzielnicą czarodziejów]], a [[Zatopiona Dzielnica Yalaharu|zatopioną]] częścią miasta:&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*[[Barry]]: Hello. Unless you have official business or want to pass the gate, please move on.&lt;br /&gt;
*''Gracz'': '''report'''&lt;br /&gt;
*[[Barry]]: Oh my, where to begin with .. &amp;lt;tells about the troubles he and his men have recently encountered&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Między [[Zatopiona Dzielnica Yalaharu|zatopioną dzielnicą]], a [[Dzielnica Przemysłowa Yalaharu|dzielnicą przemysłową]], znajdziesz [[Oliver]]a:&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*[[Oliver]]: Hello. Unless you have official business or want to pass the gate, please move on.&lt;br /&gt;
*''Gracz'': '''report'''&lt;br /&gt;
*[[Oliver]]: Nobody knows the trouble I've seen .. &amp;lt;tells a quite detailed report&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Ostatni strażnik [[Peter]] pilnuje przejścia między [[Dzielnica Przemysłowa Yalaharu|dzielnicą przemysłową]], a [[Dzielnica Handlowa Yalaharu|handlową]]:&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*[[Peter]]: Hello. Unless you have official business or want to pass the gate, please move on.&lt;br /&gt;
*''Gracz'': '''report'''&lt;br /&gt;
*[[Peter]]: A report? What do they think is happening here? &amp;lt;gives an angry and bitter report&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Mając wszystkie raporty, wracaj do [[Palimuth]]a:&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*[[Palimuth]]: Greetings.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Palimuth]]: Did you get all the reports my superiors asked for?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Palimuth]]: Excellent! My superiors will be pleased to get these reports. I will for sure emphasise your efforts in this mission. Please come back soon to see if there are any moremissions available for you.&lt;br /&gt;
&lt;br /&gt;
===Nowy zleceniodawca - [[Yalahari (NPC)|Azerus]]===&lt;br /&gt;
Pomów z [[Palimuth]]em:&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*[[Palimuth]]: Greetings.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Palimuth]]: I did my best to impress my superiors with your accomplishments and it seems that it worked quite well. They want you for their own missions now. ...&lt;br /&gt;
*[[Palimuth]]: Missions that are more important than the ones you've fulfilled for me. However, before you leave, there are still some things I need to tell you. ...&lt;br /&gt;
*[[Palimuth]]: Listen, I can't explain you everything in detail right now and here. You never know who might be eavesdropping. ...&lt;br /&gt;
*[[Palimuth]]: I left some notes in the small room there. Get them and read them. Talk to me again when you've read the notes.&lt;br /&gt;
&lt;br /&gt;
Po tej rozmowie wejdź do pokoiku za migającą klamką i ze skrzynki weź worek. W worku znajdziesz dokument w dwóch częściach ([[Historia Augurów, cz. I (książka)|pierwsza]] i [[Historia Augurów, cz. II (książka)|druga]]), w którym dowiadujesz się o prawdziwej naturze obecnych Yalaharian. Po zapoznaniu się z tymi informacjami, porozmawiaj znów z Augurem:&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*[[Palimuth]]: Greetings.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Palimuth]]: Now you know as much as we do about the things happening in Yalahar. It's up to you what you do with this information. ...&lt;br /&gt;
*[[Palimuth]]: Now leave and talk to my superior Azerus in the city centre to get your next mission. I urge you, though, to talk to me whenever he sends you on a new mission. ...&lt;br /&gt;
*[[Palimuth]]: I think it is important that you hear my opinion about them. Now hurry. I suppose Azerus is already waiting.&lt;br /&gt;
&lt;br /&gt;
Teraz możesz wejść już do pałacu, by porozmawiać z najważniejszym z obecnych Yalaharian. Jednocześnie [[Palimuth]] zaklina cię, by wszystkie zlecenia jego przełożonego konsultować również z nim. Póki co jednak idź porozmawiać z [[Yalahari (NPC)|Azerusem]]:&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: Greetings.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: With all the coming and going of strangers here, it would be quite tedious to explain everything again and again. So we have written a manifesto. ...&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: Grab a copy from the room behind me. Let's talk about your further career in our ranks once you've read it.&lt;br /&gt;
&lt;br /&gt;
I znowu wejdź do pobliskiego pokoiku za drzwiami z migającą klamką i ze skrzynki weź worek z manifestem Yalaharian (część [[Manifest Yalaharian, cz. I (książka)|pierwsza]] i [[Manifest Yalaharian, cz. II (książka)|druga]]). Zapoznasz się w ten sposób z punktem widzenia władz miasta, których cel ma uświęcać środki.&lt;br /&gt;
&lt;br /&gt;
Porozmawiaj znów z [[Yalahari (NPC)|Azerusem]]:&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: Greetings.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: I'm mildly impressed by your previous deeds in our service. So I'm willing to grant you some more important missions. ...&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: If you please us, a life of luxury as an important person in our city is ensured. If you fail, you will be replaced by someone more capable than you. ...&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: So if you are up for a challenge, ask me for a mission.&lt;br /&gt;
&lt;br /&gt;
Od teraz zadania odbierasz bezpośrednio od [[Yalahari (NPC)|Azerusa]], jednak pamiętaj, by za każdym razem konsultować się również z [[Palimuth]]em, bo inaczej możesz natrafić na przeszkodę w postaci nieotwierających się drzwi z mrugającą klamką.&lt;br /&gt;
&lt;br /&gt;
Również od tego momentu każdą z misji możesz wykonać na dwa sposoby.&lt;br /&gt;
&lt;br /&gt;
===Misja 3: Death to the Deathbringer===&lt;br /&gt;
Porozmawiaj z [[Yalahari (NPC)|Azerusem]]:&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: Greetings.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: The former alchemist quarter was struck by even more disasters than the rest of the city. Fires, explosions, poisonous fumes - all sorts of catastrophes. ...&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: The worst plague, however, are unknown diseases that have spread in this quarter and eradicated any human population. We must stop it before other quarters areafflicted. We already identified certain carriers responsible for spreading the plague. ...&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: It will be your task to eliminate them. This spell will protect you from becoming infected yourself. Enter the alchemist quarter and kill the three plague carriers, and atbest anything else you might find there. ...&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: Even more important, retrieve the last research notes that the local alchemists made before the plague killed them. They might be the key for a cure or something else. ...&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: At least we have to make sure that these scientists did not die in vain, and honour their researches. So please bring us these research notes. ...&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: Also, I will inform the guards that you are allowed to pass the centre gate to the alchemist quarter. Just use the gate mechanism to pass.&lt;br /&gt;
&lt;br /&gt;
Teraz skonsultuj się z [[Palimuth]]em:&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*[[Palimuth]]: Greetings.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Palimuth]]: This quarter has been sealed off years ago. To send someone there poses a high risk to spread the plague. I assume these research notes you've mentioned must bevery important. ...&lt;br /&gt;
*[[Palimuth]]: After all those years it is more than strange that someone shows interest in these notes now. Considering what has happened to the alchemists, it is rather unlikely thatthey contain harmless information. ...&lt;br /&gt;
*[[Palimuth]]: I fear these notes will be used to turn the plague into some kind of weapon. Someone with this plague at his disposal could subdue the whole city by blackmailing. ...&lt;br /&gt;
*[[Palimuth]]: I beg you to destroy these notes. Just put them into some burning oven to get rid of them and report that you did not find the notes.&lt;br /&gt;
&lt;br /&gt;
Twoim zadaniem jest zabicie trzech zarażonych osobników, którzy rozprzestrzeniają plagę oraz zdobycie zapisków alchemicznych. [[Yalahari (NPC)|Azerus]] pragnie je mieć, a [[Palimuth]] chce by je zniszczono, bo mogą stanowić zagrożenie w nieodpowiedzialnych rękach.&lt;br /&gt;
&lt;br /&gt;
Udaj się do [[Dzielnica Alchemiczna Yalaharu|dzielnicy alchemicznej]] (możesz już korzystać z bramy między centrum, a tą dzielnicą). Na poniższej mapie zaznaczono kolejno miejsca występowania zarażonych ludzi: Dana, Freda i Billa, których należy zabić.&lt;br /&gt;
Dojście do pierwszego z nich - [[Diseased Dan|Dana]] - zaznaczone jest na mapce kolorem niebieskim:&lt;br /&gt;
&lt;br /&gt;
[[Plik:Map1.jpg]]&lt;br /&gt;
[[Plik:Dan1.jpg]]&lt;br /&gt;
&lt;br /&gt;
Następnie udaj się do nru 1 na poniższej mapce:&lt;br /&gt;
&lt;br /&gt;
[[Plik:Map11.jpg]]&lt;br /&gt;
[[Plik:Map32.jpg]]&lt;br /&gt;
&lt;br /&gt;
Udaj się do pomieszczenia, w którym jest [[Diseased Fred|Fred]] i zabij go.&lt;br /&gt;
&lt;br /&gt;
[[Plik:Fred2.jpg]]&lt;br /&gt;
&lt;br /&gt;
Teraz udaj się do schodów, na mapie zaznaczonych nrem 2. Zejdź w dół i po lewej stronie za drzwiami z czerwoną klamką znajduje się &lt;br /&gt;
[[Diseased Bill|Bill]], którego oczywiście też musisz zabić.&lt;br /&gt;
&lt;br /&gt;
[[Plik:Bill2.jpg]]&lt;br /&gt;
&lt;br /&gt;
Teraz musisz udać się po dokument. W tym celu zejdź po schodkach zaznaczonych na mapie numerkiem 3 i udaj się na północ:&lt;br /&gt;
&lt;br /&gt;
[[Plik:Clipboard13.jpg]]&lt;br /&gt;
&lt;br /&gt;
Przejdź przez drzwi z czerwoną klamką i zejdź na dół, po czym skieruj się na wschód:&lt;br /&gt;
&lt;br /&gt;
[[Plik:Clipboard14.jpg]]&lt;br /&gt;
&lt;br /&gt;
W tej skrzyni znajduje się dokument i to od ciebie zależy co z nim zrobisz. Masz do wyboru:&lt;br /&gt;
&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;border-top: #aaaaaa 1px solid; border-bottom: #aaaaaa 1px solid&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;border-right: #aaaaaa 1px solid&amp;quot; | Sposób [[Palimuth]]a&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | Sposób [[Yalahari (NPC)|Azerusa]]&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;border-right: #aaaaaa 1px solid&amp;quot; | Po prostu spal dokumenty. Możesz do tego użyć np. [[Oven|kuchenki]]. Gdy to zrobisz, wróć do [[Yalahari (NPC)|Azerusa]]:&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: Greetings.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: So you have killed the plague carriers. Have you also retrieved the research papers?&lt;br /&gt;
*''Gracz'': '''no'''&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: Hm, no sign of any notes you say? That's odd - odd and a bit suspicious. I doubt you have tried hard enough. ...&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: There are only a few chances to impress us. For those who please us great rewards are in store. If you fail though, you might lose more than you can imagine.&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;50%&amp;quot; | Papiery w nienaruszonym stanie przynieś [[Yalahari (NPC)|Azerusowi]], który będzie zadowolony:&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: Greetings.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: So you have killed the plague carriers. Have you also retrieved the research papers?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: Impressive indeed! Someone with your skills will quickly raise in our ranks of helpers. You have great potential, and if you are upfor further missions, just ask for them.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Misja 4: Good to be Kingpin===&lt;br /&gt;
Porozmawiaj z [[Yalahari (NPC)|Azerusem]]:&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: Greetings.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: We surely cannot allow some underworld kingpin to rule a significant part of the city. Although, I have to admit that his firm grip on the former trade quarter might be useful....&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: I expect you to fight your way through his minions and to show him that we are determined and powerful enough to retake the quarter, if necessary by force. Talk to himafter killing some of his henchmen. ...&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: I'm sure he'll understand that he will succumb to a greater power. That's how his little empire has worked after all. ...&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: Also, I will inform the guards that you are allowed to pass the centre gate to the trade quarter now. Just use the gate mechanism to pass.&lt;br /&gt;
&lt;br /&gt;
A teraz z [[Palimuth]]em:&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*[[Palimuth]]: Greetings.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Palimuth]]: Mr. West is a little paranoid. That's the reason for his immense private army of bodyguards. He could surely be helpful, especially as he rules over the former trade quarter. ...&lt;br /&gt;
*[[Palimuth]]: If you were able to reach him without killing his henchmen, you could probably convince him that you mean no harm to him. ...&lt;br /&gt;
*[[Palimuth]]: That would certainly cement our relationship without any needless bloodshed. Perhaps you could use the way through the sewers to avoid his men. ...&lt;br /&gt;
*[[Palimuth]]: Mr. West is not a bad man. We should be able to work out some plans to reconstruct the city's safety as soon as he overcomes his paranoia towards us.&lt;br /&gt;
&lt;br /&gt;
Tym razem musisz skłonić [[Mr. West|pana Westa]], sprawującego kontrolę nad większością gangów w [[Dzielnica Handlowa Yalaharu|dzielnicy handlowej]], do współpracy. Możesz albo wywalczyć sobie drogę do jego siedziby, by go wystraszyć (jak chce [[Yalahari (NPC)|Azerus]]), albo załatwić sprawę pokojowo, zgodnie z sugestiami [[Palimuth]]a.&lt;br /&gt;
&lt;br /&gt;
Od teraz możesz korzystać z bramy między centrum, a dzielnicą handlową.&lt;br /&gt;
&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;border-top: #aaaaaa 1px solid; border-bottom: #aaaaaa 1px solid&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;border-right: #aaaaaa 1px solid&amp;quot; | Sposób [[Palimuth]]a&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | Sposób [[Yalahari (NPC)|Azerusa]]&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;border-right: #aaaaaa 1px solid&amp;quot; | By ominąć strażników [[Mr. West|pana Westa]], skorzystaj z kanałów. Dzięki temu niepostrzeżenie dostaniesz się do celu.&lt;br /&gt;
&lt;br /&gt;
[[Grafika:MrWest1.png|frame|I podążaj kanałami na południe]]&lt;br /&gt;
&lt;br /&gt;
Porozmawiaj teraz z [[Mr. West|panem Westem]]:&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*[[Mr. West]]: Wh .. What? How did you get here? Where are all the guards? You .. you could have killed me but yet you chose to talk? What a relief! ...&lt;br /&gt;
*[[Mr. West]]: So what brings you here my friend, if I might call you like that?&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Mr. West]]: Indeed, I can see the benefits of a mutual agreement. I will later read the details and send a letter to your superior.&lt;br /&gt;
&lt;br /&gt;
[[Palimuth]] pochwali twoją decyzję:&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*[[Palimuth]]: Greetings.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Palimuth]]: You did quite well in gaining a new friend who will work together with us. ...&lt;br /&gt;
*[[Palimuth]]: I'm sure he'll still try to gain some profit but that's still better than his former one-man rule during which he dictated his own laws.&lt;br /&gt;
&lt;br /&gt;
[[Yalahari (NPC)|Azerus]] zaś nie będzie zadowolony:&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: Greetings.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: So he has been too uncooperative for you? Well, you weren't the first we have sent and you won't be the last. ...&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: However, if you cannot even serve us as a bully, we might have to rethink if you are the right person for us. That was a bad job and we don't tolerate many of them.&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;50%&amp;quot; | Idź do dzielnicy handlowej i wejdź głównym wejściem na tereny [[Mr. West|pana Westa]] (południowy zachód dzielnicy). Nie zawracaj sobie głowy skradaniem się i unikaniem zabijania ludzi z gangu. Gdy wreszcie dojdziesz do solidnie wystraszonego władcy, porozmawiaj z nim:&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*[[Mr. West]]: Murderer! But .. I give in, you won! ...&lt;br /&gt;
*[[Mr. West]]: Dictate me your conditions but please, I beg you, spare my life. What do you want?&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Mr. West]]: Yes, for the sake of my life I'll accept those terms. I know when I have lost. Tell your master I will comply with his orders.&lt;br /&gt;
&lt;br /&gt;
[[Yalahari (NPC)|Azerusowi]] spodoba się twój sposób postępowania:&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: Greetings.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: I hope you gave this criminal a real scare! I'm sure he'll remember what he has to expect if he arouses our anger again. ...&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: You have proven yourself as quite valuable with this mission! That was just the first step on your rise through the ranks of our helpers. ...&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: Just ask me for more missions and we will see what you are capable of!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Misja 5: Food or Fight===&lt;br /&gt;
&lt;br /&gt;
Pomów z [[Yalahari (NPC)|Azerusem]]:&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: Greetings.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: As you probably noticed, once our city had a park and a zoo around a grand arena. It was a favourite pastime of our citizens to visit this quarter in their spare time. ...&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: Nowadays, the quarter is lost. The animals are on the loose, and an attempt to revitalise the city with new arena games resulted in a revolt of the foreign gladiators. ...&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: Now all kinds of beasts roam the park, and gladiators challenge them and visitors to test their skills. One of the residents is an ancient druid that rather cares foranimals than for people. ...&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: It is said that he is able to use magic to breed animals with changed abilities and appearances. Such skills are of course quite useful for us. ...&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: We lack the manpower to retake all quarters, or just to defend ourselves adequately. If he bred us some guards and warbeasts, we could strengthen our positionconsiderably. ...&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: Travel to the arena quarter and gain his assistance for us. I will inform the guards that you are allowed to pass the centre gate to the arena quarter now. Just use thegate mechanism to pass.&lt;br /&gt;
&lt;br /&gt;
[[Palimuth]] jak zawsze zaproponuje alternatywne rozwiązanie:&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*[[Palimuth]]: Greetings.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Palimuth]]: Warbeasts? Is this true? People are already starving. ...&lt;br /&gt;
*[[Palimuth]]: How can we afford to feed an army of hungry beasts? They will not only strengthen the power of the Yalahari over the citizens, they also mean starvation and deathfor the poor. ...&lt;br /&gt;
*[[Palimuth]]: Instead of breeding warbeasts, this druid should breed cattle to feed our people. Please I beg you, convince him to do that!&lt;br /&gt;
&lt;br /&gt;
[[Yalahari (NPC)|Azerus]] chce, by pewien druid stworzył dla niego silne bestie, które pomogłyby zaprowadzić porządek w mieście. [[Palimuth]] prosi o stworzenie zwierząt, którymi mogliby pożywić się głodujący mieszkańcy.&lt;br /&gt;
&lt;br /&gt;
Od teraz możesz korzystać z bramy między centrum, a [[Dzielnica Rozrywkowa Yalaharu|dzielnicą rozrywkową]]. Tam się udaj i znajdź druida [[Tamerin]]a pod areną.&lt;br /&gt;
&lt;br /&gt;
[[Grafika:TamerinMorik.png]]&lt;br /&gt;
&lt;br /&gt;
Porozmawiaj z nim:&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*[[Tamerin]]: Hello, what brings you here?&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Tamerin]]: Why should I do something for another human being? I have been on my own for all those years. Hmm, but actually there is something I could need some assistance with. ...&lt;br /&gt;
*[[Tamerin]]: If you help me to solve my problems, I will help you with your mission. Do you accept?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Tamerin]]: I ask you for two things! For one thing, I need an animal cure and for another thing, I ask you to get rid of the gladiator Morik for me.&lt;br /&gt;
&lt;br /&gt;
[[Tamerin]] poprosi o 2 rzeczy, zanim porozmawia z tobą o misji. Pierwsza rzecz to [[Animal Cure]], którą można kupić u [[Siflind]] na wyspie [[Nibelor]]. Druga sprawa to zabicie [[Morik The Gladiator|Morika Gladiatora]] i przyniesienie [[Morik's Helmet|jego hełmu]] jako dowodu. Po zdobyciu tych rzeczy, wróć do druida i oddaj mu je:&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*[[Tamerin]]: Hello, what brings you here?&lt;br /&gt;
*''Gracz'': '''animal cure'''&lt;br /&gt;
*[[Tamerin]]: Thank you very much. As I said, as soon as you have helped me to solve both of my problems, we will talk about your mission.&lt;br /&gt;
*''Gracz'': '''Morik'''&lt;br /&gt;
*[[Tamerin]]: So he finally got what he deserved. As I said, as soon as you have helped me to solve both of my problems, we will talk about your mission.&lt;br /&gt;
&lt;br /&gt;
Teraz musisz dokonać wyboru.&lt;br /&gt;
&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;border-top: #aaaaaa 1px solid; border-bottom: #aaaaaa 1px solid&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;border-right: #aaaaaa 1px solid&amp;quot; | Sposób [[Palimuth]]a&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | Sposób [[Yalahari (NPC)|Azerusa]]&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;border-right: #aaaaaa 1px solid&amp;quot; | Powiedz [[Tamerin]]owi, żeby stworzył ''cattle'':&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*[[Tamerin]]: Hello, what brings you here?&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Tamerin]]: You have kept your promise. Now, it's time to fulfil my part of the bargain. What kind of animals shall I raise? Warbeasts or cattle?&lt;br /&gt;
*''Gracz'': '''cattle'''&lt;br /&gt;
*[[Tamerin]]: So be it!&lt;br /&gt;
&lt;br /&gt;
Teraz wracaj do [[Palimuth]]a:&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*[[Palimuth]]: Greetings.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Palimuth]]: These are great news indeed. The people of Yalahar will be grateful. The Yalahari probably not, so take care of yourself.&lt;br /&gt;
&lt;br /&gt;
Oraz zdaj raport [[Yalahari (NPC)|Azerusowi]]:&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: Greetings.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: This druid dares to affront us? We will look into this when we have enough time. But there are other things that needs to be settled. ...&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: Although, we probably should not do so after your last failure, we are willing to grant you another mission.&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;50%&amp;quot; | Powiedz [[Tamerin]]owi, żeby stworzył ''warbeasts'':&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*[[Tamerin]]: Hello, what brings you here?&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Tamerin]]: You have kept your promise. Now, it's time to fulfil my part of the bargain. What kind of animals shall I raise? Warbeasts or cattle?&lt;br /&gt;
*''Gracz'': '''warbeasts'''&lt;br /&gt;
*[[Tamerin]]: So be it!&lt;br /&gt;
&lt;br /&gt;
Teraz idź do [[Yalahari (NPC)|Azerusa]] i zdaj mu raport.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Misja 6: Frightening Fuel===&lt;br /&gt;
&lt;br /&gt;
Zapytaj [[Yalahari (NPC)|Azerusa]] o kolejne zadanie:&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: Greetings.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: The old cemetery of the city has been abandoned decades ago when the activity of the various undead there became unbearable. The reason for their appearance was never found out or researched. ...&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: However, those undead could be useful, at least some of them. Particular ghosts consist of a substance that is very similar to the energy source that powered some of our devices. ...&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: Since we lack most of the original sources, some substitute might come in handy. Take this ghost charm and place it on the strange carving in the cemetery. ...&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: Use it to attract ghosts and slay them. Then use the residues of the ghosts on the charm to capture the essence. ...&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: Once it is filled, ghosts will not be attracted any longer. Then return the charm to me. I will inform the guards that you are allowed to pass the centre gate to the cemetery quarter now. Just use the gate mechanism to pass.&lt;br /&gt;
&lt;br /&gt;
Oraz poradź się [[Palimuth]]a:&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*[[Palimuth]]: Greetings.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Palimuth]]: What a sick idea to misuse tortured souls to power some device! Though, this charm might be useful to free these poor souls. ...&lt;br /&gt;
*[[Palimuth]]: Please capture the souls as you have been instructed and then bring the charm to me. I will see to it that the souls are freed to go to the afterlife in peace.&lt;br /&gt;
&lt;br /&gt;
Dostaniesz [[Ghost Charm]]. Musisz się z nim udać do [[Dzielnica Cmentarna Yalaharu|dzielnicy cmentarnej]] (możesz już korzystać z bramy między centrum, a tą dzielnicą) i napełnić magiczną kulę energią zagubionych dusz. [[Yalahari (NPC)|Azerus]] chce dostać tę kulę, by móc zasilić yalahariańskie maszyny, a [[Palimuth]] pragnie uwolnić cierpiące dusze.&lt;br /&gt;
&lt;br /&gt;
Idź do [[Dzielnica Cmentarna Yalaharu|dzielnicy cmentarnej]]. Na końcu budynku znajdziesz jedno szczególne pole.&lt;br /&gt;
&lt;br /&gt;
[[Grafika:YalaharKatedra.png]]&lt;br /&gt;
&lt;br /&gt;
Użyj na nim kuli. Zaczną się wtedy pojawiać [[Tormented Ghost|duchy]]. Zabijaj je, a ich [[Ghost Residue|pozostałości]] używaj dwukrotnie na tym samym miejscu, na którym użyto kulę.&lt;br /&gt;
Wreszcie po kilku razach, magiczna kula się [[Charged Ghost Charm|napełni]] duszami i pozostaje ci tylko oddać ją wybranej osobie.&lt;br /&gt;
&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;border-top: #aaaaaa 1px solid; border-bottom: #aaaaaa 1px solid&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;border-right: #aaaaaa 1px solid&amp;quot; | Sposób [[Palimuth]]a&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | Sposób [[Yalahari (NPC)|Azerusa]]&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;border-right: #aaaaaa 1px solid&amp;quot; | Naładowaną kulę daj [[Palimuth]]owi:&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*[[Palimuth]]: Greetings.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Palimuth]]: I thank you also in the name of these poor lost souls. I will send the charm to a priest who is able to release them. ...&lt;br /&gt;
*[[Palimuth]]: Tell the Yalahari that the charm was destroyed by the energy it contained.&lt;br /&gt;
&lt;br /&gt;
A [[Yalahari (NPC)|Azerusowi]] powiedz, że kula uległa zniszczeniu:&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: Greetings.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: Destroyed you say? That's impossible! I'm not sure if I can trust you in this matter? One might assume, you fled from the ghosts in terror and left the charm there. ...&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: You will have to work twice as hard on your next missions to restore the trust you have lost.&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;50%&amp;quot; | Naładowaną kulę oddaj [[Yalahari (NPC)|Azerusowi]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Misja 7: A Fishy Mission===&lt;br /&gt;
&lt;br /&gt;
Pomów z [[Yalahari (NPC)|Azerusem]]:&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: Greetings.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: Recently, our fishermen have been attacked by a maritime race called the quara. They live in the sunken quarter and are a significant threat to our people. I ask you to enter the sunken quarter and slay all their leaders. ...&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: We believe that there are three leaders in this area. Your task is simple enough, so you better don't fail! ...&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: I will inform the guards that you are allowed to pass the centre gate to the sunken quarter now. Just use the gate mechanism to pass.&lt;br /&gt;
&lt;br /&gt;
Oraz z [[Palimuth]]em:&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*[[Palimuth]]: Greetings.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Palimuth]]: The quara are indeed a threat. Yet, they are numerous and reproduce quickly. Slaying some of them will only enrage them even more. ...&lt;br /&gt;
*[[Palimuth]]: The quara have been there for many generations. They have never threatened anyone who stayed out of their watery realm. ...&lt;br /&gt;
*[[Palimuth]]: It would be much more useful to find out what the quara are so upset about. Better avoid slaying their leaders as this will only further the animosities.&lt;br /&gt;
&lt;br /&gt;
Azerus rozkaże ci zabić trzech liderów quar w [[Zatopiona Dzielnica Yalaharu|zatopionej dzielnicy]]. Palimuth zaś zechce, aby uniknąć rzezi i sprawdzić, co tak denerwuje miejskie quary. Wybór należy do ciebie. Od teraz masz dostęp do bramy między centrum, a zatopioną dzielnicą, więc skorzystaj z niej i udaj się do przewoźnika [[Tarak]]a. Dostań się za jego pomocą do wielkiego pomnika i zejdź pod wodę (potrzebny [[Helmet of the Deep]]).&lt;br /&gt;
&lt;br /&gt;
Teraz masz dwie drogi wyboru.&lt;br /&gt;
&lt;br /&gt;
[[Grafika:RybyYala.png|center]]&lt;br /&gt;
&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;border-top: #aaaaaa 1px solid; border-bottom: #aaaaaa 1px solid&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;border-right: #aaaaaa 1px solid&amp;quot; | Sposób [[Palimuth]]a&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | Sposób [[Yalahari (NPC)|Azerusa]]&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;border-right: #aaaaaa 1px solid&amp;quot; | Odkryj dlaczego quary są rozzłoszczone. W tym celu odnajdź syrenę [[Maritima|Maritimę]] i porozmawiaj z nią.&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*[[Maritima]]: Oh hello, visitor from the dry land.&lt;br /&gt;
*''Gracz'': '''Quara'''&lt;br /&gt;
*[[Maritima]]: The quara in this area are a strange race that seeks for inner perfection rather than physical one. ...&lt;br /&gt;
*[[Maritima]]: However, recently the quara got mad because their area is flooded with toxic sewage from the city. If you could inform someone about it, they might stop the sewage and the quara could return to their own business.&lt;br /&gt;
&lt;br /&gt;
Potem wróć do [[Palimuth]]a i [[Yalahari (NPC)|Azerusa]].&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;50%&amp;quot; | Znajdź trzech przywódców quar (o imionach [[Inky]], [[Splasher]] i [[Sharptooth]]) i ich zabij. Na powyższej mapie zaznaczono miejsca ich przebywania.&lt;br /&gt;
&lt;br /&gt;
Po uporaniu się z quarami, wróć zdać raport [[Yalahari (NPC)|Azerusowi]]:&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: Greetings.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: This will teach these fishmen who is the ruler of that area. You have earned yourself a special privilege. But we will talk about that when we speak about your next mission.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Misja 8: Dangerous Machinations===&lt;br /&gt;
[[Yalahari (NPC)|Azerus]] zleci zadanie:&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: Greetings.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: In the past, we had many magical factories providing the citizens with everything they needed. Now that most of these factories are shut down, we have trouble getting enough supplies. ...&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: We need you to enter one of the lesser damaged factories. Go to the factory district and look for a pattern crystal used for weapon production. Use it on the factory controller. ...&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: It will ensure that the factory will provide us with a suitable amount of weapons which we dearly need to reclaim and secure the most dangerous parts of the city. ...&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: I will inform the guards that you are allowed to pass the centre gate to the factory quarter now. Just use the gate mechanism to pass.&lt;br /&gt;
&lt;br /&gt;
[[Palimuth]] poradzi inne rozwiązanie:&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*[[Palimuth]]: Greetings.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Palimuth]]: The constant unrest in the city is to a great extent caused by the lack of food. Weapons will only serve to suppress the poor. ...&lt;br /&gt;
*[[Palimuth]]: The factory you were sent to was once used for the production of food. Somewhere in the factory you might find an old pattern crystal for the production of food. ...&lt;br /&gt;
*[[Palimuth]]: If you use it on the controls instead of the weapon pattern, you will ensure that our people are supplied with the desperately needed food.&lt;br /&gt;
&lt;br /&gt;
[[Yalahari (NPC)|Azerus]] chce uruchomienia jednej z wciąż działających maszyn produkujących, by tworzyła broń. [[Palimuth]] chce, by tworzyła bardziej potrzebną żywność. Od ciebie zależy, co będzie produkować. Brama między centrum, a [[Dzielnica Przemysłowa Yalaharu|dzielnicą przemysłową]] stoi przed tobą otworem. Udaj się tam i zdobądź odpowiedni kryształ, a następnie aktywuj nim maszynę.&lt;br /&gt;
&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;border-top: #aaaaaa 1px solid; border-bottom: #aaaaaa 1px solid&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;border-right: #aaaaaa 1px solid&amp;quot; | Sposób [[Palimuth]]a&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | Sposób [[Yalahari (NPC)|Azerusa]]&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;border-right: #aaaaaa 1px solid&amp;quot; | Zgodnie z poniżej wyznaczoną drogą, odnajdź matrycę zawierającą wzór żywności:&lt;br /&gt;
&lt;br /&gt;
[[Grafika:YQZyw1.png]]&lt;br /&gt;
&lt;br /&gt;
Następnie udaj się do maszyny produkcyjnej i uaktywnij ją zdobytym kryształem.&lt;br /&gt;
&lt;br /&gt;
[[Grafika:YQZyw2.png]]&lt;br /&gt;
&lt;br /&gt;
Teraz wróć złożyć raport [[Yalahari (NPC)|Azerusowi]], który się zdenerwuje:&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: Greetings.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: Your failure is an outrage! I think we have to talk about the missions you have accomplished so far.&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;50%&amp;quot; | Zgodnie z poniżej wyznaczoną drogą, odnajdź matrycę zawierającą wzór broni:&lt;br /&gt;
&lt;br /&gt;
[[Grafika:YQBron1.png]]&lt;br /&gt;
&lt;br /&gt;
Następnie udaj się do maszyny produkcyjnej i uaktywnij ją zdobytym kryształem.&lt;br /&gt;
&lt;br /&gt;
[[Grafika:YQBron2.png]]&lt;br /&gt;
&lt;br /&gt;
Teraz wróć złożyć raport [[Yalahari (NPC)|Azerusowi]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Misja 9: Decision===&lt;br /&gt;
Pomów z  [[Yalahari (NPC)|Azerusem]], który postawi sprawę jasno:&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: Greetings.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]:  I'm impressed by your support for our cause. Still, I'm aware that this scheming Palimuth tried to influence you. Think about who are your real friends and who can assist you in your career. ...&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: Come back if you have decided to which side you want to belong.&lt;br /&gt;
&lt;br /&gt;
[[Palimuth]] może jedynie potwierdzić żądania [[Yalahari (NPC)|Azerusa]]:&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*[[Palimuth]]: Greetings.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Palimuth]]: Listen, I know you have worked for Azerus and his friends, but it is not too late to change your mind! I beg you to rethink your loyalties. ...&lt;br /&gt;
*[[Palimuth]]: The fate of the whole city might depend on your decision! Think about your options carefully.&lt;br /&gt;
&lt;br /&gt;
Musisz w tym momencie ostatecznie podjąć decyzję, po której stronie stanąć.&lt;br /&gt;
&lt;br /&gt;
Jeśli popierasz działania [[Palimuth]]a, porozmawiaj z nim:&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*[[Palimuth]]: Greetings.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Palimuth]]: So do you want to side with me?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
&lt;br /&gt;
A jeśli wolisz zostać przy [[Yalahari (NPC)|Azerusie]], porozmawiaj z nim:&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: Greetings.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: So do you want to side with me ''Gracz''?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: I knew that you were smart enough to make the right decision! Your next mission will be a special one!&lt;br /&gt;
&lt;br /&gt;
===Misja 10: The Final Battle===&lt;br /&gt;
&lt;br /&gt;
W zależności od tego, czyją stronę przyszło ci wybrać, porozmawiaj ze zleceniodawcą.&lt;br /&gt;
&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;border-top: #aaaaaa 1px solid; border-bottom: #aaaaaa 1px solid&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;border-right: #aaaaaa 1px solid&amp;quot; | Sposób [[Palimuth]]a&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | Sposób [[Yalahari (NPC)|Azerusa]]&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;border-right: #aaaaaa 1px solid&amp;quot; | Porozmawiaj z [[Palimuth]]em:&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*[[Palimuth]]: Greetings.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Palimuth]]: I cannot tell you how we acquired this information, but we have heard that a circle of Yalahari is planning some kind of ritual. ...&lt;br /&gt;
*[[Palimuth]]: They plan to create a portal for some powerful demons and to unleash them in the city to 'purge' it once and for all. ...&lt;br /&gt;
*[[Palimuth]]: I doubt those poor fools will be able to control such entities. I can't figure out how they came up with such an insane idea, but they have to be stopped. ...&lt;br /&gt;
*[[Palimuth]]: The entrance to their inner sanctum has been opened for you. Please hurry and stop them before it's too late. Be prepared for a HARD battle! Better gather some friends to assist you.&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;50%&amp;quot; | Porozmawiaj z  [[Yalahari (NPC)|Azerusem]]:&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: Greetings.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: For your noble deeds, we would like to invite you to a special celebration ceremony. ...&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: Only the most prominent Yalahari are allowed to join the festivities. I assume you can imagine what honour it is that you'vebeen invited to join us. Meet us in the inner city's centre. ...&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: As our most trusted ally, you may pass all doors to reach the festivity hall. There you will receive your reward for the achievements you have gained so far. ...&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: I'm convinced your reward will be beyond your wildest dreams. And that is just the beginning!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Ostatecznie obie strony muszą uporać się z tym samym problemem. Otrzymujesz dostęp do podziemi pałacu. Wraz z dużą drużyną doświadczonych graczy (ponad 100 poziom), zejdź do wielkiej sali, gdzie zebrali się poplecznicy Azerusa.&lt;br /&gt;
&lt;br /&gt;
Po zbadaniu dziwnej maszyny na środku pomieszczenia, zaczną się pojawiać potwory oraz przyjdzie sam [[Azerus]], z którym trzeba walczyć. Początkowo będzie nieśmiertelny, więc jedyne co można zrobić to zabijać inne potwory i czekać.&lt;br /&gt;
&lt;br /&gt;
Gdy pojawią się [[War Golem]]y, wreszcie można zacząć atakować samego [[Azerus]]a. Gdy zginie, na miejscu jego śmierci pojawi się teleport. Wejdź w niego wraz z resztą graczy.&lt;br /&gt;
&lt;br /&gt;
Pojawisz się w dziwnym wymiarze pełnym demonicznych stworów, które jednak nic ci nie zrobią. Jedyne, co tu musisz zrobić, to iść w stronę północną, aż pojawi się taki napis, jak na poniższym obrazku:&lt;br /&gt;
&lt;br /&gt;
[[Grafika:ArmiaAzerusa.jpg|center]]&lt;br /&gt;
&lt;br /&gt;
Gdy już się pojawi, możesz spokojnie opuścić to miejsce i wracać do [[Palimuth]]a:&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*[[Palimuth]]: Greetings.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Palimuth]]: So the Yalahari that opposed us are dead or fled from the city. This should bring us more stability and perhaps a true chance to rebuild the city. ...&lt;br /&gt;
*[[Palimuth]]: Still, I wonder from where they gained some of the Yalahari secrets. Did they find some source of knowledge? ...&lt;br /&gt;
*[[Palimuth]]: And if so, is this source still around so that we can use it for the benefit of our city? What really troubles me is that none of those false Yalahari had the personality of agreat leader. ...&lt;br /&gt;
*[[Palimuth]]: Quite the opposite, they were opportunistic and not exactly bold. Perhaps they were led by some greater power which stayed behind the scenes. ...&lt;br /&gt;
*[[Palimuth]]: I'm afraid we have not seen the last chapter of Yalahar's drama. But anyhow, I wish to thank you for putting your life at stake for our cause. ...&lt;br /&gt;
*[[Palimuth]]: I allow you to enter the Yalaharian treasure room. I'm sure that you can put what you find inside to better use than them. Choose one chest, but think before takingone! ...&lt;br /&gt;
*[[Palimuth]]: Also, take this Yalaharian outfit. Depending on which side you chose previously, you can also acquire one specific addon. Thank you again for your help.&lt;br /&gt;
&lt;br /&gt;
Po tej rozmowie otrzymujesz dostęp do magazynu w zachodniej części pałacu, skąd możesz wziąć jedną z 3 nagród. Dodatkowo dostajesz outfit Yalaharianina.&lt;/div&gt;</summary>
		<author><name>Athread</name></author>	</entry>

	<entry>
		<id>https://www.tibia-wiki.net/index.php?title=Behemoth_Quest/Spoiler&amp;diff=171816</id>
		<title>Behemoth Quest/Spoiler</title>
		<link rel="alternate" type="text/html" href="https://www.tibia-wiki.net/index.php?title=Behemoth_Quest/Spoiler&amp;diff=171816"/>
				<updated>2010-09-18T01:17:18Z</updated>
		
		<summary type="html">&lt;p&gt;Athread: Cofniecie edycji.. Poprzednia edycja to keylogger&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spoiler|name= Behemoth Quest}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Potrzebne Przedmioty:=&lt;br /&gt;
* [[Grafika:Destroy Field.gif]] [[Destroy Field]]&lt;br /&gt;
* [[Grafika:Rope.gif]] [[Rope|Lina]]&lt;br /&gt;
&lt;br /&gt;
=Opis:=&lt;br /&gt;
Quest znajduje się w [[Cyclopolis]] na [[Edron]], idziemy ściśle według wyznaczonej ścieżki:&lt;br /&gt;
&lt;br /&gt;
[[Grafika:BHQA1.png]]&lt;br /&gt;
&lt;br /&gt;
Na 1 poziomie czekają na nas [[Cyclops]], [[Cyclops Drone]], [[Dwarf Soldier]], [[Dwarf Guard]], mogą być również zlurowane [[Orc Leader]], [[Orc Berserker]], [[Minotaur Mage]] i [[Elf Arcanist]].&lt;br /&gt;
&lt;br /&gt;
[[Grafika:BHQB2.png]]&lt;br /&gt;
&lt;br /&gt;
Tutaj [[Cyclops|Cyclopy]], [[Cyclops Drone|Cyclopy Dronesy]], [[Cyclops Smith|Cyklopy Smithy]] oraz [[Dwarf Soldier]]y,.&lt;br /&gt;
&lt;br /&gt;
[[Grafika:BHQA3.png]]&lt;br /&gt;
&lt;br /&gt;
Na poziomie 3 oprócz w/w atakować nas będą [[Fire Elemental|Fire Elementale]].&lt;br /&gt;
&lt;br /&gt;
[[Grafika:BHQB4.png]]&lt;br /&gt;
&lt;br /&gt;
Poziom 4 - właściwie nic nowego, [[Cyclops|Cyclopy]] oraz [[Fire Elemental|Fire Elementale]] po drodze przejdziemy przez bramkę levelową (30 [[lvl]])&lt;br /&gt;
&lt;br /&gt;
[[Grafika:BHQA5.png]]&lt;br /&gt;
&lt;br /&gt;
Na poziomie 5 mamy trzy [[Dragon]]y, [[Fire Elemental]]e po zabiciu idziemy dalej.&lt;br /&gt;
&lt;br /&gt;
[[Grafika:BHQ6.jpg]]&lt;br /&gt;
&lt;br /&gt;
Znajdziesz się teraz w wielopoziomowej jaskini. Idź do południowo wschodniego rogu jaskini (nie schodź na [[Behemoth]]y), wejdź piętro wyżej. Będziesz mieć do zabicia [[Dragon Lord]]a. Za pomieszczeniem jest okrągły pokój z [[Fire Field]]ami. Użyj [[Destroy Field]] na jednym z tych fieldów aby odkryć dźwignię. Naciśnij ją i wróć do wielopoziomowej jaskini.&lt;br /&gt;
Idź dwa poziomy niżej albo użyj czaru [[Levitate]] by dojść dokładnie do północnego spawnu:&lt;br /&gt;
&lt;br /&gt;
[[Grafika:BHQ7.png]]&lt;br /&gt;
&lt;br /&gt;
Znajdujesz się teraz w dużym pomieszczeniu. Uważaj na [[Cyclops|Cyklopów]], [[Dwarf Soldier]] i wiele [[Behemoth]]ów (nawet do 9 na raz!!!). Podążaj do północnej części jaskini i wejdź po schodach do małego pomieszczenia (bez potworków). Znajdują się tam drzwi z bramką lewelową (80[[lvl]]). Na szczycie schodów w pokoju znajdują się: 4 [[Behemoth]]y, 2 [[Cyclops Smith|Cyclopy Smithy]] oraz 2 [[Dragon]]y. Jest parę metod na wyczyszczenie tego pomieszczenia. [[Sorcerer|Sorcerzy]] powinni używać metody up/down i rzucać czar [[Rage of the Skies]] oraz używać run [[Sudden Death|SD]]. Druidzi mogą użyć [[Eternal Winter]](najlepsza opcja). [[Knight|Rycerze]] może używać czaru [[Fierce Berserk]]. &lt;br /&gt;
UWAGA!!! Quest może być niebezpieczny dla 80 lvl, warto więc poczekać z jego wykonaniem. &lt;br /&gt;
Nagrody znajdują się na północy pokoju.&lt;/div&gt;</summary>
		<author><name>Athread</name></author>	</entry>

	<entry>
		<id>https://www.tibia-wiki.net/index.php?title=Killing_in_the_Name_of..._Quest/Spoiler&amp;diff=171815</id>
		<title>Killing in the Name of... Quest/Spoiler</title>
		<link rel="alternate" type="text/html" href="https://www.tibia-wiki.net/index.php?title=Killing_in_the_Name_of..._Quest/Spoiler&amp;diff=171815"/>
				<updated>2010-09-18T01:15:56Z</updated>
		
		<summary type="html">&lt;p&gt;Athread: Cofniecie edycji.. Poprzednia edycja to keylogger&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spoiler|name=Killing in the Name of... Quest}}&lt;br /&gt;
W tych zadaniach musimy zabić określoną liczbę potworów (zabicie, zalicza się osobie, która zada najwięcej '''obrażeń'''), zameldować się do zleceniodawcy, a następnie zabić specjalnego [[boss]]a.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Z większości [[boss]]ów [[loot]] jest taki sam jak ze zwykłych [[Potwory|potworów]] tego typu, ale szansa że wypadnie coś lepszego jest dużo większa.&amp;lt;br&amp;gt; &lt;br /&gt;
Niektórych [[boss]]ów można spotkać też bez misji, w [[Tibia|świecie Tibii]]. Loot z nich jest normalny. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Żeby zabić bossa i wziąć [[loot]]a mamy 10 minut (od momentu wejścia do specjalnej jaskini - będzie tam płomień który sygnalizuje ile mamy czasu).&lt;br /&gt;
&lt;br /&gt;
Nie możemy wziąć dwóch, lub więcej misji od '''jednego''' zleceniodawcy. Możemy na przykład poprosić o zlecenie [[Lugri]]ego i [[Grizzly Adams|Grizzliego Adamsa]].&lt;br /&gt;
&lt;br /&gt;
Kiedy zabijemy więcej potworów niż nam kazano, nie liczą się one do następnego zadania.&lt;br /&gt;
&lt;br /&gt;
Wykonując zlecenia u [[Grizzly Adams|Grizzliego Adamsa]], można dodatkowo w ramach [[Paw and Fur Quest]] korzystać z różnych przywilejów.&lt;br /&gt;
&lt;br /&gt;
===Tabela misji===&lt;br /&gt;
{|cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|&amp;lt;center&amp;gt;Zleceniodawca&amp;lt;/center&amp;gt;&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|&amp;lt;center&amp;gt;Zadanie&amp;lt;/center&amp;gt;&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|&amp;lt;center&amp;gt;Wymagania&amp;lt;/center&amp;gt;&lt;br /&gt;
!colspan=2|&amp;lt;center&amp;gt;Nagroda&amp;lt;/center&amp;gt;&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|&amp;lt;center&amp;gt;[[Boss]]&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=3 |&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''[[Gp|Przedmioty]]'''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''[[Exp|Doświadczenie]]'''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|[[Daniel Steelsoul]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|100 [[Troll]]i&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Poziom 1-19&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|200[[gp]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|200 [[exp]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| -&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|[[Daniel Steelsoul]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|150 [[Goblin]]ów&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Poziom 1-19&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|250[[gp]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|300 [[exp]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| -&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|[[Daniel Steelsoul]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|300 [[Rotworm]]ów&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Poziom 20-40&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|400[[gp]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|1000 [[exp]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| -&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|[[Daniel Steelsoul]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|500 [[Cyclops|Cyklopów]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Poziom 30-60&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|800[[gp]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|3000 [[exp]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| -&lt;br /&gt;
|-&lt;br /&gt;
|colspan=6|&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|[[Grizzly Adams]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|300 [[Crocodile|Krokodyli]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Poziom 1-49&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|800 [[exp]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|[[The Snapper]]&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|[[Grizzly Adams]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|300 [[Tarantula|Tarantuli]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Poziom 1-49&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|1500 [[exp]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|[[Hide]]&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|[[Grizzly Adams]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|150 [[Carniphila|Carniphilii]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Poziom 1-49&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|1500 [[exp]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| -&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|[[Grizzly Adams]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|200 [[Stone Golem|Kamiennych Golemów]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Poziom 1-49&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|2000 [[exp]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| -&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|[[Grizzly Adams]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|300 [[Mammoth|Mamutów]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Poziom 1-49&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|4000 [[exp]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|[[The Bloodtusk]]&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|[[Grizzly Adams]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|300 [[Ice Golem|Lodowych Golemów]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Poziom 50-89&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|15000 [[exp]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|[[Shardhead]]&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|[[Grizzly Adams]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|300 [[Quary|Quar]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Poziom 50-89&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|12000 [[exp]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|[[Thul]]&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|[[Grizzly Adams]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|300 [[Quary|Quar Zwiadowców]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Poziom 50-89&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|10000 [[exp]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|-&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|[[Grizzly Adams]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|70 [[Żywiołaki Ognia|Żywiołaków Ognia]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Poziom 50-89&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|7000 [[exp]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| -&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|[[Grizzly Adams]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|70 [[Żywiołaki Wody|Żywiołaków Wody]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Poziom 50-89&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|7000 [[exp]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| -&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|[[Grizzly Adams]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|70 [[Żywiołaki Ziemi|Żywiołaków Ziemi]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Poziom 50-89&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|10000 [[exp]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| -&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|[[Grizzly Adams]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|70 [[Żywiołaki Energii|Żywiołaków Energii]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Poziom 50-89&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|10000 [[exp]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| -&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|[[Grizzly Adams]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|200 [[Mutated Rat|Zmutowanych Szczurów]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Poziom 50-89&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|10000 [[exp]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|[[Esmeralda]]&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|[[Grizzly Adams]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|500 [[Giant Spider|Gigantycznych Pająków]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Poziom 50-89&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|[[The Old Widow]]&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|[[Grizzly Adams]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|2000 [[Hydra|Hydr]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Poziom 90+&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| -&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| -&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|[[The Many]]&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|[[Grizzly Adams]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|2000 [[Sea Serpent|Morskich Wężów]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Poziom 90+&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| -&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| -&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|[[Leviathan]]&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|[[Grizzly Adams]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|2000 [[Behemoth|Behemotów]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Poziom 90+&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| -&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| -&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|[[Stonecracker]]&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|[[Grizzly Adams]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|1500 [[Serpent Spawn]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Poziom 90+&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| -&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| -&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|[[The Noxious Spawn]]&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|[[Grizzly Adams]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Poziom 90+, [[Paw and Fur Quest|Ranga &amp;quot;Elite Hunter&amp;quot;]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|[[Tiquandas Revenge]]&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|[[Grizzly Adams]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Poziom 100+, [[Paw and Fur Quest|Ranga &amp;quot;Elite Hunter&amp;quot;]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|[[Demodras]]&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|[[Grizzly Adams]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|6666 [[Demon]]ów&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Poziom 90+, [[Paw and Fur Quest|Ranga &amp;quot;Elite Hunter&amp;quot;]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|[[Holy Icon]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|-&lt;br /&gt;
|-&lt;br /&gt;
|colspan=6|&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|[[Gabel]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|500 [[Green Djinn|Zielonych Dżinów]] lub [[Efreet|Ifrytów]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Wykonany [[Blue Djinn Quest]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|5000[[gp]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|10000 [[exp]] &lt;br /&gt;
|align=&amp;quot;center&amp;quot;|[[Merikh the Slaughterer]]&lt;br /&gt;
|-&lt;br /&gt;
|colspan=6|&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|[[Malor]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|500 [[Blue Djinn|Niebieskich Dżinów]] lub [[Marid]]ów&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Wykonany [[Green Djinn Quest]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|5000[[gp]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|10000 [[exp]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|[[Fahim the Wise]]&lt;br /&gt;
|-&lt;br /&gt;
|colspan=6|&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|[[Raymond Striker]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|3000 [[Piraci|Piratów]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Wykonany [[Nargor Island Quest]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|5000[[gp]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|10000 [[exp]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Losowy [[Piraci#Bossowie Piratów|Boss piratów]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(trzy razy, później będziemy otrzymywać tylko [[gp]] i [[exp]])&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=6|&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|[[Budrik]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|5000 [[Minotaury|Minotaurów]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(tylko raz)&amp;lt;/small&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Poziom 1-40, Wykonany [[To Outfox a Fox Quest]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| -&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| -&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|[[The Horned Fox]]&lt;br /&gt;
|-&lt;br /&gt;
|colspan=6|&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|[[Lugri]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|4000 [[Necromancer|Nekromantów]] lub [[Priestess|Kapłanek]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(tylko raz)&amp;lt;/small&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Poziom 60+&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| -&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| -&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|[[Necropharus]]&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|[[Lugri]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|1000 [[Necromancer|Nekromantów]] lub [[Priestess|Kapłanek]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Poziom 60+, Wykonane poprzednie zadanie od [[Lugri]]ego.&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|40000 [[exp]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Paw and Fur: Rangi====&lt;br /&gt;
{|cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|&amp;lt;center&amp;gt;Ranga&amp;lt;/center&amp;gt;&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|&amp;lt;center&amp;gt;Wymagane punkty&amp;lt;/center&amp;gt;&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|&amp;lt;center&amp;gt;Nagroda&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Huntsman&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|5&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|5000 [[exp]], możliwość sprzedaży [[Cyclops Trophy|Cyclop Trophy]], [[Minotaur Trophy|Minotaur Trophy]] (500[[gp]] za sztukę) oraz możliwość sprzedaży pewnych Itemów z potworów.&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Ranger&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|10&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|8000 [[exp]], podróżowanie z [[Lorek]] na [[Banuta]], [[Chor]] w pobliże przejścia na [[Darama]].&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Big Game Hunter&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|20&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|10000 [[exp]], możliwość sprzedaży [[Deer Trophy|Deer Trophy]], [[Lion Trophy|Lion Trophy]] and [[Wolf Trophy|Wolf Trophy]] (3000[[gp]] za sztukę).&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Trophy Hunter&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|30&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|15000 [[exp]], [[Demon Backpack]], możliwość sprzedaży [[Demon Trophy|Demon Trophies]] (40,000 [[gp]]) [[Behemoth Trophy|Behemoth Trophy]] (20,000 [[gp]]), [[Dragon Lord Trophy|Dragon Lord Trophy]] (10,000 [[gp]]), możliwość kupna [[Demon Backpack]] (1,000[[gp]]).&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|Elite Hunter&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|50&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|30000 [[exp]], możliwość rozpoczęcia [[#Special Tasks|Specjalnych Tasków]] od [[Grizzly Adams]] (jeżeli wszystkie wymagania są spełnione).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Branie oraz zdawanie Tasków==&lt;br /&gt;
&lt;br /&gt;
=== Edron: Trolle ===&lt;br /&gt;
''Gracz'': '''Hello'''&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Daniel Steelsoul]]: Greetings and Banor be with you, Gracz!&amp;lt;br /&amp;gt;&lt;br /&gt;
''Gracz'': '''task'''&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Daniel Steelsoul]]: The trolls living west of our city have become quite a nuisance lately. Not that they are really dangerous to us, but still, we must show them that there's a line they shouldn't cross. ...&amp;lt;br /&amp;gt; &lt;br /&gt;
[[Daniel Steelsoul]]: I want you to kill 100 of them. If you succeed, I'll provide you some pretty coins and experience. Are you willing to take on this task?&amp;lt;br /&amp;gt;&lt;br /&gt;
''Gracz'': '''yes'''&amp;lt;br /&amp;gt; &lt;br /&gt;
[[Daniel Steelsoul]]: I'm pleased with your eagerness. To help you find the trolls' den, I mark both the entrance to the passage and their lair on your map. To reach your goal, you have to kill the normal brown trolls, but troll champions count too. Good luck!&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
''Gracz': '''Hello'''&amp;lt;br /&amp;gt;'' &lt;br /&gt;
[[Daniel Steelsoul]]: Greetings and Banor be with you, Gracz!&amp;lt;br /&amp;gt;&lt;br /&gt;
''Gracz'': '''task'''&amp;lt;br /&amp;gt;  &lt;br /&gt;
[[Daniel Steelsoul]]: Very nice, Gracz. That will push the trolls' forces back a little. Here is your reward!&amp;lt;br /&amp;gt;&lt;br /&gt;
''when saying task again and say no to the goblins''&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Daniel Steelsoul]]: Another option if you want to do a task for Edron would be to repeat killing 100 trolls. Would that suit your taste better?&amp;lt;br /&amp;gt;&lt;br /&gt;
''Gracz'': '''yes'''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Edron: Gobliny===&lt;br /&gt;
''Gracz'': '''Hello'''&amp;lt;br /&amp;gt;[[Daniel Steelsoul]]: Greetings and Banor be with you, ''Gracz''!&amp;lt;br /&amp;gt;''Gracz'': '''task'''&amp;lt;br /&amp;gt;[[Daniel Steelsoul]]: It's not only the trolls invading from the west coast. &amp;lt;sighs&amp;gt; Goblins also have a lair there where they constantly prepare for their next attack. ...&amp;lt;br /&amp;gt;[[Daniel Steelsoul]]: If you could kill 150 goblins for us, that'd be a good start. Would you be willing to help us in this matter?&amp;lt;br /&amp;gt;''Gracz'': '''yes'''&amp;lt;br /&amp;gt;[[Daniel Steelsoul]]: Fine then! I'll show you the Goblin den on your map, here. Use the same passage you did when hunting for trolls. You can kill normal goblins as well as scavengers and assassins on the lower levels, but beware, they are a bit harder.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;''Gracz'': '''Hello'''&amp;lt;br /&amp;gt;[[Daniel Steelsoul]]: Greetings and Banor be with you, ''Gracz''!&amp;lt;br /&amp;gt;''Gracz'': '''task'''&amp;lt;br /&amp;gt;[[Daniel Steelsoul]]: Congratulations, you've fought well against the goblin plague. Thank you! Here is your reward!&lt;br /&gt;
&lt;br /&gt;
=== Edron: Rotwormy ===&lt;br /&gt;
''Gracz'': '''Hello'''&amp;lt;br /&amp;gt;[[Daniel Steelsoul]]: Greetings and Banor be with you, ''Gracz''!&amp;lt;br /&amp;gt;''Gracz'': '''task'''&amp;lt;br /&amp;gt;[[Daniel Steelsoul]]: Maybe you have noticed the numerous rotworms that burrowed under Edron. They're quite a pest. You look strong enough to be able to vanquish a few for us. Do you think you can kill 300 rotworms?&amp;lt;br /&amp;gt;''Gracz'': '''yes'''&amp;lt;br /&amp;gt;[[Daniel Steelsoul]]: Great! You can find rotworms south of the city, for example. Take a rope and shovel and look for loose stone piles to dig open. ...&amp;lt;br /&amp;gt;[[Daniel Steelsoul]]: You can kill normal rotworms as well as their larger brothers, the carrion worms, to fulfil your task. Be careful and good luck!&amp;lt;br /&amp;gt;''Gracz'': '''Hello'''&amp;lt;br /&amp;gt;[[Daniel Steelsoul]]: Greetings and Banor be with you, ''Gracz''!&amp;lt;br /&amp;gt;''Gracz'': '''task'''&amp;lt;br /&amp;gt;[[Daniel Steelsoul]]: Well done! Thanks to you the city is a bit safer. Here's your reward!&lt;br /&gt;
&lt;br /&gt;
===Paw and Fur: Carniphila===&lt;br /&gt;
''Gracz'': '''Hello'''&amp;lt;br /&amp;gt;[[Grizzly Adams]]: Welcome back ''Gracz''. What brings you here this time?&amp;lt;br /&amp;gt;''Gracz'': '''task'''&amp;lt;br /&amp;gt;[[Grizzly Adams]]: All right, what would you like to hunt? Crocodiles, tarantulas, carniphilas, stone golems or mammoths?&amp;lt;br /&amp;gt;''Gracz'': '''carniphilas'''&amp;lt;br /&amp;gt;[[Grizzly Adams]]: Damn walking weed-thingies! You'll find them deeper in the jungle. Weed out 150 carniphilas for our society. Alright?&amp;lt;br /&amp;gt;''Gracz'': '''yes'''&amp;lt;br /&amp;gt;[[Grizzly Adams]]: Good show, old chap! Speak to me again when you are done hunting.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;''Gracz'': '''Hello'''&amp;lt;br /&amp;gt;[[Grizzly Adams]]: Welcome back Gracz. What brings you here this time?&amp;lt;br /&amp;gt;''Gracz'': '''task'''&amp;lt;br /&amp;gt;[[Grizzly Adams]]: That took some time, huh? Good hunting though. If you're up for another hunting mission just ask me for a task.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Paw and Fur: Krokodyle===&lt;br /&gt;
''Gracz'': '''Hello'''&amp;lt;br /&amp;gt;[[Grizzly Adams]]: Welcome back ''Gracz''. What brings you here this time?&amp;lt;br /&amp;gt;''Gracz'': '''crocodiles'''&amp;lt;br /&amp;gt;[[Grizzly Adams]]: They are a nuisance! You'll find them here in the jungle near the river. Hunt 300 crocodiles and you'll get a nice reward. Interested?&amp;lt;br /&amp;gt;''Gracz'': '''yes'''&amp;lt;br /&amp;gt;[[Grizzly Adams]]: Happy hunting, old chap! Come back to me when you are through with your task.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
''Gracz'': '''Hello'''&amp;lt;br /&amp;gt;[[Grizzly Adams]]: Welcome back ''Gracz''. What brings you here this time?&amp;lt;br /&amp;gt;''Gracz'': '''task'''&amp;lt;br /&amp;gt;[[Grizzly Adams]]: Spiffing work, old chap. Now I have a special task for you. Recently several citizens of Port Hope have vanished. It is rumoured that they were killed by a crocodile. The people call it 'Snapper'. Hunt down and kill that evil man eating beast.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
''Gracz'': '''Hello'''&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Grizzly Adams]]: Welcome back ''Gracz''. What brings you here this time?&amp;lt;br /&amp;gt;&lt;br /&gt;
''Gracz'': '''task'''&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Grizzly Adams]]: If you're up for another hunting mission just ask me for a task.&lt;br /&gt;
&lt;br /&gt;
=== Edron: Cyklopy ===&lt;br /&gt;
''Gracz'': '''Hello'''&amp;lt;br /&amp;gt;[[Daniel Steelsoul]]: Greetings and Banor be with you, ''Gracz''!&amp;lt;br /&amp;gt;''Gracz'': '''task'''&amp;lt;br /&amp;gt;[[Daniel Steelsoul]]: We've successfully driven the minotaurs off this island, but the underground city of the cyclopes - Cyclopolis - is still standing. ...&amp;lt;br /&amp;gt;[[Daniel Steelsoul]]: We're always looking for adventurers who'd help us decimate the number of cyclopes. Will you assist the city of Edron by killing 500 of them?&amp;lt;br /&amp;gt;''Gracz'': '''yes'''&amp;lt;br /&amp;gt;[[Daniel Steelsoul]]: I'm impressed with your dedication and courage. I can't show you the exact location of cyclopolis on the map though. It is somewhere north of Edron city. ...&amp;lt;br /&amp;gt;[[Daniel Steelsoul]]: Exit the city and go through a mountain passage leading to the west, then keep on heading north. The entrance is marked by large, obelisk-like stones arranged in a circle. ...&amp;lt;br /&amp;gt;[[Daniel Steelsoul]]: You can kill normal cyclopes as well as drones and smiths to reach your goal. Good hunting!&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
''Gracz'': '''hello'''&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Daniel Steelsoul]]: Greetings and Banor be with you, ''Gracz''!&amp;lt;br /&amp;gt;&lt;br /&gt;
''Gracz'': '''task'''&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Daniel Steelsoul]]: Very good job, ''Gracz''. You've been a great help. Here's your reward!&lt;br /&gt;
&lt;br /&gt;
=== Paw and Fur: Earth Elementale===&lt;br /&gt;
''Gracz'': '''task'''&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Grizzly Adams]]: All right, what would you like to hunt? Ice golems, Quara, elementals, mutated rats or giant spiders?&amp;lt;br /&amp;gt;&lt;br /&gt;
''Gracz'': '''elementals'''&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Grizzly Adams]]: Since the creation of the elemental shrines and the portals, the curtain separating the worlds is thin, allowing the elementals to surge into our world. They have to be contained. ...&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Grizzly Adams]]: The choice as to which kind of elementals you hunt is yours, as long as they are in the lands of Tibia. Hunt 70 earth, energy, fire or water elementals. Which one do you choose?&amp;lt;br /&amp;gt;&lt;br /&gt;
''Gracz'': '''earth'''&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Grizzly Adams]]: Good choice! I need you to slay 70 earth elementals or massive earth elementals. There are some in the so called Taboo-area in the eastern jungle of Tiquanda and I heard about a cave in Edron where you'll find them. Are you game?&amp;lt;br /&amp;gt;&lt;br /&gt;
''Gracz'': '''yes'''&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Grizzly Adams]]: Happy hunting, friend! Come back to me when you are done hunting.&lt;br /&gt;
&lt;br /&gt;
=== Paw and Fur: Energy Elementale===&lt;br /&gt;
''Gracz'': '''task'''&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Grizzly Adams]]: All right, what would you like to hunt? Ice golems, Quara, elementals, mutated rats or giant spiders?&amp;lt;br /&amp;gt;&lt;br /&gt;
''Gracz'': '''elementals'''&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Grizzly Adams]]: Since the creation of the elemental shrines and the portals, the curtain separating the worlds is thin, allowing the elementals to surge into our world. They have to be contained. ...&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Grizzly Adams]]: The choice as to which kind of elementals you hunt is yours, as long as they are in the lands of Tibia. Hunt 70 earth, energy, fire or water elementals. Which one do you choose?&amp;lt;br /&amp;gt;&lt;br /&gt;
''Gracz'': '''energy'''&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Grizzly Adams]]: A brave hunter! Kill 70 energy elementals or massive energy elementals. You'll find them in the mountains between Darama and Tiquanda. Are you sure you want to do this?&amp;lt;br /&amp;gt;&lt;br /&gt;
''Gracz'': '''yes'''&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Grizzly Adams]]: Happy hunting, pal! Come back to me when you are done hunting.&lt;br /&gt;
&lt;br /&gt;
=== Paw and Fur: Fire Elementale===&lt;br /&gt;
''Gracz'': '''task'''&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Grizzly Adams]]: All right, what would you like to hunt? Ice golems, Quara, elementals, mutated rats or giant spiders?&amp;lt;br /&amp;gt;&lt;br /&gt;
''Gracz'': '''elementals'''&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Grizzly Adams]]: Since the creation of the elemental shrines and the portals, the curtain separating the worlds is thin, allowing the elementals to surge into our world. They have to be contained. ...&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Grizzly Adams]]: The choice as to which kind of elementals you hunt is yours, as long as they are in the lands of Tibia. Hunt 70 earth, energy, fire or water elementals. Which one do you choose?&amp;lt;br /&amp;gt;&lt;br /&gt;
''Gracz'': '''fire'''&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Grizzly Adams]]: Don't get burnt! Your challenge, should you choose to accept it, is to kill 70 fire elementals or massive fire elementals. Are you ready?&amp;lt;br /&amp;gt;&lt;br /&gt;
''Gracz'': '''yes'''&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Grizzly Adams]]: Happy hunting, old friend! Come back to me when you are done hunting.&lt;br /&gt;
&lt;br /&gt;
=== Paw and Fur: Giant Spidery===&lt;br /&gt;
''Gracz'': '''task'''&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Grizzly Adams]]: All right, what would you like to hunt? Ice golems, Quara, elementals, mutated rats or giant spiders?&amp;lt;br /&amp;gt;&lt;br /&gt;
''Gracz'': '''giant spiders'''&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Grizzly Adams]]: Never liked spiders. Entirely too many legs. And I always find them in my bath! Those nasty creepy crawlies are a threat to the hygiene of every living being in Tibia. Hunt 500 of them. Okay?&amp;lt;br /&amp;gt;&lt;br /&gt;
''Gracz'': '''yes'''&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Grizzly Adams]]: Jolly good show! Come back to me when you are done hunting.&lt;br /&gt;
&lt;br /&gt;
=== Paw and Fur: Lodowe Golemy===&lt;br /&gt;
''Gracz'': '''''hi'''''&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Grizzly Adams]]: Welcome back ''Gracz''. What brings you here this time?&amp;lt;br /&amp;gt;&lt;br /&gt;
''Gracz'': '''''task'''''&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Grizzly Adams]]: All right, what would you like to hunt? Ice golems, Quara, elementals, mutated rats or giant spiders?&amp;lt;br /&amp;gt;&lt;br /&gt;
''Gracz'': '''''ice golems'''''&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Grizzly Adams]]: The ice golems on the glacier of Hrodmir are becoming a threat to the civilians in Svargrond. Travel to the Ice Islands and hunt 300 Ice Golems. Do you accept this task?&amp;lt;br /&amp;gt;&lt;br /&gt;
''Gracz'': '''''yes'''''&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Grizzly Adams]]: Happy hunting, friend! Come back to me when you are done hunting.&lt;br /&gt;
&lt;br /&gt;
===Paw and Fur: Mamuty===&lt;br /&gt;
''Gracz'': '''Hello'''&amp;lt;br /&amp;gt;[[Grizzly Adams]]: Welcome back ''Gracz''. What brings you here this time?&amp;lt;br /&amp;gt;''Gracz'': '''mammoths'''&amp;lt;br /&amp;gt;[[Grizzly Adams]]: This particular species are found in Svargrond. Impressive beasts, but you wouldn't want one in your back garden. Hunt 300 of them. Alright?&amp;lt;br /&amp;gt;''Gracz'': '''yes'''&amp;lt;br /&amp;gt;[[Grizzly Adams]]: Happy hunting, friend! Come back to me when you are done hunting.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
''Gracz'': '''Hello'''&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Grizzly Adams]]: Welcome back ''Gracz''. What brings you here this time?&amp;lt;br /&amp;gt;&lt;br /&gt;
''Gracz'': '''task'''&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Grizzly Adams]]: Jolly good job you did there, but now I have a special task for you. The citizens of Svargrond live in fear because of a frightfully bad-tempered mammoth they call 'Blood Tusk'. Go there and put an end to him. Happy hunting!&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
''Gracz'': '''Hello'''&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Grizzly Adams]]: Welcome back ''Gracz''. What brings you here this time?&amp;lt;br /&amp;gt;&lt;br /&gt;
''Gracz'': '''task'''&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Grizzly Adams]]: If you're game for another hunting mission just ask me for a task.&lt;br /&gt;
&lt;br /&gt;
=== Paw and Fur: Zmutowane szczury===&lt;br /&gt;
''Gracz'': '''''hi'''''&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Grizzly Adams]]: Welcome back ''Gracz''. What brings you here this time?&amp;lt;br /&amp;gt;&lt;br /&gt;
''Gracz'': '''''task'''''&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Grizzly Adams]]: All right, what would you like to hunt? Ice golems, Quara, elementals, mutated rats or giant spiders?&amp;lt;br /&amp;gt;&lt;br /&gt;
''Gracz'': '''''mutated rats'''''&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Grizzly Adams]]: Recently, I heard of a disturbing development in Yalahar - a plague of monstrous Mutated rats! If they were to spread to the rest of Tibia.. &amp;lt;shudders&amp;gt; My task for you is to contain their numbers in Yalahar. Hunt 200 of them. What do you say?&amp;lt;br /&amp;gt;&lt;br /&gt;
''Gracz'': '''''yes'''''&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Grizzly Adams]]: Happy hunting, old chap! Come back to me when you are done hunting.&lt;br /&gt;
&lt;br /&gt;
===Paw and Fur: Quary===&lt;br /&gt;
''Po zabiciu 300 quar''&amp;lt;br /&amp;gt;&lt;br /&gt;
''Gracz'': '''hi'''&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Grizzly Adams]]: Welcome back ''Gracz''. What brings you here this time?&amp;lt;br /&amp;gt;&lt;br /&gt;
''Gracz'': '''task'''&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Grizzly Adams]]: Superb work. However, there is something else I want you to do. It is said that there is a Quara general named 'Thul' who is responsible for the attacks on Liberty Bay. Find him and kill him and bring peace to Liberty bay!&amp;lt;br /&amp;gt;&lt;br /&gt;
''Gracz'': '''bye'''&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Grizzly Adams]]: Happy hunting, old chap!&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Paw and Fur: Węże Morskie===&lt;br /&gt;
''Gracz'': '''Hello'''&amp;lt;br /&amp;gt;[[Grizzly Adams]]: Welcome back ''Gracz''. What brings you here this time?&amp;lt;br /&amp;gt;''Gracz'': '''task'''&amp;lt;br /&amp;gt;[[Grizzly Adams]]: Good job, old chap! Are you up for a challenge? Have you heard of the legendary sea serpent called 'The Leviathan'? It must be somewhere near the spot you found. This is a true test of your hunting skills - find it and kill it. Good hunting!&lt;br /&gt;
&lt;br /&gt;
===Paw and Fur: Stone Golems===&lt;br /&gt;
''Gracz'': '''Hello'''&amp;lt;br /&amp;gt;[[Grizzly Adams]]: Welcome back ''Gracz''. What brings you here this time?&amp;lt;br /&amp;gt;''Gracz'': '''stone golems'''&amp;lt;br /&amp;gt;[[Grizzly Adams]]: They can be found all over Tibia. You'll find them in mountain caves or rocky dungeons. Hunt 200 of them and come back to me. Understood?&amp;lt;br /&amp;gt;''Gracz'': '''yes'''&amp;lt;br /&amp;gt;[[Grizzly Adams]]: Happy hunting, friend! When you have finished hunting, return here.&lt;br /&gt;
&lt;br /&gt;
''Gracz'': '''Hello'''&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Grizzly Adams]]: Welcome back ''Gracz''. What brings you here this time?&amp;lt;br /&amp;gt;&lt;br /&gt;
''Gracz'': '''task'''&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Grizzly Adams]]: Good show, old chap. If you're up for another hunting mission just ask me for a task.&lt;br /&gt;
&lt;br /&gt;
===Paw and Fur: Tarantule===&lt;br /&gt;
''Gracz'': '''Hello'''&amp;lt;br /&amp;gt;[[Grizzly Adams]]: Welcome back ''Gracz''. What brings you here this time?&amp;lt;br /&amp;gt;''Gracz'': '''tarantulas'''&amp;lt;br /&amp;gt;[[Grizzly Adams]]:&amp;lt;br /&amp;gt;''Gracz'': '''yes'''&amp;lt;br /&amp;gt;[[Grizzly Adams]]: Happy hunting, old chap! Come back to me when you are through with your task.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
''Gracz'': '''Hello'''&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Grizzly Adams]]: Welcome back ''Gracz''. What brings you here this time?&amp;lt;br /&amp;gt;&lt;br /&gt;
''Gracz'': '''task'''&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Grizzly Adams]]: Nicely done! Now I shall assign you a special task. Rumour has it that there is an ancient and evil tarantula who preys on humans. She is called 'Hide'. Track her down and kill her! Good luck, old chap.&lt;br /&gt;
&lt;br /&gt;
''Gracz'': '''Hello'''&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Grizzly Adams]]: Welcome back ''Gracz''. What brings you here this time?&amp;lt;br /&amp;gt;&lt;br /&gt;
''Gracz'': '''task'''&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Grizzly Adams]]: If you're up for another hunting mission just ask me for a task.&lt;br /&gt;
&lt;br /&gt;
=== Paw and Fur: Water Elementale===&lt;br /&gt;
''Gracz'': '''task'''&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Grizzly Adams]]: All right, what would you like to hunt? Ice golems, Quara, elementals, mutated rats or giant spiders?&amp;lt;br /&amp;gt;&lt;br /&gt;
''Gracz'': '''elementals'''&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Grizzly Adams]]: Since the creation of the elemental shrines and the portals, the curtain separating the worlds is thin, allowing the elementals to surge into our world. They have to be contained. ...&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Grizzly Adams]]: The choice as to which kind of elementals you hunt is yours, as long as they are in the lands of Tibia. Hunt 70 earth, energy, fire or water elementals. Which one do you choose?&amp;lt;br /&amp;gt;&lt;br /&gt;
''Gracz'': '''water'''&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Grizzly Adams]]: Alright, go hunt 70 water elementals or massive water elementals. Don't forget your umbrella! Alright?&amp;lt;br /&amp;gt;&lt;br /&gt;
''Gracz'': '''yes'''&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Grizzly Adams]]: Happy hunting, my old mocker! Come back to me when you are done hunting.&lt;br /&gt;
&lt;br /&gt;
===Paw and Fur: Specjalny task 1===&lt;br /&gt;
''Gracz'': '''Hello'''&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Grizzly Adams]]: Welcome back ''Gracz''. What brings you here this time?&amp;lt;br /&amp;gt;&lt;br /&gt;
''Gracz'': '''Special task'''&amp;lt;br /&amp;gt; &lt;br /&gt;
[[Grizzly Adams]]: Have you heared about Tiquandas Revenge? It is said that the jungle itself is alive and takes revenge for all the bad things people have done to it. ...&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Grizzly Adams]]: I myself believe that there is some truth in this clap trap. Something 'real' which therefore must have a hideout somewhere. Go find it and take revenge yourself! Ask me about the special task when you're done.&lt;br /&gt;
&lt;br /&gt;
''Gracz'': '''Hello'''&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Grizzly Adams]]: Welcome back ''Gracz''. What brings you here this time?&amp;lt;br /&amp;gt;&lt;br /&gt;
''Gracz'': '''Special task'''&amp;lt;br /&amp;gt; &lt;br /&gt;
[[Grizzly Adams]]: Great accievement, old chap! You are an outstanding hunter, no doubt about it!&lt;br /&gt;
&lt;br /&gt;
===Paw and Fur: Specjalny task powyżej poziomu 90===&lt;br /&gt;
''Gracz'': '''Hello'''&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Grizzly Adams]]: Welcome back ''Gracz''. What brings you here this time?&amp;lt;br /&amp;gt;&lt;br /&gt;
''Gracz'': '''Special task'''&amp;lt;br /&amp;gt; &lt;br /&gt;
[[Grizzly Adams]]: You are an eager one. Your rank within our hunting elite is great buuuut I believe you're a little inexperienced for the special tasks. Gain more experience and then you will be equal to the special task! I don't want to send you to your death!&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Paw and Fur: Rangi ===&lt;br /&gt;
====Paw and Fur: Ranga Huntsman ====&lt;br /&gt;
''Gracz'': '''Hello'''&amp;lt;br /&amp;gt;[[Grizzly Adams]]: Welcome back ''Gracz''. You have completed 5 tasks for our society. Ask me for a promotion to advance your rank!&amp;lt;br /&amp;gt;''Gracz'': '''promotion'''&amp;lt;br /&amp;gt;[[Grizzly Adams]]: You have completed 5 tasks! Let me promote you to the first rank: Huntsman. Congratulations! ...&amp;lt;br /&amp;gt;[[Grizzly Adams]]: If you find any trophies that you don't need, feel free to ask me for a trade.&lt;br /&gt;
&lt;br /&gt;
====Paw and Fur: Ranga Ranger ====&lt;br /&gt;
''Gracz'': '''Hello'''&amp;lt;br /&amp;gt;Grizzly Adams: Welcome back ''Gracz''. You have completed 10 tasks for our society. Ask me for a promotion to advance your rank!&amp;lt;br /&amp;gt;''Gracz'': '''promotion'''&amp;lt;br /&amp;gt;[[Grizzly Adams]]: You have completed 10 hunting tasks. It's time for a promotion. You advance to the rank of 'Ranger'. Congratulations! ...&amp;lt;br /&amp;gt;[[Grizzly Adams]]: Oh, I made a deal with Lorek. He ships Rangers from our society - and higher ranks of course - to Banuta, Chor or near the mountain pass to Darama. Just ask him for a passage.&lt;br /&gt;
&lt;br /&gt;
====Paw and Fur: Ranga Big Game Hunter ====&lt;br /&gt;
''Gracz'': '''Hello'''&amp;lt;br /&amp;gt;[[Grizzly Adams]]: Salutations ''Gracz''. You have completed 20 tasks for our society. Ask me for a promotion to advance your rank!&amp;lt;br /&amp;gt;''Gracz'': '''promotion'''&amp;lt;br /&amp;gt;[[Grizzly Adams]]: Good show! You have completed 20 hunting tasks for the 'Paw and Fur - Hunting Elite. You have earned the right to join the ranks of those known as 'Big game hunter'. Congratulations! ...&amp;lt;br /&amp;gt;[[Grizzly Adams]]: From now on I'll buy more trophies from you!&lt;br /&gt;
&lt;br /&gt;
====Paw and Fur: Ranga Trophy Hunter ====&lt;br /&gt;
''Gracz'': '''Hello'''&amp;lt;br /&amp;gt;[[Grizzly Adams]]: Welcome back ''Gracz''. You have completed 30 tasks for our society. Ask me for a promotion to advance your rank!&amp;lt;br /&amp;gt;''Gracz'': '''promotion'''&amp;lt;br /&amp;gt;[[Grizzly Adams]]: Spiffing! You have done 30 hunting tasks! From now on you can call yourself a 'Trophy hunter'. As a reward I have this special backpack for you and in addition you can sell some more rare trophies to me.&lt;br /&gt;
&lt;br /&gt;
====Paw and Fur: Ranga Elite Hunter ====&lt;br /&gt;
''Gracz'': '''Hello'''&amp;lt;br /&amp;gt;[[Grizzly Adams]]: By the gods....50 hunting tasks....this is austoding! Ask me for a promotion to advance your rank! And while you are here, I also have another special task for you.&amp;lt;br /&amp;gt;''Gracz'': '''promotion'''&amp;lt;br /&amp;gt;[[Grizzly Adams]]:Congratulations! You have made the highest rank: 'Elite hunter'. If haven't yet done so ask me for the special task.&lt;br /&gt;
&lt;br /&gt;
===Lugri: Necromancers and priestesses===&lt;br /&gt;
''Gracz'': '''Hello'''&amp;lt;br /&amp;gt;[[Lugri]]: What is it that you want, ''Gracz''?&amp;lt;br /&amp;gt;''Gracz'': '''task'''&amp;lt;br /&amp;gt;[[Lugri]]: What? Who are you to imply I need help from a worm like you? ...&amp;lt;br /&amp;gt;[[Lugri]]: I don't need help. But if you desperately wish to do something to earn the favour of Zathroth, feel free. Don't expect any reward though. ...&amp;lt;br /&amp;gt;[[Lugri]]: Do you want to help and serve Zathroth out of your own free will, without demanding payment or recognition?&amp;lt;br /&amp;gt;''Gracz'': '''yes'''&amp;lt;br /&amp;gt;[[Lugri]]: You do? I mean - wise decision. Let me explain. By now, Tibia has been overrun by numerous followers of different cults and beliefs. The true Necromancers died or left Tibia long ago, shortly after their battle was lost. ...&amp;lt;br /&amp;gt;[[Lugri]]: What is left are mainly pseudo-dark pretenders, the old wisdom and power being far beyond their grasp. They think they have the right to tap that dark power, but they don't. ...&amp;lt;br /&amp;gt;[[Lugri]]: I want you to eliminate them. As many as you can. Both necromancers and priestesses. And as I said, don't expect a reward - this is what has to be done to cleanse Tibia of its false dark prophets.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
''Gracz'': '''Hello'''&amp;lt;br /&amp;gt;[[Lugri]]: What is it that you want, ''Gracz''?&amp;lt;br /&amp;gt;''Gracz'': '''task'''&amp;lt;br /&amp;gt;[[Lugri]]: You've slain a mere 4000 necromancers and priestesses. Still, you've shown some dedication. Maybe that means you can kill one of those so-called 'leaders' too. ...'&amp;lt;br /&amp;gt;[[Lugri]]: Deep under Drefia, a necromancer called Necropharus is hiding in the Halls of Sacrifice. I'll place a spell on you with which you will be able to pass his weak protective gate. ...'&amp;lt;br /&amp;gt;[[Lugri]]: Know that this will be your only chance to enter his room. If you leave it or die, you won't be able to return. We'll see if you really dare enter those halls.'&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
''Gracz'': '''Hello'''&amp;lt;br /&amp;gt;[[Lugri]]: What is it that you want, ''Gracz''?&amp;lt;br /&amp;gt;''Gracz'': '''task'''&amp;lt;br /&amp;gt;[[Lugri]]: . So you had the guts to enter that room. Well, it's all fake magic anyway and no real threat. ...&amp;lt;br /&amp;gt;[[Lugri]]: What are you looking at me for? Waiting for something? I told you that there was no reward. Despite being allowed to stand before me without being squashed like a bug. Get out of my sight!&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
''Gracz'': '''Hello'''&amp;lt;br /&amp;gt;[[Lugri]]: What is it that you want, ''Gracz''?&amp;lt;br /&amp;gt;Gracz: '''task'''&amp;lt;br /&amp;gt;[[Lugri]]: You can't live without serving, can you? Although you are quite annoying, you're still somewhat useful. Continue killing Necromancers and Priestesses for me. 1000 are enough this time. What do you say?&amp;lt;br /&amp;gt;Gracz: '''yes'''&amp;lt;br /&amp;gt;[[Lugri]]: Good. Then go.&lt;br /&gt;
&lt;br /&gt;
===Meriana Rebels: Piraci===&lt;br /&gt;
''Gracz'': '''task'''&amp;lt;br /&amp;gt;[[Raymond Striker]]: The pirates on Nargor are becoming more and more of a threat to us each day. I wish someone could get rid of them once and for all, but unfortunately they just keep coming! ...&amp;lt;br /&amp;gt;[[Raymond Striker]]: Only a dead pirate is a good pirate. I think killing a large number of them would definitely help us to make Sabrehaven a safer place. ...&amp;lt;br /&amp;gt;Raymond Striker: It doesn't matter how long it takes, but... would you be willing to kill 3000 pirates for us?&amp;lt;br /&amp;gt;''Gracz'': '''yes'''&amp;lt;br /&amp;gt;[[Raymond Striker]]: Perfect. I know it sounds like a lot, but really, take your time. You won't do it for nothing, I promise.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;''Gracz'': '''task'''&amp;lt;br /&amp;gt;[[Raymond Striker]]: Hey, great. You've done well! As a small reward I give you some coins from our treasure box. Also, let me tell you an interesting piece of information. ...&amp;lt;br /&amp;gt;[[Raymond Striker]]: One our of spies told us about a secret hideout somewhere on Nargor. Supposedly, one of the four pirate leaders can be found there sometimes. If you dare go there, you might be able to face him or her in one on one combat. ...&amp;lt;br /&amp;gt;[[Raymond Striker]]: Beware though - prepare yourself well and only flee if you must. This might be your only chance to get into there, so be careful and don't die!&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;''Gracz'': '''task'''&amp;lt;br /&amp;gt;[[Raymond Striker]]: So you went into the leaders' hideout? I hope you were successful and got what you were looking for! Thank you, my friend. Pirates still keep coming here, unfortunately. ...&amp;lt;br /&amp;gt;[[Raymond Striker]]: Do you, by chance, would like to kill pirates again for us?&amp;lt;br /&amp;gt;''Gracz'': '''yes'''&amp;lt;br /&amp;gt;[[Raymond Striker]]: Perfect. I know it sounds like a lot, but really, take your time. You won't do it for nothing, I promise.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Czwarty raz:&amp;lt;br /&amp;gt;&lt;br /&gt;
''Gracz'': '''task'''&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Raymond Striker]]: Ahh, thank you, my friend! What would we do without you? Here, take this reward for your efforts. If you want to continue to help us killing pirates, just ask me about that task.&lt;br /&gt;
&lt;br /&gt;
===Turmoil of war: Minotaury===&lt;br /&gt;
''Gracz'': '''Hello'''&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Budrik]]: Hiho, hiho ''Gracz''&amp;lt;br /&amp;gt;&lt;br /&gt;
''Gracz'': '''mission'''&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Budrik]]: I am so angry I could spit grit! That damn Horned Fox and his attacks! Let's show those bull-heads that they have messed with the wrong people. ...&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Budrik]]: I want you to kill 5000 minotaurs - no matter where - for me and all the dwarfs of Kazordoon! Are you willing to do that?&amp;lt;br /&amp;gt;&lt;br /&gt;
''Gracz'': '''yes'''&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Budrik]]: Hussah! Let's bring war to those hoof-legged, dirt-necked, bull-headed minotaurs!! Come back to me when you are done with your mission.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
''Gracz'': '''Hello'''&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Budrik]]: Hiho, hiho ''Gracz''.&amp;lt;br /&amp;gt;&lt;br /&gt;
''Gracz'': '''mission'''&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Budrik]]: By all that is holy! You are a truly great warrior! With much patience! I have just found out the location the hideout of The Horned Fox! I have marked the spot on your map so you can find it. Go there and slay him!! Good luck!&lt;br /&gt;
&lt;br /&gt;
===The Marid: Zielone Djinny===&lt;br /&gt;
''Gracz'': '''task'''&amp;lt;br /&amp;gt;[[Gabel]]: You've proven to be an experienced soldier, human. Though I still hope the war to be over soon, the Efreet are still threatening our tower. ...&amp;lt;br /&amp;gt;[[Gabel]]: Thus we need your help in killing the green ones. If you kill 500 green djinns or Efreet for us, I'll reward you with bonus experience and some extra gold pieces. Do you agree?&amp;lt;br /&amp;gt;''Gracz'': '''yes'''&amp;lt;br /&amp;gt;[[Gabel]]: All right. May Daraman bless your hunt, human.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;''Gracz'': '''task'''&amp;lt;br /&amp;gt;[[Gabel]]: You've done it, human! Daraman be praised! Take this for your efforts. ...&amp;lt;br /&amp;gt;[[Gabel]]: What's left to do now is seek out Merikh the Slaughterer, an especially cruel Efreet. He hides somewhere in Yalahar. I don't know if you can kill him, but you should at least try.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;''Gracz'': '''task'''&amp;lt;br /&amp;gt;[[Gabel]]: So you've been there and faced Merikh the Slaughterer! Whether you killed him or not, I hope your presence at least scared him. He is so mighty that we can only hope to truly defeat him one day. ...&amp;lt;br /&amp;gt;[[Gabel]]: When you've recovered from your fight and would like to kill green djinns in our service again, just talk to me about that task.&lt;br /&gt;
&lt;br /&gt;
===The Efreet: Niebieskie Djinny===&lt;br /&gt;
''Gracz'': '''task'''&amp;lt;br /&amp;gt;[[Malor]]: There are still blue djinns everywhere! We can't let a single one of them live. I guess a start would be for you to kill 500 blue djinns and Marid. Will you assist us?&amp;lt;br /&amp;gt;''Gracz'': '''yes'''&amp;lt;br /&amp;gt;[[Malor]]: Good, then show those pathetic Marid what you're made of.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;''Gracz'': '''task'''&amp;lt;br /&amp;gt;[[Malor]]: Well well, human. Not bad. I'm not surprised, since you have done acceptably well in the past. So I suppose I can ask you for another thing. ...&amp;lt;br /&amp;gt;[[Malor]]: Seek out Fahim the Wise. A name which is utter mockery, since he's one of the stupidest Marid I've ever seen. He hides somewhere in Yalahar, probably afraid to come anywhere near Mal'ouquah. ...&amp;lt;br /&amp;gt;[[Malor]]: I suggest you teach that joke of a djinn a lesson he won't forget.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;''Gracz'': '''task'''&amp;lt;br /&amp;gt;[[Malor]]: You've met Fahim the Wise? That's good. I'm pretty sure it was easy to give him a nice beating. ...&amp;lt;br /&amp;gt;[[Malor]]: If you should feel like killing blue djinns in our service again, just talk to me about that task.&lt;/div&gt;</summary>
		<author><name>Athread</name></author>	</entry>

	<entry>
		<id>https://www.tibia-wiki.net/index.php?title=Golden_Helmet&amp;diff=171780</id>
		<title>Golden Helmet</title>
		<link rel="alternate" type="text/html" href="https://www.tibia-wiki.net/index.php?title=Golden_Helmet&amp;diff=171780"/>
				<updated>2010-09-16T21:50:43Z</updated>
		
		<summary type="html">&lt;p&gt;Athread: Latrivian na Latrivan&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_Item|List={{{1|}}}|GetValue={{{GetValue|}}}&lt;br /&gt;
|  name           = Golden Helmet&lt;br /&gt;
|  flavortext     = It is the famous Helmet of the Stars.&lt;br /&gt;
|  itemclass      = Hełmy&lt;br /&gt;
|  armor          = 12&lt;br /&gt;
|  weight         = 32.00&lt;br /&gt;
|  legend = Zobacz też [[Golden Helmet/Historia|historię Złotego Hełmu]]&lt;br /&gt;
|  value          = 8.000.000 - 30.000.000&lt;br /&gt;
|  droppedby      = [[Hellgorak]], [[Latrivan]],&lt;br /&gt;
|  sellto         = [[H.L.]] ([[Outlaw Camp]]) - 420 [[gp]]&lt;br /&gt;
|  notes          = Złoty hełm będący najlepszym nakryciem głowy w Tibii. Można go zobaczyć w skarbcu nieumarłego smoka [[Pythius The Rotten (NPC)|Pythiusa]] oraz w [[Hellgate]] (za kamieniem). Jedna z najdroższych rzeczy w całej Tibii.&lt;br /&gt;
|}}&lt;/div&gt;</summary>
		<author><name>Athread</name></author>	</entry>

	<entry>
		<id>https://www.tibia-wiki.net/index.php?title=Latrivan&amp;diff=171779</id>
		<title>Latrivan</title>
		<link rel="alternate" type="text/html" href="https://www.tibia-wiki.net/index.php?title=Latrivan&amp;diff=171779"/>
				<updated>2010-09-16T21:41:52Z</updated>
		
		<summary type="html">&lt;p&gt;Athread: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_Creature|List={{{1|}}}|GetValue={{{GetValue|}}}&lt;br /&gt;
|  name           = Latrivan&lt;br /&gt;
|  hp             = 25000&lt;br /&gt;
|  exp            = 10000&lt;br /&gt;
|  summon         = --&lt;br /&gt;
|  convince       = --&lt;br /&gt;
|  abilities      = [[Fire Wave]] (0-850[[hp]]), [[Fireball]] (na sobie)&lt;br /&gt;
|  obrogien  = wrazliwy&lt;br /&gt;
|  obrziemia  = wrazliwy&lt;br /&gt;
|  obrenergia  = codporny&lt;br /&gt;
|  obrsmierc  = odporny&lt;br /&gt;
|  obrlod  = codporny&lt;br /&gt;
|  kat1 = Sługi Arcydemonów&lt;br /&gt;
|  specjal = tak&lt;br /&gt;
|  boss = tak&lt;br /&gt;
|  sounds         = &amp;quot;I might reward you for killing my brother ~ with a swift death!&amp;quot;, &amp;quot;Colateral damage is so fun!&amp;quot;; &amp;quot;Golgordan you fool!&amp;quot;, &amp;quot;We are the brothers of fear!&amp;quot;.&lt;br /&gt;
|  behavior       = W zwarciu (0-400? [[hp]])&lt;br /&gt;
|  notes          = Nie ucieka jak ma mało [[hp]].&lt;br /&gt;
|  opis            = Jeden ze sług Bezlitosnej Siódemki. [[Golgordan]] i Latrivan są całkiem nietypowymi istotami w demonicznym wyścigu. Wydają się dzielić bardzo specjalne pokrewieństwo odkąd się urodzili. Pracując jak jeden mąż, szybko awansowali w stopniach sługusów [[Ruthless Seven|Bezwzględnej Siódemki]]. Pod warunkiem, że współdziałali, mogli osiągnąć magiczne wyczyny i byli ogromnej wartości. Z rosnącymi mocami, ich zazdrość wobec siebie urosła. Niedługo sukces życiowy wytrawnych braci zatrzymał się, ponieważ trwające kłótnie uniemożliwiły im używanie szczególnych mocy. Oczywiście każdy z nich obarczył winą swojego brata za swoje nieszczęście. Dziś, obydwoje pracują trzymając się razem, w razie potrzeby powstają i są czarnoksiężnikami posiadającymi niesamowite zdolności. Chociaż nie czują żadnej miłości do siebie, bracia mniej więcej są zjednoczeni. Gdy tylko wróg się pojawia, zdają sobie sprawę, że ich prawdziwa siła tkwi we współdziałaniu. Również wiedzą, że inne potężne demony łakomo patrzą na ich stopień. Legendarne umiejętności w magii zrobiły z nich magicznych doradców [[Ruthless Seven|Bezwzględnej Siódemki]]. Mistrzowie dostarczyli im okazji, by uświadomić sobie kosztowne i okrutne eksperymenty. Dzięki szczęściu, jako oba demony wolały kontynuować ich złowrogie nauki do jakiejkolwiek bitwy. Bezwzględna Siódemka przeważnie zatrudnia demonicznych braci by organizowały i kierowały operacjami - pod warunkiem, że nie zaczynają walczyć ze sobą.&lt;br /&gt;
|  location       = [[Demon Forge|Kuźnia Demonów]] - [[Vats]] podczas wykonywania [[The Inquisition Quest]]u&lt;br /&gt;
|  strategy       = Należy uważać ponieważ występuje ze swoim bratem - [[Golgordan]]em.&lt;br /&gt;
|  loot           = 0-282 [[gp]], 0-10 [[Small Emerald]], 0-10 [[Small Sapphire]], 0-20 [[Small Amethyst]], 0-5 [[Small Diamond]], 0-15 [[Black Pearl]], 0-13 [[White Pearl]], 0-7 [[Onyx Arrow]], 0-7 [[Assassin Star]], [[Great Health Potion]], [[Double Axe]], [[Gold Ingot]], [[Demonic Essence]], [[Green Gem]], [[Mind Stone]], [[Silver Amulet]], [[Protection Amulet]], [[Stone Skin Amulet]], [[Gold Ring]], [[Death Ring]], [[Energy Ring]], [[Stealth Ring]], [[Ring of Healing]], [[Might Ring]], [[Magic Light Wand]], [[Necrotic Rod]], [[Silver Dagger]], [[Ice Rapier]], [[Giant Sword]], [[Fire Axe]], [[Demon Shield]], [[Devil Helmet]], [[Skull Staff]], [[Boots of Haste]], [[Crystal Ball]] (rzadko), [[Blue Gem]] (rzadko), [[Moonlight Rod]] (rzadko), [[Snakebite Rod]] (rzadko), [[Golden Helmet]] (bardzo rzadko)&lt;br /&gt;
|}}&lt;/div&gt;</summary>
		<author><name>Athread</name></author>	</entry>

	<entry>
		<id>https://www.tibia-wiki.net/index.php?title=Hellgorak&amp;diff=171778</id>
		<title>Hellgorak</title>
		<link rel="alternate" type="text/html" href="https://www.tibia-wiki.net/index.php?title=Hellgorak&amp;diff=171778"/>
				<updated>2010-09-16T21:41:05Z</updated>
		
		<summary type="html">&lt;p&gt;Athread: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_Creature|List={{{1|}}}|GetValue={{{GetValue|}}}&lt;br /&gt;
|  name           = Hellgorak&lt;br /&gt;
|  hp             = 40000&lt;br /&gt;
|  exp            = 10000&lt;br /&gt;
|  summon         = --&lt;br /&gt;
|  convince       = --&lt;br /&gt;
|  abilities      = Używa czarów obszarowych: [[Energy Beam]] (0-820[[hp]]), [[Czary Potworów#Star-Shaker|Star-Shaker]], Smoke UE&lt;br /&gt;
|  obrfizyka  = codporny&lt;br /&gt;
|  obrswietosc  = codporny&lt;br /&gt;
|  obrsmierc  = codporny&lt;br /&gt;
|  obrenergia  = codporny&lt;br /&gt;
|  obrziemia  = codporny&lt;br /&gt;
|  obrogien  = codporny&lt;br /&gt;
|  obrlod  = codporny&lt;br /&gt;
|  obrtoniecie  = wrazliwy&lt;br /&gt;
|  kat1 = Sługi Arcydemonów&lt;br /&gt;
|  specjal = tak&lt;br /&gt;
|  boss = tak&lt;br /&gt;
|  sounds         = &amp;quot;Your puny skills are no match for me!&amp;quot;, &amp;quot;No man can defeat me!&amp;quot;, &amp;quot;I'll sacrifice yours souls to seven!&amp;quot;, &amp;quot;I smell your fear. Delicious!&amp;quot;, &amp;quot;I'm bad news for your mortals!&amp;quot;&lt;br /&gt;
|  behavior       = W zwarciu (0-700[[hp]]), Na dystans ogniem (0-520[[hp]])&lt;br /&gt;
|  notes          = Nie ucieka, gdy ma mało [[hp]].&lt;br /&gt;
|  opis           = Hellgorak jest ostatnim ocalałym z demonicznej grupy, która uległa Bezwzględnej Siódemce całe wieki temu. Jest twardy do szpiku kości. Ponieważ zwycięstwo &amp;quot;[[Ruthless Seven|Bezwzględnej Siódemki]]&amp;quot; stawało się coraz bardziej oczywiste, zdradził swoich sojuszników i zmienił strony. Postanowił, że lepiej jest służyć poniżej &amp;quot;[[Ruthless Seven]]&amp;quot; niż umrzeć jako przywódca. Zostanie sługusem [[Ruthless Seven|Bezwzględnej Siódemki]] nie powstrzymywało go przed rozwijaniem niecnych planów. Wolno ale stale wspinał się w stopniach i używał swojej nowej mocy i wpływów by poprawić siebie. Zabija każdego posiadające mądrość, która jest jemu potrzebna.&lt;br /&gt;
Z czasem, jego demoniczne plany zaowocowały. Za pomocą ukradzionych tajemnic i czarów, jego ciemne ciało jest przykryte jarzącymi się starożytnymi znakami runicznymi, które chronią go przed największą krzywdą. Chwali się swoją niezniszczalnością, która w rzeczywistości jest kłamstwem potwierdzonym przez agentów, którzy go śledzili. Zostało przepowiedziane, że żaden człowiek go nie zabije. Boi się [[Ruthless Seven|Bezwzględnej Siódemki]], która dawniej wygrała z nim i jego sojusznikami. Dlatego, bezpiecznie jest powiedzieć że, chociaż on jest niemal niezniszczalny, Hellgorak jest prawie nieśmiertelny.&lt;br /&gt;
|  location       = [[Demon Forge|Kuźnia Demonów]] - [[Hive]] podczas wykonywania [[The Inquisition Quest]]u&lt;br /&gt;
|  strategy       = [[convince|Przejąć]] [[Dreadbeast]]y i atakować go nimi, ponieważ Hellgorak jest wrażliwy na obrażenia od [[obrażenia od Tonięcia|tonięcia]] na ponad 200% i około 95% - 97% odporny na inne żywioły.&lt;br /&gt;
|  loot           = 0-200 [[gp]], 0-30 [[Platinum Coin]], 0-25 [[Small Emerald]], 0-25 [[Small Diamond]], 0-25 [[Small Topaz]], 0-25 [[Small Ruby]], 0-25 [[Small Sapphire]], 0-25 [[Small Amethyst]], 0-25 [[Black Pearl]], 0-25 [[White Pearl]], 0-2 [[Ultimate Health Potion]], 0-2 [[Demon Horn]], [[Rusty Armor (Rare)|Rusty Armor]], [[Rusty Legs (Rare)|Rusty Legs]], [[Great Health Potion]], [[Great Mana Potion]], [[Great Spirit Potion]], [[Beastslayer Axe]], [[Spellbook of Warding]], [[Crown Armor]], [[Crown Legs]], [[Spellbook of Lost Souls]], [[Spirit Cloak]], [[Focus Cape]], [[Crystal Necklace]], [[Stone Skin Amulet]], [[Noble Axe]], [[Blue Robe]], [[Knight Legs]], [[Knight Legs]], [[Magma Legs]], [[Golden Amulet]], [[Ruby Necklace]], [[Demonbone Amulet]], [[Spellbook of Mind Control]], [[Butcher's Axe]], [[Vile Axe]], [[Executioner]], [[Steel Boots]], [[Golden Armor]], [[Golden Legs]], [[Demonbone Amulet]] (rzadko), [[Spellscroll of Prophecies]] (bardzo rzadko), [[Voltage Armor]] (bardzo rzadko), [[Demonwing Axe]] (bardzo rzadko), [[Spellbook of Dark Mysteries]] (bardzo rzadko), [[Great Axe]] (bardzo rzadko), [[Golden Helmet]] (bardzo rzadko, [[Demonic Essence]] (zawsze)&lt;br /&gt;
|}}&lt;/div&gt;</summary>
		<author><name>Athread</name></author>	</entry>

	<entry>
		<id>https://www.tibia-wiki.net/index.php?title=Golden_Helmet&amp;diff=171777</id>
		<title>Golden Helmet</title>
		<link rel="alternate" type="text/html" href="https://www.tibia-wiki.net/index.php?title=Golden_Helmet&amp;diff=171777"/>
				<updated>2010-09-16T21:39:15Z</updated>
		
		<summary type="html">&lt;p&gt;Athread: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_Item|List={{{1|}}}|GetValue={{{GetValue|}}}&lt;br /&gt;
|  name           = Golden Helmet&lt;br /&gt;
|  flavortext     = It is the famous Helmet of the Stars.&lt;br /&gt;
|  itemclass      = Hełmy&lt;br /&gt;
|  armor          = 12&lt;br /&gt;
|  weight         = 32.00&lt;br /&gt;
|  legend = Zobacz też [[Golden Helmet/Historia|historię Złotego Hełmu]]&lt;br /&gt;
|  value          = 8.000.000 - 30.000.000&lt;br /&gt;
|  droppedby      = [[Hellgorak]], [[Latrivian]],&lt;br /&gt;
|  sellto         = [[H.L.]] ([[Outlaw Camp]]) - 420 [[gp]]&lt;br /&gt;
|  notes          = Złoty hełm będący najlepszym nakryciem głowy w Tibii. Można go zobaczyć w skarbcu nieumarłego smoka [[Pythius The Rotten (NPC)|Pythiusa]] oraz w [[Hellgate]] (za kamieniem). Jedna z najdroższych rzeczy w całej Tibii.&lt;br /&gt;
|}}&lt;/div&gt;</summary>
		<author><name>Athread</name></author>	</entry>

	<entry>
		<id>https://www.tibia-wiki.net/index.php?title=Golden_Helmet&amp;diff=171776</id>
		<title>Golden Helmet</title>
		<link rel="alternate" type="text/html" href="https://www.tibia-wiki.net/index.php?title=Golden_Helmet&amp;diff=171776"/>
				<updated>2010-09-16T21:38:08Z</updated>
		
		<summary type="html">&lt;p&gt;Athread: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_Item|List={{{1|}}}|GetValue={{{GetValue|}}}&lt;br /&gt;
|  name           = Golden Helmet&lt;br /&gt;
|  flavortext     = It is the famous Helmet of the Stars.&lt;br /&gt;
|  itemclass      = Hełmy&lt;br /&gt;
|  armor          = 12&lt;br /&gt;
|  weight         = 32.00&lt;br /&gt;
|  legend = Zobacz też [[Golden Helmet/Historia|historię Złotego Hełmu]]&lt;br /&gt;
|  value          = 8.000.000 - 30.000.000&lt;br /&gt;
|  droppedby      = [[Hellgorak]], [[Latrivianl]],&lt;br /&gt;
|  sellto         = [[H.L.]] ([[Outlaw Camp]]) - 420 [[gp]]&lt;br /&gt;
|  notes          = Złoty hełm będący najlepszym nakryciem głowy w Tibii. Można go zobaczyć w skarbcu nieumarłego smoka [[Pythius The Rotten (NPC)|Pythiusa]] oraz w [[Hellgate]] (za kamieniem). Jedna z najdroższych rzeczy w całej Tibii.&lt;br /&gt;
|}}&lt;/div&gt;</summary>
		<author><name>Athread</name></author>	</entry>

	<entry>
		<id>https://www.tibia-wiki.net/index.php?title=Stamina&amp;diff=121061</id>
		<title>Stamina</title>
		<link rel="alternate" type="text/html" href="https://www.tibia-wiki.net/index.php?title=Stamina&amp;diff=121061"/>
				<updated>2009-06-05T06:03:35Z</updated>
		
		<summary type="html">&lt;p&gt;Athread: Zmiana staminy z 56 na 42.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Stamina - wytrzymałość [[postać|postaci]]. Początkowo posiadamy jej 42h, spada przy zdobywaniu [[exp|doświadczenia]].&lt;br /&gt;
Kiedy spadnie poniżej 14 pasek robi się żółty a postać otrzymuje tylko połowę [[exp]]a. Ma być to ograniczenie przed nadmiernym powergameringiem. Regeneruje się gdy [[postać]] jest offline (nie jest zalogowana).&lt;br /&gt;
Podczas [[trening|skillowania]] (tylko gdy nie otrzymujemy [[exp|doświadczenia]]) lub trenowania [[magic level|magic lvl-a]] stamina nie spada lecz nie regeneruje się także.&lt;/div&gt;</summary>
		<author><name>Athread</name></author>	</entry>

	</feed>