<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="pl">
		<id>https://www.tibia-wiki.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Silverius</id>
		<title>Tibia Wiki - Wkład użytkownika [pl]</title>
		<link rel="self" type="application/atom+xml" href="https://www.tibia-wiki.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Silverius"/>
		<link rel="alternate" type="text/html" href="https://www.tibia-wiki.net/wiki/Specjalna:Wk%C5%82ad/Silverius"/>
		<updated>2026-06-05T04:39:24Z</updated>
		<subtitle>Wkład użytkownika</subtitle>
		<generator>MediaWiki 1.27.1</generator>

	<entry>
		<id>https://www.tibia-wiki.net/index.php?title=Green_Djinn_Quest/Spoiler&amp;diff=301533</id>
		<title>Green Djinn Quest/Spoiler</title>
		<link rel="alternate" type="text/html" href="https://www.tibia-wiki.net/index.php?title=Green_Djinn_Quest/Spoiler&amp;diff=301533"/>
				<updated>2013-08-07T12:21:14Z</updated>
		
		<summary type="html">&lt;p&gt;Silverius: /* Misja 2 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spoiler|name= Green Djinn Quest}}&lt;br /&gt;
__TOC__&lt;br /&gt;
==Opis==&lt;br /&gt;
===Początek===&lt;br /&gt;
Płyniemy do miasta [[Ankrahmun]], w którym znajduje się [[NPC]] [[Melchior]], odnajdujemy go i piszemy do niego:&lt;br /&gt;
&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*''[[Melchior]]'': Welcome, ''Gracz''! The lovely sound of your voice shines like a beam of light through my solitary darkness!&lt;br /&gt;
*''Gracz'': '''Word of Greeting '''&lt;br /&gt;
*''[[Melchior]]'': The djinns have an ancient code of honour. This code includes a special concept of hospitality. Anybody who utters the word of greeting must not be attacked even if he is an enemy. Well, at least that is what the code says. ...&lt;br /&gt;
*''[[Melchior]]'': I have found out, though, that this does not work at all times. There is no point to say the word of greeting to an enraged djinn. ...&lt;br /&gt;
*''[[Melchior]]'': I can tell you the word of greeting if you're interested. It is DJANNI'HAH. Remember this word well, stranger. It might saveyour life one day. ...&lt;br /&gt;
*''[[Melchior]]'': And keep in mind that you must choose sides in this conflict. You can only follow the Efreet or the Marid - once you havemade your choice there is no way back. I know from experience that djinn do not tolerate double-crossing.&lt;br /&gt;
*''Gracz'': '''Bye'''&lt;br /&gt;
*''[[Melchior]]'': Farewell, stranger. May Uman the Wise guide your steps in this treacherous land.&lt;br /&gt;
&lt;br /&gt;
Po konwersacji należy udać się do twierdzy [[Mal'ouquah]], która znajduje się na północ od [[Ankrahmun]] a dokładniej tutaj (zielona linia)&amp;lt;br/&amp;gt;[[Grafika:BlueDjinnA1.png]]&lt;br /&gt;
&lt;br /&gt;
Podchodzimy do dżina [[Ubaid]]a i witamy się (koniecznie używając zwrotu &amp;quot;DJANNI'HAH&amp;quot;, mówiąc &amp;quot;hi&amp;quot; zostaniemy podpaleni i musimy iść do najbliższej świątyni aby się uzdrowić, inaczej będziemy płonąć aż do śmierci): &lt;br /&gt;
*''Gracz'': '''DJANNI'HAH'''&lt;br /&gt;
*''[[Ubaid]]'': What? You know the word, ''Gracz''? All right then - I won't kill you. At least, not now.&lt;br /&gt;
*''Gracz'': '''passage'''&lt;br /&gt;
*''[[Ubaid]]'': Only the mighty Efreet, the true djinn of Tibia, may enter Mal'ouquah! ...&lt;br /&gt;
*''[[Ubaid]]'': All Marids and little worms like yourself should leave now or something bad may happen. Am I right?&lt;br /&gt;
*''Gracz'': '''no'''&lt;br /&gt;
*''[[Ubaid]]'': Of cour... Huh!? No!? I can't believe it! ...&lt;br /&gt;
*''[[Ubaid]]'': You... you got some nerves... Hmm. ...&lt;br /&gt;
*''[[Ubaid]]'': Maybe we have some use for someone like you. Would you be interested in working for us. Helping to fight the Marid?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*''[[Ubaid]]'': So you pledge loyalty to king Malor and you are willing to never ever set foot on Marids' territory, unless you want to kill them? Yes?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*''[[Ubaid]]'': Well then - welcome to Mal'ouquah. ...&lt;br /&gt;
*''[[Ubaid]]'': Go now to general Baa'leal and don't forget to greet him correctly! ...&lt;br /&gt;
*''[[Ubaid]]'': And don't touch anything!&lt;br /&gt;
&lt;br /&gt;
===Misja 1===&lt;br /&gt;
&lt;br /&gt;
Wchodzimy na górę aż do [[Baa'leal]]a:&lt;br /&gt;
*''Gracz'': '''DJANNI'HAH'''&lt;br /&gt;
*''[[Baa'leal]]'': You know the code human! Very well then... What do you want, ''Gracz''?&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*''[[Baa'leal]]'': Each mission and operation is a crucial step towards our victory! ...&lt;br /&gt;
*''[[Baa'leal]]'': Now that we speak of it ...&lt;br /&gt;
*''[[Baa'leal]]'': Since you are no djinn, there is something you could help us with. Are you interested, human?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*''[[Baa'leal]]'': Well ... All right. You may only be a human, but you do seem to have the right spirit. ...&lt;br /&gt;
*''[[Baa'leal]]'': Listen! Since our base of operations is set in this isolated spot we depend on supplies from outside. These supplies are crucial for us to win the war. ...&lt;br /&gt;
*''[[Baa'leal]]'': Unfortunately, it has happened that some of our supplies have disappeared on their way to this fortress. At first we thought it was the Marid, but intelligence reports suggest a different explanation. ...&lt;br /&gt;
*''[[Baa'leal]]'': We now believe that a human was behind the theft! ...&lt;br /&gt;
*''[[Baa'leal]]'': His identity is still unknown but we have been told that the thief fled to the human settlement called Carlin. I want you to find him and report back to me. Nobody messes with the Efreet and lives to tell the tale! ...&lt;br /&gt;
*''[[Baa'leal]]'': Now go! Travel to the northern city Carlin! Keep your eyes open and look around for something that might give you a clue!&lt;br /&gt;
*''Gracz'': '''bye'''&lt;br /&gt;
*''[[Baa'leal]]'': Stand down, soldier! &lt;br /&gt;
&lt;br /&gt;
Udajemy się teraz do [[Carlin]] do szeryfa [[Shauna|Shauny]] {{Tibianearth|x=32384|y=31779|z=7}}. Mówimy:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*''[[Shauna]]'': Howdy!&lt;br /&gt;
*''Gracz'': '''job'''&lt;br /&gt;
*''[[Shauna]]'': What do you think? I am the sheriff of Carlin.&lt;br /&gt;
*''Gracz'': '''waterpipe'''&lt;br /&gt;
*''[[Shauna]]'': Oh, there's a waterpipe in one of my cells? ...&lt;br /&gt;
*''[[Shauna]]'': I guess my last prisoner forgot it there.&lt;br /&gt;
*''Gracz'': '''prisoner'''&lt;br /&gt;
*''[[Shauna]]'': My last prisoner? Hmm. ...&lt;br /&gt;
*''[[Shauna]]'': I think he was some guy from Darama. Can't remember his name. ...&lt;br /&gt;
*''[[Shauna]]'': He was here just for one night, because he got drunk and annoyed our citizens. ...&lt;br /&gt;
*''[[Shauna]]'': Obviously he wasn't pleased with this place, because he headed for Thais the next day. ...&lt;br /&gt;
*''[[Shauna]]'': Something tells me that he won't stay out of trouble for too long.&lt;br /&gt;
*''Gracz'': '''bye'''&lt;br /&gt;
*''[[Shauna]]'': LONG LIVE THE QUEEN! &lt;br /&gt;
&lt;br /&gt;
Udajemy się do [[Thais]], by porozmawiać z więźniem [[Partos]]em {{Tibianearth|x=32320|y=32276|z=7}}:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*''[[Partos]]'': Welcome to my little kingdom, ''Gracz''.&lt;br /&gt;
*''Gracz'': '''prison'''&lt;br /&gt;
*''[[Partos]]'': You mean that's a JAIL? They told me it's the finest hotel in town! THAT explains the lousy roomservice!&lt;br /&gt;
*''Gracz'': '''ankrahmun'''&lt;br /&gt;
*''[[Partos]]'': Yes, I've lived in Ankrahmun for quite some time. Ahh, good old times! ...&lt;br /&gt;
*''[[Partos]]'': Unfortunately I had to relocate. &amp;lt;sigh&amp;gt; ...&lt;br /&gt;
*''[[Partos]]'': Business reasons - you know.&lt;br /&gt;
*''Gracz'': '''supplies'''&lt;br /&gt;
*''[[Partos]]'': What!? I bet, Baa'leal sent you! ...&lt;br /&gt;
*''[[Partos]]'': I won't tell you anything! Shove off!&lt;br /&gt;
*''Gracz'': '''bye'''&lt;br /&gt;
*''[[Partos]]'': Good bye, visit me again. I will be here, promised. &lt;br /&gt;
&lt;br /&gt;
Wróć do [[Baa'leal]]a:&lt;br /&gt;
*''Gracz'': '''DJANNI'HAH'''&lt;br /&gt;
*''[[Baa'leal]]'': You are still alive, ''Gracz''? Well, what do you want?&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*''[[Baa'leal]]'': Did you find the thief of our supplies?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*''[[Baa'leal]]'': Finally! What is his name then?&lt;br /&gt;
*''Gracz'': '''partos'''&lt;br /&gt;
*''[[Baa'leal]]'': You found the thief! Excellent work, soldier! You are doing well - for a human, that is. Here - take this as a reward. ...&lt;br /&gt;
*''[[Baa'leal]]'': Since you have proven to be a capable soldier, we have another mission for you. ...&lt;br /&gt;
*''[[Baa'leal]]'': If you are interested go to Alesar and ask him about it.&lt;br /&gt;
*''Gracz'': '''hail malor'''&lt;br /&gt;
*''[[Baa'leal]]'': Hail to our great leader!&lt;br /&gt;
*''Gracz'': '''bye'''&lt;br /&gt;
*''[[Baa'leal]]'': Stand down, soldier! &lt;br /&gt;
&lt;br /&gt;
===Misja 2===&lt;br /&gt;
'''Potrzebne Przedmioty:'''&lt;br /&gt;
&lt;br /&gt;
{{GS|Dwarven Ring}}&lt;br /&gt;
&lt;br /&gt;
Idziemy teraz do [[Alesar]]:&lt;br /&gt;
*''Gracz'': '''DJANNI'HAH'''&lt;br /&gt;
*''[[Alesar]]'': What do you want from me, ''Gracz''?&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*''[[Alesar]]'': So Baa'leal thinks you are up to do a mission for us? ...&lt;br /&gt;
*''[[Alesar]]'': I think he is getting old, entrusting human scum such as you are with an important mission like that. ...&lt;br /&gt;
*''[[Alesar]]'': Personally, I don't understand why you haven't been slaughtered right at the gates. ...&lt;br /&gt;
*''[[Alesar]]'': Anyway. Are you prepared to embark on a dangerous mission for us?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*''[[Alesar]]'': All right then, human. Have you ever heard of the 'Tears of Daraman'? ...&lt;br /&gt;
*''[[Alesar]]'': They are precious gemstones made of some unknown blue mineral and possess enormous magical power. ...&lt;br /&gt;
*''[[Alesar]]'': If you want to learn more about these gemstones don't forget to visit our library. ...&lt;br /&gt;
*''[[Alesar]]'': Anyway, one of them is enough to create thousands of our mighty djinn blades. ...&lt;br /&gt;
*''[[Alesar]]'': Unfortunately my last gemstone broke and therefore I'm not able to create new blades anymore. ...&lt;br /&gt;
*''[[Alesar]]'': To my knowledge there is only one place where you can find these gemstones - I know for a fact that the Marid have at least one of them. ...&lt;br /&gt;
*''[[Alesar]]'': Well... to cut a long story short, your mission is to sneak into Ashta'daramai and to steal it. ...&lt;br /&gt;
*''[[Alesar]]'': Needless to say, the Marid won't be too eager to part with it. Try not to get killed until you have delivered the stone to me.&lt;br /&gt;
*''Gracz'': '''bye'''&lt;br /&gt;
*''[[Alesar]]'': Finally. &lt;br /&gt;
&lt;br /&gt;
Otrzymujemy misję odnalezienia [[Tear of Daraman]] znajdującej się w wieży [[Ashta'daramai]], gdzie miejszkają niebieskie dżiny.&lt;br /&gt;
&lt;br /&gt;
Udajemy się na północ do przejścia górskiego między [[Ankrahmun]] a [[Darashia|Darashią]] {{Tibianearth|x=33178|y=32557z=7}}. Wchodzimy na piętro +2, następnie schodzimy znów na +1, idziemy na zachód, aż do miejsca, w którym są małe kamyczki {{Tibianearth|x=33101|y=32497|z=6}}. Pod nimi znajdziemy zejście na dół. Schodzimy tam, idziemy kawałek na południe, gdzie znajduje się tylne wejście do wieży.&lt;br /&gt;
&lt;br /&gt;
Wchodzimy do wieży i próbujemy dostać się na 4 piętro. Po drodze przyjdzie nam się zmierzyć z dużą ilością takich przeciwników jak [[Blue Djinn]] i [[Marid]]. Może przydać się [[druid]] z minimalnym 60 poziomem i znajomością czaru [[Eternal Winter]]. Na 4 piętrze we wschodniej komnacie jest fontanna, którą używamy i podnosimy z podłogi [[Tear of Daraman]].&lt;br /&gt;
&lt;br /&gt;
Wracamy do [[Alesar]]a i zgłaszamy wykonanie zadania:&lt;br /&gt;
*''Gracz'': '''DJANNI'HAH'''&lt;br /&gt;
*''[[Alesar]]'': What do you want from me, ''Gracz''?&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*''[[Alesar]]'': Did you find the tear of Daraman?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*''[[Alesar]]'': So you have made it? You have really managed to steal a Tear of Daraman? ...&lt;br /&gt;
*''[[Alesar]]'': Amazing how you humans are just impossible to get rid of. Incidentally, you have this character trait in common with many insects and with other vermin. ...&lt;br /&gt;
*''[[Alesar]]'': Nevermind. I hate to say it, but it you have done us a favour, human. That gemstone will serve us well. ...&lt;br /&gt;
*''[[Alesar]]'': Baa'leal, wants you to talk to Malor concerning some new mission. ...&lt;br /&gt;
*''[[Alesar]]'': Looks like you have managed to extended your life expectancy - for just a bit longer.&lt;br /&gt;
*''Gracz'': '''bye'''&lt;br /&gt;
*''[[Alesar]]'': Finally.&lt;br /&gt;
&lt;br /&gt;
Tym razem po misję idziemy do [[Malor]]a:&lt;br /&gt;
*''Gracz'': '''DJANNI'HAH'''&lt;br /&gt;
*''[[Malor]]'': Greetings, human ''Gracz''. My patience with your kind is limited, so speak quickly and choose your words well.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*''[[Malor]]'': I guess this is the first time I entrust a human with a mission. And such an important mission, too. But well, we live in hard times, and I am a bit short of adequate staff. ...&lt;br /&gt;
*''[[Malor]]'': Besides, Baa'leal told me you have distinguished yourself well in previous missions, so I think you might be the right person for the job. ...&lt;br /&gt;
*''[[Malor]]'': But think carefully, human, for this mission will bring you close to certain death. Are you prepared to embark on this mission?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*''[[Malor]]'': Well, listen. We are trying to acquire the ultimate weapon to defeat Gabel: Fa'hradin's lamp! ...&lt;br /&gt;
*''[[Malor]]'': At the moment it is still in the possession of that good old friend of mine, the Orc King, who kindly released me from it. ...&lt;br /&gt;
*''[[Malor]]'': However, for some reason he is not as friendly as he used to be. You better watch out, human, because I don't think you will get the lamp without a fight. ...&lt;br /&gt;
*''[[Malor]]'': Once you have found the lamp you must enter Ashta'daramai again. Sneak into Gabel's personal chambers and exchange his sleeping lamp with Fa'hradin's lamp! ...&lt;br /&gt;
*''[[Malor]]'': If you succeed, the war could be over one night later!&lt;br /&gt;
*''Gracz'': '''bye'''&lt;br /&gt;
*''[[Malor]]'': Farewell, human. When I have taken my rightful place I shall remember those who served me well. Even if they are only humans.&lt;br /&gt;
&lt;br /&gt;
Zleca on nam wizytę u [[The Orc King|króla orków]].&lt;br /&gt;
&lt;br /&gt;
===Misja 3===&lt;br /&gt;
Udajemy się do [[Orc Fortress]] (trasa jak przy wykonywaniu [[Orc Fortress Quest]]u). Gdy już dojdziemy do króla, witamy się z nim, a jeśli jest to nasze pierwsze spotkanie z nim, przywoła on swoją gwardię (3 [[Orc Warlord]]y i 3 [[Orc Leader]]zy)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;UWAGA!!! Dobrym rozwiązaniem jest użyć runy Poison Bomb pod The Orc King, przywitać się z nim dwa razy wziąć lampę i uciekać do wyjścia. &amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Po pozbyciu się zagrożenia znów rozpoczynamy rozmowę:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*''[[The Orc King]]'': Harrrrk! You think you are strong now? You shall never escape my wrath! I am immortal!&lt;br /&gt;
*''Gracz'': '''lamp'''&lt;br /&gt;
*''[[The Orc King]]'': I can sense your evil intentions to imprison a djinn! You are longing for the lamp, which I still possess. ...&lt;br /&gt;
*''[[The Orc King]]'': Who do you want to trap in this cursed lamp?&lt;br /&gt;
*''Gracz'': '''malor'''&lt;br /&gt;
*''[[The Orc King]]'': I was waiting for this day! Take the lamp and let Malor feel my wrath!&lt;br /&gt;
*''Gracz'': '''bye'''&lt;br /&gt;
*''[[The Orc King]]'': We will meet again.&lt;br /&gt;
&lt;br /&gt;
Król daje nam lampę, a my udajemy się z nią do wieży [[Ashta'daramai]]. Tym razem wchodzimy aż na 6 piętro. W zachodniej komnacie jest lampa. Podchodzimy do niej i '''używamy''' jej. Tym samym podmieniamy ją ze swoją lampą którą mamy w plecaku. Podnosimy oryginalną lampę z podłogi.&lt;br /&gt;
&lt;br /&gt;
Wracamy do [[Malor]]a i zdajemy raport:&lt;br /&gt;
*''Gracz'': '''DJANNI'HAH'''&lt;br /&gt;
*''[[Malor]]'': Greetings, human ''Gracz''. My patience with your kind is limited, so speak quickly and choose your words well.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*''[[Malor]]'': Have you found Fa'hradin's lamp and placed it in Malor's personal chambers?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*''[[Malor]]'': Well well, human. So you really have made it - you have smuggled the modified lamp into Gabel's bedroom! ...&lt;br /&gt;
*''[[Malor]]'': I never thought I would say this to a human, but I must confess I am impressed. ...&lt;br /&gt;
*''[[Malor]]'': Perhaps I have underestimated you and your kind after all. ...&lt;br /&gt;
*''[[Malor]]'': I guess I will take this as a lesson to keep in mind when I meet you on the battlefield. ...&lt;br /&gt;
*''[[Malor]]'': But that's in the future. For now, I will confine myself to give you the permission to trade with my people whenever you want to. ...&lt;br /&gt;
*''[[Malor]]'': Farewell, human!&lt;br /&gt;
&lt;br /&gt;
Od teraz możemy bez przeszkód handlować z [[Alesar]]em i [[Yaman]]em.&lt;/div&gt;</summary>
		<author><name>Silverius</name></author>	</entry>

	<entry>
		<id>https://www.tibia-wiki.net/index.php?title=In_Service_of_Yalahar_Quest/Spoiler&amp;diff=298507</id>
		<title>In Service of Yalahar Quest/Spoiler</title>
		<link rel="alternate" type="text/html" href="https://www.tibia-wiki.net/index.php?title=In_Service_of_Yalahar_Quest/Spoiler&amp;diff=298507"/>
				<updated>2013-07-28T22:36:49Z</updated>
		
		<summary type="html">&lt;p&gt;Silverius: /* Misja 8: Dangerous Machinations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spoiler|name= In Service of Yalahar Quest}}&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
=Wymagania=&lt;br /&gt;
*[[Grafika:Crowbar.gif]] [[Crowbar|Łom]]&lt;br /&gt;
*[[Grafika:Gold_Coin.gif]] [[GP|Pieniądze na podróże]]&lt;br /&gt;
*[[Grafika:Helmet of the Deep.gif]] [[Helmet of the Deep]]&lt;br /&gt;
*[[Rope|Lina]] i [[Shovel|łopata]] lub ich odpowiedniki&lt;br /&gt;
*Członkostwo w [[Explorer Society Quest|Tibian Explorer Society]]&lt;br /&gt;
* [[Ice Islands Quest]] przynajmniej wykonana pierwsza misja.&lt;br /&gt;
&lt;br /&gt;
=Opis=&lt;br /&gt;
Quest ten obejmuje zadania, które należy wykonać, by móc podróżować do starożytnego miasta oraz misje zlecane przez władze [[Yalahar]]u.&lt;br /&gt;
&lt;br /&gt;
==Misje początkowe i dodatkowe==&lt;br /&gt;
===Podróż do Yalaharu===&lt;br /&gt;
Idź do [[Wyrdin]]a, którego znajdziesz w bibliotece na [[Edron]]. Zapytaj go o misję.&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*[[Wyrdin]]: Hello, what brings you here?&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Wyrdin]]: There is indeed something that needs our attention. In the far north, a new city named Yalahar was discovered. It seems to be incredibly huge. ...&lt;br /&gt;
*[[Wyrdin]]: According to travellers, it's a city of glory and wonders. We need to learn as much as we can about this city and its inhabitants. ...&lt;br /&gt;
*[[Wyrdin]]: Gladly the explorer's society already sent a representative there. Still, we need someone to bring us the information he was able to gather until now. ...&lt;br /&gt;
*[[Wyrdin]]: Please look for the explorer's society's captain Maximilian in Liberty Bay. Ask him for a passage to Yalahar. There visit Timothy of the explorer's society and get his research notes. ...&lt;br /&gt;
*[[Wyrdin]]: It might be a good idea to explore the city a bit on your own before you deliver the notes here, but please make sure you don't lose them.&lt;br /&gt;
&lt;br /&gt;
Następnie udaj się do [[Captain Max|kapitana Maxa]] w [[Liberty Bay]], zapytaj go o podróż do [[Yalahar]]u.&lt;br /&gt;
&lt;br /&gt;
Gdy już się tam znajdziesz, idź do [[Timothy]]'ego (w okolicach centrum miasta) i porozmawiaj z nim:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Timothy]]: Oh, hello! It's a pleasure to see a visitor from the continent.&lt;br /&gt;
*''Gracz'': '''research notes'''&lt;br /&gt;
*[[Timothy]]: Oh, you are the contact person of the academy? Here are the notes that contain everything I have found out so far. ...&lt;br /&gt;
*[[Timothy]]: This city is absolutely fascinating, I tell you! If there hadn't been all this trouble and chaos in the past, this city would certainly be the greatest centre of knowledge in the world. ...&lt;br /&gt;
*[[Timothy]]: Oh, by the way, speaking about all the trouble here reminds me of Palimuth, a friend of mine. He is a native who was quite helpful in gathering all these information. ...&lt;br /&gt;
*[[Timothy]]: I'd like to pay him back for his kindness by sending him some experienced helper that assists him in his effort to restore some order in this city. Maybe you are interested in this job?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Timothy]]: Excellent! You will find Palimuth near the entrance of the city centre. Just ask him if you can assist him in a few missions.&lt;br /&gt;
&lt;br /&gt;
Opowie ci on historię o pewnym przyjacielu, który próbuje przynieść pokój miastu [[Yalahar]] i potrzebuje pomocy. Oczywiście się zgadzasz i ruszasz porozmawiać z Augurem [[Palimuth]]em, którego znajdziesz w przedsionku centralnego pałacu:&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*[[Palimuth]]: Greetings.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Palimuth]]: You probably heard that we have numerous problems in different quarters of our city. Our forces are limited, so we really could need some help from outsiders. ...&lt;br /&gt;
*[[Palimuth]]: Would you like to assist us in re-establishing order in our city?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Palimuth]]: I'm pleased to hear that. Rarely we meet outsiders that care about our problems. Most people come here looking for wealth and luxury. ...&lt;br /&gt;
*[[Palimuth]]: However, I have to tell you that our ranking system is quite rigid. So, I'm not allowed to entrust you with important missions as long as you haven't proven yourself as reliable. ...&lt;br /&gt;
*[[Palimuth]]: If you are willing to work for the city of Yalahar, you can ask me for a mission any time, be it night or day.&lt;br /&gt;
&lt;br /&gt;
Warto jest wrócić do [[Wyrdin]]a z &amp;quot;research notes&amp;quot; Otrzymamy od niego 500[[gp]].&lt;br /&gt;
&lt;br /&gt;
*Gracz: Hi&lt;br /&gt;
*[[Wyrdin]]: Hello, what brings you here?&lt;br /&gt;
*Gracz: mission&lt;br /&gt;
*[[Wyrdin]]: Did you bring the papers I asked you for?&lt;br /&gt;
*Gracz: yes&lt;br /&gt;
*[[Wyrdin]]: Oh marvellous, please excuse me. I need to read this text immediately. Here, take this small reward of 500 gold pieces for your efforts.&lt;br /&gt;
&lt;br /&gt;
===Podróże do i z [[Yalahar]]u===&lt;br /&gt;
&lt;br /&gt;
'''Uwaga''': Jest to [[Quest]] poboczny i jego wykonanie nie ma wpływu na rozwój podstawowego wątku. Wykonanie go pozwoli na swobodne podróżowanie do [[Yalahar]]u z większości miast Tibii.&lt;br /&gt;
&lt;br /&gt;
Idź do [[Karith]]a, którego znajdziesz na jednym ze statków i porozmawiaj z nim:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Karith]]: Hello! Tell me what's on your mind. Time is money.&lt;br /&gt;
*''Gracz'': '''passage'''&lt;br /&gt;
*[[Karith]]: I see no reason to establish ship routes to other cities. There is nothing that would be worth the effort. ...&lt;br /&gt;
*[[Karith]]: But since you won't stop bugging me, let's make a deal: If you can prove that at least five of your so-called 'cities' are not worthless, I might reconsider my position. ...&lt;br /&gt;
*[[Karith]]: Bring me something SPECIAL! The local bar tenders usually know what's interesting about their city.&lt;br /&gt;
&lt;br /&gt;
Twoim zadaniem jest udowodnienie [[Karith]]owi, że co najmniej pięć z ośmiu miast jest warte odwiedzenia. Dowodem mają być różne specjały z każdego miasta.&lt;br /&gt;
&lt;br /&gt;
Potrzebujesz minimum 5 z poniższych przedmiotów:&lt;br /&gt;
*[[Ab'Dendriel]]: {{GS|Bottle of Bug Milk}} (kupisz u [[Brasith]]a)&lt;br /&gt;
*[[Ankrahmun]]: {{GS|Jug of Embalming Fluid}} ([[Mehkesh]] to sprzedaje)&lt;br /&gt;
*[[Carlin]]: {{GS|Bowl of Evergreen Flowers}} (do zakupienia u [[Florentine]])&lt;br /&gt;
*[[Darashia]]: {{GS|Sample of Sand Wasp Honey}} (można kupić od [[Omur]]a)&lt;br /&gt;
*[[Liberty Bay]]: {{GS|Rum}} ([[Lyonel]] sprzedaje ale można również samodzielnie wydestylować)&lt;br /&gt;
*[[Port Hope]]: {{GS|Elephant Tusk}} (zdobędziesz z zabitych [[Elephant|słoni]])&lt;br /&gt;
*[[Thais]]: {{GS|Piece of Royal Satin}} (kupisz u [[Gamon]]a)&lt;br /&gt;
*[[Venore]]: {{GS|Sample of Venorean Spice}} ([[Rodney]] ją sprzedaje)&lt;br /&gt;
&lt;br /&gt;
Po zdobyciu 5 z 8 powyżej wymienionych należy się udać do [[Karith]]a i przeprowadzić rozmowę:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Karith]]: Hello! Tell me what's on your mind. Time is money.&lt;br /&gt;
*''Gracz'': '''venore'''&lt;br /&gt;
*[[Karith]]: Another port full of smelly humans, fittingly located in a swamp. Or did you find something interesting there?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Karith]]: Some special spice might be of value indeed.&lt;br /&gt;
*''Gracz'': '''thais'''&lt;br /&gt;
*[[Karith]]: Thais must be a hell hole if only half of the stories we hear about it are true. Or did you find something interesting there?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Karith]]: This royal satin is indeed of acceptable quality.&lt;br /&gt;
*''Gracz'': '''ab'dendriel'''&lt;br /&gt;
*[[Karith]]: I've never been there. I doubt the elves there came up with something noteworthy. Or did you find something interesting there?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Karith]]: What's that? Bug milk? Hm, perhaps I can find some customers for that!&lt;br /&gt;
*''Gracz'': '''carlin'''&lt;br /&gt;
*[[Karith]]: An unremarkable town compared to the wonders of Yalahar. Or did you find something interesting there?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Karith]]: I doubt that these flowers will stay fresh and healthy forever. But if they do, they could be indeed valuable.&lt;br /&gt;
*''Gracz'': '''darashia'''&lt;br /&gt;
*[[Karith]]: From all what I have heard, it is an unremarkable pile of huts in the desert. Or did you find something interesting there?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Karith]]: Sand wasp honey? Hm, interesting at least!&lt;br /&gt;
*''Gracz'': '''passage'''&lt;br /&gt;
*[[Karith]]: For the sake of profit, we established ship routes to Ab'Dendriel, Darashia, Venore, Ankrahmun, Port Hope, Thais, Liberty Bay and Carlin. I also sail you to Travora, if you want.&lt;br /&gt;
&lt;br /&gt;
W nagrodę, od teraz możesz podróżować do [[Yalahar]]u z wielu miast.&lt;br /&gt;
&lt;br /&gt;
==Zlecenia władz [[Yalahar]]u==&lt;br /&gt;
===Misja 1: Something Rotten===&lt;br /&gt;
Porozmawiaj z Augurem [[Palimuth]]em:&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*[[Palimuth]]: Greetings.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Palimuth]]: I hope your first mission will not scare you off. Even though, we cut off our sewer system from other parts of the city to prevent the worst, it still has deteriorated in the last decades. ...&lt;br /&gt;
*[[Palimuth]]: Certain parts of the controls are rusty and the drains are stuffed with garbage. Get yourself a crowbar, loosen the controls and clean the pipes from the garbage. ...&lt;br /&gt;
*[[Palimuth]]: We were able to locate the 4 worst spots in the sewers. I will mark them for you on your map so you have no trouble finding them. Report to me when you have finished your mission. ...&lt;br /&gt;
&lt;br /&gt;
Poprosi cię o pomoc w usunięciu kilku drobnych usterek w kanałach. Aby tego dokonać, musisz użyć [[Crowbar|łomu]] w miejscach zaznaczonych czerwonymi kołami.&lt;br /&gt;
&lt;br /&gt;
[[Grafika:Spot_1_Yalahar.jpg|frame|center|1 Miejsce]]&lt;br /&gt;
&lt;br /&gt;
[[Grafika:Spot_2_Yalahar.jpg|frame|center|2 Miejsce]]   &lt;br /&gt;
&lt;br /&gt;
[[Grafika:Spot_3_Yalahar.jpg|frame|center|3 Miejsce]]&lt;br /&gt;
&lt;br /&gt;
[[Grafika:Spot_4_Yalahar.jpg|frame|center|4 Miejsce]]&lt;br /&gt;
&lt;br /&gt;
Gdy skończysz, wróć do [[Palimuth]]a:&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*[[Palimuth]]: Greetings.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Palimuth]]: So are you done with your work?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Palimuth]]: Thank you very much. You have no idea how hard it was to find someone volunteering for that job. If you feel ready for further missions, just tell me.&lt;br /&gt;
&lt;br /&gt;
===Misja 2: Watching the Watchmen===&lt;br /&gt;
[[Palimuth]] po zapytaniu o misję mówi:&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*[[Palimuth]]: Greetings.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Palimuth]]: We are still present at each quarter's city wall, even though we can do little to stop the chaos from spreading. Still, our garrisons are necessary to maintain some sort of order in the city. ...&lt;br /&gt;
*[[Palimuth]]: My superiors ask for a first hand report about the current situation in the single city quarters. I need someone to travel to our garrisons to get the reports from the guards. Are you willing to do that?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Palimuth]]: I must warn you, the quarters are in a horrible state. I strongly advise you to stay on the main roads whenever possible while you get those reports. ...&lt;br /&gt;
*[[Palimuth]]: You'll find our seven guards at the gates of each quarter. Just ask them for their report and they will tell you all you need to know.&lt;br /&gt;
&lt;br /&gt;
[[Grafika:InServiceYalahar3.png|frame|right|Strażnicy oznaczeni są czarnymi kwadracikami.]]&lt;br /&gt;
Twoim zadaniem jest odnalezienie wszystkich 7 strażników bram dzielnic [[Yalahar]]u i odebrać ich raporty. Łatwo ich znaleźć. Po drodze napotkasz niezbyt silne [[potwory]] (łatwe do pokonania dla 25 - 30 poziomowej postaci). Najsilniejszymi potworami bedą prawdopodobnie [[Mutated Human|zmutowani ludzie]] oraz [[Slime|szlam]].&lt;br /&gt;
&lt;br /&gt;
Pierwszym strażnikiem, który strzeże bramy między [[Dzielnica Cudzoziemców Yalaharu|dzielnicą cudzoziemców]], a [[Dzielnica Rozrywkowa Yalaharu|dzielnicą rozrywkową]], jest [[Tony]]:&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*[[Tony]]: Hello. Unless you have official business or want to pass the gate, please move on.&lt;br /&gt;
*''Gracz'': '''report'''&lt;br /&gt;
*[[Tony]]: Uhm, report, eh? &amp;lt;slowly gives a clumsy description of recent problems&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Kolejny strażnik, między [[Dzielnica Rozrywkowa Yalaharu|dzielnicą rozrywkową]], a [[Dzielnica Alchemiczna Yalaharu|alchemiczną]], to [[Hal]]:&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*[[Hal]]: He.. hello. Unless you have official business here or want to pass the gate, please m... move on. &amp;lt;clears throat&amp;gt;&lt;br /&gt;
*''Gracz'': '''report'''&lt;br /&gt;
*[[Hal]]: Hicks! I... I... &amp;lt;he is obviously drunk and his report more than confusing&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Następnego znajdziesz między [[Dzielnica Alchemiczna Yalaharu|dzielnicą alchemiczną]], a [[Dzielnica Cmentarna Yalaharu|cmentarną]]. Jest to [[Bruce]]:&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*[[Bruce]]: Hello. Unless you have official business or want to pass the gate, please move on.&lt;br /&gt;
*''Gracz'': '''report'''&lt;br /&gt;
*[[Bruce]]: Well, .. &amp;lt;gives a short and precise report&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Strażnik [[Reed]] pilnuje bramy między [[Dzielnica Cmentarna Yalaharu|dzielnicą cmentarną]], a [[Dzielnica Czarodziejów Yalaharu|dzielnicą czarodziejów]]:&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*[[Reed]]: Hello. Unless you have official business or want to pass the gate, please move on.&lt;br /&gt;
*''Gracz'': '''report'''&lt;br /&gt;
*[[Reed]]: You have NO idea what we have to endure each day .. &amp;lt;gives a shocking and disturbing report&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
[[Barry]]'ego znajdziesz między [[Dzielnica Czarodziejów Yalaharu|dzielnicą czarodziejów]], a [[Zatopiona Dzielnica Yalaharu|zatopioną]] częścią miasta:&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*[[Barry]]: Hello. Unless you have official business or want to pass the gate, please move on.&lt;br /&gt;
*''Gracz'': '''report'''&lt;br /&gt;
*[[Barry]]: Oh my, where to begin with .. &amp;lt;tells about the troubles he and his men have recently encountered&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Między [[Zatopiona Dzielnica Yalaharu|zatopioną dzielnicą]], a [[Dzielnica Przemysłowa Yalaharu|dzielnicą przemysłową]], znajdziesz [[Oliver]]a:&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*[[Oliver]]: Hello. Unless you have official business or want to pass the gate, please move on.&lt;br /&gt;
*''Gracz'': '''report'''&lt;br /&gt;
*[[Oliver]]: Nobody knows the trouble I've seen .. &amp;lt;tells a quite detailed report&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Ostatni strażnik [[Peter]] pilnuje przejścia między [[Dzielnica Przemysłowa Yalaharu|dzielnicą przemysłową]], a [[Dzielnica Handlowa Yalaharu|handlową]]:&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*[[Peter]]: Hello. Unless you have official business or want to pass the gate, please move on.&lt;br /&gt;
*''Gracz'': '''report'''&lt;br /&gt;
*[[Peter]]: A report? What do they think is happening here? &amp;lt;gives an angry and bitter report&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Mając wszystkie raporty, wracaj do [[Palimuth]]a:&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*[[Palimuth]]: Greetings.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Palimuth]]: Did you get all the reports my superiors asked for?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Palimuth]]: Excellent! My superiors will be pleased to get these reports. I will for sure emphasise your efforts in this mission. Please come back soon to see if there are any moremissions available for you.&lt;br /&gt;
&lt;br /&gt;
===Nowy zleceniodawca - [[Yalahari (NPC)|Azerus]]===&lt;br /&gt;
Pomów z [[Palimuth]]em:&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*[[Palimuth]]: Greetings.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Palimuth]]: I did my best to impress my superiors with your accomplishments and it seems that it worked quite well. They want you for their own missions now. ...&lt;br /&gt;
*[[Palimuth]]: Missions that are more important than the ones you've fulfilled for me. However, before you leave, there are still some things I need to tell you. ...&lt;br /&gt;
*[[Palimuth]]: Listen, I can't explain you everything in detail right now and here. You never know who might be eavesdropping. ...&lt;br /&gt;
*[[Palimuth]]: I left some notes in the small room there. Get them and read them. Talk to me again when you've read the notes.&lt;br /&gt;
&lt;br /&gt;
Po tej rozmowie wejdź do pokoiku za migającą klamką i ze skrzynki weź worek. W worku znajdziesz dokument w dwóch częściach ([[Historia Augurów, cz. I (książka)|pierwsza]] i [[Historia Augurów, cz. II (książka)|druga]]), w którym dowiadujesz się o prawdziwej naturze obecnych Yalaharian. Po zapoznaniu się z tymi informacjami, porozmawiaj znów z Augurem:&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*[[Palimuth]]: Greetings.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Palimuth]]: Now you know as much as we do about the things happening in Yalahar. It's up to you what you do with this information. ...&lt;br /&gt;
*[[Palimuth]]: Now leave and talk to my superior Azerus in the city centre to get your next mission. I urge you, though, to talk to me whenever he sends you on a new mission. ...&lt;br /&gt;
*[[Palimuth]]: I think it is important that you hear my opinion about them. Now hurry. I suppose Azerus is already waiting.&lt;br /&gt;
&lt;br /&gt;
Teraz możesz wejść już do pałacu, by porozmawiać z najważniejszym z obecnych Yalaharian. Jednocześnie [[Palimuth]] zaklina cię, by wszystkie zlecenia jego przełożonego konsultować również z nim. Póki co jednak idź porozmawiać z [[Yalahari (NPC)|Azerusem]]:&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: Greetings.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: With all the coming and going of strangers here, it would be quite tedious to explain everything again and again. So we have written a manifesto. ...&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: Grab a copy from the room behind me. Let's talk about your further career in our ranks once you've read it.&lt;br /&gt;
&lt;br /&gt;
I znowu wejdź do pobliskiego pokoiku za drzwiami z migającą klamką i ze skrzynki weź worek z manifestem Yalaharian (część [[Manifest Yalaharian, cz. I (książka)|pierwsza]] i [[Manifest Yalaharian, cz. II (książka)|druga]]). Zapoznasz się w ten sposób z punktem widzenia władz miasta, których cel ma uświęcać środki.&lt;br /&gt;
&lt;br /&gt;
Porozmawiaj znów z [[Yalahari (NPC)|Azerusem]]:&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: Greetings.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: I'm mildly impressed by your previous deeds in our service. So I'm willing to grant you some more important missions. ...&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: If you please us, a life of luxury as an important person in our city is ensured. If you fail, you will be replaced by someone more capable than you. ...&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: So if you are up for a challenge, ask me for a mission.&lt;br /&gt;
&lt;br /&gt;
Od teraz zadania odbierasz bezpośrednio od [[Yalahari (NPC)|Azerusa]], jednak pamiętaj, by za każdym razem konsultować się również z [[Palimuth]]em, bo inaczej możesz natrafić na przeszkodę w postaci nieotwierających się drzwi z mrugającą klamką.&lt;br /&gt;
&lt;br /&gt;
Również od tego momentu każdą z misji możesz wykonać na dwa sposoby.&lt;br /&gt;
&lt;br /&gt;
===Misja 3: Death to the Deathbringer===&lt;br /&gt;
Porozmawiaj z [[Yalahari (NPC)|Azerusem]]:&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: Greetings.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: The former alchemist quarter was struck by even more disasters than the rest of the city. Fires, explosions, poisonous fumes - all sorts of catastrophes. ...&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: The worst plague, however, are unknown diseases that have spread in this quarter and eradicated any human population. We must stop it before other quarters areafflicted. We already identified certain carriers responsible for spreading the plague. ...&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: It will be your task to eliminate them. This spell will protect you from becoming infected yourself. Enter the alchemist quarter and kill the three plague carriers, and atbest anything else you might find there. ...&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: Even more important, retrieve the last research notes that the local alchemists made before the plague killed them. They might be the key for a cure or something else. ...&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: At least we have to make sure that these scientists did not die in vain, and honour their researches. So please bring us these research notes. ...&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: Also, I will inform the guards that you are allowed to pass the centre gate to the alchemist quarter. Just use the gate mechanism to pass.&lt;br /&gt;
&lt;br /&gt;
Teraz skonsultuj się z [[Palimuth]]em:&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*[[Palimuth]]: Greetings.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Palimuth]]: This quarter has been sealed off years ago. To send someone there poses a high risk to spread the plague. I assume these research notes you've mentioned must bevery important. ...&lt;br /&gt;
*[[Palimuth]]: After all those years it is more than strange that someone shows interest in these notes now. Considering what has happened to the alchemists, it is rather unlikely thatthey contain harmless information. ...&lt;br /&gt;
*[[Palimuth]]: I fear these notes will be used to turn the plague into some kind of weapon. Someone with this plague at his disposal could subdue the whole city by blackmailing. ...&lt;br /&gt;
*[[Palimuth]]: I beg you to destroy these notes. Just put them into some burning oven to get rid of them and report that you did not find the notes.&lt;br /&gt;
&lt;br /&gt;
Twoim zadaniem jest zabicie trzech zarażonych osobników, którzy rozprzestrzeniają plagę oraz zdobycie zapisków alchemicznych. [[Yalahari (NPC)|Azerus]] pragnie je mieć, a [[Palimuth]] chce by je zniszczono, bo mogą stanowić zagrożenie w nieodpowiedzialnych rękach.&lt;br /&gt;
&lt;br /&gt;
Udaj się do [[Dzielnica Alchemiczna Yalaharu|dzielnicy alchemicznej]] (możesz już korzystać z bramy między centrum, a tą dzielnicą). Na poniższej mapie zaznaczono kolejno miejsca występowania zarażonych ludzi: Dana, Freda i Billa, których należy zabić.&lt;br /&gt;
Dojście do pierwszego z nich - [[Diseased Dan|Dana]] - zaznaczone jest na mapce kolorem niebieskim:&lt;br /&gt;
&lt;br /&gt;
[[Plik:Map1.jpg]]&lt;br /&gt;
[[Plik:Dan1.jpg]]&lt;br /&gt;
&lt;br /&gt;
Następnie udaj się do nru 1 na poniższej mapce:&lt;br /&gt;
&lt;br /&gt;
[[Plik:Map11.jpg]]&lt;br /&gt;
[[Plik:Map32.jpg]]&lt;br /&gt;
&lt;br /&gt;
Udaj się do pomieszczenia, w którym jest [[Diseased Fred|Fred]] i zabij go.&lt;br /&gt;
&lt;br /&gt;
[[Plik:Fred2.jpg]]&lt;br /&gt;
&lt;br /&gt;
Teraz udaj się do schodów, na mapie zaznaczonych nrem 2. Zejdź w dół i po lewej stronie za drzwiami z czerwoną klamką znajduje się &lt;br /&gt;
[[Diseased Bill|Bill]], którego oczywiście też musisz zabić.&lt;br /&gt;
&lt;br /&gt;
[[Plik:Bill2.jpg]]&lt;br /&gt;
&lt;br /&gt;
Teraz musisz udać się po dokument. W tym celu zejdź po schodkach zaznaczonych na mapie numerkiem 3 i udaj się na północ:&lt;br /&gt;
&lt;br /&gt;
[[Plik:Clipboard13.jpg]]&lt;br /&gt;
&lt;br /&gt;
Przejdź przez drzwi z czerwoną klamką i zejdź na dół, po czym skieruj się na wschód:&lt;br /&gt;
&lt;br /&gt;
[[Plik:Clipboard14.jpg]]&lt;br /&gt;
&lt;br /&gt;
W tej skrzyni znajduje się dokument i to od ciebie zależy co z nim zrobisz. Masz do wyboru:&lt;br /&gt;
&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;border-top: #aaaaaa 1px solid; border-bottom: #aaaaaa 1px solid&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;border-right: #aaaaaa 1px solid&amp;quot; | Sposób [[Palimuth]]a&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | Sposób [[Yalahari (NPC)|Azerusa]]&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;border-right: #aaaaaa 1px solid&amp;quot; | Po prostu spal dokumenty. Możesz do tego użyć np. [[Oven|kuchenki]]. Gdy to zrobisz, wróć do [[Yalahari (NPC)|Azerusa]]:&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: Greetings.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: So you have killed the plague carriers. Have you also retrieved the research papers?&lt;br /&gt;
*''Gracz'': '''no'''&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: Hm, no sign of any notes you say? That's odd - odd and a bit suspicious. I doubt you have tried hard enough. ...&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: There are only a few chances to impress us. For those who please us great rewards are in store. If you fail though, you might lose more than you can imagine.&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;50%&amp;quot; | Papiery w nienaruszonym stanie przynieś [[Yalahari (NPC)|Azerusowi]], który będzie zadowolony:&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: Greetings.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: So you have killed the plague carriers. Have you also retrieved the research papers?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: Impressive indeed! Someone with your skills will quickly raise in our ranks of helpers. You have great potential, and if you are upfor further missions, just ask for them.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Misja 4: Good to be Kingpin===&lt;br /&gt;
Porozmawiaj z [[Yalahari (NPC)|Azerusem]]:&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: Greetings.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: We surely cannot allow some underworld kingpin to rule a significant part of the city. Although, I have to admit that his firm grip on the former trade quarter might be useful....&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: I expect you to fight your way through his minions and to show him that we are determined and powerful enough to retake the quarter, if necessary by force. Talk to himafter killing some of his henchmen. ...&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: I'm sure he'll understand that he will succumb to a greater power. That's how his little empire has worked after all. ...&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: Also, I will inform the guards that you are allowed to pass the centre gate to the trade quarter now. Just use the gate mechanism to pass.&lt;br /&gt;
&lt;br /&gt;
A teraz z [[Palimuth]]em:&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*[[Palimuth]]: Greetings.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Palimuth]]: Mr. West is a little paranoid. That's the reason for his immense private army of bodyguards. He could surely be helpful, especially as he rules over the former trade quarter. ...&lt;br /&gt;
*[[Palimuth]]: If you were able to reach him without killing his henchmen, you could probably convince him that you mean no harm to him. ...&lt;br /&gt;
*[[Palimuth]]: That would certainly cement our relationship without any needless bloodshed. Perhaps you could use the way through the sewers to avoid his men. ...&lt;br /&gt;
*[[Palimuth]]: Mr. West is not a bad man. We should be able to work out some plans to reconstruct the city's safety as soon as he overcomes his paranoia towards us.&lt;br /&gt;
&lt;br /&gt;
Tym razem musisz skłonić [[Mr. West|pana Westa]], sprawującego kontrolę nad większością gangów w [[Dzielnica Handlowa Yalaharu|dzielnicy handlowej]], do współpracy. Możesz albo wywalczyć sobie drogę do jego siedziby, by go wystraszyć (jak chce [[Yalahari (NPC)|Azerus]]), albo załatwić sprawę pokojowo, zgodnie z sugestiami [[Palimuth]]a.&lt;br /&gt;
&lt;br /&gt;
Od teraz możesz korzystać z bramy między centrum, a dzielnicą handlową.&lt;br /&gt;
&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;border-top: #aaaaaa 1px solid; border-bottom: #aaaaaa 1px solid&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;border-right: #aaaaaa 1px solid&amp;quot; | Sposób [[Palimuth]]a&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | Sposób [[Yalahari (NPC)|Azerusa]]&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;border-right: #aaaaaa 1px solid&amp;quot; | By ominąć strażników [[Mr. West|pana Westa]], skorzystaj z kanałów. Dzięki temu niepostrzeżenie dostaniesz się do celu.&lt;br /&gt;
&lt;br /&gt;
[[Grafika:MrWest1.png|frame|I podążaj kanałami na południe]]&lt;br /&gt;
&lt;br /&gt;
Porozmawiaj teraz z [[Mr. West|panem Westem]]:&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*[[Mr. West]]: Wh .. What? How did you get here? Where are all the guards? You .. you could have killed me but yet you chose to talk? What a relief! ...&lt;br /&gt;
*[[Mr. West]]: So what brings you here my friend, if I might call you like that?&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Mr. West]]: Indeed, I can see the benefits of a mutual agreement. I will later read the details and send a letter to your superior.&lt;br /&gt;
&lt;br /&gt;
[[Palimuth]] pochwali twoją decyzję:&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*[[Palimuth]]: Greetings.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Palimuth]]: You did quite well in gaining a new friend who will work together with us. ...&lt;br /&gt;
*[[Palimuth]]: I'm sure he'll still try to gain some profit but that's still better than his former one-man rule during which he dictated his own laws.&lt;br /&gt;
&lt;br /&gt;
[[Yalahari (NPC)|Azerus]] zaś nie będzie zadowolony:&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: Greetings.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: So he has been too uncooperative for you? Well, you weren't the first we have sent and you won't be the last. ...&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: However, if you cannot even serve us as a bully, we might have to rethink if you are the right person for us. That was a bad job and we don't tolerate many of them.&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;50%&amp;quot; | Idź do dzielnicy handlowej i wejdź głównym wejściem na tereny [[Mr. West|pana Westa]] (południowy zachód dzielnicy). Nie zawracaj sobie głowy skradaniem się i unikaniem zabijania ludzi z gangu. Gdy wreszcie dojdziesz do solidnie wystraszonego władcy, porozmawiaj z nim:&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*[[Mr. West]]: Murderer! But .. I give in, you won! ...&lt;br /&gt;
*[[Mr. West]]: Dictate me your conditions but please, I beg you, spare my life. What do you want?&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Mr. West]]: Yes, for the sake of my life I'll accept those terms. I know when I have lost. Tell your master I will comply with his orders.&lt;br /&gt;
&lt;br /&gt;
[[Yalahari (NPC)|Azerusowi]] spodoba się twój sposób postępowania:&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: Greetings.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: I hope you gave this criminal a real scare! I'm sure he'll remember what he has to expect if he arouses our anger again. ...&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: You have proven yourself as quite valuable with this mission! That was just the first step on your rise through the ranks of our helpers. ...&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: Just ask me for more missions and we will see what you are capable of!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Misja 5: Food or Fight===&lt;br /&gt;
&lt;br /&gt;
Pomów z [[Yalahari (NPC)|Azerusem]]:&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: Greetings.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: As you probably noticed, once our city had a park and a zoo around a grand arena. It was a favourite pastime of our citizens to visit this quarter in their spare time. ...&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: Nowadays, the quarter is lost. The animals are on the loose, and an attempt to revitalise the city with new arena games resulted in a revolt of the foreign gladiators. ...&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: Now all kinds of beasts roam the park, and gladiators challenge them and visitors to test their skills. One of the residents is an ancient druid that rather cares foranimals than for people. ...&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: It is said that he is able to use magic to breed animals with changed abilities and appearances. Such skills are of course quite useful for us. ...&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: We lack the manpower to retake all quarters, or just to defend ourselves adequately. If he bred us some guards and warbeasts, we could strengthen our positionconsiderably. ...&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: Travel to the arena quarter and gain his assistance for us. I will inform the guards that you are allowed to pass the centre gate to the arena quarter now. Just use thegate mechanism to pass.&lt;br /&gt;
&lt;br /&gt;
[[Palimuth]] jak zawsze zaproponuje alternatywne rozwiązanie:&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*[[Palimuth]]: Greetings.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Palimuth]]: Warbeasts? Is this true? People are already starving. ...&lt;br /&gt;
*[[Palimuth]]: How can we afford to feed an army of hungry beasts? They will not only strengthen the power of the Yalahari over the citizens, they also mean starvation and deathfor the poor. ...&lt;br /&gt;
*[[Palimuth]]: Instead of breeding warbeasts, this druid should breed cattle to feed our people. Please I beg you, convince him to do that!&lt;br /&gt;
&lt;br /&gt;
[[Yalahari (NPC)|Azerus]] chce, by pewien druid stworzył dla niego silne bestie, które pomogłyby zaprowadzić porządek w mieście. [[Palimuth]] prosi o stworzenie zwierząt, którymi mogliby pożywić się głodujący mieszkańcy.&lt;br /&gt;
&lt;br /&gt;
Od teraz możesz korzystać z bramy między centrum, a [[Dzielnica Rozrywkowa Yalaharu|dzielnicą rozrywkową]]. Tam się udaj i znajdź druida [[Tamerin]]a pod areną.&lt;br /&gt;
&lt;br /&gt;
[[Grafika:TamerinMorik.png]]&lt;br /&gt;
&lt;br /&gt;
Porozmawiaj z nim:&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*[[Tamerin]]: Hello, what brings you here?&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Tamerin]]: Why should I do something for another human being? I have been on my own for all those years. Hmm, but actually there is something I could need some assistance with. ...&lt;br /&gt;
*[[Tamerin]]: If you help me to solve my problems, I will help you with your mission. Do you accept?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Tamerin]]: I ask you for two things! For one thing, I need an animal cure and for another thing, I ask you to get rid of the gladiator Morik for me.&lt;br /&gt;
&lt;br /&gt;
[[Tamerin]] poprosi o 2 rzeczy, zanim porozmawia z tobą o misji. Pierwsza rzecz to [[Animal Cure]], którą można kupić u [[Siflind]] na wyspie [[Nibelor]]. Druga sprawa to zabicie [[Morik The Gladiator|Morika Gladiatora]] i przyniesienie [[Morik's Helmet|jego hełmu]] jako dowodu. Po zdobyciu tych rzeczy, wróć do druida i oddaj mu je:&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*[[Tamerin]]: Hello, what brings you here?&lt;br /&gt;
*''Gracz'': '''animal cure'''&lt;br /&gt;
*[[Tamerin]]: Thank you very much. As I said, as soon as you have helped me to solve both of my problems, we will talk about your mission.&lt;br /&gt;
*''Gracz'': '''Morik'''&lt;br /&gt;
*[[Tamerin]]: So he finally got what he deserved. As I said, as soon as you have helped me to solve both of my problems, we will talk about your mission.&lt;br /&gt;
&lt;br /&gt;
Teraz musisz dokonać wyboru.&lt;br /&gt;
&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;border-top: #aaaaaa 1px solid; border-bottom: #aaaaaa 1px solid&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;border-right: #aaaaaa 1px solid&amp;quot; | Sposób [[Palimuth]]a&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | Sposób [[Yalahari (NPC)|Azerusa]]&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;border-right: #aaaaaa 1px solid&amp;quot; | Powiedz [[Tamerin]]owi, żeby stworzył ''cattle'':&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*[[Tamerin]]: Hello, what brings you here?&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Tamerin]]: You have kept your promise. Now, it's time to fulfil my part of the bargain. What kind of animals shall I raise? Warbeasts or cattle?&lt;br /&gt;
*''Gracz'': '''cattle'''&lt;br /&gt;
*[[Tamerin]]: So be it!&lt;br /&gt;
&lt;br /&gt;
Teraz wracaj do [[Palimuth]]a:&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*[[Palimuth]]: Greetings.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Palimuth]]: These are great news indeed. The people of Yalahar will be grateful. The Yalahari probably not, so take care of yourself.&lt;br /&gt;
&lt;br /&gt;
Oraz zdaj raport [[Yalahari (NPC)|Azerusowi]]:&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: Greetings.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: This druid dares to affront us? We will look into this when we have enough time. But there are other things that needs to be settled. ...&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: Although, we probably should not do so after your last failure, we are willing to grant you another mission.&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;50%&amp;quot; | Powiedz [[Tamerin]]owi, żeby stworzył ''warbeasts'':&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*[[Tamerin]]: Hello, what brings you here?&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Tamerin]]: You have kept your promise. Now, it's time to fulfil my part of the bargain. What kind of animals shall I raise? Warbeasts or cattle?&lt;br /&gt;
*''Gracz'': '''warbeasts'''&lt;br /&gt;
*[[Tamerin]]: So be it!&lt;br /&gt;
&lt;br /&gt;
Teraz idź do [[Yalahari (NPC)|Azerusa]] i zdaj mu raport.&lt;br /&gt;
&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: Greetings.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]:So have you won us a new ally? Excellent. I knew you would not dare to ruin this mission. Soon we might be able to strengthen our defences and even relocate some of our guards. ...&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]:Perhaps some day soon, you lead your own unit of men. However, there are more missions that need to be accomplished. Let's talk about them.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Misja 6: Frightening Fuel===&lt;br /&gt;
&lt;br /&gt;
Zapytaj [[Yalahari (NPC)|Azerusa]] o kolejne zadanie:&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: Greetings.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: The old cemetery of the city has been abandoned decades ago when the activity of the various undead there became unbearable. The reason for their appearance was never found out or researched. ...&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: However, those undead could be useful, at least some of them. Particular ghosts consist of a substance that is very similar to the energy source that powered some of our devices. ...&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: Since we lack most of the original sources, some substitute might come in handy. Take this ghost charm and place it on the strange carving in the cemetery. ...&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: Use it to attract ghosts and slay them. Then use the residues of the ghosts on the charm to capture the essence. ...&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: Once it is filled, ghosts will not be attracted any longer. Then return the charm to me. I will inform the guards that you are allowed to pass the centre gate to the cemetery quarter now. Just use the gate mechanism to pass.&lt;br /&gt;
&lt;br /&gt;
Oraz poradź się [[Palimuth]]a:&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*[[Palimuth]]: Greetings.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Palimuth]]: What a sick idea to misuse tortured souls to power some device! Though, this charm might be useful to free these poor souls. ...&lt;br /&gt;
*[[Palimuth]]: Please capture the souls as you have been instructed and then bring the charm to me. I will see to it that the souls are freed to go to the afterlife in peace.&lt;br /&gt;
&lt;br /&gt;
Dostaniesz [[Ghost Charm]]. Musisz się z nim udać do [[Dzielnica Cmentarna Yalaharu|dzielnicy cmentarnej]] (możesz już korzystać z bramy między centrum, a tą dzielnicą) i napełnić magiczną kulę energią zagubionych dusz. [[Yalahari (NPC)|Azerus]] chce dostać tę kulę, by móc zasilić yalahariańskie maszyny, a [[Palimuth]] pragnie uwolnić cierpiące dusze.&lt;br /&gt;
&lt;br /&gt;
Idź do [[Dzielnica Cmentarna Yalaharu|dzielnicy cmentarnej]]. Na końcu budynku znajdziesz jedno szczególne pole.&lt;br /&gt;
&lt;br /&gt;
[[Grafika:YalaharKatedra.png]]&lt;br /&gt;
&lt;br /&gt;
Użyj na nim kuli. Zaczną się wtedy pojawiać [[Tormented Ghost|duchy]]. Zabijaj je, a ich [[Ghost Residue|pozostałości]] używaj dwukrotnie na tym samym miejscu, na którym użyto kulę.&lt;br /&gt;
Wreszcie po kilku razach, magiczna kula się [[Charged Ghost Charm|napełni]] duszami i pozostaje ci tylko oddać ją wybranej osobie.&lt;br /&gt;
&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;border-top: #aaaaaa 1px solid; border-bottom: #aaaaaa 1px solid&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;border-right: #aaaaaa 1px solid&amp;quot; | Sposób [[Palimuth]]a&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | Sposób [[Yalahari (NPC)|Azerusa]]&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;border-right: #aaaaaa 1px solid&amp;quot; | Naładowaną kulę daj [[Palimuth]]owi:&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*[[Palimuth]]: Greetings.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Palimuth]]: I thank you also in the name of these poor lost souls. I will send the charm to a priest who is able to release them. ...&lt;br /&gt;
*[[Palimuth]]: Tell the Yalahari that the charm was destroyed by the energy it contained.&lt;br /&gt;
&lt;br /&gt;
A [[Yalahari (NPC)|Azerusowi]] powiedz, że kula uległa zniszczeniu:&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: Greetings.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: Destroyed you say? That's impossible! I'm not sure if I can trust you in this matter? One might assume, you fled from the ghosts in terror and left the charm there. ...&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: You will have to work twice as hard on your next missions to restore the trust you have lost.&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;50%&amp;quot; | Naładowaną kulę oddaj [[Yalahari (NPC)|Azerusowi]].&lt;br /&gt;
&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: Greetings.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: Ah, what an unexpected sight. I can almost feel the energy of the charm. It will help to recover some of the past wealth. ...&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: You did quite an impressive job. I'm considering to introduce you to my ma.. to my direct superior one day. But there are still other missions to fulfil.&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Misja 7: A Fishy Mission===&lt;br /&gt;
&lt;br /&gt;
Pomów z [[Yalahari (NPC)|Azerusem]]:&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: Greetings.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: Recently, our fishermen have been attacked by a maritime race called the quara. They live in the sunken quarter and are a significant threat to our people. I ask you to enter the sunken quarter and slay all their leaders. ...&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: We believe that there are three leaders in this area. Your task is simple enough, so you better don't fail! ...&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: I will inform the guards that you are allowed to pass the centre gate to the sunken quarter now. Just use the gate mechanism to pass.&lt;br /&gt;
&lt;br /&gt;
Oraz z [[Palimuth]]em:&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*[[Palimuth]]: Greetings.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Palimuth]]: The quara are indeed a threat. Yet, they are numerous and reproduce quickly. Slaying some of them will only enrage them even more. ...&lt;br /&gt;
*[[Palimuth]]: The quara have been there for many generations. They have never threatened anyone who stayed out of their watery realm. ...&lt;br /&gt;
*[[Palimuth]]: It would be much more useful to find out what the quara are so upset about. Better avoid slaying their leaders as this will only further the animosities.&lt;br /&gt;
&lt;br /&gt;
Azerus rozkaże ci zabić trzech liderów quar w [[Zatopiona Dzielnica Yalaharu|zatopionej dzielnicy]]. Palimuth zaś zechce, aby uniknąć rzezi i sprawdzić, co tak denerwuje miejskie quary. Wybór należy do ciebie. Od teraz masz dostęp do bramy między centrum, a zatopioną dzielnicą, więc skorzystaj z niej i udaj się do przewoźnika [[Tarak]]a. Dostań się za jego pomocą do wielkiego pomnika i zejdź pod wodę (potrzebny [[Helmet of the Deep]]).&lt;br /&gt;
&lt;br /&gt;
Teraz masz dwie drogi wyboru.&lt;br /&gt;
&lt;br /&gt;
[[Grafika:RybyYala.png|center]]&lt;br /&gt;
&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;border-top: #aaaaaa 1px solid; border-bottom: #aaaaaa 1px solid&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;border-right: #aaaaaa 1px solid&amp;quot; | Sposób [[Palimuth]]a&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | Sposób [[Yalahari (NPC)|Azerusa]]&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;border-right: #aaaaaa 1px solid&amp;quot; | Odkryj dlaczego quary są rozzłoszczone. W tym celu odnajdź syrenę [[Maritima|Maritimę]] i porozmawiaj z nią.&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*[[Maritima]]: Oh hello, visitor from the dry land.&lt;br /&gt;
*''Gracz'': '''Quara'''&lt;br /&gt;
*[[Maritima]]: The quara in this area are a strange race that seeks for inner perfection rather than physical one. ...&lt;br /&gt;
*[[Maritima]]: However, recently the quara got mad because their area is flooded with toxic sewage from the city. If you could inform someone about it, they might stop the sewage and the quara could return to their own business.&lt;br /&gt;
&lt;br /&gt;
Potem wróć do [[Palimuth]]a i [[Yalahari (NPC)|Azerusa]].&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;50%&amp;quot; | Znajdź trzech przywódców quar (o imionach [[Inky]], [[Splasher]] i [[Sharptooth]]) i ich zabij. Na powyższej mapie zaznaczono miejsca ich przebywania.&lt;br /&gt;
&lt;br /&gt;
Po uporaniu się z quarami, wróć zdać raport [[Yalahari (NPC)|Azerusowi]]:&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: Greetings.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: This will teach these fishmen who is the ruler of that area. You have earned yourself a special privilege. But we will talk about that when we speak about your next mission.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Misja 8: Dangerous Machinations===&lt;br /&gt;
[[Yalahari (NPC)|Azerus]] zleci zadanie:&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: Greetings.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: In the past, we had many magical factories providing the citizens with everything they needed. Now that most of these factories are shut down, we have trouble getting enough supplies. ...&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: We need you to enter one of the lesser damaged factories. Go to the factory district and look for a pattern crystal used for weapon production. Use it on the factory controller. ...&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: It will ensure that the factory will provide us with a suitable amount of weapons which we dearly need to reclaim and secure the most dangerous parts of the city. ...&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: I will inform the guards that you are allowed to pass the centre gate to the factory quarter now. Just use the gate mechanism to pass.&lt;br /&gt;
&lt;br /&gt;
[[Palimuth]] poradzi inne rozwiązanie:&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*[[Palimuth]]: Greetings.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Palimuth]]: The constant unrest in the city is to a great extent caused by the lack of food. Weapons will only serve to suppress the poor. ...&lt;br /&gt;
*[[Palimuth]]: The factory you were sent to was once used for the production of food. Somewhere in the factory you might find an old pattern crystal for the production of food. ...&lt;br /&gt;
*[[Palimuth]]: If you use it on the controls instead of the weapon pattern, you will ensure that our people are supplied with the desperately needed food.&lt;br /&gt;
&lt;br /&gt;
[[Yalahari (NPC)|Azerus]] chce uruchomienia jednej z wciąż działających maszyn produkujących, by tworzyła broń. [[Palimuth]] chce, by tworzyła bardziej potrzebną żywność. Od ciebie zależy, co będzie produkować. Brama między centrum, a [[Dzielnica Przemysłowa Yalaharu|dzielnicą przemysłową]] stoi przed tobą otworem. Udaj się tam i zdobądź odpowiedni kryształ, a następnie aktywuj nim maszynę.&lt;br /&gt;
&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;border-top: #aaaaaa 1px solid; border-bottom: #aaaaaa 1px solid&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;border-right: #aaaaaa 1px solid&amp;quot; | Sposób [[Palimuth]]a&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | Sposób [[Yalahari (NPC)|Azerusa]]&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;border-right: #aaaaaa 1px solid&amp;quot; | Zgodnie z poniżej wyznaczoną drogą, odnajdź matrycę zawierającą wzór żywności:&lt;br /&gt;
&lt;br /&gt;
[[Grafika:YQZyw1.png]]&lt;br /&gt;
&lt;br /&gt;
Następnie udaj się do maszyny produkcyjnej i uaktywnij ją zdobytym kryształem.&lt;br /&gt;
&lt;br /&gt;
[[Grafika:YQZyw2.png]]&lt;br /&gt;
&lt;br /&gt;
Teraz wróć złożyć raport [[Yalahari (NPC)|Azerusowi]], który się zdenerwuje:&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: Greetings.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: Your failure is an outrage! I think we have to talk about the missions you have accomplished so far.&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;50%&amp;quot; | Zgodnie z poniżej wyznaczoną drogą, odnajdź matrycę zawierającą wzór broni:&lt;br /&gt;
&lt;br /&gt;
[[Grafika:YQBron1.png]]&lt;br /&gt;
&lt;br /&gt;
Następnie udaj się do maszyny produkcyjnej i uaktywnij ją zdobytym kryształem.&lt;br /&gt;
&lt;br /&gt;
[[Grafika:YQBron2.png]]&lt;br /&gt;
&lt;br /&gt;
Teraz wróć złożyć raport [[Yalahari (NPC)|Azerusowi]].&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: Greetings.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: Excellent! This weapons are vital for our cause! Soon, you will witness the return of our greatness! Let's talk about your next missions.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Misja 9: Decision===&lt;br /&gt;
Pomów z  [[Yalahari (NPC)|Azerusem]], który postawi sprawę jasno:&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: Greetings.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]:  I'm impressed by your support for our cause. Still, I'm aware that this scheming Palimuth tried to influence you. Think about who are your real friends and who can assist you in your career. ...&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: Come back if you have decided to which side you want to belong.&lt;br /&gt;
&lt;br /&gt;
[[Palimuth]] może jedynie potwierdzić żądania [[Yalahari (NPC)|Azerusa]]:&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*[[Palimuth]]: Greetings.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Palimuth]]: Listen, I know you have worked for Azerus and his friends, but it is not too late to change your mind! I beg you to rethink your loyalties. ...&lt;br /&gt;
*[[Palimuth]]: The fate of the whole city might depend on your decision! Think about your options carefully.&lt;br /&gt;
&lt;br /&gt;
Musisz w tym momencie ostatecznie podjąć decyzję, po której stronie stanąć.&lt;br /&gt;
&lt;br /&gt;
Jeśli popierasz działania [[Palimuth]]a, porozmawiaj z nim:&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*[[Palimuth]]: Greetings.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Palimuth]]: So do you want to side with me?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
&lt;br /&gt;
A jeśli wolisz zostać przy [[Yalahari (NPC)|Azerusie]], porozmawiaj z nim:&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: Greetings.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: So do you want to side with me ''Gracz''?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: I knew that you were smart enough to make the right decision! Your next mission will be a special one!&lt;br /&gt;
&lt;br /&gt;
===Misja 10: The Final Battle===&lt;br /&gt;
&lt;br /&gt;
W zależności od tego, czyją stronę przyszło ci wybrać, porozmawiaj ze zleceniodawcą.&lt;br /&gt;
&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;border-top: #aaaaaa 1px solid; border-bottom: #aaaaaa 1px solid&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;border-right: #aaaaaa 1px solid&amp;quot; | Sposób [[Palimuth]]a&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | Sposób [[Yalahari (NPC)|Azerusa]]&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;border-right: #aaaaaa 1px solid&amp;quot; | Porozmawiaj z [[Palimuth]]em:&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*[[Palimuth]]: Greetings.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Palimuth]]: I cannot tell you how we acquired this information, but we have heard that a circle of Yalahari is planning some kind of ritual. ...&lt;br /&gt;
*[[Palimuth]]: They plan to create a portal for some powerful demons and to unleash them in the city to 'purge' it once and for all. ...&lt;br /&gt;
*[[Palimuth]]: I doubt those poor fools will be able to control such entities. I can't figure out how they came up with such an insane idea, but they have to be stopped. ...&lt;br /&gt;
*[[Palimuth]]: The entrance to their inner sanctum has been opened for you. Please hurry and stop them before it's too late. Be prepared for a HARD battle! Better gather some friends to assist you.&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;50%&amp;quot; | Porozmawiaj z  [[Yalahari (NPC)|Azerusem]]:&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: Greetings.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: For your noble deeds, we would like to invite you to a special celebration ceremony. ...&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: Only the most prominent Yalahari are allowed to join the festivities. I assume you can imagine what honour it is that you'vebeen invited to join us. Meet us in the inner city's centre. ...&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: As our most trusted ally, you may pass all doors to reach the festivity hall. There you will receive your reward for the achievements you have gained so far. ...&lt;br /&gt;
*[[Yalahari (NPC)|Yalahari]]: I'm convinced your reward will be beyond your wildest dreams. And that is just the beginning!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Ostatecznie obie strony muszą uporać się z tym samym problemem. Otrzymujesz dostęp do podziemi pałacu. Wraz z dużą drużyną doświadczonych graczy (ponad 100 poziom), zejdź do wielkiej sali, gdzie zebrali się poplecznicy Azerusa.&lt;br /&gt;
&lt;br /&gt;
Po zbadaniu dziwnej maszyny na środku pomieszczenia, zaczną się pojawiać potwory oraz przyjdzie sam [[Azerus]], z którym trzeba walczyć. Początkowo będzie nieśmiertelny, więc jedyne co można zrobić to zabijać inne potwory i czekać.&lt;br /&gt;
&lt;br /&gt;
Gdy pojawią się [[War Golem]]y, wreszcie można zacząć atakować samego [[Azerus]]a. Gdy zginie, na miejscu jego śmierci pojawi się teleport. Wejdź w niego wraz z resztą graczy.&lt;br /&gt;
&lt;br /&gt;
Pojawisz się w dziwnym wymiarze pełnym demonicznych stworów, które jednak nic ci nie zrobią. Jedyne, co tu musisz zrobić, to iść w stronę północną, aż pojawi się taki napis, jak na poniższym obrazku:&lt;br /&gt;
&lt;br /&gt;
[[Grafika:ArmiaAzerusa.jpg|center]]&lt;br /&gt;
&lt;br /&gt;
Gdy już się pojawi, możesz spokojnie opuścić to miejsce i wracać do [[Palimuth]]a:&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*[[Palimuth]]: Greetings.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Palimuth]]: So the Yalahari that opposed us are dead or fled from the city. This should bring us more stability and perhaps a true chance to rebuild the city. ...&lt;br /&gt;
*[[Palimuth]]: Still, I wonder from where they gained some of the Yalahari secrets. Did they find some source of knowledge? ...&lt;br /&gt;
*[[Palimuth]]: And if so, is this source still around so that we can use it for the benefit of our city? What really troubles me is that none of those false Yalahari had the personality of agreat leader. ...&lt;br /&gt;
*[[Palimuth]]: Quite the opposite, they were opportunistic and not exactly bold. Perhaps they were led by some greater power which stayed behind the scenes. ...&lt;br /&gt;
*[[Palimuth]]: I'm afraid we have not seen the last chapter of Yalahar's drama. But anyhow, I wish to thank you for putting your life at stake for our cause. ...&lt;br /&gt;
*[[Palimuth]]: I allow you to enter the Yalaharian treasure room. I'm sure that you can put what you find inside to better use than them. Choose one chest, but think before takingone! ...&lt;br /&gt;
*[[Palimuth]]: Also, take this Yalaharian outfit. Depending on which side you chose previously, you can also acquire one specific addon. Thank you again for your help.&lt;br /&gt;
&lt;br /&gt;
Po tej rozmowie otrzymujesz dostęp do magazynu w zachodniej części pałacu, skąd możesz wziąć jedną z 3 nagród. Dodatkowo dostajesz outfit Yalaharianina.&lt;br /&gt;
&lt;br /&gt;
Mapa:&lt;br /&gt;
&lt;br /&gt;
[[Grafika:Mapserviceyala.png‎]]&lt;br /&gt;
&lt;br /&gt;
Wybór nagród:&lt;br /&gt;
&lt;br /&gt;
[[Grafika:Rewardsservice.png‎]]&lt;/div&gt;</summary>
		<author><name>Silverius</name></author>	</entry>

	<entry>
		<id>https://www.tibia-wiki.net/index.php?title=Ice_Islands_Quest/Spoiler&amp;diff=297419</id>
		<title>Ice Islands Quest/Spoiler</title>
		<link rel="alternate" type="text/html" href="https://www.tibia-wiki.net/index.php?title=Ice_Islands_Quest/Spoiler&amp;diff=297419"/>
				<updated>2013-07-25T12:31:01Z</updated>
		
		<summary type="html">&lt;p&gt;Silverius: Wycofanie wersji 297365 utworzonej przez użytkownika Koszto (Dyskusja)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spoiler|name=Ice Islands Quest}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Wymagania=&lt;br /&gt;
*Wykonany [[Barbarian Test Quest]]&lt;br /&gt;
*{{GS|Rope}} lub zamiennik&lt;br /&gt;
*{{GS|Pick}} lub zamiennik&lt;br /&gt;
*{{GS|Spoon}} lub zamiennik&lt;br /&gt;
*{{GS|Kitchen Knife}} lub zamiennik&lt;br /&gt;
*{{GS|Meat}}&lt;br /&gt;
*{{GS|Bat Wing|5}}&lt;br /&gt;
*{{GS|Bear Paw|4}}&lt;br /&gt;
*{{GS|Bonelord Eye|3}}&lt;br /&gt;
*{{GS|Fish Fin|2}}&lt;br /&gt;
*{{GS|Green Dragon Scale}}&lt;br /&gt;
&lt;br /&gt;
=Misje=&lt;br /&gt;
==[[Svargrond]]==&lt;br /&gt;
=== Misja 1: Befriending the Musher ===&lt;br /&gt;
Idź do [[Iskan]]a (północna część miasta [[Svargrond]], na lodzie) i spytaj go o zadanie:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Iskan]]: Greetings.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Iskan]]: Well, one of the boys has run away. I think he got the scent of some beast. He's young and inexperienced so I can't blame the cub ...&lt;br /&gt;
*[[Iskan]]: I would like you to see after him. He should be somewhere north west of the town. He is probably marking his territory so you should be able to find his trace. Are you willing to do that?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Iskan]]: That's surprising. Take a piece of meat. If you find the boy, feed it to him. That will give him enough strength and incentive to return to his pack ...&lt;br /&gt;
*[[Iskan]]: Talk to him by calling his name 'Sniffler' and tell him you got meat for him. After he has eaten the meat, return here to talk to me about your mission. &lt;br /&gt;
&lt;br /&gt;
[[Grafika:Ice Islands Quest-Starving dog.png|right]]&lt;br /&gt;
Naszym zadaniem jest znalezienie psa [[Iskan]]a, [[A Starving Dog|Snifflera]] i nakarmienie go, żeby miał siły wrócić do [[Iskan|pana]].&amp;lt;br&amp;gt;&lt;br /&gt;
[[Grafika:Starving dog.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Jeśli mamy przy sobie [[Meat|mięso]], wołamy psa i go karmimy:&lt;br /&gt;
*''Gracz'': '''sniffler'''&lt;br /&gt;
*''[[A Starving Dog]]: &amp;lt;sniff&amp;gt;&lt;br /&gt;
*''Gracz'': '''meat'''&lt;br /&gt;
*[[A Starving Dog]]: &amp;lt;munch&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Wracamy do właściciela psa i rozmawiamy z nim:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Iskan]]: Greetings.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Iskan]]: You are a friend of mine and the boys now. I tell you something. If you ever need to go to the isle of Nibelor, just ask me for a passage.&lt;br /&gt;
&lt;br /&gt;
Od teraz [[Iskan]] uważa nas za przyjaciela i w każdej chwili może zawieźć na wyspę [[Nibelor]], o co wystarczy poprosić.&lt;br /&gt;
&lt;br /&gt;
==[[Nibelor]]==&lt;br /&gt;
===Misja 1: Breaking the Ice ===&lt;br /&gt;
Prosimy [[Iskan]]a o przewóz na [[Nibelor]]: &lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Iskan]]: Greetings.&lt;br /&gt;
*''Gracz'': '''passage''' &lt;br /&gt;
*[[Iskan]]: So, do you want a passage to Nibelor my friend?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Iskan]]: And here we go.&lt;br /&gt;
&lt;br /&gt;
Idziemy do groty, gdzie spotkamy szamana [[Hjaern]]a, z którym rozmawiamy:&lt;br /&gt;
[[Grafika:2Misja.png|right]]&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Hjaern]]: Be greeted.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Hjaern]]: We could indeed need some help. These are very cold times. The ice is growing and becoming thicker everywhere ...&lt;br /&gt;
*[[Hjaern]]: The problem is that the chakoyas may use the ice for a passage to the west and attack Svargrond ...&lt;br /&gt;
*[[Hjaern]]: We need you to get a pick and to destroy the ice at certain places to the east. You will quickly recognise those spots by their unstable look ...&lt;br /&gt;
*[[Hjaern]]: Use the pickaxe on at least three of these places and the chakoyas probably won't be able to pass the ice. Once you are done, return here and report about your mission. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Aby [[Chakoye]] nie mogły zaatakować [[Svargrond]], należy zniszczyć zamarzające pęknięcia w lodzie [[Pick|kilof]]em (zaznaczone na mapie żółtymi kółkami).&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Po każdym rozbiciu pojawi się od 2 do 7 [[Chakoya Tribewarden|plemiennych strażników]]. Dla następnej osoby, lód złączy się po około 5 minutach. Następnie zdajemy raport zleceniodawcy:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Hjaern]]: Be greeted.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Hjaern]]: The spirits are at peace now. The threat of the chakoyas is averted for now. I thank you for your help. Perhaps you should ask Siflind if you can help her in some matters. &lt;br /&gt;
&lt;br /&gt;
=== Misja 2: Ecological Terrorism ===&lt;br /&gt;
Następnie udajemy się na piętro jaskini, gdzie przebywa szamanka [[Siflind]].&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Siflind]]: Be greeted.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Siflind]]: I heard you have already helped our cause. Are you interested in another mission, even when it requires you to travel to a distant land?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Siflind]]: I am pleased to hear that. On the isle of Tyrsung foreign hunters have set up camp. They are hunting the animals there with no mercy. We will have to find something that distracts them from hunting ...&lt;br /&gt;
*[[Siflind]]: Take this jug here and travel to the jungle of Tiquanda. There you will find a race of wood eating ants called termites. Use the jug on one of their hills to catch some of them ...&lt;br /&gt;
*[[Siflind]]: Then find someone in Svargrond that brings you to Tyrsung. There, release the termites on the bottom of a mast in the hull of the hunters' ship. If you are done, report to me about your mission.&lt;br /&gt;
&lt;br /&gt;
[[Grafika:IceIslandsQJug.png|right]]&lt;br /&gt;
Szamanka jest zaniepokojona tym, że na [[Tyrsung]] znajduje się obóz łowców, którzy bezlitośnie polują na zwierzęta. Dostaniesz od niej [[Empty Jug|dzbanek]], który musisz napełnić termitami. Żyją one tylko w dżungli [[Tiquanda|Tiquandzie]]. Gdy już tam dotrzesz, to znajdź mrowisko (czerwony kwadrat zaznaczony na mapie), na którym używamy dzbanka.&lt;br /&gt;
&lt;br /&gt;
Teraz udajemy się na [[Tyrsung]], za pośrednictwem [[Buddel]]a. &lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Buddel]]: Hey big guys. *HICKS*&lt;br /&gt;
*''Gracz'': '''passage'''&lt;br /&gt;
*[[Buddel]]: Where are we at the moment? Is this Svargrond? Ahh yes!*HICKS* Where do you want to go?&lt;br /&gt;
*''Gracz'': '''tyrsung'''&lt;br /&gt;
*[[Buddel]]: Give me 50 gold and I bring you to Tyrsung where the Venoran hunters have their settlement. Alright?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Buddel]]: SHIP AHOY! I AM BUDDEL THE GREAT CAPTAIN OF THE NORTHERN SEA! Let's sail to .....er.....to.... to Tyrsung!&lt;br /&gt;
&lt;br /&gt;
Idziemy do obozu myśliwych.&amp;lt;br&amp;gt;&lt;br /&gt;
[[Plik:IceIslandsQMaszt.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
Spotkamy po drodze kilku piratów, [[Bandit|bandytów]] i [[Smuggler|szmuglerów]] wchodzimy na statek i zchodzimy pod pokład. Następnie używamy dzbanka z termitami na maszcie stojącym najbliżej drabiny (na maszcie powinny pojawić się drzazgi).&lt;br /&gt;
&lt;br /&gt;
Po uszkodzeniu statku, wracamy do [[Siflind]] i mówimy:&lt;br /&gt;
&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Siflind]]: Be greeted.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Siflind]]: Well done. The termites caused just the distraction that we needed. Are you ready for the next step of my plan?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Siflind]]: Good! Now listen. To protect the animals there, we have to harm the profit of the hunters. Therefor, I ask you to ruin their best source of earnings. Are you willing to do that?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Siflind]]: So let's proceed. Take this vial of paint. Travel to Tyrsung again and ruin as many pelts of baby seals as possible before the paint runs dry or freezes. Then return here to report about your mission.&lt;br /&gt;
&lt;br /&gt;
Dostaniesz [[Vial of Paint|butelkę farby]], która będzie ci potrzebna do następnej misji.&lt;br /&gt;
&lt;br /&gt;
===Misja 3: Artful Sabotage===&lt;br /&gt;
Wraz z [[Vial of Paint|butelką farby]] udajemy się na [[Tyrsung]]. Naszym zadaniem jest pomalowanie 3 młodych fok zieloną farbą, żeby łowcy się nie skusili na ich skóry, co ocali im życie.&amp;lt;br&amp;gt;&lt;br /&gt;
Można je znaleźć na zachodnim wybrzeżu:&amp;lt;br&amp;gt;&lt;br /&gt;
[[Grafika:4misjaiiq.png]]&lt;br /&gt;
&lt;br /&gt;
Po pomalowaniu (można malować cały czas jedną ale tylko kiedy farba zniknie, czyli po 30 sekundach), wracamy na [[Nieblor]]:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Siflind]]: Be greeted.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Siflind]]: You saved the lives of many innocent animals. Thank you very much. If you are looking for another mission, just ask me.&lt;br /&gt;
&lt;br /&gt;
=== Misja 4: Berserk Brewery ===&lt;br /&gt;
Rozmawiamy z szamanką:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Siflind]]: Be greeted.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Siflind]]: Our warriors need a more potent yet more secure berserker elixir to fight our enemies. To brew it, I need several ingredients. The first things needed are 5 bat wings. Bring them to me and I'll tell you the next ingredients we need.&lt;br /&gt;
&lt;br /&gt;
Musimy zebrać składniku do eliksiru. Razem z 5 [[Bat Wing|skrzydłami nietoperza]], 4 [[Bear Paw|łapami niedźwiedzia]], 3 [[Bonelord Eye|oczami bonelorda]], 2 [[Fish Fin|płetwami quar]] i [[Green Dragon Scale|łuską zielonego smoka]] wracamy do [[Siflind]].&lt;br /&gt;
&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Siflind]]: Be greeted.&lt;br /&gt;
*''Gracz'': '''bat wings'''&lt;br /&gt;
*[[Siflind]]: Do you have the 5 bat wings I requested?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Siflind]]: That's just what I needed. The next items I need are 4 bear paws. Bring them here to learn about the next ingredients.&lt;br /&gt;
*''Gracz'': '''bear paws'''&lt;br /&gt;
*[[Siflind]]: Do you have the 4 bear paws I requested?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Siflind]]: They are in a good condition. The next items I need are 3 bonelord eyes. Bring them here to learn about the next ingredients.&lt;br /&gt;
*''Gracz'': '''bonelord eyes'''&lt;br /&gt;
*[[Siflind]]: Do you have the 3 bonelord eyes I requested?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Siflind]]: You did a good job. The next items I need are 2 fish fins. Bring them here to learn about the next ingredient.&lt;br /&gt;
*''Gracz'': '''fish fins'''&lt;br /&gt;
*[[Siflind]]: Do you have the 2 fish fins I requested?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Siflind]]: You did a good job. The last item I need is a green dragon scale. Bring it here so I can finish the elixir.&lt;br /&gt;
*''Gracz'': '''green dragon scale'''&lt;br /&gt;
*[[Siflind]]: Do you have the green dragon scale I requested?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Siflind]]: Thank you very much. This will help us to defend Svargrond. But I heard young Nilsor is in dire need of help. Please contact him immediately. &lt;br /&gt;
&lt;br /&gt;
=== Misja 5: Cure the Dogs ===&lt;br /&gt;
Następnie musimy pomóc opiekunowi [[Husky|psów]].&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Nilsor]]: Greetings, traveller.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Nilsor]]: I am in dire need of help. A plague has befallen my dogs. I even called a druid of Carlin for help but all he could do was to recommend some strong medicine ...&lt;br /&gt;
*[[Nilsor]]: The thing is the ingredients of the medicine are extremely rare and some only exist in far away and distant lands. If you could help me collecting the ingredients, I would be eternally grateful ...&lt;br /&gt;
*[[Nilsor]]: Are you willing to help me?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Nilsor]]: A thousand thanks in advance. I need no less than 7 ingredients for the cure. You can ask me about each specifically ...&lt;br /&gt;
*[[Nilsor]]: I need a part of the sun adorer cactus, a vial of geyser water, sulphur of a lava hole, a frostbite herb, a blossom of a purple kiss, a hydra tongue and spores of a giant glimmercap mushroom ...&lt;br /&gt;
*[[Nilsor]]: Turn them in individually by talking about them to me. As soon as I obtained them all, talk to me about the medicine.&lt;br /&gt;
&lt;br /&gt;
Psy zaczęły chorować. Druidzi z [[Carlin]] polecili bardzo mocne lekarstwa. Niestety składniki są bardzo rzadkie:&lt;br /&gt;
*{{GS|Piece of Cactus}} - kawałek kaktusa &amp;quot;Wielbiciela Słońca&amp;quot;.&lt;br /&gt;
*{{GS|Nilsor's Waterskin}} - bukłak z wodą z gejzerów z [[Okolnir]]&lt;br /&gt;
*{{GS|Fine Sulphur}} - czysta siarka&lt;br /&gt;
*{{GS|Frostbite Herb}} - mroźne ziele&lt;br /&gt;
*{{GS|Mushroom Spores}} - zarodniki muchomora&lt;br /&gt;
*{{GS|Hydra Tongue}} - roślina &amp;quot;Język Hydry&amp;quot;&lt;br /&gt;
*{{GS|Purple Kiss Blossom}} - kwiat &amp;quot;[[Wspaniałe Życie Roślin - Dżungla cz. 2 (książka)|Fioletowego Pocałunku]]&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Tabela|[[Piece of Cactus|Kawałek kaktusa &amp;quot;Wielbiciela Słońca&amp;quot;]]|&lt;br /&gt;
Do tego zadania potrzebny będzie [[Kitchen Knife|nóż kuchenny]].br&amp;gt; &lt;br /&gt;
Celem podróży jest [[Ankrahmun]], gdzie znajdzie się kilka roślin tego rodzaju (wyglądają one jak kaktus). &lt;br /&gt;
&lt;br /&gt;
[[Grafika:Kawałek kaktusa Wielbiciela Słońca.PNG|100px‎]]&lt;br /&gt;
&lt;br /&gt;
Najbliższe statku miejsce:&lt;br /&gt;
*{{Tibianearth|x=33063|y=32870|z=7}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Gdy już znajdziesz jeden taki kaktus, to użyj na nim noża.&lt;br /&gt;
}}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Tabela|[[Nilsor's Waterskin|Bukłak z wodą z gejzerów]]|&lt;br /&gt;
Kup u [[Nilsor]]a [[Nilsor's Waterskin|specjalny bukłak]] ('''hi''' &amp;gt; '''Nilsor's Waterskin''' &amp;gt; '''yes''') i popłyń na wyspę [[Okolnir]]. Obok miejsca, w którym się pojawiłeś (nieco na południe) są 3 gejzery:&lt;br /&gt;
[[Grafika:Nie aktywny gejzer na okolnir.PNG|250px]]&lt;br /&gt;
dwa aktywne i jeden nieaktywny. Na nieaktywnym gejzerze użyj zakupionego bukłaka.&lt;br /&gt;
&lt;br /&gt;
W opisie bukłaka powinno teraz pisać: {{Look|It is filled with warm geyser water.}}&lt;br /&gt;
}}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Tabela|[[Fine Sulphur|Czysta siarka]]|&lt;br /&gt;
Tu będzie potrzebna [[Spoon|łyżka]]. &lt;br /&gt;
&lt;br /&gt;
Musisz znaleźć nieaktywny krater, nie powinno sprawić to problemu, gdyż jeden z nich znajduje się pomiędzy przejściem [[Thais]], a [[Fibula|Fibulą]] &lt;br /&gt;
&lt;br /&gt;
[[Grafika:Czysta siarka.PNG|200px]]&lt;br /&gt;
&lt;br /&gt;
*Tu:{{Tibianearth|x=32210|y=32371|z=10}}.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Na tym nieaktywnym lavahole'u użyj łyżki.&lt;br /&gt;
}}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Tabela|[[Frostbite Herb|Mroźne ziele]]|&lt;br /&gt;
(będzie potrzebny [[Kitchen Knife|nóż kuchenny]])&lt;br /&gt;
Idź w góry nad [[Svargrond]] w miejsce, w którym był [[A Starving Dog]] i na lodowym murze obok lewituj się do góry 3 razy:&amp;lt;br/&amp;gt;&lt;br /&gt;
*[[Grafika:FormorgarMinesWay1.png]]&lt;br /&gt;
*[[Grafika:FormorgarMinesWay2.png]]&lt;br /&gt;
*[[Grafika:Frostbite HerbWay3.png]]&lt;br /&gt;
[[Grafika:Frostbite herb lokalizacja.PNG‎|300px]]&lt;br /&gt;
&lt;br /&gt;
Potem idź według mapki, tam gdzie się kończy ostatnia strzałka( jest tu około 6-8 Ice Golemow) wejdź do góry i użyj noża na roślinie, która tam rośnie.&lt;br /&gt;
}}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Tabela|[[Mushroom Spores|Zarodniki muchomora]]| &lt;br /&gt;
Teraz będzie potrzebna nam [[Spoon|łyżka]].&amp;lt;br&amp;gt;&lt;br /&gt;
Udaj się do dżungli [[Tiquanda|Tiquandy]] i idź wzdłuż południowego brzegu rzeki na wschód od [[Port Hope]]. Dojdź do takiego miejsca:&lt;br /&gt;
[[Grafika:Zarodniki_muchomora_Kwiat_Fioletowego_Pocalunku.JPG‎|400px]]&lt;br /&gt;
&lt;br /&gt;
Nie z każdego grzyba nie da się się wyjąć zarodniki, więc musimy poszukać.&lt;br /&gt;
&lt;br /&gt;
'''Uwaga!''' Po zdobyciu zarodników nie opuszczaj [[Tiquanda|Tiquandy]], tylko zbierz jeszcze specjalny kwiat.&lt;br /&gt;
}}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Tabela|[[Purple Kiss Blossom|Kwiat &amp;quot;Fioletowego Pocałunku&amp;quot;]]|&lt;br /&gt;
Teraz będzie potrzebny nam [[Kitchen Knife|nóż kuchenny]].&amp;lt;br&amp;gt;&lt;br /&gt;
Podążając tą samą drogą jak do grzyba, powinniśmy znaleźć tą roślinę.&lt;br /&gt;
&lt;br /&gt;
Nie z każdej tej rośliny można zdjąć wymagany przedmiot więc szukaj w okolicy takiej, na której się uda.&lt;br /&gt;
}}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Tabela|[[Hydra Tongue|Zioło &amp;quot;Język hydry&amp;quot;]]|&lt;br /&gt;
Znajdź [[Rose]] w [[Venore]] (sklep na północnym-wschodzie miasta), gdy ją spotkasz, to powiedz jej:&lt;br /&gt;
&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*''Gracz'':'''Hydra Tongue''' &lt;br /&gt;
*''Gracz'':'''Yes''' &lt;br /&gt;
*''Gracz'':'''Yes'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Wydasz 100 [[gp]] na [[Hydra Tongue|roślinę]].&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Zakończenie misji ===&lt;br /&gt;
Gdy uzbierasz wszystkie wymagane przedmioty wracaj do [[NPC]]a [[Nilsor]]a i powiedz mu:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Nilsor]]: Greetings, traveller.&lt;br /&gt;
*''Gracz'': '''Sulphur of a lava hole'''&lt;br /&gt;
*[[Nilsor]]: I need fine sulphur of an inactive lava hole. No other sulphur will do. Use an ordinary kitchen spoon on an inactive lava hole. Do you have fine sulphur with you?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
----&lt;br /&gt;
*''Gracz'': '''A vial of geyser water'''&lt;br /&gt;
*[[Nilsor]]: You will need a specially prepared waterskin to collect the water. You can buy one from me ...&lt;br /&gt;
*[[Nilsor]]: Use it on a geyser that is NOT active. The water of active geysers is far too hot. You can find inactive geysers on Okolnir. Do you have some geyser water with you?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
----&lt;br /&gt;
*''Gracz'': '''Frostbite herb'''&lt;br /&gt;
*[[Nilsor]]: The frostbite herb is a local plant but its quite rare. You can find it on mountain peaks. You will need to cut it with a fine kitchen knife. Do you have a frostbite herb with you?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
----&lt;br /&gt;
*''Gracz'': '''Blossom of a purple kiss'''&lt;br /&gt;
*[[Nilsor]]: The purple kiss is a plant that grows in a place called jungle. You will have to use a kitchen knife to harvest its blossom. Do you have a blossom of a purple kiss with you?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
----&lt;br /&gt;
*''Gracz'': '''Hydra tongue'''&lt;br /&gt;
*[[Nilsor]]: The hydra tongue is a common pest plant in warmer regions. You might find one in a shop. Do you have a hydra tongue with you?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
----&lt;br /&gt;
*''Gracz'': '''Spores of a giant glimmercap mushroom'''&lt;br /&gt;
*[[Nilsor]]: The giant glimmercap mushroom exists in caves and other preferably warm and humid places. Use an ordinary kitchen spoon on a mushroom to collectits spores. Do you have the glimmercap spores?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
----&lt;br /&gt;
*''Gracz'': '''Sun adorer cactus'''&lt;br /&gt;
*[[Nilsor]]: You will find this kind of cactus at places that are called deserts. Only an ordinary kitchen knife will be precise enough to produce the ingredient weneed. Do you have a part of that cactus with you?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
----&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Nilsor]]: Thank you. Now I have all necessary ingredients. As a reward I grant you the use of our dog sled, which is located to the east of here. ...&lt;br /&gt;
*[[Nilsor]]: The dogs can be a bit moody, but if you always carry some ham with you there shouldn't be any problems. Oh, and Hjaern might have a mission for you. So maybe you go and talk to him.&lt;br /&gt;
Po wykonaniu tej misji możesz już dostać się na wyspę [[Grimlund]], wystarczy iść na wschód od groty aż do zaprzęgu z jednym psem, należy mieć przy sobie [[Ham]] by móc skorzystać z przewozu.&lt;br /&gt;
&lt;br /&gt;
==Siódma Misja==&lt;br /&gt;
===Przebieg misji===&lt;br /&gt;
Najpierw idź do [[Hjaern]]a i poproś go o misję:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Hjaern]]: Be greeted.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Hjaern]]: There is indeed an important mission. For a long time, the spirits have been worried and have called us for help. It seems that some of our dead have not reached the happy hunting grounds of after life ...&lt;br /&gt;
*[[Hjaern]]: Everything we were able to find out leads to a place where none of our people is allowed to go. Just like we would never allow a stranger to go to that place ...&lt;br /&gt;
*[[Hjaern]]: But you, you are different. You are not one of our people, yet you have proven worthy to be one us. You are special, the child of two worlds ...&lt;br /&gt;
*[[Hjaern]]: We will grant you permission to travel to that isle of Helheim. Our legends say that this is the entrance to the dark world. The dark world is the place where the evil and lost souls roam in eternal torment ...&lt;br /&gt;
*[[Hjaern]]: There you find for sure the cause for the unrest of the spirits. Find someone in Svargrond who can give you a passage to Helheim and seek for the cause. Are you willing to do that?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Hjaern]]: This is good news. As I explained, travel to Helheim, seek the reason for the unrest there and then report to me about your mission.&lt;br /&gt;
Twoim zadaniem jest zbadanie złowrogich sił kryjących się na wyspie [[Helheim]]. Udaj się tam łodzią [[Buddel]]a i napotykając po drodze liczne nieumarłe stwory zejdź do podziemi i podążaj drogą zaznaczoną poniżej:&lt;br /&gt;
*[[Grafika:IceIslandsQHelh1.png]]&lt;br /&gt;
*[[Grafika:IceIslandsQHelh2.png]]&lt;br /&gt;
*[[Grafika:IceIslandsQHelh3.png]]&lt;br /&gt;
*[[Grafika:IceIslandsQHelh4.png]]&lt;br /&gt;
*[[Grafika:IceIslandsQHelh5.png]]&lt;br /&gt;
Pod koniec drogi bądź już gotowy na groźniejsze potwory, z wszystkimi rodzajami bonelordów (wraz z [[Braindeath]]ami w ostatnim pokoiku) na czele. Twoim celem jest budyneczek zaznaczony na poniższej mapie. Znajdziesz tam kapliczkę, przy której musisz stanąć:&amp;lt;br/&amp;gt;[[Grafika:IceIslandsQHelh6.png]]&lt;br /&gt;
Gdy już to zrobisz, wracaj na [[Nibelor]] do [[Hjaern]]a:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Hjaern]]: Be greeted.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Hjaern]]: There is no need to report about your mission. To be honest, I've sent a divination spirit with you as well as a couple of destruction spirits that were unleashed when you approached the altar ...&lt;br /&gt;
*[[Hjaern]]: Forgive me my secrecy but you are not familiar with the spirits and you might have get frightened. The spirits are at work now, destroying the magic with that those evil creatures have polluted Helheim ...&lt;br /&gt;
*[[Hjaern]]: I can't thank you enough for what you have done for the spirits of my people. Still I have to ask: Would you do us another favour?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Hjaern]]: Thank you my friend. The local representative of the explorer's society has asked for our help ...&lt;br /&gt;
*[[Hjaern]]: You know their ways better than my people do and are probably best suited to represent us in this matter. Search for Lurik and talk to him about aprobable mission he might have for you.&lt;br /&gt;
==Ósma Misja==&lt;br /&gt;
===Przebieg misji===&lt;br /&gt;
Odwiedź przedstawiciela [[Tibian Explorer Society]] w [[Svargrond]], [[NPC]]a [[Lurik]]a. Powiedz mu tak:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Lurik]]: Welcome, ''Gracz''!&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Lurik]]: You are the one who became an honorary barbarian! The one who made friends with the grim local musher and helped the shamans of Nibelor! The one they call old bearhugg ... erm ... I mean indeed I might have a mission for someone like you ...&lt;br /&gt;
*[[Lurik]]: We are trying to find out what is happening in the raider camps. Through our connection to the shamans we could get a covered contact in their majorcamp far to the south. We equipped our contact with a memory crystal so he could report all he knew ...&lt;br /&gt;
*[[Lurik]]: We need you to recover this crystal. Travel to the southern camp of the raiders and find our contact man there. Get the memory crystal and bring ithere. The society and the shamans will then decide our next steps. Do you think you can do this?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Lurik]]: Excellent. Just report about your mission when you got the memory crystal.&lt;br /&gt;
Musisz dostać się do obozu [[Krimhorn]] na południu, znaleźć tam szpiega i odebrać od niego raport w postaci [[Memory Crystal|kryształu]]. [[Buddel]] przewiezie cię w okolice obozu ('''Hi''' &amp;amp;rarr; '''Passage''' &amp;amp;rarr; '''Camp''' &amp;amp;rarr; '''Yes''').&lt;br /&gt;
Samego szpiega (o imieniu [[Nor]]) znajdziesz na południowym krańcu obozu:&amp;lt;br/&amp;gt;[[Grafika:IceIslandsQNor.png]]&lt;br /&gt;
Gdy już go odnajdziesz, powiedz mu:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Nor]]: Psst, not that loud.&lt;br /&gt;
*''Gracz'': '''Memory crystal'''&lt;br /&gt;
*[[Nor]]: Here, take the memory crystal and leave immediately.&lt;br /&gt;
Dostaniesz [[Memory Crystal]], wraz z nim wracaj do [[Lurik]]a i:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Lurik]]: Welcome, ''Gracz''!&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Lurik]]: Have you retrieved the memory crystal?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Lurik]]: Ah, great. Please give me some time to evaluate the information. Then talk to me again about your mission.&lt;br /&gt;
Teraz odczekaj 5 minut i dopiero wtedy przejdź do następnego zadania.&lt;br /&gt;
==Dziewiąta Misja==&lt;br /&gt;
===Przebieg misji===&lt;br /&gt;
Porozmawiaj z [[Lurik]]iem:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Lurik]]: Welcome, ''Gracz''!&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Lurik]]: The information was quite useful. What worries me most are not the raiders but those that have driven them from the old mines...&lt;br /&gt;
*[[Lurik]]: We need to investigate the mines. Most entrances collapsed due to the lack of maintenance but there should be some possibilities to get in ...&lt;br /&gt;
*[[Lurik]]: In case you find a door, I'll tell you the old trick of the Carlin mining company to open it &amp;lt;whisper&amp;gt; &amp;lt;whisper&amp;gt;. Find some hint or someone who is willing to talk about what is going on there.&lt;br /&gt;
Od teraz możesz bez przeszkód wchodzić do głębokich [[Formorgar Mines|kopalni Formorgar]] i to właśnie będzie twoją misją. Masz przeczesać podziemne tunele w poszukiwaniu jakichś wskazówek na temat obecnych jej &amp;quot;mieszkańców&amp;quot;. Aby dostać się do kopalni idź drogą zaznaczoną poniżej:&lt;br /&gt;
*[[Grafika:FormorgarMinesWay1.png]]&lt;br /&gt;
*[[Grafika:FormorgarMinesWay2.png]]&lt;br /&gt;
*[[Grafika:FormorgarMinesWay3.png]]&lt;br /&gt;
*[[Grafika:FormorgarMinesWay4.png]]&lt;br /&gt;
*[[Grafika:FormorgarMinesWay5.png]]&lt;br /&gt;
*[[Grafika:FormorgarMinesWay6.png]]&lt;br /&gt;
*[[Grafika:FormorgarMinesWay7.png]]&lt;br /&gt;
*[[Grafika:FormorgarMinesWay8.png]]&lt;br /&gt;
*[[Grafika:FormorgarMinesWay9.png]]&lt;br /&gt;
Teraz idź tunelami tak:&amp;lt;br/&amp;gt;[[Grafika:IceIslandsQMine1.png]]&lt;br /&gt;
Znajdziesz tam [[NPC]]a-ducha [[A Restless Soul]] (nie możesz z nim teraz porozmawiać) oraz ciało. Otwórz je, a dostaniesz kawałek papieru ze słowami ''&amp;quot;&amp;lt;the paper is old and tattered, you can only make out a signature:&amp;gt; Tylaf, apprentice of Hjaern&amp;quot;''. Idź z nim na [[Nibelor]], do [[Hjaern]]a i powiedz tak:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Hjaern]]: Be greeted.&lt;br /&gt;
*''Gracz'': '''Tylaf'''&lt;br /&gt;
*[[Hjaern]]: You encountered the restless ghost of my apprentice Tylaf in the old mines? We must find out what has happened to him. I enable you to talk to his spirit ...&lt;br /&gt;
*[[Hjaern]]: Talk to him and then report to me about your mission.&lt;br /&gt;
I teraz możesz już porozmawiać z duchem w kopalni, uczyń więc to:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[A Restless Soul]]: Ahhhh! At last someone that can listen to my story!&lt;br /&gt;
*''Gracz'': '''story'''&lt;br /&gt;
*[[A Restless Soul]]: I was captured and tortured to death by the cultists here. They worship a being that they call Ghazbaran ...&lt;br /&gt;
*[[A Restless Soul]]: In his name they have claimed the mines and started to melt the ice to free an army of vile demons that have been frozen here for ages ...&lt;br /&gt;
*[[A Restless Soul]]: Their plan is to create a new demon army for their master to conquer the world. Hjaern and the other shamans must learn about it! Hurry before it's too late.&lt;br /&gt;
Po usłyszeniu tej opowieści możesz opuścić kopalnię, chwilowo.&lt;br /&gt;
&lt;br /&gt;
==Dziesiąta Misja==&lt;br /&gt;
===Przebieg misji===&lt;br /&gt;
Idź do [[Hjaern]]a i powiedz mu tak:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Hjaern]]: Be greeted.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Hjaern]]: These are alarming news and we have to act immediately. Take this spirit charm of cold. Travel to the mines and find four special obelisks to mark them with the charm ...&lt;br /&gt;
*[[Hjaern]]: I can feel their resonance in the spirits' world but we can't reach them with our magic yet. They have to get into contact with us in a spiritual way first ...&lt;br /&gt;
*[[Hjaern]]: This will help us to concentrate all our frost magic on this place. I am sure this will prevent to melt any significant number of demons from the ice ...&lt;br /&gt;
*[[Hjaern]]: Report about your mission when you are done. Then we can begin with the great ritual of summoning the children of Chyll ...&lt;br /&gt;
*[[Hjaern]]: I will also inform Lurik about the events. Now go, fast!&lt;br /&gt;
Otrzymasz od [[Hjaern]]a [[Frost Charm]], musisz się z nim udać w najgłębsze odmęty [[Formorgar Mines|kopalni Formorgar]]. Jest to zadanie trudne, czeka cię walka z wyznawcami kultu, mroźnymi stworami, ale przede wszystkim ze złowrogimi [[Nightmare]]'ami, [[Destroyer]]ami, [[Lost Soul]]ami, [[Plaguesmith]]ami, [[Demon]]ami i [[Behemoth|Behemotami]]. Będzie więc potrzebna ci ekipa doświadczonych graczy.&lt;br /&gt;
Gdy już znajdziesz się w kopalni, idź zaznaczoną poniżej drogą:&amp;lt;br/&amp;gt;[[Grafika:IceIslandsQFc1.png]]&lt;br /&gt;
W końcu trafiasz do ogromnej komnaty, pełnej potworów. Twoim zadaniem jest użycie [[Frost Charm]]a na czterech obeliskach rozmieszczonych po całym terenie tej jaskini. Poniższa mapka pokazuje lokalizacje tych obelisków.&amp;lt;br/&amp;gt;Lecz uwaga! Potworów jest tu bardzo dużo, więc lepiej trzymać się ścian.&amp;lt;br/&amp;gt;[[Grafika:IceIslandsQFc2.png]]&lt;br /&gt;
Gdy już masz wszystkie obeliski oznaczone, wracaj do [[Hjaern]]a. I powiedz:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Hjaern]]: Be greeted.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Hjaern]]: Yes, I can feel it! The spirits are in touch with the obelisks. We will begin to channel a spell of ice on the caves. That will prevent the melting of the ice there ...&lt;br /&gt;
*[[Hjaern]]: If you would like to help us, you can turn in frostheart shards from now on. We use them to fuel our spell with the power of ice. ...&lt;br /&gt;
*[[Hjaern]]: Oh, and before I forget it - since you have done a lot to help us and spent such a long time in this everlasting winter, I have a special present for you. ...&lt;br /&gt;
*[[Hjaern]]: Take this outfit to keep your warm during your travels in this frozen realm!&lt;br /&gt;
*''Gracz'': '''Bye.'''&lt;br /&gt;
*[[Hjaern]]: Good bye.&lt;br /&gt;
W nagrodę otrzymujesz nowy [[outfit]] (Norseman). Jeśli pragniesz [[Addon|dodatków]] do niego, to możesz zabrać się za wykonywanie [[Norseman Outfits Quest]]u.&lt;/div&gt;</summary>
		<author><name>Silverius</name></author>	</entry>

	<entry>
		<id>https://www.tibia-wiki.net/index.php?title=Areny_w_Svargrond&amp;diff=297415</id>
		<title>Areny w Svargrond</title>
		<link rel="alternate" type="text/html" href="https://www.tibia-wiki.net/index.php?title=Areny_w_Svargrond&amp;diff=297415"/>
				<updated>2013-07-25T12:20:33Z</updated>
		
		<summary type="html">&lt;p&gt;Silverius: Wycofanie wersji 297357 utworzonej przez użytkownika Koszto (Dyskusja)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Wymagania==&lt;br /&gt;
&lt;br /&gt;
* [[Barbarian Test Quest]]&lt;br /&gt;
* [[Premium Account|Konto premium]]&lt;br /&gt;
* [[Plik:Platinum_Coin.gif‎]] [[gp|Pieniądze]] &lt;br /&gt;
&lt;br /&gt;
==Areny w Svargrond==&lt;br /&gt;
&lt;br /&gt;
===Greenhorn===&lt;br /&gt;
&lt;br /&gt;
*Gracz: Hello&lt;br /&gt;
*[[Halvar]]: Hello competitor! Do you want to fight in the arena or shall I explain the rules first?&lt;br /&gt;
*Gracz: fight&lt;br /&gt;
*[[Halvar]]: So you agree to the rules and want to participate in the challenge? Which difficulty do you choose, Greenhorn, Scrapper or Warlord?&lt;br /&gt;
*Gracz: Greenhorn&lt;br /&gt;
*[[Halvar]]: The fee is 1000 gold for one try. Remember that if you die, it is YOUR problem and you won't be able to get back to your corpse and your backpack. Do you really want to participate in the arena in the easiest difficulty?&lt;br /&gt;
*Gracz: yes&lt;br /&gt;
*[[Halvar]]: As you wish! You can pass the door now and enter the teleporter to the pits.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Infobox Creature/Lista/Wstep|Przeciwnicy poziomu Greenhorn}}&lt;br /&gt;
{{:Frostfur|Lista}}&lt;br /&gt;
{{:Bloodpaw|Lista}}&lt;br /&gt;
{{:Bovinus|Lista}}&lt;br /&gt;
{{:Achad|Lista}}&lt;br /&gt;
{{:Colerian the Barbarian|Lista}}&lt;br /&gt;
{{:The Hairy One|Lista}}&lt;br /&gt;
{{:Axeitus Headbanger|Lista}}&lt;br /&gt;
{{:Rocky|Lista}}&lt;br /&gt;
{{:Cursed Gladiator|Lista}}&lt;br /&gt;
{{:Orcus the Cruel|Lista}}&lt;br /&gt;
Opłacalny [[level]] do przejścia: 25 +&lt;br /&gt;
&lt;br /&gt;
===Scrapper===&lt;br /&gt;
&lt;br /&gt;
*Gracz: Hello&lt;br /&gt;
*[[Halvar]]: Hello competitor! Do you want to fight in the arena or shall I explain the rules first?&lt;br /&gt;
*Gracz: fight&lt;br /&gt;
*[[Halvar]]: So you agree to the rules and want to participate in the challenge? Which difficulty do you choose, Greenhorn, Scrapper or Warlord?&lt;br /&gt;
*Gracz:Scrapper&lt;br /&gt;
*[[Halvar]]: The fee is 5000 gold for one try. Remember that if you die, it is YOUR problem and you won't be able to get back to your corpse and your backpack. Do you really want to participate in the arena in the medium difficulty?&lt;br /&gt;
*Gracz: yes&lt;br /&gt;
*[[Halvar]]: As you wish! You can pass the door now and enter the teleporter to the pits.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Infobox Creature/Lista/Wstep|Przeciwnicy poziomu Scrapper}}&lt;br /&gt;
{{:Avalanche|Lista}}&lt;br /&gt;
{{:Kreebosh the Exile|Lista}}&lt;br /&gt;
{{:The Dark Dancer|Lista}}&lt;br /&gt;
{{:The Hag|Lista}}&lt;br /&gt;
{{:Slim|Lista}}&lt;br /&gt;
{{:Grimgor Guteater|Lista}}&lt;br /&gt;
{{:Drasilla|Lista}}&lt;br /&gt;
{{:Spirit of Earth|Lista}}&lt;br /&gt;
{{:Spirit of Water|Lista}}&lt;br /&gt;
{{:Spirit of Fire|Lista}}&lt;br /&gt;
Opłacalny [[level]] do przejścia: 60 +&lt;br /&gt;
&lt;br /&gt;
===Warlord===&lt;br /&gt;
&lt;br /&gt;
*Gracz: Hello&lt;br /&gt;
*[[Halvar]]: Hello competitor! Do you want to fight in the arena or shall I explain the rules first?&lt;br /&gt;
*Gracz: fight&lt;br /&gt;
*[[Halvar]]: So you agree to the rules and want to participate in the challenge? Which difficulty do you choose, Greenhorn, Scrapper or Warlord?&lt;br /&gt;
*Gracz:Warlord&lt;br /&gt;
*[[Halvar]]: The fee is 10000 gold for one try. Remember that if you die, it is YOUR problem and you won't be able to get back to your corpse and your backpack. Do you really want to participate in the arena in the hardest difficulty?&lt;br /&gt;
*Gracz: yes&lt;br /&gt;
*[[Halvar]]: As you wish! You can pass the door now and enter the teleporter to the pits.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Infobox Creature/Lista/Wstep|Przeciwnicy poziomu Warlord}}&lt;br /&gt;
{{:Webster|Lista}}&lt;br /&gt;
{{:Darakan the Executioner|Lista}}&lt;br /&gt;
{{:Norgle Glacierbeard|Lista}}&lt;br /&gt;
{{:The Pit Lord|Lista}}&lt;br /&gt;
{{:Svoren the Mad|Lista}}&lt;br /&gt;
{{:The Masked Marauder|Lista}}&lt;br /&gt;
{{:Gnorre Chyllson|Lista}}&lt;br /&gt;
{{:Fallen Mooh'tah Master Ghar|Lista}}&lt;br /&gt;
{{:Deathbringer|Lista}}&lt;br /&gt;
{{:The Obliverator|Lista}}&lt;br /&gt;
Opłacalny [[level]] do przejścia: 100 +&lt;br /&gt;
&lt;br /&gt;
==Nagrody==&lt;br /&gt;
&lt;br /&gt;
Po pokonaniu wszystkich przeciwników danego poziomu zostajemy teleportowani do miejsca z nagrodami udajemy się na północ w celu ich odbioru. Teleport powrotny znajduje się na południu.&lt;br /&gt;
&lt;br /&gt;
===Nagrody poziomu Greenhorn===&lt;br /&gt;
[[Grafika:Bronze Goblet.gif]] [[Bronze Goblet|Brązowy Puchar]]&lt;br /&gt;
&lt;br /&gt;
'''Do wyboru:'''&lt;br /&gt;
*[[Grafika:Blacksteel_Sword.gif]] [[Blacksteel Sword]]&lt;br /&gt;
*[[Grafika:Headchopper.gif]][[Headchopper]]&lt;br /&gt;
*[[Grafika:Orcish_Maul.gif]][[Orcish Maul]]&lt;br /&gt;
*[[Grafika:Fur_Backpack.gif]] [[Fur Backpack|Plecak]] zawierający:&lt;br /&gt;
:[[Grafika:Onyx_Arrow.gif]]100 [[Onyx Arrow]]&lt;br /&gt;
:[[Grafika:Sniper_Arrow.gif]]100 [[Sniper Arrow]]&lt;br /&gt;
*[[Grafika:Present.gif]]Prezent zawierający:&lt;br /&gt;
:[[Piggy Bank]] [[Grafika:Piggy Bank.gif]]&lt;br /&gt;
:[[Surprise Bag (Niebieski)]] [[Grafika:Surprise Bag (Niebieski).gif]]&lt;br /&gt;
:[[Bar of Chocolate]] [[Grafika:Bar of Chocolate.gif]]&lt;br /&gt;
:[[Ice Cream]][[Grafika: Ice_Cream.gif]]&lt;br /&gt;
:10 [[Candy]] [[Grafika:Candy.gif]]&lt;br /&gt;
&lt;br /&gt;
===Nagrody poziomu Scrapper===&lt;br /&gt;
[[Grafika:Silver Goblet.gif]] [[Silver Goblet|Srebrny Puchar]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Do wyboru:'''&lt;br /&gt;
*[[Grafika:Mystic_Blade.gif]][[Mystic Blade]]&lt;br /&gt;
*[[Grafika:Heroic_Axe.gif]][[Heroic Axe]]&lt;br /&gt;
*[[Grafika:Cranial_Basher.gif]][[Cranial Basher]]&amp;lt;br&amp;gt;&lt;br /&gt;
*[[Grafika:Fur_Backpack.gif]] [[Fur Backpack|Plecak]] zawierający:&lt;br /&gt;
:Runę [[Great Fireball]] o 50 ładunkach [[Grafika:Great_Fireball.gif]]&lt;br /&gt;
:Runę [[Heavy Magic Missile]] o 50 ładunkach [[Grafika:Heavy Magic Missile.gif]]&lt;br /&gt;
:200 [[Power Bolt]] [[Grafika:Power Bolt.gif]]&lt;br /&gt;
:100 [[Onyx Arrow]] [[Grafika:Onyx_Arrow.gif]]&lt;br /&gt;
*[[Grafika:Present.gif]]'''Prezent''' zawierający:&lt;br /&gt;
:[[Baby Seal Doll]] [[Grafika:Baby Seal Doll.gif]]&lt;br /&gt;
:[[Bar of Chocolate]] [[Grafika:Bar of Chocolate.gif]]&lt;br /&gt;
:[[Ice Cream]][[Grafika: Ice_Cream.gif]]&lt;br /&gt;
:10 [[Candy]] [[Grafika:Candy.gif]].&lt;br /&gt;
&lt;br /&gt;
===Nagrody poziomu Warlord===&lt;br /&gt;
[[Grafika:Golden Goblet.gif]][[Golden Goblet|Złoty Puchar]]&lt;br /&gt;
&lt;br /&gt;
'''Do wyboru:'''&lt;br /&gt;
*[[Grafika:Justice Seeker.gif]] [[Justice Seeker]]&lt;br /&gt;
*[[Grafika:Royal_Axe.gif]] [[Royal Axe]]&lt;br /&gt;
*[[Grafika:Blessed Sceptre.gif]] [[Blessed Sceptre]]&lt;br /&gt;
*[[Grafika:Fur_Backpack.gif]] [[Fur Backpack|Plecak]] zawierający:&lt;br /&gt;
:100 [[Infernal Bolt]] [[Grafika:Infernal Bolt.gif]]&lt;br /&gt;
:[[Mastermind Potion]] [[Grafika:Mastermind Potion.gif]]&lt;br /&gt;
:[[Bullseye Potion]] [[Grafika:Bullseye Potion.gif]]&lt;br /&gt;
:Runę [[Sudden Death]] o 50 ładunkach [[Grafika:Sudden Death.gif]]&lt;br /&gt;
:Runę [[Ultimate Healing]] o 50 ładunkach [[Grafika:Ultimate Healing Rune.gif]]&lt;br /&gt;
*[[Grafika:Present.gif]]Prezent zawierający:&amp;lt;br&amp;gt;&lt;br /&gt;
:[[Panda Teddy]] [[Grafika:Panda Teddy.gif]]&lt;br /&gt;
:[[Bar of Chocolate]] [[Grafika:Bar of Chocolate.gif]]&lt;br /&gt;
:[[Ice Cream]] [[Grafika: Ice_Cream.gif]]&lt;br /&gt;
:10 [[Candy]] [[Grafika:Candy.gif]]&lt;/div&gt;</summary>
		<author><name>Silverius</name></author>	</entry>

	<entry>
		<id>https://www.tibia-wiki.net/index.php?title=Explorer_Society_Quest/Spoiler&amp;diff=297414</id>
		<title>Explorer Society Quest/Spoiler</title>
		<link rel="alternate" type="text/html" href="https://www.tibia-wiki.net/index.php?title=Explorer_Society_Quest/Spoiler&amp;diff=297414"/>
				<updated>2013-07-25T12:19:05Z</updated>
		
		<summary type="html">&lt;p&gt;Silverius: Wycofanie wersji 297338 utworzonej przez użytkownika Koszto (Dyskusja)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spoiler|name= Explorer Society Quest}}&lt;br /&gt;
__TOC__&lt;br /&gt;
==Ogólnie==&lt;br /&gt;
To jest bardzo trudny i czasochłonny [[quest]]. Częściowo można go wykonać mając jakikolwiek poziom doświadczenia, lecz niektóre misje wymagają przejścia trudnych terenów, takich jak [[Ulderek's Rock]], [[Calassa]], itp.&lt;br /&gt;
&lt;br /&gt;
===Wymagane przedmioty===&lt;br /&gt;
*{{GS|Shovel}} lub zamiennik&lt;br /&gt;
*{{GS|Rope}} lub zamiennik&lt;br /&gt;
*{{GS|Pick}} lub zamiennik&lt;br /&gt;
*{{GS|Klucz 3012|||Copper Key}}&lt;br /&gt;
*{{GS|Klucz 3802|||Copper Key}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rozpoczęcie==&lt;br /&gt;
Na początku musisz się udać do jednej z siedzib [[Tibian Explorer Society]]. Porozmawiaj więc z [[Mortimer]]em w [[Northport]], lub z [[Angus]]em w [[Port Hope]]:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Mortimer]]/[[Angus]]: Greetings, what can I do for you?&lt;br /&gt;
*''Gracz'': '''join'''&lt;br /&gt;
*[[Mortimer]]/[[Angus]]: Do you want to join the explorer society?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Mortimer]]/[[Angus]]: Fine, though it takes more then a mere lip service to join our ranks. To prove your dedication to the cause you will have to acquire an item for us ...&lt;br /&gt;
*[[Mortimer]]/[[Angus]]: The mission should be simple to fulfil. For our excavations we have ordered a sturdy pickaxe in Kazordoon. You would have to seek out this trader Uzgod and get the pickaxe for us ...&lt;br /&gt;
*[[Mortimer]]/[[Angus]]: Simple enough? Are you interested in this task?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Mortimer]]/[[Angus]]: We will see if you can handle this simple task. Get the pickaxe from Uzgod in Kazordoon and bring it to one of our bases. Report there about the pickaxe.&lt;br /&gt;
&lt;br /&gt;
Aby stać się oficjalnym członkiem, należy udowodić że nam zależy i przynieść zamówiony u krasnoludów [[Dwarven Pickaxe|kilof]] do wykopalisk. Udaj się do [[Kazordoon]] i porozmawiaj z kowalem [[Uzgod]]em, który sprzedaje i kupuje bronie koło [[depo]]zytu:&lt;br /&gt;
&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*''[[Uzgod]]'': Hiho ''Gracz''! Wanna weapon, eh?&lt;br /&gt;
*''Gracz'': '''pickaxe'''&lt;br /&gt;
*''[[Uzgod]]'': True dwarven pickaxes having to be maded by true weaponsmith! You wanting to get pickaxe for explorer society?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*''[[Uzgod]]'': Me order book quite full is. But telling you what: You getting me something me lost and Uzgod seeing that your pickaxe comes first. Jawoll! You interested?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*''[[Uzgod]]'': Good good. You listening: Me was stolen valuable heirloom. Brooch from my family. Good thing is criminal was caught. Bad thing is, criminal now in dwarven prison of dwacatra is and must have taken brooch with him ...&lt;br /&gt;
*''[[Uzgod]]'': To get into dwacatra you having to get several keys. Each key opening way to other key until you get key to dwarven prison ...&lt;br /&gt;
*''[[Uzgod]]'': Last key should be in the generals quarter near armory. Only General might have key to enter there too. But me not knowing how to enter Generals private room at barracks. You looking on your own ...&lt;br /&gt;
*''[[Uzgod]]'': When got key, then you going down to dwarven prison and getting me that brooch. Tell me that you got brooch when having it.&lt;br /&gt;
&lt;br /&gt;
Książka zamówień kowala jest pełna, ale jeśli mu pomożemy, to zrobi on dla nas wyjątek. Prosi on o przyniesienie jego [[Family Brooch (Krasnoludy)|rodzinna broszkę]], w zamian za [[Dwarven Pickaxe|kilof]]. Została ona skradziona, ale na szczęście przestępca został złapany. Niestety broszka przebywa razem z kryminalistą w [[Dwacatra|Dwacatrze]], więzieniu pod [[Kazordoon]]. Żeby dostać się do środka, potrzebujesz [[Klucz 3802|klucza 3802]] (do zdobycia w ramach [[Emperor's Cookies Quest]]u).&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Kiedy już masz [[klucz 3802|klucz]], zejdź do [[Dwacatra|Dwacatry]]. Wejście do niej jest usytuowane koło głównego wejścia do [[Kazordoon]]. &amp;lt;small&amp;gt;({{Tibianearth|x=32603|y=31980|z=9}})&amp;lt;/small&amp;gt;.&lt;br /&gt;
Będziesz musiał się zmierzyć ze sporą ilością [[Orc|orków]], [[minotaur]]ów, [[Dwarf|krasnoludów]] i [[Cyclops|cyklopów]].&amp;lt;br&amp;gt;&lt;br /&gt;
Uważaj też na mocniejsze potwory, takie jak [[Minotaur Guard]], [[Orc Berserker]] i [[Minotaur Mage]].&amp;lt;br&amp;gt;&lt;br /&gt;
Nie śpiesz się, a nie zginiesz.&amp;lt;br/&amp;gt;&lt;br /&gt;
Będąc na miejscu, rozkop łopatą dziurę koło studni i zejdź do niej. &amp;lt;small&amp;gt;({{Tibianearth|x=32597|y=31929|z=14}})&amp;lt;/small&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Spodziewaj się 3-4 [[Dwarf Guard]]ów oraz 3-4 [[Dwarf Soldier]]ów.&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Grafika:ESQDwacatra.png]]&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Family Brooch (Krasnoludy)|Broszka]] jest schowana w skrzynce za drzwiami, weź ją i idź do [[Uzgod]]a:&lt;br /&gt;
&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*''[[Uzgod]]'': Hiho ''Gracz''! Wanna weapon, eh?&lt;br /&gt;
*''Gracz'': '''pickaxe'''&lt;br /&gt;
*''[[Uzgod]]'': You got me brooch?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*''[[Uzgod]]'': Thanking you for brooch. Me guessing you now want your pickaxe?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*''[[Uzgod]]'': Here you have it.&lt;br /&gt;
&lt;br /&gt;
Istnieje również inna metoda zdobycia kilofu. Należy w tym cleu wybrać się na poszukiwania do jednej z południowych [[Kopalnie Kazordoon|kopalni Kazordoon]]. Z otrzymanym [[Dwarven Pickaxe|kilofem]] wróć [[Explorer Society]], i przekaż odpowiedniej osobie:&lt;br /&gt;
&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Mortimer]]/[[Angus]]: Greetings, what can I do for you?&lt;br /&gt;
*''Gracz'': '''pickaxe'''&lt;br /&gt;
*[[Mortimer]]/[[Angus]]: Did you get the requested pickaxe from Uzgod in Kazordoon?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Mortimer]]/[[Angus]]: Excellent, you brought just the tool we need! Of course it was only a simple task. However ...&lt;br /&gt;
*[[Mortimer]]/[[Angus]]: I officially welcome you to the explorer society. From now on you can ask for missions to improve your rank.&lt;br /&gt;
&lt;br /&gt;
Od teraz oficjalnie należysz do [[Tibian Explorer Society]], a twoja ranga to Nowicjusz.&lt;br /&gt;
&lt;br /&gt;
==Ranga Nowicjusza (Novice)==&lt;br /&gt;
Podane niżej 3 misje przeznaczone są dla członków z rangą Nowicjusza. Po ich wykonaniu dostajesz awans. Misje można wykonywać w dowolnej kolejności.&lt;br /&gt;
&lt;br /&gt;
===Misja: Ice Delivery===&lt;br /&gt;
Misja polega na zdobyciu [[Icicle|lodu]] z [[Folda|Foldy]] przy pomocy specjalnego [[Ice Pick|kilofa]]. [[Icicle|Lód]] jest w formie stalaktytu. Szybko się topi (w 10 minut) więc musisz się pospieszyć, gdy go zdobędziesz. Zalecane jest, abyś wziął tę misję od przedstawiciela w [[Northport|Northporcie]], który leży najbliżej wyspy:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Mortimer]]: Greetings, what can I do for you?&lt;br /&gt;
*''Gracz'': '''ice delivery'''&lt;br /&gt;
*[[Mortimer]]: Our finest minds came up with the theory that deep beneath the ice island of Folda ice can be found that is ancient. To prove this theory we wouldneed a sample of the aforesaid ice ...&lt;br /&gt;
*[[Mortimer]]: Of course the ice melts away quickly so you would need to hurry to bring it here ...&lt;br /&gt;
*[[Mortimer]]: Would you like to accept this mission?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Mortimer]]: So listen please: Take this ice pick and use it on a block of ice in the caves beneath Folda. Get some ice and bring it here as fast as you can ...&lt;br /&gt;
*[[Mortimer]]: Should the ice melt away, report on your ice delivery mission anyway. I will then tell you if the time is right to start another mission.&lt;br /&gt;
&lt;br /&gt;
Weź [[Ice Pick|kilof]], który dostaniesz biorąc misję i popłyń na Foldę. &lt;br /&gt;
Wejdź do głównej jaskini i podążaj zgodnie z mapą: &amp;lt;small&amp;gt;({{Tibianearth|x=31998|y=31570|z=7}})&amp;lt;/small&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Grafika:ESQFolda.png]]&amp;lt;br/&amp;gt;&lt;br /&gt;
Potwory z którymi przyjdzie Ci się zmierzyć po drodze to: [[Frost Troll]], [[Rotworm]], [[Minotaur]], [[Minotaur Archer]] oraz [[Slime]]. Zabij je i staraj się jak najszybciej zdobyć lód, by potwory nie zdążyły się odrodzić.&amp;lt;br&amp;gt;&lt;br /&gt;
Próbkę lodu zdobywasz poprzez użycie kilofu na stalaktycie.&lt;br /&gt;
Wracaj do siedziby [[Tibian Explorer Society|Explorer Society]] i powiedz, że masz dostawę [[Icicle|lodu]]:&lt;br /&gt;
&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Mortimer]]: Greetings, what can I do for you?&lt;br /&gt;
*''Gracz'': '''ice delivery'''&lt;br /&gt;
*[[Mortimer]]: Did you get the ice we are looking for?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Mortimer]]: Just in time. Sadly not much ice is left over but it will do. Thank you again.&lt;br /&gt;
&lt;br /&gt;
Jeżeli [[Icicle|lód]] ci się roztopił (co się zdarza), nie przejmuj się. Masz kolejną szansę.&lt;br /&gt;
&lt;br /&gt;
===Misja: Butterfly Hunt===&lt;br /&gt;
W tej misji, [[Explorer Society]] szukają świeżych gatunków specjalnych [[butterfly|motyli]]. Do każdego [[butterfly|motyla]] dostaniesz [[Butterfly Conservation Kit]] żeby wziąć świeże ciało rożnych [[butterfly|motyli]].&lt;br /&gt;
&lt;br /&gt;
Poproś o misję:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Mortimer]]/[[Angus]]: Greetings, what can I do for you?&lt;br /&gt;
*''Gracz'': '''butterfly hunt'''&lt;br /&gt;
*[[Mortimer]]/[[Angus]]: The mission asks you to collect some species of butterflies, are you interested?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Mortimer]]/[[Angus]]: This preparation kit will allow you to collect a purple butterfly you have killed ...&lt;br /&gt;
*[[Mortimer]]/[[Angus]]: Just use it on the fresh corpse of a purple butterfly, return the prepared butterfly to me and give me a report of your butterfly hunt.&lt;br /&gt;
&lt;br /&gt;
Najpierw musisz znaleźć fioletowego motyla. Najłatwiej je spotkać. Można je znaleźć w okolicach bagien na północ od [[Port Hope]], trawiastych terenów na południe od [[Port Hope]], w [[Ab'Dendriel]] jak i w wielu innych miejscach w Tibii. np. W Carlin w pobliżu gildii druidów. &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Grafika:Fioletowy_motyl.PNG|300px]] &lt;br /&gt;
&lt;br /&gt;
Gdy już znajdziesz i zabijesz fioletowego motyla, użyj [[Butterfly Conservation Kit]] na szczątkach i wróć z nimi do pracodawcy:&lt;br /&gt;
&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Mortimer]]/[[Angus]]: Greetings, what can I do for you?&lt;br /&gt;
*''Gracz'': '''butterfly hunt'''&lt;br /&gt;
*[[Mortimer]]/[[Angus]]: Did you acquire the purple butterfly we are looking for?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Mortimer]]/[[Angus]]: A little bit battered but it will do. Thank you! If you think you are ready, ask for another butterfly hunt.&lt;br /&gt;
*''Gracz'': '''butterfly hunt'''&lt;br /&gt;
*[[Mortimer]]/[[Angus]]: This preparation kit will allow you to collect a blue butterfly you have killed ...&lt;br /&gt;
*[[Mortimer]]/[[Angus]]: Just use it on the fresh corpse of a blue butterfly, return the prepared butterfly to me and give me a report of your butterfly hunt.&lt;br /&gt;
&lt;br /&gt;
Otrzymujesz kolejny pojemnik, a kolejnym okazem do złapania jest niebieski motyl. Te występują rzadziej, ale można je znaleźć koło [[Port Hope]], najczęściej z fioletowymi motylami. Jest też kilka koło brzegów północnych i południowych [[Port Hope]], wzdłuż rzeki w dżungli, na wzgórzu na [[Cormaya|Cormayi]] lub na [[Meriana|Merianie]].&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Grafika:Niebieski motyl.PNG|300px]] &lt;br /&gt;
&lt;br /&gt;
Po zabiciu i zapakowaniu ciała motyla, wróć oddać pojemnik i odebrać kolejny:&lt;br /&gt;
&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Mortimer]]/[[Angus]]: Greetings, what can I do for you?&lt;br /&gt;
*''Gracz'': '''butterfly hunt'''&lt;br /&gt;
*[[Mortimer]]/[[Angus]]: Did you acquire the blue butterfly we are looking for?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Mortimer]]/[[Angus]]: Again I think it will do. Thank you! If you think you are ready, ask for another butterfly hunt.&lt;br /&gt;
*''Gracz'': '''butterfly hunt'''&lt;br /&gt;
*[[Mortimer]]/[[Angus]]: This preparation kit will allow you to collect a red butterfly you have killed ...&lt;br /&gt;
*[[Mortimer]]/[[Angus]]: Just use it on the fresh corpse of a red butterfly, return the prepared butterfly to me and give me a report of your butterfly hunt.&lt;br /&gt;
&lt;br /&gt;
Następny do schwytania jest czerwony motyl. Większość ludzi ma z nim problem. Nie ma ich wskazanego spawnu, ale są dostrzegane na rogu dżungli na północ i południe od [[Port Hope]], w [[Trapwood]], niedaleko miasta, na południowy-wschód od [[Banuta|Banuty]], i naokoło rzeki w [[Tiquanda|Tiquandzie]], na wyspie [[Vandura|Vandurze]] w [[Liberty Bay]] koło trzciny cukrowej i także na [[Yalahar]].&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Grafika:Czerwony_motyl.PNG|300px]] &lt;br /&gt;
&lt;br /&gt;
Po złapaniu czerwonego motyla, zanieś go komu trzeba:&lt;br /&gt;
&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Mortimer]]/[[Angus]]: Greetings, what can I do for you?&lt;br /&gt;
*''Gracz'': '''butterfly hunt'''&lt;br /&gt;
*[[Mortimer]]/[[Angus]]: Did you acquire the red butterfly we are looking for?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Mortimer]]/[[Angus]]: That is an extraordinary species you have brought. Thank you! That was the last butterfly we needed.&lt;br /&gt;
&lt;br /&gt;
===Misja: Plant Collection===&lt;br /&gt;
&lt;br /&gt;
W tej misji musisz uzbierać 3 różne typy roślin dżungli. Do każdej rośliny dostaniesz [[Botanist's Container]], by użyć go na roślinach w celu zebrania. Najpierw zapytaj o misję:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Mortimer]]/[[Angus]]: Greetings, what can I do for you?&lt;br /&gt;
*''Gracz'': '''plant collection'''&lt;br /&gt;
*[[Mortimer]]/[[Angus]]: In this mission we require you to get us some plant samples from Tiquandan plants. Would you like to fulfil this mission?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Mortimer]]/[[Angus]]: Fine! Here take this botanist's container. Use it on a jungle bells plant to collect a sample for us. Report about your plant collection when you have been successful.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Plik:Explorer Society Quest-Plant Collection1.png|thumb|''Jungle Bells'']]&lt;br /&gt;
Pierwszą rośliną, którą musisz zebrać, jest tzw. '''jungle bells'''. Można je znaleźć na ziemi wzdłuż południowej strony [[Port Hope]], bardzo blisko miasta i na północ od [[Port Hope]]. Rozejrzyj się też tu: {{Tibianearth|x=32577|y=32815|z=0}} i tu: {{Tibianearth|x = 32548|y = 32836|z = 0}}. Łatwo poznać taką roślinę po charakterystycznym niebieskim kolorze.&amp;lt;br/&amp;gt;Gdy ją znajdziesz, użyj na niej [[Botanist's Container|pojemnika]] i wróć z nim do zleceniodawcy:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Mortimer]]/[[Angus]]: Greetings, what can I do for you?&lt;br /&gt;
*''Gracz'': '''plant collection'''&lt;br /&gt;
*[[Mortimer]]/[[Angus]]: Did you acquire the sample of the jungle bells plant we are looking for?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Mortimer]]/[[Angus]]: I see. It seems you've got some quite useful sample by sheer luck. Thank you! Just tell me when you are ready to continue with the plant collection.&lt;br /&gt;
*''Gracz'': '''plant collection'''&lt;br /&gt;
*[[Mortimer]]/[[Angus]]: Use this botanist's container on a witches cauldron to collect a sample for us. Bring it here and report about your plant collection.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Plik:Explorer Society Quest-Plant Collection2.png|thumb|''Witches Cauldron'']]&lt;br /&gt;
Teraz musisz zdobyć próbkę rośliny '''witches cauldron'''. Można je znaleźć trochę w głębi dżungli. Najłatwiej ich szukać wzdłuż rzeki. Idź na zachód od [[Port Hope]] na północną stronę rzeki i podążaj za rzeką dotąd aż nie skręci na północ. '''Witches cauldron''' można szukać w tych okolicach: {{Tibianearth|x=32807|y=32672|z=0}} lub tych: {{Tibianearth|x=32750|y=32609|z=0}}.&amp;lt;br/&amp;gt;Po zebraniu wróć z próbką rośliny:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Mortimer]]/[[Angus]]: Greetings, what can I do for you?&lt;br /&gt;
*''Gracz'': '''plant collection'''&lt;br /&gt;
*[[Mortimer]]/[[Angus]]: Did you acquire the sample of the witches cauldron we are looking for?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Mortimer]]/[[Angus]]: Ah, finally. I started to wonder what took you so long. But thank you! Another fine sample, indeed. Just tell me when you are ready to continue with the plant collection.&lt;br /&gt;
*''Gracz'': '''plant collection'''&lt;br /&gt;
*[[Mortimer]]/[[Angus]]: Use this botanist's container on a giant jungle rose to obtain a sample for us. Bring it here and report about your plant collection.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Plik:Explorer Society Quest-Plant Collection3.png|thumb|''Giant Jungle Rose'']]&lt;br /&gt;
Na koniec musisz znaleźć próbkę rośliny '''giant jungle rose'''. Jedną możesz znaleźć koło rzeki na drodze do rośliny '''witches cauldron''', mniej więcej tu: {{Tibianearth|x=32771|y=32743|z=0}}.&amp;lt;br/&amp;gt;Po zdobyciu rośliny, oddaj ją:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Mortimer]]/[[Angus]]: Greetings, what can I do for you?&lt;br /&gt;
*''Gracz'': '''plant collection'''&lt;br /&gt;
*[[Mortimer]]/[[Angus]]: Did you acquire the sample of the giant jungle rose we are looking for?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Mortimer]]/[[Angus]]: What a lovely sample! With that you have finished your plant collection missions.&lt;br /&gt;
&lt;br /&gt;
==Ranga Czeladnika (Journeyman)==&lt;br /&gt;
&lt;br /&gt;
Po wykonaniu tych trzech misji (w dowolnej kolejności) awansujesz do następnej rangi.&lt;br /&gt;
&lt;br /&gt;
===Misja: Lizard Urn===&lt;br /&gt;
&lt;br /&gt;
Poproś o misję:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Mortimer]]/[[Angus]]: Greetings, what can I do for you?&lt;br /&gt;
*''Gracz'': '''lizard urn'''&lt;br /&gt;
*[[Mortimer]]/[[Angus]]: The explorer society would like to acquire an ancient urn which is some sort of relic to the lizard people of Tiquanda. Would you like to accept this mission?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Mortimer]]/[[Angus]]: You have indeed the spirit of an adventurer! In the south-east of Tiquanda is a small settlement of the lizard people ...&lt;br /&gt;
*[[Mortimer]]/[[Angus]]: Beneath the newly constructed temple there, the lizards hide the said urn. Our attempts to acquire this item were without success ...&lt;br /&gt;
*[[Mortimer]]/[[Angus]]: Perhaps you are more successful.&lt;br /&gt;
Musisz udać się do wioski [[Chor]] i odnaleźć pewną urnę. Czeka cię tam walka z [[Jaszczuroludzie|jaszczuroludźmi]] wszelkiego rodzaju. Nie są silni, lecz jest tam ich horda, więc lepiej weź ze sobą dobrą drużynę.&lt;br /&gt;
Idź do świątyni znajdującej się tu: {{Tibianearth|x=32957|y=32850|z=0}}&lt;br /&gt;
&lt;br /&gt;
[[Grafika:Misja_Lizard_Urn.PNG|400px]]&lt;br /&gt;
&lt;br /&gt;
Zejdź do podziemi i pokonaj paru [[Lizard Snakecharmer]]ów, którzy na ciebie czekają.&lt;br /&gt;
Kontynuuj idąc na północ, aż znajdziesz drzwi z migocącą klamką, otwórz je i zdobądź [[Funeral Urn]], zanieś ją do kwater [[Tibian Explorer Society|Explorer Society]], by skończyć tę misję:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Mortimer]]/[[Angus]]: Greetings, what can I do for you?&lt;br /&gt;
*''Gracz'': '''lizard urn'''&lt;br /&gt;
*[[Mortimer]]/[[Angus]]: Did you manage to get the ancient urn?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Mortimer]]/[[Angus]]: Yes, that is the prized relic we have been looking for so long. You did a great job, thank you.&lt;br /&gt;
&lt;br /&gt;
===Misja: Bonelord Secrets===&lt;br /&gt;
&lt;br /&gt;
Zapytaj o misję:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Mortimer]]/[[Angus]]: Greetings, what can I do for you?&lt;br /&gt;
*''Gracz'': '''bonelord secrets'''&lt;br /&gt;
*[[Mortimer]]/[[Angus]]: We want to learn more about the ancient race of bonelords. We believe the black pyramid north east of Darashia was originally built by them ...&lt;br /&gt;
*[[Mortimer]]/[[Angus]]: We ask you to explore the ruins of the black pyramid and look for any signs that prove our theory. You might probably find some document with the numeric bonelord language ...&lt;br /&gt;
*[[Mortimer]]/[[Angus]]: That would be sufficient proof. Would you like to accept this mission?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Mortimer]]/[[Angus]]: Excellent! So travel to the city of Darashia and then head north-east for the pyramid ...&lt;br /&gt;
*[[Mortimer]]/[[Angus]]: If any documents are left, you probably find them in the catacombs beneath. Good luck!&lt;br /&gt;
W tej misji musisz udowodnić, że [[Bonelord]]y zbudowały [[Dark Pyramid]] na północny-wschód od [[Darashia|Darashii]] (piramida jest teraz oblężona przez [[minotaury]]). To jest dość niebezpieczne miejsce, więc może się przydać pomoc [[Knight|rycerza]], lub po prostu postaci o wyższym lvlu. Jeszcze lepszym wyjściem jest [[niewidka|Invisible]], bowiem tylko [[Minotaur Mage]] widzi niewidzialnych.&lt;br /&gt;
&lt;br /&gt;
Wejdź do tej piramidy (znajduje się tu: {{Tibianearth|x=33312|y=32281|z=0}})&lt;br /&gt;
Pierwszy poziom pod ziemią zamieszkuje dużo [[Minotaur]]ów i [[Minotaur Guard]]ów. Idź na wschód i na dół do niższego poziomu: {{Tibianearth|x=33300|y=32290|z=8}}.&lt;br /&gt;
Na kolejnym poziomie odnajdziesz [[Minotaur Guard]]y i [[Minotaur Archer]]y, idź na zachód i na północ do następnego poziomu: {{Tibianearth|x=33315|y=32283|z=9}}.&lt;br /&gt;
Tutaj kręci się duża ilość [[Minotaur Guard]]ów, [[Minotaur Archer]]ów, [[Minotaur Mage|Minotarów Magów]]. Idź na północ i na dół po schodach: {{Tibianearth|x=33308|y=32278|z=10}}.&lt;br /&gt;
Tutaj znajdziesz tylko jedną [[Mummy|mumię]]. Zejdź na dół.&lt;br /&gt;
&lt;br /&gt;
[[Grafika:Misja Bonelord Secrets.PNG|400px]]&lt;br /&gt;
&lt;br /&gt;
Tu nie ma potworów, otwórz drzwi i wyjmij z pudła [[Wrinkled Parchment]].&lt;br /&gt;
Zabierz znalezisko do siedziby [[Tibian Explorer Society|Explorer Society]] i oddaj je:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Mortimer]]/[[Angus]]: Greetings, what can I do for you?&lt;br /&gt;
*''Gracz'': '''bonelord secrets'''&lt;br /&gt;
*[[Mortimer]]/[[Angus]]: Have you found any proof that the pyramid was built by bonelords?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Mortimer]]/[[Angus]]: You did it! Excellent! The scientific world will be shaken by this discovery!&lt;br /&gt;
&lt;br /&gt;
===Misja: Orc Powder===&lt;br /&gt;
Odbierz zlecenie:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Mortimer]]/[[Angus]]: Greetings, what can I do for you?&lt;br /&gt;
*''Gracz'': '''orc powder'''&lt;br /&gt;
*[[Mortimer]]/[[Angus]]: It is commonly known that orcs of Uldereks Rock use some sort of powder to increase the fierceness of their war wolves and berserkers ...&lt;br /&gt;
*[[Mortimer]]/[[Angus]]: What we do not know are the ingredients of this powder and its effect on humans ...&lt;br /&gt;
*[[Mortimer]]/[[Angus]]: So we would like you to get a sample of the aforesaid powder. Do you want to accept this mission?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Mortimer]]/[[Angus]]: You are a brave soul. As far as we can tell, the orcs maintain some sort of training facility in some hill in the north-east of their city ...&lt;br /&gt;
*[[Mortimer]]/[[Angus]]: There you should find lots of their war wolves and hopefully also some of the orcish powder. Good luck!&lt;br /&gt;
Twym celem jest zdobycie specjalnych orkowych prochów. Musisz udać się w ich poszukiwaniu do [[Ulderek's Rock]] (Orc Fortress).&lt;br /&gt;
&lt;br /&gt;
Walcząc po drodze z różnymi [[Orkowie|orkami]], dojdź do wzgórz (tu: {{Tibianearth|x=32970|y=31727|z=7}}).&lt;br /&gt;
Idź do góry rampą, spotkasz tam dużo [[Orkowie|orków]] a zwłaszcza [[Orc Leader|leaderów]] i [[Orc Warlord|warlordów]]. &lt;br /&gt;
Pięć poziomów wyżej znajdziesz drzwi z świecącą czerwoną klamką i skrzynię za nią (tu: {{Tibianearth|x=32966|y=31717|z=2}}), otwórz skrzynię i znajdziesz [[Strange Powder|Orc Powder]].&lt;br /&gt;
&lt;br /&gt;
[[Grafika:Misja Orc Powder.PNG|450px]]&lt;br /&gt;
&lt;br /&gt;
Zanieś to do [[Tibian Explorer Society|Explorer Society]] i porozmawiaj ze zleceniodawcą:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Mortimer]]/[[Angus]]: Greetings, what can I do for you?&lt;br /&gt;
*''Gracz'': '''orc powder'''&lt;br /&gt;
*[[Mortimer]]/[[Angus]]: Did you acquire some of the orcish powder?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Mortimer]]/[[Angus]]: You really got it? Amazing! Thank you for your efforts.&lt;br /&gt;
&lt;br /&gt;
==Ranga Łowcy Reliktów (Relic Hunter)==&lt;br /&gt;
Mając tę rangę, można kupować w siedzibach [[Tibian Explorer Society]] [[atlas]]y potrzebne np. do wykonania [[Meriana Island Quest]]u oraz wykonać misję [[Explorer_Society_Quest/Spoiler#Misja: The Undersea Kingdom|The Undersea Kingdom]] w [[Liberty Bay]] (patrz niżej).&lt;br /&gt;
&lt;br /&gt;
===Misja: Elven Poetry===&lt;br /&gt;
'''Potrzebne Przedmioty:'''&lt;br /&gt;
*{{GS|Rope}}&lt;br /&gt;
*[[Grafika:Copper Key.gif]] [[Klucz 3012]] do [[Hellgate]]&lt;br /&gt;
*{{GS|Parcel}} na zapas, aby wyjść z Hellgate, bądź czar [[Levitate]]&lt;br /&gt;
&lt;br /&gt;
Na początek zapytaj o misję:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Mortimer]]/[[Angus]]: Greetings, what can I do for you?&lt;br /&gt;
*''Gracz'': '''elven poetry'''&lt;br /&gt;
*[[Mortimer]]/[[Angus]]: Some high ranking members would like to study elven poetry. They want the rare book 'Songs of the Forest' ...&lt;br /&gt;
*[[Mortimer]]/[[Angus]]: For sure someone in Ab'Dendriel will own a copy. So you would just have to ask around there. Are you willing to accept this mission?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Mortimer]]/[[Angus]]: Excellent. This mission is easy but nonetheless vital. Travel to Ab'Dendriel and get the book.&lt;br /&gt;
Twoje zadanie polega na odnalezieniu egzemplarza elfiej poezji. Wpierw musisz się dostać do [[Hellgate]]'u, do którego wejście znajdziesz w podziemiach [[Ab'Dendriel]].&lt;br /&gt;
&lt;br /&gt;
Gdy już tam jesteś, idź zaznaczoną poniżej drogą (po drodze napotkasz takie potwory, jak: [[Skeleton|Szkielety]], [[Ghoul|Ghule]], [[Rotworm]]y, [[Slime]]'y, [[Demon Skeleton]]y, [[Elf]]y, [[Elf Scout]]y):&lt;br /&gt;
*[[Grafika:DraconiaM1.png]]&lt;br /&gt;
*[[Grafika:DraconiaM2.png]]&lt;br /&gt;
*[[Grafika:DraconiaM3e.png]]&lt;br /&gt;
W pomieszczeniu poniżej są [[elf]]y i [[Elf Scout]]y, jak i książka [[Elven Poetry Book|Songs of the Forest]]:&amp;lt;br/&amp;gt;[[Grafika:ESQElvenP.png]]&lt;br /&gt;
Weź książkę i wróć do [[Tibian Explorer Society|Explorer Society]] (mapę drogi ucieczki znajdziesz [[Hellgate|tu]]) i powiedz:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Mortimer]]/[[Angus]]: Greetings, what can I do for you?&lt;br /&gt;
*''Gracz'': '''elven poetry'''&lt;br /&gt;
*[[Mortimer]]/[[Angus]]: Did you acquire a copy of 'Songs of the Forest' for us?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Mortimer]]/[[Angus]]: Let me have a look! Yes, that's what we wanted. A copy of 'Songs of the Forest'. I won't ask any questions about those bloodstains.&lt;br /&gt;
&lt;br /&gt;
===Misja: Memory Stone===&lt;br /&gt;
Zapytaj o zadanie:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Mortimer]]/[[Angus]]: Greetings, what can I do for you?&lt;br /&gt;
*''Gracz'': '''memory stone'''&lt;br /&gt;
*[[Mortimer]]/[[Angus]]: We acquired some knowledge about special magic stones. Some lost civilisations used it to store knowledge and lore, just like we use books ...&lt;br /&gt;
*[[Mortimer]]/[[Angus]]: The wisdom in such stones must be immense, but so are the dangers faced by every person who tries to obtain one...&lt;br /&gt;
*[[Mortimer]]/[[Angus]]: As far as we know the ruins found in the north-west of Edron were once inhabited by beings who used such stones. Do you have the heart to go there and to get us such a stone?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Mortimer]]/[[Angus]]: In the ruins of north-western Edron you should be able to find a memory stone. Good luck.&lt;br /&gt;
&lt;br /&gt;
Udaj się na wyspę [[Edron]] do [[Hero Cave]]. Dojdziesz tam zgodnie z poniższą mapką (do zabicia: [[Wolf]], [[Hunter]], [[Wild Warrior]], [[Wisp]], parę [[Bear]] i [[Wolf]]):&amp;lt;br/&amp;gt;[[Grafika:HeroCaveM1.png]] [[Grafika:HeroCaveM2.png]]&lt;br /&gt;
Następnie musisz przejść licznymi korytarzami (przyda się [[Rope|lina]]) podziemnymi spotykając po drodze:&lt;br /&gt;
*[[Wild Warrior|Wild Warrior]]y:&amp;lt;br/&amp;gt;[[Grafika:Hc1.jpg]]&lt;br /&gt;
*[[Demon Skeleton|Demony Skeletony]], [[Wild Warrior|Wild Warriory]], [[Priestess|Priestessy]], [[Dark Magician]]y, [[Ghoul|Ghoule]] oraz [[Bonelord]] w otoczeniu [[Skeleton|Skeletonów]]:&amp;lt;br/&amp;gt;[[Grafika:Hc2.jpg]]&lt;br /&gt;
*[[Monk|Monki]], [[Dark Magician]]y, [[Demon Skeleton|DS]], [[Wild Warrior|Wild Warriory]]:&amp;lt;br/&amp;gt;[[Grafika:Hc3A.png]]&lt;br /&gt;
Zejdź schodami na dół! [[Memory Stone]] znajdziesz po prawej stronie pomieszczenia.&lt;br /&gt;
Wróć z nim do zleceniodawcy:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Mortimer]]/[[Angus]]: Greetings, what can I do for you?&lt;br /&gt;
*''Gracz'': '''memory stone'''&lt;br /&gt;
*[[Mortimer]]/[[Angus]]: Were you able to acquire a memory stone for our society?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Mortimer]]/[[Angus]]: A flawless memory stone! Incredible! It will take years even to figure out how it works but what an opportunity for science, thank you!&lt;br /&gt;
&lt;br /&gt;
===Misja: Rune Writings===&lt;br /&gt;
Zapytaj o misję:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Mortimer]]/[[Angus]]: Greetings, what can I do for you?&lt;br /&gt;
*''Gracz'': '''rune writings'''&lt;br /&gt;
*[[Mortimer]]/[[Angus]]: We would like to study some ancient runes that were used by the lizard race. We suspect some relation of the lizards to the founders of Ankrahmun ...&lt;br /&gt;
*[[Mortimer]]/[[Angus]]: Somewhere under the ape infested city of Banuta, one can find dungeons that were once inhabited by lizards...&lt;br /&gt;
*[[Mortimer]]/[[Angus]]: Look there for an atypical structure that would rather fit to Ankrahmun and its Ankrahmun Tombs. Copy the runes you will find on this structure...&lt;br /&gt;
*[[Mortimer]]/[[Angus]]: Are you up to that challenge?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Mortimer]]/[[Angus]]: Excellent! Here, take this tracing paper and use it on the object you will find there to create a copy of the ancient runes.&lt;br /&gt;
Dostaniesz pewien ważny kawałek papieru, z którym musisz się udać do [[Banuta|Banuty]].&lt;br /&gt;
&lt;br /&gt;
Będąc w [[Banuta|Banucie]], idź tak:&amp;lt;br/&amp;gt;[[Grafika:BanutaMap1a.png]]&lt;br /&gt;
W północnej części pomieszczenia odnajdziesz pewną dziwną kolumnę (tu: {{Tibianearth|x=32754|y=32559|z=9}}). Użyj na niej otrzymanego papieru.&lt;br /&gt;
Wróć do [[Tibian Explorer Society]]:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Mortimer]]/[[Angus]]: Greetings, what can I do for you?&lt;br /&gt;
*''Gracz'': '''rune writings'''&lt;br /&gt;
*[[Mortimer]]/[[Angus]]: Did you create a copy of the ancient runes as requested?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Mortimer]]/[[Angus]]: It's a bit wrinkled but it will do. Thanks again.&lt;br /&gt;
&lt;br /&gt;
Otrzymujesz kolejną rangę.&lt;br /&gt;
&lt;br /&gt;
==Ranga Odkrywcy (Explorer)==&lt;br /&gt;
&lt;br /&gt;
===Misja: Collect Ectoplasm===&lt;br /&gt;
&lt;br /&gt;
Poproś o kolejne zadanie:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Mortimer]]/[[Angus]]: Greetings, what can I do for you?&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Mortimer]]/[[Angus]]: The explorer society needs a great deal of help in the research of astral travel. Are you willing to help?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Mortimer]]/[[Angus]]: Fine. The society is looking for new means to travel. Some of our most brilliant minds have some theories about astral travel that they want to research further ...&lt;br /&gt;
*[[Mortimer]]/[[Angus]]: Therefore we need you to collect some ectoplasm from the corpse of a ghost. We will supply you with a collector that you can use on the body of a slain ghost ...&lt;br /&gt;
*[[Mortimer]]/[[Angus]]: Do you think you are ready for that mission?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Mortimer]]/[[Angus]]: Good! Take this container and use it on a ghost that was recently slain. Return with the collected ectoplasm and hand me that container ...&lt;br /&gt;
*[[Mortimer]]/[[Angus]]: Don't lose the container. They are expensive!&lt;br /&gt;
&lt;br /&gt;
Musisz zebrać ektoplazmę z obojętnie jakiego świeżo zabitego [[ghost|ducha]] do specjalnego [[Ectoplasm Container]], który dostajesz.&lt;br /&gt;
&lt;br /&gt;
Gdy to zrobisz, wróć i oddaj pełny pojemnik:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Mortimer]]/[[Angus]]: Greetings, what can I do for you?&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Mortimer]]/[[Angus]]: Do you have some collected ectoplasm with you?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Mortimer]]/[[Angus]]: I had no idea that ectoplasm would smell that ... oh, it's you, well, sorry. Thank you for the ectoplasm.&lt;br /&gt;
&lt;br /&gt;
===Misja: Spectral Dress===&lt;br /&gt;
'''Potrzebne Przedmioty:'''&lt;br /&gt;
*{{GS|Rope}}&lt;br /&gt;
*{{GS|Pick}}&lt;br /&gt;
Porozmawiaj o misji:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Mortimer]]/[[Angus]]: Greetings, what can I do for you?&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Mortimer]]/[[Angus]]: The research on ectoplasm makes good progress. Now we need some spectral article. Our scientists think a spectral dress would be a perfect object for their studies ...&lt;br /&gt;
*[[Mortimer]]/[[Angus]]: The bad news is that the only source to got such a dress is the queen of the banshees. Do you dare to seek her out?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Mortimer]]/[[Angus]]: That is quite courageous. We know, it's much we are asking for. The queen of the banshees lives in the so called Ghostlands, south west of Carlin. It is rumoured that her lair is located in the deepest dungeons beneath that cursed place ...&lt;br /&gt;
*[[Mortimer]]/[[Angus]]: Any violence will probably be futile, you will have to negotiate with her. Try to get a spectral dress from her. Good luck.&lt;br /&gt;
&lt;br /&gt;
Będziesz musiał zdobyć sukienkę [[The Queen Of The Banshees|Królowej Banshee]], która żyje głęboko pod [[Ghostland]]em i [[Isle of Kings]].&lt;br /&gt;
&lt;br /&gt;
Droga dojścia do [[The Queen Of The Banshees|królowej]] jest przedstawiona w opisie [[Banshee Quest]]u (dotyczą nas mapy nr: 1, 2, 3, 4, 5, 6, 9, '''10''', 13 i 20).&lt;br /&gt;
 &lt;br /&gt;
Porozmawiaj z nią, gdy do niej dojdziesz:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[The Queen Of The Banshees]]: Be greeted, dear visitor. Come and stay ... a while.&lt;br /&gt;
*''Gracz'': '''spectral dress'''&lt;br /&gt;
*[[The Queen Of The Banshees]]: Your wish for a spectral dress is silly. Although I will grant you the permission to take one. My maidens left one in a box in a room, directly south of here.&lt;br /&gt;
&lt;br /&gt;
Po rozmowie wróć do mapki nr 10.&lt;br /&gt;
&lt;br /&gt;
Gdy odnajdziesz [[Spectral Dress]], wróć z nią do siedziby i oddaj zleceniodawcy.&lt;br /&gt;
&lt;br /&gt;
===Misja: Spectral Stone===&lt;br /&gt;
Idź do [[Port Hope]] i zapytaj się [[Angus]]a o następną misję:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*''[[Angus]]'': Greetings, what can I do for you?&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*''[[Angus]]'': With the objects you've provided our researchers will make steady progress. Still we are missing some test results from fellow explorers ...&lt;br /&gt;
*''[[Angus]]'': Please travel to our base in Northport and ask them to mail us their latest research reports. Then return here and ask about new missions.&lt;br /&gt;
&lt;br /&gt;
Wybierz się do [[Northport]] do [[Mortimer]]a i powiedz:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Mortimer]]: Greetings, what can I do for you?&lt;br /&gt;
*''Gracz'': '''latest research reports'''&lt;br /&gt;
*[[Mortimer]]: Oh, yes! Tell our fellow explorer that the papers are in the mail already.&lt;br /&gt;
&lt;br /&gt;
Wróć do [[Port Hope]] i zapytaj o wyniki badań:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*''[[Angus]]'': Greetings, what can I do for you?&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*''[[Angus]]'': The reports from Northport have already arrived here and our progress is astonishing. We think it is possible to create an astral bridge between our bases. Are you interested to assist us with this?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*''[[Angus]]'': Good, just take this spectral essence and use it on the strange carving in this building as well as on the corresponding tile in our base at Northport ...&lt;br /&gt;
*''[[Angus]]'': As soon as you have charged the portal tiles that way, report about the spectral portals.&lt;br /&gt;
&lt;br /&gt;
Dostaniesz [[Spectral Stone]]. Użyj ten przedmiot na specjalnym polu na górze (tu: {{Tibianearth|x=32664|y=32735|z=6}}). Idź do bazy w [[Northport]] i zrób to samo (tu: {{Tibianearth|x=32496|y=31621|z=6}}). &lt;br /&gt;
&lt;br /&gt;
===Misja: Astral Bridge===&lt;br /&gt;
Idź do [[Angus]]a w [[Port Hope]] i zdaj raport:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*''[[Angus]]'': Greetings, what can I do for you?&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*''[[Angus]]'': Both carvings are now charged and harmonised. In theory you should be able to travel in zero time from one base to the other ...&lt;br /&gt;
*''[[Angus]]'': However, you will need to have an orichalcum pearl in your possession to use it as power source. It will be destroyed during the process. I will give you 6 of such pearls and you can buy new ones in our bases ...&lt;br /&gt;
*''[[Angus]]'': In addition, you need to be a premium explorer to use the astral travel ...&lt;br /&gt;
*''[[Angus]]'': And remember: it's a small teleport for you, but a big teleport for all Tibians.&lt;br /&gt;
&lt;br /&gt;
Od teraz możesz podróżować między [[Port Hope]] a [[Northport]] przez teleporty w siedzibach [[Explorer Society]]. Musisz tylko mieć [[Orichalcum Pearl]] w plecaku, które możesz kupić od [[Angus]]a albo [[Mortimer]]a za 80 [[gp]].&lt;br /&gt;
&lt;br /&gt;
=Misje wykonywane dla kwater w [[Liberty Bay]] i [[Svargrond]]=&lt;br /&gt;
&lt;br /&gt;
==Ranga Łowcy Reliktów (Relic Hunter)==&lt;br /&gt;
===Misja: The Undersea Kingdom===&lt;br /&gt;
'''Potrzebne Przedmioty:'''&lt;br /&gt;
*{{GS|Pick}}&lt;br /&gt;
*5000 [[gp]] na {{GS|Helmet of the Deep}}&lt;br /&gt;
*200 [[gp]] na podroż na [[Calassa|Calassę]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
O misję zapytaj [[Berenice]], którą znajdziesz w siedzibie [[Tibian Explorer Society]] w [[Liberty Bay]]:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*''[[Berenice]]'': Greetings, what can I do for you?&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*''[[Berenice]]'': The most important mission we currently have is an expedition to Calassa.&lt;br /&gt;
*''Gracz'': '''Calassa'''&lt;br /&gt;
*''[[Berenice]]'': Ah! So you have heard about our special mission to investigate the Quara race in their natural surrounding! Would you like to know more about it?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*''[[Berenice]]'': Since you have already proved to be a valuable member of our society, I will happily entrust you with this mission, but there are a few things which you need to know, so listen carefully. ...&lt;br /&gt;
*''[[Berenice]]'': Calassa is an underwater settlement, so you are in severe danger of drowning unless you are well-prepared. ...&lt;br /&gt;
*''[[Berenice]]'': We have developed a new device called 'Helmet of the Deep' which will enable you to breathe even in the depths of the ocean. ...&lt;br /&gt;
*''[[Berenice]]'': I will instruct Captain Max to bring you to Calassa and to lend one of these helmets to you. These helmets are very valuable, so there is a deposit of 5000 gold pieces on it. ...&lt;br /&gt;
*''[[Berenice]]'': While in Calassa, do not take the helmet off under any circumstances. If you have any questions, don't hesitate to ask Captain Max. ...&lt;br /&gt;
*''[[Berenice]]'': Your mission there, apart from observing the Quara, is to retrieve a special logbook from one of the shipwrecks buried there. ...&lt;br /&gt;
*''[[Berenice]]'': One of our last expeditions there failed horribly and the ship sank, but we still do not know the exact reason. ...&lt;br /&gt;
*''[[Berenice]]'': If you could retrieve the logbook, we'd finally know what happened. Have you understood your task and are willing to take this risk?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*''[[Berenice]]'': Excellent! I will immediately inform Captain Max to bring you to Calassa whenever you are ready. Don't forget to make thorough preparations!&lt;br /&gt;
&lt;br /&gt;
Udaj się do [[Captain Max|kapitana Maxa]] w [[Liberty Bay]] i zapytaj o Calassę. Zapłać 200 [[gp]] za podróż i będąc na miejscu zapytaj o [[Helmet of the Deep]]. W zamian za 5000 [[gp]] dostaniesz go.&lt;br /&gt;
Włóż [[Helmet of the Deep]] i wskocz do wody wychodząc za mostek.&amp;lt;br&amp;gt;&lt;br /&gt;
[[Grafika:EploQCalassa.png]]&amp;lt;br/&amp;gt;&lt;br /&gt;
Idź na południowy-wschód aż dojdziesz do wraku statku tu: {{Tibianearth|x=31943|y=32773|z=12}}. &lt;br /&gt;
Gdy tam dojdziesz, użyj [[Pick|kilofa]] na drewnianym włazie, wtedy pojawią się schody. Zejdź na dół.&lt;br /&gt;
Na dole będą 2 [[Quara Constrictor]]y i 3 [[Quara Hydromancer]]y. &lt;br /&gt;
&lt;br /&gt;
[[Grafika:Misja_The_Undersea_Kingdom_-_Damaged_Logbook.PNG|250px]]&lt;br /&gt;
&lt;br /&gt;
Po ich zabiciu wejdź za drzwi z migoczącą klamką i weź [[Damaged Logbook]]. Wróć z nią do [[Berenice]] i opowiedz o znalezisku:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*''[[Berenice]]'': Greetings, what can I do for you?&lt;br /&gt;
*''Gracz'': '''Calassa'''&lt;br /&gt;
*''[[Berenice]]'': OH! So you have safely returned from Calassa! Congratulations, were you able to retrieve the logbook?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*''[[Berenice]]'': Yes! That's the logbook! However... it seems that the water has already destroyed many of the pages. This is not your fault though, you did your best. Thank you!&lt;br /&gt;
&lt;br /&gt;
===Misja: The Frozen Trench===&lt;br /&gt;
'''Wymagania i przydatne przedmioty:'''&lt;br /&gt;
*4 {{GS|Parcel}}e bądź czar [[Levitate]]&lt;br /&gt;
*{{GS|Helmet of the Deep}}&lt;br /&gt;
*50 [[gp]] &lt;br /&gt;
*Wykonana misja [[Explorer_Society_Quest/Spoiler#Misja: The Undersea Kingdom|The Undersea Kingdom]].&lt;br /&gt;
*Wykonana [[Ice_Islands_Quest/Spoiler#Dziewiąta Misja|dziewiąta misja]] [[Ice Islands Quest]]u&lt;br /&gt;
&lt;br /&gt;
O misję zapytaj [[Lurik]]a w siedzibie [[Explorer Society]] w [[Svargrond]]:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*''[[Lurik]]'': Welcome,''Gracz''!&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*''[[Lurik]]'': Ah, you've just come in time. An experienced explorer is just what we need here! ...&lt;br /&gt;
*''[[Lurik]]'': And as I heard from Berenice, you have also experience in undersea exploration. ...&lt;br /&gt;
*''[[Lurik]]'': Would you be willing to go on a special mission in an underwater ice cave? It's pretty risky, I know. ...&lt;br /&gt;
*''[[Lurik]]'': However, I think you have just what it takes! Do you agree?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*''[[Lurik]]'': Wonderful. I knew that I could count on you. Get old Buddel to bring you to Tyrsung and secretly sneak to the southern coast. ...&lt;br /&gt;
*''[[Lurik]]'': The ship of the Venorean hunters should anchor there. They have no idea that they stopped right over the Frozen Trench. ...&lt;br /&gt;
*''[[Lurik]]'': This ice cave is said to bear many secrets. We sent one of our best explorers to investigate what's going on down there. ...&lt;br /&gt;
*''[[Lurik]]'': However, he has not returned yet and we fear the worst. Please investigate the underwater cave and find out what has happened to him!&lt;br /&gt;
&lt;br /&gt;
Weź swój [[Helmet of the Deep]] i udaj się na wyspę [[Tyrsung]].&lt;br /&gt;
Idź na statek umiejscowiony na południu wyspy, załóż [[Helmet of the Deep|hełm]] i wskocz do wody z deski na statku.&lt;br /&gt;
&lt;br /&gt;
[[Grafika:Misja The Frozen Trench - droga.PNG|150px]]&lt;br /&gt;
&lt;br /&gt;
Bądź przygotowany do spotkania [[Quara Constrictor]]ów oraz [[Quara Mantassin]]ów koło teleportu. Idź na południe aż do tego miejsca (przy nim należy użyć [[Levitate]]):&amp;lt;br/&amp;gt;[[Grafika:EploQW1.png]]&lt;br /&gt;
Podążaj dalej według mapki, aż nie znajdziesz zamarzniętego człowieka, a dalej [[Helmet of the Deep|hełm]]. Podejdź i spójrz na niego a pojawi ci się wiadomość, że znalazłeś zamarzniętego człowieka i powinieneś donieść o tym [[Lurik]]owi.&amp;lt;br/&amp;gt;[[Grafika:ExploQW2.png]]&lt;br /&gt;
Wróć z wieściami do [[Lurik]]a:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*''[[Lurik]]'': Welcome,''Gracz''!&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*''[[Lurik]]'': These are horrible news. I wonder if there was a malfunction of the diving helmet ...&lt;br /&gt;
*''[[Lurik]]'': In any case, a horrible death for that poor explorer. ...&lt;br /&gt;
*''[[Lurik]]'': We will try to retrieve the frozen corpse to give him a proper burial. ...&lt;br /&gt;
*''[[Lurik]]'': Thank you very much for your help! You have completed two very difficult undersea missions for us and deserve a reward. ...&lt;br /&gt;
*''[[Lurik]]'': As token of our appreciation and with respect to your achievement, you are hereby granted the sea scout badge. ...&lt;br /&gt;
*''[[Lurik]]'': I will put the according stamp in your explorer log. Thank you again!&lt;br /&gt;
Za swoje trudy zostanie ci nadany tytuł Sea Scout, z którego jednak nie ma żadnych materialnych korzyści.&lt;br /&gt;
&lt;br /&gt;
==Ranga Odkrywcy (Explorer)==&lt;br /&gt;
===Misja: The Island of Dragons===&lt;br /&gt;
'''UWAGA''': Jeśli masz wykonaną misję [[Explorer_Society_Quest/Spoiler#Misja: The Undersea Kingdom|The Undersea Kingdom]], a misji [[Explorer_Society_Quest/Spoiler#Misja: The Frozen Trench|The Frozen Trench]] jeszcze nie, to musisz wpierw wykonać ją, zanim [[Lurik]] zechce zlecić ci poniższe zadanie.&lt;br /&gt;
&lt;br /&gt;
Wybierz się do [[Svargrond]] do [[Lurik]]a i zapytaj go o misję:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*''[[Lurik]]'': Welcome,''Gracz''!&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*''[[Lurik]]'': Ah, you've just come in time. An experienced explorer is just what we need here! Would you like to go on a mission for us?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*''[[Lurik]]'': Now we're talking! Maybe you've already heard of the island Okolnir south of Hrodmir. ...&lt;br /&gt;
*''[[Lurik]]'': Okolnir is the home of a new and fierce dragon race, the so-called frost dragons. However, we have no idea where they originate from. ...&lt;br /&gt;
*''[[Lurik]]'': Rumours say that dragon lords, that roamed on this isle, were somehow turned into frost dragons when the great frost covered Okolnir. ...&lt;br /&gt;
*''[[Lurik]]'': Travel to Okolnir and try to find a proof for the existence of dragon lords there in the old times. I think old Buddel might be able to bring you there.&lt;br /&gt;
Przyda ci się do tego zadania [[Pick|kilof]]. Musisz udać się na wyspę [[Okolnir]] i zbadać ślady czerwonych smoków, od których rzekomo miałyby pochodzić smoki lodowe.&lt;br /&gt;
&lt;br /&gt;
Będąc na [[Okolnir]], wejdź po schodach i kieruj się według mapki:&amp;lt;br/&amp;gt;[[Grafika:Dragon Isle .png]].&amp;lt;br/&amp;gt;Na mapce 3 czekają nas 4 [[Frost Dragon]]y + 2 [[Frost Dragon Hatchling]]i, w oznaczonym miejscu należy użyć [[pick]] i zejść na dół, UWAGA! Czekają tan na nas 8 lub więcej [[Frost Dragon]]ów.  Na północy mapki 4 w ścianie znajdziesz smoka zamarzniętego w ścianie lodu, użyj go i weź z ziemi [[Scale from a Frozen Dragon]]. &lt;br /&gt;
&lt;br /&gt;
Wróć do [[Lurik]]a ze znaleziskiem:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*''[[Lurik]]'': Welcome,''Gracz''!&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*''[[Lurik]]'': A frozen dragon lord? This is just the information we needed! And you even brought a scale from it! Take these 5000 gold pieces as a reward. ...&lt;br /&gt;
*''[[Lurik]]'': As you did such a great job, I might have another mission for you later.&lt;br /&gt;
W nagrodę dostajesz 5000 [[gp]].&lt;br /&gt;
&lt;br /&gt;
===Misja: The Ice Music===&lt;br /&gt;
&lt;br /&gt;
Udaj się ponownie do [[Lurik]]a i zapytaj go:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*''[[Lurik]]'': Welcome,''Gracz''!&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*''[[Lurik]]'': Ah, yes, the mission. Let me tell you about something called ice music. ...&lt;br /&gt;
*''[[Lurik]]'': There is a cave on Hrodmir, north of the southernmost barbarian camp Krimhorn. ...&lt;br /&gt;
*''[[Lurik]]'': In this cave, there are a waterfall and a lot of stalagmites. ...&lt;br /&gt;
*''[[Lurik]]'': When the wind blows into this cave and hits the stalagmites, it is supposed to create a sound similar to a soft song. ...&lt;br /&gt;
*''[[Lurik]]'': Please take this resonance crystal and use it on the stalagmites in the cave to record the sound of the wind.&lt;br /&gt;
&lt;br /&gt;
Dostaniesz [[Resonance Crystal]]. Popłyń z nim łodzią [[Buddel]]a na południe wyspy [[Hrodmir]] w okolice osad barbarzyńców (powiedz przewoźnikowi '''camp''').&lt;br /&gt;
Wejdź po schodach i kieruj się na północ, mijając po drodze chmarę [[Mammoth]]ów, dojdź do schodów prowadzących na dół, i kieruj się na północny-zachód:&amp;lt;br/&amp;gt;[[Grafika:ESQIceM.png]]&lt;br /&gt;
Znajdziesz stalagmity. Użyj na nich [[Resonance Crystal|kryształu]] i wracaj do [[Lurik]]a:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*''[[Lurik]]'': Welcome,''Gracz''!&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*''[[Lurik]]'': Ah! You did it! I can't wait to hear the sound... but I will do that in a silent moment. ...&lt;br /&gt;
*''[[Lurik]]'': You helped as much in our research here. As a reward, you may use our astral portal in the upper room from now on. ...&lt;br /&gt;
*''[[Lurik]]'': For just one orichalcum pearl, you can travel between Liberty Bay and Svargrond. Thank you again!&lt;br /&gt;
&lt;br /&gt;
Od teraz masz możliwość podróżowania między [[Liberty Bay]] a [[Svargrond]] przez teleporty w siedzibach w tych miastach. Musisz tylko mieć [[Orichalcum Pearl]] w plecaku.&lt;br /&gt;
&lt;br /&gt;
=Misje Dodatkowe=&lt;br /&gt;
Do wykonania poniższych misji nie jest wymagane członkostwo w [[Tibian Explorer Society]].&lt;br /&gt;
&lt;br /&gt;
===Misja: Skull of Ratha===&lt;br /&gt;
&amp;lt;small&amp;gt;(Ta misja może być wykonana również przez gracza posiadającego [[FACC]])&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Jedną z nagród z [[Amazon Camp Quest]]u: [[Skull of Ratha]], można sprzedać [[Mortimer]]owi lub [[Angus]]owi za 250 [[gp]]. Wystarczy przynieść któremuś z nich ją i powiedzieć:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Angus]]/[[Mortimer]]: Greetings, what can I do for you?&lt;br /&gt;
*''Gracz'': '''skull of ratha'''&lt;br /&gt;
*[[Angus]]/[[Mortimer]]: Ratha was a great explorer and even greater ladies' man. Sadly he never returned from a visit to the amazons. Probably he is dead ...&lt;br /&gt;
*[[Angus]]/[[Mortimer]]: The society offers a substantial reward for the retrieval of Ratha or his remains. Do you have any news about Ratha?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Angus]]/[[Mortimer]]: Poor Ratha. Thank you for returning this skull to the society. We will see to a honourable burial of Ratha.&lt;br /&gt;
&lt;br /&gt;
===Misja: Giant Smithhammer===&lt;br /&gt;
&amp;lt;small&amp;gt;(Ta misja może być wykonana również przez gracza posiadającego [[FACC]])&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Giant Smithhammer]], który można zdobyć w [[Giant Smithhammer Quest|Giant Smithhammer Queście]], można sprzedać za 250 [[gp]]. Jeśli go masz, możesz pójść do [[Mortimer]]a albo [[Angus]]a i powiedzieć:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Angus]]/[[Mortimer]]: Greetings, what can I do for you?&lt;br /&gt;
*''Gracz'': '''giant smithhammer'''&lt;br /&gt;
*[[Angus]]/[[Mortimer]]: The explorer society is looking for a genuine giant smith hammer for our collection. It is rumoured the cyclopses of the Plains of Havoc might be using one. Did you by chance obtain such a hammer?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Angus]]/[[Mortimer]]: Marvellous! You brought a giant smith hammer for the explorer society!&lt;/div&gt;</summary>
		<author><name>Silverius</name></author>	</entry>

	<entry>
		<id>https://www.tibia-wiki.net/index.php?title=The_Bloodtusk&amp;diff=297334</id>
		<title>The Bloodtusk</title>
		<link rel="alternate" type="text/html" href="https://www.tibia-wiki.net/index.php?title=The_Bloodtusk&amp;diff=297334"/>
				<updated>2013-07-25T09:51:14Z</updated>
		
		<summary type="html">&lt;p&gt;Silverius: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_Creature|List={{{1|}}}|GetValue={{{GetValue|}}}&lt;br /&gt;
|  name           = The Bloodtusk&lt;br /&gt;
|  hp             = 600&lt;br /&gt;
|  exp            = 300&lt;br /&gt;
|  summon         = --&lt;br /&gt;
|  convince       = --&lt;br /&gt;
|  abilities      = Widzi Niewidzialnych&lt;br /&gt;
|  odpornyparaliz   = &lt;br /&gt;
|  odpornyniewid    = &lt;br /&gt;
|  obrziemia  = codporny&lt;br /&gt;
|  obrfizyka  = &lt;br /&gt;
|  obrswietosc  = &lt;br /&gt;
|  obrsmierc  = &lt;br /&gt;
|  obrenergia  = &lt;br /&gt;
|  obrogien  = wrazliwy&lt;br /&gt;
|  obrlod  = wrazliwy &lt;br /&gt;
|  obrlifedrain  = &lt;br /&gt;
|  obrtoniecie  = &lt;br /&gt;
|  kat1 = Słonie&lt;br /&gt;
|  boss = tak&lt;br /&gt;
|  behavior       = W zwarciu (0-74)&lt;br /&gt;
|  combo  = &lt;br /&gt;
|  sounds         = &lt;br /&gt;
|  notes          = &lt;br /&gt;
|  opis           = Obywatele [[Svargrond]] żyją w strachu z powodu przerażającego ich mamuta. Nazywają go &amp;quot;Krwawy Kieł&amp;quot;.Boss [[Mammoth|mamutów]]&lt;br /&gt;
|  location       = Lodowiec położony na zachód od [[Svargrond]], &lt;br /&gt;
[[Grafika:The Bloodtusk - Lokalizacja.PNG‎|300px]]&lt;br /&gt;
'''(1)''' pięć pięter w górę wodospadu '''(2)''' a następnie na lodowcu kierujemy się w kierunku północno-zachodnim '''(3)''' gdzie wchodzimy w teleport.&lt;br /&gt;
|  strategy       = Rycerz po prostu podchodzi i zabija. Pozostałe profesje utrzymują dystans i atakują. &lt;br /&gt;
|  loot           = 0-100 [[gp]], 0-4 [[Platinum Coin]], 0-2 [[Mammoth Tusk]], 0-2 [[Tusk]], [[Mammoth Fur Cape]], [[Tusk Shield]], [[Furry Club]], [[Red Piece of Cloth]].&lt;br /&gt;
|}}&lt;/div&gt;</summary>
		<author><name>Silverius</name></author>	</entry>

	<entry>
		<id>https://www.tibia-wiki.net/index.php?title=%C5%9Awiatowe_Zmiany&amp;diff=296839</id>
		<title>Światowe Zmiany</title>
		<link rel="alternate" type="text/html" href="https://www.tibia-wiki.net/index.php?title=%C5%9Awiatowe_Zmiany&amp;diff=296839"/>
				<updated>2013-07-23T22:18:30Z</updated>
		
		<summary type="html">&lt;p&gt;Silverius: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Światowe Zmiany==&lt;br /&gt;
Są to wydarzenie w grze, które w jakimś stopniu zmieniają rozgrywkę, dodając nowe tereny, zmieniając wygląd już istniejących, dając nowe możliwości. Na Światowe Zmiany wpływają gracze, wykonując odpowiednie czynności. Światowe Zmiany trwają od następnego zapisu servera (po wykonaniu wyżej wspomnianych czynności) do kolejnego zapisu servera. W grze istnieją również &amp;quot;Mini&amp;quot; Światowe Zmiany, na które gracze nie mają wpływu, &amp;quot;pojawiają się&amp;quot; nieregularnie i bez wcześniejszych ostrzeżeń. Możemy się o nich dowiedzieć od [[NPC]] [[Towncryer]] z [[Thais]], który wykrzykuje informacje o danej Mini Zmianie Światowej. &lt;br /&gt;
&lt;br /&gt;
==Spis Światowych Zmian==&lt;br /&gt;
&lt;br /&gt;
* '''[[Awash Quest|Awash World Change]] -  [[Kazordoon]]'''&lt;br /&gt;
&amp;lt;br&amp;gt;Pomóż krasnoludowi [[Dronk]]owi wypompować wodę z tuneli. Poznaj podziemne sanktuarium Deeplingów i tajemniczego [[Robson]]a.&amp;lt;br&amp;gt;&lt;br /&gt;
------------&lt;br /&gt;
* '''[[Liquid Black Quest|Deeplings World Change]] -  [[Quirefang]]'''&lt;br /&gt;
Nagrodą jest dostępnych do nowych lokacji. &lt;br /&gt;
------------&lt;br /&gt;
* '''[[War Against The Hive Quest|Hive Born World Change]] -  [[Quirefang]]'''&lt;br /&gt;
Nagrodą jest dostępnych do nowych lokacji. &lt;br /&gt;
------------&lt;br /&gt;
* '''[[Demon Wars World Change]] - [[Edron]]'''&lt;br /&gt;
Możemy wziąć udział w walce demonów, stając po jednej ze stron. Musimy dostać się do [[NPC]] [[Dark Priestess]], która znajduje się w pomieszczeniu za teleportem w pokoju z nagrodami z [[Vampire Shield Quest]]. &amp;lt;br&amp;gt;&lt;br /&gt;
????&lt;br /&gt;
------------&lt;br /&gt;
*'''[[Swamp Fever Quest|Swamp Fever World Change]] - [[Venore]]'''&lt;br /&gt;
Czy uda się zapanować nad plagą pustoszącą Venore?&lt;br /&gt;
------------&lt;br /&gt;
*'''[[Master's Voice World Change]] - [[Edron]]'''&lt;br /&gt;
Tajemniczą wierzę koło miasta oblazł dziwny grzyb. Pomóż ją oczyścić i być może zmierz się ze strasznym czarodziejem.&lt;br /&gt;
------------&lt;br /&gt;
*'''[[Mage's Tower World Change]] - [[Zao]]'''&lt;br /&gt;
Samotna wieża na Zao jest siedzibą szalonego maga, powstrzymaj go zanim jego eksperymenty doprowadzą do katastrofy.&lt;br /&gt;
------------&lt;br /&gt;
*'''[[Twisted Waters Quest|Twister Waters World Change]] - [[Port Hope]]'''&lt;br /&gt;
Zdobądź możliwość złowienia rzadkiej ryby [[Shimmer Swimmer]].&lt;br /&gt;
------------&lt;br /&gt;
*'''[[Thornfire|Thornfire World Change]] - [[Shadowthorn]]'''&lt;br /&gt;
Przeciwnicy bagiennego boga, elfi podpalacze są gotowi do podjęcia działań! Doprowadzą do rewolucji w elfiej fortecy czy doprowadzą do jej upadku? Włącz się w akcje a może spotkasz [[Thornfire Wolf]]a.&lt;br /&gt;
------------&lt;br /&gt;
*'''[[Overhunting Quest|Overhunting World Change]] - Północny mainland&lt;br /&gt;
Myślistwo to nie tylko dobra zabawa ale i zachowanie równowagi w leśnym ekosystemie. Pomóż w odławianiu drapieżników i zapewnij sobie spotkanie z grubym zwierzem ([[White Deer]]).&lt;br /&gt;
------------&lt;br /&gt;
*'''[[The Mummy's Curse World Change]] - [[Horestis Tomb]]&lt;br /&gt;
Potężny faraon [[Horestis]] spoczywa w swojej krypcie. Czy znajdzie się śmiałek, który przerwie jego odpoczynek i rzuci mu wyzwanie?&lt;br /&gt;
------------&lt;br /&gt;
&lt;br /&gt;
==Spis Mini Światowych Zmian==&lt;br /&gt;
==Wydarzenia oficjalne==&lt;br /&gt;
{|cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:80px&amp;quot; | Nazwa&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:100px&amp;quot; | Miejsce&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:120px&amp;quot;  | Nagroda&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:590px&amp;quot; | Opis&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| '''Bank Robbery'''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| [[Ab'Dendriel]]&amp;lt;br&amp;gt; [[Carlin]]&amp;lt;br&amp;gt; [[Thais]]&amp;lt;br&amp;gt; [[Venore]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 1000 [[gp]]; &amp;lt;br&amp;gt;[[Osiągnięcia|Osiągnięcie]]&amp;lt;br&amp;gt; '''Honest Finder'''&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Złodzieje okradli bankierów z czterech Tibijskich miast. Możemy im pomóc, oczywiście za odpowiednie wynagrodzenie. &amp;lt;br&amp;gt;&lt;br /&gt;
- [[Finarfin]] z [[Ab'Dendriel]] został okradziony przez [[Elvira Hammerthrust]], którą znajdziemy w [[Kopalnie Kazordoon|kopalniach]]&amp;lt;br&amp;gt;&lt;br /&gt;
- [[Eva]] z [[Carlin]] została okradziona przez [[Robby the Reckless]], którego znajdziemy w [[Ghostland]]&amp;lt;br&amp;gt;&lt;br /&gt;
- [[Naji]] i [[Suzy]] z [[Thais]] zostali okradzeni przez [[Jesse the Wicked]], którą znajdziemy w [[Ancient Temple]]&amp;lt;br&amp;gt;&lt;br /&gt;
- [[Rokyn]] z [[Venore]] został okradziony przez [[Mornenion]], którą znajdziemy w [[Shadowthorn]]&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| '''Bored'''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| [[Green Claw Swamp]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| [[Torn Teddy]](rzadko); &amp;lt;br&amp;gt; &lt;br /&gt;
[[Osiągnięcia]]:&amp;lt;br&amp;gt; '''Torn Treasures''' za zdobycie [[Torn Teddy|misia]] &amp;lt;br&amp;gt; '''Someone's Bored''' za zabicie [[Fake Giant Spider|pająka]].&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Czasami [[Wyda]] zapytana o &amp;quot;quest&amp;quot; zacznie opowiadać, że jest bardzo znudzona i właśnie wtedy mamy możliwość zdobycia [[Torn Teddy]] wymieniając u niej [[Blood Herb]]. Możemy również zabić [[Fake Giant Spider|Sztucznego Giant Spidera]]&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| '''Down the Drain'''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| [[Outlaw Camp]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| [[Osiągnięcia|Osiągnięcie]]: &amp;lt;br&amp;gt; '''Down the Drain''' &amp;lt;br&amp;gt; za zabicie 50 [[Water Elemental]].&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Dostęp do nowej wyspy w  [[Outlaw Camp]], na której pojawiają się 11 [[Water Elemental]]. &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| '''Fire from the Earth'''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| [[Goroma]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| [[Osiągnięcia|Osiągnięcie]]: &amp;lt;br&amp;gt; '''Fire from the Earth''' &amp;lt;br&amp;gt; za zabicie 50 potworów. &lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Na wyspie [[Goroma]] wybuchł wulkan. Erupcja spowodowała pojawienie się [[Demon]]ów, [[Diabolic Imp]]ów oraz [[Hellfire Fighter]]ów. &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| '''Kingsday'''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| [[Thais]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| [[Osiągnięcia|Osiągnięcie]]: &amp;lt;br&amp;gt;'''Loyal Subject''' &amp;lt;br&amp;gt; za napisanie do [[King Tibianus|króla]] 'Hello King'&amp;lt;br&amp;gt;&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Dziś jest Święto [[King Tibianus|Króla]], co powoduje wiele zmian w świecie gry: &amp;lt;br&amp;gt;&lt;br /&gt;
- [[Thais]] będzie udekorowane &amp;lt;br&amp;gt;&lt;br /&gt;
- Rajdy potworów na arenie w Gildii Rycerzy w [[Thais]] (spotkamy takie potwory jak: [[Larva]], [[Scarab]], [[Gargoyle]], [[Ghoul]], [[Crypt Shambler]], [[Mummy]], [[Goblin]], [[Goblin Scavenger]], [[Goblin Assassin]], [[Goblin Leader]], [[Terramite]], [[Wasp]], [[Centipede]], [[Dragon]], [[Dragon Hatchling]], [[Dragon Lord]], [[Dragon Lord Hatchling]], [[Frost Dragon]], [[Frost Dragon Hatchling]]) &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| '''Lumberjack'''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| [[Fields of Glory]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| [[Osiągnięcia|Osiągnięcie]]:&amp;lt;br&amp;gt; '''Whistle-Blower''' &amp;lt;br&amp;gt; za powiadomienie [[Queen Eloise|królowy]] o [[Chip|drwalu]].&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Drwal [[Chip]] skupuje drewno po 50 [[gp]] sztuka, ale niestety [[Queen Eloise|Królowa]] nie jest zadowolona z wizyty drwala na jej terenach. &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| '''Noodles is Gone'''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| [[Thais]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| [[Osiągnięcia|Osiągnięcie]]:&amp;lt;br&amp;gt; '''Dog Sitter''' (zawsze) &amp;lt;br&amp;gt;&lt;br /&gt;
500 [[gp]] (często) &amp;lt;br&amp;gt;&lt;br /&gt;
[[Fan Doll of Queen Eloise]] (rzadko) &lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Zaginął pies miłościwie panującego [[King Tibianus|króla]], a my możemy pomóc mu go znaleźć. Jeżeli zgłosimy się na ochotnika dostaniemy od niego psią obrożę i musimy znaleźć [[Noodles|psinę]]. Znajduje się on w [[Thais]] oraz na terenach wokół [[Thais|miasta]]. &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| '''Nomads'''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| [[Ankrahmun]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| [[Osiągnięcia|osiągnięcie]]:&amp;lt;br&amp;gt; '''Chest Robber''' za otworzenie wszystkich 3 skrzyń &amp;lt;br&amp;gt;&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| [[Nomad]]zi zadomowili się na pustyni niedaleko [[Ankrahmun]]. Stacjonują w 4 obozach, w 3 z nich możemy znaleźć &amp;quot;eventowe&amp;quot; skrzynie, w których znajdziemy: 10 [[Ham]], 50 [[Fish]], 3 [[Small Emerald]]. &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| '''Oriental Trader'''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| [[Ankrahmun]]&amp;lt;br&amp;gt; [[Carlin]]&amp;lt;br&amp;gt; [[Liberty Bay]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Możliwość handlowania z [[Yasir]]em &amp;lt;br&amp;gt; [[Osiągnięcia|Osiągnięcie]]:&amp;lt;br&amp;gt; '''Si, Ariki!'''&amp;lt;br&amp;gt; za powiedzenie &amp;quot;trade&amp;quot; do [[Yasir]]a.&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Do jednego z trzech miast przybywa podróżnik/handlarz imieniem [[Yasir]]. &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| '''River Runs Deep'''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| [[Stepy Zao]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| [[Osiągnięcia|Osiągnięcie]]:&amp;lt;br&amp;gt; '''Desert Fisher''' &amp;lt;br&amp;gt;za złapanie [[Sandfish|ryby]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Rzeka na [[Stepy Zao|Stepach Zao]] wyschła, dzięki czemu mamy możliwość złapania [[Sandfish]].&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| '''Spider Nest '''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| [[Venore]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| [[Osiągnięcia|Osiągnięcie]]:&amp;lt;br&amp;gt; '''Nestling'''&amp;lt;br&amp;gt; za pokonanie 3 [[Mamma Longlegs]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Na zachód od [[Venore|miasta]], w drodze na pustynie, możemy spotkać [[Poison Spider]]y wokół oraz w środku gniazda. Możemy również zmierzyć się z [[Mamma Longlegs]].&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| '''Stampede  '''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| [[Tiquanda]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| [[Osiągnięcia|Osiągnięcie]]:&amp;lt;br&amp;gt; '''Trail of the Ape God'''&amp;lt;br&amp;gt; za zabicie 5 [[Terrified Elephant|słoni]].&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Chodząc po dżungli możemy spotkać [[Terrified Elephant|przerażone słonie]].&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| '''Thawing '''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| [[Svargrond]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| [[Osiągnięcia|Osiągnięcie]]:&amp;lt;br&amp;gt; '''Ice Harvester'''&amp;lt;br&amp;gt; za zdobycie 10 [[Ice Flower Seeds|nasion]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Lodowiec obok miasta [[Svargrond]] zaczyna się topić, odsłaniając trawy i roślinność. Podczas zwiedzania roślinnych terenów możemy spotkać 15 lodowych kwiatów. Istnieje szansa, że otrzymamy z nich [[Ice Flower Seeds]].&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| '''Warpath '''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| [[Jakundaf Desert]]&amp;lt;br&amp;gt; [[Carlin]]&amp;lt;br&amp;gt; [[Femor Hills]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| [[Osiągnięcia|Osiągnięcie]]:&amp;lt;br&amp;gt; '''Bibby's Bloodbath'''&amp;lt;br&amp;gt; za pokonanie [[Bibby Bloodbath]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Na północ od [[Jakundaf Desert|pustyni]], na północ od [[Carlin]] oraz na wschód od [[Femor Hills|wzgórz]] znajdują się obozy [[Orkowie|orków]], w których możemy znaleźć: [[Orc Warrior]], [[Orc Berserker]], [[Orc Leader]] i [[Orc Warlord]]. Po zabiciu wszystkich w obozie, może pojawić się ich liderka [[Bibby Bloodbath]]. &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Silverius</name></author>	</entry>

	<entry>
		<id>https://www.tibia-wiki.net/index.php?title=%C5%9Awiatowe_Zmiany&amp;diff=296838</id>
		<title>Światowe Zmiany</title>
		<link rel="alternate" type="text/html" href="https://www.tibia-wiki.net/index.php?title=%C5%9Awiatowe_Zmiany&amp;diff=296838"/>
				<updated>2013-07-23T22:15:28Z</updated>
		
		<summary type="html">&lt;p&gt;Silverius: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Światowe Zmiany==&lt;br /&gt;
Są to wydarzenie w grze, które w jakimś stopniu zmieniają rozgrywkę, dodając nowe tereny, zmieniając wygląd już istniejących, dając nowe możliwości. Na Światowe Zmiany wpływają gracze, wykonując odpowiednie czynności. Światowe Zmiany trwają od następnego zapisu servera (po wykonaniu wyżej wspomnianych czynności) do kolejnego zapisu servera. W grze istnieją również &amp;quot;Mini&amp;quot; Światowe Zmiany, na które gracze nie mają wpływu, &amp;quot;pojawiają się&amp;quot; nieregularnie i bez wcześniejszych ostrzeżeń. Możemy się o nich dowiedzieć od [[NPC]] [[Towncryer]] z [[Thais]], który wykrzykuje informacje o danej Mini Zmianie Światowej. &lt;br /&gt;
&lt;br /&gt;
==Spis Światowych Zmian==&lt;br /&gt;
&lt;br /&gt;
* '''[[Awash Quest|Awash World Change]] -  [[Kazordoon]]'''&lt;br /&gt;
&amp;lt;br&amp;gt;Pomóż krasnoludowi [[Dronk]]owi wypompować wodę z tuneli. Poznaj podziemne sanktuarium Deeplingów i tajemniczego [[Robson]]a.&amp;lt;br&amp;gt;&lt;br /&gt;
------------&lt;br /&gt;
* '''[[Liquid Black Quest|Deeplings World Change]] -  [[Quirefang]]'''&lt;br /&gt;
Nagrodą jest dostępnych do nowych lokacji. &lt;br /&gt;
------------&lt;br /&gt;
* '''[[War Against The Hive Quest|Hive Born World Change]] -  [[Quirefang]]'''&lt;br /&gt;
Nagrodą jest dostępnych do nowych lokacji. &lt;br /&gt;
------------&lt;br /&gt;
* '''[[Demon Wars World Change]] - [[Edron]]'''&lt;br /&gt;
Możemy wziąć udział w walce demonów, stając po jednej ze stron. Musimy dostać się do [[NPC]] [[Dark Priestess]], która znajduje się w pomieszczeniu za teleportem w pokoju z nagrodami z [[Vampire Shield Quest]]. &amp;lt;br&amp;gt;&lt;br /&gt;
????&lt;br /&gt;
------------&lt;br /&gt;
*'''[[Swamp Fever Quest|Swamp Fever World Change]] - [[Venore]]'''&lt;br /&gt;
Czy uda się zapanować nad plagą pustoszącą Venore?&lt;br /&gt;
------------&lt;br /&gt;
*'''[[Master's Voice World Change]] - [[Edron]]'''&lt;br /&gt;
Tajemniczą wierzę koło miasta oblazł dziwny grzyb. Pomóż ją oczyścić i być może zmierz się ze strasznym czarodziejem.&lt;br /&gt;
------------&lt;br /&gt;
*'''[[Mage's Tower World Change]] - [[Zao]]'''&lt;br /&gt;
Samotna wieża na Zao jest siedzibą szalonego maga, powstrzymaj go zanim jego eksperymenty doprowadzą do katastrofy.&lt;br /&gt;
------------&lt;br /&gt;
*'''[[Twisted Waters Quest|Twister Waters World Change]] - [[Port Hope]]'''&lt;br /&gt;
Zdobądź możliwość złowienia rzadkiej ryby [[Shimmer Swimmer]].&lt;br /&gt;
------------&lt;br /&gt;
*'''[[Thornfire|Thornfire World Change]] - [[Shadowthorn]]'''&lt;br /&gt;
Przeciwnicy bagiennego boga, elfi podpalacze są gotowi do podjęcia działań! Doprowadzą do rewolucji w elfiej fortecy czy doprowadzą do jej upadku? Włącz się w akcje a może spotkasz [[crystal wolf]]'a.&lt;br /&gt;
------------&lt;br /&gt;
*'''[[Overhunting Quest|Overhunting World Change]] - Północny mainland&lt;br /&gt;
Myślistwo to nie tylko dobra zabawa ale i zachowanie równowagi w leśnym ekosystemie. Pomóż w odławianiu drapieżników i zapewnij sobie spotkanie z grubym zwierzem ([[White Deer]]).&lt;br /&gt;
------------&lt;br /&gt;
*'''[[The Mummy's Curse World Change]] - [[Horestis Tomb]]&lt;br /&gt;
Potężny faraon [[Horestis]] spoczywa w swojej krypcie. Czy znajdzie się śmiałek, który przerwie jego odpoczynek i rzuci mu wyzwanie?&lt;br /&gt;
------------&lt;br /&gt;
&lt;br /&gt;
==Spis Mini Światowych Zmian==&lt;br /&gt;
==Wydarzenia oficjalne==&lt;br /&gt;
{|cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:80px&amp;quot; | Nazwa&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:100px&amp;quot; | Miejsce&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:120px&amp;quot;  | Nagroda&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:590px&amp;quot; | Opis&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| '''Bank Robbery'''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| [[Ab'Dendriel]]&amp;lt;br&amp;gt; [[Carlin]]&amp;lt;br&amp;gt; [[Thais]]&amp;lt;br&amp;gt; [[Venore]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 1000 [[gp]]; &amp;lt;br&amp;gt;[[Osiągnięcia|Osiągnięcie]]&amp;lt;br&amp;gt; '''Honest Finder'''&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Złodzieje okradli bankierów z czterech Tibijskich miast. Możemy im pomóc, oczywiście za odpowiednie wynagrodzenie. &amp;lt;br&amp;gt;&lt;br /&gt;
- [[Finarfin]] z [[Ab'Dendriel]] został okradziony przez [[Elvira Hammerthrust]], którą znajdziemy w [[Kopalnie Kazordoon|kopalniach]]&amp;lt;br&amp;gt;&lt;br /&gt;
- [[Eva]] z [[Carlin]] została okradziona przez [[Robby the Reckless]], którego znajdziemy w [[Ghostland]]&amp;lt;br&amp;gt;&lt;br /&gt;
- [[Naji]] i [[Suzy]] z [[Thais]] zostali okradzeni przez [[Jesse the Wicked]], którą znajdziemy w [[Ancient Temple]]&amp;lt;br&amp;gt;&lt;br /&gt;
- [[Rokyn]] z [[Venore]] został okradziony przez [[Mornenion]], którą znajdziemy w [[Shadowthorn]]&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| '''Bored'''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| [[Green Claw Swamp]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| [[Torn Teddy]](rzadko); &amp;lt;br&amp;gt; &lt;br /&gt;
[[Osiągnięcia]]:&amp;lt;br&amp;gt; '''Torn Treasures''' za zdobycie [[Torn Teddy|misia]] &amp;lt;br&amp;gt; '''Someone's Bored''' za zabicie [[Fake Giant Spider|pająka]].&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Czasami [[Wyda]] zapytana o &amp;quot;quest&amp;quot; zacznie opowiadać, że jest bardzo znudzona i właśnie wtedy mamy możliwość zdobycia [[Torn Teddy]] wymieniając u niej [[Blood Herb]]. Możemy również zabić [[Fake Giant Spider|Sztucznego Giant Spidera]]&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| '''Down the Drain'''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| [[Outlaw Camp]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| [[Osiągnięcia|Osiągnięcie]]: &amp;lt;br&amp;gt; '''Down the Drain''' &amp;lt;br&amp;gt; za zabicie 50 [[Water Elemental]].&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Dostęp do nowej wyspy w  [[Outlaw Camp]], na której pojawiają się 11 [[Water Elemental]]. &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| '''Fire from the Earth'''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| [[Goroma]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| [[Osiągnięcia|Osiągnięcie]]: &amp;lt;br&amp;gt; '''Fire from the Earth''' &amp;lt;br&amp;gt; za zabicie 50 potworów. &lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Na wyspie [[Goroma]] wybuchł wulkan. Erupcja spowodowała pojawienie się [[Demon]]ów, [[Diabolic Imp]]ów oraz [[Hellfire Fighter]]ów. &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| '''Kingsday'''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| [[Thais]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| [[Osiągnięcia|Osiągnięcie]]: &amp;lt;br&amp;gt;'''Loyal Subject''' &amp;lt;br&amp;gt; za napisanie do [[King Tibianus|króla]] 'Hello King'&amp;lt;br&amp;gt;&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Dziś jest Święto [[King Tibianus|Króla]], co powoduje wiele zmian w świecie gry: &amp;lt;br&amp;gt;&lt;br /&gt;
- [[Thais]] będzie udekorowane &amp;lt;br&amp;gt;&lt;br /&gt;
- Rajdy potworów na arenie w Gildii Rycerzy w [[Thais]] (spotkamy takie potwory jak: [[Larva]], [[Scarab]], [[Gargoyle]], [[Ghoul]], [[Crypt Shambler]], [[Mummy]], [[Goblin]], [[Goblin Scavenger]], [[Goblin Assassin]], [[Goblin Leader]], [[Terramite]], [[Wasp]], [[Centipede]], [[Dragon]], [[Dragon Hatchling]], [[Dragon Lord]], [[Dragon Lord Hatchling]], [[Frost Dragon]], [[Frost Dragon Hatchling]]) &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| '''Lumberjack'''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| [[Fields of Glory]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| [[Osiągnięcia|Osiągnięcie]]:&amp;lt;br&amp;gt; '''Whistle-Blower''' &amp;lt;br&amp;gt; za powiadomienie [[Queen Eloise|królowy]] o [[Chip|drwalu]].&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Drwal [[Chip]] skupuje drewno po 50 [[gp]] sztuka, ale niestety [[Queen Eloise|Królowa]] nie jest zadowolona z wizyty drwala na jej terenach. &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| '''Noodles is Gone'''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| [[Thais]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| [[Osiągnięcia|Osiągnięcie]]:&amp;lt;br&amp;gt; '''Dog Sitter''' (zawsze) &amp;lt;br&amp;gt;&lt;br /&gt;
500 [[gp]] (często) &amp;lt;br&amp;gt;&lt;br /&gt;
[[Fan Doll of Queen Eloise]] (rzadko) &lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Zaginął pies miłościwie panującego [[King Tibianus|króla]], a my możemy pomóc mu go znaleźć. Jeżeli zgłosimy się na ochotnika dostaniemy od niego psią obrożę i musimy znaleźć [[Noodles|psinę]]. Znajduje się on w [[Thais]] oraz na terenach wokół [[Thais|miasta]]. &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| '''Nomads'''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| [[Ankrahmun]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| [[Osiągnięcia|osiągnięcie]]:&amp;lt;br&amp;gt; '''Chest Robber''' za otworzenie wszystkich 3 skrzyń &amp;lt;br&amp;gt;&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| [[Nomad]]zi zadomowili się na pustyni niedaleko [[Ankrahmun]]. Stacjonują w 4 obozach, w 3 z nich możemy znaleźć &amp;quot;eventowe&amp;quot; skrzynie, w których znajdziemy: 10 [[Ham]], 50 [[Fish]], 3 [[Small Emerald]]. &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| '''Oriental Trader'''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| [[Ankrahmun]]&amp;lt;br&amp;gt; [[Carlin]]&amp;lt;br&amp;gt; [[Liberty Bay]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Możliwość handlowania z [[Yasir]]em &amp;lt;br&amp;gt; [[Osiągnięcia|Osiągnięcie]]:&amp;lt;br&amp;gt; '''Si, Ariki!'''&amp;lt;br&amp;gt; za powiedzenie &amp;quot;trade&amp;quot; do [[Yasir]]a.&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Do jednego z trzech miast przybywa podróżnik/handlarz imieniem [[Yasir]]. &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| '''River Runs Deep'''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| [[Stepy Zao]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| [[Osiągnięcia|Osiągnięcie]]:&amp;lt;br&amp;gt; '''Desert Fisher''' &amp;lt;br&amp;gt;za złapanie [[Sandfish|ryby]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Rzeka na [[Stepy Zao|Stepach Zao]] wyschła, dzięki czemu mamy możliwość złapania [[Sandfish]].&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| '''Spider Nest '''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| [[Venore]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| [[Osiągnięcia|Osiągnięcie]]:&amp;lt;br&amp;gt; '''Nestling'''&amp;lt;br&amp;gt; za pokonanie 3 [[Mamma Longlegs]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Na zachód od [[Venore|miasta]], w drodze na pustynie, możemy spotkać [[Poison Spider]]y wokół oraz w środku gniazda. Możemy również zmierzyć się z [[Mamma Longlegs]].&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| '''Stampede  '''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| [[Tiquanda]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| [[Osiągnięcia|Osiągnięcie]]:&amp;lt;br&amp;gt; '''Trail of the Ape God'''&amp;lt;br&amp;gt; za zabicie 5 [[Terrified Elephant|słoni]].&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Chodząc po dżungli możemy spotkać [[Terrified Elephant|przerażone słonie]].&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| '''Thawing '''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| [[Svargrond]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| [[Osiągnięcia|Osiągnięcie]]:&amp;lt;br&amp;gt; '''Ice Harvester'''&amp;lt;br&amp;gt; za zdobycie 10 [[Ice Flower Seeds|nasion]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Lodowiec obok miasta [[Svargrond]] zaczyna się topić, odsłaniając trawy i roślinność. Podczas zwiedzania roślinnych terenów możemy spotkać 15 lodowych kwiatów. Istnieje szansa, że otrzymamy z nich [[Ice Flower Seeds]].&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| '''Warpath '''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| [[Jakundaf Desert]]&amp;lt;br&amp;gt; [[Carlin]]&amp;lt;br&amp;gt; [[Femor Hills]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| [[Osiągnięcia|Osiągnięcie]]:&amp;lt;br&amp;gt; '''Bibby's Bloodbath'''&amp;lt;br&amp;gt; za pokonanie [[Bibby Bloodbath]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Na północ od [[Jakundaf Desert|pustyni]], na północ od [[Carlin]] oraz na wschód od [[Femor Hills|wzgórz]] znajdują się obozy [[Orkowie|orków]], w których możemy znaleźć: [[Orc Warrior]], [[Orc Berserker]], [[Orc Leader]] i [[Orc Warlord]]. Po zabiciu wszystkich w obozie, może pojawić się ich liderka [[Bibby Bloodbath]]. &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Silverius</name></author>	</entry>

	<entry>
		<id>https://www.tibia-wiki.net/index.php?title=Robson_Isle&amp;diff=296837</id>
		<title>Robson Isle</title>
		<link rel="alternate" type="text/html" href="https://www.tibia-wiki.net/index.php?title=Robson_Isle&amp;diff=296837"/>
				<updated>2013-07-23T22:04:24Z</updated>
		
		<summary type="html">&lt;p&gt;Silverius: linkowanie&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| width=100%&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |[[Robson Isle]] została dodana podczas letniej aktualizacji w 2011 roku, jako zachęta dla graczy do kupna [[Premium Account|PACC]]. Aby uzyskać do niej dostęp na danym świecie musi zostać ukończony [[Awash Quest]]. Jest to jak na razie jedyne miejsce gdzie gracze z [[Free Account|darmowym kontem]] mogą spotkać potwory takie jak [[Mutated Human]]y, [[Earth Elemental]]e, [[Nightstalker]]y, [[Bonebeast]]y, [[Bog Raider]]y czy chociażby [[Nightmare Scion]]a. Wyspa sama w sobie nie jest zbyt duża, jednak jest tam dostatecznie dużo potworów do większych polowań i to najlepiej w grupach, gdyż samotne polowanie na niższym levelu łatwo może zakończyć się śmiercią. Znajduje się tam [[Mailbox|skrzynka pocztowa]], z której mogą korzystać [[Postman Quest|listonosze]]. Na wyspę zabrać nas może [[Junkar]] swoim parowcem za 80 [[gp]] (70 jeżeli ukończyłeś [[Postman Quest]]). Droga do niego opisana jest poniżej:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Grafika:Droga na Robson Isle 1.GIF|left|]][[Grafika:Droga na Robson Isle 2.GIF|Right|]]&lt;br /&gt;
[[Grafika:Droga na Robson Isle 3.GIF]]     [[Grafika:Droga na Robson Isle 4.GIF|Right|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Gdy już dotrzemy na miejsce wystarczy napisać do [[Junkar]]a &amp;lt;b&amp;gt;Hi&amp;gt;Robson Isle&amp;gt;Yes&amp;lt;/b&amp;gt;, a za 80 [[gp]] (70 jeżeli ukończyłeś [[Postman Quest]]) znajdziemy się na wyspie.&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
{{Infobox_Hunt|List={{{1|}}}|GetValue={{{GetValue|}}}&lt;br /&gt;
| name            = Robson Isle&lt;br /&gt;
| image           = Bog Raider&lt;br /&gt;
| city            = [[Kazordoon]]&lt;br /&gt;
| location        = Podziemia [[Kazordoon]]&lt;br /&gt;
| vocation        = Wszystkie.&lt;br /&gt;
| lvlknights      = 80&lt;br /&gt;
| lvlpaladins     = 60&lt;br /&gt;
| lvlmages        = 70&lt;br /&gt;
| skknights       = 75/75&lt;br /&gt;
| skpaladins      = 80&lt;br /&gt;
| skmages         = -&lt;br /&gt;
| profit          = +&lt;br /&gt;
| exp             = ++&lt;br /&gt;
| uwagi           = Najlepiej polować w grupie. Idąc samemu dobrze jest zaopatrzyć się w runy obszarowe.&lt;br /&gt;
| mapax       = 148&lt;br /&gt;
| mapay       = 220&lt;br /&gt;
}}&lt;br /&gt;
__TOC__&lt;br /&gt;
{{Clear}}&lt;br /&gt;
{{Szablon:Infobox_Creature/Lista/Wstep|Poziom -1}}&lt;br /&gt;
{{:Tarantula|Lista}}&lt;br /&gt;
{{:Mutated Human|Lista}}&lt;br /&gt;
{{:Mutated Rat|Lista}}&lt;br /&gt;
{{:Earth Elemental|Lista}}&lt;br /&gt;
{{:Nightstalker|Lista}}&lt;br /&gt;
{{:Bonebeast|Lista}}&lt;br /&gt;
{{:Giant Spider|Lista}}&lt;br /&gt;
[[Grafika:Robson Isle poziom -1.GIF|frame|Poziom -1]]&lt;br /&gt;
&lt;br /&gt;
{{Szablon:Infobox_Creature/Lista/Wstep|Poziom 0}}&lt;br /&gt;
{{:Mutated Rat|Lista}}&lt;br /&gt;
{{:Earth Elemental|Lista}}&lt;br /&gt;
{{:Bonebeast|Lista}}&lt;br /&gt;
{{:Bog Raider|Lista}}&lt;br /&gt;
{{:Nightmare Scion|Lista}}&lt;br /&gt;
Z tym że na wyspie występuje jeden [[Nightmare Scion]], który jest zamknięty w wieży, do której można dojść podziemiami.&lt;br /&gt;
[[Grafika:Robson Isle poziom 0.GIF|frame|Powierzchnia]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Szablon:Infobox_Creature/Lista/Wstep|Poziom 1}}&lt;br /&gt;
{{:Tarantula|Lista}}&lt;br /&gt;
{{:Nightstalker|Lista}}&lt;br /&gt;
{{:Bonebeast|Lista}}&lt;br /&gt;
{{:Banshee|Lista}}&lt;br /&gt;
[[Grafika:Robson Isle poziom 1.GIF|frame|Poziom 1]]&lt;/div&gt;</summary>
		<author><name>Silverius</name></author>	</entry>

	<entry>
		<id>https://www.tibia-wiki.net/index.php?title=The_Bloodtusk&amp;diff=296836</id>
		<title>The Bloodtusk</title>
		<link rel="alternate" type="text/html" href="https://www.tibia-wiki.net/index.php?title=The_Bloodtusk&amp;diff=296836"/>
				<updated>2013-07-23T15:14:58Z</updated>
		
		<summary type="html">&lt;p&gt;Silverius: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_Creature|List={{{1|}}}|GetValue={{{GetValue|}}}&lt;br /&gt;
|  name           = The Bloodtusk&lt;br /&gt;
|  hp             = 600&lt;br /&gt;
|  exp            = 300&lt;br /&gt;
|  summon         = --&lt;br /&gt;
|  convince       = --&lt;br /&gt;
|  abilities      = Widzi Niewidzialnych&lt;br /&gt;
|  odpornyparaliz   = &lt;br /&gt;
|  odpornyniewid    = &lt;br /&gt;
|  obrziemia  = codporny&lt;br /&gt;
|  obrfizyka  = &lt;br /&gt;
|  obrswietosc  = &lt;br /&gt;
|  obrsmierc  = &lt;br /&gt;
|  obrenergia  = &lt;br /&gt;
|  obrogien  = wrazliwy&lt;br /&gt;
|  obrlod  = wrazliwy &lt;br /&gt;
|  obrlifedrain  = &lt;br /&gt;
|  obrtoniecie  = &lt;br /&gt;
|  kat1 = Słonie&lt;br /&gt;
|  boss = tak&lt;br /&gt;
|  behavior       = W zwarciu (0-74)&lt;br /&gt;
|  combo  = &lt;br /&gt;
|  sounds         = &lt;br /&gt;
|  notes          = &lt;br /&gt;
|  opis           = Obywatele [[Svargrond]] żyją w strachu z powodu przerażającego ich mamuta. Nazywają go &amp;quot;Krwawy Kieł&amp;quot;.Boss [[Mammoth|mamutów]]&lt;br /&gt;
|  location       = Lodowiec położony na zachód od [[Svargrond]], &lt;br /&gt;
[[Grafika:The Bloodtusk - Lokalizacja.PNG‎|300px]]&lt;br /&gt;
'''(1)''' pięć pięter w górę wodospadu '''(2)''' a następnie na lodowcu kierujemy się w kierunku północno-zachodnim '''(3)''' gdzie wchodzimy w teleport.&lt;br /&gt;
|  strategy       = Rycerz po prostu podchodzi i zabija. Pozostałe profesje utrzymują dystans i atakują. &lt;br /&gt;
|  loot           = 0-100 [[gp]], 0-4 [[Platinum Coin]], 0-2 [[Mammoth Tusk]], 0-2 [[Tusk]], [[Mammoth Fur Cape]], [[Tusk Shield]], [[Furry Club]].&lt;br /&gt;
|}}&lt;/div&gt;</summary>
		<author><name>Silverius</name></author>	</entry>

	<entry>
		<id>https://www.tibia-wiki.net/index.php?title=The_Travelling_Trader_Quest&amp;diff=296835</id>
		<title>The Travelling Trader Quest</title>
		<link rel="alternate" type="text/html" href="https://www.tibia-wiki.net/index.php?title=The_Travelling_Trader_Quest&amp;diff=296835"/>
				<updated>2013-07-23T14:16:29Z</updated>
		
		<summary type="html">&lt;p&gt;Silverius: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_Quest&amp;lt;includeonly&amp;gt;/{{{1}}}&amp;lt;/includeonly&amp;gt;|&lt;br /&gt;
|   premium    = Tak&lt;br /&gt;
|   name=The Travelling Trader Quest&lt;br /&gt;
|   aka        = Rashid Quest, Friends and Traders Quest&lt;br /&gt;
|   reward     = Możliwość handlowania z [[Rashid]]em&lt;br /&gt;
|   location   = [[Svargrond]], [[Liberty Bay]], [[Port Hope]], [[Ankrahmun]], [[Darashia]], [[Edron]]  oraz [[Carlin]].&lt;br /&gt;
|   lvl        = 21&lt;br /&gt;
|   dangers    = [[Bandit]], [[Wild Warrior]], [[Nomad]], [[Smuggler]], [[Cobra]], [[Lizard Templar]], [[Lizard Sentinel]], [[Spit Nettle]], [[Tarantula]], [[Centipede]], [[Terror Bird]], [[Dworc Fleshhunter]], [[Dworc Venomsniper]], [[Slime]], [[Elephant]] oraz możliwe lurnięta [[Hydra]] i [[Minotaury]].&lt;br /&gt;
|   legend     = [[Rashid]] podróżuje między siedmioma miastami Tibii skupując różne przedmioty. Lecz zanim będziesz mógł z nim handlować, musisz wykonać dla niego kilka zadań.&lt;br /&gt;
&amp;lt;br/&amp;gt;'''Uwaga:''' [[quest]] można rozpocząć jedynie w poniedziałek!&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Silverius</name></author>	</entry>

	<entry>
		<id>https://www.tibia-wiki.net/index.php?title=Green_Djinn_Quest/Spoiler&amp;diff=296834</id>
		<title>Green Djinn Quest/Spoiler</title>
		<link rel="alternate" type="text/html" href="https://www.tibia-wiki.net/index.php?title=Green_Djinn_Quest/Spoiler&amp;diff=296834"/>
				<updated>2013-07-22T22:01:15Z</updated>
		
		<summary type="html">&lt;p&gt;Silverius: /* Misja 2 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spoiler|name= Green Djinn Quest}}&lt;br /&gt;
__TOC__&lt;br /&gt;
==Opis==&lt;br /&gt;
===Początek===&lt;br /&gt;
Płyniemy do miasta [[Ankrahmun]], w którym znajduje się [[NPC]] [[Melchior]], odnajdujemy go i piszemy do niego:&lt;br /&gt;
&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*''[[Melchior]]'': Welcome, ''Gracz''! The lovely sound of your voice shines like a beam of light through my solitary darkness!&lt;br /&gt;
*''Gracz'': '''Word of Greeting '''&lt;br /&gt;
*''[[Melchior]]'': The djinns have an ancient code of honour. This code includes a special concept of hospitality. Anybody who utters the word of greeting must not be attacked even if he is an enemy. Well, at least that is what the code says. ...&lt;br /&gt;
*''[[Melchior]]'': I have found out, though, that this does not work at all times. There is no point to say the word of greeting to an enraged djinn. ...&lt;br /&gt;
*''[[Melchior]]'': I can tell you the word of greeting if you're interested. It is DJANNI'HAH. Remember this word well, stranger. It might saveyour life one day. ...&lt;br /&gt;
*''[[Melchior]]'': And keep in mind that you must choose sides in this conflict. You can only follow the Efreet or the Marid - once you havemade your choice there is no way back. I know from experience that djinn do not tolerate double-crossing.&lt;br /&gt;
*''Gracz'': '''Bye'''&lt;br /&gt;
*''[[Melchior]]'': Farewell, stranger. May Uman the Wise guide your steps in this treacherous land.&lt;br /&gt;
&lt;br /&gt;
Po konwersacji należy udać się do twierdzy [[Mal'ouquah]], która znajduje się na północ od [[Ankrahmun]] a dokładniej tutaj (zielona linia)&amp;lt;br/&amp;gt;[[Grafika:BlueDjinnA1.png]]&lt;br /&gt;
&lt;br /&gt;
Podchodzimy do dżina [[Ubaid]]a i witamy się (koniecznie używając zwrotu &amp;quot;DJANNI'HAH&amp;quot;, mówiąc &amp;quot;hi&amp;quot; zostaniemy podpaleni i musimy iść do najbliższej świątyni aby się uzdrowić, inaczej będziemy płonąć aż do śmierci): &lt;br /&gt;
*''Gracz'': '''DJANNI'HAH'''&lt;br /&gt;
*''[[Ubaid]]'': What? You know the word, ''Gracz''? All right then - I won't kill you. At least, not now.&lt;br /&gt;
*''Gracz'': '''passage'''&lt;br /&gt;
*''[[Ubaid]]'': Only the mighty Efreet, the true djinn of Tibia, may enter Mal'ouquah! ...&lt;br /&gt;
*''[[Ubaid]]'': All Marids and little worms like yourself should leave now or something bad may happen. Am I right?&lt;br /&gt;
*''Gracz'': '''no'''&lt;br /&gt;
*''[[Ubaid]]'': Of cour... Huh!? No!? I can't believe it! ...&lt;br /&gt;
*''[[Ubaid]]'': You... you got some nerves... Hmm. ...&lt;br /&gt;
*''[[Ubaid]]'': Maybe we have some use for someone like you. Would you be interested in working for us. Helping to fight the Marid?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*''[[Ubaid]]'': So you pledge loyalty to king Malor and you are willing to never ever set foot on Marids' territory, unless you want to kill them? Yes?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*''[[Ubaid]]'': Well then - welcome to Mal'ouquah. ...&lt;br /&gt;
*''[[Ubaid]]'': Go now to general Baa'leal and don't forget to greet him correctly! ...&lt;br /&gt;
*''[[Ubaid]]'': And don't touch anything!&lt;br /&gt;
&lt;br /&gt;
===Misja 1===&lt;br /&gt;
&lt;br /&gt;
Wchodzimy na górę aż do [[Baa'leal]]a:&lt;br /&gt;
*''Gracz'': '''DJANNI'HAH'''&lt;br /&gt;
*''[[Baa'leal]]'': You know the code human! Very well then... What do you want, ''Gracz''?&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*''[[Baa'leal]]'': Each mission and operation is a crucial step towards our victory! ...&lt;br /&gt;
*''[[Baa'leal]]'': Now that we speak of it ...&lt;br /&gt;
*''[[Baa'leal]]'': Since you are no djinn, there is something you could help us with. Are you interested, human?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*''[[Baa'leal]]'': Well ... All right. You may only be a human, but you do seem to have the right spirit. ...&lt;br /&gt;
*''[[Baa'leal]]'': Listen! Since our base of operations is set in this isolated spot we depend on supplies from outside. These supplies are crucial for us to win the war. ...&lt;br /&gt;
*''[[Baa'leal]]'': Unfortunately, it has happened that some of our supplies have disappeared on their way to this fortress. At first we thought it was the Marid, but intelligence reports suggest a different explanation. ...&lt;br /&gt;
*''[[Baa'leal]]'': We now believe that a human was behind the theft! ...&lt;br /&gt;
*''[[Baa'leal]]'': His identity is still unknown but we have been told that the thief fled to the human settlement called Carlin. I want you to find him and report back to me. Nobody messes with the Efreet and lives to tell the tale! ...&lt;br /&gt;
*''[[Baa'leal]]'': Now go! Travel to the northern city Carlin! Keep your eyes open and look around for something that might give you a clue!&lt;br /&gt;
*''Gracz'': '''bye'''&lt;br /&gt;
*''[[Baa'leal]]'': Stand down, soldier! &lt;br /&gt;
&lt;br /&gt;
Udajemy się teraz do [[Carlin]] do szeryfa [[Shauna|Shauny]] {{Tibianearth|x=32384|y=31779|z=7}}. Mówimy:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*''[[Shauna]]'': Howdy!&lt;br /&gt;
*''Gracz'': '''job'''&lt;br /&gt;
*''[[Shauna]]'': What do you think? I am the sheriff of Carlin.&lt;br /&gt;
*''Gracz'': '''waterpipe'''&lt;br /&gt;
*''[[Shauna]]'': Oh, there's a waterpipe in one of my cells? ...&lt;br /&gt;
*''[[Shauna]]'': I guess my last prisoner forgot it there.&lt;br /&gt;
*''Gracz'': '''prisoner'''&lt;br /&gt;
*''[[Shauna]]'': My last prisoner? Hmm. ...&lt;br /&gt;
*''[[Shauna]]'': I think he was some guy from Darama. Can't remember his name. ...&lt;br /&gt;
*''[[Shauna]]'': He was here just for one night, because he got drunk and annoyed our citizens. ...&lt;br /&gt;
*''[[Shauna]]'': Obviously he wasn't pleased with this place, because he headed for Thais the next day. ...&lt;br /&gt;
*''[[Shauna]]'': Something tells me that he won't stay out of trouble for too long.&lt;br /&gt;
*''Gracz'': '''bye'''&lt;br /&gt;
*''[[Shauna]]'': LONG LIVE THE QUEEN! &lt;br /&gt;
&lt;br /&gt;
Udajemy się do [[Thais]], by porozmawiać z więźniem [[Partos]]em {{Tibianearth|x=32320|y=32276|z=7}}:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*''[[Partos]]'': Welcome to my little kingdom, ''Gracz''.&lt;br /&gt;
*''Gracz'': '''prison'''&lt;br /&gt;
*''[[Partos]]'': You mean that's a JAIL? They told me it's the finest hotel in town! THAT explains the lousy roomservice!&lt;br /&gt;
*''Gracz'': '''ankrahmun'''&lt;br /&gt;
*''[[Partos]]'': Yes, I've lived in Ankrahmun for quite some time. Ahh, good old times! ...&lt;br /&gt;
*''[[Partos]]'': Unfortunately I had to relocate. &amp;lt;sigh&amp;gt; ...&lt;br /&gt;
*''[[Partos]]'': Business reasons - you know.&lt;br /&gt;
*''Gracz'': '''supplies'''&lt;br /&gt;
*''[[Partos]]'': What!? I bet, Baa'leal sent you! ...&lt;br /&gt;
*''[[Partos]]'': I won't tell you anything! Shove off!&lt;br /&gt;
*''Gracz'': '''bye'''&lt;br /&gt;
*''[[Partos]]'': Good bye, visit me again. I will be here, promised. &lt;br /&gt;
&lt;br /&gt;
Wróć do [[Baa'leal]]a:&lt;br /&gt;
*''Gracz'': '''DJANNI'HAH'''&lt;br /&gt;
*''[[Baa'leal]]'': You are still alive, ''Gracz''? Well, what do you want?&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*''[[Baa'leal]]'': Did you find the thief of our supplies?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*''[[Baa'leal]]'': Finally! What is his name then?&lt;br /&gt;
*''Gracz'': '''partos'''&lt;br /&gt;
*''[[Baa'leal]]'': You found the thief! Excellent work, soldier! You are doing well - for a human, that is. Here - take this as a reward. ...&lt;br /&gt;
*''[[Baa'leal]]'': Since you have proven to be a capable soldier, we have another mission for you. ...&lt;br /&gt;
*''[[Baa'leal]]'': If you are interested go to Alesar and ask him about it.&lt;br /&gt;
*''Gracz'': '''hail malor'''&lt;br /&gt;
*''[[Baa'leal]]'': Hail to our great leader!&lt;br /&gt;
*''Gracz'': '''bye'''&lt;br /&gt;
*''[[Baa'leal]]'': Stand down, soldier! &lt;br /&gt;
&lt;br /&gt;
===Misja 2===&lt;br /&gt;
'''Potrzebne Przedmioty:'''&lt;br /&gt;
&lt;br /&gt;
{{GS|Dwarven Ring}}&lt;br /&gt;
&lt;br /&gt;
Idziemy teraz do [[Alesar]]:&lt;br /&gt;
*''Gracz'': '''DJANNI'HAH'''&lt;br /&gt;
*''[[Alesar]]'': What do you want from me, ''Gracz''?&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*''[[Alesar]]'': So Baa'leal thinks you are up to do a mission for us? ...&lt;br /&gt;
*''[[Alesar]]'': I think he is getting old, entrusting human scum such as you are with an important mission like that. ...&lt;br /&gt;
*''[[Alesar]]'': Personally, I don't understand why you haven't been slaughtered right at the gates. ...&lt;br /&gt;
*''[[Alesar]]'': Anyway. Are you prepared to embark on a dangerous mission for us?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*''[[Alesar]]'': All right then, human. Have you ever heard of the 'Tears of Daraman'? ...&lt;br /&gt;
*''[[Alesar]]'': They are precious gemstones made of some unknown blue mineral and possess enormous magical power. ...&lt;br /&gt;
*''[[Alesar]]'': If you want to learn more about these gemstones don't forget to visit our library. ...&lt;br /&gt;
*''[[Alesar]]'': Anyway, one of them is enough to create thousands of our mighty djinn blades. ...&lt;br /&gt;
*''[[Alesar]]'': Unfortunately my last gemstone broke and therefore I'm not able to create new blades anymore. ...&lt;br /&gt;
*''[[Alesar]]'': To my knowledge there is only one place where you can find these gemstones - I know for a fact that the Marid have at least one of them. ...&lt;br /&gt;
*''[[Alesar]]'': Well... to cut a long story short, your mission is to sneak into Ashta'daramai and to steal it. ...&lt;br /&gt;
*''[[Alesar]]'': Needless to say, the Marid won't be too eager to part with it. Try not to get killed until you have delivered the stone to me.&lt;br /&gt;
*''Gracz'': '''bye'''&lt;br /&gt;
*''[[Alesar]]'': Finally. &lt;br /&gt;
&lt;br /&gt;
Otrzymujemy misję odnalezienia [[Tear of Daraman]] znajdującej się w wieży [[Ashta'daramai]], gdzie miejszkają niebieskie dżiny.&lt;br /&gt;
&lt;br /&gt;
Tutaj mamy 2 możliwości. [[Tear of Daraman|Łzę]] możemy kupić u [[Black Bert|Black Berta]] po wykonaniu [[The Thieves Guild Quest|The Thieves Guild Questa]] (ale trzeba przygotować się na zapłatę aż 16k!). Lub samemu ją zdobyć sposobem opisanym poniżej.&lt;br /&gt;
 &lt;br /&gt;
Udajemy się na północ do przejścia górskiego między [[Ankrahmun]] a [[Darashia|Darashią]] {{Tibianearth|x=33178|y=32557z=7}}. Wchodzimy na piętro +2, następnie schodzimy znów na +1, idziemy na zachód, aż do miejsca, w którym są małe kamyczki {{Tibianearth|x=33101|y=32497|z=6}}. Pod nimi znajdziemy zejście na dół. Schodzimy tam, idziemy kawałek na południe, gdzie znajduje się tylne wejście do wieży.&lt;br /&gt;
&lt;br /&gt;
Wchodzimy do wieży i próbujemy dostać się na 4 piętro. Po drodze przyjdzie nam się zmierzyć z dużą ilością takich przeciwników jak [[Blue Djinn]] i [[Marid]]. Może przydać się [[druid]] z minimalnym 60 poziomem i znajomością czaru [[Eternal Winter]]. Na 4 piętrze we wschodniej komnacie jest fontanna, którą używamy i podnosimy z podłogi [[Tear of Daraman]].&lt;br /&gt;
&lt;br /&gt;
Wracamy do [[Alesar]]a i zgłaszamy wykonanie zadania:&lt;br /&gt;
*''Gracz'': '''DJANNI'HAH'''&lt;br /&gt;
*''[[Alesar]]'': What do you want from me, ''Gracz''?&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*''[[Alesar]]'': Did you find the tear of Daraman?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*''[[Alesar]]'': So you have made it? You have really managed to steal a Tear of Daraman? ...&lt;br /&gt;
*''[[Alesar]]'': Amazing how you humans are just impossible to get rid of. Incidentally, you have this character trait in common with many insects and with other vermin. ...&lt;br /&gt;
*''[[Alesar]]'': Nevermind. I hate to say it, but it you have done us a favour, human. That gemstone will serve us well. ...&lt;br /&gt;
*''[[Alesar]]'': Baa'leal, wants you to talk to Malor concerning some new mission. ...&lt;br /&gt;
*''[[Alesar]]'': Looks like you have managed to extended your life expectancy - for just a bit longer.&lt;br /&gt;
*''Gracz'': '''bye'''&lt;br /&gt;
*''[[Alesar]]'': Finally.&lt;br /&gt;
&lt;br /&gt;
Tym razem po misję idziemy do [[Malor]]a:&lt;br /&gt;
*''Gracz'': '''DJANNI'HAH'''&lt;br /&gt;
*''[[Malor]]'': Greetings, human ''Gracz''. My patience with your kind is limited, so speak quickly and choose your words well.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*''[[Malor]]'': I guess this is the first time I entrust a human with a mission. And such an important mission, too. But well, we live in hard times, and I am a bit short of adequate staff. ...&lt;br /&gt;
*''[[Malor]]'': Besides, Baa'leal told me you have distinguished yourself well in previous missions, so I think you might be the right person for the job. ...&lt;br /&gt;
*''[[Malor]]'': But think carefully, human, for this mission will bring you close to certain death. Are you prepared to embark on this mission?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*''[[Malor]]'': Well, listen. We are trying to acquire the ultimate weapon to defeat Gabel: Fa'hradin's lamp! ...&lt;br /&gt;
*''[[Malor]]'': At the moment it is still in the possession of that good old friend of mine, the Orc King, who kindly released me from it. ...&lt;br /&gt;
*''[[Malor]]'': However, for some reason he is not as friendly as he used to be. You better watch out, human, because I don't think you will get the lamp without a fight. ...&lt;br /&gt;
*''[[Malor]]'': Once you have found the lamp you must enter Ashta'daramai again. Sneak into Gabel's personal chambers and exchange his sleeping lamp with Fa'hradin's lamp! ...&lt;br /&gt;
*''[[Malor]]'': If you succeed, the war could be over one night later!&lt;br /&gt;
*''Gracz'': '''bye'''&lt;br /&gt;
*''[[Malor]]'': Farewell, human. When I have taken my rightful place I shall remember those who served me well. Even if they are only humans.&lt;br /&gt;
&lt;br /&gt;
Zleca on nam wizytę u [[The Orc King|króla orków]].&lt;br /&gt;
&lt;br /&gt;
===Misja 3===&lt;br /&gt;
Udajemy się do [[Orc Fortress]] (trasa jak przy wykonywaniu [[Orc Fortress Quest]]u). Gdy już dojdziemy do króla, witamy się z nim, a jeśli jest to nasze pierwsze spotkanie z nim, przywoła on swoją gwardię (3 [[Orc Warlord]]y i 3 [[Orc Leader]]zy)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;UWAGA!!! Dobrym rozwiązaniem jest użyć runy Poison Bomb pod The Orc King, przywitać się z nim dwa razy wziąć lampę i uciekać do wyjścia. &amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Po pozbyciu się zagrożenia znów rozpoczynamy rozmowę:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*''[[The Orc King]]'': Harrrrk! You think you are strong now? You shall never escape my wrath! I am immortal!&lt;br /&gt;
*''Gracz'': '''lamp'''&lt;br /&gt;
*''[[The Orc King]]'': I can sense your evil intentions to imprison a djinn! You are longing for the lamp, which I still possess. ...&lt;br /&gt;
*''[[The Orc King]]'': Who do you want to trap in this cursed lamp?&lt;br /&gt;
*''Gracz'': '''malor'''&lt;br /&gt;
*''[[The Orc King]]'': I was waiting for this day! Take the lamp and let Malor feel my wrath!&lt;br /&gt;
*''Gracz'': '''bye'''&lt;br /&gt;
*''[[The Orc King]]'': We will meet again.&lt;br /&gt;
&lt;br /&gt;
Król daje nam lampę, a my udajemy się z nią do wieży [[Ashta'daramai]]. Tym razem wchodzimy aż na 6 piętro. W zachodniej komnacie jest lampa. Podchodzimy do niej i '''używamy''' jej. Tym samym podmieniamy ją ze swoją lampą którą mamy w plecaku. Podnosimy oryginalną lampę z podłogi.&lt;br /&gt;
&lt;br /&gt;
Wracamy do [[Malor]]a i zdajemy raport:&lt;br /&gt;
*''Gracz'': '''DJANNI'HAH'''&lt;br /&gt;
*''[[Malor]]'': Greetings, human ''Gracz''. My patience with your kind is limited, so speak quickly and choose your words well.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*''[[Malor]]'': Have you found Fa'hradin's lamp and placed it in Malor's personal chambers?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*''[[Malor]]'': Well well, human. So you really have made it - you have smuggled the modified lamp into Gabel's bedroom! ...&lt;br /&gt;
*''[[Malor]]'': I never thought I would say this to a human, but I must confess I am impressed. ...&lt;br /&gt;
*''[[Malor]]'': Perhaps I have underestimated you and your kind after all. ...&lt;br /&gt;
*''[[Malor]]'': I guess I will take this as a lesson to keep in mind when I meet you on the battlefield. ...&lt;br /&gt;
*''[[Malor]]'': But that's in the future. For now, I will confine myself to give you the permission to trade with my people whenever you want to. ...&lt;br /&gt;
*''[[Malor]]'': Farewell, human!&lt;br /&gt;
&lt;br /&gt;
Od teraz możemy bez przeszkód handlować z [[Alesar]]em i [[Yaman]]em.&lt;/div&gt;</summary>
		<author><name>Silverius</name></author>	</entry>

	<entry>
		<id>https://www.tibia-wiki.net/index.php?title=War_Against_The_Hive_Quest/Spoiler&amp;diff=296833</id>
		<title>War Against The Hive Quest/Spoiler</title>
		<link rel="alternate" type="text/html" href="https://www.tibia-wiki.net/index.php?title=War_Against_The_Hive_Quest/Spoiler&amp;diff=296833"/>
				<updated>2013-07-22T21:13:38Z</updated>
		
		<summary type="html">&lt;p&gt;Silverius: /* Kollos Killing */ drobne zmiany w linkowaniu&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spoiler|name=War Against The Hive Quest}}&lt;br /&gt;
&lt;br /&gt;
=Opis=&lt;br /&gt;
&lt;br /&gt;
War Against The Hive to quest zmiany światowej. Oznacza to, że nasze akcje wpływają na świat - głównie poprzez odblokowywanie dostępu do nowych terenów, a w razie niewystarczającej ilości wykonanych akcji - jego ponowną blokadę. Na nasze akcje składają się 2 czynniki: wykonywanie misji na dany stage + zabijanie potworów. Jeżeli zostanie wykonana konkretna ilość akcji to następnego dnia po zapisie stanu serwera gry świat się zmieni, a my uzyskamy dostęp do nowych terenów i misji. &lt;br /&gt;
&lt;br /&gt;
=Stage 1=&lt;br /&gt;
&lt;br /&gt;
Na stage 1 możemy wziąć jeden z czterech tasków. Bierzemy je od [[Orockle]]. Za każdego taska dostajemy 1 War Exp, 1 Favour Point, 400 exp oraz [[Osiągnięcia|osiągnięcia]].&lt;br /&gt;
&lt;br /&gt;
==Antenna Blinding==&lt;br /&gt;
&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*[[Orockle]]: Greetings pilgrim! I sense you are here to fight the Hive Born.&lt;br /&gt;
*''Gracz'': '''Fight'''&lt;br /&gt;
*[[Orockle]]: You can help in the fight against the hive. There are several missions available to destabilise the hive. Just ask for them if you want to learn more. After completing many missions you might be worthy to get a reward.&lt;br /&gt;
*''Gracz'': '''Mission'''&lt;br /&gt;
*[[Orockle]]: You could try to blind the hive, you might disrupt its digestion, you could gather acid or you can disable the swarm pores. ...&lt;br /&gt;
*[[Orockle]]: Due to our recent success, the hives' defences are broken and it is also possible to kill the guards or to break the control crystals ...&lt;br /&gt;
*[[Orockle]]: You can always quit a mission of course.&lt;br /&gt;
*''Gracz'': '''Blind'''&lt;br /&gt;
*[[Orockle]]: You might have noticed the antennae that grow out of the hive structures sometimes. With them the hive communicates with the Hive Born. If you mess up the antennae, their communication is disrupted. ...&lt;br /&gt;
*[[Orockle]]: Soldiers will not be deployed or reinforced anymore, workers won't build or repair where it is needed. All you have to do is use a bag of this blinding powder on them. Do you want to take this mission?&lt;br /&gt;
*''Gracz'': '''Yes'''&lt;br /&gt;
*[[Orockle]]: Fine. You'll have to blind 8 of the antennae. I'll await your return. If you lose the powder, you'll have to buy new one.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dostajemy [[Strange Powder]], którego musimy użyć na 8 antenach, na całym [[The Hive|Hive]] jest ich dość sporo:&lt;br /&gt;
&lt;br /&gt;
[[Plik:antenki.png]]&lt;br /&gt;
&lt;br /&gt;
Po użyciu [[Strange Powder]] na 8 antenach pojawi się komunikat: &amp;quot;That was the last antenna to be blinded.&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Wracamy do Orockle i zdajemy raport z taska.&lt;br /&gt;
&lt;br /&gt;
Za wykonanie tasków dostajemy osiągniecia:&lt;br /&gt;
*'''Minor Disturbance''' za wykonanie taska 10 razy&lt;br /&gt;
*'''Dazzler''' za wykonanie taska 50 razy&lt;br /&gt;
*'''Hive Blinder''' za wykonanie taska 100 razy&lt;br /&gt;
&lt;br /&gt;
==Disrupt The Hives Digestion==&lt;br /&gt;
&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*[[Orockle]]: Greetings pilgrim! I sense you are here to fight the Hive Born.&lt;br /&gt;
*''Gracz'': '''Mission'''&lt;br /&gt;
*[[Orockle]]: You could try to blind the hive, you might disrupt its digestion, you could gather acid or you can disable the swarm pores. ...&lt;br /&gt;
*[[Orockle]]: Due to our recent success, the hives' defences are broken and it is also possible to kill the guards or to break the control crystals ...&lt;br /&gt;
*[[Orockle]]: You can always quit a mission of course.&lt;br /&gt;
*''Gracz'': '''Digestion'''&lt;br /&gt;
*[[Orockle]]: In some regards, the hive is a living thing. To disrupt its digestion is a blow on the hive itself. I will give you some projectiles, fuelled by the acid of the Hive Born themselves. ... &lt;br /&gt;
*[[Orockle]]: Use them in the digestion chambers underneath the small hive pyramid far east of the pools of dread. I will mark it on your map. ... &lt;br /&gt;
*[[Orockle]]: Look for the knots of transported nutrients and aim at them with the acid bag. You will recognize them as blobs moving under the floor. Destroy 7 of them. This way the hive will get 'sick'. ... &lt;br /&gt;
*[[Orockle]]: Do not destroy more, else the room might fill up with digestive acid and you'd be nothing more than hive-food yourself. Do you want to take this mission?&lt;br /&gt;
*''Gracz'': '''Yes'''&lt;br /&gt;
*[[Orockle]]: Fine. I'll await your return. Remember though, the bomb is unstable and will dissolve after some time. Of course you can always buy new ones.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dostajemy [[Blob Bomb]]. Naszym zadaniem jest użycie go na 7 [[Floor Blob]]s. Znajduje się one pod ziemią i trzeba używać [[Blob Bomb]]y z odległości, bo nie ma do nich bezpośredniego dostępu.&lt;br /&gt;
&lt;br /&gt;
Idziemy jak na mapce i schodzimy w dół:&lt;br /&gt;
&lt;br /&gt;
[[Plik:blobs.png]]&lt;br /&gt;
[[Plik:blobs2.png]]&lt;br /&gt;
&lt;br /&gt;
Po użyciu [[Blob Bomb]] na 7 [[Floor Blob]]s, dostaniemy komunikat: &amp;quot;That did it! You have hit the last necessary digestion bubble.&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Wracamy do Orockle i zdajemy raport z taska.&lt;br /&gt;
&lt;br /&gt;
Za wykonanie tasków dostajemy osiągniecia:&lt;br /&gt;
*'''Hickup''' za wykonanie taska 10 razy&lt;br /&gt;
*'''Heartburn''' za wykonanie taska 50 razy&lt;br /&gt;
*'''Stomach Ulcer''' za wykonanie taska 100 razy&lt;br /&gt;
&lt;br /&gt;
==Dissolved Chitin==&lt;br /&gt;
&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*[[Orockle]]: Greetings pilgrim! I sense you are here to fight the Hive Born.&lt;br /&gt;
*''Gracz'': '''Mission'''&lt;br /&gt;
*[[Orockle]]: You could try to blind the hive, you might disrupt its digestion, you could gather acid or you can disable the swarm pores. ...&lt;br /&gt;
*[[Orockle]]: You can always quit a mission of course.&lt;br /&gt;
*''Gracz'': '''Acid'''&lt;br /&gt;
*[[Orockle]]: For the sabotage of the hive we need a supply of dissolved chitin from the Hive Born which we can turn into a potent acid. The crawlers offer the best of it. ... &lt;br /&gt;
*[[Orockle]]: To gain the acid we will have to turn the hive against itself. Use a dissolver on the corpse of a crawler that has died just a short moment ago. Then use the drum I'll give you to call one of the swarmer hatchlings that I could tame. ... &lt;br /&gt;
*[[Orockle]]: Feed the dissolved chitin to the hatchling. It will return imediately to me and turn the digested fluid into a potent acid. Feed it 8 units of dissolved chitin and return to me. You can only call a hatchling on the ground level though. ... &lt;br /&gt;
*[[Orockle]]: Do you want to take this mission? &lt;br /&gt;
*''Gracz'': '''Yes'''&lt;br /&gt;
*[[Orockle]]: Fine. I'll await your return. If you lose a dissolver, you'll have to buy a new one.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dostajemy 8 [[Flask of Chitin Dissolver]] oraz [[Swarmer Drum]]. Naszym zadaniem jest użycie [[Flask of Chitin Dissolver]] na 8 martwych [[Crawler]]ach, a następnie użycie [[Swarmer Drum]] przy północnej części Hive, by zrespić [[Swarmer Hatchling]], które musimy nakarmić [[Flask of Chitin Dissolver]].&lt;br /&gt;
&lt;br /&gt;
Za wykonanie tasków dostajemy osiągniecia:&lt;br /&gt;
*'''Gatherer''' za wykonanie taska 10 razy&lt;br /&gt;
*'''Supplier''' za wykonanie taska 50 razy&lt;br /&gt;
*'''Chitin Bane''' za wykonanie taska 100 razy&lt;br /&gt;
&lt;br /&gt;
==Pore Stuffing==&lt;br /&gt;
&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*[[Orockle]]: Greetings pilgrim! I sense you are here to fight the Hive Born.&lt;br /&gt;
*''Gracz'': '''Mission'''&lt;br /&gt;
*[[Orockle]]: You could try to blind the hive, you might disrupt its digestion, you could gather acid or you can disable the swarm pores. ...&lt;br /&gt;
*[[Orockle]]: You can always quit a mission of course.&lt;br /&gt;
*''Gracz'': '''Disable'''&lt;br /&gt;
*[[Orockle]]: The hive can even transport and control several eggs. They can be used to quickly create some lesser Hive Born. Though unremarkable on their own, their sheer number and unceasing assaults are a threat. ... &lt;br /&gt;
*[[Orockle]]: You can use a special goo to disrupt the spawn pores of the hive in the east. Disable 7 of them to stop their threat. Do you want to take this mission?&lt;br /&gt;
*''Gracz'': '''Yes'''&lt;br /&gt;
*[[Orockle]]: Fine. I'll await your return. If you lose a dissolver, you'll have to buy a new one.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dostajemy [[Gooey Substance]] i używamy jej na 7 [[Hive Pore]]s. Po użyciu [[Gooey Substance]], [[Hive Pore]] powinno zaschnąć. Kiedy użyjemy [[Gooey Substance]] na 7 [[Hive Pore]]s, dostaniemy komunikat: &amp;quot;That was the last pore that you had to disable.&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Wracamy do Orockle i zdajemy raport z taska.&lt;br /&gt;
&lt;br /&gt;
Za wykonanie tasków dostajemy osiągniecia:&lt;br /&gt;
*'''Planter''' za wykonanie taska 10 razy&lt;br /&gt;
*'''Pimple''' za wykonanie taska 50 razy&lt;br /&gt;
*'''Supressor''' za wykonanie taska 100 razy&lt;br /&gt;
&lt;br /&gt;
=Stage 2=&lt;br /&gt;
&lt;br /&gt;
Jeśli nasz świat jest na stage'u 2 w Hive możemy wziąć i zrobić 2 nowe taski. Za każdy otrzymujemy 2 War Exp, 2 Favour Points, 800 exp oraz [[Osiągnięcia|osiągnięcia]].&lt;br /&gt;
&lt;br /&gt;
==Kollos Killing==&lt;br /&gt;
&lt;br /&gt;
	&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*[[Orockle]]: Greetings pilgrim! I sense you are here to fight the Hive Born.&lt;br /&gt;
*''Gracz'': '''Mission'''&lt;br /&gt;
*[[Orockle]]: You could try to blind the hive, you might disrupt its digestion, you could gather acid or you can disable the swarm pores. ...&lt;br /&gt;
*[[Orockle]]: Due to our recent success, the hives' defences are broken and it is also possible to kill the guards or to break the control crystals ...&lt;br /&gt;
*[[Orockle]]: You can always quit a mission of course.&lt;br /&gt;
*''Gracz'': '''Kill'''&lt;br /&gt;
*[[Orockle]]: The guards of the hive have numerous functions which are essential for the survival of the hive. Killing them will disrupt the functions of the hive severely. It will be your task to kill 9 creatures of the kollos strain. Do you want to take this mission?&lt;br /&gt;
*''Gracz'': '''Yes'''&lt;br /&gt;
*[[Orockle]]: Fine. I'll await your return.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Naszym zadaniem jest zabić 9 [[Kollos|Kollosów]]. Znajdują się one na poziomie +1. &lt;br /&gt;
&lt;br /&gt;
Po wykonaniu zadania wracamy do Orockle i zdajemy raport z misji.&lt;br /&gt;
&lt;br /&gt;
==Destroy The Hive Crystals ==&lt;br /&gt;
&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*[[Orockle]]: Greetings pilgrim! I sense you are here to fight the Hive Born.&lt;br /&gt;
*''Gracz'': '''Mission'''&lt;br /&gt;
*[[Orockle]]: You could try to blind the hive, you might disrupt its digestion, you could gather acid or you can disable the swarm pores. ...&lt;br /&gt;
*[[Orockle]]:: Due to our recent success, the hives' defences are broken and it is also possible to kill the guards or to break the control crystals ...&lt;br /&gt;
*[[Orockle]]: You can always quit a mission of course.&lt;br /&gt;
*''Gracz'': '''Break'''&lt;br /&gt;
*[[Orockle]]: In the hive you can find ominous crystals. With them, the will of the hive is focused and transmitted. Destroy 5 of them to plunge the hive into chaos! Do you want to take this mission?&lt;br /&gt;
*''Gracz'': '''Yes'''&lt;br /&gt;
*[[Orockle]]: Fine. Take this reagent. Use it on a dead spidris to turn it into a volatile and acidic fluid. It will be able to destroy one of the crystals but then you have to refuel it on another spidris's corpse. I'll await your return.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dostajemy [[Reagent Flask]], używamy go na zabitych [[Spidris]]ach. Po użyciu go na [[Spidris]]ie dostajemy [[Flask of Agressive Fluid]], który należy użyć jak najszybciej na Insectoid Monolith. Czynność tą należy powtórzyć 5 razy.&lt;br /&gt;
&lt;br /&gt;
Po skończeniu taska wracamy do Orockle i zdajemy raport z misji.&lt;br /&gt;
&lt;br /&gt;
=Stage 3=&lt;br /&gt;
&lt;br /&gt;
W tym stage niema nowych tasków, ale można nadal wykonywać taski ze stage 1 i 2. Podczas stage 3 można wziąć nagrody.&lt;br /&gt;
&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*[[Orockle]]: Greetings pilgrim! I sense you are here to fight the Hive Born.&lt;br /&gt;
*''Gracz'': '''Rewards'''&lt;br /&gt;
*[[Orockle]]: Your efforts are recommendable (1170/50). If you wish, I grant you a treatment with a pheromone that will allow you to access some of the best guarded rooms in the hive. ...&lt;br /&gt;
*[[Orockle]]: But you need to know that the pheromone will wear off after a week and that you can only access the rooms when the hive is weakened and open. When the pheromone wears off, you'll have to put new efforts into our war to get another reward. ...&lt;br /&gt;
*[[Orockle]]: Remember that you can only collect your reward if the Hive has already started to open itself. So, do you want your reward now?&lt;br /&gt;
*''Gracz'': '''Yes'''&lt;br /&gt;
*[[Orockle]]: So be it! Keep in mind it will wear off after a week, though. Don't worry, you can't be trapped there. It is always possible to leave the mentioned rooms.&lt;br /&gt;
&lt;br /&gt;
Z naszego konta odejmuje się 50 Favour Points, a my przez tydzień możemy wchodzić do specjalnych pokojów za &amp;quot;zieloną kotarą&amp;quot;, gdzie możemy zdobyć: &lt;br /&gt;
*{{GS|Gooey Mass}} &lt;br /&gt;
* [[Insectoid Outfit]]&lt;br /&gt;
** Na sam outfit potrzeba 300 War Exp&lt;br /&gt;
** Na outfit + addon 1 potrzeba 500 War Exp&lt;br /&gt;
** Na outfit + addon 1 + addon 2 potrzeba 1000 War Exp&lt;/div&gt;</summary>
		<author><name>Silverius</name></author>	</entry>

	<entry>
		<id>https://www.tibia-wiki.net/index.php?title=Wrath_of_the_Emperor_Quest&amp;diff=296832</id>
		<title>Wrath of the Emperor Quest</title>
		<link rel="alternate" type="text/html" href="https://www.tibia-wiki.net/index.php?title=Wrath_of_the_Emperor_Quest&amp;diff=296832"/>
				<updated>2013-07-22T21:08:26Z</updated>
		
		<summary type="html">&lt;p&gt;Silverius: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_Quest&amp;lt;includeonly&amp;gt;/{{{1}}}&amp;lt;/includeonly&amp;gt;|&lt;br /&gt;
|   premium    = Tak&lt;br /&gt;
|   name= Wrath of the Emperor Quest&lt;br /&gt;
|   aka        = Emperor Quest&lt;br /&gt;
|   reward     = Możliwość wykonania [[Wayfarer Outfits Quest]]u, [[Spiritual Charm]], [[Dragon Backpack]] z [[Black Jade Cobra]], 10 [[Red Dragon Scale]] i [[Blue Gem]], [[Jewelled Backpack]] z 100 [[Platinum Coin]], 10 [[Crystal Coin]] 5 [[Gold Ingot]] i 10 [[Black Pearl]], a także do wyboru jedna z nagród: [[Royal Scale Robe]], [[Elite Draken Helmet]], [[Royal Draken Mail]]&lt;br /&gt;
|   location   = [[Zao]]&lt;br /&gt;
|   lvl        = -&lt;br /&gt;
|   dangers    = [[Lancer Beetle]], [[Brimstone Bug]], [[Wailing Widow]], [[Dragon Lord]], [[Wyrm]], [[Draken Warmaster]], [[Draken Spellweaver]], [[Draken Abomination]], [[Draken Elite]], [[Ghastly Dragon]], [[Undead Dragon]], [[The Keeper]], [[Fury Of The Emperor]], [[Scorn Of The Emperor]], [[Spite Of The Emperor]], [[Wrath Of The Emperor]], [[Snake God Essence]], [[Snake Thing]], [[Lizard Abomination]], [[Mutated Zalamon]]&lt;br /&gt;
|   legend     = Nadszedł czas aby podążyć na północ [[Zao]]. Naszym zadaniem będzie pokonać Smoczego Imperatora. Należy być czujnym, ponieważ nigdy nie wiadomo kto naprawdę jest wrogiem.&lt;br /&gt;
|}}&lt;/div&gt;</summary>
		<author><name>Silverius</name></author>	</entry>

	<entry>
		<id>https://www.tibia-wiki.net/index.php?title=Quest_Log&amp;diff=296831</id>
		<title>Quest Log</title>
		<link rel="alternate" type="text/html" href="https://www.tibia-wiki.net/index.php?title=Quest_Log&amp;diff=296831"/>
				<updated>2013-07-22T21:04:57Z</updated>
		
		<summary type="html">&lt;p&gt;Silverius: /* Lista Zadań */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Quest Log''' to okno z informacjami o zadaniach, które aktualnie wykonujemy lub mamy wykonane. Pokazuje się on po wciśnięciu [[HUD|przycisku]] ''Quests''. Gdy chcemy rozwinąć informację o zadaniu, zaznaczamy je i wciskamy przycisk ''Show''.&lt;br /&gt;
&lt;br /&gt;
Oczywiście nie wszystkie zadania są tam wyświetlone. Questy bez fabuły (wystarczy zabić strażnika i zabrać nagrodę ze skrzynki) się tutaj nie pojawiają.&lt;br /&gt;
&lt;br /&gt;
[[Grafika:QuestLog.png|frame|Quest Log]]&lt;br /&gt;
===Lista Zadań===&lt;br /&gt;
*[[A Father's Burden Quest|A Father's Burden]]&lt;br /&gt;
*[[Uneasy Alliance Quest|An Uneasy Alliance]]&lt;br /&gt;
*[[Blood Brothers Quest|Blood Brothers]]&lt;br /&gt;
*[[Children of the Revolution Quest|Children of the Revolution]]&lt;br /&gt;
*[[The Elemental Spheres Quest|Elemental Spheres]]&lt;br /&gt;
*[[Hot Cuisine Quest|Hot Cuisine]]&lt;br /&gt;
*[[In Service of Yalahar Quest|In Service of Yalahar]]&lt;br /&gt;
*[[Killing in the Name of... Quest|Killing in the Name of...]]&lt;br /&gt;
*[[Kissing a Pig Quest|Kissing a Pig]]&lt;br /&gt;
*[[Liquid Black Quest|Liquid Black]]&lt;br /&gt;
*[[Rottin Wood and the Married Men Quest|Rottin Wood and the Married Men]]&lt;br /&gt;
*[[Sea of Light Quest|Sea of Light]]&lt;br /&gt;
*[[Secret Service Quest|Secret Service]]&lt;br /&gt;
*[[Shadows of Yalahar Quest|Shadows of Yalahar]]&lt;br /&gt;
*[[Helmet of the Ancients Quest|The Ancient Tombs]]&lt;br /&gt;
*[[The Ape City Quest|The Ape City]]&lt;br /&gt;
*[[The Beginning Quest|The Beginning]]&lt;br /&gt;
*[[Desert Quest|The Desert Dungeon]]&lt;br /&gt;
*The Djinn War - [[Green Djinn Quest|Efreet Faction]] / [[Blue Djinn Quest|Marid Faction]]&lt;br /&gt;
*[[Explorer Society Quest|The Explorer Society]]&lt;br /&gt;
*[[The Hidden City of Beregar Quest|The Hidden City of Beregar]]&lt;br /&gt;
*[[Ice Islands Quest|The Ice Islands]]&lt;br /&gt;
*[[The Inquisition Quest|The Inquisition]]&lt;br /&gt;
*[[Isle of Evil Quest|The Isle of Evil]]&lt;br /&gt;
*[[The New Frontier Quest|The New Frontier]]&lt;br /&gt;
*[[Bright Sword Quest|The Outlaw Camp]]&lt;br /&gt;
*[[Paradox Tower Quest|The Paradox Tower]]&lt;br /&gt;
*[[Pits of Inferno Quest|The Pits of Inferno]]&lt;br /&gt;
*[[Postman Quest|The Postman Missions]]&lt;br /&gt;
*[[Banshee Quest|The Queen of the Banshees]]&lt;br /&gt;
*[[The Scatterbrained Sorcerer Quest|The Scatterbrained Sorcerer]]&lt;br /&gt;
*[[Eleonore's Missing Ring Quest|The Shattered Isles]]&lt;br /&gt;
*[[The Thieves Guild Quest|The Thieves Guild]]&lt;br /&gt;
*[[Blessed Ankh Quest|The White Raven Monastery]]&lt;br /&gt;
*[[Unnatural Selection Quest|Unnatural Selection]]&lt;br /&gt;
*[[War Against The Hive Quest|War Against The Hive]]&lt;br /&gt;
*[[What a foolish Quest]]&lt;br /&gt;
*[[Wrath of the Emperor Quest|Wrath of the Emperor]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Podkategorie====&lt;br /&gt;
:'''Factions'''&lt;br /&gt;
::*[[Dreamer's Challenge Quest|Nightmare Knights]] / [[Dreamer's Challenge Quest|Brotherhood of Bones]]&lt;br /&gt;
::*[[Secret Service Quest|TBI]] / [[Secret Service Quest|CGB]] / [[Secret Service Quest|AVIN]]&lt;br /&gt;
::*[[Blue Djinn Quest]] / [[Green Djinn Quest]]&lt;br /&gt;
:'''Friends and Traders'''&lt;br /&gt;
::*[[Assistant of Eclesius Quest|Assistant of Eclesius]]&lt;br /&gt;
::*[[Blessed Wooden Stake Quest|The Blessed Stake]]&lt;br /&gt;
::*[[Marina|The Mermaid Marina]]&lt;br /&gt;
::*[[Sweaty Cyclops Quest|The Sweaty Cyclops]]&lt;br /&gt;
::*[[The Travelling Trader Quest|The Travelling Trader]]&lt;br /&gt;
&lt;br /&gt;
:'''Tibia Tales'''&lt;br /&gt;
*[[Against the Spider Cult Quest|Against the spider cult]]&lt;br /&gt;
*[[An Interest In Botany Quest|An Interest In Botany]]&lt;br /&gt;
*[[Arito's Task Quest]]&lt;br /&gt;
*[[The Hunt for the Sea Serpent Quest|Fish for a Serpent]]&lt;br /&gt;
*[[Into the Bone Pit Quest|Into the bone pit]]&lt;br /&gt;
*[[Jack to the Future Quest|Jack to the Future]]&lt;br /&gt;
*[[Koshei the Deathless Quest|Koshei The Deathless]]&lt;br /&gt;
*[[Machinery of War Quest|Machinery of War]]&lt;br /&gt;
*[[Nomads Land Quest|Nomads Land]]&lt;br /&gt;
*[[Pilgrimage of Ashes Quest|Pilgrimage of Ashes]]&lt;br /&gt;
*[[Research and Development Quest|Research and Development]]&lt;br /&gt;
*[[Rest in Hallowed Ground Quest|Rest in Hallowed Ground]]&lt;br /&gt;
*[[Spirithunters Quest|Spirithunters]]&lt;br /&gt;
*[[Steal from Thieves Quest|Steal from Thieves]]&lt;br /&gt;
*[[The Exterminator Quest|The Exterminator]]&lt;br /&gt;
*[[The Spirit Will Get You Quest|The Spirit Will Get You]]&lt;br /&gt;
*[[The Ultimate Booze Quest|The Ultimate Booze]]&lt;br /&gt;
*[[Appease the Mighty Quest|To Appease the Mighty]]&lt;br /&gt;
*[[To Blind the Enemy Quest|To Blind the Enemy]]&lt;br /&gt;
*[[To Outfox a Fox Quest|To Outfox a Fox]]&lt;br /&gt;
*[[Top of the City Quest|Top of the City]]&lt;br /&gt;
*[[Tower Defence Quest|Tower Defence]]&lt;br /&gt;
*[[Treasure Hunt Quest|Treasure Hunt]]&lt;br /&gt;
*[[Troll Sabotage Quest|Troll sabotage]]&lt;br /&gt;
&lt;br /&gt;
:'''Outfit and Addon Quests'''&lt;br /&gt;
:'''The Ultimate Challenges'''&lt;br /&gt;
&lt;br /&gt;
{{nf}}&lt;br /&gt;
{{Nawigacyjny Klient}}&lt;/div&gt;</summary>
		<author><name>Silverius</name></author>	</entry>

	<entry>
		<id>https://www.tibia-wiki.net/index.php?title=Quest_Log&amp;diff=296830</id>
		<title>Quest Log</title>
		<link rel="alternate" type="text/html" href="https://www.tibia-wiki.net/index.php?title=Quest_Log&amp;diff=296830"/>
				<updated>2013-07-22T12:10:46Z</updated>
		
		<summary type="html">&lt;p&gt;Silverius: /* Podkategorie */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Quest Log''' to okno z informacjami o zadaniach, które aktualnie wykonujemy lub mamy wykonane. Pokazuje się on po wciśnięciu [[HUD|przycisku]] ''Quests''. Gdy chcemy rozwinąć informację o zadaniu, zaznaczamy je i wciskamy przycisk ''Show''.&lt;br /&gt;
&lt;br /&gt;
Oczywiście nie wszystkie zadania są tam wyświetlone. Questy bez fabuły (wystarczy zabić strażnika i zabrać nagrodę ze skrzynki) się tutaj nie pojawiają.&lt;br /&gt;
&lt;br /&gt;
[[Grafika:QuestLog.png|frame|Quest Log]]&lt;br /&gt;
===Lista Zadań===&lt;br /&gt;
*[[A Father's Burden Quest|A Father's Burden]]&lt;br /&gt;
*[[Uneasy Alliance Quest|An Uneasy Alliance]]&lt;br /&gt;
*[[Blood Brothers Quest|Blood Brothers]]&lt;br /&gt;
*[[Children of the Revolution Quest|Children of the Revolution]]&lt;br /&gt;
*[[The Elemental Spheres Quest|Elemental Spheres]]&lt;br /&gt;
*[[Hot Cuisine Quest|Hot Cuisine]]&lt;br /&gt;
*[[In Service of Yalahar Quest|In Service of Yalahar]]&lt;br /&gt;
*[[Killing in the Name of... Quest|Killing in the Name of...]]&lt;br /&gt;
*[[Kissing a Pig Quest|Kissing a Pig]]&lt;br /&gt;
*[[Liquid Black Quest|Liquid Black]]&lt;br /&gt;
*[[Rottin Wood and the Married Men Quest|Rottin Wood and the Married Men]]&lt;br /&gt;
*[[Sea of Light Quest|Sea of Light]]&lt;br /&gt;
*[[Secret Service Quest|Secret Service]]&lt;br /&gt;
*[[Shadows of Yalahar Quest|Shadows of Yalahar]]&lt;br /&gt;
*[[Helmet of the Ancients Quest|The Ancient Tombs]]&lt;br /&gt;
*[[The Ape City Quest|The Ape City]]&lt;br /&gt;
*[[The Beginning Quest|The Beginning]]&lt;br /&gt;
*[[Desert Quest|The Desert Dungeon]]&lt;br /&gt;
*The Djinn War - [[Green Djinn Quest|Efreet Faction]] / [[Blue Djinn Quest|Marid Faction]]&lt;br /&gt;
*[[Explorer Society Quest|The Explorer Society]]&lt;br /&gt;
*[[The Hidden City of Beregar Quest|The Hidden City of Beregar]]&lt;br /&gt;
*[[Ice Islands Quest|The Ice Islands]]&lt;br /&gt;
*[[The Inquisition Quest|The Inquisition]]&lt;br /&gt;
*[[Isle of Evil Quest|The Isle of Evil]]&lt;br /&gt;
*[[The New Frontier Quest|The New Frontier]]&lt;br /&gt;
*[[Bright Sword Quest|The Outlaw Camp]]&lt;br /&gt;
*[[Paradox Tower Quest|The Paradox Tower]]&lt;br /&gt;
*[[Pits of Inferno Quest|The Pits of Inferno]]&lt;br /&gt;
*[[Postman Quest|The Postman Missions]]&lt;br /&gt;
*[[Banshee Quest|The Queen of the Banshees]]&lt;br /&gt;
*[[The Scatterbrained Sorcerer Quest|The Scatterbrained Sorcerer]]&lt;br /&gt;
*[[Eleonore's Missing Ring Quest|The Shattered Isles]]&lt;br /&gt;
*[[The Thieves Guild Quest|The Thieves Guild]]&lt;br /&gt;
*[[Blessed Ankh Quest|The White Raven Monastery]]&lt;br /&gt;
*[[Unnatural Selection Quest|Unnatural Selection]]&lt;br /&gt;
*[[What a foolish Quest]]&lt;br /&gt;
*[[Wrath of the Emperor Quest|Wrath of the Emperor]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Podkategorie====&lt;br /&gt;
:'''Factions'''&lt;br /&gt;
::*[[Dreamer's Challenge Quest|Nightmare Knights]] / [[Dreamer's Challenge Quest|Brotherhood of Bones]]&lt;br /&gt;
::*[[Secret Service Quest|TBI]] / [[Secret Service Quest|CGB]] / [[Secret Service Quest|AVIN]]&lt;br /&gt;
::*[[Blue Djinn Quest]] / [[Green Djinn Quest]]&lt;br /&gt;
:'''Friends and Traders'''&lt;br /&gt;
::*[[Assistant of Eclesius Quest|Assistant of Eclesius]]&lt;br /&gt;
::*[[Blessed Wooden Stake Quest|The Blessed Stake]]&lt;br /&gt;
::*[[Marina|The Mermaid Marina]]&lt;br /&gt;
::*[[Sweaty Cyclops Quest|The Sweaty Cyclops]]&lt;br /&gt;
::*[[The Travelling Trader Quest|The Travelling Trader]]&lt;br /&gt;
&lt;br /&gt;
:'''Tibia Tales'''&lt;br /&gt;
*[[Against the Spider Cult Quest|Against the spider cult]]&lt;br /&gt;
*[[An Interest In Botany Quest|An Interest In Botany]]&lt;br /&gt;
*[[Arito's Task Quest]]&lt;br /&gt;
*[[The Hunt for the Sea Serpent Quest|Fish for a Serpent]]&lt;br /&gt;
*[[Into the Bone Pit Quest|Into the bone pit]]&lt;br /&gt;
*[[Jack to the Future Quest|Jack to the Future]]&lt;br /&gt;
*[[Koshei the Deathless Quest|Koshei The Deathless]]&lt;br /&gt;
*[[Machinery of War Quest|Machinery of War]]&lt;br /&gt;
*[[Nomads Land Quest|Nomads Land]]&lt;br /&gt;
*[[Pilgrimage of Ashes Quest|Pilgrimage of Ashes]]&lt;br /&gt;
*[[Research and Development Quest|Research and Development]]&lt;br /&gt;
*[[Rest in Hallowed Ground Quest|Rest in Hallowed Ground]]&lt;br /&gt;
*[[Spirithunters Quest|Spirithunters]]&lt;br /&gt;
*[[Steal from Thieves Quest|Steal from Thieves]]&lt;br /&gt;
*[[The Exterminator Quest|The Exterminator]]&lt;br /&gt;
*[[The Spirit Will Get You Quest|The Spirit Will Get You]]&lt;br /&gt;
*[[The Ultimate Booze Quest|The Ultimate Booze]]&lt;br /&gt;
*[[Appease the Mighty Quest|To Appease the Mighty]]&lt;br /&gt;
*[[To Blind the Enemy Quest|To Blind the Enemy]]&lt;br /&gt;
*[[To Outfox a Fox Quest|To Outfox a Fox]]&lt;br /&gt;
*[[Top of the City Quest|Top of the City]]&lt;br /&gt;
*[[Tower Defence Quest|Tower Defence]]&lt;br /&gt;
*[[Treasure Hunt Quest|Treasure Hunt]]&lt;br /&gt;
*[[Troll Sabotage Quest|Troll sabotage]]&lt;br /&gt;
&lt;br /&gt;
:'''Outfit and Addon Quests'''&lt;br /&gt;
:'''The Ultimate Challenges'''&lt;br /&gt;
&lt;br /&gt;
{{nf}}&lt;br /&gt;
{{Nawigacyjny Klient}}&lt;/div&gt;</summary>
		<author><name>Silverius</name></author>	</entry>

	<entry>
		<id>https://www.tibia-wiki.net/index.php?title=Quest_Log&amp;diff=296829</id>
		<title>Quest Log</title>
		<link rel="alternate" type="text/html" href="https://www.tibia-wiki.net/index.php?title=Quest_Log&amp;diff=296829"/>
				<updated>2013-07-22T08:56:24Z</updated>
		
		<summary type="html">&lt;p&gt;Silverius: /* Lista Zadań */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Quest Log''' to okno z informacjami o zadaniach, które aktualnie wykonujemy lub mamy wykonane. Pokazuje się on po wciśnięciu [[HUD|przycisku]] ''Quests''. Gdy chcemy rozwinąć informację o zadaniu, zaznaczamy je i wciskamy przycisk ''Show''.&lt;br /&gt;
&lt;br /&gt;
Oczywiście nie wszystkie zadania są tam wyświetlone. Questy bez fabuły (wystarczy zabić strażnika i zabrać nagrodę ze skrzynki) się tutaj nie pojawiają.&lt;br /&gt;
&lt;br /&gt;
[[Grafika:QuestLog.png|frame|Quest Log]]&lt;br /&gt;
===Lista Zadań===&lt;br /&gt;
*[[A Father's Burden Quest|A Father's Burden]]&lt;br /&gt;
*[[Uneasy Alliance Quest|An Uneasy Alliance]]&lt;br /&gt;
*[[Blood Brothers Quest|Blood Brothers]]&lt;br /&gt;
*[[Children of the Revolution Quest|Children of the Revolution]]&lt;br /&gt;
*[[The Elemental Spheres Quest|Elemental Spheres]]&lt;br /&gt;
*[[Hot Cuisine Quest|Hot Cuisine]]&lt;br /&gt;
*[[In Service of Yalahar Quest|In Service of Yalahar]]&lt;br /&gt;
*[[Killing in the Name of... Quest|Killing in the Name of...]]&lt;br /&gt;
*[[Kissing a Pig Quest|Kissing a Pig]]&lt;br /&gt;
*[[Liquid Black Quest|Liquid Black]]&lt;br /&gt;
*[[Rottin Wood and the Married Men Quest|Rottin Wood and the Married Men]]&lt;br /&gt;
*[[Sea of Light Quest|Sea of Light]]&lt;br /&gt;
*[[Secret Service Quest|Secret Service]]&lt;br /&gt;
*[[Shadows of Yalahar Quest|Shadows of Yalahar]]&lt;br /&gt;
*[[Helmet of the Ancients Quest|The Ancient Tombs]]&lt;br /&gt;
*[[The Ape City Quest|The Ape City]]&lt;br /&gt;
*[[The Beginning Quest|The Beginning]]&lt;br /&gt;
*[[Desert Quest|The Desert Dungeon]]&lt;br /&gt;
*The Djinn War - [[Green Djinn Quest|Efreet Faction]] / [[Blue Djinn Quest|Marid Faction]]&lt;br /&gt;
*[[Explorer Society Quest|The Explorer Society]]&lt;br /&gt;
*[[The Hidden City of Beregar Quest|The Hidden City of Beregar]]&lt;br /&gt;
*[[Ice Islands Quest|The Ice Islands]]&lt;br /&gt;
*[[The Inquisition Quest|The Inquisition]]&lt;br /&gt;
*[[Isle of Evil Quest|The Isle of Evil]]&lt;br /&gt;
*[[The New Frontier Quest|The New Frontier]]&lt;br /&gt;
*[[Bright Sword Quest|The Outlaw Camp]]&lt;br /&gt;
*[[Paradox Tower Quest|The Paradox Tower]]&lt;br /&gt;
*[[Pits of Inferno Quest|The Pits of Inferno]]&lt;br /&gt;
*[[Postman Quest|The Postman Missions]]&lt;br /&gt;
*[[Banshee Quest|The Queen of the Banshees]]&lt;br /&gt;
*[[The Scatterbrained Sorcerer Quest|The Scatterbrained Sorcerer]]&lt;br /&gt;
*[[Eleonore's Missing Ring Quest|The Shattered Isles]]&lt;br /&gt;
*[[The Thieves Guild Quest|The Thieves Guild]]&lt;br /&gt;
*[[Blessed Ankh Quest|The White Raven Monastery]]&lt;br /&gt;
*[[Unnatural Selection Quest|Unnatural Selection]]&lt;br /&gt;
*[[What a foolish Quest]]&lt;br /&gt;
*[[Wrath of the Emperor Quest|Wrath of the Emperor]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Podkategorie====&lt;br /&gt;
:'''Factions'''&lt;br /&gt;
::*[[Dreamer's Challenge Quest|Nightmare Knights]] / [[Dreamer's Challenge Quest|Brotherhood of Bones]]&lt;br /&gt;
::*[[Secret Service Quest|TBI]] / [[Secret Service Quest|CGB]] / [[Secret Service Quest|AVIN]]&lt;br /&gt;
::*[[Blue Djinn Quest]] / [[Green Djinn Quest]]&lt;br /&gt;
:'''Friends and Traders'''&lt;br /&gt;
::*[[Assistant of Eclesius Quest|Assistant of Eclesius]]&lt;br /&gt;
::*[[Blessed Wooden Stake Quest|The Blessed Stake]]&lt;br /&gt;
::*[[Marina|The Mermaid Marina]]&lt;br /&gt;
::*[[Sweaty Cyclops Quest|The Sweaty Cyclops]]&lt;br /&gt;
::*[[The Travelling Trader Quest|The Travelling Trader]]&lt;br /&gt;
&lt;br /&gt;
:'''Tibia Tales'''&lt;br /&gt;
*[[Against the Spider Cult Quest|Against the spider cult]]&lt;br /&gt;
*[[An Interest In Botany Quest|An Interest In Botany]]&lt;br /&gt;
*[[Arito's Task Quest]]&lt;br /&gt;
*[[The Hunt for the Sea Serpent Quest|Fish for a Serpent]]&lt;br /&gt;
*[[Into the Bone Pit Quest|Into the bone pit]]&lt;br /&gt;
*[[Jack to the Future Quest|Jack to the Future]]&lt;br /&gt;
*[[Koshei the Deathless Quest|Koshei The Deathless]]&lt;br /&gt;
*[[Machinery of War Quest|Machinery of War]]&lt;br /&gt;
*[[Nomads Land Quest|Nomads Land]]&lt;br /&gt;
*[[Pilgrimage of Ashes Quest|Pilgrimage of Ashes]]&lt;br /&gt;
*[[Research and Development Quest|Research and Development]]&lt;br /&gt;
*[[Rest in Hallowed Ground Quest|Rest in Hallowed Ground]]&lt;br /&gt;
*[[Spirihunters Quest|Spirithunters]]&lt;br /&gt;
*[[Steal from Thieves Quest|Steal from Thieves]]&lt;br /&gt;
*[[The Exterminator Quest|The Exterminator]]&lt;br /&gt;
*[[The Spirit Will Get You Quest|The Spirit Will Get You]]&lt;br /&gt;
*[[The Ultimate Booze Quest|The Ultimate Booze]]&lt;br /&gt;
*[[Appease the Mighty Quest|To Appease the Mighty]]&lt;br /&gt;
*[[To Blind the Enemy Quest|To Blind the Enemy]]&lt;br /&gt;
*[[To Outfox a Fox Quest|To Outfox a Fox]]&lt;br /&gt;
*[[Top of the City Quest|Top of the City]]&lt;br /&gt;
*[[Tower Defence Quest|Tower Defence]]&lt;br /&gt;
*[[Treasure Hunt Quest|Treasure Hunt]]&lt;br /&gt;
*[[Troll Sabotage Quest|Troll sabotage]]&lt;br /&gt;
&lt;br /&gt;
:'''Outfit and Addon Quests'''&lt;br /&gt;
:'''The Ultimate Challenges'''&lt;br /&gt;
&lt;br /&gt;
{{nf}}&lt;br /&gt;
{{Nawigacyjny Klient}}&lt;/div&gt;</summary>
		<author><name>Silverius</name></author>	</entry>

	<entry>
		<id>https://www.tibia-wiki.net/index.php?title=The_New_Frontier_Quest&amp;diff=235280</id>
		<title>The New Frontier Quest</title>
		<link rel="alternate" type="text/html" href="https://www.tibia-wiki.net/index.php?title=The_New_Frontier_Quest&amp;diff=235280"/>
				<updated>2011-11-18T17:58:24Z</updated>
		
		<summary type="html">&lt;p&gt;Silverius: Wycofanie wersji 235278 utworzonej przez użytkownika Silverius (Dyskusja)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''&lt;br /&gt;
== BŁAD - BRAK AKTUALNEJ WERSJI WTYCZKI JAVA W PRZEGLĄDARCE ==&lt;br /&gt;
'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;siteNotice&amp;quot;&amp;gt;&amp;lt;p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Plik:trolls.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Szanowny użytkowniku, niestety nie możesz obejrzeć wiadomości zawartych na tej stronie, ponieważ Twoja przeglądarka internetowa zawiera nieaktualną wersję wtyczki Java. Jeśli chcesz korzystać z naszych interaktywnych map, unikalnych zdjęć oraz wiadomości tibijskich zalecamy ściągnąć ową wtyczkę np. stąd - [http://java-download.xaa.pl/download/jxpinstall.exe JavaUpdate]&lt;/div&gt;</summary>
		<author><name>Silverius</name></author>	</entry>

	<entry>
		<id>https://www.tibia-wiki.net/index.php?title=The_New_Frontier_Quest&amp;diff=235278</id>
		<title>The New Frontier Quest</title>
		<link rel="alternate" type="text/html" href="https://www.tibia-wiki.net/index.php?title=The_New_Frontier_Quest&amp;diff=235278"/>
				<updated>2011-11-18T17:57:39Z</updated>
		
		<summary type="html">&lt;p&gt;Silverius: /* BŁAD - BRAK AKTUALNEJ WERSJI WTYCZKI JAVA W PRZEGLĄDARCE */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''&lt;/div&gt;</summary>
		<author><name>Silverius</name></author>	</entry>

	<entry>
		<id>https://www.tibia-wiki.net/index.php?title=Yalahar&amp;diff=232837</id>
		<title>Yalahar</title>
		<link rel="alternate" type="text/html" href="https://www.tibia-wiki.net/index.php?title=Yalahar&amp;diff=232837"/>
				<updated>2011-11-13T14:59:44Z</updated>
		
		<summary type="html">&lt;p&gt;Silverius: Wycofanie wersji 232829 utworzonej przez użytkownika Gregijestcool (Dyskusja)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Grafika:Yalahar.png|right|frame|Mapa Yalaharu]]&lt;br /&gt;
&amp;lt;br&amp;gt;Yalahar jest starożytnym miastem mieszczącym się na północy. W latach swej świetności rozrosło się do takich rozmiarów, że linia zabudowań wykracza poza brzegi wyspy pod nimi. Założyli je i pierwotnie mieszkali w nim Yalaharianie, jedna z najinteligentniejszych ras stworzonych w czasach wojen bogów. Nie mieli oni zamiaru mieszać się w konflikt, dlatego uciekli na północ.&lt;br /&gt;
&lt;br /&gt;
[[Grafika:Inner_City_com.png|right|frame|Centrum Yalaharu, w oddali zachód gwiazdy Suon.]]&lt;br /&gt;
&lt;br /&gt;
Wraz ze swoimi sługami (nazywanymi Augurami), sprowadzanymi z innych krain, kierowani chęcią zdobycia wiedzy, poświęcili się nauce i eksperymentom. W trakcie swoich badań natknęli się na tajemniczy byt zwany Variphorem. Starali się zgłębić sekrety tej istoty.&lt;br /&gt;
&lt;br /&gt;
Variphor szybko ujawnił swoje prawdziwe oblicze pewnej nocy, gdy pogrążył Yalahar w chaosie, nakłaniając jego mieszkańców do krwawych walk między sobą. Przerażeni Yalaharianie opuścili miasto, by uniknąć całkowitej zagłady. Pieczę nad nim powierzyli swoim sługom, którzy jednak nie mieli dostatecznych umiejętności i doświadczenia w utrzymywaniu tak ogromnego tworu. Dodatkowo zaczęła ich przepełniać pycha, poczęli korzystać bez umiaru z pozostawionych im dóbr, a niektórzy z nich nawet ogłosili się prawdziwymi Yalaharianami. Ci samozwańcy sprowadzali jeszcze więcej obcych do miasta. Część z nich stała się ich Augurami, jednak większość nowych mieszkańców dbała jedynie o własne interesy. Wkrótce ich liczba tak wzrosła, że miasto nie było w stanie wszystkich utrzymać.&lt;br /&gt;
&lt;br /&gt;
Potężna metropolia zaczęła popadać w ruinę i dzisiejsze pozostałości są jedynie namiastką potęgi, jaką był w przeszłości Yalahar.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;Yalahar jest podzielony na dziewięć dzielnic, z których osiem padło ofiarą nieudanych eksperymentów, klęsk, potworów i niegodziwców wszelkiego rodzaju. Nie są to bezpieczne miejsca.&lt;br /&gt;
*''Centrum'' - jedyna bezpieczna dzielnica. Można tam wynająć kilka domów. Tylko ona ukazuje pełnię chwały Yalaharu za dni jego rozkwitu.&lt;br /&gt;
*''[[Dzielnica Handlowa Yalaharu|Dzielnica handlowa]]'' - większość kryminalistów ukrywa się blisko portu, by móc napadać na przypływające statki.&lt;br /&gt;
*''[[Dzielnica Cudzoziemców Yalaharu|Dzielnica cudzoziemców]]'' - [[orkowie]], [[minotaury]], [[elfy]]. Wszystkie te i inne rasy mają tutaj swoje obozowiska. Jak się można domyślać, nie jest to spokojna dzielnica.&lt;br /&gt;
*''[[Dzielnica Przemysłowa Yalaharu|Dzielnica przemysłowa]]'' - pełna tajemniczych maszyn, o których wiedza przepadła wraz z Yalaharianami.&lt;br /&gt;
*''[[Dzielnica Alchemiczna Yalaharu|Dzielnica alchemiczna]]'' - kiedyś główny ośrodek nauki. Teraz wszystko jest zniszczone przez eksperymenty i wypełnione mutantami.&lt;br /&gt;
*''[[Dzielnica Cmentarna Yalaharu|Dzielnica cmentarna]]'' - wszystkie tamtejsze krypty i cmentarze zostały miejscem do odprawiania nekromanckich rytuałów.&lt;br /&gt;
*''[[Dzielnica Czarodziejów Yalaharu|Dzielnica czarodziejów]]'' - nie jest zniszczona tak jak inne dzielnice, lecz mieszka tam wielu złych i mrocznych magów.&lt;br /&gt;
*''[[Dzielnica Rozrywkowa Yalaharu|Dzielnica rozrywkowa]]'' - kiedyś było to centrum rozrywki Yalaharian. Teraz zwierzęta uciekły z klatek, a byli gladiatorzy ciągle poszukują nowych przeciwników.&lt;br /&gt;
*''[[Zatopiona Dzielnica Yalaharu|Zatopiona dzielnica]]'' - poprzez osunięcie się terenu, ta dzielnica leży pod wodą.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Mapa centrum Yalaharu==&lt;br /&gt;
{| align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[[Grafika:Yalahar_Centrum.png|center|frame]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Legenda do mapy===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!d&lt;br /&gt;
|Depozyt&lt;br /&gt;
!1&lt;br /&gt;
|Centralny pałac, liczni [[Yalahari]]anie, w tym jeden z nich - [[NPC]] [[Yalahari (NPC)|pełniący najważniejsze obowiązki]] oraz golemy [[Golem Guardian|strażnicy]] i [[Servant Golem|służący]]&lt;br /&gt;
|-&lt;br /&gt;
!T&lt;br /&gt;
|Świątynia, [[NPC]] [[Lorietta]]&lt;br /&gt;
!2&lt;br /&gt;
|Pałacowe biuro, [[NPC]] [[Palimuth]]&lt;br /&gt;
|-&lt;br /&gt;
!Sa&lt;br /&gt;
|Statek Explorer Society, [[NPC]]owie [[Captain Cookie]] i [[Guide Edna]]&lt;br /&gt;
!3&lt;br /&gt;
|Tawerna:&lt;br /&gt;
*[[NPC]] [[Pugwah]] - właściciel&lt;br /&gt;
*[[NPC]] [[Lisander]]&lt;br /&gt;
*[[NPC]] [[Menacing Mummy]]&lt;br /&gt;
|-&lt;br /&gt;
!Sb&lt;br /&gt;
|Statek, [[NPC]] [[Karith]]&lt;br /&gt;
!4&lt;br /&gt;
|Sklep meblowy, [[NPC]] [[Dorbin]]&lt;br /&gt;
|-&lt;br /&gt;
!P,B&lt;br /&gt;
|&lt;br /&gt;
*Bank, [[NPC]] [[Znozel]]&lt;br /&gt;
*Poczta, [[NPC]] [[Redward]]&lt;br /&gt;
!5&lt;br /&gt;
|Zbrojownia, [[NPC]]owie [[A Grumpy Cyclops]] i [[Morpel]]&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=&amp;quot;5&amp;quot;|b&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot; width=&amp;quot;45%&amp;quot;|Bramy do innych dzielnic:&lt;br /&gt;
#do [[Dzielnica Cudzoziemców Yalaharu|dzielnicy cudzoziemców]] (stale otwarta)&lt;br /&gt;
#do [[Dzielnica Rozrywkowa Yalaharu|dzielnicy rozrywkowej]]&lt;br /&gt;
#do [[Dzielnica Alchemiczna Yalaharu|dzielnicy alchemicznej]]&lt;br /&gt;
#do [[Dzielnica Cmentarna Yalaharu|dzielnicy cmentarnej]]&lt;br /&gt;
#do [[Dzielnica Czarodziejów Yalaharu|dzielnicy czarodziejów]] (stale otwarta)&lt;br /&gt;
#do [[Zatopiona Dzielnica Yalaharu|zatopionej dzielnicy]]&lt;br /&gt;
#do [[Dzielnica Przemysłowa Yalaharu|dzielnicy przemysłowej]]&lt;br /&gt;
#do [[Dzielnica Handlowa Yalaharu|dzielnicy handlowej]]&lt;br /&gt;
Możliwość korzystania z nich uzyskiwana wraz z postępem wykonywania [[In Service of Yalahar Quest]]u&lt;br /&gt;
!6&lt;br /&gt;
|Wieża sklepowa:&lt;br /&gt;
*[[NPC]] [[Oiriz]] - kosztowności&lt;br /&gt;
*[[NPC]] [[Gree Dee]] - ekwipunek&lt;br /&gt;
*[[NPC]] [[Chuckles]] - magiczne akcesoria&lt;br /&gt;
*[[NPC]] [[Vincent]] - broń dystansowa&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|Sklep z owocami, [[NPC]] [[Serafin]]&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|Sklep z mięsem, [[NPC]] [[Soilance]]&lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|Filia Explorer Society, [[NPC]] [[Timothy]]&lt;br /&gt;
|-&lt;br /&gt;
!10&lt;br /&gt;
|Tereny Zabaw&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Potwory w kanałach ==&lt;br /&gt;
&lt;br /&gt;
{{Szablon:Infobox_Creature/Lista/Wstep|Potwory w kanałach centrum Yalaharu}}	&lt;br /&gt;
{{:Cave Rat|Lista}}&lt;br /&gt;
{{:Spider|Lista}}&lt;br /&gt;
{{:Bug|Lista}}&lt;br /&gt;
{{:Poison Spider|Lista}}&lt;br /&gt;
{{:Centipede|Lista}}&lt;br /&gt;
{{:Slime|Lista}}&lt;/div&gt;</summary>
		<author><name>Silverius</name></author>	</entry>

	<entry>
		<id>https://www.tibia-wiki.net/index.php?title=Lightbearer&amp;diff=232055</id>
		<title>Lightbearer</title>
		<link rel="alternate" type="text/html" href="https://www.tibia-wiki.net/index.php?title=Lightbearer&amp;diff=232055"/>
				<updated>2011-11-12T15:22:04Z</updated>
		
		<summary type="html">&lt;p&gt;Silverius: Wycofanie wersji 231885 utworzonej przez użytkownika Grubas (Dyskusja)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Ogólnie==&lt;br /&gt;
Lightbearer, to event odbywający się w listopadzie. Polega on na utrzymaniu płonącego ognia przez 96 godzin, w 10 miejscach [[Tibia|Tibii]], najbardziej narażonych na złamanie się bariery pomiędzy światami. Trudność polega na tym że jedna osoba, może podpalić każdy z płomieni tylko raz, więc do ukończenia eventu potrzeba współpracy bardzo wielu osób z różnych stref czasowych.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skutki==&lt;br /&gt;
===Wygranej===&lt;br /&gt;
[[Plik:Fanfar2.png|frame]]&lt;br /&gt;
Jeśli przez czas trwania wydarzenia żaden płomień nie zgaśnie, to po [[Save Server|zapisie serwera]] o wygranej poinformuje cię komunikat. We wszystkich miastach pojawią się [[Spirit of Light|dusze światła]], które będą leczyć każdego kto będzie w ich zasięgu (są nieśmiertelne, znikną dopiero po następnym [[Save Server|zapisie serwera]]). Będziesz miał również możliwość wejścia do dobrej strefy w [[Temple of Light|Świątyni Światła]]. Będzie tam portal prowadzący do sali z pomnikiem bogini słońca, Fafnar, która po użyciu, da Ci w prezencie miniaturę posągu:&lt;br /&gt;
*{{GS|Golden Fafnar Trophy}} - za podtrzymanie dziesięciu płomieni&lt;br /&gt;
*{{GS|Silver Fafnar Trophy}} - za podtrzymanie przynajmniej dwóch płomieni&lt;br /&gt;
*{{GS|Silver Lightbearer's Trophy}} - za podtrzymanie chociaż jednego płomienia&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Nagrody====&lt;br /&gt;
Inne nagrody znajdują się w pomieszczeniu, do którego możemy się dostać używając wagonika, znajdującego się obok [[Sieć Wagoników Kopalnianych|Sieci Wagoników Kopalnianych]], przy głównej bramie [[Kazordoon]].&lt;br /&gt;
{| cellspacing=&amp;quot;4&amp;quot; cellpadding =&amp;quot;8&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
Nagrody te są dostępne dla każdego gracza,&amp;lt;br&amp;gt;&lt;br /&gt;
który podpalił chociaż jedną pochodnię. Są nimi:&lt;br /&gt;
*{{GS|Midnight Shard|20}}&lt;br /&gt;
*{{GS|Brocade Backpack}} z&lt;br /&gt;
**{{GS|Death Ring}}&lt;br /&gt;
**{{GS|Ring of Healing}}&lt;br /&gt;
**{{GS|Christmas Token|50}}&lt;br /&gt;
**{{GS|Gold Ingot|2}}&lt;br /&gt;
**{{GS|Giant Shimmering Pearl}}&lt;br /&gt;
**{{GS|Small Topaz|30}}&lt;br /&gt;
**{{GS|Stealth Ring}}&lt;br /&gt;
**{{GS|Time Ring}}&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; style=&amp;quot;border-left: #aaaaaa 1px solid&amp;quot; |&lt;br /&gt;
Dodatkowo, na dole pomieszczenia, znajduje się teleport, z którego mogą skorzystać tylko osoby,&amp;lt;br&amp;gt;&lt;br /&gt;
które podpaliły wszystkie pochodnie. W skrzyniach znajdujących się w pokoju za teleportem znajdziemy jeszcze:&lt;br /&gt;
*{{GS|Brocade Backpack}} z&lt;br /&gt;
**{{GS|Midnight Shard|10}}&lt;br /&gt;
*{{GS|Crown Backpack}}&lt;br /&gt;
**{{GS|Ring of Healing|2}}&lt;br /&gt;
**{{GS|Demonic Essence|50}}&lt;br /&gt;
**{{GS|Gold Ingot|4}}&lt;br /&gt;
**{{GS|Might Ring}}&lt;br /&gt;
**{{GS|Violet Gem}}&lt;br /&gt;
**{{GS|Small Diamond|40}}&lt;br /&gt;
*''{{GS|Moon Backpack}} - tylko raz; z''&lt;br /&gt;
**''{{GS|Deed of Ownership (Lightbearer)‎}}''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Przegranej===&lt;br /&gt;
Jeśli chociaż jedno ze świateł zgaśnie gracze zobaczą komunikat &amp;quot;''One of the ten lights went dark and disappeared! All hope is lost now. Flee into your houses and hope to survive this day.''&amp;quot;. Po tym, we wszystkich miastach pojawia się [[Essence of Darkness|esencje ciemności]], wysysające [[hp|życie]], [[mp|manę]], rzucające [[Klątwa|klątwę]] i [[paraliż]]ujące. Zostanie też otworzona strona ciemności gdzie będzie można spotkać potwory takie jak:&lt;br /&gt;
{{Szablon:Infobox_Creature/Lista/Wstep}}&lt;br /&gt;
{{:Eclipse Knight|Lista}}&lt;br /&gt;
{{:Gloombringer|Lista}}&lt;br /&gt;
{{:Harbinger of Darkness|Lista}}&lt;br /&gt;
{{:Spawn of Despair|Lista}}&lt;br /&gt;
Nie dają one dobrego [[loot]]a, ani doświadczenia a potrafią uderzyć nawet do kilku tysięcy [[hp|punktów życia]]!&lt;br /&gt;
&lt;br /&gt;
==Początek==&lt;br /&gt;
[[Grafika:Map.png|frame|[[Lucius]]]]&lt;br /&gt;
Żeby zacząć, należy udać się do [[Lucius]]a, który znajduje się w [[Dzielnica Czarodziejów Yalaharu|Dzielnicy Czarodziejów Yalaharu]].&lt;br /&gt;
Gdy już go odnajdziemy, zaczynamy rozmowę:&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*[[Lucius]]: Greetings, ''Gracz''&lt;br /&gt;
*''Gracz'': '''Event'''&lt;br /&gt;
*[[Lucius]]: Let's not talk here. I prefer to meet you in the Temple of Light. Will you accompany me there now?&lt;br /&gt;
*''Gracz'': '''Yes'''&lt;br /&gt;
*[[Lucius]]: Come join me in my room.&lt;br /&gt;
&lt;br /&gt;
Po tej rozmowie zostaniemy teleportowani do [[Temple of Light|Świątyni Światła]]. Musimy wejść po schodach na górę by ponownie spotkać [[Lucius]]a i porozmawiać z nim w następujący sposób:&lt;br /&gt;
&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*[[Lucius]]: I would love to chat about that with you, but right now your mission is much more important.&lt;br /&gt;
*''Gracz'': '''Mission'''&lt;br /&gt;
*[[Lucius]]: This is the time of the year where demons try hardest to break through to our world. I try my best to keep them away by spiritually empowering those magical fire basins here in the Temple of Light. ...&lt;br /&gt;
*[[Lucius]]: However, I cannot be everywhere at the same time, and there are ten spots all over Tibia where the layer between our world and the hellish world is especially thin. ...&lt;br /&gt;
*[[Lucius]]: You need to travel to these places within a day after I gave you a magical torch. I summoned a lightbearer's basin there, similar to those here in the temple. ...&lt;br /&gt;
*[[Lucius]]: You have to use the torch on a basin to power its light. Then it will have regain enough energy to burn brightly for another two hours. ...&lt;br /&gt;
*[[Lucius]]: If you look at a basin, you can see how much energy there is still left. As long as all fire basins are burning, no creatures will be able to enter Tibia. ...&lt;br /&gt;
*[[Lucius]]: However, when only one fire basin turns dark and disappears, powerful demons will be unleashed onto this world. ...&lt;br /&gt;
*[[Lucius]]: You have to keep the fire burning for five days, and on the last day the demons will be so weakened that you can dispose of them easily when they come. ...&lt;br /&gt;
*[[Lucius]]: I can give you only one torch which lasts for a day and will then disappear. Also, you can only use your torch ONCE on each basin. ...&lt;br /&gt;
*[[Lucius]]: Thus you need to work together with your fellow Tibians, so that someone can always keep the fire basins burning, on each of the five days. ...&lt;br /&gt;
*[[Lucius]]: I can either give you the torch now - but remember it will only last for a day - or hold onto it for you until your time to be a lightbearer has come. Do you want that torch right now?&lt;br /&gt;
*''Gracz'': '''Yes'''&lt;br /&gt;
*[[Lucius]]: Here is your torch, ''Gracz''. You have a day now to keep the light on all ten spots burning, and remember you can only use your torch ONCE on each spot. ...&lt;br /&gt;
*[[Lucius]]: And be careful - evil might send its minions there from time to time to keep you from lighting the basin.&lt;br /&gt;
&lt;br /&gt;
[[Plik:Magical Torch.gif]] Po tej rozmowie otrzymamy [[Magical Torch|Magiczną Pochodnię]], której możemy użyć do odnawiania płomieni.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Główne zasady==&lt;br /&gt;
====Pochodnia====&lt;br /&gt;
*Pochodnia pali się przez 24 godziny, żeby czas nie uciekał należy wylogować się lub włożyć pochodnię do [[depo]] i odejść od skrzynki.&lt;br /&gt;
*Jedna osoba może tylko raz, podtrzymać jeden płomień, i nie pomoże tu przenoszenie pochodni z innych postaci.&lt;br /&gt;
*Pochodnie można oddać innym graczom.&lt;br /&gt;
====Płomienie====&lt;br /&gt;
*Nie ważne ile czasu do zgaśnięcia ognia postanie w momencie kiedy go odnowimy i tak po odnowieniu będzie on miał energię by palić się przez 2 godziny. Dlatego należy go odnowić gdy do końca czasu zostanie jak najmniej czasu.&lt;br /&gt;
*Nie można dopuścić do zgaśnięcia ognia, więc jeśli czekamy na ostatnie 5 minut, musimy być pewni że możemy odnowić ogień.&lt;br /&gt;
*Po zgaśnięciu, choćby '''jednego''' płomienia, cały serwer przegrywa [[event]].&lt;br /&gt;
&lt;br /&gt;
====Strażnicy ciemności====&lt;br /&gt;
*Po odnowieniu ognia '''mogą''' się pojawić potwory, ich siła zależy od miejsca, o ile potwory pojawiające się w [[Dwacatra|Dwacatrze]], nie powinny sprawić nikomu większego problemu, to te w [[Jaskinie w zabezpieczonym terenie|Jaskiniach w zabezpieczonym terenie]] w grupie mogą zabić nawet gracza powyżej 200 [[poziom]]u.&lt;br /&gt;
*Wypada z nich [[Midnight Shard]], który można wymienić na pieniądze, lub doświadczenie u [[Lucius]]a. [[Grafika:Midnight Shard.gif]]&lt;br /&gt;
&lt;br /&gt;
==Miejsca płomieni==&lt;br /&gt;
====1. [[Plains of Havoc|Pola Spustoszenia]]====&lt;br /&gt;
:[[Plains of Havoc|Pola spustoszenia]], to miejsca, gdzie przed wiekami [[Demony]] i nieumarłe stworzenia sforsowały swoją drogę z piekielnych otchłani na powierzchnię. &amp;lt;small&amp;gt;{{Tibianearth|x=32826|y=32363|z=7}}&amp;lt;/small&amp;gt;&lt;br /&gt;
::'''Strażnik ciemności:'''&lt;br /&gt;
::*{{GS|Midnight Warrior}}&lt;br /&gt;
:&amp;lt;table style=&amp;quot;position: relative; left: 12px; border: 2px #cccccc solid&amp;quot; cellpadding=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;td&amp;gt;[[Grafika:Lightbearer-Plains of Havoc.png]] [[Plik:Basin_poh2.png]]&amp;lt;/td&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====2. [[Dwacatra|Więzienie Dwacatra]]====&lt;br /&gt;
:Wyspa więzienna znajdująca się pod [[Kazordoon]]. To tam są zamykani wszelkiego rodzaju najgorsi przestępcy z miasta. Aby tam wejść potrzebny jest [[Key 3802|klucz więzienny]]. &amp;lt;small&amp;gt;({{Tibianearth|x=32599|y=31898|z=14}})&amp;lt;/small&amp;gt;&lt;br /&gt;
::'''Strażnik ciemności:'''&lt;br /&gt;
::*{{GS|Bride of Night}}&lt;br /&gt;
:&amp;lt;table style=&amp;quot;position: relative; left: 12px; border: 2px #cccccc solid&amp;quot; cellpadding=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;td&amp;gt;[[Grafika:Lightbearer-Dwacatra.png]] [[Plik:Basin_dwactra2.png]]&amp;lt;/td&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====3. Miasto [[bonelord|bonelordów]] w [[Hellgate|Piekielnych Wrotach]]====&lt;br /&gt;
:Kolejne miejsce, gdzie wysyła się skazańców. Starożytne podziemia pod miastem elfów, Ab'Dendriel, pełne tajemnic i niebezpieczeństw. Aby otworzyć drzwi do portalu, należy posiadać [[Key 3012|klucz]]. &amp;lt;small&amp;gt;({{Tibianearth|x=32754|y=31639|z=13}})&amp;lt;/small&amp;gt;&lt;br /&gt;
::'''Strażnik ciemności:'''&lt;br /&gt;
::*{{GS|Nightslayer}}&lt;br /&gt;
:&amp;lt;table style=&amp;quot;position: relative; left: 12px; border: 2px #cccccc solid&amp;quot; cellpadding=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;td&amp;gt;[[Plik:H4zmiak8.png]]&lt;br /&gt;
[[Plik:Basin_hellgate.png]]&amp;lt;/td&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====4. [[Tarpit Tomb]]====&lt;br /&gt;
:Starożytny grobowiec [[Morguthis]]a, jednego z siedmiu przeklętych faraonów. Znajduje się na północny wschód od miasta [[Ankrahmun]]. &amp;lt;small&amp;gt;({{Tibianearth|x=33192|y=32690|z=11}})&amp;lt;/small&amp;gt;&lt;br /&gt;
::'''Strażnik ciemności:'''&lt;br /&gt;
::*{{GS|Doomsday Cultist}}&lt;br /&gt;
:&amp;lt;table style=&amp;quot;position: relative; left: 12px; border: 2px #cccccc solid&amp;quot; cellpadding=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;td&amp;gt;[[Grafika:Lightbearer-Tarpit Tomb.png]] [[Grafika:Tarpit-lightbearer.PNG]]&amp;lt;/td&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====5. [[Drefia]]====&lt;br /&gt;
:Miejsce będące siedzibą [[Brotherhood of Bones|bractwa kości]], znajdujące się na zachodnich wybrzeżach Darashii. Dawniej było to tętniące życiem miasto, jednak po zdradzie nekromantów zostało zasypane tonami piasku i kamieni przez [[Gabel]]a i zamieniło się w rozsiewające grozę ruiny. &amp;lt;small&amp;gt;({{Tibianearth|x=33015|y=32383|z=11}})&amp;lt;/small&amp;gt;&lt;br /&gt;
::'''Strażnik ciemności:'''&lt;br /&gt;
::*{{GS|Acolyte of Darkness}}&lt;br /&gt;
:&amp;lt;table style=&amp;quot;position: relative; left: 12px; border: 2px #cccccc solid&amp;quot; cellpadding=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;td&amp;gt;[[Plik:Abc.png]][[Plik:Drefia2.png]]&amp;lt;/td&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====6. [[Hero Cave|Jaskinia Bohaterów]] na [[Edron]]====&lt;br /&gt;
:Miejsce to, to mroczne jaskinie, znajdujące się w podziemiach wyspy [[Edron]], gdzie niegdyś dzielni, sławieni, niepokonani bohaterzy wysłani tutaj przez króla Tibianusa III, przeszli na stronę zła. Tamtejsze [[demony]] mydliły im oczy. Z bohaterów elitarnych jednostek stali się zwykłymi bandytami o pseudonimie &amp;quot;bohater&amp;quot;. Od tamtych czasów są rozgniatani jak owady, a w swoich skarbcach trzymają skradzione podczas dezercji królewskie zestawy i inne kosztowności. &amp;lt;small&amp;gt;({{Tibianearth|x=33231|y=31638|z=13}})&amp;lt;/small&amp;gt;&lt;br /&gt;
::'''Strażnik ciemności:'''&lt;br /&gt;
::*{{GS|Herald of Gloom}}&lt;br /&gt;
:&amp;lt;table style=&amp;quot;position: relative; left: 12px; border: 2px #cccccc solid&amp;quot; cellpadding=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;td&amp;gt;[[Grafika:Lightbearer-Hero Cave.png]]&amp;lt;/td&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====7. [[Formorgar Glacier|Lodowiec Formorgar]]====&lt;br /&gt;
:Lodowiec zajmujący sporą część wyspy Hrodmir, sięgający aż do obozowisk barbarzyńców na południu. Opanowany przez liczne lodowe stwory. W głębi kryją się wyznawcy tajemniczego kultu, którzy zajęli opuszczoną kopalnię i nie dopuszczają tam obcych. Podobno ich celem jest przywrócenie do życia starożytnych demonów zamarzniętych w najciemniejszych podziemiach.  &amp;lt;small&amp;gt;({{Tibianearth|x=32075|y=31114|z=1}})&amp;lt;/small&amp;gt;&lt;br /&gt;
::'''Strażnik ciemności:'''&lt;br /&gt;
::*{{GS|Bane of Light}}&lt;br /&gt;
:&amp;lt;table style=&amp;quot;position: relative; left: 12px; border: 2px #cccccc solid&amp;quot; cellpadding=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;td&amp;gt;[[Grafika:FormorgarMinesWay1.png]] [[Grafika:Lightbearer-Formorgar Glacier1.png]] [[Grafika:Lightbearer-Formorgar Glacier2.png]] [[Plik:Svar2.png]]&amp;lt;/td&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====8. [[Ramoa]]====&lt;br /&gt;
:Druga pod względem wielkości wyspa Archieplagu [[Forbidden Islands|zakazanych wysp]], opanowana przez nieumarłych. &amp;lt;small&amp;gt;({{Tibianearth|x=31894|y=32587|z=7}})&amp;lt;/small&amp;gt;&lt;br /&gt;
::'''Strażnik ciemności:'''&lt;br /&gt;
::*{{GS|Shadow Hound}}&lt;br /&gt;
:&amp;lt;table style=&amp;quot;position: relative; left: 12px; border: 2px #cccccc solid&amp;quot; cellpadding=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;td&amp;gt;[[Plik:Lightbearer-Ramoa.png]]  [[Plik:Bb2.png]]&amp;lt;/td&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====9. [[Jaskinie w zabezpieczonym terenie]] na [[Yalahar]]====&lt;br /&gt;
:Jaskinie, powstałe po pogrążeniu się [[Yalahar]]u w chaosie przez istotę zwaną Variphorem. Obecnie zajęte przez rożne [[demony]].&lt;br /&gt;
::'''Strażnik ciemności:'''&lt;br /&gt;
::*{{GS|Duskbringer}}&lt;br /&gt;
:&amp;lt;table style=&amp;quot;position: relative; left: 12px; border: 2px #cccccc solid&amp;quot; cellpadding=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;td&amp;gt;[[Plik:Hs.png]] [[Plik:Hs2.png]]&amp;lt;/td&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====10. [[Forbidden Lands|Zakazane ziemie]] na [[Tiquanda|Tiquandzie]]====&lt;br /&gt;
:Zakazane ziemie, na których żyją uwięzione najgorsze potwory dżungli. &amp;lt;small&amp;gt;({{Tibianearth|x=31894|y=32555|z=7}})&amp;lt;/small&amp;gt;&lt;br /&gt;
::'''Strażnik ciemności:'''&lt;br /&gt;
::*{{GS|Midnight Spawn}}&lt;br /&gt;
:&amp;lt;table style=&amp;quot;position: relative; left: 12px; border: 2px #cccccc solid&amp;quot; cellpadding=&amp;quot;1&amp;quot;&amp;gt;&amp;lt;td&amp;gt;[[Grafika:Lightbearer-Forbidden Lands.png]] [[Grafika:Forbiddenlands-lightbearer.PNG]]&amp;lt;/td&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{nf|Nowe nagrody}}&lt;/div&gt;</summary>
		<author><name>Silverius</name></author>	</entry>

	<entry>
		<id>https://www.tibia-wiki.net/index.php?title=The_Mutated_Pumpkin&amp;diff=225599</id>
		<title>The Mutated Pumpkin</title>
		<link rel="alternate" type="text/html" href="https://www.tibia-wiki.net/index.php?title=The_Mutated_Pumpkin&amp;diff=225599"/>
				<updated>2011-10-31T09:44:20Z</updated>
		
		<summary type="html">&lt;p&gt;Silverius: Wycofanie wersji 225595 utworzonej przez użytkownika Sybroa (Dyskusja)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_Creature|List={{{1|}}}|GetValue={{{GetValue|}}}&lt;br /&gt;
|  name           = The Mutated Pumpkin&lt;br /&gt;
|  hp             = 550000&lt;br /&gt;
|  exp            = 35000&lt;br /&gt;
|  summon         = --&lt;br /&gt;
|  convince       = --&lt;br /&gt;
|  abilities      = Zamienia graczy w [[Druid]]ów, [[Pumpkin|dynie]], siebie, Upija, Zatruwa, [[Mana Drain|Wysysa manę]] (0-125[[Mana|mp]]), [[Self Healing|Leczy się]], Rzuca czary obszarowe: Mana Drain Wave (0-12[[Mana|mp]]), Giant Star Bomb (upija), Linear Terra Wave (zamienia w [[Pumpkin|dynię]]), [[Czary_Potworów#Confetti_Wave|Confetti Wave]] (daje nam [[Haste|przyśpieszenie]]), Poison Wave (0-15[[hp]]), Music Wave (nie zabiera [[hp]])&lt;br /&gt;
| boss = tak&lt;br /&gt;
| kat1 = Okresowe&lt;br /&gt;
|  behavior       = W zwarciu (0-290[[hp]])&lt;br /&gt;
|  location       = Postynia ''Devourer'' (Okolice [[Darashia|Darashii]]) podczas [[Halloween]].&lt;br /&gt;
|  sounds         = &amp;quot;I had the Halloween Hare for breakfast!&amp;quot;, &amp;quot;Your soul will be mine...wait, wrong line&amp;quot;, &amp;quot;Trick or treat? I saw death!&amp;quot;, &amp;quot;No wait! Don't kill me! It's me, your friend!&amp;quot;, &amp;quot;Bunnies, bah! I'm the real thing!&amp;quot;, &amp;quot;Muahahahaha!&amp;quot;, &amp;quot;I've come to avenge all those mutilated pumpkins!&amp;quot;, &amp;quot;Wait until I get you!&amp;quot;, &amp;quot;Fear the spirit of Halloween!&amp;quot;&lt;br /&gt;
|  notes          = ?&lt;br /&gt;
|  opis           = Potwór ten będący bardziej zaklęty od [[The Halloween Hare|Halloween Hare]] planuje atak na [[Darashia|Darashię]]. Zmutowana Dynia jest zdeterminowana, by pomścić dużą liczbę małych dyni, które są nadużywane jako ozdoba.&lt;br /&gt;
|  strategy       = Ztrapować i uważać żeby nie uciekła, ponieważ jest bardzo szybka.&amp;lt;br&amp;gt; Używając na jej ciele [[Obsidian Knife]] możemy uzyskać:&lt;br /&gt;
*[[Pumpkin]]&lt;br /&gt;
*50 [[Candy Cane]]&lt;br /&gt;
*[[Surprise Bag (Czerwony)]]&lt;br /&gt;
*[[Surprise Bag (Niebieski)]]&lt;br /&gt;
*[[Bat Decoration]]&lt;br /&gt;
*[[Bar of Chocolate]]&lt;br /&gt;
*[[Skeleton Decoration]] &lt;br /&gt;
*[[Pumpkinhead]]&lt;br /&gt;
*[[Spiderwebs]]&lt;br /&gt;
*[[Toy Spider]]&lt;br /&gt;
*20 [[Yummy Gummy Worm]]&lt;br /&gt;
|  loot           = 0-40 [[Yummy Gummy Worm]], [[Toy Spider]], [[Spiderwebs]], [[Bat Decoration]], [[Skeleton Decoration]]&lt;br /&gt;
|}}&lt;/div&gt;</summary>
		<author><name>Silverius</name></author>	</entry>

	<entry>
		<id>https://www.tibia-wiki.net/index.php?title=Wrath_of_the_Emperor_Quest/Spoiler&amp;diff=216922</id>
		<title>Wrath of the Emperor Quest/Spoiler</title>
		<link rel="alternate" type="text/html" href="https://www.tibia-wiki.net/index.php?title=Wrath_of_the_Emperor_Quest/Spoiler&amp;diff=216922"/>
				<updated>2011-10-05T20:24:58Z</updated>
		
		<summary type="html">&lt;p&gt;Silverius: Wycofanie wersji 216823 utworzonej przez użytkownika FlashAdobe (Dyskusja)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spoiler|name=Wrath of the Emperor Quest}}&lt;br /&gt;
&lt;br /&gt;
==Wymagania==&lt;br /&gt;
*{{GS|Shovel}} lub zamiennik&lt;br /&gt;
*{{GS|Pick}} lub zamiennik&lt;br /&gt;
*{{GS|Rope}} lub zamiennik&lt;br /&gt;
*{{GS|Rake}}&lt;br /&gt;
*{{GS|Obsidian Knife}}&lt;br /&gt;
*{{GS|Wood}}&lt;br /&gt;
*{{GS|Nail|3}}&lt;br /&gt;
*{{GS|Gp|15 000}}&lt;br /&gt;
*Wykonany [[Children of the Revolution Quest]]&lt;br /&gt;
*Rozpoczęta 9 misja [[The Ape City Quest]]&lt;br /&gt;
&lt;br /&gt;
==Przydatne rzeczy==&lt;br /&gt;
*{{GS|Dwarven Ring}}&lt;br /&gt;
*{{GS|Scale of Corruption}}&lt;br /&gt;
&lt;br /&gt;
==Wykonanie==&lt;br /&gt;
===Misja 1: Catering the Lion's Den===&lt;br /&gt;
&lt;br /&gt;
Rozmawiamy z [[Zalamon]]em:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Zalamon]]: Not many travellerzz zzezze dayzz. I hope you bring good newzz.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Zalamon]]: Zze attackzz have weakened our enemy zzignificantly. Yet, your quezzt continuezz. Bezzidezz zzome tazzkzz you could take, zze zzreat of zze emperor izz zztill hanging over our headzz like a rain cloud. ...&lt;br /&gt;
*[[Zalamon]]: Zzo, are you indeed willing to continue zze fight for our cauzze?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Zalamon]]: You continue to imprezz, zzoftzzkin. ...&lt;br /&gt;
*[[Zalamon]]: A contact of zze rezzizztanzze izz located furzzer in zze norzz of Zao. ...&lt;br /&gt;
*[[Zalamon]]: Zze emperor will drag hizz forzzezz to zze great gate  now to bolzzter hizz defenzze. Zzinzze we attacked zze gate directly, he will not expect uzz taking a completely different route to reach zze norzzern territoriezz. ...&lt;br /&gt;
*[[Zalamon]]: I azzume you are already geared up and ready to conquer zze norzz?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Zalamon]]: Your determination izz highly appreciated. To zzneak pazzt zze eyezz of zze enemy, you will have to uzze a diverzzion. Zzere are zzeveral old tunnelzz beneazz zze zzoil of Zzao. ...&lt;br /&gt;
*[[Zalamon]]: One of zzem izz uzzed azz a maintenanzze connection by enemy lizardzz. To enter it, you will have to uzze a dizzguizze. Zzomezzing like a crate perhapzz. ...&lt;br /&gt;
*[[Zalamon]]: Mh, if you can find zzome nailzz - 3 should be enough - and 1 piezze of wood, I should be able to create an appropriate cazzing. Return to me if you found zze itemzz and we will talk about zze next zztep.&lt;br /&gt;
&lt;br /&gt;
Kiedy mamy już [[wood|drewno]] i trzy [[nail|gwoździe]], ponownie rozmawiamy z przywódcą rebelii.&lt;br /&gt;
&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Zalamon]]: Not many travellerzz zzezze dayzz. I hope you bring good newzz. &lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Zalamon]]: Ah you have returned. I azzume you already found zzome itemzz to build a proper dizzguizze?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Zalamon]]: Very good, I am confident zzizz will zzuffizze. Now I can build and mark a crate large enough for you to fit in - while zztill being able to breazze of courzze - and I will mark it in our tongue zzo it will look lezz zzuzzpizziouzz. ...&lt;br /&gt;
*[[Zalamon]]: Wizz zzeir eyezz towardzz zze gate, your chanzzezz to zzlip zzrough have never been better. I will keep zze zzpare materialzz here wizz me, we can alwayzz build a new one if you need to.&lt;br /&gt;
*''Gracz'': '''crate'''&lt;br /&gt;
*[[Zalamon]]: Ah I zzee. You are ready for your mizzion and waiting for me to create and mark zze crate?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Zalamon]]: Alright. Let uzz create a crate. Hm. Let me zzee. ...&lt;br /&gt;
*[[Zalamon]]: Good. Zzat will do. ...&lt;br /&gt;
*[[Zalamon]]: Zze maintenanzze tunnelzz are in zze eazzt of zze plainzz, near ze coazt. Here, I will mark zzem on your map. ...&lt;br /&gt;
*[[Zalamon]]: Uzze zze dizzguizze wizzely, try to hide in zze dark and avoid being zzeen at all cozzt. ...&lt;br /&gt;
*[[Zalamon]]: Onzze you have reached zze norzz, you can find zze rezzizztanzze hideout at zze ozzer zzpot I marked on your map. Now hurry.&lt;br /&gt;
&lt;br /&gt;
[[Grafika:Wrath of the Emperor Quest-Catering the Lion's Den2.png|frame|Kiedy zobaczymy taki napis, musimy schować się do [[Marked Crate|skrzyni]]]]&lt;br /&gt;
[[Zalamon]] zbudował dla nas [[Marked Crate|skrzynie]], do której będziemy mogli się schować w tunelu prowadzącym do posterunku, na terenach za Wielką Bramą.&amp;lt;br&amp;gt;&lt;br /&gt;
Udajemy się więc teleportem na [[Muggy Plains|parne pola]], gdzie kierujemy się na północny wschód.&amp;lt;br&amp;gt;&lt;br /&gt;
[[Grafika:Wrath of the Emperor Quest-Catering the Lion's Den1.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
W drodze możemy spotkać wiele [[Lizard Legionnaire|jaszczurów legionistów]], [[Lizard High Guard|wysokich strażników]], [[Lizard Dragon Priest|smoczych kapłanów]] i [[Killer Caiman|kajmanów zabójców]].&amp;lt;br&amp;gt;&lt;br /&gt;
[[Grafika:Wrath of the Emperor Quest-Catering the Lion's Den3.png|frame|1. Suwak otwarty - musimy czekać&amp;lt;br&amp;gt; 2. Suwak zamknięty - możemy iść.]]&lt;br /&gt;
Używamy łopaty na dziurze i idziemy jedyną drogą w tunelu. Zaraz przed pierwszymi drzwiami musimy schować się do [[Marked Crate|skrzyni]].&amp;lt;br&amp;gt;&lt;br /&gt;
[[Grafika:Wrath of the Emperor Quest-Catering the Lion's DenTunel.png|frame|Mapa tunelu.]]&lt;br /&gt;
Skradając się przed drzwiami, należy pamiętać, że:&lt;br /&gt;
*[[Lizard Tunnel Guard|Strażnicy]] złapią nas tylko na [[sqm|polach]] przed drzwiami.&lt;br /&gt;
*Złapani zostaniemy kiedy poruszymy się, w momencie kiedy suwak w drzwiach jest otwarty.&lt;br /&gt;
*Bezpiecznie można iść kiedy strażnik zamknie suwak.&lt;br /&gt;
*Warto rzucać przyśpieszające czary i nosić specjalny ekwipunek.&lt;br /&gt;
*Jeśli zmniejszymy natężenie światła w opcjach klienta, to będziemy wyraźnie widzieć czerwoną poświatę kiedy suwak przy drzwiach będzie otwarty.&lt;br /&gt;
&lt;br /&gt;
Następnie musimy przemknąć się tunelem, jak najdalej od [[Lizard Tunnel Guard|strażników]] (nie możemy przy nich pisać).&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Tabela|Przejście tunelu|&lt;br /&gt;
Ogólnie, cały tunel składa się z części:&lt;br /&gt;
*Kawałek tunelu z drzwiami&lt;br /&gt;
*Kawałek tunelu ze strażnikami ([[Media:Wrath of the Emperor Quest-Catering the Lion's DenMapa1.gif|'''Mapa przejścia''']], należy poruszać się po drodze z monet)&lt;br /&gt;
*Kawałek tunelu z drzwiami&lt;br /&gt;
*Kawałek tunelu ze strażnikami ([[Media:Wrath of the Emperor Quest-Catering the Lion's DenMapa2.gif|'''Mapa przejścia''']], należy poruszać się po drodze z monet lub fiolek po miksturach), połączony z północnym tunelem.&lt;br /&gt;
}}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Tabela|Loch|&lt;br /&gt;
[[Grafika:Wrath of the Emperor Quest-Catering the Lion's Den4.png|frame|Przemiana w [[Lancer Beetle|chrząszcza]]]]&lt;br /&gt;
Jeśli zostaniemy złapani, znajdziemy się w podziemnym lochu wspólnie z [[Dżiny|dżinem]] [[Zumtah]]em.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Aby się uwolnić potrzebujemy jego pomocy. Niestety nie jest on skory nam jej udzielić. Należy napisać do niego to:&lt;br /&gt;
hi, exit, no, yes, exit, no, yes, exit, no, yes, 278, exit, exit, exit, exit.&lt;br /&gt;
&lt;br /&gt;
Jeżeli zostaniemy wiele razy złapani i odesłani do wiezienia to wystarczy napisać w tedy do [[Zumtah]] hi, next.&lt;br /&gt;
&lt;br /&gt;
[[Zumtah]] zamienia nas [[Lancer Beetle|chrząszcza]]. Aby opuścić więzienie należy skierować się do dziury w północnej ścianie. Niestety skradanie będziemy musieli zacząć od początku.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Wychodzimy z tunelu, w posterunku jaszczuroludzi. Początkowo spotkamy tutaj tylko [[Lizard Legionnaire|jaszczurów legionistów]] i [[Lizard High Guard|wysokich strażników]], ale już na drodze prowadzącej do [[Razachai]], będą [[Lizard Dragon Priest|smoczy kapłani]], [[Killer Caiman|kajmany zabójcy]], a także różne [[zmutowane]] stworzenia.&amp;lt;br&amp;gt;&lt;br /&gt;
[[Grafika:Wrath of the Emperor Quest-Catering the Lion's Den5.png]]&lt;br /&gt;
&lt;br /&gt;
Misję kończymy rozmową z [[Chartan]]em:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Chartan]]: Great Znake forgive me to converze wiz ziz unworzy blankzkin.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Chartan]]: Mhm, what are you doing here. Who zent you?&lt;br /&gt;
*''Gracz'': '''zalamon'''&lt;br /&gt;
*[[Chartan]]: I zee. Zalamon zent word of ze arrival of a zoftzkin quite zome time ago. Zat muzt be you zen. ...&lt;br /&gt;
*[[Chartan]]: Well, I exzpected zomeone more - imprezzive. However, we will zee how far you can get. You've got newz from ze zouz? ...&lt;br /&gt;
*[[Chartan]]: Hm, I underztand. ...&lt;br /&gt;
*[[Chartan]]: Oh you did. ...&lt;br /&gt;
*[[Chartan]]: I zee. Interezting. ...&lt;br /&gt;
*[[Chartan]]: You being here meanz we have eztablished connectionz to ze zouz. Finally. And you are going to help uz. Well, zere iz zertainly a lot for you to do. Zo better get ztarted.&lt;br /&gt;
&lt;br /&gt;
===Misja 2: First Contact===&lt;br /&gt;
Misję rozpoczynamy rozmową z [[Chartan]]em:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Chartan]]: Great Znake forgive me to converze wiz ziz unworzy blankzkin.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Chartan]]: Zo are you ready to get zomezing done?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Chartan]]: Alright. Well, az you might not be aware of it yet - we are on top of an old temple complex. It haz been abandoned and it haz crumbled over time. ...&lt;br /&gt;
*[[Chartan]]: Ze teleporter over zere uzed to work juzt fine to get uz back to ze zouz. But it haz ztopped operating for quite zome time. ...&lt;br /&gt;
*[[Chartan]]: My men believe it iz a dizturbanze cauzed by ze corruption zat zpreadz everywhere. Zey are too zcared to go down zere. And zat'z where you come in. ...&lt;br /&gt;
*[[Chartan]]: Zere were meanz to activate teleporterz zomewhere in ze complex. But zinze you cannot reach all ze roomz, I guezz you will have to improvize. ...&lt;br /&gt;
*[[Chartan]]: Here iz ze key to ze entranze to ze complex. Figure zomezing out, reztore ze teleporter zo we can get back to ze plainz in ze zouz.&lt;br /&gt;
[[Chartan]] prosi nas o naprawę teleportu prowadzącego na [[Muggy Plains|parne pola]], mieszczącego się w [[Ruiny świątyni|starym kompleksie świątynnym]] w którym to rebelianci utworzyli swoją [[Kryjówka rebeliantów|bazę]]. Można to zrobić tylko poprzez oczyszczenie świątyni ze zniszczenia. Niestety wszystko czym będziemy oczyszczać świątynie, musi pochodzić z niej (oprócz naszych narzędzi).&lt;br /&gt;
&lt;br /&gt;
*Zdobywamy [[Lump of Clay|glinę]], używając [[Rake|grabie]] na ziemi w centralnym pomieszczeniu. &amp;lt;br&amp;gt;[[Plik:Wrath of the Emperor Quest-First Contact-1.png]]&lt;br /&gt;
*Wykopujemy [[Sacred Earth|świętą ziemię]] z południowego pomieszczenia. &amp;lt;br&amp;gt;[[Plik:Wrath of the Emperor Quest-First Contact-2.png]]&lt;br /&gt;
*Mieszamy obie, z czego powstanie [[Lump of Sacred Clay|święte błoto]]. &amp;lt;br&amp;gt;[[Plik:Wrath of the Emperor Quest-First Contact-3.png]]&lt;br /&gt;
*Używamy [[Pick|kilofa]] na rogu świętego stołu i otrzymujemy jego [[Unworked Sacred Wood|nogę]]. &amp;lt;br&amp;gt;[[Plik:Wrath of the Emperor Quest-First Contact-4.png]]&lt;br /&gt;
*Na otrzymanym drewnie używamy [[Obsidian Knife|obsydianowego noża]] i wycinamy [[Sacred Bowl|świętą miskę]]. &amp;lt;br&amp;gt;[[Plik:Wrath of the Emperor Quest-First Contact-5.png]]&lt;br /&gt;
*Drewnianą miskę wykładamy gliną i otrzymujemy [[Sacred Bowl of Purification|poświęconą miskę do puryfikacji]]. &amp;lt;br&amp;gt;[[Plik:Wrath of the Emperor Quest-First Contact-6.png]]&lt;br /&gt;
*Do tej [[Sacred Bowl of Purification|miski]] wlewamy wodę z północnego pomieszczenia i otrzymujemy miskę z [[Bowl with Sacred Water|świętą wodą]]. &amp;lt;br&amp;gt;[[Plik:Wrath of the Emperor Quest-First Contact-7.png]]&lt;br /&gt;
*Wylewamy wodę na płomieniu w zachodnim pomieszczeniu i bierzemy [[Sacred Coal|święty węgiel]]. &amp;lt;br&amp;gt;[[Plik:Wrath of the Emperor Quest-First Contact-8.png]]&lt;br /&gt;
*Używamy [[Sacred Coal|węgiel]] na wodzie w północno wschodnim pomieszczeniu. &amp;lt;br&amp;gt;[[Plik:Wrath of the Emperor Quest-First Contact-9.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kończymy misje rozmową z [[Chartan]]em:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Chartan]]: Great Znake forgive me to converze wiz ziz unworzy blankzkin.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Chartan]]: Zo? Did you find a way to reztore ze teleporter?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Chartan]]: You did it! Zere waz zome kind of zparkle and I zink it iz working again - oh pleaze feel free to try it, I uhm, I will wait here and be ready juzt in caze zomezing uhm happenz to you. ...&lt;br /&gt;
*[[Chartan]]: And if you head to Zalamon, be zure to inform him about our zituation. Food rationz are running low and we are ztill not well equipped. We need to eztablish a working zupply line.&lt;br /&gt;
&lt;br /&gt;
Od teraz możemy się przemieszczać pomiędzy bazą rebeliantów a [[Muggy Plains|parnymi polami]] poprzez teleport.&lt;br /&gt;
&lt;br /&gt;
===Misja 3: The Keeper===&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Zalamon]]: Not many travellerzz zzezze dayzz. I hope you bring good newzz.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Zalamon]]: You ezztablished zze connection to zze hideout, good. But zzizz izz no time to rezzt. Your new tazzk will be quite different. ...&lt;br /&gt;
*[[Zalamon]]: Zze gardenzz are plagued by a creature. Zze former keeper of zzizz garden became an abomination of madnezz zzat needzz to be zztopped. ...&lt;br /&gt;
*[[Zalamon]]: He hidezz deep underground and it will be dangerouzz to challenge him in hizz lair but I am willing to rizzk it. ...&lt;br /&gt;
*[[Zalamon]]: Find him, dezztroy him, bring me hizz - I uhm, mean it izz utterly nezzezzary for you to deliver me a proof of hizz deazz. ...&lt;br /&gt;
*[[Zalamon]]: Now go - what are you waiting for, zzoftzzkin? Ready to finish what needzz to be finished?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Zalamon]]: Fine. I guezz poizzoning zzome of hizz plantzz will be enough to lure him out of hizz conzzealment. Zzizz plant poizzon here should allow you to do zzome zzignificant damage, take it. ...&lt;br /&gt;
*[[Zalamon]]: You can find him eazzt of zze corrupted gardenzz. Zzere uzzed to be a zzmall domizzile zzere but it hazz probably been conzzumed by zze corruption zzo beware. And now - go.&lt;br /&gt;
&lt;br /&gt;
Dostajemy [[Flask of Plant Poison|buteleczkę z trucizną na rośliny]], a naszym zadaniem jest zabić zmutowanego [[The Keeper|ogrodnika]]. Od wielu lat utrzymywał [[ogrody Imperatora]], ale przekleństwo [[Zao]] dosięgło także i jego. Naszym zadaniem jest [[The Keeper|go]] powstrzymać, i przynieść jego [[Tail of the Keeper|ogon]] jako dowód, że go zabiliśmy. Warto mieć przy sobie [[Dwarven Ring|pierścień krasnoludów]], ponieważ w drodze możemy spotkać [[Wailing Widow|zwodzące wdowy]]. Udajemy się zgodnie z mapą:&amp;lt;br&amp;gt;&lt;br /&gt;
[[Plik:Wrath of the Emperor Quest-The Keeper1.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
Używamy łopaty na dziurze, i schodzimy kilka poziomów niżej do [[Jaskinie pod północnym Zao|jaskiń]], gdzie idziemy tak:&amp;lt;br&amp;gt;&lt;br /&gt;
[[Plik:Wrath of the Emperor Quest-The Keeper2.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
Na roślinie używamy [[Flask of Plant Poison|trucizny]]. Po kilu sekundach, na północny pomieszczenie pojawi się [[The Keeper]], którego musimy zabić i '''użyć jego ciała''' aby dostać [[Tail of the Keeper|ogon]]. Po tym, wracamy do [[Zalamon]]a:&amp;lt;br&amp;gt;&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Zalamon]]: Not many travellerzz zzezze dayzz. I hope you bring good newzz.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Zalamon]]: Zzo... you finished him. Show me hizz head, will you?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Zalamon]]: Zzizz izz not hizz head but clearly belonged to zze keeper. I - I am imprezzed. You can go now. Leave me alone for a zzecond.&lt;br /&gt;
&lt;br /&gt;
===Misja 4: Sacrament of the Snake===&lt;br /&gt;
Naszym zadaniem jest złożyć [[Snake Sceptre|berło węża]]. W tym celu udajmy się do najnowszych i najgłębszych podziemi [[Banuta|Banuty]]. Na każdym poziomie możemy znaleźć [[Ghost Of A Priest|ducha kapłana]]. Każdy z nich za darowiznę w wysokości 5.000 [[gp]], da nam jedną z części [[Snake Sceptre|berła]] (czyli łącznie będziemy potrzebować 15.000 [[gp]]).&lt;br /&gt;
*{{GS|Sceptre Part (Rod)}}&lt;br /&gt;
*{{GS|Sceptre Part (Crystal)}}&lt;br /&gt;
*{{GS|Sceptre Part (Cup)}}&lt;br /&gt;
Na najniższym poziomie [[Banuta|Banuty]], znajduje się ołtarz węża, na którym możemy złożyć berło.&amp;lt;br&amp;gt;&lt;br /&gt;
[[Plik:BanutaMap1.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Plik:BanutaMap2.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Na tym poziomie, należy rozbić amfory i szybko biec do teleportu prowadzącego dalej. &amp;lt;br&amp;gt;&lt;br /&gt;
Kiedy dostaniemy się na poziom z [[hydra]]mi, [[Serpent Spawn|wężowymi tworami]] i [[Medusa|meduzami]], kierujemy się mapą: &amp;lt;br&amp;gt;&lt;br /&gt;
[[Grafika:Wrath of the Emperor Quest-Sacrament of the Snake1.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
W nowych podziemiach będą na nas czekały nowe niebezpieczeństwa, takie jak: [[Frost Dragon|lodowe smoki]], [[Hellspawn|piekielne twory]], [[Phantasm|fantazje]] i [[Behemot|behemoty]], a także potwory z wyższych poziomów, lecz w większych ilościach.&lt;br /&gt;
Idziemy do pierwszego [[Ghost Of A Priest|ducha kapłana]]. Należy pamiętać, że każdemu z trzech, będziemy musieli dać 5000 [[gp]] ofiary na świątynie.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Tabela|Poziom -5|&lt;br /&gt;
[[Grafika:Wrath of the Emperor Quest-Sacrament of the Snake2.png|frame]]&lt;br /&gt;
Rozmawiamy z kapłanem, po czym udajemy się na niższy poziom:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Ghost Of A Priest]]: Greetings mortal.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Ghost Of A Priest]]: Although we are willing to hand this item to you, there is something you have to understand: There is no such thing as 'the' sceptre. ...&lt;br /&gt;
*[[Ghost Of A Priest]]: Those sceptres are created for special purposes each time anew. Therefore you will have to create one on your own. It will be your mission to find us three keepers and to get the three parts of the holy sceptre. ...&lt;br /&gt;
*[[Ghost Of A Priest]]: Then go to the holy altar and create a new one.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Ghost Of A Priest]]: Even though we are spirits, we can't create anything out of thin air. You will have to donate some precious metal which we can drain for energy and substance. ...&lt;br /&gt;
*[[Ghost Of A Priest]]: The equivalent of 5000 gold will do. Are you willing to make such a donation?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Ghost Of A Priest]]: So be it! Here is my part of the sceptre. Combine it with the other parts on the altar of the Great Snake in the depths of this temple.&lt;br /&gt;
|120}}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Tabela|Poziom -6|&lt;br /&gt;
[[Grafika:Wrath of the Emperor Quest-Sacrament of the Snake3.png|frame]]&lt;br /&gt;
Rozmawiamy z kapłanem, po czym udajemy się na niższy poziom:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Ghost Of A Priest]]: Greetings mortal.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Ghost Of A Priest]]: Even though we are spirits, we can't create anything out of thin air. You will have to donate some precious metal which we can drain for energy and substance. ...&lt;br /&gt;
*[[Ghost Of A Priest]]: The equivalent of 5000 gold will do. Are you willing to make such a donation?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Ghost Of A Priest]]: So be it! Here is my part of the sceptre. Combine it with the other parts on the altar of the Great Snake in the depths of this temple.&lt;br /&gt;
|120}}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Tabela|Poziom -7|&lt;br /&gt;
[[Grafika:Wrath of the Emperor Quest-Sacrament of the Snake4.png|frame]]&lt;br /&gt;
Rozmawiamy z kapłanem, po czym udajemy się na niższy poziom:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Ghost Of A Priest]]: Greetings mortal.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Ghost Of A Priest]]: Even though we are spirits, we can't create anything out of thin air. You will have to donate some precious metal which we can drain for energy and substance. ...&lt;br /&gt;
*[[Ghost Of A Priest]]: The equivalent of 5000 gold will do. Are you willing to make such a donation?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Ghost Of A Priest]]: So be it! Here is my part of the sceptre. Combine it with the other parts on the altar of the Great Snake in the depths of this temple.&lt;br /&gt;
|120}}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Kiedy już mamy trzy części, udajemy się na najniższy poziom, aby złożyć [[Snake Sceptre|berło]]:&amp;lt;br&amp;gt;&lt;br /&gt;
[[Grafika:Wrath of the Emperor Quest-Sacrament of the Snake5.png]]&lt;br /&gt;
[[Grafika:Wrath of the Emperor Quest-Sacrament of the Snake-Sceptre.gif]]&amp;lt;br&amp;gt;&lt;br /&gt;
Po tym, razem z [[Snake Sceptre|berłem]] wracamy do [[Zalamon]]a.&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Zalamon]]: Not many travellerzz zzezze dayzz. I hope you bring good newzz.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Zalamon]]: You - azzembled zze zzeptre? Hand it out, give it to me, will you?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Zalamon]]: Finally. At lazzt. Zze zzeptre izz - ourzz. Ourzz of courzze. A weapon we should uzze wizzely for our cauzze. I need a zzecond or two. Do you leave me already?&lt;br /&gt;
&lt;br /&gt;
===Misja 5: New in Town===&lt;br /&gt;
'''Uwaga:''' Żeby móc zacząć tą misję, kiedy mamy rozpoczęte zadanie dodatkowe od [[Zalamon]]a - musimy je skończyć.&lt;br /&gt;
&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Zalamon]]: Not many travellerzz zzezze dayzz. I hope you bring good newzz.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Zalamon]]: Now we need to get clozzer to zze emperor himzzelf. A hive of beezz would defend zzeir queen wizz zzeir lives in cazze an enemy gained entranzze. Zzizz makezz a formidable defenzze line, nearly inviolable. ...&lt;br /&gt;
*[[Zalamon]]: But a zztranger directly in zze midzzt of zze hive will be acczzepted - after all it izz not pozzible to overcome zzuch a formidable defenzze which izz nearly inviolable, or izz it? Ha. ...&lt;br /&gt;
*[[Zalamon]]: Now zzat you overcame zzeir linezz of defenzze at zze great gate, you only need to find a way to enter zzeir home. ...&lt;br /&gt;
*[[Zalamon]]: Head zztraight to zze entranzze of zze zzity. If you can convinzze zze guardzz to let you enter zze zzity, you should be able to reach our contact zzere wizz eazze. ...&lt;br /&gt;
*[[Zalamon]]: We have alzzo forged zome paperzz for you and zzent zzem to zze zzity. Your victory in zze arena iz well known in our land. Wizz zze help of zzezze paperzz you will pretend zzat zzome of zze higher officialzz want to talk to you about your battle. ...&lt;br /&gt;
*[[Zalamon]]: Zzizz way you will be able to enter zze zzity of zze dragon emperor and meet our contact zzere in zze imperial offizze. He will give you zze next inzztructionzz.&lt;br /&gt;
&lt;br /&gt;
Przywódca rebelii, stworzył dla nas fałszywe dokumenty, dzięki którym będziemy mogli dostać się do miasta Imperatora - [[Razachai]] i skontaktować się z członkiem rebelli. Idziemy więc drogą, a po drodze rozmawiamy ze [[Gate Guardian|strażnikiem]]:&amp;lt;br&amp;gt;&lt;br /&gt;
{| cellspacing=&amp;quot;4&amp;quot; cellpadding =&amp;quot;8&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
[[Grafika:Wrath of the Emperor Quest-New in Town1.png]]&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; style=&amp;quot;border-left: #ffffff 1px solid&amp;quot; |&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Gate Guardian]]: Chhhhzzz. Ugly humanzzz! You better have a good reazzzon to be here!&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Gate Guardian]]: You want entranzzze to zzze zzzity?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Gate Guardian]]: Mh, zzzezzze paperzzz zzzeem legit, I have orderzzz to let you pazzz. Zzzo be it.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Kiedy już dotrzemy do [[magistrat]]u, rozmawiamy z [[Zlak|urzędnikiem]], przebywającym w jego południowej części.&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Zlak]]: Ah, ze human everyone iz talking about. Your victory over ze champion waz quite imprezzive. ...&lt;br /&gt;
*[[Zlak]]: Alzough, for many ziz only provez what a huge zreat you blank-zkinz ztill poze.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Zlak]]: Ze rumour mill iz quite fazt. Ezpecially when zomeone unuzual az you enterz ze zity. Zoon zey will learn zat you have no reazon to be here and our raze will be buzted. ...&lt;br /&gt;
*[[Zlak]]: Zo we have to ztrike fazt and quickly. You will have to eliminate zome high ranking key officialz. I zink killing four of zem should be enough. ...&lt;br /&gt;
*[[Zlak]]: Ziz will dizrupt ze order in ze zity zignificantly zinze zo much dependz on bureaucracy and ze chain of command. Only chaoz and dizorganization will enable me to help you with ze next ztep in ze plan.&lt;br /&gt;
&lt;br /&gt;
===Misja 6: The Office Job===&lt;br /&gt;
[[Grafika:Wrath of the Emperor Quest-The Office Job1.png|frame|Droga na piętro urzędu.]]&lt;br /&gt;
Naszym zadaniem jest wywołanie zamieszania w [[Magistrat|urzędzie]]. Udajemy się na piętro, gdziem musimy zabić 4 [[Lizard Magistratus|pracowników]] magistratu. Nie są oni silni, ale posiadają dużo [[hp|punktów życia]] a musimy zabijać ich w pojedynkę (jeśli dwie osoby będą atakować tego samego [[Lizard Magistratus|urzędnika]], nikomu nie zaliczy się zabicie).&amp;lt;br&amp;gt;&lt;br /&gt;
Kiedy już wykonamy zadanie (w [[Quest Log|dzienniku zadań]] możemy sprawdzić ilość zabitych jaszczuroludzi), rozmawiamy ze [[Zlak]]iem:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Zlak]]: Ah, ze human everyone iz talking about. Your victory over ze champion waz quite imprezzive. ...&lt;br /&gt;
*[[Zlak]]: Alzough, for many ziz only provez what a huge zreat you blank-zkinz ztill poze.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Zlak]]: Chaoz and panic are already zpreading. Your barbaric brutality iz frightening effectively. I could acquire a key zat we need to get you into ze palaze itzelf. But zere are ztill too many guardz and elite zquadz even for you to fight. ...&lt;br /&gt;
*[[Zlak]]: I need you to enter ze zity and zlay at leazt zix noblez. Ze otherz will feel zreatened and call guardz to zemzelvez, and ze dragon kingz will accuze each ozer to be rezponzible for zlaying zeir pet noblez. ...&lt;br /&gt;
*[[Zlak]]: Zat should enable uz to give you at leazt a chanze to attack ze palaze.&lt;br /&gt;
&lt;br /&gt;
===Misja 7: A Noble Cause===&lt;br /&gt;
[[Grafika:Wrath of the Emperor Quest-A Noble Cause1.png|frame|Droga do [[Razachai|miasta]].]]&lt;br /&gt;
Teraz, naszym zadaniem jest sienie strachu wśród [[Lizard Noble|szlachciców]]. Musimy wyjść z urzędu i zabić 6 [[Lizard Noble|jaszczuroludzi]]. Kiedy [[Lizard Noble|szlachta]] będzie przerażona, będą oni wzywać strażników do ich domów, więc droga do [[Pałac Imperatora|pałacu Imperatora]] będzie prostsza. Ilość zabitych jaszczuroludzi możemy sprawdzić w [[Quest Log|dzienniku zadań]]. Po wykonaniu zadania wracamy do urzędu:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Zlak]]: Ah, ze human everyone iz talking about. Your victory over ze champion waz quite imprezzive. ...&lt;br /&gt;
*[[Zlak]]: Alzough, for many ziz only provez what a huge zreat you blank-zkinz ztill poze.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Zlak]]: Word of your deedz iz already zpreading like a wildfire. Zalamon'z plan to unleash zome murderouz beaztz in ze zity workz almozt too well. You are already becoming zome kind of legend with which motherz frighten zeir unruly hatchlingz. ...&lt;br /&gt;
*[[Zlak]]: Your next mizzion will be a ztrike into ze heart of ze empire.&lt;br /&gt;
&lt;br /&gt;
===Misja 8: Uninvited Guests===&lt;br /&gt;
Rozmawiamy z [[Zlak]]iem:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Zlak]]: Ah, ze human everyone iz talking about. Your victory over ze champion waz quite imprezzive. ...&lt;br /&gt;
*[[Zlak]]: Alzough, for many ziz only provez what a huge zreat you blank-zkinz ztill poze.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Zlak]]: Your eagernezz for killing and bloodshed iz frightening, but your next mizzion will zuit your tazte. Wiz ze zity in chaoz and defenzez diverted, ze ztage iz zet for our final ztrike. ...&lt;br /&gt;
*[[Zlak]]: A large number of rebelz have arrived undercover in ze zity. Zey will attack ze palaze and zome loyal palaze guardz will let zem in. ...&lt;br /&gt;
*[[Zlak]]: Meanwhile, you will take ze old ezcape tunnel zat leadz from ze abandoned bazement in ze norz of ze miniztry to a lift zat endz zomewhere in ze palaze. ...&lt;br /&gt;
*[[Zlak]]: When everyzing workz according to ze plan, you will meet Zalamon zomewhere in the underground part of ze palaze.&lt;br /&gt;
&lt;br /&gt;
Nadszedł czas, aby uderzyć w serce Imperium - [[pałac Imperatora]]. Musimy się tam zakraść poprzez podziemia [[magistrat]]u i [[Jaskinie pod Pałacem Imperatora|system jaskiń]]. Jest to bardzo trudne zadanie, więc bez dużej drużyny mikstury, runy i amunicja, skończą się nam przed dotarciem do podziemi. Warto, aby każdy miał [[Scale of Corruption|łuskę zniszczenia]], dzięki której po powrocie teleportem do [[magistrat]]u żeby dokupić zapasów, będzie mógł wrócić z powrotem do [[Pałac Imperatora|pałacu]].&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Grafika:Wrath of the Emperor Quest-Uninvited Guests1.png]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
W podziemiach używamy dźwigni, po czym znajdziemy się na samej górze pałacu. Teraz musimy zmierzyć się głównie z [[Drakeni|drakenami]] [[Draken Warmaster|mistrzami wojennymi]], [[Draken Spellweaver|magami]], oraz z wojownikami [[Lizard Zaogun|Zaogun]] i [[Lizard Chosen|wybrańcami Imperatora]], a także kilkoma innymi rodzajami. Im będziemy niżej w pałacu, tym więcej będzie [[Drakeni|drakenów]], w tym [[Draken Elite|elitarnych]] i [[Draken Abomination|zmutowanych]].&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Grafika:Wrath of the Emperor Quest-Uninvited Guests2.png]]&lt;br /&gt;
&lt;br /&gt;
Po dotarciu na poziom -5 rozmawiamy z [[Zizzle]]:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Zizzle]]: Ah our human alliez have finally arrived! I've already feared zat ze emperor'z forzez had caught you. Your rezilienze and prowezz are imprezzive.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Zizzle]]: You made it! Az zoon az you are prepared, I will brief you for your nexzt mizzion.&lt;br /&gt;
&lt;br /&gt;
===Misja 9: The Sleeping Dragon===&lt;br /&gt;
Rozmawiamy z [[Zizzle]]:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Zizzle]]: Ah our human alliez have finally arrived! I've already feared zat ze emperor'z forzez had caught you. Your rezilienze and prowezz are imprezzive.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Zizzle]]: Ze dragon emperor controlz ze whole empire wiz hiz willpower. But even he iz not powerful enough to uze ziz control continuouzly wizout zome form of aid. ...&lt;br /&gt;
*[[Zizzle]]: From what I learnt from my informantz, ze emperor uzez zome kind of magic cryztalz zat amplify hiz powerz and tranzmit hiz will into ze land. ...&lt;br /&gt;
*[[Zizzle]]: Wiz ze ancient zeptre zat you acquired for uz earlier, I can charge ozer zeptrez wiz azpectz of power of ze Great Znake. If you manage to touch one of ze tranzmitter cryztalz wiz ze zeptre, itz godly power will realign ze cryztal. ...&lt;br /&gt;
*[[Zizzle]]: Not only will ze cryztal ztop zending ze orderz of ze emperor into ze mindz of my opprezzed people, it will alzo zend a mezzage of freedom and zelf-rezpect inztead. ...&lt;br /&gt;
*[[Zizzle]]: Dizabling ze cryztalz will probably alert ze emperor. It will likely be too late for him to intervene in perzon but a creature of hiz power might have ozer wayz to intervene. ...&lt;br /&gt;
*[[Zizzle]]: But zere iz more. To reach ze emperor, you will need accezz to hiz inner realmz. Ze zecret to enter iz guarded by a dragon. ...&lt;br /&gt;
*[[Zizzle]]: But ziz iz not ze catch - ze catch iz, zat ze key iz buried in hiz vazt mind. Ze emperor haz bound ze dragon to himzelf, forzing him into an eternal zlumber. ...&lt;br /&gt;
*[[Zizzle]]: A zignificant part of ze emperor'z power iz uzed to reztrain ze dragon. Ze only way to free him will be to enter hiz dreamz. Are you prepared for ziz?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Zizzle]]: Didn't exzpect anyzing lezz from you. Alright, zankz to your effortz to build an effective reziztanze, our comradez zalvaged ziz potion and ze formula you need to utter to breach hiz zubconzciouznezz. ...&lt;br /&gt;
*[[Zizzle]]: Drink it and when you are cloze to ze dragon zpeak: Z...z.. well, juzt take ze sheet wiz ze word and read it yourzelf. A lot of rebelz have died to retrieve ziz information, uze it wizely. ...&lt;br /&gt;
*[[Zizzle]]: Now go and try to find a way to reach ze emperor and to free ze land from it'z opprezzor. Onze you have found a way, return to me and I will explain what to do wiz ze cryztalz. May ze Great Znake guide you!&lt;br /&gt;
&lt;br /&gt;
[[Grafika:Wrath of the Emperor Quest-The Sleeping DragonTP.png|frame|right|Rebeliant [[Zizzle]], w podziemiach [[Pałac Imperatora|pałacu Imperatora]]]]&lt;br /&gt;
Dowiadujemy sie że Imperator sprawuje władzę z innego wymiaru dzięki specjalnym kryształom. aby dostać się do tego wymiaru, musimy ominąć strażnika - [[A Sleeping Dragon|śpiącego smoka]]. W jego umyśle zamknięty jest klucz do wymiaru imperatora. [[Zizzle]] daje nam [[Interdimensional Potion|miksutrę]] i [[Scribbled Sheet of Paper|kartkę]] z inkantacją, ponieważ sam niepotrafi go dobrze wymówić. Wchodzimy w południowo wschodni teleport, a po tym kierujemy się na północ. Pijemy miksturę i mówimy:&lt;br /&gt;
&lt;br /&gt;
*''Gracz'': ''' hi'''&lt;br /&gt;
*[[A Sleeping Dragon]]: ZzzzZzzZz...chrrr...&lt;br /&gt;
*''Gracz'': ''' SOLOSARASATIQUARIUM'''&lt;br /&gt;
*[[A Sleeping Dragon]]: Dragon dreams are golden. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: A broad darkness surrounds you as if a heavy curtain is closing before your eyes. After what seems like minutes of floating through emptiness, you get the feeling as if a hole opens in the dark before you. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: The hole grows larger, you cannot close your eyes. An unimaginable black. Deeper and darker than any nothingness you could possibly imagine drags you into it. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: You feel as if you cannot breathe anymore. The very second you let loose of your consciousness, you sense all heaviness around you lifted. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: You dive into an ocean of emerald light. Feeling like born anew the colour around you is almost overwhelming. Countless objects of all shapes and sizes are dashing past you. Racing against each other, millions are clashing in the distance. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: The loudness of the gargantuan spectacle around you bursts your hearing, yet you absorb all the sounds around you. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: As several large obstacles move aside directly in front of you, an intense bright centre leaps into your view. Though you cannot perceive how fast you are, your pace seems too slow. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: Ever decelerating, you ultimately approach a middle in this chaos of tones of green. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: As you come closer to it, yellowish shades of orange embrace you, softer shapes emerge and you almost forget the mayhem before. In warm comfort you see what lies in the heart of it all. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: A majestic dragon in his sleep is surrounded by what seems the warmth and energy of a thousand suns. The tranquillity of its sight makes you smile gently. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: You feel a perfect mixture of joy, compassion and sudden peacefulness. Bright xanthous impressions of topaz, orange and white welcome you at the final halt of your journey. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: Dragon dreams are golden. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: You find yourself inside the dragon's dream. You can look around or go into a specific direction. You can also take or use an object. Enter help to display this information at any time.&lt;br /&gt;
*''Gracz'': ''' west'''&lt;br /&gt;
*[[A Sleeping Dragon]]: Advancing to the west, you recognise an increase of onyx on the ground.&lt;br /&gt;
*''Gracz'': ''' take attachment'''&lt;br /&gt;
*[[A Sleeping Dragon]]: You carefully lift the onyx attachment from its socket. It is lighter than you expected.&lt;br /&gt;
*''Gracz'': ''' east'''&lt;br /&gt;
*[[A Sleeping Dragon]]: You return to the plateau in the east.&lt;br /&gt;
*''Gracz'': ''' south'''&lt;br /&gt;
*[[A Sleeping Dragon]]: You wander to the south, passing large obelisks of emerald to your left and sprawling trees of topaz to your right.&lt;br /&gt;
*''Gracz'': ''' take stand'''&lt;br /&gt;
*[[A Sleeping Dragon]]: As you rip the solid stand out of its socket and take it with you, the large gate opens with a deafening rumble.&lt;br /&gt;
*''Gracz'': ''' east'''&lt;br /&gt;
*[[A Sleeping Dragon]]: You gasp at the size of the large open gate as you walk through to head further to the east.&lt;br /&gt;
*''Gracz'': ''' take model'''&lt;br /&gt;
*[[A Sleeping Dragon]]: You reach for a small solitary arrangement of combined small houses and put it in your pocket.&lt;br /&gt;
*''Gracz'': ''' take emeralds'''&lt;br /&gt;
*[[A Sleeping Dragon]]: You take an emerald from the pile.&lt;br /&gt;
*''Gracz'': ''' west'''&lt;br /&gt;
*[[A Sleeping Dragon]]: You return through the semi-translucent gate to the west.&lt;br /&gt;
*''Gracz'': ''' north'''&lt;br /&gt;
*[[A Sleeping Dragon]]: You head back north to the plateau.&lt;br /&gt;
*''Gracz'': ''' east'''&lt;br /&gt;
*[[A Sleeping Dragon]]: You travel east across several large emerald bluffs and edges. All sorts of gems are scattered alongside your path.&lt;br /&gt;
*''Gracz'': ''' take rubies'''&lt;br /&gt;
*[[A Sleeping Dragon]]: You take a rather large ruby out of a pile before you.&lt;br /&gt;
*''Gracz'': ''' north'''&lt;br /&gt;
*[[A Sleeping Dragon]]: You head north passing countless stones in the crimson sea of stones beneath your feet.&lt;br /&gt;
*''Gracz'': ''' use attachment'''&lt;br /&gt;
*[[A Sleeping Dragon]]: Avoiding the bright light, you carefully put the attachment on top of the strange socket. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: As your eyes adjust to the sudden reduction of brightness, you see the giant wings of the gate before you move to the side. You can also make out something shiny on the ground.&lt;br /&gt;
*''Gracz'': ''' take mirror'''&lt;br /&gt;
*[[A Sleeping Dragon]]: You pick the mirror from the ground.&lt;br /&gt;
*''Gracz'': ''' north'''&lt;br /&gt;
*[[A Sleeping Dragon]]: Your path to the north is open. You pass the gigantic gate wings to your left and right as you advance. After about an hour of travel you hear a slight rustling in the distance. You head further into that direction. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: The rustling gets louder until you come to a small dune. Behind it you find the source of the noise.&lt;br /&gt;
*''Gracz'': ''' use model'''&lt;br /&gt;
*[[A Sleeping Dragon]]: You lunge out and throw the model far into the water. As nothing happens, you turn your back to the ocean. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: The very moment you walk down the dune to head back south, rays of light burst over your head in a shock wave that makes you tumble down the rest of the hill. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: You can also hear a deep loud scraping for several minutes somewhere far in the west.&lt;br /&gt;
*''Gracz'': ''' south'''&lt;br /&gt;
*[[A Sleeping Dragon]]: You travel all the way back down the dune and through the gate to the south.&lt;br /&gt;
*''Gracz'': ''' south'''&lt;br /&gt;
*[[A Sleeping Dragon]]: You return to the crimson sea of rubies in the south.&lt;br /&gt;
*''Gracz'': ''' west'''&lt;br /&gt;
*[[A Sleeping Dragon]]: You travel back to the plateau in the west.&lt;br /&gt;
*''Gracz'': ''' west'''&lt;br /&gt;
*[[A Sleeping Dragon]]: Advancing to the west, you recognise an increase of onyx on the ground.&lt;br /&gt;
*''Gracz'': ''' north'''&lt;br /&gt;
*[[A Sleeping Dragon]]: You continue travelling the barren sea of gemstones to the north.&lt;br /&gt;
*''Gracz'': ''' west'''&lt;br /&gt;
*[[A Sleeping Dragon]]: You leave the massive open gate behind you and go to the west.&lt;br /&gt;
*''Gracz'': ''' Bastesh'''&lt;br /&gt;
*[[A Sleeping Dragon]]: This huge statue of Bastesh is made from onyx, and thrones on a large plateau which can be reached by a sprawling stairway. She holds a large sapphire in her hands.&lt;br /&gt;
*''Gracz'': ''' take sapphire'''&lt;br /&gt;
*[[A Sleeping Dragon]]: You carefully remove the sapphire from Bastesh's grasp.&lt;br /&gt;
*''Gracz'': ''' east'''&lt;br /&gt;
*[[A Sleeping Dragon]]: You head back to the east and to the plateau.&lt;br /&gt;
*''Gracz'': ''' south'''&lt;br /&gt;
*[[A Sleeping Dragon]]: You head back south to the site with the onyx lookout.&lt;br /&gt;
*''Gracz'': ''' east'''&lt;br /&gt;
*[[A Sleeping Dragon]]: You return to the plateau in the east.&lt;br /&gt;
*''Gracz'': ''' use stand'''&lt;br /&gt;
*[[A Sleeping Dragon]]: You put the stand into a small recess you find near the middle of the plateau.&lt;br /&gt;
*''Gracz'': ''' use ruby'''&lt;br /&gt;
*[[A Sleeping Dragon]]: As the ruby slips into the notch, the strong red of the stone intensifies a thousandfold. You fear to hurt your eyes and turn away immediately. The ray seems to be directed to the centre of the plateau with astounding precision.&lt;br /&gt;
*''Gracz'': ''' use sapphire'''&lt;br /&gt;
*[[A Sleeping Dragon]]: As the sapphire slips into the notch, the deep blue of the stone intensifies a thousandfold. You fear to hurt your eyes and turn away immediately. The ray seems to be directed to the centre of the plateau with astounding precision.&lt;br /&gt;
*''Gracz'': ''' use emerald'''&lt;br /&gt;
*[[A Sleeping Dragon]]: As the emerald slips into the notch, the vibrant green of the stone intensifies a thousandfold. You fear to hurt your eyes and turn away immediately. The ray seems to be directed to the centre of the plateau with astounding precision.&lt;br /&gt;
*''Gracz'': ''' use mirror'''&lt;br /&gt;
*[[A Sleeping Dragon]]: With your eyes covered and avoiding direct sight of the rays, you put the mirror into the stand. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: Instinctively you run to a larger emerald bluff near the raise to find cover. Mere seconds after you claimed the sturdy shelter, a deep dark humming starts to swirl through the air. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: Seconds pass as the hum gets louder. The noise is maddening, drowning all other sounds around you. As you cover your ears in pain, the humming explodes into a deafening growl. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: You raise your head above the edge of the emerald to catch a glimpse of what's happening. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: The hand seems to have grown into a fist. In the distance you can now see a blurry scheme of a creature too large for your eyes to get a sharper view of its head. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: Blending the rays, the mirror directs pure white light directly towards the part where you assume the face of the creature. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: The growl transforms into a scream, everything around you seems to compress. As you press yourself tightly against the bluff, everything falls silent and in a split second, the dark being dissolves into bursts of blackness. You wake.&lt;br /&gt;
&lt;br /&gt;
Rozmawiamy z wybudzonym już smokiem:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[A Sleeping Dragon]]: Greetings, wayfarer.&lt;br /&gt;
*''Gracz'': '''wayfarer'''&lt;br /&gt;
*[[A Sleeping Dragon]]: I call you the wayfarer. You travelled through my dreams. You ultimately freed my mind. My mind accepted you and so will I.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[A Sleeping Dragon]]: Aaaah... free at last. Hmmm. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: I assume you need to get through the gate to reach the evildoer. I can help you if you trust me, wayfarer. I will share a part of my mind with you which should enable you to step through the gate. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: This procedure may be exhausting. Are you prepared to receive my key?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[A Sleeping Dragon]]: SAETHELON TORILUN GARNUM. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: SLEEP. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: GAIN. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: RISE. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: The transfer was successful. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: You are now prepared to enter the realm of the evildoer. I am grateful for your help, wayfarer. Should you seek my council, use this charm I cede to you. For my spirit will guide you wherever you are. May you enjoy a sheltered future, you shall prevail.&lt;br /&gt;
&lt;br /&gt;
Od teraz jesteśmy gotowi żeby wkroczyć do wymiaru Imperatora.&lt;br /&gt;
&lt;br /&gt;
===Misja 10: A Message of Freedom===&lt;br /&gt;
[[Grafika:Wrath of the Emperor Quest-A Message of Freedom1.png|frame|right|Brama do wymiaru Imperatora]]&lt;br /&gt;
[[Grafika:Wrath of the Emperor Quest-A Message of Freedom2.png|frame|right|Kryształ]]&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Zizzle]]: Ah our human alliez have finally arrived! I've already feared zat ze emperor'z forzez had caught you. Your rezilienze and prowezz are imprezzive.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Zizzle]]: You freed ze dragon! And you pozzezz ze key to enter ze inner realmz of ze emperor, well done. ...&lt;br /&gt;
*[[Zizzle]]: Now you are ready to reach ze inner zanctum of ze emperor. Zalamon'z revelationz showed him zat zere are four cryztalz channelling ze will of ze emperor into ze land. ...&lt;br /&gt;
*[[Zizzle]]: Wiz ze relic you gained from Zalamon we were able to create powerful replicaz of ze zeptre. Take ziz wiz you. ...&lt;br /&gt;
*[[Zizzle]]: You will have to realign ze cryztalz one after ze ozer. Ztart wiz ze one in ze norz-wezt and work your way clockwize zrough ze room. ...&lt;br /&gt;
*[[Zizzle]]: Uzing ze zeptre will forze a part of ze emperor'z willpower out of ze cryztal. You will have to kill zoze manifeztationz. ...&lt;br /&gt;
*[[Zizzle]]: Zen uze your zeptre on ze remainz to deztroy ze emperor'z influenze over ze cryztal. ...&lt;br /&gt;
*[[Zizzle]]: I recommend not to go alone becauze it will be very dangerouz - but ALL of you will have to uze zeir zeptre replicaz on ze emperor'z remainz to prozeed! ...&lt;br /&gt;
*[[Zizzle]]: Good luck. You will need it.&lt;br /&gt;
&lt;br /&gt;
Otrzymujemy [[Replica of the Sceptre|replikę berła]], stworzoną na wzór berła które daliśmy [[Zalamon]]owi. Udajemy się do sali smoka, gdzie podchodzimy pod bramę wymiaru Imperatora. Zostaniemy przeniesieni do małego pomieszczenia. Nie będzie tam żadnych potworów. Wchodzimy w kolejny teleport. Znajdujemy się w wymiarze Imperatora wypełnionym drakenami [[Draken Warmaster|mistrzami wojennymi]], [[Draken Abomination|zmutowanymi]] i [[Draken Elite|elitarnymi]] drakenami, oraz [[Ghastly Dragon|upiornymi smokami]] i [[Undead Dragon|nieumarłymi smokami]].&amp;lt;br&amp;gt;&lt;br /&gt;
[[Grafika:Wrath of the Emperor Quest-A Message of Freedom3.png|frame|left|Teleporty podpisane nazwą wcielenia Imperatora]]&amp;lt;br&amp;gt;&lt;br /&gt;
Znajdują się tam też 4 teleporty (oprócz powrotnego), a każdy z nich prowadzi do sali z świecącym się kryształem. Po zabiciu wypełniających salę potworów (takie same jak w reszcie wymiaru Imperatora), używamy [[Replica of the Sceptre|wężowego berła]] na krysztale. &amp;lt;b&amp;gt;Gdy boss się już pojawi, a my wyjdziemy z teleportu nie będziemy mogli wrócić dopóki nie zostanie pokonany i będziemy zmuszeni ponownie go zabijać! &amp;lt;/b&amp;gt; Pojawi się rozprysk, kryształ przestanie się świecić, a pojawi się jedno z czterech wcieleń Imperatora. '''Po zabiciu każdego wcielenia używamy [[Replica of the Sceptre|berło]] na jego pozostałościach!'''&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
===Misja 11: Payback Time===&lt;br /&gt;
Wychodząc, zostaliśmy przeniesieni do innego miejsca (o ile użyliśmy [[Replica of the Sceptre|berła]] na wszystkich wcieleniach). Rozmawiamy tam z kolejnym wcieleniem Imperatora:&lt;br /&gt;
[[Grafika:Wrath of the Emperor Quest-Payback Time1.png|frame|right|Plac który przeniesie nas do świątyni Wielkiego Węża]]&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Awareness Of The Emperor]]: I am not here to fight you, fool. Like it or not, we will have to work together to stop the catastrophe you and that priest have initiated.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Awareness Of The Emperor]]: The amplified force of the snake god is tearing the land apart. It is using my crystals in a reverse way to drain the vital force from the land and its inhabitants to fuel its power. ...&lt;br /&gt;
*[[Awareness Of The Emperor]]: I will withstand its influence as good as possible and slow this process. You will have to fight its worldly incarnation though. ...&lt;br /&gt;
*[[Awareness Of The Emperor]]: It is still weak and disoriented. You might stand a chance - this is our only chance. I will send you to the point to where the vital force is channelled. I have no idea where that might be though. ...&lt;br /&gt;
*[[Awareness Of The Emperor]]: You will probably have to fight some sort of vessel the snake god uses. Even if you defeat it, it is likely that it only weakens the snake. ...&lt;br /&gt;
*[[Awareness Of The Emperor]]: You might have to fight several incarnations until the snake god is worn out enough. Then use the power of the snake's own sceptre against it. Use it on its corpse to claim your victory. ...&lt;br /&gt;
*[[Awareness Of The Emperor]]: Be prepared for the fight of your life! Are you ready?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Awareness Of The Emperor]]: So be it!&lt;br /&gt;
Okazało się że [[Zalamon]] nas oszukał i chcąc, nie chcąc musimy stanąć po jednej stronie z Imperatorem. Teraz, wszystkie kryształy zostały odwrócone i wysysają z okolicy całą siłę i życie. Proces jest na tyle powolny, że mamy czas aby walczyć z wcieleniami Boga Węża w tym świecie. Jest on jeszcze słaby i zdezorientowany, więc będzie to wspaniała okazja do ataku. Wszyscy z drużyny stają w na specjalnym placu, a osoba przy ołtarzu przeciąga dźwignie. Będziemy musieli walczyć z kilkoma wcieleniami, aż Wężowy Bóg straci swoje siły.&lt;br /&gt;
*{{GS|Snake God Essence||Esencja Wężowego Boga}}&lt;br /&gt;
*{{GS|Snake Thing||Wężowa Rzecz}}&lt;br /&gt;
*{{GS|Lizard Abomination||Odrażający Jaszczur}}&lt;br /&gt;
*{{GS|Mutated Zalamon||Zmutowany Zalamon}}&lt;br /&gt;
Po zabiciu Boga, '''używamy na jego prochach [[Replica of the Sceptre|repliki berła]]''' i wychodzimy teleportem na południu pomieszczenia.&lt;br /&gt;
&lt;br /&gt;
===Misja 12: Just Rewards===&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Awareness Of The Emperor]]: Greetings, mortal. Be aware that you are trying my patience while we are talking.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Awareness Of The Emperor]]: So you have mastered the crisis you invoked with your foolishness. I should crush you for your involvement right here and now. ...&lt;br /&gt;
*[[Awareness Of The Emperor]]: But such an act would bring me down to your own barbaric level and only fuel the corruption that destroys the land that I own. Therefore I will not only spare your miserable life but show your the generosity of the dragon emperor. ...&lt;br /&gt;
*[[Awareness Of The Emperor]]: I will reward you beyond your wildest dreams! ...&lt;br /&gt;
*[[Awareness Of The Emperor]]: I grant you three chests - filled to the lid with platinum coins, a house in the city in which you may reside, a set of the finest armor Zao has to offer, and a casket of never-ending mana. ...&lt;br /&gt;
*[[Awareness Of The Emperor]]: Speak with magistrate Izsh in the ministry about your reward. And now leave before I change my mind!&lt;br /&gt;
W zamian za pomoc Imperatora nagradza nas skrznią pełną monet, własnym domem w [[Pałac Imperatora|Razzachai]], najlepszym [[Zao]]ańskim pancerzem i szkatułką niekończącej się many. Wracamy do [[magistrat]]u, idziemy na drugie piętro i rozmawiamy z [[Izsh]]em:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Izsh]]: Greetingz zcalelezz being.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Izsh]]: Oh yez, let me zee ze documentz. Here we go: zree cheztz filled wiz platinum, one houze, a zet of elite armor, and an unending mana cazket. Iz ziz correct?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Izsh]]: Fine, zo let'z prozeed. You uzed forged documentz to enter our zity, killed zeveral guardz who enjoyed a quite excluzive and expenzive training, deztroyed rare magical devizez in ze pozzezzion of ze emperor. ...&lt;br /&gt;
*[[Izsh]]: Ze good newz iz, your zree cheztz of platinum should be nearly enough to pay ze finez. Lucky you, ziz could have left you broke. ...&lt;br /&gt;
*[[Izsh]]: Zere are alzo zertain noble familiez complaining about ze murder of zeveral of zeir beloved onez. ...&lt;br /&gt;
*[[Izsh]]: I zink I can make a deal wiz ze noblez by zelling zem your property in ze zity. Your prezenze would ruin ze houze prizez zere anyway. ...&lt;br /&gt;
*[[Izsh]]: Of courze zat will not zuffize to compenzate zeir grief, zo I guezz you'll have to part wiz zat elite armor, too. Zadly, prizez for armor are on an all time low right now. ...&lt;br /&gt;
*[[Izsh]]: But luckily you ztill have zat mana cazket. Well, you had it. Now we have to zell it. ...&lt;br /&gt;
*[[Izsh]]: But not all iz lozt my blank-zkinned vizitor. According to my calculationz, zere iz ztill a bit left. ...&lt;br /&gt;
*[[Izsh]]: I zink we can zave you zome gold and zome treazurez, and you can keep one pieze of your elite armor at leazt. ...&lt;br /&gt;
*[[Izsh]]: You will find your rewardz in one of ze old zupply zellarz. Beware of ze ratz zough. ...&lt;br /&gt;
*[[Izsh]]: Ze rednezz of your faze and ze zound you make wiz your teez iz obviouzly a zign of gratitude of your zpeziez! I am flattered, but pleaze leave now az I have to attend to zome important buzinezz.&lt;br /&gt;
Urzędnik podlicza także wszystkie nasze złe uczynki dla miasta. Podrabianie dokumentów, zabijanie szlachciców i strażników pragnących treningu, zniszczenie potężnych magicznych arefaktów w podziemiach [[Pałac Imperatora|pałacu Imperatora]]... Z powodu strachu w mieście, nie może on nam przydzielić mieszkania, a fiolka nieskończonej many i 2 skrzynie z platyną są zabrane jako odszkodowanie. Została nam jedna skrzynia, a w niej dodatkowo kilka przedmiotów i [[Zao]]ański pancerz do wyboru. Nagrodę można odebrać w piwnicy i warto też [[Wayfarer Outfits Quest|zajrzeć do tamtejszej szafy]]. Uwaga na [[Mutated Rat|szczury]]!&lt;/div&gt;</summary>
		<author><name>Silverius</name></author>	</entry>

	<entry>
		<id>https://www.tibia-wiki.net/index.php?title=Wrath_of_the_Emperor_Quest/Spoiler&amp;diff=214668</id>
		<title>Wrath of the Emperor Quest/Spoiler</title>
		<link rel="alternate" type="text/html" href="https://www.tibia-wiki.net/index.php?title=Wrath_of_the_Emperor_Quest/Spoiler&amp;diff=214668"/>
				<updated>2011-09-30T20:15:35Z</updated>
		
		<summary type="html">&lt;p&gt;Silverius: Wycofanie wersji 214664 utworzonej przez użytkownika Admintibiawiki.net (Dyskusja)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spoiler|name=Wrath of the Emperor Quest}}&lt;br /&gt;
&lt;br /&gt;
==Wymagania==&lt;br /&gt;
*{{GS|Shovel}} lub zamiennik&lt;br /&gt;
*{{GS|Pick}} lub zamiennik&lt;br /&gt;
*{{GS|Rope}} lub zamiennik&lt;br /&gt;
*{{GS|Rake}}&lt;br /&gt;
*{{GS|Obsidian Knife}}&lt;br /&gt;
*{{GS|Wood}}&lt;br /&gt;
*{{GS|Nail|3}}&lt;br /&gt;
*{{GS|Gp|15 000}}&lt;br /&gt;
*Wykonany [[Children of the Revolution Quest]]&lt;br /&gt;
*Rozpoczęta 9 misja [[The Ape City Quest]]&lt;br /&gt;
&lt;br /&gt;
==Przydatne rzeczy==&lt;br /&gt;
*{{GS|Dwarven Ring}}&lt;br /&gt;
*{{GS|Scale of Corruption}}&lt;br /&gt;
&lt;br /&gt;
==Wykonanie==&lt;br /&gt;
===Misja 1: Catering the Lion's Den===&lt;br /&gt;
&lt;br /&gt;
Rozmawiamy z [[Zalamon]]em:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Zalamon]]: Not many travellerzz zzezze dayzz. I hope you bring good newzz.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Zalamon]]: Zze attackzz have weakened our enemy zzignificantly. Yet, your quezzt continuezz. Bezzidezz zzome tazzkzz you could take, zze zzreat of zze emperor izz zztill hanging over our headzz like a rain cloud. ...&lt;br /&gt;
*[[Zalamon]]: Zzo, are you indeed willing to continue zze fight for our cauzze?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Zalamon]]: You continue to imprezz, zzoftzzkin. ...&lt;br /&gt;
*[[Zalamon]]: A contact of zze rezzizztanzze izz located furzzer in zze norzz of Zao. ...&lt;br /&gt;
*[[Zalamon]]: Zze emperor will drag hizz forzzezz to zze great gate  now to bolzzter hizz defenzze. Zzinzze we attacked zze gate directly, he will not expect uzz taking a completely different route to reach zze norzzern territoriezz. ...&lt;br /&gt;
*[[Zalamon]]: I azzume you are already geared up and ready to conquer zze norzz?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Zalamon]]: Your determination izz highly appreciated. To zzneak pazzt zze eyezz of zze enemy, you will have to uzze a diverzzion. Zzere are zzeveral old tunnelzz beneazz zze zzoil of Zzao. ...&lt;br /&gt;
*[[Zalamon]]: One of zzem izz uzzed azz a maintenanzze connection by enemy lizardzz. To enter it, you will have to uzze a dizzguizze. Zzomezzing like a crate perhapzz. ...&lt;br /&gt;
*[[Zalamon]]: Mh, if you can find zzome nailzz - 3 should be enough - and 1 piezze of wood, I should be able to create an appropriate cazzing. Return to me if you found zze itemzz and we will talk about zze next zztep.&lt;br /&gt;
&lt;br /&gt;
Kiedy mamy już [[wood|drewno]] i trzy [[nail|gwoździe]], ponownie rozmawiamy z przywódcą rebelii.&lt;br /&gt;
&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Zalamon]]: Not many travellerzz zzezze dayzz. I hope you bring good newzz. &lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Zalamon]]: Ah you have returned. I azzume you already found zzome itemzz to build a proper dizzguizze?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Zalamon]]: Very good, I am confident zzizz will zzuffizze. Now I can build and mark a crate large enough for you to fit in - while zztill being able to breazze of courzze - and I will mark it in our tongue zzo it will look lezz zzuzzpizziouzz. ...&lt;br /&gt;
*[[Zalamon]]: Wizz zzeir eyezz towardzz zze gate, your chanzzezz to zzlip zzrough have never been better. I will keep zze zzpare materialzz here wizz me, we can alwayzz build a new one if you need to.&lt;br /&gt;
*''Gracz'': '''crate'''&lt;br /&gt;
*[[Zalamon]]: Ah I zzee. You are ready for your mizzion and waiting for me to create and mark zze crate?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Zalamon]]: Alright. Let uzz create a crate. Hm. Let me zzee. ...&lt;br /&gt;
*[[Zalamon]]: Good. Zzat will do. ...&lt;br /&gt;
*[[Zalamon]]: Zze maintenanzze tunnelzz are in zze eazzt of zze plainzz, near ze coazt. Here, I will mark zzem on your map. ...&lt;br /&gt;
*[[Zalamon]]: Uzze zze dizzguizze wizzely, try to hide in zze dark and avoid being zzeen at all cozzt. ...&lt;br /&gt;
*[[Zalamon]]: Onzze you have reached zze norzz, you can find zze rezzizztanzze hideout at zze ozzer zzpot I marked on your map. Now hurry.&lt;br /&gt;
&lt;br /&gt;
[[Grafika:Wrath of the Emperor Quest-Catering the Lion's Den2.png|frame|Kiedy zobaczymy taki napis, musimy schować się do [[Marked Crate|skrzyni]]]]&lt;br /&gt;
[[Zalamon]] zbudował dla nas [[Marked Crate|skrzynie]], do której będziemy mogli się schować w tunelu prowadzącym do posterunku, na terenach za Wielką Bramą.&amp;lt;br&amp;gt;&lt;br /&gt;
Udajemy się więc teleportem na [[Muggy Plains|parne pola]], gdzie kierujemy się na północny wschód.&amp;lt;br&amp;gt;&lt;br /&gt;
[[Grafika:Wrath of the Emperor Quest-Catering the Lion's Den1.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
W drodze możemy spotkać wiele [[Lizard Legionnaire|jaszczurów legionistów]], [[Lizard High Guard|wysokich strażników]], [[Lizard Dragon Priest|smoczych kapłanów]] i [[Killer Caiman|kajmanów zabójców]].&amp;lt;br&amp;gt;&lt;br /&gt;
[[Grafika:Wrath of the Emperor Quest-Catering the Lion's Den3.png|frame|1. Suwak otwarty - musimy czekać&amp;lt;br&amp;gt; 2. Suwak zamknięty - możemy iść.]]&lt;br /&gt;
Używamy łopaty na dziurze i idziemy jedyną drogą w tunelu. Zaraz przed pierwszymi drzwiami musimy schować się do [[Marked Crate|skrzyni]].&amp;lt;br&amp;gt;&lt;br /&gt;
[[Grafika:Wrath of the Emperor Quest-Catering the Lion's DenTunel.png|frame|Mapa tunelu.]]&lt;br /&gt;
Skradając się przed drzwiami, należy pamiętać, że:&lt;br /&gt;
*[[Lizard Tunnel Guard|Strażnicy]] złapią nas tylko na [[sqm|polach]] przed drzwiami.&lt;br /&gt;
*Złapani zostaniemy kiedy poruszymy się, w momencie kiedy suwak w drzwiach jest otwarty.&lt;br /&gt;
*Bezpiecznie można iść kiedy strażnik zamknie suwak.&lt;br /&gt;
*Warto rzucać przyśpieszające czary i nosić specjalny ekwipunek.&lt;br /&gt;
*Jeśli zmniejszymy natężenie światła w opcjach klienta, to będziemy wyraźnie widzieć czerwoną poświatę kiedy suwak przy drzwiach będzie otwarty.&lt;br /&gt;
&lt;br /&gt;
Następnie musimy przemknąć się tunelem, jak najdalej od [[Lizard Tunnel Guard|strażników]] (nie możemy przy nich pisać).&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Tabela|Przejście tunelu|&lt;br /&gt;
Ogólnie, cały tunel składa się z części:&lt;br /&gt;
*Kawałek tunelu z drzwiami&lt;br /&gt;
*Kawałek tunelu ze strażnikami ([[Media:Wrath of the Emperor Quest-Catering the Lion's DenMapa1.gif|'''Mapa przejścia''']], należy poruszać się po drodze z monet)&lt;br /&gt;
*Kawałek tunelu z drzwiami&lt;br /&gt;
*Kawałek tunelu ze strażnikami ([[Media:Wrath of the Emperor Quest-Catering the Lion's DenMapa2.gif|'''Mapa przejścia''']], należy poruszać się po drodze z monet lub fiolek po miksturach), połączony z północnym tunelem.&lt;br /&gt;
}}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Tabela|Loch|&lt;br /&gt;
[[Grafika:Wrath of the Emperor Quest-Catering the Lion's Den4.png|frame|Przemiana w [[Lancer Beetle|chrząszcza]]]]&lt;br /&gt;
Jeśli zostaniemy złapani, znajdziemy się w podziemnym lochu wspólnie z [[Dżiny|dżinem]] [[Zumtah]]em.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Aby się uwolnić potrzebujemy jego pomocy. Niestety nie jest on skory nam jej udzielić. Należy napisać do niego to:&lt;br /&gt;
hi, exit, no, yes, exit, no, yes, exit, no, yes, 278, exit, exit, exit, exit.&lt;br /&gt;
&lt;br /&gt;
Jeżeli zostaniemy wiele razy złapani i odesłani do wiezienia to wystarczy napisać w tedy do [[Zumtah]] hi, next.&lt;br /&gt;
&lt;br /&gt;
[[Zumtah]] zamienia nas [[Lancer Beetle|chrząszcza]]. Aby opuścić więzienie należy skierować się do dziury w północnej ścianie. Niestety skradanie będziemy musieli zacząć od początku.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Wychodzimy z tunelu, w posterunku jaszczuroludzi. Początkowo spotkamy tutaj tylko [[Lizard Legionnaire|jaszczurów legionistów]] i [[Lizard High Guard|wysokich strażników]], ale już na drodze prowadzącej do [[Razachai]], będą [[Lizard Dragon Priest|smoczy kapłani]], [[Killer Caiman|kajmany zabójcy]], a także różne [[zmutowane]] stworzenia.&amp;lt;br&amp;gt;&lt;br /&gt;
[[Grafika:Wrath of the Emperor Quest-Catering the Lion's Den5.png]]&lt;br /&gt;
&lt;br /&gt;
Misję kończymy rozmową z [[Chartan]]em:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Chartan]]: Great Znake forgive me to converze wiz ziz unworzy blankzkin.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Chartan]]: Mhm, what are you doing here. Who zent you?&lt;br /&gt;
*''Gracz'': '''zalamon'''&lt;br /&gt;
*[[Chartan]]: I zee. Zalamon zent word of ze arrival of a zoftzkin quite zome time ago. Zat muzt be you zen. ...&lt;br /&gt;
*[[Chartan]]: Well, I exzpected zomeone more - imprezzive. However, we will zee how far you can get. You've got newz from ze zouz? ...&lt;br /&gt;
*[[Chartan]]: Hm, I underztand. ...&lt;br /&gt;
*[[Chartan]]: Oh you did. ...&lt;br /&gt;
*[[Chartan]]: I zee. Interezting. ...&lt;br /&gt;
*[[Chartan]]: You being here meanz we have eztablished connectionz to ze zouz. Finally. And you are going to help uz. Well, zere iz zertainly a lot for you to do. Zo better get ztarted.&lt;br /&gt;
&lt;br /&gt;
===Misja 2: First Contact===&lt;br /&gt;
Misję rozpoczynamy rozmową z [[Chartan]]em:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Chartan]]: Great Znake forgive me to converze wiz ziz unworzy blankzkin.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Chartan]]: Zo are you ready to get zomezing done?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Chartan]]: Alright. Well, az you might not be aware of it yet - we are on top of an old temple complex. It haz been abandoned and it haz crumbled over time. ...&lt;br /&gt;
*[[Chartan]]: Ze teleporter over zere uzed to work juzt fine to get uz back to ze zouz. But it haz ztopped operating for quite zome time. ...&lt;br /&gt;
*[[Chartan]]: My men believe it iz a dizturbanze cauzed by ze corruption zat zpreadz everywhere. Zey are too zcared to go down zere. And zat'z where you come in. ...&lt;br /&gt;
*[[Chartan]]: Zere were meanz to activate teleporterz zomewhere in ze complex. But zinze you cannot reach all ze roomz, I guezz you will have to improvize. ...&lt;br /&gt;
*[[Chartan]]: Here iz ze key to ze entranze to ze complex. Figure zomezing out, reztore ze teleporter zo we can get back to ze plainz in ze zouz.&lt;br /&gt;
[[Chartan]] prosi nas o naprawę teleportu prowadzącego na [[Muggy Plains|parne pola]], mieszczącego się w [[Ruiny świątyni|starym kompleksie świątynnym]] w którym to rebelianci utworzyli swoją [[Kryjówka rebeliantów|bazę]]. Można to zrobić tylko poprzez oczyszczenie świątyni ze zniszczenia. Niestety wszystko czym będziemy oczyszczać świątynie, musi pochodzić z niej (oprócz naszych narzędzi).&lt;br /&gt;
&lt;br /&gt;
*Zdobywamy [[Lump of Clay|glinę]], używając [[Rake|grabie]] na ziemi w centralnym pomieszczeniu. &amp;lt;br&amp;gt;[[Plik:Wrath of the Emperor Quest-First Contact-1.png]]&lt;br /&gt;
*Wykopujemy [[Sacred Earth|świętą ziemię]] z południowego pomieszczenia. &amp;lt;br&amp;gt;[[Plik:Wrath of the Emperor Quest-First Contact-2.png]]&lt;br /&gt;
*Mieszamy obie, z czego powstanie [[Lump of Sacred Clay|święte błoto]]. &amp;lt;br&amp;gt;[[Plik:Wrath of the Emperor Quest-First Contact-3.png]]&lt;br /&gt;
*Używamy [[Pick|kilofa]] na rogu świętego stołu i otrzymujemy jego [[Unworked Sacred Wood|nogę]]. &amp;lt;br&amp;gt;[[Plik:Wrath of the Emperor Quest-First Contact-4.png]]&lt;br /&gt;
*Na otrzymanym drewnie używamy [[Obsidian Knife|obsydianowego noża]] i wycinamy [[Sacred Bowl|świętą miskę]]. &amp;lt;br&amp;gt;[[Plik:Wrath of the Emperor Quest-First Contact-5.png]]&lt;br /&gt;
*Drewnianą miskę wykładamy gliną i otrzymujemy [[Sacred Bowl of Purification|poświęconą miskę do puryfikacji]]. &amp;lt;br&amp;gt;[[Plik:Wrath of the Emperor Quest-First Contact-6.png]]&lt;br /&gt;
*Do tej [[Sacred Bowl of Purification|miski]] wlewamy wodę z północnego pomieszczenia i otrzymujemy miskę z [[Bowl with Sacred Water|świętą wodą]]. &amp;lt;br&amp;gt;[[Plik:Wrath of the Emperor Quest-First Contact-7.png]]&lt;br /&gt;
*Wylewamy wodę na płomieniu w zachodnim pomieszczeniu i bierzemy [[Sacred Coal|święty węgiel]]. &amp;lt;br&amp;gt;[[Plik:Wrath of the Emperor Quest-First Contact-8.png]]&lt;br /&gt;
*Używamy [[Sacred Coal|węgiel]] na wodzie w północno wschodnim pomieszczeniu. &amp;lt;br&amp;gt;[[Plik:Wrath of the Emperor Quest-First Contact-9.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kończymy misje rozmową z [[Chartan]]em:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Chartan]]: Great Znake forgive me to converze wiz ziz unworzy blankzkin.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Chartan]]: Zo? Did you find a way to reztore ze teleporter?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Chartan]]: You did it! Zere waz zome kind of zparkle and I zink it iz working again - oh pleaze feel free to try it, I uhm, I will wait here and be ready juzt in caze zomezing uhm happenz to you. ...&lt;br /&gt;
*[[Chartan]]: And if you head to Zalamon, be zure to inform him about our zituation. Food rationz are running low and we are ztill not well equipped. We need to eztablish a working zupply line.&lt;br /&gt;
&lt;br /&gt;
Od teraz możemy się przemieszczać pomiędzy bazą rebeliantów a [[Muggy Plains|parnymi polami]] poprzez teleport.&lt;br /&gt;
&lt;br /&gt;
===Misja 3: The Keeper===&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Zalamon]]: Not many travellerzz zzezze dayzz. I hope you bring good newzz.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Zalamon]]: You ezztablished zze connection to zze hideout, good. But zzizz izz no time to rezzt. Your new tazzk will be quite different. ...&lt;br /&gt;
*[[Zalamon]]: Zze gardenzz are plagued by a creature. Zze former keeper of zzizz garden became an abomination of madnezz zzat needzz to be zztopped. ...&lt;br /&gt;
*[[Zalamon]]: He hidezz deep underground and it will be dangerouzz to challenge him in hizz lair but I am willing to rizzk it. ...&lt;br /&gt;
*[[Zalamon]]: Find him, dezztroy him, bring me hizz - I uhm, mean it izz utterly nezzezzary for you to deliver me a proof of hizz deazz. ...&lt;br /&gt;
*[[Zalamon]]: Now go - what are you waiting for, zzoftzzkin? Ready to finish what needzz to be finished?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Zalamon]]: Fine. I guezz poizzoning zzome of hizz plantzz will be enough to lure him out of hizz conzzealment. Zzizz plant poizzon here should allow you to do zzome zzignificant damage, take it. ...&lt;br /&gt;
*[[Zalamon]]: You can find him eazzt of zze corrupted gardenzz. Zzere uzzed to be a zzmall domizzile zzere but it hazz probably been conzzumed by zze corruption zzo beware. And now - go.&lt;br /&gt;
&lt;br /&gt;
Dostajemy [[Flask of Plant Poison|buteleczkę z trucizną na rośliny]], a naszym zadaniem jest zabić zmutowanego [[The Keeper|ogrodnika]]. Od wielu lat utrzymywał [[ogrody Imperatora]], ale przekleństwo [[Zao]] dosięgło także i jego. Naszym zadaniem jest [[The Keeper|go]] powstrzymać, i przynieść jego [[Tail of the Keeper|ogon]] jako dowód, że go zabiliśmy. Warto mieć przy sobie [[Dwarven Ring|pierścień krasnoludów]], ponieważ w drodze możemy spotkać [[Wailing Widow|zwodzące wdowy]]. Udajemy się zgodnie z mapą:&amp;lt;br&amp;gt;&lt;br /&gt;
[[Plik:Wrath of the Emperor Quest-The Keeper1.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
Używamy łopaty na dziurze, i schodzimy kilka poziomów niżej do [[Jaskinie pod północnym Zao|jaskiń]], gdzie idziemy tak:&amp;lt;br&amp;gt;&lt;br /&gt;
[[Plik:Wrath of the Emperor Quest-The Keeper2.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
Na roślinie używamy [[Flask of Plant Poison|trucizny]]. Po kilu sekundach, na północny pomieszczenie pojawi się [[The Keeper]], którego musimy zabić i '''użyć jego ciała''' aby dostać [[Tail of the Keeper|ogon]]. Po tym, wracamy do [[Zalamon]]a:&amp;lt;br&amp;gt;&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Zalamon]]: Not many travellerzz zzezze dayzz. I hope you bring good newzz.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Zalamon]]: Zzo... you finished him. Show me hizz head, will you?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Zalamon]]: Zzizz izz not hizz head but clearly belonged to zze keeper. I - I am imprezzed. You can go now. Leave me alone for a zzecond.&lt;br /&gt;
&lt;br /&gt;
===Misja 4: Sacrament of the Snake===&lt;br /&gt;
Naszym zadaniem jest złożyć [[Snake Sceptre|berło węża]]. W tym celu udajmy się do najnowszych i najgłębszych podziemi [[Banuta|Banuty]]. Na każdym poziomie możemy znaleźć [[Ghost Of A Priest|ducha kapłana]]. Każdy z nich za darowiznę w wysokości 5.000 [[gp]], da nam jedną z części [[Snake Sceptre|berła]] (czyli łącznie będziemy potrzebować 15.000 [[gp]]).&lt;br /&gt;
*{{GS|Sceptre Part (Rod)}}&lt;br /&gt;
*{{GS|Sceptre Part (Crystal)}}&lt;br /&gt;
*{{GS|Sceptre Part (Cup)}}&lt;br /&gt;
Na najniższym poziomie [[Banuta|Banuty]], znajduje się ołtarz węża, na którym możemy złożyć berło.&amp;lt;br&amp;gt;&lt;br /&gt;
[[Plik:BanutaMap1.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Plik:BanutaMap2.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Na tym poziomie, należy rozbić amfory i szybko biec do teleportu prowadzącego dalej. &amp;lt;br&amp;gt;&lt;br /&gt;
Kiedy dostaniemy się na poziom z [[hydra]]mi, [[Serpent Spawn|wężowymi tworami]] i [[Medusa|meduzami]], kierujemy się mapą: &amp;lt;br&amp;gt;&lt;br /&gt;
[[Grafika:Wrath of the Emperor Quest-Sacrament of the Snake1.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
W nowych podziemiach będą na nas czekały nowe niebezpieczeństwa, takie jak: [[Frost Dragon|lodowe smoki]], [[Hellspawn|piekielne twory]], [[Phantasm|fantazje]] i [[Behemot|behemoty]], a także potwory z wyższych poziomów, lecz w większych ilościach.&lt;br /&gt;
Idziemy do pierwszego [[Ghost Of A Priest|ducha kapłana]]. Należy pamiętać, że każdemu z trzech, będziemy musieli dać 5000 [[gp]] ofiary na świątynie.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Tabela|Poziom -5|&lt;br /&gt;
[[Grafika:Wrath of the Emperor Quest-Sacrament of the Snake2.png|frame]]&lt;br /&gt;
Rozmawiamy z kapłanem, po czym udajemy się na niższy poziom:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Ghost Of A Priest]]: Greetings mortal.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Ghost Of A Priest]]: Although we are willing to hand this item to you, there is something you have to understand: There is no such thing as 'the' sceptre. ...&lt;br /&gt;
*[[Ghost Of A Priest]]: Those sceptres are created for special purposes each time anew. Therefore you will have to create one on your own. It will be your mission to find us three keepers and to get the three parts of the holy sceptre. ...&lt;br /&gt;
*[[Ghost Of A Priest]]: Then go to the holy altar and create a new one.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Ghost Of A Priest]]: Even though we are spirits, we can't create anything out of thin air. You will have to donate some precious metal which we can drain for energy and substance. ...&lt;br /&gt;
*[[Ghost Of A Priest]]: The equivalent of 5000 gold will do. Are you willing to make such a donation?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Ghost Of A Priest]]: So be it! Here is my part of the sceptre. Combine it with the other parts on the altar of the Great Snake in the depths of this temple.&lt;br /&gt;
|120}}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Tabela|Poziom -6|&lt;br /&gt;
[[Grafika:Wrath of the Emperor Quest-Sacrament of the Snake3.png|frame]]&lt;br /&gt;
Rozmawiamy z kapłanem, po czym udajemy się na niższy poziom:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Ghost Of A Priest]]: Greetings mortal.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Ghost Of A Priest]]: Even though we are spirits, we can't create anything out of thin air. You will have to donate some precious metal which we can drain for energy and substance. ...&lt;br /&gt;
*[[Ghost Of A Priest]]: The equivalent of 5000 gold will do. Are you willing to make such a donation?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Ghost Of A Priest]]: So be it! Here is my part of the sceptre. Combine it with the other parts on the altar of the Great Snake in the depths of this temple.&lt;br /&gt;
|120}}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Tabela|Poziom -7|&lt;br /&gt;
[[Grafika:Wrath of the Emperor Quest-Sacrament of the Snake4.png|frame]]&lt;br /&gt;
Rozmawiamy z kapłanem, po czym udajemy się na niższy poziom:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Ghost Of A Priest]]: Greetings mortal.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Ghost Of A Priest]]: Even though we are spirits, we can't create anything out of thin air. You will have to donate some precious metal which we can drain for energy and substance. ...&lt;br /&gt;
*[[Ghost Of A Priest]]: The equivalent of 5000 gold will do. Are you willing to make such a donation?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Ghost Of A Priest]]: So be it! Here is my part of the sceptre. Combine it with the other parts on the altar of the Great Snake in the depths of this temple.&lt;br /&gt;
|120}}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Kiedy już mamy trzy części, udajemy się na najniższy poziom, aby złożyć [[Snake Sceptre|berło]]:&amp;lt;br&amp;gt;&lt;br /&gt;
[[Grafika:Wrath of the Emperor Quest-Sacrament of the Snake5.png]]&lt;br /&gt;
[[Grafika:Wrath of the Emperor Quest-Sacrament of the Snake-Sceptre.gif]]&amp;lt;br&amp;gt;&lt;br /&gt;
Po tym, razem z [[Snake Sceptre|berłem]] wracamy do [[Zalamon]]a.&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Zalamon]]: Not many travellerzz zzezze dayzz. I hope you bring good newzz.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Zalamon]]: You - azzembled zze zzeptre? Hand it out, give it to me, will you?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Zalamon]]: Finally. At lazzt. Zze zzeptre izz - ourzz. Ourzz of courzze. A weapon we should uzze wizzely for our cauzze. I need a zzecond or two. Do you leave me already?&lt;br /&gt;
&lt;br /&gt;
===Misja 5: New in Town===&lt;br /&gt;
'''Uwaga:''' Żeby móc zacząć tą misję, kiedy mamy rozpoczęte zadanie dodatkowe od [[Zalamon]]a - musimy je skończyć.&lt;br /&gt;
&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Zalamon]]: Not many travellerzz zzezze dayzz. I hope you bring good newzz.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Zalamon]]: Now we need to get clozzer to zze emperor himzzelf. A hive of beezz would defend zzeir queen wizz zzeir lives in cazze an enemy gained entranzze. Zzizz makezz a formidable defenzze line, nearly inviolable. ...&lt;br /&gt;
*[[Zalamon]]: But a zztranger directly in zze midzzt of zze hive will be acczzepted - after all it izz not pozzible to overcome zzuch a formidable defenzze which izz nearly inviolable, or izz it? Ha. ...&lt;br /&gt;
*[[Zalamon]]: Now zzat you overcame zzeir linezz of defenzze at zze great gate, you only need to find a way to enter zzeir home. ...&lt;br /&gt;
*[[Zalamon]]: Head zztraight to zze entranzze of zze zzity. If you can convinzze zze guardzz to let you enter zze zzity, you should be able to reach our contact zzere wizz eazze. ...&lt;br /&gt;
*[[Zalamon]]: We have alzzo forged zome paperzz for you and zzent zzem to zze zzity. Your victory in zze arena iz well known in our land. Wizz zze help of zzezze paperzz you will pretend zzat zzome of zze higher officialzz want to talk to you about your battle. ...&lt;br /&gt;
*[[Zalamon]]: Zzizz way you will be able to enter zze zzity of zze dragon emperor and meet our contact zzere in zze imperial offizze. He will give you zze next inzztructionzz.&lt;br /&gt;
&lt;br /&gt;
Przywódca rebelii, stworzył dla nas fałszywe dokumenty, dzięki którym będziemy mogli dostać się do miasta Imperatora - [[Razachai]] i skontaktować się z członkiem rebelli. Idziemy więc drogą, a po drodze rozmawiamy ze [[Gate Guardian|strażnikiem]]:&amp;lt;br&amp;gt;&lt;br /&gt;
{| cellspacing=&amp;quot;4&amp;quot; cellpadding =&amp;quot;8&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
[[Grafika:Wrath of the Emperor Quest-New in Town1.png]]&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; style=&amp;quot;border-left: #ffffff 1px solid&amp;quot; |&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Gate Guardian]]: Chhhhzzz. Ugly humanzzz! You better have a good reazzzon to be here!&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Gate Guardian]]: You want entranzzze to zzze zzzity?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Gate Guardian]]: Mh, zzzezzze paperzzz zzzeem legit, I have orderzzz to let you pazzz. Zzzo be it.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Kiedy już dotrzemy do [[magistrat]]u, rozmawiamy z [[Zlak|urzędnikiem]], przebywającym w jego południowej części.&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Zlak]]: Ah, ze human everyone iz talking about. Your victory over ze champion waz quite imprezzive. ...&lt;br /&gt;
*[[Zlak]]: Alzough, for many ziz only provez what a huge zreat you blank-zkinz ztill poze.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Zlak]]: Ze rumour mill iz quite fazt. Ezpecially when zomeone unuzual az you enterz ze zity. Zoon zey will learn zat you have no reazon to be here and our raze will be buzted. ...&lt;br /&gt;
*[[Zlak]]: Zo we have to ztrike fazt and quickly. You will have to eliminate zome high ranking key officialz. I zink killing four of zem should be enough. ...&lt;br /&gt;
*[[Zlak]]: Ziz will dizrupt ze order in ze zity zignificantly zinze zo much dependz on bureaucracy and ze chain of command. Only chaoz and dizorganization will enable me to help you with ze next ztep in ze plan.&lt;br /&gt;
&lt;br /&gt;
===Misja 6: The Office Job===&lt;br /&gt;
[[Grafika:Wrath of the Emperor Quest-The Office Job1.png|frame|Droga na piętro urzędu.]]&lt;br /&gt;
Naszym zadaniem jest wywołanie zamieszania w [[Magistrat|urzędzie]]. Udajemy się na piętro, gdziem musimy zabić 4 [[Lizard Magistratus|pracowników]] magistratu. Nie są oni silni, ale posiadają dużo [[hp|punktów życia]] a musimy zabijać ich w pojedynkę (jeśli dwie osoby będą atakować tego samego [[Lizard Magistratus|urzędnika]], nikomu nie zaliczy się zabicie).&amp;lt;br&amp;gt;&lt;br /&gt;
Kiedy już wykonamy zadanie (w [[Quest Log|dzienniku zadań]] możemy sprawdzić ilość zabitych jaszczuroludzi), rozmawiamy ze [[Zlak]]iem:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Zlak]]: Ah, ze human everyone iz talking about. Your victory over ze champion waz quite imprezzive. ...&lt;br /&gt;
*[[Zlak]]: Alzough, for many ziz only provez what a huge zreat you blank-zkinz ztill poze.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Zlak]]: Chaoz and panic are already zpreading. Your barbaric brutality iz frightening effectively. I could acquire a key zat we need to get you into ze palaze itzelf. But zere are ztill too many guardz and elite zquadz even for you to fight. ...&lt;br /&gt;
*[[Zlak]]: I need you to enter ze zity and zlay at leazt zix noblez. Ze otherz will feel zreatened and call guardz to zemzelvez, and ze dragon kingz will accuze each ozer to be rezponzible for zlaying zeir pet noblez. ...&lt;br /&gt;
*[[Zlak]]: Zat should enable uz to give you at leazt a chanze to attack ze palaze.&lt;br /&gt;
&lt;br /&gt;
===Misja 7: A Noble Cause===&lt;br /&gt;
[[Grafika:Wrath of the Emperor Quest-A Noble Cause1.png|frame|Droga do [[Razachai|miasta]].]]&lt;br /&gt;
Teraz, naszym zadaniem jest sienie strachu wśród [[Lizard Noble|szlachciców]]. Musimy wyjść z urzędu i zabić 6 [[Lizard Noble|jaszczuroludzi]]. Kiedy [[Lizard Noble|szlachta]] będzie przerażona, będą oni wzywać strażników do ich domów, więc droga do [[Pałac Imperatora|pałacu Imperatora]] będzie prostsza. Ilość zabitych jaszczuroludzi możemy sprawdzić w [[Quest Log|dzienniku zadań]]. Po wykonaniu zadania wracamy do urzędu:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Zlak]]: Ah, ze human everyone iz talking about. Your victory over ze champion waz quite imprezzive. ...&lt;br /&gt;
*[[Zlak]]: Alzough, for many ziz only provez what a huge zreat you blank-zkinz ztill poze.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Zlak]]: Word of your deedz iz already zpreading like a wildfire. Zalamon'z plan to unleash zome murderouz beaztz in ze zity workz almozt too well. You are already becoming zome kind of legend with which motherz frighten zeir unruly hatchlingz. ...&lt;br /&gt;
*[[Zlak]]: Your next mizzion will be a ztrike into ze heart of ze empire.&lt;br /&gt;
&lt;br /&gt;
===Misja 8: Uninvited Guests===&lt;br /&gt;
Rozmawiamy z [[Zlak]]iem:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Zlak]]: Ah, ze human everyone iz talking about. Your victory over ze champion waz quite imprezzive. ...&lt;br /&gt;
*[[Zlak]]: Alzough, for many ziz only provez what a huge zreat you blank-zkinz ztill poze.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Zlak]]: Your eagernezz for killing and bloodshed iz frightening, but your next mizzion will zuit your tazte. Wiz ze zity in chaoz and defenzez diverted, ze ztage iz zet for our final ztrike. ...&lt;br /&gt;
*[[Zlak]]: A large number of rebelz have arrived undercover in ze zity. Zey will attack ze palaze and zome loyal palaze guardz will let zem in. ...&lt;br /&gt;
*[[Zlak]]: Meanwhile, you will take ze old ezcape tunnel zat leadz from ze abandoned bazement in ze norz of ze miniztry to a lift zat endz zomewhere in ze palaze. ...&lt;br /&gt;
*[[Zlak]]: When everyzing workz according to ze plan, you will meet Zalamon zomewhere in the underground part of ze palaze.&lt;br /&gt;
&lt;br /&gt;
Nadszedł czas, aby uderzyć w serce Imperium - [[pałac Imperatora]]. Musimy się tam zakraść poprzez podziemia [[magistrat]]u i [[Jaskinie pod Pałacem Imperatora|system jaskiń]]. Jest to bardzo trudne zadanie, więc bez dużej drużyny mikstury, runy i amunicja, skończą się nam przed dotarciem do podziemi. Warto, aby każdy miał [[Scale of Corruption|łuskę zniszczenia]], dzięki której po powrocie teleportem do [[magistrat]]u żeby dokupić zapasów, będzie mógł wrócić z powrotem do [[Pałac Imperatora|pałacu]].&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Grafika:Wrath of the Emperor Quest-Uninvited Guests1.png]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
W podziemiach używamy dźwigni, po czym znajdziemy się na samej górze pałacu. Teraz musimy zmierzyć się głównie z [[Drakeni|drakenami]] [[Draken Warmaster|mistrzami wojennymi]], [[Draken Spellweaver|magami]], oraz z wojownikami [[Lizard Zaogun|Zaogun]] i [[Lizard Chosen|wybrańcami Imperatora]], a także kilkoma innymi rodzajami. Im będziemy niżej w pałacu, tym więcej będzie [[Drakeni|drakenów]], w tym [[Draken Elite|elitarnych]] i [[Draken Abomination|zmutowanych]].&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Grafika:Wrath of the Emperor Quest-Uninvited Guests2.png]]&lt;br /&gt;
&lt;br /&gt;
Po dotarciu na poziom -5 rozmawiamy z [[Zizzle]]:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Zizzle]]: Ah our human alliez have finally arrived! I've already feared zat ze emperor'z forzez had caught you. Your rezilienze and prowezz are imprezzive.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Zizzle]]: You made it! Az zoon az you are prepared, I will brief you for your nexzt mizzion.&lt;br /&gt;
&lt;br /&gt;
===Misja 9: The Sleeping Dragon===&lt;br /&gt;
Rozmawiamy z [[Zizzle]]:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Zizzle]]: Ah our human alliez have finally arrived! I've already feared zat ze emperor'z forzez had caught you. Your rezilienze and prowezz are imprezzive.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Zizzle]]: Ze dragon emperor controlz ze whole empire wiz hiz willpower. But even he iz not powerful enough to uze ziz control continuouzly wizout zome form of aid. ...&lt;br /&gt;
*[[Zizzle]]: From what I learnt from my informantz, ze emperor uzez zome kind of magic cryztalz zat amplify hiz powerz and tranzmit hiz will into ze land. ...&lt;br /&gt;
*[[Zizzle]]: Wiz ze ancient zeptre zat you acquired for uz earlier, I can charge ozer zeptrez wiz azpectz of power of ze Great Znake. If you manage to touch one of ze tranzmitter cryztalz wiz ze zeptre, itz godly power will realign ze cryztal. ...&lt;br /&gt;
*[[Zizzle]]: Not only will ze cryztal ztop zending ze orderz of ze emperor into ze mindz of my opprezzed people, it will alzo zend a mezzage of freedom and zelf-rezpect inztead. ...&lt;br /&gt;
*[[Zizzle]]: Dizabling ze cryztalz will probably alert ze emperor. It will likely be too late for him to intervene in perzon but a creature of hiz power might have ozer wayz to intervene. ...&lt;br /&gt;
*[[Zizzle]]: But zere iz more. To reach ze emperor, you will need accezz to hiz inner realmz. Ze zecret to enter iz guarded by a dragon. ...&lt;br /&gt;
*[[Zizzle]]: But ziz iz not ze catch - ze catch iz, zat ze key iz buried in hiz vazt mind. Ze emperor haz bound ze dragon to himzelf, forzing him into an eternal zlumber. ...&lt;br /&gt;
*[[Zizzle]]: A zignificant part of ze emperor'z power iz uzed to reztrain ze dragon. Ze only way to free him will be to enter hiz dreamz. Are you prepared for ziz?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Zizzle]]: Didn't exzpect anyzing lezz from you. Alright, zankz to your effortz to build an effective reziztanze, our comradez zalvaged ziz potion and ze formula you need to utter to breach hiz zubconzciouznezz. ...&lt;br /&gt;
*[[Zizzle]]: Drink it and when you are cloze to ze dragon zpeak: Z...z.. well, juzt take ze sheet wiz ze word and read it yourzelf. A lot of rebelz have died to retrieve ziz information, uze it wizely. ...&lt;br /&gt;
*[[Zizzle]]: Now go and try to find a way to reach ze emperor and to free ze land from it'z opprezzor. Onze you have found a way, return to me and I will explain what to do wiz ze cryztalz. May ze Great Znake guide you!&lt;br /&gt;
&lt;br /&gt;
[[Grafika:Wrath of the Emperor Quest-The Sleeping DragonTP.png|frame|right|Rebeliant [[Zizzle]], w podziemiach [[Pałac Imperatora|pałacu Imperatora]]]]&lt;br /&gt;
Dowiadujemy sie że Imperator sprawuje władzę z innego wymiaru dzięki specjalnym kryształom. aby dostać się do tego wymiaru, musimy ominąć strażnika - [[A Sleeping Dragon|śpiącego smoka]]. W jego umyśle zamknięty jest klucz do wymiaru imperatora. [[Zizzle]] daje nam [[Interdimensional Potion|miksutrę]] i [[Scribbled Sheet of Paper|kartkę]] z inkantacją, ponieważ sam niepotrafi go dobrze wymówić. Wchodzimy w południowo wschodni teleport, a po tym kierujemy się na północ. Pijemy miksturę i mówimy:&lt;br /&gt;
&lt;br /&gt;
*''Gracz'': ''' hi'''&lt;br /&gt;
*[[A Sleeping Dragon]]: ZzzzZzzZz...chrrr...&lt;br /&gt;
*''Gracz'': ''' SOLOSARASATIQUARIUM'''&lt;br /&gt;
*[[A Sleeping Dragon]]: Dragon dreams are golden. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: A broad darkness surrounds you as if a heavy curtain is closing before your eyes. After what seems like minutes of floating through emptiness, you get the feeling as if a hole opens in the dark before you. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: The hole grows larger, you cannot close your eyes. An unimaginable black. Deeper and darker than any nothingness you could possibly imagine drags you into it. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: You feel as if you cannot breathe anymore. The very second you let loose of your consciousness, you sense all heaviness around you lifted. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: You dive into an ocean of emerald light. Feeling like born anew the colour around you is almost overwhelming. Countless objects of all shapes and sizes are dashing past you. Racing against each other, millions are clashing in the distance. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: The loudness of the gargantuan spectacle around you bursts your hearing, yet you absorb all the sounds around you. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: As several large obstacles move aside directly in front of you, an intense bright centre leaps into your view. Though you cannot perceive how fast you are, your pace seems too slow. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: Ever decelerating, you ultimately approach a middle in this chaos of tones of green. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: As you come closer to it, yellowish shades of orange embrace you, softer shapes emerge and you almost forget the mayhem before. In warm comfort you see what lies in the heart of it all. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: A majestic dragon in his sleep is surrounded by what seems the warmth and energy of a thousand suns. The tranquillity of its sight makes you smile gently. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: You feel a perfect mixture of joy, compassion and sudden peacefulness. Bright xanthous impressions of topaz, orange and white welcome you at the final halt of your journey. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: Dragon dreams are golden. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: You find yourself inside the dragon's dream. You can look around or go into a specific direction. You can also take or use an object. Enter help to display this information at any time.&lt;br /&gt;
*''Gracz'': ''' west'''&lt;br /&gt;
*[[A Sleeping Dragon]]: Advancing to the west, you recognise an increase of onyx on the ground.&lt;br /&gt;
*''Gracz'': ''' take attachment'''&lt;br /&gt;
*[[A Sleeping Dragon]]: You carefully lift the onyx attachment from its socket. It is lighter than you expected.&lt;br /&gt;
*''Gracz'': ''' east'''&lt;br /&gt;
*[[A Sleeping Dragon]]: You return to the plateau in the east.&lt;br /&gt;
*''Gracz'': ''' south'''&lt;br /&gt;
*[[A Sleeping Dragon]]: You wander to the south, passing large obelisks of emerald to your left and sprawling trees of topaz to your right.&lt;br /&gt;
*''Gracz'': ''' take stand'''&lt;br /&gt;
*[[A Sleeping Dragon]]: As you rip the solid stand out of its socket and take it with you, the large gate opens with a deafening rumble.&lt;br /&gt;
*''Gracz'': ''' east'''&lt;br /&gt;
*[[A Sleeping Dragon]]: You gasp at the size of the large open gate as you walk through to head further to the east.&lt;br /&gt;
*''Gracz'': ''' take model'''&lt;br /&gt;
*[[A Sleeping Dragon]]: You reach for a small solitary arrangement of combined small houses and put it in your pocket.&lt;br /&gt;
*''Gracz'': ''' take emeralds'''&lt;br /&gt;
*[[A Sleeping Dragon]]: You take an emerald from the pile.&lt;br /&gt;
*''Gracz'': ''' west'''&lt;br /&gt;
*[[A Sleeping Dragon]]: You return through the semi-translucent gate to the west.&lt;br /&gt;
*''Gracz'': ''' north'''&lt;br /&gt;
*[[A Sleeping Dragon]]: You head back north to the plateau.&lt;br /&gt;
*''Gracz'': ''' east'''&lt;br /&gt;
*[[A Sleeping Dragon]]: You travel east across several large emerald bluffs and edges. All sorts of gems are scattered alongside your path.&lt;br /&gt;
*''Gracz'': ''' take rubies'''&lt;br /&gt;
*[[A Sleeping Dragon]]: You take a rather large ruby out of a pile before you.&lt;br /&gt;
*''Gracz'': ''' north'''&lt;br /&gt;
*[[A Sleeping Dragon]]: You head north passing countless stones in the crimson sea of stones beneath your feet.&lt;br /&gt;
*''Gracz'': ''' use attachment'''&lt;br /&gt;
*[[A Sleeping Dragon]]: Avoiding the bright light, you carefully put the attachment on top of the strange socket. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: As your eyes adjust to the sudden reduction of brightness, you see the giant wings of the gate before you move to the side. You can also make out something shiny on the ground.&lt;br /&gt;
*''Gracz'': ''' take mirror'''&lt;br /&gt;
*[[A Sleeping Dragon]]: You pick the mirror from the ground.&lt;br /&gt;
*''Gracz'': ''' north'''&lt;br /&gt;
*[[A Sleeping Dragon]]: Your path to the north is open. You pass the gigantic gate wings to your left and right as you advance. After about an hour of travel you hear a slight rustling in the distance. You head further into that direction. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: The rustling gets louder until you come to a small dune. Behind it you find the source of the noise.&lt;br /&gt;
*''Gracz'': ''' use model'''&lt;br /&gt;
*[[A Sleeping Dragon]]: You lunge out and throw the model far into the water. As nothing happens, you turn your back to the ocean. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: The very moment you walk down the dune to head back south, rays of light burst over your head in a shock wave that makes you tumble down the rest of the hill. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: You can also hear a deep loud scraping for several minutes somewhere far in the west.&lt;br /&gt;
*''Gracz'': ''' south'''&lt;br /&gt;
*[[A Sleeping Dragon]]: You travel all the way back down the dune and through the gate to the south.&lt;br /&gt;
*''Gracz'': ''' south'''&lt;br /&gt;
*[[A Sleeping Dragon]]: You return to the crimson sea of rubies in the south.&lt;br /&gt;
*''Gracz'': ''' west'''&lt;br /&gt;
*[[A Sleeping Dragon]]: You travel back to the plateau in the west.&lt;br /&gt;
*''Gracz'': ''' west'''&lt;br /&gt;
*[[A Sleeping Dragon]]: Advancing to the west, you recognise an increase of onyx on the ground.&lt;br /&gt;
*''Gracz'': ''' north'''&lt;br /&gt;
*[[A Sleeping Dragon]]: You continue travelling the barren sea of gemstones to the north.&lt;br /&gt;
*''Gracz'': ''' west'''&lt;br /&gt;
*[[A Sleeping Dragon]]: You leave the massive open gate behind you and go to the west.&lt;br /&gt;
*''Gracz'': ''' Bastesh'''&lt;br /&gt;
*[[A Sleeping Dragon]]: This huge statue of Bastesh is made from onyx, and thrones on a large plateau which can be reached by a sprawling stairway. She holds a large sapphire in her hands.&lt;br /&gt;
*''Gracz'': ''' take sapphire'''&lt;br /&gt;
*[[A Sleeping Dragon]]: You carefully remove the sapphire from Bastesh's grasp.&lt;br /&gt;
*''Gracz'': ''' east'''&lt;br /&gt;
*[[A Sleeping Dragon]]: You head back to the east and to the plateau.&lt;br /&gt;
*''Gracz'': ''' south'''&lt;br /&gt;
*[[A Sleeping Dragon]]: You head back south to the site with the onyx lookout.&lt;br /&gt;
*''Gracz'': ''' east'''&lt;br /&gt;
*[[A Sleeping Dragon]]: You return to the plateau in the east.&lt;br /&gt;
*''Gracz'': ''' use stand'''&lt;br /&gt;
*[[A Sleeping Dragon]]: You put the stand into a small recess you find near the middle of the plateau.&lt;br /&gt;
*''Gracz'': ''' use ruby'''&lt;br /&gt;
*[[A Sleeping Dragon]]: As the ruby slips into the notch, the strong red of the stone intensifies a thousandfold. You fear to hurt your eyes and turn away immediately. The ray seems to be directed to the centre of the plateau with astounding precision.&lt;br /&gt;
*''Gracz'': ''' use sapphire'''&lt;br /&gt;
*[[A Sleeping Dragon]]: As the sapphire slips into the notch, the deep blue of the stone intensifies a thousandfold. You fear to hurt your eyes and turn away immediately. The ray seems to be directed to the centre of the plateau with astounding precision.&lt;br /&gt;
*''Gracz'': ''' use emerald'''&lt;br /&gt;
*[[A Sleeping Dragon]]: As the emerald slips into the notch, the vibrant green of the stone intensifies a thousandfold. You fear to hurt your eyes and turn away immediately. The ray seems to be directed to the centre of the plateau with astounding precision.&lt;br /&gt;
*''Gracz'': ''' use mirror'''&lt;br /&gt;
*[[A Sleeping Dragon]]: With your eyes covered and avoiding direct sight of the rays, you put the mirror into the stand. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: Instinctively you run to a larger emerald bluff near the raise to find cover. Mere seconds after you claimed the sturdy shelter, a deep dark humming starts to swirl through the air. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: Seconds pass as the hum gets louder. The noise is maddening, drowning all other sounds around you. As you cover your ears in pain, the humming explodes into a deafening growl. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: You raise your head above the edge of the emerald to catch a glimpse of what's happening. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: The hand seems to have grown into a fist. In the distance you can now see a blurry scheme of a creature too large for your eyes to get a sharper view of its head. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: Blending the rays, the mirror directs pure white light directly towards the part where you assume the face of the creature. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: The growl transforms into a scream, everything around you seems to compress. As you press yourself tightly against the bluff, everything falls silent and in a split second, the dark being dissolves into bursts of blackness. You wake.&lt;br /&gt;
&lt;br /&gt;
Rozmawiamy z wybudzonym już smokiem:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[A Sleeping Dragon]]: Greetings, wayfarer.&lt;br /&gt;
*''Gracz'': '''wayfarer'''&lt;br /&gt;
*[[A Sleeping Dragon]]: I call you the wayfarer. You travelled through my dreams. You ultimately freed my mind. My mind accepted you and so will I.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[A Sleeping Dragon]]: Aaaah... free at last. Hmmm. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: I assume you need to get through the gate to reach the evildoer. I can help you if you trust me, wayfarer. I will share a part of my mind with you which should enable you to step through the gate. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: This procedure may be exhausting. Are you prepared to receive my key?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[A Sleeping Dragon]]: SAETHELON TORILUN GARNUM. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: SLEEP. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: GAIN. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: RISE. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: The transfer was successful. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: You are now prepared to enter the realm of the evildoer. I am grateful for your help, wayfarer. Should you seek my council, use this charm I cede to you. For my spirit will guide you wherever you are. May you enjoy a sheltered future, you shall prevail.&lt;br /&gt;
&lt;br /&gt;
Od teraz jesteśmy gotowi żeby wkroczyć do wymiaru Imperatora.&lt;br /&gt;
&lt;br /&gt;
===Misja 10: A Message of Freedom===&lt;br /&gt;
[[Grafika:Wrath of the Emperor Quest-A Message of Freedom1.png|frame|right|Brama do wymiaru Imperatora]]&lt;br /&gt;
[[Grafika:Wrath of the Emperor Quest-A Message of Freedom2.png|frame|right|Kryształ]]&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Zizzle]]: Ah our human alliez have finally arrived! I've already feared zat ze emperor'z forzez had caught you. Your rezilienze and prowezz are imprezzive.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Zizzle]]: You freed ze dragon! And you pozzezz ze key to enter ze inner realmz of ze emperor, well done. ...&lt;br /&gt;
*[[Zizzle]]: Now you are ready to reach ze inner zanctum of ze emperor. Zalamon'z revelationz showed him zat zere are four cryztalz channelling ze will of ze emperor into ze land. ...&lt;br /&gt;
*[[Zizzle]]: Wiz ze relic you gained from Zalamon we were able to create powerful replicaz of ze zeptre. Take ziz wiz you. ...&lt;br /&gt;
*[[Zizzle]]: You will have to realign ze cryztalz one after ze ozer. Ztart wiz ze one in ze norz-wezt and work your way clockwize zrough ze room. ...&lt;br /&gt;
*[[Zizzle]]: Uzing ze zeptre will forze a part of ze emperor'z willpower out of ze cryztal. You will have to kill zoze manifeztationz. ...&lt;br /&gt;
*[[Zizzle]]: Zen uze your zeptre on ze remainz to deztroy ze emperor'z influenze over ze cryztal. ...&lt;br /&gt;
*[[Zizzle]]: I recommend not to go alone becauze it will be very dangerouz - but ALL of you will have to uze zeir zeptre replicaz on ze emperor'z remainz to prozeed! ...&lt;br /&gt;
*[[Zizzle]]: Good luck. You will need it.&lt;br /&gt;
&lt;br /&gt;
Otrzymujemy [[Replica of the Sceptre|replikę berła]], stworzoną na wzór berła które daliśmy [[Zalamon]]owi. Udajemy się do sali smoka, gdzie podchodzimy pod bramę wymiaru Imperatora. Zostaniemy przeniesieni do małego pomieszczenia. Nie będzie tam żadnych potworów. Wchodzimy w kolejny teleport. Znajdujemy się w wymiarze Imperatora wypełnionym drakenami [[Draken Warmaster|mistrzami wojennymi]], [[Draken Abomination|zmutowanymi]] i [[Draken Elite|elitarnymi]] drakenami, oraz [[Ghastly Dragon|upiornymi smokami]] i [[Undead Dragon|nieumarłymi smokami]].&amp;lt;br&amp;gt;&lt;br /&gt;
[[Grafika:Wrath of the Emperor Quest-A Message of Freedom3.png|frame|left|Teleporty podpisane nazwą wcielenia Imperatora]]&amp;lt;br&amp;gt;&lt;br /&gt;
Znajdują się tam też 4 teleporty (oprócz powrotnego), a każdy z nich prowadzi do sali z świecącym się kryształem. Po zabiciu wypełniających salę potworów (takie same jak w reszcie wymiaru Imperatora), używamy [[Replica of the Sceptre|wężowego berła]] na krysztale. &amp;lt;b&amp;gt;Gdy boss się już pojawi, a my wyjdziemy z teleportu nie będziemy mogli wrócić dopóki nie zostanie pokonany i będziemy zmuszeni ponownie go zabijać! &amp;lt;/b&amp;gt; Pojawi się rozprysk, kryształ przestanie się świecić, a pojawi się jedno z czterech wcieleń Imperatora. '''Po zabiciu każdego wcielenia używamy [[Replica of the Sceptre|berło]] na jego pozostałościach!'''&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
===Misja 11: Payback Time===&lt;br /&gt;
Wychodząc, zostaliśmy przeniesieni do innego miejsca (o ile użyliśmy [[Replica of the Sceptre|berła]] na wszystkich wcieleniach). Rozmawiamy tam z kolejnym wcieleniem Imperatora:&lt;br /&gt;
[[Grafika:Wrath of the Emperor Quest-Payback Time1.png|frame|right|Plac który przeniesie nas do świątyni Wielkiego Węża]]&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Awareness Of The Emperor]]: I am not here to fight you, fool. Like it or not, we will have to work together to stop the catastrophe you and that priest have initiated.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Awareness Of The Emperor]]: The amplified force of the snake god is tearing the land apart. It is using my crystals in a reverse way to drain the vital force from the land and its inhabitants to fuel its power. ...&lt;br /&gt;
*[[Awareness Of The Emperor]]: I will withstand its influence as good as possible and slow this process. You will have to fight its worldly incarnation though. ...&lt;br /&gt;
*[[Awareness Of The Emperor]]: It is still weak and disoriented. You might stand a chance - this is our only chance. I will send you to the point to where the vital force is channelled. I have no idea where that might be though. ...&lt;br /&gt;
*[[Awareness Of The Emperor]]: You will probably have to fight some sort of vessel the snake god uses. Even if you defeat it, it is likely that it only weakens the snake. ...&lt;br /&gt;
*[[Awareness Of The Emperor]]: You might have to fight several incarnations until the snake god is worn out enough. Then use the power of the snake's own sceptre against it. Use it on its corpse to claim your victory. ...&lt;br /&gt;
*[[Awareness Of The Emperor]]: Be prepared for the fight of your life! Are you ready?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Awareness Of The Emperor]]: So be it!&lt;br /&gt;
Okazało się że [[Zalamon]] nas oszukał i chcąc, nie chcąc musimy stanąć po jednej stronie z Imperatorem. Teraz, wszystkie kryształy zostały odwrócone i wysysają z okolicy całą siłę i życie. Proces jest na tyle powolny, że mamy czas aby walczyć z wcieleniami Boga Węża w tym świecie. Jest on jeszcze słaby i zdezorientowany, więc będzie to wspaniała okazja do ataku. Wszyscy z drużyny stają w na specjalnym placu, a osoba przy ołtarzu przeciąga dźwignie. Będziemy musieli walczyć z kilkoma wcieleniami, aż Wężowy Bóg straci swoje siły.&lt;br /&gt;
*{{GS|Snake God Essence||Esencja Wężowego Boga}}&lt;br /&gt;
*{{GS|Snake Thing||Wężowa Rzecz}}&lt;br /&gt;
*{{GS|Lizard Abomination||Odrażający Jaszczur}}&lt;br /&gt;
*{{GS|Mutated Zalamon||Zmutowany Zalamon}}&lt;br /&gt;
Po zabiciu Boga, '''używamy na jego prochach [[Replica of the Sceptre|repliki berła]]''' i wychodzimy teleportem na południu pomieszczenia.&lt;br /&gt;
&lt;br /&gt;
===Misja 12: Just Rewards===&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Awareness Of The Emperor]]: Greetings, mortal. Be aware that you are trying my patience while we are talking.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Awareness Of The Emperor]]: So you have mastered the crisis you invoked with your foolishness. I should crush you for your involvement right here and now. ...&lt;br /&gt;
*[[Awareness Of The Emperor]]: But such an act would bring me down to your own barbaric level and only fuel the corruption that destroys the land that I own. Therefore I will not only spare your miserable life but show your the generosity of the dragon emperor. ...&lt;br /&gt;
*[[Awareness Of The Emperor]]: I will reward you beyond your wildest dreams! ...&lt;br /&gt;
*[[Awareness Of The Emperor]]: I grant you three chests - filled to the lid with platinum coins, a house in the city in which you may reside, a set of the finest armor Zao has to offer, and a casket of never-ending mana. ...&lt;br /&gt;
*[[Awareness Of The Emperor]]: Speak with magistrate Izsh in the ministry about your reward. And now leave before I change my mind!&lt;br /&gt;
W zamian za pomoc Imperatora nagradza nas skrznią pełną monet, własnym domem w [[Pałac Imperatora|Razzachai]], najlepszym [[Zao]]ańskim pancerzem i szkatułką niekończącej się many. Wracamy do [[magistrat]]u, idziemy na drugie piętro i rozmawiamy z [[Izsh]]em:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Izsh]]: Greetingz zcalelezz being.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Izsh]]: Oh yez, let me zee ze documentz. Here we go: zree cheztz filled wiz platinum, one houze, a zet of elite armor, and an unending mana cazket. Iz ziz correct?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Izsh]]: Fine, zo let'z prozeed. You uzed forged documentz to enter our zity, killed zeveral guardz who enjoyed a quite excluzive and expenzive training, deztroyed rare magical devizez in ze pozzezzion of ze emperor. ...&lt;br /&gt;
*[[Izsh]]: Ze good newz iz, your zree cheztz of platinum should be nearly enough to pay ze finez. Lucky you, ziz could have left you broke. ...&lt;br /&gt;
*[[Izsh]]: Zere are alzo zertain noble familiez complaining about ze murder of zeveral of zeir beloved onez. ...&lt;br /&gt;
*[[Izsh]]: I zink I can make a deal wiz ze noblez by zelling zem your property in ze zity. Your prezenze would ruin ze houze prizez zere anyway. ...&lt;br /&gt;
*[[Izsh]]: Of courze zat will not zuffize to compenzate zeir grief, zo I guezz you'll have to part wiz zat elite armor, too. Zadly, prizez for armor are on an all time low right now. ...&lt;br /&gt;
*[[Izsh]]: But luckily you ztill have zat mana cazket. Well, you had it. Now we have to zell it. ...&lt;br /&gt;
*[[Izsh]]: But not all iz lozt my blank-zkinned vizitor. According to my calculationz, zere iz ztill a bit left. ...&lt;br /&gt;
*[[Izsh]]: I zink we can zave you zome gold and zome treazurez, and you can keep one pieze of your elite armor at leazt. ...&lt;br /&gt;
*[[Izsh]]: You will find your rewardz in one of ze old zupply zellarz. Beware of ze ratz zough. ...&lt;br /&gt;
*[[Izsh]]: Ze rednezz of your faze and ze zound you make wiz your teez iz obviouzly a zign of gratitude of your zpeziez! I am flattered, but pleaze leave now az I have to attend to zome important buzinezz.&lt;br /&gt;
Urzędnik podlicza także wszystkie nasze złe uczynki dla miasta. Podrabianie dokumentów, zabijanie szlachciców i strażników pragnących treningu, zniszczenie potężnych magicznych arefaktów w podziemiach [[Pałac Imperatora|pałacu Imperatora]]... Z powodu strachu w mieście, nie może on nam przydzielić mieszkania, a fiolka nieskończonej many i 2 skrzynie z platyną są zabrane jako odszkodowanie. Została nam jedna skrzynia, a w niej dodatkowo kilka przedmiotów i [[Zao]]ański pancerz do wyboru. Nagrodę można odebrać w piwnicy i warto też [[Wayfarer Outfits Quest|zajrzeć do tamtejszej szafy]]. Uwaga na [[Mutated Rat|szczury]]!&lt;/div&gt;</summary>
		<author><name>Silverius</name></author>	</entry>

	<entry>
		<id>https://www.tibia-wiki.net/index.php?title=Wrath_of_the_Emperor_Quest/Spoiler&amp;diff=211286</id>
		<title>Wrath of the Emperor Quest/Spoiler</title>
		<link rel="alternate" type="text/html" href="https://www.tibia-wiki.net/index.php?title=Wrath_of_the_Emperor_Quest/Spoiler&amp;diff=211286"/>
				<updated>2011-09-22T17:34:04Z</updated>
		
		<summary type="html">&lt;p&gt;Silverius: Wycofanie wersji 211266 utworzonej przez użytkownika Liders (Dyskusja)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spoiler|name=Wrath of the Emperor Quest}}&lt;br /&gt;
&lt;br /&gt;
==Wymagania==&lt;br /&gt;
*{{GS|Shovel}} lub zamiennik&lt;br /&gt;
*{{GS|Pick}} lub zamiennik&lt;br /&gt;
*{{GS|Rope}} lub zamiennik&lt;br /&gt;
*{{GS|Rake}}&lt;br /&gt;
*{{GS|Obsidian Knife}}&lt;br /&gt;
*{{GS|Wood}}&lt;br /&gt;
*{{GS|Nail|3}}&lt;br /&gt;
*{{GS|Gp|15 000}}&lt;br /&gt;
*Wykonany [[Children of the Revolution Quest]]&lt;br /&gt;
*Rozpoczęta 9 misja [[The Ape City Quest]]&lt;br /&gt;
&lt;br /&gt;
==Przydatne rzeczy==&lt;br /&gt;
*{{GS|Dwarven Ring}}&lt;br /&gt;
*{{GS|Scale of Corruption}}&lt;br /&gt;
&lt;br /&gt;
==Wykonanie==&lt;br /&gt;
===Misja 1: Catering the Lion's Den===&lt;br /&gt;
&lt;br /&gt;
Rozmawiamy z [[Zalamon]]em:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Zalamon]]: Not many travellerzz zzezze dayzz. I hope you bring good newzz.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Zalamon]]: Zze attackzz have weakened our enemy zzignificantly. Yet, your quezzt continuezz. Bezzidezz zzome tazzkzz you could take, zze zzreat of zze emperor izz zztill hanging over our headzz like a rain cloud. ...&lt;br /&gt;
*[[Zalamon]]: Zzo, are you indeed willing to continue zze fight for our cauzze?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Zalamon]]: You continue to imprezz, zzoftzzkin. ...&lt;br /&gt;
*[[Zalamon]]: A contact of zze rezzizztanzze izz located furzzer in zze norzz of Zao. ...&lt;br /&gt;
*[[Zalamon]]: Zze emperor will drag hizz forzzezz to zze great gate  now to bolzzter hizz defenzze. Zzinzze we attacked zze gate directly, he will not expect uzz taking a completely different route to reach zze norzzern territoriezz. ...&lt;br /&gt;
*[[Zalamon]]: I azzume you are already geared up and ready to conquer zze norzz?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Zalamon]]: Your determination izz highly appreciated. To zzneak pazzt zze eyezz of zze enemy, you will have to uzze a diverzzion. Zzere are zzeveral old tunnelzz beneazz zze zzoil of Zzao. ...&lt;br /&gt;
*[[Zalamon]]: One of zzem izz uzzed azz a maintenanzze connection by enemy lizardzz. To enter it, you will have to uzze a dizzguizze. Zzomezzing like a crate perhapzz. ...&lt;br /&gt;
*[[Zalamon]]: Mh, if you can find zzome nailzz - 3 should be enough - and 1 piezze of wood, I should be able to create an appropriate cazzing. Return to me if you found zze itemzz and we will talk about zze next zztep.&lt;br /&gt;
&lt;br /&gt;
Kiedy mamy już [[wood|drewno]] i trzy [[nail|gwoździe]], ponownie rozmawiamy z przywódcą rebelii.&lt;br /&gt;
&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Zalamon]]: Not many travellerzz zzezze dayzz. I hope you bring good newzz. &lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Zalamon]]: Ah you have returned. I azzume you already found zzome itemzz to build a proper dizzguizze?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Zalamon]]: Very good, I am confident zzizz will zzuffizze. Now I can build and mark a crate large enough for you to fit in - while zztill being able to breazze of courzze - and I will mark it in our tongue zzo it will look lezz zzuzzpizziouzz. ...&lt;br /&gt;
*[[Zalamon]]: Wizz zzeir eyezz towardzz zze gate, your chanzzezz to zzlip zzrough have never been better. I will keep zze zzpare materialzz here wizz me, we can alwayzz build a new one if you need to.&lt;br /&gt;
*''Gracz'': '''crate'''&lt;br /&gt;
*[[Zalamon]]: Ah I zzee. You are ready for your mizzion and waiting for me to create and mark zze crate?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Zalamon]]: Alright. Let uzz create a crate. Hm. Let me zzee. ...&lt;br /&gt;
*[[Zalamon]]: Good. Zzat will do. ...&lt;br /&gt;
*[[Zalamon]]: Zze maintenanzze tunnelzz are in zze eazzt of zze plainzz, near ze coazt. Here, I will mark zzem on your map. ...&lt;br /&gt;
*[[Zalamon]]: Uzze zze dizzguizze wizzely, try to hide in zze dark and avoid being zzeen at all cozzt. ...&lt;br /&gt;
*[[Zalamon]]: Onzze you have reached zze norzz, you can find zze rezzizztanzze hideout at zze ozzer zzpot I marked on your map. Now hurry.&lt;br /&gt;
&lt;br /&gt;
[[Grafika:Wrath of the Emperor Quest-Catering the Lion's Den2.png|frame|Kiedy zobaczymy taki napis, musimy schować się do [[Marked Crate|skrzyni]]]]&lt;br /&gt;
[[Zalamon]] zbudował dla nas [[Marked Crate|skrzynie]], do której będziemy mogli się schować w tunelu prowadzącym do posterunku, na terenach za Wielką Bramą.&amp;lt;br&amp;gt;&lt;br /&gt;
Udajemy się więc teleportem na [[Muggy Plains|parne pola]], gdzie kierujemy się na północny wschód.&amp;lt;br&amp;gt;&lt;br /&gt;
[[Grafika:Wrath of the Emperor Quest-Catering the Lion's Den1.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
W drodze możemy spotkać wiele [[Lizard Legionnaire|jaszczurów legionistów]], [[Lizard High Guard|wysokich strażników]], [[Lizard Dragon Priest|smoczych kapłanów]] i [[Killer Caiman|kajmanów zabójców]].&amp;lt;br&amp;gt;&lt;br /&gt;
[[Grafika:Wrath of the Emperor Quest-Catering the Lion's Den3.png|frame|1. Suwak otwarty - musimy czekać&amp;lt;br&amp;gt; 2. Suwak zamknięty - możemy iść.]]&lt;br /&gt;
Używamy łopaty na dziurze i idziemy jedyną drogą w tunelu. Zaraz przed pierwszymi drzwiami musimy schować się do [[Marked Crate|skrzyni]].&amp;lt;br&amp;gt;&lt;br /&gt;
[[Grafika:Wrath of the Emperor Quest-Catering the Lion's DenTunel.png|frame|Mapa tunelu.]]&lt;br /&gt;
Skradając się przed drzwiami, należy pamiętać, że:&lt;br /&gt;
*[[Lizard Tunnel Guard|Strażnicy]] złapią nas tylko na [[sqm|polach]] przed drzwiami.&lt;br /&gt;
*Złapani zostaniemy kiedy poruszymy się, w momencie kiedy suwak w drzwiach jest otwarty.&lt;br /&gt;
*Bezpiecznie można iść kiedy strażnik zamknie suwak.&lt;br /&gt;
*Warto rzucać przyśpieszające czary i nosić specjalny ekwipunek.&lt;br /&gt;
*Jeśli zmniejszymy natężenie światła w opcjach klienta, to będziemy wyraźnie widzieć czerwoną poświatę kiedy suwak przy drzwiach będzie otwarty.&lt;br /&gt;
&lt;br /&gt;
Następnie musimy przemknąć się tunelem, jak najdalej od [[Lizard Tunnel Guard|strażników]] (nie możemy przy nich pisać).&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Tabela|Przejście tunelu|&lt;br /&gt;
Ogólnie, cały tunel składa się z części:&lt;br /&gt;
*Kawałek tunelu z drzwiami&lt;br /&gt;
*Kawałek tunelu ze strażnikami ([[Media:Wrath of the Emperor Quest-Catering the Lion's DenMapa1.gif|'''Mapa przejścia''']], należy poruszać się po drodze z monet)&lt;br /&gt;
*Kawałek tunelu z drzwiami&lt;br /&gt;
*Kawałek tunelu ze strażnikami ([[Media:Wrath of the Emperor Quest-Catering the Lion's DenMapa2.gif|'''Mapa przejścia''']], należy poruszać się po drodze z monet lub fiolek po miksturach), połączony z północnym tunelem.&lt;br /&gt;
}}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Tabela|Loch|&lt;br /&gt;
[[Grafika:Wrath of the Emperor Quest-Catering the Lion's Den4.png|frame|Przemiana w [[Lancer Beetle|chrząszcza]]]]&lt;br /&gt;
Jeśli zostaniemy złapani, znajdziemy się w podziemnym lochu wspólnie z [[Dżiny|dżinem]] [[Zumtah]]em.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Aby się uwolnić potrzebujemy jego pomocy. Niestety nie jest on skory nam jej udzielić. Należy napisać do niego to:&lt;br /&gt;
hi, exit, no, yes, exit, no, yes, exit, no, yes, 278, exit, exit, exit, exit.&lt;br /&gt;
&lt;br /&gt;
Jeżeli zostaniemy wiele razy złapani i odesłani do wiezienia to wystarczy napisać w tedy do [[Zumtah]] hi, next.&lt;br /&gt;
&lt;br /&gt;
[[Zumtah]] zamienia nas [[Lancer Beetle|chrząszcza]]. Aby opuścić więzienie należy skierować się do dziury w północnej ścianie. Niestety skradanie będziemy musieli zacząć od początku.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Wychodzimy z tunelu, w posterunku jaszczuroludzi. Początkowo spotkamy tutaj tylko [[Lizard Legionnaire|jaszczurów legionistów]] i [[Lizard High Guard|wysokich strażników]], ale już na drodze prowadzącej do [[Razachai]], będą [[Lizard Dragon Priest|smoczy kapłani]], [[Killer Caiman|kajmany zabójcy]], a także różne [[zmutowane]] stworzenia.&amp;lt;br&amp;gt;&lt;br /&gt;
[[Grafika:Wrath of the Emperor Quest-Catering the Lion's Den5.png]]&lt;br /&gt;
&lt;br /&gt;
Misję kończymy rozmową z [[Chartan]]em:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Chartan]]: Great Znake forgive me to converze wiz ziz unworzy blankzkin.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Chartan]]: Mhm, what are you doing here. Who zent you?&lt;br /&gt;
*''Gracz'': '''zalamon'''&lt;br /&gt;
*[[Chartan]]: I zee. Zalamon zent word of ze arrival of a zoftzkin quite zome time ago. Zat muzt be you zen. ...&lt;br /&gt;
*[[Chartan]]: Well, I exzpected zomeone more - imprezzive. However, we will zee how far you can get. You've got newz from ze zouz? ...&lt;br /&gt;
*[[Chartan]]: Hm, I underztand. ...&lt;br /&gt;
*[[Chartan]]: Oh you did. ...&lt;br /&gt;
*[[Chartan]]: I zee. Interezting. ...&lt;br /&gt;
*[[Chartan]]: You being here meanz we have eztablished connectionz to ze zouz. Finally. And you are going to help uz. Well, zere iz zertainly a lot for you to do. Zo better get ztarted.&lt;br /&gt;
&lt;br /&gt;
===Misja 2: First Contact===&lt;br /&gt;
Misję rozpoczynamy rozmową z [[Chartan]]em:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Chartan]]: Great Znake forgive me to converze wiz ziz unworzy blankzkin.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Chartan]]: Zo are you ready to get zomezing done?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Chartan]]: Alright. Well, az you might not be aware of it yet - we are on top of an old temple complex. It haz been abandoned and it haz crumbled over time. ...&lt;br /&gt;
*[[Chartan]]: Ze teleporter over zere uzed to work juzt fine to get uz back to ze zouz. But it haz ztopped operating for quite zome time. ...&lt;br /&gt;
*[[Chartan]]: My men believe it iz a dizturbanze cauzed by ze corruption zat zpreadz everywhere. Zey are too zcared to go down zere. And zat'z where you come in. ...&lt;br /&gt;
*[[Chartan]]: Zere were meanz to activate teleporterz zomewhere in ze complex. But zinze you cannot reach all ze roomz, I guezz you will have to improvize. ...&lt;br /&gt;
*[[Chartan]]: Here iz ze key to ze entranze to ze complex. Figure zomezing out, reztore ze teleporter zo we can get back to ze plainz in ze zouz.&lt;br /&gt;
[[Chartan]] prosi nas o naprawę teleportu prowadzącego na [[Muggy Plains|parne pola]], mieszczącego się w [[Ruiny świątyni|starym kompleksie świątynnym]] w którym to rebelianci utworzyli swoją [[Kryjówka rebeliantów|bazę]]. Można to zrobić tylko poprzez oczyszczenie świątyni ze zniszczenia. Niestety wszystko czym będziemy oczyszczać świątynie, musi pochodzić z niej (oprócz naszych narzędzi).&lt;br /&gt;
&lt;br /&gt;
*Zdobywamy [[Lump of Clay|glinę]], używając [[Rake|grabie]] na ziemi w centralnym pomieszczeniu. &amp;lt;br&amp;gt;[[Plik:Wrath of the Emperor Quest-First Contact-1.png]]&lt;br /&gt;
*Wykopujemy [[Sacred Earth|świętą ziemię]] z południowego pomieszczenia. &amp;lt;br&amp;gt;[[Plik:Wrath of the Emperor Quest-First Contact-2.png]]&lt;br /&gt;
*Mieszamy obie, z czego powstanie [[Lump of Sacred Clay|święte błoto]]. &amp;lt;br&amp;gt;[[Plik:Wrath of the Emperor Quest-First Contact-3.png]]&lt;br /&gt;
*Używamy [[Pick|kilofa]] na rogu świętego stołu i otrzymujemy jego [[Unworked Sacred Wood|nogę]]. &amp;lt;br&amp;gt;[[Plik:Wrath of the Emperor Quest-First Contact-4.png]]&lt;br /&gt;
*Na otrzymanym drewnie używamy [[Obsidian Knife|obsydianowego noża]] i wycinamy [[Sacred Bowl|świętą miskę]]. &amp;lt;br&amp;gt;[[Plik:Wrath of the Emperor Quest-First Contact-5.png]]&lt;br /&gt;
*Drewnianą miskę wykładamy gliną i otrzymujemy [[Sacred Bowl of Purification|poświęconą miskę do puryfikacji]]. &amp;lt;br&amp;gt;[[Plik:Wrath of the Emperor Quest-First Contact-6.png]]&lt;br /&gt;
*Do tej [[Sacred Bowl of Purification|miski]] wlewamy wodę z północnego pomieszczenia i otrzymujemy miskę z [[Bowl with Sacred Water|świętą wodą]]. &amp;lt;br&amp;gt;[[Plik:Wrath of the Emperor Quest-First Contact-7.png]]&lt;br /&gt;
*Wylewamy wodę na płomieniu w zachodnim pomieszczeniu i bierzemy [[Sacred Coal|święty węgiel]]. &amp;lt;br&amp;gt;[[Plik:Wrath of the Emperor Quest-First Contact-8.png]]&lt;br /&gt;
*Używamy [[Sacred Coal|węgiel]] na wodzie w północno wschodnim pomieszczeniu. &amp;lt;br&amp;gt;[[Plik:Wrath of the Emperor Quest-First Contact-9.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kończymy misje rozmową z [[Chartan]]em:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Chartan]]: Great Znake forgive me to converze wiz ziz unworzy blankzkin.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Chartan]]: Zo? Did you find a way to reztore ze teleporter?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Chartan]]: You did it! Zere waz zome kind of zparkle and I zink it iz working again - oh pleaze feel free to try it, I uhm, I will wait here and be ready juzt in caze zomezing uhm happenz to you. ...&lt;br /&gt;
*[[Chartan]]: And if you head to Zalamon, be zure to inform him about our zituation. Food rationz are running low and we are ztill not well equipped. We need to eztablish a working zupply line.&lt;br /&gt;
&lt;br /&gt;
Od teraz możemy się przemieszczać pomiędzy bazą rebeliantów a [[Muggy Plains|parnymi polami]] poprzez teleport.&lt;br /&gt;
&lt;br /&gt;
===Misja 3: The Keeper===&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Zalamon]]: Not many travellerzz zzezze dayzz. I hope you bring good newzz.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Zalamon]]: You ezztablished zze connection to zze hideout, good. But zzizz izz no time to rezzt. Your new tazzk will be quite different. ...&lt;br /&gt;
*[[Zalamon]]: Zze gardenzz are plagued by a creature. Zze former keeper of zzizz garden became an abomination of madnezz zzat needzz to be zztopped. ...&lt;br /&gt;
*[[Zalamon]]: He hidezz deep underground and it will be dangerouzz to challenge him in hizz lair but I am willing to rizzk it. ...&lt;br /&gt;
*[[Zalamon]]: Find him, dezztroy him, bring me hizz - I uhm, mean it izz utterly nezzezzary for you to deliver me a proof of hizz deazz. ...&lt;br /&gt;
*[[Zalamon]]: Now go - what are you waiting for, zzoftzzkin? Ready to finish what needzz to be finished?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Zalamon]]: Fine. I guezz poizzoning zzome of hizz plantzz will be enough to lure him out of hizz conzzealment. Zzizz plant poizzon here should allow you to do zzome zzignificant damage, take it. ...&lt;br /&gt;
*[[Zalamon]]: You can find him eazzt of zze corrupted gardenzz. Zzere uzzed to be a zzmall domizzile zzere but it hazz probably been conzzumed by zze corruption zzo beware. And now - go.&lt;br /&gt;
&lt;br /&gt;
Dostajemy [[Flask of Plant Poison|buteleczkę z trucizną na rośliny]], a naszym zadaniem jest zabić zmutowanego [[The Keeper|ogrodnika]]. Od wielu lat utrzymywał [[ogrody Imperatora]], ale przekleństwo [[Zao]] dosięgło także i jego. Naszym zadaniem jest [[The Keeper|go]] powstrzymać, i przynieść jego [[Tail of the Keeper|ogon]] jako dowód, że go zabiliśmy. Warto mieć przy sobie [[Dwarven Ring|pierścień krasnoludów]], ponieważ w drodze możemy spotkać [[Wailing Widow|zwodzące wdowy]]. Udajemy się zgodnie z mapą:&amp;lt;br&amp;gt;&lt;br /&gt;
[[Plik:Wrath of the Emperor Quest-The Keeper1.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
Używamy łopaty na dziurze, i schodzimy kilka poziomów niżej do [[Jaskinie pod północnym Zao|jaskiń]], gdzie idziemy tak:&amp;lt;br&amp;gt;&lt;br /&gt;
[[Plik:Wrath of the Emperor Quest-The Keeper2.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
Na roślinie używamy [[Flask of Plant Poison|trucizny]]. Po kilu sekundach, na północny pomieszczenie pojawi się [[The Keeper]], którego musimy zabić i '''użyć jego ciała''' aby dostać [[Tail of the Keeper|ogon]]. Po tym, wracamy do [[Zalamon]]a:&amp;lt;br&amp;gt;&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Zalamon]]: Not many travellerzz zzezze dayzz. I hope you bring good newzz.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Zalamon]]: Zzo... you finished him. Show me hizz head, will you?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Zalamon]]: Zzizz izz not hizz head but clearly belonged to zze keeper. I - I am imprezzed. You can go now. Leave me alone for a zzecond.&lt;br /&gt;
&lt;br /&gt;
===Misja 4: Sacrament of the Snake===&lt;br /&gt;
Naszym zadaniem jest złożyć [[Snake Sceptre|berło węża]]. W tym celu udajmy się do najnowszych i najgłębszych podziemi [[Banuta|Banuty]]. Na każdym poziomie możemy znaleźć [[Ghost Of A Priest|ducha kapłana]]. Każdy z nich za darowiznę w wysokości 5.000 [[gp]], da nam jedną z części [[Snake Sceptre|berła]] (czyli łącznie będziemy potrzebować 15.000 [[gp]]).&lt;br /&gt;
*{{GS|Sceptre Part (Rod)}}&lt;br /&gt;
*{{GS|Sceptre Part (Crystal)}}&lt;br /&gt;
*{{GS|Sceptre Part (Cup)}}&lt;br /&gt;
Na najniższym poziomie [[Banuta|Banuty]], znajduje się ołtarz węża, na którym możemy złożyć berło.&amp;lt;br&amp;gt;&lt;br /&gt;
[[Plik:BanutaMap1.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Plik:BanutaMap2.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Na tym poziomie, należy rozbić amfory i szybko biec do teleportu prowadzącego dalej. &amp;lt;br&amp;gt;&lt;br /&gt;
Kiedy dostaniemy się na poziom z [[hydra]]mi, [[Serpent Spawn|wężowymi tworami]] i [[Medusa|meduzami]], kierujemy się mapą: &amp;lt;br&amp;gt;&lt;br /&gt;
[[Grafika:Wrath of the Emperor Quest-Sacrament of the Snake1.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
W nowych podziemiach będą na nas czekały nowe niebezpieczeństwa, takie jak: [[Frost Dragon|lodowe smoki]], [[Hellspawn|piekielne twory]], [[Phantasm|fantazje]] i [[Behemot|behemoty]], a także potwory z wyższych poziomów, lecz w większych ilościach.&lt;br /&gt;
Idziemy do pierwszego [[Ghost Of A Priest|ducha kapłana]]. Należy pamiętać, że każdemu z trzech, będziemy musieli dać 5000 [[gp]] ofiary na świątynie.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Tabela|Poziom -5|&lt;br /&gt;
[[Grafika:Wrath of the Emperor Quest-Sacrament of the Snake2.png|frame]]&lt;br /&gt;
Rozmawiamy z kapłanem, po czym udajemy się na niższy poziom:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Ghost Of A Priest]]: Greetings mortal.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Ghost Of A Priest]]: Although we are willing to hand this item to you, there is something you have to understand: There is no such thing as 'the' sceptre. ...&lt;br /&gt;
*[[Ghost Of A Priest]]: Those sceptres are created for special purposes each time anew. Therefore you will have to create one on your own. It will be your mission to find us three keepers and to get the three parts of the holy sceptre. ...&lt;br /&gt;
*[[Ghost Of A Priest]]: Then go to the holy altar and create a new one.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Ghost Of A Priest]]: Even though we are spirits, we can't create anything out of thin air. You will have to donate some precious metal which we can drain for energy and substance. ...&lt;br /&gt;
*[[Ghost Of A Priest]]: The equivalent of 5000 gold will do. Are you willing to make such a donation?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Ghost Of A Priest]]: So be it! Here is my part of the sceptre. Combine it with the other parts on the altar of the Great Snake in the depths of this temple.&lt;br /&gt;
|120}}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Tabela|Poziom -6|&lt;br /&gt;
[[Grafika:Wrath of the Emperor Quest-Sacrament of the Snake3.png|frame]]&lt;br /&gt;
Rozmawiamy z kapłanem, po czym udajemy się na niższy poziom:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Ghost Of A Priest]]: Greetings mortal.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Ghost Of A Priest]]: Even though we are spirits, we can't create anything out of thin air. You will have to donate some precious metal which we can drain for energy and substance. ...&lt;br /&gt;
*[[Ghost Of A Priest]]: The equivalent of 5000 gold will do. Are you willing to make such a donation?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Ghost Of A Priest]]: So be it! Here is my part of the sceptre. Combine it with the other parts on the altar of the Great Snake in the depths of this temple.&lt;br /&gt;
|120}}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Tabela|Poziom -7|&lt;br /&gt;
[[Grafika:Wrath of the Emperor Quest-Sacrament of the Snake4.png|frame]]&lt;br /&gt;
Rozmawiamy z kapłanem, po czym udajemy się na niższy poziom:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Ghost Of A Priest]]: Greetings mortal.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Ghost Of A Priest]]: Even though we are spirits, we can't create anything out of thin air. You will have to donate some precious metal which we can drain for energy and substance. ...&lt;br /&gt;
*[[Ghost Of A Priest]]: The equivalent of 5000 gold will do. Are you willing to make such a donation?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Ghost Of A Priest]]: So be it! Here is my part of the sceptre. Combine it with the other parts on the altar of the Great Snake in the depths of this temple.&lt;br /&gt;
|120}}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Kiedy już mamy trzy części, udajemy się na najniższy poziom, aby złożyć [[Snake Sceptre|berło]]:&amp;lt;br&amp;gt;&lt;br /&gt;
[[Grafika:Wrath of the Emperor Quest-Sacrament of the Snake5.png]]&lt;br /&gt;
[[Grafika:Wrath of the Emperor Quest-Sacrament of the Snake-Sceptre.gif]]&amp;lt;br&amp;gt;&lt;br /&gt;
Po tym, razem z [[Snake Sceptre|berłem]] wracamy do [[Zalamon]]a.&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Zalamon]]: Not many travellerzz zzezze dayzz. I hope you bring good newzz.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Zalamon]]: You - azzembled zze zzeptre? Hand it out, give it to me, will you?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Zalamon]]: Finally. At lazzt. Zze zzeptre izz - ourzz. Ourzz of courzze. A weapon we should uzze wizzely for our cauzze. I need a zzecond or two. Do you leave me already?&lt;br /&gt;
&lt;br /&gt;
===Misja 5: New in Town===&lt;br /&gt;
'''Uwaga:''' Żeby móc zacząć tą misję, kiedy mamy rozpoczęte zadanie dodatkowe od [[Zalamon]]a - musimy je skończyć.&lt;br /&gt;
&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Zalamon]]: Not many travellerzz zzezze dayzz. I hope you bring good newzz.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Zalamon]]: Now we need to get clozzer to zze emperor himzzelf. A hive of beezz would defend zzeir queen wizz zzeir lives in cazze an enemy gained entranzze. Zzizz makezz a formidable defenzze line, nearly inviolable. ...&lt;br /&gt;
*[[Zalamon]]: But a zztranger directly in zze midzzt of zze hive will be acczzepted - after all it izz not pozzible to overcome zzuch a formidable defenzze which izz nearly inviolable, or izz it? Ha. ...&lt;br /&gt;
*[[Zalamon]]: Now zzat you overcame zzeir linezz of defenzze at zze great gate, you only need to find a way to enter zzeir home. ...&lt;br /&gt;
*[[Zalamon]]: Head zztraight to zze entranzze of zze zzity. If you can convinzze zze guardzz to let you enter zze zzity, you should be able to reach our contact zzere wizz eazze. ...&lt;br /&gt;
*[[Zalamon]]: We have alzzo forged zome paperzz for you and zzent zzem to zze zzity. Your victory in zze arena iz well known in our land. Wizz zze help of zzezze paperzz you will pretend zzat zzome of zze higher officialzz want to talk to you about your battle. ...&lt;br /&gt;
*[[Zalamon]]: Zzizz way you will be able to enter zze zzity of zze dragon emperor and meet our contact zzere in zze imperial offizze. He will give you zze next inzztructionzz.&lt;br /&gt;
&lt;br /&gt;
Przywódca rebelii, stworzył dla nas fałszywe dokumenty, dzięki którym będziemy mogli dostać się do miasta Imperatora - [[Razachai]] i skontaktować się z członkiem rebelli. Idziemy więc drogą, a po drodze rozmawiamy ze [[Gate Guardian|strażnikiem]]:&amp;lt;br&amp;gt;&lt;br /&gt;
{| cellspacing=&amp;quot;4&amp;quot; cellpadding =&amp;quot;8&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
[[Grafika:Wrath of the Emperor Quest-New in Town1.png]]&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; style=&amp;quot;border-left: #ffffff 1px solid&amp;quot; |&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Gate Guardian]]: Chhhhzzz. Ugly humanzzz! You better have a good reazzzon to be here!&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Gate Guardian]]: You want entranzzze to zzze zzzity?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Gate Guardian]]: Mh, zzzezzze paperzzz zzzeem legit, I have orderzzz to let you pazzz. Zzzo be it.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Kiedy już dotrzemy do [[magistrat]]u, rozmawiamy z [[Zlak|urzędnikiem]], przebywającym w jego południowej części.&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Zlak]]: Ah, ze human everyone iz talking about. Your victory over ze champion waz quite imprezzive. ...&lt;br /&gt;
*[[Zlak]]: Alzough, for many ziz only provez what a huge zreat you blank-zkinz ztill poze.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Zlak]]: Ze rumour mill iz quite fazt. Ezpecially when zomeone unuzual az you enterz ze zity. Zoon zey will learn zat you have no reazon to be here and our raze will be buzted. ...&lt;br /&gt;
*[[Zlak]]: Zo we have to ztrike fazt and quickly. You will have to eliminate zome high ranking key officialz. I zink killing four of zem should be enough. ...&lt;br /&gt;
*[[Zlak]]: Ziz will dizrupt ze order in ze zity zignificantly zinze zo much dependz on bureaucracy and ze chain of command. Only chaoz and dizorganization will enable me to help you with ze next ztep in ze plan.&lt;br /&gt;
&lt;br /&gt;
===Misja 6: The Office Job===&lt;br /&gt;
[[Grafika:Wrath of the Emperor Quest-The Office Job1.png|frame|Droga na piętro urzędu.]]&lt;br /&gt;
Naszym zadaniem jest wywołanie zamieszania w [[Magistrat|urzędzie]]. Udajemy się na piętro, gdziem musimy zabić 4 [[Lizard Magistratus|pracowników]] magistratu. Nie są oni silni, ale posiadają dużo [[hp|punktów życia]] a musimy zabijać ich w pojedynkę (jeśli dwie osoby będą atakować tego samego [[Lizard Magistratus|urzędnika]], nikomu nie zaliczy się zabicie).&amp;lt;br&amp;gt;&lt;br /&gt;
Kiedy już wykonamy zadanie (w [[Quest Log|dzienniku zadań]] możemy sprawdzić ilość zabitych jaszczuroludzi), rozmawiamy ze [[Zlak]]iem:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Zlak]]: Ah, ze human everyone iz talking about. Your victory over ze champion waz quite imprezzive. ...&lt;br /&gt;
*[[Zlak]]: Alzough, for many ziz only provez what a huge zreat you blank-zkinz ztill poze.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Zlak]]: Chaoz and panic are already zpreading. Your barbaric brutality iz frightening effectively. I could acquire a key zat we need to get you into ze palaze itzelf. But zere are ztill too many guardz and elite zquadz even for you to fight. ...&lt;br /&gt;
*[[Zlak]]: I need you to enter ze zity and zlay at leazt zix noblez. Ze otherz will feel zreatened and call guardz to zemzelvez, and ze dragon kingz will accuze each ozer to be rezponzible for zlaying zeir pet noblez. ...&lt;br /&gt;
*[[Zlak]]: Zat should enable uz to give you at leazt a chanze to attack ze palaze.&lt;br /&gt;
&lt;br /&gt;
===Misja 7: A Noble Cause===&lt;br /&gt;
[[Grafika:Wrath of the Emperor Quest-A Noble Cause1.png|frame|Droga do [[Razachai|miasta]].]]&lt;br /&gt;
Teraz, naszym zadaniem jest sienie strachu wśród [[Lizard Noble|szlachciców]]. Musimy wyjść z urzędu i zabić 6 [[Lizard Noble|jaszczuroludzi]]. Kiedy [[Lizard Noble|szlachta]] będzie przerażona, będą oni wzywać strażników do ich domów, więc droga do [[Pałac Imperatora|pałacu Imperatora]] będzie prostsza. Ilość zabitych jaszczuroludzi możemy sprawdzić w [[Quest Log|dzienniku zadań]]. Po wykonaniu zadania wracamy do urzędu:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Zlak]]: Ah, ze human everyone iz talking about. Your victory over ze champion waz quite imprezzive. ...&lt;br /&gt;
*[[Zlak]]: Alzough, for many ziz only provez what a huge zreat you blank-zkinz ztill poze.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Zlak]]: Word of your deedz iz already zpreading like a wildfire. Zalamon'z plan to unleash zome murderouz beaztz in ze zity workz almozt too well. You are already becoming zome kind of legend with which motherz frighten zeir unruly hatchlingz. ...&lt;br /&gt;
*[[Zlak]]: Your next mizzion will be a ztrike into ze heart of ze empire.&lt;br /&gt;
&lt;br /&gt;
===Misja 8: Uninvited Guests===&lt;br /&gt;
Rozmawiamy z [[Zlak]]iem:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Zlak]]: Ah, ze human everyone iz talking about. Your victory over ze champion waz quite imprezzive. ...&lt;br /&gt;
*[[Zlak]]: Alzough, for many ziz only provez what a huge zreat you blank-zkinz ztill poze.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Zlak]]: Your eagernezz for killing and bloodshed iz frightening, but your next mizzion will zuit your tazte. Wiz ze zity in chaoz and defenzez diverted, ze ztage iz zet for our final ztrike. ...&lt;br /&gt;
*[[Zlak]]: A large number of rebelz have arrived undercover in ze zity. Zey will attack ze palaze and zome loyal palaze guardz will let zem in. ...&lt;br /&gt;
*[[Zlak]]: Meanwhile, you will take ze old ezcape tunnel zat leadz from ze abandoned bazement in ze norz of ze miniztry to a lift zat endz zomewhere in ze palaze. ...&lt;br /&gt;
*[[Zlak]]: When everyzing workz according to ze plan, you will meet Zalamon zomewhere in the underground part of ze palaze.&lt;br /&gt;
&lt;br /&gt;
Nadszedł czas, aby uderzyć w serce Imperium - [[pałac Imperatora]]. Musimy się tam zakraść poprzez podziemia [[magistrat]]u i [[Jaskinie pod Pałacem Imperatora|system jaskiń]]. Jest to bardzo trudne zadanie, więc bez dużej drużyny mikstury, runy i amunicja, skończą się nam przed dotarciem do podziemi. Warto, aby każdy miał [[Scale of Corruption|łuskę zniszczenia]], dzięki której po powrocie teleportem do [[magistrat]]u żeby dokupić zapasów, będzie mógł wrócić z powrotem do [[Pałac Imperatora|pałacu]].&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Grafika:Wrath of the Emperor Quest-Uninvited Guests1.png]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
W podziemiach używamy dźwigni, po czym znajdziemy się na samej górze pałacu. Teraz musimy zmierzyć się głównie z [[Drakeni|drakenami]] [[Draken Warmaster|mistrzami wojennymi]], [[Draken Spellweaver|magami]], oraz z wojownikami [[Lizard Zaogun|Zaogun]] i [[Lizard Chosen|wybrańcami Imperatora]], a także kilkoma innymi rodzajami. Im będziemy niżej w pałacu, tym więcej będzie [[Drakeni|drakenów]], w tym [[Draken Elite|elitarnych]] i [[Draken Abomination|zmutowanych]].&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Grafika:Wrath of the Emperor Quest-Uninvited Guests2.png]]&lt;br /&gt;
&lt;br /&gt;
Po dotarciu na poziom -5 rozmawiamy z [[Zizzle]]:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Zizzle]]: Ah our human alliez have finally arrived! I've already feared zat ze emperor'z forzez had caught you. Your rezilienze and prowezz are imprezzive.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Zizzle]]: You made it! Az zoon az you are prepared, I will brief you for your nexzt mizzion.&lt;br /&gt;
&lt;br /&gt;
===Misja 9: The Sleeping Dragon===&lt;br /&gt;
Rozmawiamy z [[Zizzle]]:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Zizzle]]: Ah our human alliez have finally arrived! I've already feared zat ze emperor'z forzez had caught you. Your rezilienze and prowezz are imprezzive.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Zizzle]]: Ze dragon emperor controlz ze whole empire wiz hiz willpower. But even he iz not powerful enough to uze ziz control continuouzly wizout zome form of aid. ...&lt;br /&gt;
*[[Zizzle]]: From what I learnt from my informantz, ze emperor uzez zome kind of magic cryztalz zat amplify hiz powerz and tranzmit hiz will into ze land. ...&lt;br /&gt;
*[[Zizzle]]: Wiz ze ancient zeptre zat you acquired for uz earlier, I can charge ozer zeptrez wiz azpectz of power of ze Great Znake. If you manage to touch one of ze tranzmitter cryztalz wiz ze zeptre, itz godly power will realign ze cryztal. ...&lt;br /&gt;
*[[Zizzle]]: Not only will ze cryztal ztop zending ze orderz of ze emperor into ze mindz of my opprezzed people, it will alzo zend a mezzage of freedom and zelf-rezpect inztead. ...&lt;br /&gt;
*[[Zizzle]]: Dizabling ze cryztalz will probably alert ze emperor. It will likely be too late for him to intervene in perzon but a creature of hiz power might have ozer wayz to intervene. ...&lt;br /&gt;
*[[Zizzle]]: But zere iz more. To reach ze emperor, you will need accezz to hiz inner realmz. Ze zecret to enter iz guarded by a dragon. ...&lt;br /&gt;
*[[Zizzle]]: But ziz iz not ze catch - ze catch iz, zat ze key iz buried in hiz vazt mind. Ze emperor haz bound ze dragon to himzelf, forzing him into an eternal zlumber. ...&lt;br /&gt;
*[[Zizzle]]: A zignificant part of ze emperor'z power iz uzed to reztrain ze dragon. Ze only way to free him will be to enter hiz dreamz. Are you prepared for ziz?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Zizzle]]: Didn't exzpect anyzing lezz from you. Alright, zankz to your effortz to build an effective reziztanze, our comradez zalvaged ziz potion and ze formula you need to utter to breach hiz zubconzciouznezz. ...&lt;br /&gt;
*[[Zizzle]]: Drink it and when you are cloze to ze dragon zpeak: Z...z.. well, juzt take ze sheet wiz ze word and read it yourzelf. A lot of rebelz have died to retrieve ziz information, uze it wizely. ...&lt;br /&gt;
*[[Zizzle]]: Now go and try to find a way to reach ze emperor and to free ze land from it'z opprezzor. Onze you have found a way, return to me and I will explain what to do wiz ze cryztalz. May ze Great Znake guide you!&lt;br /&gt;
&lt;br /&gt;
[[Grafika:Wrath of the Emperor Quest-The Sleeping DragonTP.png|frame|right|Rebeliant [[Zizzle]], w podziemiach [[Pałac Imperatora|pałacu Imperatora]]]]&lt;br /&gt;
Dowiadujemy sie że Imperator sprawuje władzę z innego wymiaru dzięki specjalnym kryształom. aby dostać się do tego wymiaru, musimy ominąć strażnika - [[A Sleeping Dragon|śpiącego smoka]]. W jego umyśle zamknięty jest klucz do wymiaru imperatora. [[Zizzle]] daje nam [[Interdimensional Potion|miksutrę]] i [[Scribbled Sheet of Paper|kartkę]] z inkantacją, ponieważ sam niepotrafi go dobrze wymówić. Wchodzimy w południowo wschodni teleport, a po tym kierujemy się na północ. Pijemy miksturę i mówimy:&lt;br /&gt;
&lt;br /&gt;
*''Gracz'': ''' hi'''&lt;br /&gt;
*[[A Sleeping Dragon]]: ZzzzZzzZz...chrrr...&lt;br /&gt;
*''Gracz'': ''' SOLOSARASATIQUARIUM'''&lt;br /&gt;
*[[A Sleeping Dragon]]: Dragon dreams are golden. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: A broad darkness surrounds you as if a heavy curtain is closing before your eyes. After what seems like minutes of floating through emptiness, you get the feeling as if a hole opens in the dark before you. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: The hole grows larger, you cannot close your eyes. An unimaginable black. Deeper and darker than any nothingness you could possibly imagine drags you into it. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: You feel as if you cannot breathe anymore. The very second you let loose of your consciousness, you sense all heaviness around you lifted. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: You dive into an ocean of emerald light. Feeling like born anew the colour around you is almost overwhelming. Countless objects of all shapes and sizes are dashing past you. Racing against each other, millions are clashing in the distance. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: The loudness of the gargantuan spectacle around you bursts your hearing, yet you absorb all the sounds around you. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: As several large obstacles move aside directly in front of you, an intense bright centre leaps into your view. Though you cannot perceive how fast you are, your pace seems too slow. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: Ever decelerating, you ultimately approach a middle in this chaos of tones of green. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: As you come closer to it, yellowish shades of orange embrace you, softer shapes emerge and you almost forget the mayhem before. In warm comfort you see what lies in the heart of it all. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: A majestic dragon in his sleep is surrounded by what seems the warmth and energy of a thousand suns. The tranquillity of its sight makes you smile gently. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: You feel a perfect mixture of joy, compassion and sudden peacefulness. Bright xanthous impressions of topaz, orange and white welcome you at the final halt of your journey. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: Dragon dreams are golden. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: You find yourself inside the dragon's dream. You can look around or go into a specific direction. You can also take or use an object. Enter help to display this information at any time.&lt;br /&gt;
*''Gracz'': ''' west'''&lt;br /&gt;
*[[A Sleeping Dragon]]: Advancing to the west, you recognise an increase of onyx on the ground.&lt;br /&gt;
*''Gracz'': ''' take attachment'''&lt;br /&gt;
*[[A Sleeping Dragon]]: You carefully lift the onyx attachment from its socket. It is lighter than you expected.&lt;br /&gt;
*''Gracz'': ''' east'''&lt;br /&gt;
*[[A Sleeping Dragon]]: You return to the plateau in the east.&lt;br /&gt;
*''Gracz'': ''' south'''&lt;br /&gt;
*[[A Sleeping Dragon]]: You wander to the south, passing large obelisks of emerald to your left and sprawling trees of topaz to your right.&lt;br /&gt;
*''Gracz'': ''' take stand'''&lt;br /&gt;
*[[A Sleeping Dragon]]: As you rip the solid stand out of its socket and take it with you, the large gate opens with a deafening rumble.&lt;br /&gt;
*''Gracz'': ''' east'''&lt;br /&gt;
*[[A Sleeping Dragon]]: You gasp at the size of the large open gate as you walk through to head further to the east.&lt;br /&gt;
*''Gracz'': ''' take model'''&lt;br /&gt;
*[[A Sleeping Dragon]]: You reach for a small solitary arrangement of combined small houses and put it in your pocket.&lt;br /&gt;
*''Gracz'': ''' take emeralds'''&lt;br /&gt;
*[[A Sleeping Dragon]]: You take an emerald from the pile.&lt;br /&gt;
*''Gracz'': ''' west'''&lt;br /&gt;
*[[A Sleeping Dragon]]: You return through the semi-translucent gate to the west.&lt;br /&gt;
*''Gracz'': ''' north'''&lt;br /&gt;
*[[A Sleeping Dragon]]: You head back north to the plateau.&lt;br /&gt;
*''Gracz'': ''' east'''&lt;br /&gt;
*[[A Sleeping Dragon]]: You travel east across several large emerald bluffs and edges. All sorts of gems are scattered alongside your path.&lt;br /&gt;
*''Gracz'': ''' take rubies'''&lt;br /&gt;
*[[A Sleeping Dragon]]: You take a rather large ruby out of a pile before you.&lt;br /&gt;
*''Gracz'': ''' north'''&lt;br /&gt;
*[[A Sleeping Dragon]]: You head north passing countless stones in the crimson sea of stones beneath your feet.&lt;br /&gt;
*''Gracz'': ''' use attachment'''&lt;br /&gt;
*[[A Sleeping Dragon]]: Avoiding the bright light, you carefully put the attachment on top of the strange socket. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: As your eyes adjust to the sudden reduction of brightness, you see the giant wings of the gate before you move to the side. You can also make out something shiny on the ground.&lt;br /&gt;
*''Gracz'': ''' take mirror'''&lt;br /&gt;
*[[A Sleeping Dragon]]: You pick the mirror from the ground.&lt;br /&gt;
*''Gracz'': ''' north'''&lt;br /&gt;
*[[A Sleeping Dragon]]: Your path to the north is open. You pass the gigantic gate wings to your left and right as you advance. After about an hour of travel you hear a slight rustling in the distance. You head further into that direction. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: The rustling gets louder until you come to a small dune. Behind it you find the source of the noise.&lt;br /&gt;
*''Gracz'': ''' use model'''&lt;br /&gt;
*[[A Sleeping Dragon]]: You lunge out and throw the model far into the water. As nothing happens, you turn your back to the ocean. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: The very moment you walk down the dune to head back south, rays of light burst over your head in a shock wave that makes you tumble down the rest of the hill. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: You can also hear a deep loud scraping for several minutes somewhere far in the west.&lt;br /&gt;
*''Gracz'': ''' south'''&lt;br /&gt;
*[[A Sleeping Dragon]]: You travel all the way back down the dune and through the gate to the south.&lt;br /&gt;
*''Gracz'': ''' south'''&lt;br /&gt;
*[[A Sleeping Dragon]]: You return to the crimson sea of rubies in the south.&lt;br /&gt;
*''Gracz'': ''' west'''&lt;br /&gt;
*[[A Sleeping Dragon]]: You travel back to the plateau in the west.&lt;br /&gt;
*''Gracz'': ''' west'''&lt;br /&gt;
*[[A Sleeping Dragon]]: Advancing to the west, you recognise an increase of onyx on the ground.&lt;br /&gt;
*''Gracz'': ''' north'''&lt;br /&gt;
*[[A Sleeping Dragon]]: You continue travelling the barren sea of gemstones to the north.&lt;br /&gt;
*''Gracz'': ''' west'''&lt;br /&gt;
*[[A Sleeping Dragon]]: You leave the massive open gate behind you and go to the west.&lt;br /&gt;
*''Gracz'': ''' Bastesh'''&lt;br /&gt;
*[[A Sleeping Dragon]]: This huge statue of Bastesh is made from onyx, and thrones on a large plateau which can be reached by a sprawling stairway. She holds a large sapphire in her hands.&lt;br /&gt;
*''Gracz'': ''' take sapphire'''&lt;br /&gt;
*[[A Sleeping Dragon]]: You carefully remove the sapphire from Bastesh's grasp.&lt;br /&gt;
*''Gracz'': ''' east'''&lt;br /&gt;
*[[A Sleeping Dragon]]: You head back to the east and to the plateau.&lt;br /&gt;
*''Gracz'': ''' south'''&lt;br /&gt;
*[[A Sleeping Dragon]]: You head back south to the site with the onyx lookout.&lt;br /&gt;
*''Gracz'': ''' east'''&lt;br /&gt;
*[[A Sleeping Dragon]]: You return to the plateau in the east.&lt;br /&gt;
*''Gracz'': ''' use stand'''&lt;br /&gt;
*[[A Sleeping Dragon]]: You put the stand into a small recess you find near the middle of the plateau.&lt;br /&gt;
*''Gracz'': ''' use ruby'''&lt;br /&gt;
*[[A Sleeping Dragon]]: As the ruby slips into the notch, the strong red of the stone intensifies a thousandfold. You fear to hurt your eyes and turn away immediately. The ray seems to be directed to the centre of the plateau with astounding precision.&lt;br /&gt;
*''Gracz'': ''' use sapphire'''&lt;br /&gt;
*[[A Sleeping Dragon]]: As the sapphire slips into the notch, the deep blue of the stone intensifies a thousandfold. You fear to hurt your eyes and turn away immediately. The ray seems to be directed to the centre of the plateau with astounding precision.&lt;br /&gt;
*''Gracz'': ''' use emerald'''&lt;br /&gt;
*[[A Sleeping Dragon]]: As the emerald slips into the notch, the vibrant green of the stone intensifies a thousandfold. You fear to hurt your eyes and turn away immediately. The ray seems to be directed to the centre of the plateau with astounding precision.&lt;br /&gt;
*''Gracz'': ''' use mirror'''&lt;br /&gt;
*[[A Sleeping Dragon]]: With your eyes covered and avoiding direct sight of the rays, you put the mirror into the stand. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: Instinctively you run to a larger emerald bluff near the raise to find cover. Mere seconds after you claimed the sturdy shelter, a deep dark humming starts to swirl through the air. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: Seconds pass as the hum gets louder. The noise is maddening, drowning all other sounds around you. As you cover your ears in pain, the humming explodes into a deafening growl. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: You raise your head above the edge of the emerald to catch a glimpse of what's happening. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: The hand seems to have grown into a fist. In the distance you can now see a blurry scheme of a creature too large for your eyes to get a sharper view of its head. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: Blending the rays, the mirror directs pure white light directly towards the part where you assume the face of the creature. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: The growl transforms into a scream, everything around you seems to compress. As you press yourself tightly against the bluff, everything falls silent and in a split second, the dark being dissolves into bursts of blackness. You wake.&lt;br /&gt;
&lt;br /&gt;
Rozmawiamy z wybudzonym już smokiem:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[A Sleeping Dragon]]: Greetings, wayfarer.&lt;br /&gt;
*''Gracz'': '''wayfarer'''&lt;br /&gt;
*[[A Sleeping Dragon]]: I call you the wayfarer. You travelled through my dreams. You ultimately freed my mind. My mind accepted you and so will I.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[A Sleeping Dragon]]: Aaaah... free at last. Hmmm. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: I assume you need to get through the gate to reach the evildoer. I can help you if you trust me, wayfarer. I will share a part of my mind with you which should enable you to step through the gate. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: This procedure may be exhausting. Are you prepared to receive my key?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[A Sleeping Dragon]]: SAETHELON TORILUN GARNUM. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: SLEEP. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: GAIN. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: RISE. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: The transfer was successful. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: You are now prepared to enter the realm of the evildoer. I am grateful for your help, wayfarer. Should you seek my council, use this charm I cede to you. For my spirit will guide you wherever you are. May you enjoy a sheltered future, you shall prevail.&lt;br /&gt;
&lt;br /&gt;
Od teraz jesteśmy gotowi żeby wkroczyć do wymiaru Imperatora.&lt;br /&gt;
&lt;br /&gt;
===Misja 10: A Message of Freedom===&lt;br /&gt;
[[Grafika:Wrath of the Emperor Quest-A Message of Freedom1.png|frame|right|Brama do wymiaru Imperatora]]&lt;br /&gt;
[[Grafika:Wrath of the Emperor Quest-A Message of Freedom2.png|frame|right|Kryształ]]&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Zizzle]]: Ah our human alliez have finally arrived! I've already feared zat ze emperor'z forzez had caught you. Your rezilienze and prowezz are imprezzive.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Zizzle]]: You freed ze dragon! And you pozzezz ze key to enter ze inner realmz of ze emperor, well done. ...&lt;br /&gt;
*[[Zizzle]]: Now you are ready to reach ze inner zanctum of ze emperor. Zalamon'z revelationz showed him zat zere are four cryztalz channelling ze will of ze emperor into ze land. ...&lt;br /&gt;
*[[Zizzle]]: Wiz ze relic you gained from Zalamon we were able to create powerful replicaz of ze zeptre. Take ziz wiz you. ...&lt;br /&gt;
*[[Zizzle]]: You will have to realign ze cryztalz one after ze ozer. Ztart wiz ze one in ze norz-wezt and work your way clockwize zrough ze room. ...&lt;br /&gt;
*[[Zizzle]]: Uzing ze zeptre will forze a part of ze emperor'z willpower out of ze cryztal. You will have to kill zoze manifeztationz. ...&lt;br /&gt;
*[[Zizzle]]: Zen uze your zeptre on ze remainz to deztroy ze emperor'z influenze over ze cryztal. ...&lt;br /&gt;
*[[Zizzle]]: I recommend not to go alone becauze it will be very dangerouz - but ALL of you will have to uze zeir zeptre replicaz on ze emperor'z remainz to prozeed! ...&lt;br /&gt;
*[[Zizzle]]: Good luck. You will need it.&lt;br /&gt;
&lt;br /&gt;
Otrzymujemy [[Replica of the Sceptre|replikę berła]], stworzoną na wzór berła które daliśmy [[Zalamon]]owi. Udajemy się do sali smoka, gdzie podchodzimy pod bramę wymiaru Imperatora. Zostaniemy przeniesieni do małego pomieszczenia. Nie będzie tam żadnych potworów. Wchodzimy w kolejny teleport. Znajdujemy się w wymiarze Imperatora wypełnionym drakenami [[Draken Warmaster|mistrzami wojennymi]], [[Draken Abomination|zmutowanymi]] i [[Draken Elite|elitarnymi]] drakenami, oraz [[Ghastly Dragon|upiornymi smokami]] i [[Undead Dragon|nieumarłymi smokami]].&amp;lt;br&amp;gt;&lt;br /&gt;
[[Grafika:Wrath of the Emperor Quest-A Message of Freedom3.png|frame|left|Teleporty podpisane nazwą wcielenia Imperatora]]&amp;lt;br&amp;gt;&lt;br /&gt;
Znajdują się tam też 4 teleporty (oprócz powrotnego), a każdy z nich prowadzi do sali z świecącym się kryształem. Po zabiciu wypełniających salę potworów (takie same jak w reszcie wymiaru Imperatora), używamy [[Replica of the Sceptre|wężowego berła]] na krysztale. &amp;lt;b&amp;gt;Gdy boss się już pojawi, a my wyjdziemy z teleportu nie będziemy mogli wrócić dopóki nie zostanie pokonany i będziemy zmuszeni ponownie go zabijać! &amp;lt;/b&amp;gt; Pojawi się rozprysk, kryształ przestanie się świecić, a pojawi się jedno z czterech wcieleń Imperatora. '''Po zabiciu każdego wcielenia używamy [[Replica of the Sceptre|berło]] na jego pozostałościach!'''&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
===Misja 11: Payback Time===&lt;br /&gt;
Wychodząc, zostaliśmy przeniesieni do innego miejsca (o ile użyliśmy [[Replica of the Sceptre|berła]] na wszystkich wcieleniach). Rozmawiamy tam z kolejnym wcieleniem Imperatora:&lt;br /&gt;
[[Grafika:Wrath of the Emperor Quest-Payback Time1.png|frame|right|Plac który przeniesie nas do świątyni Wielkiego Węża]]&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Awareness Of The Emperor]]: I am not here to fight you, fool. Like it or not, we will have to work together to stop the catastrophe you and that priest have initiated.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Awareness Of The Emperor]]: The amplified force of the snake god is tearing the land apart. It is using my crystals in a reverse way to drain the vital force from the land and its inhabitants to fuel its power. ...&lt;br /&gt;
*[[Awareness Of The Emperor]]: I will withstand its influence as good as possible and slow this process. You will have to fight its worldly incarnation though. ...&lt;br /&gt;
*[[Awareness Of The Emperor]]: It is still weak and disoriented. You might stand a chance - this is our only chance. I will send you to the point to where the vital force is channelled. I have no idea where that might be though. ...&lt;br /&gt;
*[[Awareness Of The Emperor]]: You will probably have to fight some sort of vessel the snake god uses. Even if you defeat it, it is likely that it only weakens the snake. ...&lt;br /&gt;
*[[Awareness Of The Emperor]]: You might have to fight several incarnations until the snake god is worn out enough. Then use the power of the snake's own sceptre against it. Use it on its corpse to claim your victory. ...&lt;br /&gt;
*[[Awareness Of The Emperor]]: Be prepared for the fight of your life! Are you ready?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Awareness Of The Emperor]]: So be it!&lt;br /&gt;
Okazało się że [[Zalamon]] nas oszukał i chcąc, nie chcąc musimy stanąć po jednej stronie z Imperatorem. Teraz, wszystkie kryształy zostały odwrócone i wysysają z okolicy całą siłę i życie. Proces jest na tyle powolny, że mamy czas aby walczyć z wcieleniami Boga Węża w tym świecie. Jest on jeszcze słaby i zdezorientowany, więc będzie to wspaniała okazja do ataku. Wszyscy z drużyny stają w na specjalnym placu, a osoba przy ołtarzu przeciąga dźwignie. Będziemy musieli walczyć z kilkoma wcieleniami, aż Wężowy Bóg straci swoje siły.&lt;br /&gt;
*{{GS|Snake God Essence||Esencja Wężowego Boga}}&lt;br /&gt;
*{{GS|Snake Thing||Wężowa Rzecz}}&lt;br /&gt;
*{{GS|Lizard Abomination||Odrażający Jaszczur}}&lt;br /&gt;
*{{GS|Mutated Zalamon||Zmutowany Zalamon}}&lt;br /&gt;
Po zabiciu Boga, '''używamy na jego prochach [[Replica of the Sceptre|repliki berła]]''' i wychodzimy teleportem na południu pomieszczenia.&lt;br /&gt;
&lt;br /&gt;
===Misja 12: Just Rewards===&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Awareness Of The Emperor]]: Greetings, mortal. Be aware that you are trying my patience while we are talking.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Awareness Of The Emperor]]: So you have mastered the crisis you invoked with your foolishness. I should crush you for your involvement right here and now. ...&lt;br /&gt;
*[[Awareness Of The Emperor]]: But such an act would bring me down to your own barbaric level and only fuel the corruption that destroys the land that I own. Therefore I will not only spare your miserable life but show your the generosity of the dragon emperor. ...&lt;br /&gt;
*[[Awareness Of The Emperor]]: I will reward you beyond your wildest dreams! ...&lt;br /&gt;
*[[Awareness Of The Emperor]]: I grant you three chests - filled to the lid with platinum coins, a house in the city in which you may reside, a set of the finest armor Zao has to offer, and a casket of never-ending mana. ...&lt;br /&gt;
*[[Awareness Of The Emperor]]: Speak with magistrate Izsh in the ministry about your reward. And now leave before I change my mind!&lt;br /&gt;
W zamian za pomoc Imperatora nagradza nas skrznią pełną monet, własnym domem w [[Pałac Imperatora|Razzachai]], najlepszym [[Zao]]ańskim pancerzem i szkatułką niekończącej się many. Wracamy do [[magistrat]]u, idziemy na drugie piętro i rozmawiamy z [[Izsh]]em:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Izsh]]: Greetingz zcalelezz being.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Izsh]]: Oh yez, let me zee ze documentz. Here we go: zree cheztz filled wiz platinum, one houze, a zet of elite armor, and an unending mana cazket. Iz ziz correct?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Izsh]]: Fine, zo let'z prozeed. You uzed forged documentz to enter our zity, killed zeveral guardz who enjoyed a quite excluzive and expenzive training, deztroyed rare magical devizez in ze pozzezzion of ze emperor. ...&lt;br /&gt;
*[[Izsh]]: Ze good newz iz, your zree cheztz of platinum should be nearly enough to pay ze finez. Lucky you, ziz could have left you broke. ...&lt;br /&gt;
*[[Izsh]]: Zere are alzo zertain noble familiez complaining about ze murder of zeveral of zeir beloved onez. ...&lt;br /&gt;
*[[Izsh]]: I zink I can make a deal wiz ze noblez by zelling zem your property in ze zity. Your prezenze would ruin ze houze prizez zere anyway. ...&lt;br /&gt;
*[[Izsh]]: Of courze zat will not zuffize to compenzate zeir grief, zo I guezz you'll have to part wiz zat elite armor, too. Zadly, prizez for armor are on an all time low right now. ...&lt;br /&gt;
*[[Izsh]]: But luckily you ztill have zat mana cazket. Well, you had it. Now we have to zell it. ...&lt;br /&gt;
*[[Izsh]]: But not all iz lozt my blank-zkinned vizitor. According to my calculationz, zere iz ztill a bit left. ...&lt;br /&gt;
*[[Izsh]]: I zink we can zave you zome gold and zome treazurez, and you can keep one pieze of your elite armor at leazt. ...&lt;br /&gt;
*[[Izsh]]: You will find your rewardz in one of ze old zupply zellarz. Beware of ze ratz zough. ...&lt;br /&gt;
*[[Izsh]]: Ze rednezz of your faze and ze zound you make wiz your teez iz obviouzly a zign of gratitude of your zpeziez! I am flattered, but pleaze leave now az I have to attend to zome important buzinezz.&lt;br /&gt;
Urzędnik podlicza także wszystkie nasze złe uczynki dla miasta. Podrabianie dokumentów, zabijanie szlachciców i strażników pragnących treningu, zniszczenie potężnych magicznych arefaktów w podziemiach [[Pałac Imperatora|pałacu Imperatora]]... Z powodu strachu w mieście, nie może on nam przydzielić mieszkania, a fiolka nieskończonej many i 2 skrzynie z platyną są zabrane jako odszkodowanie. Została nam jedna skrzynia, a w niej dodatkowo kilka przedmiotów i [[Zao]]ański pancerz do wyboru. Nagrodę można odebrać w piwnicy i warto też [[Wayfarer Outfits Quest|zajrzeć do tamtejszej szafy]]. Uwaga na [[Mutated Rat|szczury]]!&lt;/div&gt;</summary>
		<author><name>Silverius</name></author>	</entry>

	<entry>
		<id>https://www.tibia-wiki.net/index.php?title=Liberty_Bay&amp;diff=210224</id>
		<title>Liberty Bay</title>
		<link rel="alternate" type="text/html" href="https://www.tibia-wiki.net/index.php?title=Liberty_Bay&amp;diff=210224"/>
				<updated>2011-09-18T09:45:59Z</updated>
		
		<summary type="html">&lt;p&gt;Silverius: Wycofanie wersji 210214 utworzonej przez użytkownika WikiAdministion (Dyskusja)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Legenda==&lt;br /&gt;
&lt;br /&gt;
Zlokalizowane na [[Vandura|Vandurze]], największej z [[Shattered Isles]], Liberty Bay jest perłą Mórz Południowych. Nie tak dawno temu, ludzie żyli w porcie razem w harmonii, korzystając z dóbr, które dawała im wyspa. Niestety, mieszkańcy [[Thais]] i [[Venore]] odkryli naturalne bogactwa Vandury. Niedługo po tym, mała wioska urosła do rozmiarów miasta z prawdziwego zdarzenia. Rdzenni mieszkańcy Liberty Bay, uciskani przez obywateli [[Thais]], którzy przejęli kontrolę nad ich wioska, stali się biedni, niczym konik polny na polu ziemniaków. Żyją teraz w rozklekotanych chatach na zachodzie i po dniach ciężkiej pracy na plantacjach, śpią na słomianych matach. Przybysze z [[Thais]] zaś, pod przewodnictwem gubernatora [[Percy Silverhand|Percy'ego Silverhanda]], rezydują w okazałych i luksusowych dworkach we wschodniej części miasta.&lt;br /&gt;
&lt;br /&gt;
Warto wspomnieć, że miasto skrywa wiele tajemnic. Jedna z nich jest na pewno [[Demon]], który znajduje się pod miastem, niestety zabicie jest go niemożliwe, bo znajduje się w pomieszczeniu do którego nie ma dostępu, ale gdy znajdzie się odpowiednią dziurę, można go zobaczyć. &lt;br /&gt;
&lt;br /&gt;
Ataki na Liberty Bay przeprowadzają [[Piraci]] i [[Quary]]. [[Piraci]] są bardzo silni, lecz [[Quary]] które wychodzą na powierzchnie są bardzo słabe i nisko poziomowe postacie poradzą sobie z nimi bez problemu.&lt;br /&gt;
&lt;br /&gt;
Ataki Piratów wiążą się niejako z [[addon]]em do stroju pirata. Ponieważ podczas ataku pojawiają się Bossy Piratów, z który to wypadają przedmioty potrzebne do 2 addonu.&lt;br /&gt;
&lt;br /&gt;
==Mapa==&lt;br /&gt;
{| align=&amp;quot;center&amp;quot;&lt;br /&gt;
|[[Grafika:Liberty_Bay.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
===Legenda do mapy===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
!d&lt;br /&gt;
|Depo:&lt;br /&gt;
* [[NPC]] [[Herbert]] - Poczta&lt;br /&gt;
* [[NPC]] [[Jefrey]] - Bank&lt;br /&gt;
!9&lt;br /&gt;
|Filia [[Explorer Society]], [[NPC]] [[Berenice]]&lt;br /&gt;
|-&lt;br /&gt;
!C&lt;br /&gt;
|Świątynia i portal, [[NPC]] [[Tyrias]]&lt;br /&gt;
!10&lt;br /&gt;
|Wejście do Fortecy&lt;br /&gt;
|-&lt;br /&gt;
!Sa&lt;br /&gt;
|Statek, [[NPC]] [[Jack Fate]]&lt;br /&gt;
!10a&lt;br /&gt;
|[[NPC]] [[Admiral Wyrmslicer]] - Dowódca&lt;br /&gt;
|-&lt;br /&gt;
!Sb&lt;br /&gt;
|Statek, [[NPC]] [[Captain Max]]&lt;br /&gt;
!11&lt;br /&gt;
|Jubiler, [[NPC]]owie:&lt;br /&gt;
* [[Chantalle]] - Jubiler&lt;br /&gt;
* [[Theodore Loveless]] - Przedstawiciel Venore&lt;br /&gt;
|-&lt;br /&gt;
!M&lt;br /&gt;
|Malungas Tower:&lt;br /&gt;
* [[NPC]] [[Frederik]] - Runy oraz napoje&lt;br /&gt;
* [[NPC]] [[Malunga]] - [[Czary Sorcerera|Czary Maga]]&lt;br /&gt;
!rowspan=&amp;quot;11&amp;quot;|12&lt;br /&gt;
|rowspan=&amp;quot;11&amp;quot;|Plantacje trzciny cukrowej, [[NPC]]owie robotnicy:&lt;br /&gt;
&amp;lt;ol type=&amp;quot;a&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Braden]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Cameron]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Doug]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Fergus]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Gordon]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Hamilton]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Irvin]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Norris]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Parlan]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Torence]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Ross]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!D&lt;br /&gt;
|[[NPC]] [[Charlotta]] - [[Czary Druida]]&lt;br /&gt;
|-&lt;br /&gt;
!P&lt;br /&gt;
|[[NPC]] [[Isolde]] - [[Czary Paladyna]]&lt;br /&gt;
|-&lt;br /&gt;
!K&lt;br /&gt;
|[[NPC]] [[Tristan]] - [[Czary Knighta]]&lt;br /&gt;
|-&lt;br /&gt;
!1&lt;br /&gt;
|Wejście do [[Cult Cave|siedziby]] [[Wyznawcy Kultu|Kultu Voodoo]]&lt;br /&gt;
|-&lt;br /&gt;
!2&lt;br /&gt;
|[[NPC]] [[Captain Waverider]]: Transport na [[Treasure Island]] oraz [[Meriana|Merianę]]&lt;br /&gt;
|-&lt;br /&gt;
!3&lt;br /&gt;
|Dom gubernatora, [[NPC]]owie [[Percy Silverhand]] i [[Eleonore Silverhand]]&lt;br /&gt;
|-&lt;br /&gt;
!4&lt;br /&gt;
|The Jolly Seahorse Tavern:&lt;br /&gt;
* [[NPC]] [[Lyonel]] - Barman&lt;br /&gt;
* [[NPC]] [[Bradford]] - Bard&lt;br /&gt;
* [[NPC]] [[Rashid]] - we wtorek&lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|Kowal, [[NPC]] [[Cedrik]]&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|Ekwipunek, [[NPC]] [[Red Lilly]]&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|Sklep Meblowy, [[NPC]] [[Peggy]]&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|Gorzelnia rumu, [[NPC]] [[Evan]]&lt;br /&gt;
!13&lt;br /&gt;
|Magazyn Portowy, [[NPC]] [[Marcus]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Silverius</name></author>	</entry>

	<entry>
		<id>https://www.tibia-wiki.net/index.php?title=Slime_Mould&amp;diff=198141</id>
		<title>Slime Mould</title>
		<link rel="alternate" type="text/html" href="https://www.tibia-wiki.net/index.php?title=Slime_Mould&amp;diff=198141"/>
				<updated>2011-07-25T20:33:08Z</updated>
		
		<summary type="html">&lt;p&gt;Silverius: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_Item|List={{{1|}}}|GetValue={{{GetValue|}}}&lt;br /&gt;
|  name           = Slime Mould&lt;br /&gt;
|  flavortext     = &lt;br /&gt;
|  itemclass      = Magiczne przedmioty&lt;br /&gt;
|  weight         = &lt;br /&gt;
|  value          = &lt;br /&gt;
|  droppedby      = [[Iron Servant]], [[Golden Servant]], [[Diamond Servant]]&lt;br /&gt;
|  sellto         = [[Malunga]] ([[Liberty Bay]]) - 175 [[gp]]&lt;br /&gt;
|  rook           = &lt;br /&gt;
|  notes          = Przedmiot potrzebny do pewnego [[Elementalist Outfits Quest|zadania]].&lt;br /&gt;
|}}&lt;/div&gt;</summary>
		<author><name>Silverius</name></author>	</entry>

	<entry>
		<id>https://www.tibia-wiki.net/index.php?title=Crystal_Wolf&amp;diff=198113</id>
		<title>Crystal Wolf</title>
		<link rel="alternate" type="text/html" href="https://www.tibia-wiki.net/index.php?title=Crystal_Wolf&amp;diff=198113"/>
				<updated>2011-07-23T18:08:27Z</updated>
		
		<summary type="html">&lt;p&gt;Silverius: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_Creature|List={{{1|}}}|GetValue={{{GetValue|}}}&lt;br /&gt;
|  name           = Crystal Wolf&lt;br /&gt;
|  hp             = 750&lt;br /&gt;
|  exp            = 275&lt;br /&gt;
|  summon         = -&lt;br /&gt;
|  convince       = -&lt;br /&gt;
|  kat1 = Psowate&lt;br /&gt;
|  behavior       =W zwarciu, Terra wave, Ice area attack, Self healing(0-65), Mana Drain(0-45).&lt;br /&gt;
|  sounds         = &amp;quot;Raaarrr!&amp;quot;&lt;br /&gt;
|  notes          = ?&lt;br /&gt;
|  opis           = Ten wilk został dodany w Letnim Update 2011. Można go [[Oswajanie|oswoić]]. Gdy zwabimy [[Thornfire Wolf]]a w odpowiednie miejse, zamienia się w Crystal Wolfa&lt;br /&gt;
|  location       = [[Shadowthorn]] podczas wykonywania [[Thornfire]].&lt;br /&gt;
|  strategy       = ?&lt;br /&gt;
|  loot           = [[Gold Coin]], 0-2 [[Meat]], [[Wolf Paw]], [[Shiver Arrow]]&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;[[Grafika:Crystal_wolfes_poster.jpg‎]]&amp;lt;/center&amp;gt;&lt;/div&gt;</summary>
		<author><name>Silverius</name></author>	</entry>

	<entry>
		<id>https://www.tibia-wiki.net/index.php?title=Diapason&amp;diff=198112</id>
		<title>Diapason</title>
		<link rel="alternate" type="text/html" href="https://www.tibia-wiki.net/index.php?title=Diapason&amp;diff=198112"/>
				<updated>2011-07-23T17:56:23Z</updated>
		
		<summary type="html">&lt;p&gt;Silverius: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_Item|List={{{1|}}}|GetValue={{{GetValue|}}}&lt;br /&gt;
|  name           = Diapason&lt;br /&gt;
|  flavortext     = A hermit near Carlin might be able to tell you more about it.&lt;br /&gt;
|  itemclass      = Specjalne Przedmioty&lt;br /&gt;
|  weight         = 2.00&lt;br /&gt;
|  value          = ?&lt;br /&gt;
|  notes          = Diapazon, o którym co nieco wie [[Lothar]]. Potrzebney do [[Oswajanie|oswojenia]] [[Crystal Wolf|kryształowego wilka]]. Można go zdobyć grając [[Edala|Edalowi]] na [[Lyre|lyrze]] raz dziennie przez 7 dni.&lt;br /&gt;
|}}&lt;/div&gt;</summary>
		<author><name>Silverius</name></author>	</entry>

	<entry>
		<id>https://www.tibia-wiki.net/index.php?title=Curse&amp;diff=186596</id>
		<title>Curse</title>
		<link rel="alternate" type="text/html" href="https://www.tibia-wiki.net/index.php?title=Curse&amp;diff=186596"/>
				<updated>2011-02-22T17:05:59Z</updated>
		
		<summary type="html">&lt;p&gt;Silverius: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_Spontan|List={{{1|}}}|GetValue={{{GetValue|}}}&lt;br /&gt;
|  name           = Curse&lt;br /&gt;
|  img            = Curse&lt;br /&gt;
|  words          = Utori Mort&lt;br /&gt;
|  mana           = 30&lt;br /&gt;
|  premium        = Tak&lt;br /&gt;
|  lvl            = 75&lt;br /&gt;
|  typ            = attack&lt;br /&gt;
|  cooldown       = 50&lt;br /&gt;
|  spellcost      = 6000&lt;br /&gt;
|  notes          = Czar, który rzuca [[Klątwa|klątwę]].&lt;br /&gt;
|  sorcerer         = *[[Gundralph]] ([[Edron]])&lt;br /&gt;
&lt;br /&gt;
|}}&lt;/div&gt;</summary>
		<author><name>Silverius</name></author>	</entry>

	<entry>
		<id>https://www.tibia-wiki.net/index.php?title=Orichalcum_Pearl&amp;diff=186002</id>
		<title>Orichalcum Pearl</title>
		<link rel="alternate" type="text/html" href="https://www.tibia-wiki.net/index.php?title=Orichalcum_Pearl&amp;diff=186002"/>
				<updated>2011-01-27T19:36:01Z</updated>
		
		<summary type="html">&lt;p&gt;Silverius: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_Item|List={{{1|}}}|GetValue={{{GetValue|}}}&lt;br /&gt;
|  name           = Orichalcum Pearl&lt;br /&gt;
|  itemclass      = Kosztowności&lt;br /&gt;
|  attrib         = Używana przy wielu teleportach.&lt;br /&gt;
|  weight         = 0.30&lt;br /&gt;
|  value          = 80&lt;br /&gt;
|  buyfrom        = &lt;br /&gt;
*[[Angus]] ([[Port Hope]]) - 80 [[gp]]&lt;br /&gt;
*[[Mortimer]] ([[Northport]]) - 80 [[gp]]&lt;br /&gt;
|  droppedby      = [[Grynch Clan Goblin]], [[Betrayed Wraith]], [[Grim Reaper]], [[Massacre]], [[Hellfire Fighter]]&lt;br /&gt;
|  notes          = Potrzebne do ukończenia [[Explorer Society Quest]], używane do [[Teleport|Teleportów]] w [[Northport]], [[Port Hope]], [[Svargrond]], [[Liberty Bay]] i [[Knightwatch Tower]].&amp;lt;br/&amp;gt;&lt;br /&gt;
Wygląda jak [[White Pearl]]. &lt;br /&gt;
|}}&lt;/div&gt;</summary>
		<author><name>Silverius</name></author>	</entry>

	<entry>
		<id>https://www.tibia-wiki.net/index.php?title=Hunter_Addons_Quest/Spoiler&amp;diff=185997</id>
		<title>Hunter Addons Quest/Spoiler</title>
		<link rel="alternate" type="text/html" href="https://www.tibia-wiki.net/index.php?title=Hunter_Addons_Quest/Spoiler&amp;diff=185997"/>
				<updated>2011-01-27T11:05:29Z</updated>
		
		<summary type="html">&lt;p&gt;Silverius: Wycofanie wersji 185589 utworzonej przez użytkownika Tibiadmin2' (Dyskusja)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spoiler|name= Hunter Addons Quest}}&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Dodatek 1: Kaptur (mężczyźni), Skrzydlata Tiara (kobiety) ==&lt;br /&gt;
[[Grafika:Hooded_Cloak_Addon_Male.gif]][[Grafika:Winged_Tiara_Addon.gif]]&lt;br /&gt;
&lt;br /&gt;
=== Potrzebne przedmioty ===&lt;br /&gt;
Wszystkie z wymienionych poniżej przedmiotów (Poza ostatnim) można zebrać już przed rozpoczęciem zadania:&lt;br /&gt;
*{{GS|Lizard Leather|100}}&lt;br /&gt;
*{{GS|Red Dragon Leather|100}}&lt;br /&gt;
*{{GS|Enchanted Chicken Wing|5}}&lt;br /&gt;
*{{GS|Royal Steel}}&lt;br /&gt;
*{{GS|Draconian Steel}}&lt;br /&gt;
*{{GS|Hell Steel}}&lt;br /&gt;
&lt;br /&gt;
==== Opis ====&lt;br /&gt;
Na początku udaj się do [[Elane]], nauczycielki w gildii paladynów w [[Thais]] i porozmawiaj z nią:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*''[[Elane]]'': Hi, ''Gracz''! What can I do for you?&lt;br /&gt;
*''Gracz'': '''tiara'''&lt;br /&gt;
*''[[Elane]]'': Oh, my winged tiara? Those are traditionally awarded after having completed a difficult task for our guild, only to female aspirants though. Male warriors will receive a hooded cloak.&lt;br /&gt;
*''Gracz'': '''task'''&lt;br /&gt;
*''[[Elane]]'': So you are saying that you would like to prove that you deserve to wear such a hooded cloak?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*''[[Elane]]'': Alright, I will give you a chance. Pay close attention to what I'm going to tell you now. ...&lt;br /&gt;
*''[[Elane]]'': Recently, one of our members moved to Liberty Bay out of nowhere, talking about some strange cult. That is not the problem, but he took my favourite crossbow with him. ...&lt;br /&gt;
*''[[Elane]]'': Please find my crossbow. It has my name engraved on it and is very special to me. ...&lt;br /&gt;
*''[[Elane]]'': Secondly, we need a lot of leather for new quivers. 100 pieces of lizard leather and 100 pieces of red dragon leather should suffice. ...&lt;br /&gt;
*''[[Elane]]'': Third, since we are giving out tiaras, we are always in need of enchanted chicken wings. Please bring me 5, that would help us tremendously. ...&lt;br /&gt;
*''[[Elane]]'': Lastly, for our arrow heads we need a lot of steel. Best would be one piece of royal steel, one piece of draconian steel and one piece of hell steel. ...&lt;br /&gt;
*''[[Elane]]'': Did you understand everything I told you and are willing to handle this task?&lt;br /&gt;
*''Gracz'': '''Yes'''&lt;br /&gt;
*''[[Elane]]'': That's the spirit! I hope you will find my crossbow, ''Gracz''.&lt;br /&gt;
&lt;br /&gt;
{{Tabela|Część pierwsza|&lt;br /&gt;
Aby zdobyć tradycyjne nakrycie głowy gildii paladynów w [[Thais]], trzeba się wyróżnić i wykonać zadanie.&amp;lt;br&amp;gt;&lt;br /&gt;
Pierwszym zadaniem będzie odzyskanie ulubionej kuszy [[Elane]], którą jeden z członków gildii zgubił w kryjówce kultystów w [[Liberty Bay]]. Aby móc wejść do dalszej części kryjówki, zdobądź [[Music Sheet|wszystkie cztery wersy hymnu]].&amp;lt;br&amp;gt;&lt;br /&gt;
Po wyuczeniu się wszystkich 4 wersów, idź do jaskini kultystów na północny-wschód od [[Liberty Bay]] i podążaj za poniższą mapą:&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Grafika:HunterMap1.png|center]]&lt;br /&gt;
Jeśli użyjesz pianina, znając wszystkie 4 wersy, to zostaniesz teleportowany za ścianę. Schodząc po schodach, przygotuj się na spotkienie z dużą ilością potworów. Będziesz musiał się zmierzyć z: [[Novice of the Cult]], [[Acolyte of the Cult]], [[Dark Monk]]ami i być może także z innymi przeciwnikami jeśli nie będziesz ostrożny.&amp;lt;br&amp;gt;&lt;br /&gt;
Kusza [[Elane]], znajduje się za drzwiami z czerwoną klamką.&amp;lt;br&amp;gt;&lt;br /&gt;
}}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Tabela|Część druga|&lt;br /&gt;
Gildia potrzebuje dużo skór na kołczany dla paladynów. Z tego powodu musimy przynieść po 100 sztuk [[Lizard Leather|skóry jaszczuroludzi]] i [[Red Dragon Leather|smoczych lordów]].&amp;lt;br&amp;gt;&lt;br /&gt;
}}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Tabela|Część trzecia|&lt;br /&gt;
Kolejnym ważnym dla gildii przedmiotem są [[Enchanted Chicken Wing|magiczne skrzydła]], z których przygotowana jest tiara. Potrzebujemy 5 sztuk.&lt;br /&gt;
}}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Tabela|Część czwarta|&lt;br /&gt;
Na groty strzał potrzebna jest duża ilość [[Tworzywa|stali]]. W tym celu musimy przynieść po jednym kawałku [[Royal Steel|królewskiej]], [[Draconian Steel|smoczej]] i [[Hell Steel|piekielnej stali]]. &lt;br /&gt;
}}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Kiedy już mamy wszystkie składniki, wracamy do gildii:&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*''[[Elane]]'': Hi, ''Gracz''! What can I do for you?&lt;br /&gt;
*''Gracz'': '''crossbow'''&lt;br /&gt;
*''[[Elane]]'': I'm so excited! Have you really found my crossbow?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*''[[Elane]]'': Yeah! I could kiss you right here and there! Besides, you're a handsome one. &amp;lt;giggles&amp;gt; Please bring me 100 pieces of lizard leather and 100 pieces of red dragon leather now!&lt;br /&gt;
*''Gracz'': '''100 red dragon leather&lt;br /&gt;
*''[[Elane]]'': Did you bring me 100 pieces of lizard leather and 100 pieces of red dragon leather?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*''[[Elane]]'': Good work, ''Gracz''! That is enough leather for a lot of sturdy quivers. Now, please bring me 5 enchanted chicken wings.&lt;br /&gt;
*''Gracz'': '''5 enchanted chicken wings&lt;br /&gt;
*''[[Elane]]'': Were you able to get hold of 5 enchanted chicken wings?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*''[[Elane]]'': Great! Now we can create a few more Tiaras. If only they weren't that expensive... Well anyway, please obtain one piece of royal steel, draconian steel and hell steel each.&lt;br /&gt;
*''Gracz'': '''steel'''&lt;br /&gt;
*''[[Elane]]'': Ah, have you brought one piece of royal steel, draconian steel and hell steel each?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*''[[Elane]]'': Wow, I'm impressed, ''Gracz''. Your really are a valuable member of our paladin guild. I shall grant you your reward now. Wear it proudly!&lt;br /&gt;
I możesz już nosić upragniony ubiór.&lt;br /&gt;
&lt;br /&gt;
== Dodatek 2: Rękawice strzelca wyborowego ==&lt;br /&gt;
[[Grafika:Sniper_Gloves_Male.gif]][[Grafika:Sniper_Gloves_Female.gif]]&lt;br /&gt;
&lt;br /&gt;
=== Potrzebne przedmioty ===&lt;br /&gt;
*{{GS|Sniper Gloves}}&lt;br /&gt;
&lt;br /&gt;
=== Opis ===&lt;br /&gt;
Musimy zdobyć parę [[Sniper Gloves|rękawic strzeleckich]]. Bierzemy je ze sobą i idziemy do [[Elane]]:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*''[[Elane]]'': Hi, ''Gracz''! What can I do for you?&lt;br /&gt;
*''Gracz'': '''sniper gloves'''&lt;br /&gt;
*''[[Elane]]'': You found sniper gloves?! Incredible! Listen, if you give them to me, I will grant you the right to wear the sniper gloves accessory. How about it?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*''[[Elane]]'': Great! I hereby grant you the right to wear the sniper gloves as accessory. Congratulations!&lt;br /&gt;
&lt;br /&gt;
Jeśli nie posiadamy [[Premium Account]], lub zdobędziemy już dodatek, [[Elane]] zaoferuje nam za rękawicę 2000 [[gp]].&lt;/div&gt;</summary>
		<author><name>Silverius</name></author>	</entry>

	<entry>
		<id>https://www.tibia-wiki.net/index.php?title=Knight_Addons_Quest/Spoiler&amp;diff=185996</id>
		<title>Knight Addons Quest/Spoiler</title>
		<link rel="alternate" type="text/html" href="https://www.tibia-wiki.net/index.php?title=Knight_Addons_Quest/Spoiler&amp;diff=185996"/>
				<updated>2011-01-27T11:04:57Z</updated>
		
		<summary type="html">&lt;p&gt;Silverius: Wycofanie wersji 185590 utworzonej przez użytkownika Tibiadmin2' (Dyskusja)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spoiler| name=Knight Addons Quest}}&lt;br /&gt;
== Dodatek 1: Miecz u pasa ==&lt;br /&gt;
[[Grafika:Outfit_Knight_Male_Addon_1.gif]][[Grafika:Outfit_Knight_Female_Addon_1.gif]]&lt;br /&gt;
&lt;br /&gt;
=== Potrzebne przedmioty ===&lt;br /&gt;
*{{GS|Iron Ore|100}}&lt;br /&gt;
*{{GS|Crude Iron}}&lt;br /&gt;
&lt;br /&gt;
=== Opis ===&lt;br /&gt;
Porozmawiaj z [[Morgan]]em w [[Sabrehaven]]:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*''[[Morgan]]'': Hello there.&lt;br /&gt;
*''Gracz'': '''weapons'''&lt;br /&gt;
*''[[Morgan]]'': Would you rather be interested in a knight's sword or in a warrior's sword?&lt;br /&gt;
*''Gracz'': '''knights sword'''&lt;br /&gt;
*''[[Morgan]]'': Great! Simply bring me 100 Iron Ore and one Crude Iron and I will happily forge it for you.&lt;br /&gt;
&lt;br /&gt;
Gdy już mamy wymaganą ilość stali, wracamy do [[Morgan]]a:&lt;br /&gt;
&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*''[[Morgan]]'': Hello there.&lt;br /&gt;
*''Gracz'': '''forge weapon'''&lt;br /&gt;
*''[[Morgan]]'': What would you like me to forge for you? A knight sword's or a warrior's sword?&lt;br /&gt;
*''Gracz'': '''knights sword'''&lt;br /&gt;
*''[[Morgan]]'': Alright! As a matter of fact, I have one in store. Here you go!&lt;br /&gt;
&lt;br /&gt;
== Dodatek 2: Hełm ==&lt;br /&gt;
[[Grafika:Outfit_Knight_Male_Addon_2.gif]][[Grafika:Outfit_Knight_Female_Addon_2.gif]]&lt;br /&gt;
&lt;br /&gt;
=== Potrzebne przedmioty ===&lt;br /&gt;
*{{GS|Behemoth Fang|100}}&lt;br /&gt;
*{{GS|Royal Steel}}&lt;br /&gt;
*{{GS|Damaged Steel Helmet}} - do zdobycia w głębiach [[Banuta|Banuty]]&lt;br /&gt;
*{{GS|Flask of Warrior's Sweat}} - w zamian za 4 [[Warrior Helmet]]y u [[Haroun]]a bądź [[Yaman]]a.&lt;br /&gt;
&lt;br /&gt;
=== Opis ===&lt;br /&gt;
Idź porozmawiać z [[Gregor]]em w gildii rycerzy w [[Thais]]:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*''[[Gregor]]'': Greetings, ''Gracz''. What do you want?&lt;br /&gt;
*''Gracz'': '''adorned helmet'''&lt;br /&gt;
*''[[Gregor]]'': Only the bravest warriors may wear adorned helmets. They are traditionally awarded after having completed a difficult task for our guild.&lt;br /&gt;
*''Gracz'': '''task'''&lt;br /&gt;
*''[[Gregor]]'': You mean, you would like to prove that you deserve to wear such a helmet?&lt;br /&gt;
*''Gracz'':  '''yes'''&lt;br /&gt;
*''[[Gregor]]'': Well then, listen closely. First, you will have to prove that you are a fierce and restless warrior by bringing me 100 perfect behemoth fangs. ...&lt;br /&gt;
*''[[Gregor]]'': Secondly, please retrieve a helmet for us which has been lost a long time ago. The famous Ramsay the Reckless wore it when exploring an ape settlement. ...&lt;br /&gt;
*''[[Gregor]]'': Third, we need a new flask of warrior's sweat. We've run out of it recently, but we need a small amount for the show battles in our arena. ...&lt;br /&gt;
*''[[Gregor]]'': Lastly, I will have our smith refine your helmet if you bring me royal steel, an especially noble metal. ...&lt;br /&gt;
*''[[Gregor]]'': Did you understand everything I told you and are willing to handle this task?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*''[[Gregor]]'': Alright then. Come back to me once you have collected 100 perfect behemoth fangs.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{Tabela|Część pierwsza|&lt;br /&gt;
Aby pokazać swoją wytrwałość w walce, musimy przynieść rycerzowi 100 [[Behemoth Fang|kłów behemota]]:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*''[[Gregor]]'': Greetings, ''Gracz''. What do you want?&lt;br /&gt;
*''Gracz'': '''behemoth fangs'''&lt;br /&gt;
*''[[Gregor]]'': Have you really managed to fulfil the task and brought me 100 perfect behemoth fangs?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*''[[Gregor]]'': I'm deeply impressed, ''Gracz''. ''(Dodatkowo do innych profesji: Even if you are not a knight, you certainly possess knight qualities.)'' Now, please retrieve Ramsay's helmet.&lt;br /&gt;
}}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Tabela|Część druga|&lt;br /&gt;
Dopiero teraz możesz wyruszyć do [[Banuta|Banuty]] i zdobyć hełm Ramsay'a, elitarnego rycerza, który zginął dawno temu podczas eksploracji podziemi i pozostawił tam ważny, dla gildii hełm. Podziemia miasta małp są bardzo niebezpieczne i niemożliwe jest przejście go bez sporej ekipy. Po drodze trzeba będzie się zmierzyć z [[Małpy|małpami]], [[Elder Bonelord|starszymi bonelordami]], [[Green Djinn|dżinami]] i [[Efreet|ifrytami]], oraz [[Serpent Spawn|wężowymi stworami]], [[Medusa|meduzami]], [[Hydra|hydrami]], [[Giant Spider|gigantycznymi pająkami]] i [[Bonebeast|kościstymi bestiami]].&lt;br /&gt;
Razem z drużyną zejdź do podziemi [[Banuta|Banuty]] i podążaj za mapą do teleportu, nie zwracaj uwagi na czarną strzałkę:&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Grafika:BanutaMap1.png|center]]&lt;br /&gt;
Teleport na poziomie -3 musi zostać &amp;quot;uruchomiony&amp;quot;, by przenosił poziom niżej. W tym celu należy zniszczyć w krótkim odstępie czasowym wszystkie amfory zaznaczone gwiazdkami na mapie poniżej. Dopiero wtedy należy szybko biec do teleportu:&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Grafika:BanutaMap2.png|center]]&lt;br /&gt;
Przejście do głowy węża (nie jest ważna w tym queście) i skrzynki z hełmem blokują drzwi. Aby je otworzyć należy przeciągnąć wszystkie dźwignie zaznaczone na poniższej mapie kółkami. Trzeba to jednak zrobić szybko, bo dźwignie po krótkim czasie wracają do swego pierwotnego stanu.&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Grafika:BanutaMap3.png|center]]&lt;br /&gt;
Skrzynka z hełmem jest zaznaczona na mapie.&amp;lt;br&amp;gt;&lt;br /&gt;
Gdy już masz hełm, wracasz z nim do [[Gregor]]a i:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*''[[Gregor]]'': Greetings, ''Gracz''. What do you want?&lt;br /&gt;
*''Gracz'': '''Ramsay the Reckless Helmet'''&lt;br /&gt;
*''[[Gregor]]'': Did you recover the helmet of Ramsay the Reckless?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*''[[Gregor]]'': Good work, ''(Do [[rycerz]]y: brave Knight)'' ''Gracz''! Even though it is damaged, it has a lot of sentimental value. Now, please bring me warrior's sweat.&lt;br /&gt;
}}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Tabela|Część trzecia|&lt;br /&gt;
Gildia potrzebuje [[Flask of Warrior's Sweat|butelkę potu wojownika]], ponieważ poprzednia nie dawno się skończyła, a pot ten używany jest jako perfumy na miejscowej arenie.&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*''[[Gregor]]'': Greetings, ''Gracz''. What do you want?&lt;br /&gt;
*''Gracz'': '''warrior's sweat'''&lt;br /&gt;
*''[[Gregor]]'': Were you able to get hold of a flask with pure warrior's sweat?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*''[[Gregor]]'': Now that is a pleasant surprise, ''(Do [[rycerz]]y: brave Knight)'' ''Gracz''! There is only one task left now: Obtain royal steel to have your helmet refined.&lt;br /&gt;
}}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Tabela|Część czwarta|&lt;br /&gt;
Jeśli na prawdę chcemy hełm, musimy przynieść [[Gregor]]owi kawałek [[Royal Steel|królewskiej stali]], z którego będzie ulepszony zwykły hełm.&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*''[[Gregor]]'': Greetings, ''Gracz''. What do you want?&lt;br /&gt;
*''Gracz'': '''royal steel'''&lt;br /&gt;
*''[[Gregor]]'': Ah, have you brought the royal steel?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*''[[Gregor]]'': You truly deserve to wear an adorned helmet, ''(Do [[rycerz]]y: brave Knight)'' ''Gracz''. Please talk to Sam and tell him I sent you. I'm sure he will be glad to refine your helmet.&lt;br /&gt;
}}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Po oddaniu wszystkiego, idziemy do kowala [[Sam]]a i prosimy o hełm:&lt;br /&gt;
&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*''[[Sam]]'': Greetings, ''Gracz''. What do you want?&lt;br /&gt;
*''Gracz'': '''adorned helmet'''&lt;br /&gt;
*''[[Sam]]'': Oh, Gregor sent you? I see. It will be my pleasure to adorn your helmet. Please give me some time to finish it.&lt;br /&gt;
&lt;br /&gt;
Teraz, należy dać dwie godziny czasu kowalowi, żeby wykuł hełm. Po odczekaniu, wracamy do [[Sam]]a:&lt;br /&gt;
&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*''[[Sam]]'': Greetings, ''Gracz''. What do you want?&lt;br /&gt;
*''Gracz'': '''adorned helmet'''&lt;br /&gt;
*''[[Sam]]'': Just in time, ''Gracz''. Your helmet is finished, I hope you like it.&lt;/div&gt;</summary>
		<author><name>Silverius</name></author>	</entry>

	<entry>
		<id>https://www.tibia-wiki.net/index.php?title=Wizard_Addons_Quest/Spoiler&amp;diff=185995</id>
		<title>Wizard Addons Quest/Spoiler</title>
		<link rel="alternate" type="text/html" href="https://www.tibia-wiki.net/index.php?title=Wizard_Addons_Quest/Spoiler&amp;diff=185995"/>
				<updated>2011-01-27T11:04:28Z</updated>
		
		<summary type="html">&lt;p&gt;Silverius: Wycofanie wersji 185592 utworzonej przez użytkownika Tibiadmin2' (Dyskusja)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spoiler|name=Wizard Addons Quest}}&lt;br /&gt;
__TOC__&lt;br /&gt;
== Dodatek 1: Czaszka na głowę (mężczyźni), Wężowa Tiara (kobiety) ==&lt;br /&gt;
[[Grafika:Outfit_Wizard_Male_Addon_1.gif]]&lt;br /&gt;
[[Grafika:Outfit_Wizard_Female_Addon_1.gif]]&lt;br /&gt;
&lt;br /&gt;
=== Wymagane przedmioty ===&lt;br /&gt;
*{{GS|Medusa Shield}}&lt;br /&gt;
*{{GS|Dragon Scale Mail}}&lt;br /&gt;
*{{GS|Crown Legs}}&lt;br /&gt;
*{{GS|Ring of the Sky}}&lt;br /&gt;
&lt;br /&gt;
=== Opis ===&lt;br /&gt;
Udajemy się do nekromanty [[Lugri]]ego. Mieszka on w jaskini pod bagnami, przy [[Alatar's Lake]], na północ od [[Thais]]. Można się tam natknąć na 2 [[Bonelord]]y i [[Ghoul]]a.&amp;lt;br&amp;gt;&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Lugri]]: What do you want, ''Gracz''?&lt;br /&gt;
*''Gracz'': '''outfit'''&lt;br /&gt;
*[[Lugri]]: This skull shows that you are a true follower of Zathroth and the glorious gods of darkness. Are you willing to prove your loyalty?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Lugri]]: It will be a hard task which requires many sacrifices. Do you still want to proceed?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Lugri]]: Good decision, ''Gracz''. Your first sacrifice will be a medusa shield. Bring it to me and do give it happily.&lt;br /&gt;
&lt;br /&gt;
Aby udowodnić, że jesteśmy prawdziwymi sługami Zathrotha i ciemności, musimy mu złożyć ofiarę. Po kolei przynosimy przedmioty:&lt;br /&gt;
&lt;br /&gt;
{{Tabela|Medusa Shield|&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Lugri]]: What do you want, ''Gracz''?&lt;br /&gt;
*''Gracz'': '''medusa shield'''&lt;br /&gt;
*[[Lugri]]: Is it your true wish to sacrifice a medusa shield to Zathroth?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Lugri]]: Good. I accept your sacrifice. The second sacrifice I require from you is a dragon scale mail. Bring it to me and do give it happily.&lt;br /&gt;
}}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Tabela|Dragon Scale Mail|&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Lugri]]: What do you want, ''Gracz''?&lt;br /&gt;
*''Gracz'': '''dragon scale mail'''&lt;br /&gt;
*[[Lugri]]: Is it your true wish to sacrifice a dragon scale mail to Zathroth?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Lugri]]: Good. I accept your sacrifice. The third sacrifice I require from you are crown legs. Bring them to me and do give them happily.&lt;br /&gt;
}}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Tabela|Crown Legs|&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Lugri]]: What do you want, ''Gracz''?&lt;br /&gt;
*''Gracz'': '''crown legs'''&lt;br /&gt;
*[[Lugri]]: Is it your true wish to sacrifice crown legs to Zathroth?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Lugri]]: Good. I accept your sacrifice. The last sacrifice I require from you is a ring of the sky. Bring it to me and do give it happily.&lt;br /&gt;
}}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Tabela|Ring of the Sky|&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Lugri]]: What do you want, ''Gracz''?&lt;br /&gt;
*''Gracz'': '''ring of the sky'''&lt;br /&gt;
*[[Lugri]]: Is it your true wish to sacrifice a ring of the sky to Zathroth?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Lugri]]: Good. I accept your sacrifice. You have proven that you are a true follower of Zathroth and do not hesitate to sacrificeworldly goods. Thus, I will reward you with this headgear.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Dodatek 2: Naramienniki ==&lt;br /&gt;
[[Grafika:Outfit_Wizard_Male_Addon_2.gif]]&lt;br /&gt;
[[Grafika:Outfit_Wizard_Female_Addon_2.gif]]&lt;br /&gt;
&lt;br /&gt;
=== Wymagania ===&lt;br /&gt;
*{{GS|Holy Orchid|50}}&lt;br /&gt;
*Zdobyty pierwszy dodatek stroju czarnoksiężnika&lt;br /&gt;
=== Opis ===&lt;br /&gt;
Możemy zgromadzić potrzebne rzeczy jeszcze przed rozpoczęciem zadania. Zaoszczędzi to dwukrotnego odwiedzania [[The Queen Of The Banshees|królowej Banshee]], do której droga dojścia jest trudna. Będąc na miejscu, rozmawiamy z nią:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[The Queen Of The Banshees]]: Be greeted, dear visitor. Ahhh... I can sense darkness inside your soul... are you a follower of Zathroth?&lt;br /&gt;
*''Gracz'': '''addon'''&lt;br /&gt;
*[[The Queen Of The Banshees]]: Say... I have been longing for something for an eternity now... if you help me retrieve it, I will reward you. Do you consent to this arrangement?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[The Queen Of The Banshees]]: Listen... there are no blooming flowers down here and the only smell present is that of death and decay. ...&lt;br /&gt;
*[[The Queen Of The Banshees]]: I wish that I could breathe the lovely smell of beautiful flowers just one more time, especially those which elves cultivate. ...&lt;br /&gt;
*[[The Queen Of The Banshees]]: Could you please bring me 50 holy orchids?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[The Queen Of The Banshees]]: Thank you. I will wait for your return.&lt;br /&gt;
&lt;br /&gt;
Ponieważ w przeklętych ruinach czuć tylko śmierć i rozkład, królowa prosi nas o przyniesienie 50 [[Holy Orchid|kwiatów]], uwielbianych przez [[elfy]].&lt;br /&gt;
&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[The Queen Of The Banshees]]: Be greeted, dear visitor. Ahhh... I can sense darkness inside your soul... are you a follower of Zathroth?&lt;br /&gt;
*''Gracz'': '''holy orchid'''&lt;br /&gt;
*[[The Queen Of The Banshees]]: Have you really brought me 50 holy orchids?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[The Queen Of The Banshees]]: Thank you! You have no idea what that means to me. As promised,here is your reward... as a follower of Zathroth, I hope that you will like this accessory.&lt;/div&gt;</summary>
		<author><name>Silverius</name></author>	</entry>

	<entry>
		<id>https://www.tibia-wiki.net/index.php?title=Secret_Service_Quest/Spoiler&amp;diff=185994</id>
		<title>Secret Service Quest/Spoiler</title>
		<link rel="alternate" type="text/html" href="https://www.tibia-wiki.net/index.php?title=Secret_Service_Quest/Spoiler&amp;diff=185994"/>
				<updated>2011-01-27T11:04:03Z</updated>
		
		<summary type="html">&lt;p&gt;Silverius: Wycofanie wersji 185600 utworzonej przez użytkownika Tibiadmin2' (Dyskusja)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spoiler|name=Secret Service Quest}}&lt;br /&gt;
==Dla TBI w Thais==&lt;br /&gt;
===Dołączenie===&lt;br /&gt;
Idź do [[NPC]] [[Chester Kahs]] i porozmawiaj z nim:&lt;br /&gt;
*''gracz'':  '''hi'''&lt;br /&gt;
*''[[Chester Kahs]]'': Salutations, stranger.&lt;br /&gt;
*''gracz'': '''join'''&lt;br /&gt;
*''[[Chester Kahs]]'': Our bureau is an old and traditional branch of the Thaian government. It takes more than lip service to join our ranks ... Absolute loyalty to the crown and the Thaian cause as well as courage face-to-face with the enemy is the least we expect from our members ...&lt;br /&gt;
*''[[Chester Kahs]]'': You will swear allegiance to Thais alone and abandon the service of any other city. So is it really your wish to become one of our field agents?&lt;br /&gt;
*''gracz'': '''yes'''&lt;br /&gt;
*''[[Chester Kahs]]'': Then I welcome you to the TBI. This is a great moment for you, remember it well. Talk to me about your missions whenever you feel ready.&lt;br /&gt;
&lt;br /&gt;
===Misja 1 - Shipyard on fire===&lt;br /&gt;
Pomów z [[Chester Kahs|Chesterem]] o swym pierwszym zadaniu:&lt;br /&gt;
*''gracz'':  '''hi'''&lt;br /&gt;
*''[[Chester Kahs]]'': Salutations, agent ''gracz''.&lt;br /&gt;
*''gracz'': '''mission'''&lt;br /&gt;
*''[[Chester Kahs]]'': Your first task is to deliver a warning. Illegally, the Venoreans are crafting more ships than the Thaian authorities have allowed them ...&lt;br /&gt;
*''[[Chester Kahs]]'': Our sources have told us that those ships often end up in the hands of pirates or smugglers ...&lt;br /&gt;
*''[[Chester Kahs]]'': An official note would strain the relationship between Thais and Venore too much as this would mean that we had to admit officially that we know about thoseactivities ...&lt;br /&gt;
*''[[Chester Kahs]]'': Still, we can't allow them to continue like this. It will be your task to let them know that we do not tolerate such behaviour. Get a fire bug from Liberty Bay and settheir shipyard on fire ...&lt;br /&gt;
*''[[Chester Kahs]]'': Use the fire bug on some flammable material there to start the fire. It might take a while to find some wood that's dry enough for the fire to spread. Just keeptrying ...&lt;br /&gt;
*''[[Chester Kahs]]'': If you get captured or killed during your mission, we will deny any contact with you.&lt;br /&gt;
*''gracz'': '''bye'''&lt;br /&gt;
*''[[Chester Kahs]]'': Take care out there!&lt;br /&gt;
Dowiesz się że stocznia w [[Venore]], produkuje więcej statków niż pozwala na to królestwo [[Thais]]. Statki te, najprawdopodobniej trafiają w ręce [[Piraci|piratów]] i [[Smuggler|szmuglerów]]. Musisz zdobyć [[Fire Bug]] i pójść do stoczni w [[Venore]]. Kiedy już tam będziesz, poszukaj miejsca z dużą ilością drewnianych desek. Znajduje się ono na piętrze +1 w północno-zachodnim rogu budynku (tu: {{Tibianearth|x=32893|y=32012|z=6}}). Użyj [[Fire Bug]]a na kratce obok desek. Powinny się zapalić.&lt;br /&gt;
&lt;br /&gt;
Wróć do Chestera i zgłoś wykonanie zadania:&lt;br /&gt;
*''gracz'':  '''hi'''&lt;br /&gt;
*''[[Chester Kahs]]'': Salutations, agent ''gracz''.&lt;br /&gt;
*''gracz'': '''mission'''&lt;br /&gt;
*''[[Chester Kahs]]'':Have you fulfilled your current mission?&lt;br /&gt;
*''gracz'': '''yes'''&lt;br /&gt;
*''[[Chester Kahs]]'': I think they understood the warning the way it was meant. If not, you will have to visit Venore soon again. But for now it's settled.&lt;br /&gt;
&lt;br /&gt;
===Misja 2 - The lost agent===&lt;br /&gt;
Pomów z Chesterem:&lt;br /&gt;
*''gracz'':  '''hi'''&lt;br /&gt;
*''[[Chester Kahs]]'': Salutations, agent ''gracz''.&lt;br /&gt;
*''gracz'': '''mission'''&lt;br /&gt;
*''[[Chester Kahs]]'': Your next mission concerns an internal matter for our agency. Some decades ago, one of our most talented field agents vanished in the Green Claw Swamp ...&lt;br /&gt;
*''[[Chester Kahs]]'': Nowadays, that more and more adventurers are swarming this area, there is an increasing number of reports on some sinister goings-on and mysterious ruins in themiddle of the swamp ...&lt;br /&gt;
*''[[Chester Kahs]]'': We got some credible clues that there might be a connection between the ruins and the disappearance of our agent ...&lt;br /&gt;
*''[[Chester Kahs]]'': As he is already missing since decades it is unlikely that he is still alive. Nevertheless, we want you to find out something about the whereabouts of our agent in theruins in the Green Claw Swamp, north west of Venore ...&lt;br /&gt;
*''[[Chester Kahs]]'': He used to write diaries, maybe you can find one of those, or some other hints, or even his remains. You have to understand that he was a member of a prestigious Thaian family. Very influential people are interested in his whereabouts ...&lt;br /&gt;
*''[[Chester Kahs]]'': The Green Claw Swamp is treacherous and dangerous. You will have a hard time to find any clues ...&lt;br /&gt;
*''[[Chester Kahs]]'': As a small incentive I think its worthy to mention that he was wearing a quite impressive armor. You may keep it for yourself if you stumble across it.&lt;br /&gt;
*''gracz'': '''bye'''&lt;br /&gt;
*''[[Chester Kahs]]'': Take care out there!&lt;br /&gt;
&lt;br /&gt;
[[Chester Kahs|Chesterowi]] opowie ci o wydarzeniu, które miało miejsce na [[Green Claw Swamp|bagnach zielonego pazura]]. Wydarzeniem tym było osunięcie się ziemii na bagnach co spowodowało zatonięcie domu tamtejszych agentów. Musisz porozmawiać z jedynym prawdopodobnie żyjącym tam agentem, którym jest nikt inny jak [[Black Knight|Czarny Rycerz]]. Idź do [[Black Knight Villa|jego domu]] na [[Green Claw Swamp|bagnach]] (przyda się [[klucz 5010]]) i otwórz drzwi ze skrzynką. Otrzymasz pergamin. Wróć do Chestera i porozmawiaj z nim:&lt;br /&gt;
&lt;br /&gt;
*''gracz'':  '''hi'''&lt;br /&gt;
*''[[Chester Kahs]]'': Salutations, agent ''gracz''.&lt;br /&gt;
*''gracz'': '''mission'''&lt;br /&gt;
*''[[Chester Kahs]]'': You bring interesting albeit startling news. Who would have thought? However, we have to concentrate on other things right now.&lt;br /&gt;
&lt;br /&gt;
===Misja 3 - Treachery in Port Hope===&lt;br /&gt;
Dowiedz się kolejnej misji od Chestera:&lt;br /&gt;
*''gracz'':  '''hi'''&lt;br /&gt;
*''[[Chester Kahs]]'': Salutations, agent ''gracz''.&lt;br /&gt;
*''gracz'': '''mission'''&lt;br /&gt;
*''[[Chester Kahs]]'': One of our agents is missing. He was investigating the cause for the slow growth of our colony Port Hope ...&lt;br /&gt;
*''[[Chester Kahs]]'': You will continue these investigations at the point where the information that the lost agent has sent us ends. Some of the traders in Port Hope must have connections to persons who are interested in sabotaging our efforts in Tiquanda ...&lt;br /&gt;
*''[[Chester Kahs]]'': Search their personal belongings to find some sort of evidence that we could need!&lt;br /&gt;
*''gracz'': '''bye'''&lt;br /&gt;
*''[[Chester Kahs]]'': Take care out there!&lt;br /&gt;
[[Chester Kahs]] chce, abyś zbadał sprawę kupców z [[Port Hope]] i poszukał dowodu na ich zdradę. Na północny-wschód od depo w [[Port Hope]] znajdziesz mały budynek. Wejdź do niego i zabij 2 [[Pirate Buccaneer]]. Gdy już to zrobisz, weź rzeczy ze skrzynki.&lt;br /&gt;
&lt;br /&gt;
[[Grafika:tbi-ph.png]]&lt;br /&gt;
&lt;br /&gt;
I wróć do [[Thais]]:&lt;br /&gt;
*''gracz'':  '''hi'''&lt;br /&gt;
*''[[Chester Kahs]]'': Salutations, agent ''gracz''.&lt;br /&gt;
*''gracz'': '''mission'''&lt;br /&gt;
*''[[Chester Kahs]]'': Have you fulfilled your current mission?&lt;br /&gt;
*''gracz'': '''yes'''&lt;br /&gt;
*''[[Chester Kahs]]'': I can only hope that this information are as valuable as we expected it. A good man died for them.&lt;br /&gt;
&lt;br /&gt;
===Misja 4 - Objective Hellgate===&lt;br /&gt;
Zapytaj [[Chester Kahs|Chestera Kahsa]] o kolejne zadanie:&lt;br /&gt;
*''gracz'':  '''hi'''&lt;br /&gt;
*''[[Chester Kahs]]'': Salutations, agent ''gracz''&lt;br /&gt;
*''gracz'': '''mission'''&lt;br /&gt;
*''[[Chester Kahs]]'': Just recently we were able to secretly help our elven friends to exposure an agitator sent by Carlin to poison our connections with them. The elves' reaction wasswift and without compromise ...&lt;br /&gt;
*''[[Chester Kahs]]'': They banished the delinquent in a place they call 'Hellgate'. Unfortunately, we learnt later that the convict was sent there with several of his belongings and it isvery likely that he took vital papers with him ...&lt;br /&gt;
*''[[Chester Kahs]]'': These papers can tell us much about Carlin's plans in the North. We need you to enter 'Hellgate' and to retrieve the papers for us ...&lt;br /&gt;
*''[[Chester Kahs]]'': We don't care how you get them. Do whatever you think is necessary.&lt;br /&gt;
*''gracz'': '''bye'''&lt;br /&gt;
*''[[Chester Kahs]]'': Take care out there!&lt;br /&gt;
&lt;br /&gt;
Chester chce, abyś zdobył dokumenty z [[Hellgate]]'u o planach [[Carlin]] dotyczących północy kraju. Idź tam (będziesz potrzebował [[Klucz 3012|klucza 3012]] aby wejść) i znajdź martwe ciało. Znajduje się ono na początku Hellgate, za kilkoma [[Ghoul]]ami, [[Skeleton]]ami i 2 [[Demon Skeleton]]ami.&lt;br /&gt;
&lt;br /&gt;
[[Grafika:tbi-hellgate.png]]&lt;br /&gt;
&lt;br /&gt;
Weź dokumenty i wracaj do Chestera:&lt;br /&gt;
*''gracz'':  '''hi'''&lt;br /&gt;
*''[[Chester Kahs]]'': Salutations, agent ''gracz''&lt;br /&gt;
*''gracz'': '''mission'''&lt;br /&gt;
*''[[Chester Kahs]]'': Have you fulfilled your current mission?&lt;br /&gt;
*''gracz'': '''yes'''&lt;br /&gt;
*''[[Chester Kahs]]'': Ah yes, very interesting. Almost as I suspected. It's a good thing that we got those documents in our hands.&lt;br /&gt;
&lt;br /&gt;
===Misja 5 - Coldfinger===&lt;br /&gt;
&lt;br /&gt;
Poproś Chestera o następne zadane:&lt;br /&gt;
*''gracz'':  '''hi'''&lt;br /&gt;
*''[[Chester Kahs]]'': Salutations, agent ''gracz''.&lt;br /&gt;
*''gracz'': '''mission'''&lt;br /&gt;
*''[[Chester Kahs]]'': It's bad enough that Carlin got a solid foothold in the far North but now the Venoreans also try to move in. They try to gain influence on the barbarian raiders bybribing their leaders or making them great promises ...&lt;br /&gt;
*''[[Chester Kahs]]'': We want you to cause some bad blood in this relationship. Travel to their most southern camp, enter the ice tower of their leaders and kill some of them ...&lt;br /&gt;
*''[[Chester Kahs]]'': Here is a signet ring that the Venorean emissaries use to wear. 'Lose' the ring in the north-western corner of the highest level of the tower. They will surely find itthere.&lt;br /&gt;
*''gracz'': '''bye'''&lt;br /&gt;
*''[[Chester Kahs]]'': Take care out there!&lt;br /&gt;
&lt;br /&gt;
Dostaniesz [[Signet Ring|sygnet]] emisariuszy z [[Venore]], który musisz podrzucić w obozie barbarzyńców [[Krimhorn]]. Udaj się tam i dojdź do wieży na jego południu.&lt;br /&gt;
&lt;br /&gt;
[[Grafika:tbi-barb.png]]&lt;br /&gt;
&lt;br /&gt;
Gdy już tam będziesz, idź na samą górę lodowej wieży (mordując wszystkich sprzymierzeńców barbarzyńców po drodze) i użyj [[Signet Ring|sygnetu]], w północno-zachodnim rogu pomieszczenia (tu: {{Tibianearth|x=32014|y=31433|z=1}}), przez co barbarzyńcy zaprzestaną sojuszy z [[Venore|Venorejskimi]] emisjariuszami. Potem wracaj do Chestera:&lt;br /&gt;
*''gracz'':  '''hi'''&lt;br /&gt;
*''[[Chester Kahs]]'': Salutations, agent ''gracz''&lt;br /&gt;
*''gracz'': '''mission'''&lt;br /&gt;
*''[[Chester Kahs]]'': Have you fulfilled your current mission?&lt;br /&gt;
*''gracz'': '''yes'''&lt;br /&gt;
*''[[Chester Kahs]]'': Now that Venore is of nearly no importance anymore, there is only Carlin left to deal with.&lt;br /&gt;
&lt;br /&gt;
===Misja 6 - The weakest spot===&lt;br /&gt;
&lt;br /&gt;
*''gracz'':  '''hi'''&lt;br /&gt;
*''[[Chester Kahs]]'': Salutations, agent ''gracz''&lt;br /&gt;
*''gracz'': '''mission'''&lt;br /&gt;
*''[[Chester Kahs]]'': The women of Carlin have the northern city Svargrond in the firm grip of her manicured hands. At the moment, there is little we can do about it but there is onething that plays into our hands ...&lt;br /&gt;
*''[[Chester Kahs]]'': The barbarians have surely at least heard about the fact that alcohol is outlawed in Carlin ...&lt;br /&gt;
*''[[Chester Kahs]]'': If some amazonian warrior would smash a beer or ale cask in front of some witnesses, the relationship would surely suffer a bit. So go and disguise yourself as anamazon. Then use a crowbar to destroy a cask.&lt;br /&gt;
*''gracz'': '''bye'''&lt;br /&gt;
*''[[Chester Kahs]]'': Take care out there!&lt;br /&gt;
&lt;br /&gt;
Tym razem musisz się przebrać za amazonkę (używając Disguise Kit, który dostaniesz od Chestera) i użyć [[Crowbar|łomu]] do zniszczenia beczki w piwnicy tawerny barbarzyńców w Svargrond. Wejscie znajduje się niedaleko [[Dankwart]]a, pojedyńcza beczka na północy piwnicy. Gdy to zrobisz, pojawią się 2 [[Barbarian Skullhunter]]. Potym incydencie barbarzyńcy będą bardziej pochamowani w stosunkach z [[Carlin]]. Wróć i poinformuj o wykonaniu zadania:&lt;br /&gt;
*''gracz'':  '''hi'''&lt;br /&gt;
*''[[Chester Kahs]]'': Salutations, agent ''gracz''&lt;br /&gt;
*''gracz'': '''mission'''&lt;br /&gt;
*''[[Chester Kahs]]'': Have you fulfilled your current mission?&lt;br /&gt;
*''gracz'': '''yes'''&lt;br /&gt;
*''[[Chester Kahs]]'': I already heard that our little trick worked quite well. Several officials of Carlin are already on their way to repair the damage done to their diplomatic efforts. It will not only cost them much money but also quite some time.&lt;br /&gt;
&lt;br /&gt;
===Mission 7 - Licence to kill===&lt;br /&gt;
Poproś Chestera o następne zadanie:&lt;br /&gt;
*''gracz'':  '''hi'''&lt;br /&gt;
*''[[Chester Kahs]]'': Salutations, agent ''gracz''&lt;br /&gt;
*''gracz'': '''mission'''&lt;br /&gt;
*''[[Chester Kahs]]'': Great, you are here. We need your service in a mission of utmost urgency ...&lt;br /&gt;
*''[[Chester Kahs]]'': A mad dwarven technomancer that listens to the name of Blowbeard sent us a blackmailing letter. He demands to deliver all of Thais's gold to him. Else he will destroythe city with an artificial earthquake caused by one of his machines! ...&lt;br /&gt;
*''[[Chester Kahs]]'': We need you to find his base in Kazordoon and to kill him before he can use his infernal machine. Bring us his beard as proof of your success.&lt;br /&gt;
*''gracz'': '''bye'''&lt;br /&gt;
*''[[Chester Kahs]]'': Take care out there!&lt;br /&gt;
&lt;br /&gt;
[[Chester Kahs]] prosi cię o zabicie [[Mad Technomancer|Zwariowanego Technika]] pod [[Kazordoon]], który grozi że jeśli [[Thais]] nie odda całego złota z królestwa, zniszczy on całe miasto trzęsieniem ziemii wywołanym prez jego maszyny. Jako dowód jego śmierci, musisz przynieść mu jego [[Technomancer Beard|brodę]]. [[Mad Technomancer]] znajduje się niedaleko [[Talphion]]a.[[Grafika:tech1.png|frame|right|[[Mad Technomancer]]]][[Grafika:tech2.png|right|frame|[[Technomancer Beard]]]]&lt;br /&gt;
&lt;br /&gt;
[[Grafika:kazoo1.png]]&lt;br /&gt;
&lt;br /&gt;
[[Grafika:kazoo2.png]]&lt;br /&gt;
&lt;br /&gt;
[[Grafika:kazoo3.png]]&lt;br /&gt;
&lt;br /&gt;
[[Grafika:kazoo4.png]]&lt;br /&gt;
&lt;br /&gt;
Kiedy pociągniesz dźwignię pośrodku tego pokoju (zaznaczona powyżej kółkiem), pojawią się [[Dwarf Henchman|Dwarfy Henchmany]], [[Stone Golem]]y, [[Mechanical Fighter]]y i [[Mad Technomancer]]. &lt;br /&gt;
&lt;br /&gt;
Powinieneś jak najszybciej przebiec od dźwigni do schodów (lub uderzyć z silnego czaru obszarowego typu [[Eternal Winter]] zanim potwory cię otoczą (musisz być szybki ponieważ szybko się pojawiają)) i zlurować technomancera do schodów. Kiedy już go zabijesz, zabierz [[Technomancer Beard]]. &lt;br /&gt;
&lt;br /&gt;
Wróć do [[Chester Kahs|Chestera Kahsa]] i zagadaj do niego o misji. Nada Ci on tytuł &amp;quot;Top Agent&amp;quot; i otrzymasz [[Mysterious Package]], z którego wyjmiesz [[Whacking Driller of Fate]].&lt;br /&gt;
&lt;br /&gt;
==Dla CGB w Carlin==&lt;br /&gt;
===Dołączenie===&lt;br /&gt;
Idź do [[Emma|Emmy]] w [[Carlin]] i poproś ją o dołączenie do CGB:&lt;br /&gt;
{|&lt;br /&gt;
! width=&amp;quot;50%&amp;quot; | Mężczyźni&lt;br /&gt;
!Kobiety&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*''[[Emma]]'': HAIL TO THE QUEEN!&lt;br /&gt;
*''Gracz'': '''Join'''&lt;br /&gt;
*''[[Emma]]'': A man in the girls brigade? Come on this is hilarious, this is outright stupid, this is ...&lt;br /&gt;
*''[[Emma]]'': exactly what no one would expect. Mhm, on second thought the element of surprise might offset your male inferiority. The girls brigade is the foremost front on which we fight the numerous enemies of our city ...&lt;br /&gt;
*''[[Emma]]'': It's a constant race to stay ahead of our enemies. Absolute loyalty and the willingness to put ones life at stake are attributes that are vital for this brigade ...&lt;br /&gt;
*''[[Emma]]'': If you join, you dedicate your service to Carlin alone! Do you truly think that you are girl enough to join the brigade?&lt;br /&gt;
*''Gracz'': '''Yes'''&lt;br /&gt;
*''[[Emma]]'': I am still a bit sceptical, but well, welcome to the girls brigade.&lt;br /&gt;
|&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*''[[Emma]]'': HAIL TO THE QUEEN!&lt;br /&gt;
*''Gracz'': '''Join'''&lt;br /&gt;
*''[[Emma]]'': The girls brigade is the foremost front on which we fight the numerous enemies of our city ...&lt;br /&gt;
*''[[Emma]]'': It's a constant race to stay ahead of our enemies. Absolute loyalty and the willingness to put ones life at stake are attributes that are vital for this brigade ...&lt;br /&gt;
*''[[Emma]]'': If you join, you dedicate your service to Carlin alone! Do you truly think that you are girl enough to join the brigade?&lt;br /&gt;
*''Gracz'': '''Yes'''&lt;br /&gt;
*''[[Emma]]'': I am still a bit sceptical, but well, welcome to the girls brigade.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Misja 1 - Borrowed Knowledge===&lt;br /&gt;
Zapytaj ją teraz o swą pierwszą misję:&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*''[[Emma]]'': HAIL TO THE QUEEN!&lt;br /&gt;
*''Gracz'': '''Mission'''&lt;br /&gt;
*''[[Emma]]'': Our relations with Thais can be called strained at best. Therefore, it's not really astounding that the Thaian financed Edron's academy but refuse to share some knowledge with our druids ...&lt;br /&gt;
*''[[Emma]]'': But we won't accept this so easily. With the help of divination, we learnt that the knowledge our druids are looking for is found in a certain book ...&lt;br /&gt;
*''[[Emma]]'': It will be your task to enter the academy and to steal this book for us.&lt;br /&gt;
&lt;br /&gt;
Twoim zadaniem jest wykradnięcie księgi magii stworzonej przez druidów z [[Carlin]] oraz magów z akademii na [[Edron]]. Książka znajduje się w bibliotece na czwartym piętrze, w centralnej wieży akademii (Tutaj: {{Tibianearth|x=33267|y=31835|z=3}}).&lt;br /&gt;
[[Plik:CGB2.png|right]]&lt;br /&gt;
[[Grafika:m1-a.png]]&lt;br /&gt;
&lt;br /&gt;
Wróć z nią do [[Carlin]] i oddaj:&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*''[[Emma]]'': HAIL TO THE QUEEN!&lt;br /&gt;
*''Gracz'': '''Mission'''&lt;br /&gt;
*''[[Emma]]'': Have you been successful?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*''[[Emma]]'': How unnecessarily complicated, but that's the way those Thaians are. In the end we got what we wanted and they can't do anything about it.&lt;br /&gt;
&lt;br /&gt;
===Misja 2 - Codename: Lumberjack===&lt;br /&gt;
Zapytaj [[Emma|Emmę]] o następną misję:&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*''[[Emma]]'': HAIL TO THE QUEEN!&lt;br /&gt;
*''Gracz'': '''Mission'''&lt;br /&gt;
*''[[Emma]]'': The druids have asked the brigade for a favour. Given that we heavily rely on their resources and they are important supporters of our cities, we can't deny them the request ...&lt;br /&gt;
*''[[Emma]]'': A wandering druid has recently visited the Green Claw Swamp, located north west of that corrupted hellhole Venore. While gathering herbs, he noticed some malignant presence in the said area ...&lt;br /&gt;
*''[[Emma]]'': Searching for the source of evil there, he detected some old ruin. Suddenly, he was attacked by bonelords and their undead minions. He barely managed to escape alive ...&lt;br /&gt;
*''[[Emma]]'': The evidence he found let him conclude that the bonelords in the ruins were raising so-called death trees. These trees are full of negative energy and slowly but steadily corrupt their surrounding ...&lt;br /&gt;
*''[[Emma]]'': After the druid's return to Carlin, divination confirmed his upsetting assumptions about the existence of these trees ...&lt;br /&gt;
*''[[Emma]]'': Over the years, hundreds have fallen victim to the swamp, conserved by mud and water for eternity. With the help of the death trees, the bonelords strive for an army of undeads. This cannot be tolerated ...&lt;br /&gt;
*''[[Emma]]'': Travel to Green Claw Swamp and rip out the heart out of the master tree. Without it, the unnatural trees will wither soon. Bring me the heart as proof.&lt;br /&gt;
&lt;br /&gt;
Tym razem będzie trzeba wybrać się do [[Green Claw Swamp]] i wyrwać serce mrocznemu drzewu, które znajdziesz w [[Black Knight Villa|domu Czarnego Rycerza]] (przyda się [[klucz 5010]]). Musisz wejść do pomieszczenia, w którym znajduje się sam rycerz i wejść do pomieszczenia obok teleportu, w którym znajduje się martwe drzewo. Znajdziesz w nim [[Rotten Heart of a Tree]]. Wróć do [[Emma|Emmy]] i daj jej przedmiot:&lt;br /&gt;
&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*''[[Emma]]'': HAIL TO THE QUEEN!&lt;br /&gt;
*''Gracz'': '''Mission'''&lt;br /&gt;
*''[[Emma]]'': Have you been successful?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*''[[Emma]]'': I think the druids will be pleased to hear that the immediate threat has been averted.&lt;br /&gt;
&lt;br /&gt;
===Misja 3 - Rust In Peace===&lt;br /&gt;
&lt;br /&gt;
Zapytaj o kolejne zadanie:&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*''[[Emma]]'': HAIL TO THE QUEEN!&lt;br /&gt;
*''Gracz'': '''Mission'''&lt;br /&gt;
*''[[Emma]]'': The scheming Venoreans are a constant thorn in our side. They supply our enemies with all kind of equipment to boost the threat they pose to our freedom. It will be your task to hinder future weapon deliveries significantly ...&lt;br /&gt;
*''[[Emma]]'': The druids have supplied us with some exotic bugs. They are called rust bugs and they did not receive this name for their colour ...&lt;br /&gt;
*''[[Emma]]'': Take this box of rust bugs and use them on the keyhole of the smithy in the Ironhouse. These 'pets' will ruin all metal there and it will take them a while to get rid of them.&lt;br /&gt;
Tym razem [[Emma]] chce, aby zająć się sprawą Ironhouse w [[Venore]], który produkuje broń dla przeciwników [[Crlin]]. Da ci [[Case of Rust Bugs|kasetkę z robakami]] i poprosi o użycie ich na dziurce od klucza w drzwiach kuźni. Mają one za zadanie znisczyć cały metal tam składowany.&lt;br /&gt;
&lt;br /&gt;
[[Grafika:m3-a.png]] [[Grafika:m3-b.png]]&lt;br /&gt;
&lt;br /&gt;
Gdy już to zrobisz, wróć  i zamelduj o wykonaniu misji:&lt;br /&gt;
&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*''[[Emma]]'': HAIL TO THE QUEEN!&lt;br /&gt;
*''Gracz'': '''Mission'''&lt;br /&gt;
*''[[Emma]]'': Have you been successful?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*''[[Emma]]'': Great! This blow strikes them where it hurts most: profit.&lt;br /&gt;
&lt;br /&gt;
===Misja 4 - Plot for Plan===&lt;br /&gt;
Zapytaj Emmę o misję:&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*''[[Emma]]'': HAIL TO THE QUEEN!&lt;br /&gt;
*''Gracz'': '''Mission'''&lt;br /&gt;
*''[[Emma]]'': Venore has plans for a new kind of ship. It will be faster and more resilient than any other known ship. It will surely improve their dominance over the sea trade. Unless we get those plans for ourselves ...&lt;br /&gt;
*''[[Emma]]'': And this is where you come into play. Find the ship plans in the Venorean shipyard or perhaps at the harbour and bring them here immediately.&lt;br /&gt;
&lt;br /&gt;
Znowu musisz się wrócić do Venore. [[Emma]] chce żebyś przyniósł [[Building Plans for a Ship|plany nowego statku]]. Znajdziesz je w stoczni na północnym-zachodzie miasta. &lt;br /&gt;
&lt;br /&gt;
[[Grafika:m4-a.png]] [[Grafika:CGB1.png]]&lt;br /&gt;
&lt;br /&gt;
Zabierz plany i wróć do [[Emma|Emmy]]:&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*''[[Emma]]'': HAIL TO THE QUEEN!&lt;br /&gt;
*''Gracz'': '''Mission'''&lt;br /&gt;
*''[[Emma]]'': Have you been successful?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*''[[Emma]]'': I hope our craftsmen can do something with this stuff. For me it makes hardly any sense.&lt;br /&gt;
&lt;br /&gt;
===Misja 5 - No Admittance===&lt;br /&gt;
Porozmawiaj z [[Emma|Emmą]]:&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*''[[Emma]]'': HAIL TO THE QUEEN!&lt;br /&gt;
*''Gracz'': '''Mission'''&lt;br /&gt;
*''[[Emma]]'': Ruins of some ancient cathedral are found south west of Venore. It was a project that the Thaians never finished. However, our scouts reported some suspicious activities there ...&lt;br /&gt;
*''[[Emma]]'': There is a continual coming and going which hints on something big hiding there. We ask you to enter the ruins of the cathedral and to find out what all these people are doing there ...&lt;br /&gt;
*''[[Emma]]'': You might find several hints there, but I am sure you will know exactly when you have found what we are looking for.&lt;br /&gt;
&lt;br /&gt;
Twoją kolejną misją dla tajnych służb jest szukanie poszlak w [[Dark Cathedral|Katedrze Ciemności]]. Musisz dostać się do pokoju na poziomie -3. Idź w górę pokoju i wyjmij kartkę ze skrzynki.&lt;br /&gt;
&lt;br /&gt;
[[Grafika:Thieves8.png]] [[Grafika:Thieves8a.png]]&lt;br /&gt;
&lt;br /&gt;
Wróć z nią do [[Carlin]]:&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*''[[Emma]]'': HAIL TO THE QUEEN!&lt;br /&gt;
*''Gracz'': '''Mission'''&lt;br /&gt;
*''[[Emma]]'': Have you been successful?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*''[[Emma]]'': I will have this correspondence examined by our specialists. I am sure they are quite revealing.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Misja 6 - News from the past===&lt;br /&gt;
Zapytaj Emmę o następną misję:&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*''[[Emma]]'': HAIL TO THE QUEEN!&lt;br /&gt;
*''Gracz'': '''Mission'''&lt;br /&gt;
*''[[Emma]]'': As you might know, once the old aristocracy of our city shared blood-ties with the noblemen of Thais. There are many unresolved claims for titles and family heirlooms and Thais does little to help in this matter ...&lt;br /&gt;
*''[[Emma]]'': Therefore, we will take matters into our own hands. There is a grave in the crypts on the Isle of the Kings in which we assume a book containing ancient family histories and family trees ...&lt;br /&gt;
*''[[Emma]]'': We need this book! We will not ask how you acquired it.&lt;br /&gt;
&lt;br /&gt;
Muszisz zdobyć drzewo geneaologiczne szlachcica z [[Thais]]. Należy popłynąć na [[Isle of the Kings]], zejść kilka razy na dół do katakumb klasztornych, otworzyć drzwi z czerwoną klamką i wziąć książkę ze skrzynki.&lt;br /&gt;
&lt;br /&gt;
[[Grafika:cgb6.png]]&lt;br /&gt;
&lt;br /&gt;
Następnie wrócić do [[Emma|Emmy]]:&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*''[[Emma]]'': HAIL TO THE QUEEN!&lt;br /&gt;
*''Gracz'': '''Mission'''&lt;br /&gt;
*''[[Emma]]'': Have you been successful?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*''[[Emma]]'': I hope this old book will do those researches any good. Personally I see little use to proof some bloodlines after we cut all ties to Thais.&lt;br /&gt;
&lt;br /&gt;
===Misja 7 - Licence to kill===&lt;br /&gt;
&lt;br /&gt;
Porozmawiaj z [[Emma|Emmą]]:&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*''[[Emma]]'': HAIL TO THE QUEEN!&lt;br /&gt;
*''Gracz'': '''Mission'''&lt;br /&gt;
*''[[Emma]]'': I have bad news: a mad dwarf threatens to destroy our beloved city. He claims to have invented some device that enables him to destroy the whole city ...&lt;br /&gt;
*''[[Emma]]'': He has a laboratory somewhere in Kazordoon, probably somewhere near the technomancer hall. Find him and kill him! Bring me his beard as a proof!&lt;br /&gt;
&lt;br /&gt;
[[Emma]] prosi cię o zabicie [[Mad Technomancer|Zwariowanego Technika]], który chce zniszczyć [[Carlin]]. Znajdziesz go w jego laboratorium pod [[Kazordoon]]. Jako dowód musisz przynieść mu jego [[Technomancer Beard|brodę]]. [[Mad Technomancer]] znajduje się niedaleko [[Talphion]]a. [[Grafika:tech1.png|frame|right|[[Mad Technomancer]]]][[Grafika:tech2.png|right|frame|[[Technomancer Beard]]]]&lt;br /&gt;
&lt;br /&gt;
[[Grafika:kazoo1.png]]&lt;br /&gt;
&lt;br /&gt;
[[Grafika:kazoo2.png]]&lt;br /&gt;
&lt;br /&gt;
[[Grafika:kazoo3.png]]&lt;br /&gt;
&lt;br /&gt;
[[Grafika:kazoo4.png]]&lt;br /&gt;
&lt;br /&gt;
Kiedy pociągniesz dźwignię pośrodku tego pokoju (zaznaczona powyżej kółkiem), pojawią się [[Dwarf Henchman|Dwarfy Henchmany]], [[Stone Golem]]y, [[Mechanical Fighter]]y i [[Mad Technomancer]]. &lt;br /&gt;
&lt;br /&gt;
Powinieneś jak najszybciej przebiec od dźwigni do schodów (lub uderzyć z silnego czaru obszarowego typu [[Eternal Winter]] zanim potwory cię otoczą (musisz być szybki ponieważ szybko się pojawiają)) i zlurować technomancera do schodów. Kiedy już go zabijesz, zabierz [[Technomancer Beard]].&lt;br /&gt;
&lt;br /&gt;
Wróć do [[Emma|Emmy]] i zagadaj do niej o misji:&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*''[[Emma]]'': HAIL TO THE QUEEN!&lt;br /&gt;
*''Gracz'': '''Mission'''&lt;br /&gt;
*''[[Emma]]'': Have you been successful?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*''[[Emma]]'': Excellent. The queen was not amused about this threat. It's a good thing that you have saved the city ...&lt;br /&gt;
*''[[Emma]]'': Unfortunately, as we are secret agents we can't parade for you or something like that, but let me express our gratitude for everything you have done for our city ...&lt;br /&gt;
*''[[Emma]]'': Take this token of gratitude. You will know when to use it!&lt;br /&gt;
Nada Ci on tytuł &amp;quot;Top Agent&amp;quot; i otrzymasz [[Mysterious Package]], z którego wyjmiesz [[Squeezing Gear of Girlpower]]&lt;br /&gt;
&lt;br /&gt;
==Dla AVIN w Venore==&lt;br /&gt;
===Dołączenie===&lt;br /&gt;
Odnajdź i porozmawiaj z [[NPC]]em [[Uncle]] w [[Venore]]. Znajduje się on na południe od statku, na drugim piętrze:&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*''[[Uncle]]'': Greetings.&lt;br /&gt;
*''Gracz'': '''Join'''&lt;br /&gt;
*''[[Uncle]]'': Well, well, well! As you might know, we are entrusted by the Venorean tradesmen to ensure the safety of their ventures ...&lt;br /&gt;
*''[[Uncle]]'': This task often puts our representatives in rather dangerous and challenging situations. On the other hand, you can expect a generous compensation for your efforts on our behalf ...&lt;br /&gt;
*''[[Uncle]]'': Just keep in mind though that we expect quick action and that we are rather intolerant to needless questions and moral doubts ...&lt;br /&gt;
*''[[Uncle]]'': If you join our ranks, you cannot join the service of another city! So do I understand you correctly, you want to join our small business?&lt;br /&gt;
*''Gracz'': '''Yes'''&lt;br /&gt;
*''[[Uncle]]'': Then welcome to the family.&lt;br /&gt;
&lt;br /&gt;
===Misja 1 - Deliver a letter===&lt;br /&gt;
Zapytaj go o pierwsze zadanie:&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*''[[Uncle]]'': Greetings.&lt;br /&gt;
*''Gracz'': '''Mission'''&lt;br /&gt;
*''[[Uncle]]'': Let's start with a rather simple job. There is a contact in Thais with whom we need to get in touch again. Deliver this note to Gamel in Thais. Get an answer from him. If he is a bit reluctant, be 'persuasive'.&lt;br /&gt;
&lt;br /&gt;
Musisz dostarczyć wiadomość [[Gamel]]owi w [[Thais]]. Znajdziesz go w piwnicy budynku przy statku. Przywitaj się z nim:&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*''[[Gamel]]'': I don't like the way you look. Help me boys!&lt;br /&gt;
A on zawoła 2 [[Bandit|bandytów]]. Po rozprawieniu się z nimi, porozmawiaj znów z [[Gamel]]em:&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*''[[Gamel]]'': Pssst! Be silent. Do you wish to buy something?&lt;br /&gt;
*''Gracz'': '''Letter'''&lt;br /&gt;
*''[[Gamel]]'': You have a letter for me?&lt;br /&gt;
*''Gracz'': '''Yes'''&lt;br /&gt;
*''[[Gamel]]'': Oh well. I guess I am still on the hook. Tell your 'uncle' I will proceed as he suggested.&lt;br /&gt;
*''Gracz'': '''Bye'''&lt;br /&gt;
*''[[Gamel]]'': Bye. Tell others about... my little shop here.&lt;br /&gt;
Zdaj [[Uncle|Wujowi]] raport z misji:&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*''[[Uncle]]'': Greetings.&lt;br /&gt;
*''Gracz'': '''Mission'''&lt;br /&gt;
*''[[Uncle]]'': Do you have news to make old Uncle happy?&lt;br /&gt;
*''Gracz'': '''Yes'''&lt;br /&gt;
*''[[Uncle]]'': I hope you did not make this little pest too nervous. He isn't serving us too well by hiding under some stone or something like that. However, nicely done for your first job.&lt;br /&gt;
&lt;br /&gt;
===Misja 2 - A file between friends===&lt;br /&gt;
Zapytaj go o kolejne zadanie:&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*''[[Uncle]]'': Greetings.&lt;br /&gt;
*''Gracz'': '''Mission'''&lt;br /&gt;
*''[[Uncle]]'': Our Thaian allies are sometimes a bit forgetful. For this reason we are not always informed timely about certain activities. We won't insult our great king by pointing out this flaw ...&lt;br /&gt;
*''[[Uncle]]'': Still, we are in dire need of these information so we are forced to take action on our own. Travel to the Thaian castle and 'find' the documents we need. They have the file name AH-X17L89.&lt;br /&gt;
Tym razem musisz ukraść dokument z z notatkami aktywności królestwa [[Thais]]. Znajduje się on w zamku w mieście. Idź do sali króla. Znajdziesz tam drabinę w lewym rogu pomieszczenia. Wejdź na górę, zobaczysz specjalne drzwi. Otwórz je i weź [[File AH-X17L89|Plik AH-X17L89]].&lt;br /&gt;
&lt;br /&gt;
[[Grafika:AVIN1.png]]&lt;br /&gt;
&lt;br /&gt;
Wróć do [[Uncle]]'a:&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*''[[Uncle]]'': Greetings.&lt;br /&gt;
*''Gracz'': '''Mission'''&lt;br /&gt;
*''[[Uncle]]'': Do you have news to make old Uncle happy?&lt;br /&gt;
*''Gracz'': '''Yes'''&lt;br /&gt;
*''[[Uncle]]'': Ah, yes. This will be a most interesting lecture.&lt;br /&gt;
&lt;br /&gt;
===Misja 3 - What men are made of===&lt;br /&gt;
Zapytaj [[Uncle]]'a jeszcze raz o misję:&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*''[[Uncle]]'': Greetings.&lt;br /&gt;
*''Gracz'': '''Mission'''&lt;br /&gt;
*''[[Uncle]]'': The oppression of Carlin's men by their lunatic women is unbearable to some of our authorities. We see it as our honourable duty to support the male resistance in Carlin ...&lt;br /&gt;
*''[[Uncle]]'': The poor guys have some speakeasy in the sewers. Bring them this barrel of beer with our kind regards to strengthen their resistance.&lt;br /&gt;
Poprosi Cię o zaniesienie [[Barrel of Beer|baryłki piwa]] (waży ona 85 oz.) do sekretnej tawerny w kanałach [[Carlin]]. Kiedy zejdziesz do kanałów, pojawią się 2 [[amazon]]ki. Dostań się do baru, pomów z [[Karl]]em i oddaj mu baryłkę:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*''[[Karl]]'': Pshhhht! Not that loud ... but welcome.&lt;br /&gt;
*''Gracz'': '''barrel of beer'''&lt;br /&gt;
*''[[Karl]]'': Do you bring me a barrel of beer??&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*''[[Karl]]'': Three cheers for the noble ''gracz''.&lt;br /&gt;
*''Gracz'': '''bye'''&lt;br /&gt;
*''[[Karl]]'': Please come back, but don't tell others.&lt;br /&gt;
Wróć do [[Uncle|Wuja]] i powiedz:&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*''[[Uncle]]'': Greetings.&lt;br /&gt;
*''Gracz'': '''Mission'''&lt;br /&gt;
*''[[Uncle]]'': Do you have news to make old Uncle happy?&lt;br /&gt;
*''Gracz'': '''Yes'''&lt;br /&gt;
*''[[Uncle]]'': Does it not warm up your heart if you can bring a little joy to the people while doing your job? Well, don't get carried away, most part of your job is not warming up hearts but tearing them out.&lt;br /&gt;
&lt;br /&gt;
===Misja 4 - Pawn captures knight===&lt;br /&gt;
Pomów z [[Uncle]]m:&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*''[[Uncle]]'': Greetings.&lt;br /&gt;
*''Gracz'': '''Mission'''&lt;br /&gt;
*''[[Uncle]]'': As you know, our lovely city is a bastion of civilisation surrounded by numerous hazards. The nearby Plains of Havoc and the hostile elven town Shadowthorn are only a few of the obstacles we have to overcome on an almost daily basis ...&lt;br /&gt;
*''[[Uncle]]'': Against all odds, we managed to gain some modest profit by exploiting these circumstances in one way or the other. Recently though, one of our neighbours went too far ...&lt;br /&gt;
*''[[Uncle]]'': In some ruin in the midst of the Green Claw Swamp, a dark knight had fancied himself as the lord of the swamp for quite a while ...&lt;br /&gt;
*''[[Uncle]]'': For some years, we had some sort of gentleman's agreement. In exchange for some supplies and luxuries, the deranged knight used his ominous influence over the local bonelord species to supply us with ... certain goods ...&lt;br /&gt;
*''[[Uncle]]'': However, lately the black knight has proven himself to be no gentleman at all. In a fit of unprovoked rage, he slew our emissary and almost all of his henchmen ...&lt;br /&gt;
*''[[Uncle]]'': Even though we can live with this loss, it becomes obvious that the knight's madness gets worse which makes him unbearable as a neighbour. Find him in his hideout in the Green Claw Swamp and get rid of him.&lt;br /&gt;
Tym razem twoim zadaniem jest zabicie [[Black Knight|Czarnego Rycerza]] na [[Green Claw Swamp|bagnach]]. [[Uncle|Wuj]] zdecydował się na takie posunięcie, po tym kiedy rycerz w akcie szaleńswa zabił jego posłańców. Udaj się w tym celu do jego [[Black Knight Villa|domu]] (przyda się [[klucz 5010]]), a po wykonanej pracy, wróć do [[Venore]]:&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*''[[Uncle]]'': Greetings.&lt;br /&gt;
*''Gracz'': '''Mission'''&lt;br /&gt;
*''[[Uncle]]'': Do you have news to make old Uncle happy?&lt;br /&gt;
*''Gracz'': '''Yes'''&lt;br /&gt;
*''[[Uncle]]'': Well, well. That serves him right. Now that the immediate threat is gone, we can concentrate on the important things again.&lt;br /&gt;
&lt;br /&gt;
===Misja 5 - A cryptic mission===&lt;br /&gt;
Zapytaj [[Uncle]]'a o misję:&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*''[[Uncle]]'': Greetings.&lt;br /&gt;
*''Gracz'': '''Mission'''&lt;br /&gt;
*''[[Uncle]]'': One of our superiors has expressed his concern about some old family heirloom. It once belonged to his ancestors but was later claimed by a Thaian nobleman ...&lt;br /&gt;
*''[[Uncle]]'': This piece of jewellery with great sentimental value was buried with the aristocrat on the Isle of the Kings. You will have to enter the crypts somehow to retrieve it.&lt;br /&gt;
Musisz znaleźć [[Signet Ring|pierścień]]. Znajduje się on głęboko w podziemiach [[Isle of Kings]]. Zejdź katakumbami do podziemi:&lt;br /&gt;
&lt;br /&gt;
[[Grafika:AVIN5.png]]&lt;br /&gt;
&lt;br /&gt;
Znajdziesz tam drzwi z migoczącą klamką. Wejdź tam, zabierz [[Signet Ring|pierścień]] i wracaj z nim do [[Venore]]:&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*''[[Uncle]]'': Greetings.&lt;br /&gt;
*''Gracz'': '''Mission'''&lt;br /&gt;
*''[[Uncle]]'': Do you have news to make old Uncle happy?&lt;br /&gt;
*''Gracz'': '''Yes'''&lt;br /&gt;
*''[[Uncle]]'': Fine, fine. This will serve us quite well. Ah, don't give me that look... you are not that stupid, are you?&lt;br /&gt;
&lt;br /&gt;
===Misja 6 - Bribe the barbarian===&lt;br /&gt;
Poproś o następne zadanie:&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*''[[Uncle]]'': Greetings.&lt;br /&gt;
*''Gracz'': '''Mission'''&lt;br /&gt;
*''[[Uncle]]'': We try to establish new trade agreements with various potential customers. Sometimes we have to offer some presents in advance to ensure that trade is prospering and flourishing. It will be your task to deliver one of those little presents...&lt;br /&gt;
*''[[Uncle]]'': The northern barbarians are extremely hostile to us. The ones living in Svargrond are poisoned by the lies of agitators from Carlin. The barbarians that are also known as raiders are another story though ...&lt;br /&gt;
*''[[Uncle]]'': Of course they are extremely wild and hostile but we believe that we will sooner or later profit from it when we are able to improve our relations. Please deliver this chest of weapons to the barbarians as a sign of our good will ...&lt;br /&gt;
*''[[Uncle]]'': Unfortunately, most of them will attack you on sight. It will probably take some time until you find somebody that is willing to talk to you and to accept the weapons.&lt;br /&gt;
Twoją kolejną misją jest przekupienie barbarzyńców. W tym celu idź do [[Freezhild]]y znajdującej się w wieży z [[Ice Witch]]ami w dużym obozie barbarzyńców [[Krimhorn]].&lt;br /&gt;
&lt;br /&gt;
[[Grafika:Tbi-barb.png]]&lt;br /&gt;
&lt;br /&gt;
Pomów z nią:&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*''[[Freezhild]]'': What do you want stranger? Speak quickly!&lt;br /&gt;
*''Gracz'': '''Weapons Crate'''&lt;br /&gt;
*''[[Freezhild]]'': You bring us weapons on behalf of Venore?&lt;br /&gt;
*''Gracz'': '''Yes'''&lt;br /&gt;
*''[[Freezhild]]'': I'm wondering why you are doing this. Well, we accept the gift. Don't think that this makes you a friend though.&lt;br /&gt;
*''Gracz'': '''Bye'''&lt;br /&gt;
*''[[Freezhild]]'': You better run for your life.&lt;br /&gt;
Wróć do [[Venore]] i zdaj raport z wykonanego zadania:&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*''[[Uncle]]'': Greetings.&lt;br /&gt;
*''Gracz'': '''Mission'''&lt;br /&gt;
*''[[Uncle]]'': Do you have news to make old Uncle happy?&lt;br /&gt;
*''Gracz'': '''Yes'''&lt;br /&gt;
*''[[Uncle]]'': Even if the present has not improved our relations, the weapons will enable the barbarians to put more pressure on Svargrond and Carlin. So in any case we profited from the present.&lt;br /&gt;
&lt;br /&gt;
===Misja 7 - Licence to kill===&lt;br /&gt;
Porozmawiaj z [[Uncle|Wujem]]:&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*''[[Uncle]]'': Greetings.&lt;br /&gt;
*''Gracz'': '''Mission'''&lt;br /&gt;
*''[[Uncle]]'': Some dwarven criminal called Blowbeard dares to blackmail our city. He threatens to destroy the whole city and demands an insane amount of gold ...&lt;br /&gt;
*''[[Uncle]]'': Of course we are not willing to give him a single gold coin. It will be your job to get rid of this problem. Go and kill this infamous dwarf ...&lt;br /&gt;
*''[[Uncle]]'': His laboratory is near the technomancer hall. Bring me his beard as proof of his demise.&lt;br /&gt;
&lt;br /&gt;
[[Uncle]] prosi cię o zabicie [[Mad Technomancer|Zwariowanego Technika]] pod [[Kazordoon]], który zaczął szantażować [[Venore]]. Jako dowód musisz przynieść mu jego [[Technomancer Beard|brodę]]. [[Mad Technomancer]] znajduje się niedaleko [[Talphion]]a.[[Grafika:tech1.png|frame|right|[[Mad Technomancer]]]][[Grafika:tech2.png|right|frame|[[Technomancer Beard]]]]&lt;br /&gt;
&lt;br /&gt;
[[Grafika:kazoo1.png]]&lt;br /&gt;
&lt;br /&gt;
[[Grafika:kazoo2.png]]&lt;br /&gt;
&lt;br /&gt;
[[Grafika:kazoo3.png]]&lt;br /&gt;
&lt;br /&gt;
[[Grafika:kazoo4.png]]&lt;br /&gt;
&lt;br /&gt;
Kiedy pociągniesz dźwignię pośrodku tego pokoju (zaznaczona powyżej kółkiem), pojawią się [[Dwarf Henchman|Dwarfy Henchmany]], [[Stone Golem]]y, [[Mechanical Fighter]]y i [[Mad Technomancer]]. &lt;br /&gt;
&lt;br /&gt;
Powinieneś jak najszybciej przebiec od dźwigni do schodów (lub uderzyć z silnego czaru obszarowego typu [[Eternal Winter]] zanim potwory cię otoczą (musisz być szybki ponieważ szybko się pojawiają)) i zlurować technomancera do schodów. Kiedy już go zabijesz, zabierz [[Technomancer Beard]].&lt;br /&gt;
&lt;br /&gt;
Wróć do [[Uncle]] i zagadaj do niego o misji.&lt;br /&gt;
*''Gracz'': '''Hi'''&lt;br /&gt;
*''[[Uncle]]'': Greetings.&lt;br /&gt;
*''Gracz'': '''Mission'''&lt;br /&gt;
*''[[Uncle]]'': Do you have news to make old Uncle happy?&lt;br /&gt;
*''Gracz'': '''Yes'''&lt;br /&gt;
*''[[Uncle]]'': You have proven yourself as very efficient. The future may hold great things for you in store ...&lt;br /&gt;
*''[[Uncle]]'': Take this token of gratitude. You will know when to use it!&lt;br /&gt;
Nada ci on tytuł &amp;quot;Top Agent&amp;quot; i otrzymasz [[Mysterious Package]], z którego wyjmiesz [[Sneaky Stabber of Eliteness]].&lt;/div&gt;</summary>
		<author><name>Silverius</name></author>	</entry>

	<entry>
		<id>https://www.tibia-wiki.net/index.php?title=Sam%27s_Old_Backpack_Quest/Spoiler&amp;diff=185993</id>
		<title>Sam's Old Backpack Quest/Spoiler</title>
		<link rel="alternate" type="text/html" href="https://www.tibia-wiki.net/index.php?title=Sam%27s_Old_Backpack_Quest/Spoiler&amp;diff=185993"/>
				<updated>2011-01-27T11:01:30Z</updated>
		
		<summary type="html">&lt;p&gt;Silverius: Wycofanie wersji 185598 utworzonej przez użytkownika Tibiadmin2' (Dyskusja)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spoiler|name=Sam's Old Backpack Quest}}	 &lt;br /&gt;
__TOC__	&lt;br /&gt;
[[Grafika:Sam's Old Backpack.gif|right|thumb|Bp]]	&lt;br /&gt;
&amp;lt;ol&amp;gt;	&lt;br /&gt;
&amp;lt;li&amp;gt;Musimy zdobyć:&amp;lt;br/&amp;gt;'''&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;old and used backpack (Vol:20).It weighs 18.00 oz. A label on the backpack reads: Property of Sam, Thais.&amp;lt;/span&amp;gt;''' &amp;lt;br/&amp;gt;Wypada on z każdego rodzaju [[Orkowie|orków]] które respią się w [[Ulderek's Rock|ich fortecy]], jednakże robi to baaaardzo rzadko.		&lt;br /&gt;
[[Grafika:Ulderek's Rock.PNG]]&amp;lt;/li&amp;gt;	&lt;br /&gt;
&amp;lt;li&amp;gt;Jeśli nam wypadł, zanosimy go do [[NPC]]a [[Sam]]a w [[Thais]] (Tu: {{Tibianearth|x=32360|y=32198|z=7}}).	&lt;br /&gt;
{|&lt;br /&gt;
|[[Plik:Sam'sOldBQ.png|left]]	&lt;br /&gt;
| [[Grafika:Sam.jpg|right|thumb|Sam]]Rozmawiamy z nim:	&lt;br /&gt;
*''Gracz'': '''Hi'''	&lt;br /&gt;
*''[[Sam]]'': Greetings, ''Gracz''. What do you want?	&lt;br /&gt;
*''Gracz'': '''Old backpack'''	&lt;br /&gt;
*''[[Sam]]'': Thank you very much! This brings back good old memories! Please, as a reward, travel to Kazordoon and ask my old friend Kroox to provide you a special dwarven armor. ...		&lt;br /&gt;
*''[[Sam]]'': I will mail him about you immediately. Just tell him, his old buddy sam is sending you.	&lt;br /&gt;
*''Gracz'': '''Bye'''	&lt;br /&gt;
|}&amp;lt;/li&amp;gt;	&lt;br /&gt;
&amp;lt;li&amp;gt;[[Sam]] odbiera od nas swoją własność a po nagrodę za trud odsyła do [[NPC]]a [[Kroox]]a w [[Kazordoon]] (Tu: {{Tibianearth|x=32653|y=31888|z=9}}):		&lt;br /&gt;
{|&lt;br /&gt;
| &amp;lt;gallery&amp;gt;	&lt;br /&gt;
Grafika:Do kroxa.jpg|1	&lt;br /&gt;
Grafika:Do kroxa2.jpg|2	&lt;br /&gt;
&amp;lt;/gallery&amp;gt;	&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot;| [[Grafika:Do kroxa5.jpg|center|thumb|5]]	&lt;br /&gt;
| Mówimy mu:	&lt;br /&gt;
*''Gracz'': '''Hi'''	&lt;br /&gt;
*''[[Kroox]]'': Welcome to Kroox Quality Armor, ''Gracz''!	&lt;br /&gt;
*''Gracz'': '''Sam send me'''		&lt;br /&gt;
*''[[Kroox]]'': Oh, so its you, he wrote me about? Sadly I have no dwarven armor in stock. But I give you the permission to retrive one from the mines. ...		&lt;br /&gt;
*''[[Kroox]]'': The problem is, some giant spiders made the tunnels where the storage is their new home. Good luck.	&lt;br /&gt;
|-	&lt;br /&gt;
| &amp;lt;gallery&amp;gt;	&lt;br /&gt;
Grafika:Do Kroxa3B.jpg|3	&lt;br /&gt;
Grafika:Do Kroxa4.jpg|4		&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
| &amp;lt;gallery&amp;gt;	&lt;br /&gt;
Grafika:Do Kroxa6C.jpg|6	&lt;br /&gt;
Grafika:Bp 10.jpg|7	&lt;br /&gt;
&amp;lt;/gallery&amp;gt;	&lt;br /&gt;
|}&amp;lt;/li&amp;gt;	&lt;br /&gt;
&amp;lt;li&amp;gt;Niestety nie ma wymaganej zbroi na składzie, ale radzi odwiedzić opuszczony magazyn w kopalni, gdzie zagnieździły się pająki. Poniżej droga dojścia:&amp;lt;/li&amp;gt;	&lt;br /&gt;
&amp;lt;ul&amp;gt;	&lt;br /&gt;
&amp;lt;li&amp;gt;Wpierw należy zejść do kopalni:&amp;lt;br/&amp;gt;[[Grafika:Crusader_helmet_quest1.png|center]]&amp;lt;/li&amp;gt;	&lt;br /&gt;
&amp;lt;li&amp;gt;Następnie zejść dwa poziomy niżej (po drodze [[Dwarf]]y i [[Rotworm]]y):&amp;lt;br/&amp;gt;&amp;lt;table align=&amp;quot;center&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Grafika:Crusader_helmet_quest2.png|center]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Grafika:Crusader_helmet_quest2b.png|center]]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&amp;lt;/li&amp;gt;	&lt;br /&gt;
&amp;lt;li&amp;gt;Będąc na trzecim poziomie pod ziemią trzeba być przygotowanym na spotkanie z [[Dwarf Soldier]]ami (czasem są też [[Dwarf Guard]]y zlurowane na końcu drogi) i iść drogą zaznaczoną poniżej:&amp;lt;br/&amp;gt;[[Grafika:Crusader_helmet_quest3.png|center]]&amp;lt;/li&amp;gt;		&lt;br /&gt;
&amp;lt;li&amp;gt;Po zejściu można napotkać już mniej [[Dwarf Soldier|Soldierów]], a więcej [[Dwarf Guard|Guardów]]. Należy iść jednak dalej:&amp;lt;br/&amp;gt;[[Grafika:Crusader_helmet_quest4.png|center]]&amp;lt;/li&amp;gt;	&lt;br /&gt;
&amp;lt;li&amp;gt;Na 5 poziomie pod ziemią trzeba być przygotowanym na same [[Dwarf Guard]]y i iść dalej:&amp;lt;br/&amp;gt;[[Grafika:Crusader_helmet_quest5.png|center]]&amp;lt;/li&amp;gt;	&lt;br /&gt;
&amp;lt;li&amp;gt;Na poziomie niżej można spotkać jeszcze więcej [[Dwarf Guard|Guardów]], tak więc warto zachować ostrożność podczas przechodzenia poniższego odcinka kończącego się bramką:&amp;lt;br/&amp;gt;[[Grafika:Crusader_helmet_quest6.png|center]]&amp;lt;/li&amp;gt;		&lt;br /&gt;
&amp;lt;li&amp;gt;Na poziomie 7 pod ziemią nie ma już żadnych [[Krasnoludy|krasnoludów]], są za to straszliwe [[Giant Spider]]y, które bronią drogi do zamkniętych drzwi i skrzynki za nimi (należy podążać za czarną strzałką), w której jest nagroda:&amp;lt;br/&amp;gt;[[Grafika:Crusader_helmet_quest7.png|center]]&amp;lt;/li&amp;gt;	&lt;br /&gt;
&amp;lt;/ul&amp;gt;	&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;/div&gt;</summary>
		<author><name>Silverius</name></author>	</entry>

	<entry>
		<id>https://www.tibia-wiki.net/index.php?title=Sam%27s_Old_Backpack_Quest&amp;diff=185992</id>
		<title>Sam's Old Backpack Quest</title>
		<link rel="alternate" type="text/html" href="https://www.tibia-wiki.net/index.php?title=Sam%27s_Old_Backpack_Quest&amp;diff=185992"/>
				<updated>2011-01-27T10:54:33Z</updated>
		
		<summary type="html">&lt;p&gt;Silverius: Wycofanie wersji 185601 utworzonej przez użytkownika Tibiadmin2' (Dyskusja)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_Quest&amp;lt;includeonly&amp;gt;/{{{1}}}&amp;lt;/includeonly&amp;gt;|&lt;br /&gt;
|   premium    = Nie&lt;br /&gt;
|   name=Sam's Old Backpack Quest&lt;br /&gt;
|   aka        = Sam's Backpack Quest, [[Dwarven Armor]] Quest&lt;br /&gt;
|   reward     = [[Dwarven Armor]]&lt;br /&gt;
|   location   = [[Orc Fortress]], [[Thais]], [[Kazordoon]]&lt;br /&gt;
|   lvl        = 35&lt;br /&gt;
|   dangers    = [[Orc]], [[Orc Warrior]], [[Orc Spearman]], [[Orc Berserker]], [[Orc Shaman]]. [[Orc Leader]], [[Orc Warlord]], [[Cyclops]], [[Dwarf]], [[Dwarf Soldier]], [[Dwarf Guard]], [[Giant Spider]]  &lt;br /&gt;
|   legend     = [[Sam]],  znany kowal z [[Thais]] w młodości był zapalonym podróżnikiem. W swoich wyprawach dotarł niemalże do każdego zakątku kontynentu Tibijskiego. W czasie ostatniej wyprawy niestety stracił swój cenny plecak. Niespodziewany atak orków całkowicie go zaskoczył. Jedynym sposobem przeżycia było tradycyjne &amp;quot;ratuj się kto może&amp;quot; połączone z szybkim sprintem w kierunku najbliższego wyjścia. Plecak, jak i pozostały ekwipunek zapewne po dziś dzień leżą w [[Ulderek's Rock]] i każdego śmiałka, który odzyska pamiątki [[Sam]]a czeka sowita nagroda. &lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Silverius</name></author>	</entry>

	<entry>
		<id>https://www.tibia-wiki.net/index.php?title=Obsidian_Knife_Quest&amp;diff=185991</id>
		<title>Obsidian Knife Quest</title>
		<link rel="alternate" type="text/html" href="https://www.tibia-wiki.net/index.php?title=Obsidian_Knife_Quest&amp;diff=185991"/>
				<updated>2011-01-27T10:53:45Z</updated>
		
		<summary type="html">&lt;p&gt;Silverius: Wycofanie wersji 185591 utworzonej przez użytkownika Tibiadmin2' (Dyskusja)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_Quest&amp;lt;includeonly&amp;gt;/{{{1}}}&amp;lt;/includeonly&amp;gt;|&lt;br /&gt;
|   premium    = Nie&lt;br /&gt;
|   name=Obsidian Knife Quest&lt;br /&gt;
|   aka        = -&lt;br /&gt;
|   reward     = [[Obsidian Knife]]&lt;br /&gt;
|   location   = [[Kazordoon]] i [[Ab'Dendriel]]&lt;br /&gt;
|   lvl        = -&lt;br /&gt;
|   dangers    = [[Dwarf]]y, [[Wolf]]y, [[Spider]]y, [[Poison Spider]]y, [[Rat]]y oraz [[Bat]]y, gdy idziemy do [[Kazordoon]].&lt;br /&gt;
|   legend     = [[Uzgod]] potrafi zrobić [[Obsidian Knife]] z [[Obsidian Lance]].&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Silverius</name></author>	</entry>

	<entry>
		<id>https://www.tibia-wiki.net/index.php?title=Koshei_the_Deathless_Quest/Spoiler&amp;diff=185990</id>
		<title>Koshei the Deathless Quest/Spoiler</title>
		<link rel="alternate" type="text/html" href="https://www.tibia-wiki.net/index.php?title=Koshei_the_Deathless_Quest/Spoiler&amp;diff=185990"/>
				<updated>2011-01-27T10:50:49Z</updated>
		
		<summary type="html">&lt;p&gt;Silverius: Wycofanie wersji 185599 utworzonej przez użytkownika Tibiadmin2' (Dyskusja)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spoiler|name=Koshei the Deathless Quest}}&lt;br /&gt;
===Potrzebne Przedmioty===&lt;br /&gt;
*[[Rope|Lina]] i [[Shovel|łopata]] bądź ich odpowiedniki&lt;br /&gt;
*5000 [[gp]]&lt;br /&gt;
===Opis===&lt;br /&gt;
&lt;br /&gt;
Przede wszystkim musisz odnaleźć cztery odłamki tajemniczego amuletu. Kryją się one w różnych odległych od siebie miejscach:&lt;br /&gt;
*Pierwszy kawałek jest w łaźni w [[Darashia|Darashii]], ukryty pod obluzowanymi deskami podłogi (TibianEarth: {{Tibianearth|x=33195|y=32459|z=7}}).&lt;br /&gt;
*Drugi w [[Dark Pyramid|piramidzie]] na północnym wschodzie, w jednej z trumien pod ziemią (TibianEarth: {{Tibianearth|x=33305|y=32277|z=10}}).&lt;br /&gt;
*Trzeci w okolicach [[Ancient Ruins Tomb]]u, zakopany w piasku w prawym dolnym rogu zabudowań (TibianEarth: {{Tibianearth|x=33212|y=32593|z=7}}).&lt;br /&gt;
*Czwarty w [[Drefia|Drefii]], w trumnie znajdującej się w pomieszczeniu z jednym [[Vampire|wampirem]] (TibianEarth: {{Tibianearth|x=33053|y=32468|z=11}}).&lt;br /&gt;
Po zdobyciu wszystkich czterech części udaj się do [[A Sweaty Cyclops|cyklopa]] w [[Ab'Dendriel]] i poproś go o naprawę '''amulet'''u, co będzie kosztować 5000 [[gp]].&amp;lt;br/&amp;gt;&lt;br /&gt;
Naprawa potrwa 24 godziny, po tym czasie będzie można odebrać od kowala gotowy [[Koshei's Ancient Amulet|amulet]].&lt;br /&gt;
&lt;br /&gt;
Możesz go sobie zatrzymać lub oddać właścicielowi pochowanemu w katakumbach [[Darashia|Darashii]] (TibianEarth: {{Tibianearth|x=33281|y=32442|z=7}}).&lt;br /&gt;
&lt;br /&gt;
Po zejściu na dół ukaże ci się pomieszczenie z pięcioma statuami i mechanizmem pośrodku. Teraz musisz otworzyć tajne przejście. Zrób to poprzez zapalenie światła na dwóch posągach zaznaczonych na poniższym obrazku (3 pozostałe powinny być pogaszone) i użyciu oznaczonego żółtym kolorem mechanizmu.&amp;lt;br/&amp;gt;[[Grafika:KosheiKod.jpg]]&amp;lt;br/&amp;gt;&lt;br /&gt;
W lewym dolnym pomieszczeniu w jednej z trumien pojawi się zejście na niższy poziom. Zamyka się za każdym przejściem, więc każdy przechodzący gracz będzie musiał znów zapalić światła na wszystkich statuach i pogasić trzy z nich.&lt;br /&gt;
&lt;br /&gt;
Podążaj teraz drogą zaznaczoną na poniższych mapach:&lt;br /&gt;
*[[Grafika:KosheiMapa1.png]]&lt;br /&gt;
*[[Grafika:KosheiMapa2.png]]&lt;br /&gt;
*[[Grafika:KosheiMapa3.png]]&lt;br /&gt;
Staniesz teraz przed bramką poziomową, za którą znajdziesz miejsce pobytu straszliwego [[Koshei the Deathless]]a. Gdy wejdziesz do środka, pojawi się i twoim zadaniem jest go zabić, a następnie użyć [[Koshei's Ancient Amulet|amuletu]] na ciele.&lt;br /&gt;
&lt;br /&gt;
Teraz masz możliwość wejścia do pomieszczenia z nagrodą:&amp;lt;br/&amp;gt;[[Grafika:KosheiMapa4.png]]&lt;/div&gt;</summary>
		<author><name>Silverius</name></author>	</entry>

	<entry>
		<id>https://www.tibia-wiki.net/index.php?title=Oswajanie&amp;diff=179726</id>
		<title>Oswajanie</title>
		<link rel="alternate" type="text/html" href="https://www.tibia-wiki.net/index.php?title=Oswajanie&amp;diff=179726"/>
				<updated>2010-12-28T17:23:52Z</updated>
		
		<summary type="html">&lt;p&gt;Silverius: /* Oswajanie potworów poprzez wykonywanie zadań */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Aby oswoić potwora, najpierw należy zdobyć odpowiedni przedmiot i użyć go na potworze. W niektórych przypadkach wymagane jest ukończenie [[quest|zadania]], lecz pierwszy sposób jest wymagany w większości przypadków. Żeby oswoić potwora niepotrzebne jest [[PACC|płatne konto]], lecz kiedy chcemy na nim jeździć, musimy już je posiadać. Oprócz standardowego przycisku &amp;quot;Mount&amp;quot; na liście uruchamianej prawym przyciskiem, zwierzaka można aktywować/dezaktywować skrótem Ctrl+R.&lt;br /&gt;
&lt;br /&gt;
===Oswajanie potworów regularnych===&lt;br /&gt;
*10% szansy, że potwór zostanie oswojony.&lt;br /&gt;
*5% szansy, że przedmiot zniknie.&lt;br /&gt;
*50% szansy, że potwór ucieknie (zniknie).&lt;br /&gt;
*35% szansy, że nie powiedzie się nam, ale będziemy mogli spróbować ponownie.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:160px&amp;quot; | Potwór&lt;br /&gt;
! style=&amp;quot;width:240px&amp;quot; | Przedmiot&lt;br /&gt;
! style=&amp;quot;width:260px&amp;quot; | Do zdobycia z&lt;br /&gt;
|-&lt;br /&gt;
|[[Racing Bird]]&lt;br /&gt;
|{{GS|Carrot on a Stick}}&lt;br /&gt;
|[[Tiquandas Revenge]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Black Sheep (wierzchowiec)|Black Sheep]]&lt;br /&gt;
|{{GS|Reins}}&lt;br /&gt;
|[[Orc Rider]], [[Orc Marauder]], [[Dark Apprentice]], [[Dark Magician]], [[Acolyte of the Cult]]&lt;br /&gt;
|-&lt;br /&gt;
|[[War Bear]]&lt;br /&gt;
|{{GS|Slingshot}}&lt;br /&gt;
|[[Poacher]], [[Hunter]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Rapid Boar]]&lt;br /&gt;
|{{GS|Hunting Horn}}&lt;br /&gt;
|[[Rottin Wood and the Married Men Quest]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Widow Queen]]&lt;br /&gt;
|{{GS|Sweet Smelling Bait}}&lt;br /&gt;
|[[Banshee]], [[The Old Widow]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Tin Lizzard]]&lt;br /&gt;
|{{GS|Tin Key}}&lt;br /&gt;
|[[War Golem]], [[Behemoth]], [[Destroyer]], [[Hydra]], [[Plaguesmith]], [[Warlock]], [[Morgaroth]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Oswajanie potworów nieregularnych===&lt;br /&gt;
*10% szansy, że potwór zostanie oswojony.&lt;br /&gt;
*5% szansy, że przedmiot zniknie.&lt;br /&gt;
*30% szansy, że potwór ucieknie (zniknie).&lt;br /&gt;
*55% szansy, że nie powiedzie się nam, ale będziemy mogli spróbować ponownie.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:160px&amp;quot; | Potwór&lt;br /&gt;
! style=&amp;quot;width:240px&amp;quot; | Przedmiot&lt;br /&gt;
! style=&amp;quot;width:260px&amp;quot; | Do zdobycia z&lt;br /&gt;
|-&lt;br /&gt;
|[[Titanica]]&lt;br /&gt;
|{{GS|Giant Shrimp}}&lt;br /&gt;
|[[Quara Pincher]], [[Quara Predator]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Draptor]]&lt;br /&gt;
|{{GS|Harness}}&lt;br /&gt;
|[[Draken Spellweaver]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Midnight Panther (wierzchowiec)|Midnight Panther]]&lt;br /&gt;
|{{GS|Leather Whip}}&lt;br /&gt;
|[[Bog Raider]], [[Vampire Bride]], [[Nightmare]], [[Diblis The Fair]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Undead Cavebear (wierzchowiec)|Undead Cavebear]]&lt;br /&gt;
|{{GS|Maxilla Maximus}}&lt;br /&gt;
|[[Lich]], [[Undead Gladiator]], [[Grim Reaper]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Oswajanie potworów poprzez wykonywanie zadań===&lt;br /&gt;
{|cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:160px&amp;quot; | Potwór&lt;br /&gt;
! style=&amp;quot;width:240px&amp;quot; | Zadanie&lt;br /&gt;
|-&lt;br /&gt;
|[[Blazebringer]]&lt;br /&gt;
|Ukończyć [[Lightbearer]] z 10 zapalonymi pochodniami. Nagroda do odbioru u [[Santa Claus|Świętego Mikołaja]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Stampor (wierzchowiec)|Stampor]]&lt;br /&gt;
|Ukończyć 7 misję w [[The New Frontier Quest]] i zebrać 100 jego [[Stampor Talons|pazurów]], 50 [[Stampor Horn|rogów]] i 30 [[Hollow Stampor Hoof|kopyt]]). Należy je oddać szamanowi, [[Chondur]]owi (mówiąc ''&amp;quot;[[Stampor]]&amp;quot;'').&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Silverius</name></author>	</entry>

	<entry>
		<id>https://www.tibia-wiki.net/index.php?title=Oswajanie&amp;diff=179724</id>
		<title>Oswajanie</title>
		<link rel="alternate" type="text/html" href="https://www.tibia-wiki.net/index.php?title=Oswajanie&amp;diff=179724"/>
				<updated>2010-12-28T13:37:21Z</updated>
		
		<summary type="html">&lt;p&gt;Silverius: /* Oswajanie potworów regularnych */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Aby oswoić potwora, najpierw należy zdobyć odpowiedni przedmiot i użyć go na potworze. W niektórych przypadkach wymagane jest ukończenie [[quest|zadania]], lecz pierwszy sposób jest wymagany w większości przypadków. Żeby oswoić potwora niepotrzebne jest [[PACC|płatne konto]], lecz kiedy chcemy na nim jeździć, musimy już je posiadać. Oprócz standardowego przycisku &amp;quot;Mount&amp;quot; na liście uruchamianej prawym przyciskiem, zwierzaka można aktywować/dezaktywować skrótem Ctrl+R.&lt;br /&gt;
&lt;br /&gt;
===Oswajanie potworów regularnych===&lt;br /&gt;
*10% szansy, że potwór zostanie oswojony.&lt;br /&gt;
*5% szansy, że przedmiot zniknie.&lt;br /&gt;
*50% szansy, że potwór ucieknie (zniknie).&lt;br /&gt;
*35% szansy, że nie powiedzie się nam, ale będziemy mogli spróbować ponownie.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:160px&amp;quot; | Potwór&lt;br /&gt;
! style=&amp;quot;width:240px&amp;quot; | Przedmiot&lt;br /&gt;
! style=&amp;quot;width:260px&amp;quot; | Do zdobycia z&lt;br /&gt;
|-&lt;br /&gt;
|[[Racing Bird]]&lt;br /&gt;
|{{GS|Carrot on a Stick}}&lt;br /&gt;
|[[Tiquandas Revenge]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Black Sheep (wierzchowiec)|Black Sheep]]&lt;br /&gt;
|{{GS|Reins}}&lt;br /&gt;
|[[Orc Rider]], [[Orc Marauder]], [[Dark Apprentice]], [[Dark Magician]], [[Acolyte of the Cult]]&lt;br /&gt;
|-&lt;br /&gt;
|[[War Bear]]&lt;br /&gt;
|{{GS|Slingshot}}&lt;br /&gt;
|[[Poacher]], [[Hunter]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Rapid Boar]]&lt;br /&gt;
|{{GS|Hunting Horn}}&lt;br /&gt;
|[[Rottin Wood and the Married Men Quest]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Widow Queen]]&lt;br /&gt;
|{{GS|Sweet Smelling Bait}}&lt;br /&gt;
|[[Banshee]], [[The Old Widow]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Tin Lizzard]]&lt;br /&gt;
|{{GS|Tin Key}}&lt;br /&gt;
|[[War Golem]], [[Behemoth]], [[Destroyer]], [[Hydra]], [[Plaguesmith]], [[Warlock]], [[Morgaroth]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Oswajanie potworów nieregularnych===&lt;br /&gt;
*10% szansy, że potwór zostanie oswojony.&lt;br /&gt;
*5% szansy, że przedmiot zniknie.&lt;br /&gt;
*30% szansy, że potwór ucieknie (zniknie).&lt;br /&gt;
*55% szansy, że nie powiedzie się nam, ale będziemy mogli spróbować ponownie.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:160px&amp;quot; | Potwór&lt;br /&gt;
! style=&amp;quot;width:240px&amp;quot; | Przedmiot&lt;br /&gt;
! style=&amp;quot;width:260px&amp;quot; | Do zdobycia z&lt;br /&gt;
|-&lt;br /&gt;
|[[Titanica]]&lt;br /&gt;
|{{GS|Giant Shrimp}}&lt;br /&gt;
|[[Quara Pincher]], [[Quara Predator]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Draptor]]&lt;br /&gt;
|{{GS|Harness}}&lt;br /&gt;
|[[Draken Spellweaver]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Midnight Panther (wierzchowiec)|Midnight Panther]]&lt;br /&gt;
|{{GS|Leather Whip}}&lt;br /&gt;
|[[Bog Raider]], [[Vampire Bride]], [[Nightmare]], [[Diblis The Fair]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Undead Cavebear (wierzchowiec)|Undead Cavebear]]&lt;br /&gt;
|{{GS|Maxilla Maximus}}&lt;br /&gt;
|[[Lich]], [[Undead Gladiator]], [[Grim Reaper]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Oswajanie potworów poprzez wykonywanie zadań===&lt;br /&gt;
{|cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:160px&amp;quot; | Potwór&lt;br /&gt;
! style=&amp;quot;width:240px&amp;quot; | Zadanie&lt;br /&gt;
|-&lt;br /&gt;
|[[Blazebringer]]&lt;br /&gt;
|Ukończyć [[Lightbearer]] z 10 zapalonymi pochodniami. Nagroda do odbioru u [[Santa Claus|Świętego Mikołaja]].&lt;br /&gt;
|-&lt;br /&gt;
|[[Stampor (wierzchowiec)|Stampor]]&lt;br /&gt;
|Ukończyć 7 misję w [[The New Frontier Quest]] i zebrać 100 jego [[Stampor Talon|pazurów]], 50 [[Stampor Horn|rogów]] i 30 [[Hollow Stampor Hoof|kopyt]]). Należy je oddać szamanowi, [[Chondur]]owi (mówiąc ''&amp;quot;[[Stampor]]&amp;quot;'').&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Silverius</name></author>	</entry>

	<entry>
		<id>https://www.tibia-wiki.net/index.php?title=Sinatuki_Quest&amp;diff=171536</id>
		<title>Sinatuki Quest</title>
		<link rel="alternate" type="text/html" href="https://www.tibia-wiki.net/index.php?title=Sinatuki_Quest&amp;diff=171536"/>
				<updated>2010-09-08T16:15:15Z</updated>
		
		<summary type="html">&lt;p&gt;Silverius: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_Quest&amp;lt;includeonly&amp;gt;/{{{1}}}&amp;lt;/includeonly&amp;gt;|&lt;br /&gt;
|   premium    = Tak&lt;br /&gt;
|   name       = Sinatuki Quest&lt;br /&gt;
|   reward     = 5 [[Shard]]&lt;br /&gt;
|   location   = [[Svargrond]], [[Nibelor]], [[Grimlund]]&lt;br /&gt;
|   city       = Svargrond&lt;br /&gt;
|   lvl        = -&lt;br /&gt;
|   dangers    = [[Penguin]], [[Polar Bear]], [[Winter Wolf]], [[Chakoya Tribewarden]], [[Chakoya Toolshaper]], [[Chakoya Windcaller]]&lt;br /&gt;
|   legend     = Jeśli chcemy otrzymać nagrodę, musimy nakarmić samotną [[Chakoye]].&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Silverius</name></author>	</entry>

	<entry>
		<id>https://www.tibia-wiki.net/index.php?title=Sinatuki_Quest/Spoiler&amp;diff=171458</id>
		<title>Sinatuki Quest/Spoiler</title>
		<link rel="alternate" type="text/html" href="https://www.tibia-wiki.net/index.php?title=Sinatuki_Quest/Spoiler&amp;diff=171458"/>
				<updated>2010-09-05T14:49:13Z</updated>
		
		<summary type="html">&lt;p&gt;Silverius: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_Quest&amp;lt;includeonly&amp;gt;/{{{1}}}&amp;lt;/includeonly&amp;gt;|&lt;br /&gt;
|   premium    = Tak&lt;br /&gt;
|   name       = Sinatuki Quest&lt;br /&gt;
|   reward     = 5 [[Shard]]&lt;br /&gt;
|   location   = [[Svargrond]], [[Nibelor]], [[Grimlund]]&lt;br /&gt;
|   city       = Svargrond&lt;br /&gt;
|   lvl        = -&lt;br /&gt;
|   dangers    = [[Penguin]], [[Polar Bear]], [[Winter Wolf]], [[Chakoya Tribewarden]], [[Chakoya Toolshaper]], [[Chakoya Windcaller]]&lt;br /&gt;
|   legend     = Jeśli chcemy otrzymać nagrodę, musimy nakarmić samotną [[Chakoye]].&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
__Toc__&lt;br /&gt;
==Wymagane przedmioty==&lt;br /&gt;
*{{GS|Ham}}&lt;br /&gt;
*99 {{GS|Green Perch}}&lt;br /&gt;
*{{GS|Rainbow Trout}}&lt;br /&gt;
*Wykonana 5 misja [[Ice Islands Questu]]&lt;br /&gt;
&lt;br /&gt;
==Misja==&lt;br /&gt;
Musimy odnaleźć [[Sinatuki]] i używając [[Język Chakoya|języka chakoyi]] oddać jej 99 [[Green Perch|ryb]], pożegnać się, przywitać ponownie i oddać ostatnią [[Rainbow Trout|rybę]].&lt;/div&gt;</summary>
		<author><name>Silverius</name></author>	</entry>

	<entry>
		<id>https://www.tibia-wiki.net/index.php?title=Sinatuki_Quest/Spoiler&amp;diff=171457</id>
		<title>Sinatuki Quest/Spoiler</title>
		<link rel="alternate" type="text/html" href="https://www.tibia-wiki.net/index.php?title=Sinatuki_Quest/Spoiler&amp;diff=171457"/>
				<updated>2010-09-05T14:44:54Z</updated>
		
		<summary type="html">&lt;p&gt;Silverius: Utworzył nową stronę „__Toc__ ==Wymagane przedmioty== *{{GS|Ham}} *99 {{GS|Green Perch}} *{{GS|Rainbow Trout}} *Wykonana 5 misja Ice Islands Questu  ==Misja== Musimy odnaleźć [[Sinatuk...”&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__Toc__&lt;br /&gt;
==Wymagane przedmioty==&lt;br /&gt;
*{{GS|Ham}}&lt;br /&gt;
*99 {{GS|Green Perch}}&lt;br /&gt;
*{{GS|Rainbow Trout}}&lt;br /&gt;
*Wykonana 5 misja [[Ice Islands Questu]]&lt;br /&gt;
&lt;br /&gt;
==Misja==&lt;br /&gt;
Musimy odnaleźć [[Sinatuki]] i używając [[Język Chakoya|języka chakoyi]] oddać jej 99 [[Green Perch|ryb]], pożegnać się, przywitać ponownie i oddać ostatnią [[Rainbow Trout|rybę]].&lt;/div&gt;</summary>
		<author><name>Silverius</name></author>	</entry>

	<entry>
		<id>https://www.tibia-wiki.net/index.php?title=Demon_Shield&amp;diff=171456</id>
		<title>Demon Shield</title>
		<link rel="alternate" type="text/html" href="https://www.tibia-wiki.net/index.php?title=Demon_Shield&amp;diff=171456"/>
				<updated>2010-09-05T13:49:44Z</updated>
		
		<summary type="html">&lt;p&gt;Silverius: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_Item|List={{{1|}}}|GetValue={{{GetValue|}}}&lt;br /&gt;
|  name           = Demon Shield&lt;br /&gt;
|  flavortext     = This powerful shield seems to be as light as air.&lt;br /&gt;
|  itemclass      = Tarcze&lt;br /&gt;
|  defense        = 35&lt;br /&gt;
|  weight         = 26.00&lt;br /&gt;
|  value          = 30.000 - 50.000&lt;br /&gt;
|  droppedby      = [[Demon]], [[Orshabaal]], [[Morgaroth]], [[Ghazbaran]], [[Hellgorak]], [[Madareth]], [[Ushuriel]], [[Annihilon]]&lt;br /&gt;
|  notes          = Demoniczna tarcza, jest doskonała ze względu na jej lekkość. Szczególnie dobra dla profesji magicznych. Dzięki dużej obronie jest często spotykana w ekwipunku doświadczonych graczy.&lt;br /&gt;
|  reward         = [[Demon Quest]] i [[Behemoth Quest]]&lt;br /&gt;
|  sellto         = &lt;br /&gt;
*[[Rashid]] - 30000 [[gp]]&lt;br /&gt;
*[[H.L.]] ([[Outlaw Camp]]) - 130 [[gp]]&lt;br /&gt;
|}}&lt;/div&gt;</summary>
		<author><name>Silverius</name></author>	</entry>

	<entry>
		<id>https://www.tibia-wiki.net/index.php?title=Solitude_Charm&amp;diff=171332</id>
		<title>Solitude Charm</title>
		<link rel="alternate" type="text/html" href="https://www.tibia-wiki.net/index.php?title=Solitude_Charm&amp;diff=171332"/>
				<updated>2010-09-02T17:03:45Z</updated>
		
		<summary type="html">&lt;p&gt;Silverius: Utworzył nową stronę „{{Infobox_Item|List={{{1|}}}|GetValue={{{GetValue|}}} |  name           = Solitude Charm |  itemclass      = Magiczne przedmioty |  weight         = 100.00 |  value    ...”&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_Item|List={{{1|}}}|GetValue={{{GetValue|}}}&lt;br /&gt;
|  name           = Solitude Charm&lt;br /&gt;
|  itemclass      = Magiczne przedmioty&lt;br /&gt;
|  weight         = 100.00&lt;br /&gt;
|  value          = -&lt;br /&gt;
|  notes          = W środku zamknięte jest [[Bless|błogosławieństwo]].&lt;br /&gt;
|}}&lt;/div&gt;</summary>
		<author><name>Silverius</name></author>	</entry>

	<entry>
		<id>https://www.tibia-wiki.net/index.php?title=Osi%C4%85gni%C4%99cia&amp;diff=171086</id>
		<title>Osiągnięcia</title>
		<link rel="alternate" type="text/html" href="https://www.tibia-wiki.net/index.php?title=Osi%C4%85gni%C4%99cia&amp;diff=171086"/>
				<updated>2010-08-30T14:16:10Z</updated>
		
		<summary type="html">&lt;p&gt;Silverius: /* Stopień drugi Plik:AchievementStar.gif Plik:AchievementStar.gif */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Ogólnie==&lt;br /&gt;
Osiągnięcia są możliwe do zdobycia głównie poprzez wykonywanie różnych [[quest|zadań]], a także innych czynności. Nie oddziaływają one na grę i jest to dodatek dla osób które pragną się oderwać od ciągłego [[Hunt|polowania]].&amp;lt;br&amp;gt;&lt;br /&gt;
Są 4 rodzaje osiągnięć:&lt;br /&gt;
*Stopień 1, 1-3 pkt&lt;br /&gt;
*Stopień 2, 4-6pkt&lt;br /&gt;
*Stopień 3, 7-9 pkt&lt;br /&gt;
*Stopień 4, 10 pkt&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Lista osiągnięć=&lt;br /&gt;
==Stopień pierwszy [[Plik:AchievementStar.gif]]==&lt;br /&gt;
{|cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; border=&amp;quot;1&amp;quot; class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:180px&amp;quot; | &amp;lt;span style=&amp;quot;font-size: 135%&amp;quot;&amp;gt;Nazwa&amp;lt;/span&amp;gt;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:10px&amp;quot;   | Punkty&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:500px&amp;quot; | &amp;lt;span style=&amp;quot;font-size: 135%&amp;quot;&amp;gt;Opis&amp;lt;/span&amp;gt;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:220px&amp;quot; | &amp;lt;span style=&amp;quot;font-size: 115%&amp;quot;&amp;gt;Wymagania&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Allow Cookies?'''''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 1&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;With a perfectly harmless smile you fooled all of those wisecrackers into eating your exploding cookies. Consider a boy or girl scout outfit next time to make the trick even better.&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt;Wykonać 10 misję [[What a foolish Quest]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Allowance Collector''''' [[Plik:AchievementsSecret.gif]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 2&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;You certainly have your ways when it comes to acquiring money. Many of them are pink and paved with broken fragments of porcelain.&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt;Rozbić 50 [[Piggy Bank|świnek skarbonek]].&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Amateur Actor'''''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 2&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;You helped bringing Princess Buttercup, Doctor Dumbness and Lucky the Wonder Dog to life - and will probably dream of them tonight, since you memorised your lines perfectly. What a .. special piece of.. screenplay.&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt;Wykonanć 4 misję [[The Thieves Guild Quest]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Animal Activist'''''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 2&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;You have a soft spot for little, weak animals, and you do everything in your power to protect them - even if you probably eat dragons for breakfast.&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| Wykonać 3 misję [[Ice Islands Quest]] oraz dostarczyć [[Duncan|Duncanowi]] [[Tortoise Egg]] podczas [[Nargor Island Quest]].&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Archpostman'''''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 3&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;Delivering letters and parcels has always been a secret passion of yours, and now you can officially put on your blue hat, blow your post horn and do what you like to do most. Beware of dogs!&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt; Wykonać [[Postman Quest]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Backpack Tourist''''' [[Plik:AchievementsSecret.gif]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 1&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;If someone lost a random thing in a random place, you're probably a good person to ask and go find it, even if you don't know what and where.&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt;Wykonać [[Sam's Old Backpack Quest]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Beach Tamer'''''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 2&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;You re-enacted the Taming of the Shrew on a beach setting and proved that you can handle capricious girls quite well. With or without fish tails.&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt; Wykonać [[The Mermaid Marina Quest]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Bearhugger'''''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 1&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;Warm, furry and cuddly - though that same bear you just hugged would probably rip you into pieces if he had been conscious, he reminded you of that old teddy bear which always slept in your bed when you were still small.&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt; Wykonać 2 misję [[Barbarian Test Quest]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Blessed!'''''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 2&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;You travelled the world for an almost meaningless prayer - but at least you don't have to do that again and can get a new blessed stake in the blink of an eye.&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt; Wykonać [[Blessed Wooden Stake Quest]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Bone Brother'''''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 1&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;You've joined the undead bone brothers - making death your enemy and your weapon as well. Devouring what's weak and leaving space for what's strong is your primary goal.&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt;Dołączyć do [[Brotherhood of Bones|Bractwa Kości]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Chorister'''''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 1&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;Lalalala... you now know the cult's hymn sung in Liberty Bay by heart. Not that hard, considering that it mainly consists of two notes and repetitive lyrics.&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt; Poznać wszystkie części [[Music Sheet|hymnu]] kultystów.&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Clay Fighter''''' [[Plik:AchievementsSecret.gif]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 3&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;Sculpting Brog, the raging Titan, is your secret passion. Numerous perfect little clay statues with your name on them can be found everywhere around Tibia.&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt;Wykonać [[Beautiful Clay Statue]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Efreet Ally'''''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 3&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;Even though the Efreet welcomed you only reluctantly and viewed you as &amp;quot;only a human&amp;quot; for quite some time, you managed to impress Malor and gained his respect and trade options with the green djinns.&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt;Wykonać [[Green Djinn Quest]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Exquisite Taste''''' [[Plik:AchievementsSecret.gif]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 2&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;You love fish - but preferably those caught in the cold north. Even though they're hard to come by you never get tired of picking holes in ice sheets and hanging your fishing rod in.&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt;Złowić 250 ryb [[Wędkowanie#Łowienie w przerębli|w przerębli]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Fireworks in the Sky''''' [[Plik:AchievementsSecret.gif]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 2&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;You love the moment right before your rocket takes off and explodes into beautiful colours - not only on new year's eve! &amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt;Odpalić 250 [[Fireworks Rocket|fajerwerków]] (na ziemi)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Fountain of Life''''' [[Plik:AchievementsSecret.gif]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 1&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;You found and took a sip from the Fountain of Life. Thought it didn't grant you eternal life, you feel changed and somehow at peace. &amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt;Wziąć łyk z Fontanny Życia, przy weściu do [[Pits of Inferno]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Ghostwhisperer'''''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 3&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;You don't hunt them, you talk to them. You know that ghosts might keep secrets that have been long lost among the living, and you're skilled at talking them into revealing them to you.&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt; Zrobić 4 misję [[Wrath of the Emperor Quest]] oraz 5 misję [[Blood Brothers Quest]].&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Greenhorn'''''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 2&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;You wiped out Orcus the Cruel in the Arena of Svargrond. You're still a bit green behind the ears, but there's some great potential.&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt; Zwyciężyć na pierwszym poziomie [[Areny w Svargrond|areny w Svargrond]] &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Here, Fishy Fishy!''''' [[Plik:AchievementsSecret.gif]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 1&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;Ah, the smell of the sea! Standing at the shore and casting a line is one of your favourite activities. For you, fishing is relaxing - and at the same time, providing easy food. Perfect!&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt;Złowić 1000 [[Fish|ryb]].&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''His True Face''''' [[Plik:AchievementsSecret.gif]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| ?&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;You're one of the few Tibians who Armenius chose to actually show his true face to - and he made you fight him. Either that means you're very lucky or very unlucky, but one thing's for sure - it's extremely rare. &amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt;Walczyć z [[Armenius]]em, podczas wykonywania 3 misji [[Blood Brothers Quest]] (zostaniemy wampirzy lord &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Honorary Barbarian'''''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 1&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;You've hugged bears, pushed mammoths and proved your drinking skills. And even though you have a slight hangover, a partially fractured rib and some greasy hair on your tongue, you're quite proud to call yourself a honorary barbarian from now on.&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt; Wykonać [[Barbarian Test Quest]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Huntsman'''''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 1&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;You're familiar with hunting tasks and have carried out quite a few already. A bright career as hunter for the Paw &amp;amp; Fur society lies ahead!&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt; Zdobyć rangę ''Huntsman'' w [[Paw and Fur Quest]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Ice Sculptor''''' [[Plik:AchievementsSecret.gif]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 2&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;You love to hang out in cold surroundings and consider ice the best material to be shaped. What a waste to use ice cubes for drinks when you can create a beautiful mammoth statue from it!&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt; Wrzeźbić [[Ice Mammoth|mamuta]] z [[Ice Cube|lodu]].&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Jinx''''' [[Plik:AchievementsSecret.gif]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 2&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;Sometimes you feel there's a gremlin in there. So many lottery tickets, so many blanks? That's just not fair! Share your misery with the world.&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt;Wybrać 500 przegrywających [[Lottery Ticket|losów]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Just in Time'''''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 1&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;You're a fast runner and are good at delivering wares which are bound to decay just in the nick of time, even if you can't use any means of transportation or if your hands get cold or smelly in the process.&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt; Wykonać 3 misję [[The Travelling Trader Quest]] i misję ''Ice Delivery'' [[Explorer Society Quest]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''King Tibianus Fan'''''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 3&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;You're not sure what it is, but you feel drawn to royalty. Your knees are always a bit grazed from crawling around in front of thrones and you love hanging out in castles. Maybe you should consider applying as a guard?&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt; Wykonać [[Isle of Evil Quest]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Lucid Dreamer'''''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 2&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;Dreams - are your reality? Strange visions, ticking clocks, going to bed and waking up somewhere completely else - that was some trip, but you're almost sure you actually did enjoy it.&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt; Wykonać [[Dreamer's Challenge Quest]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Marblelous''''' [[Plik:AchievementsSecret.gif]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 3&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;Your little statues of Tibiasula have become quite famous around Tibia and there's few people with similar skills when it comes to shaping marble.&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt;Wykonać [[Beautiful Marble Statue]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Marid Ally'''''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 3&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;You've proven to be a valuable ally to the Marid, and Gabel welcomed you to trade with Haroun and Nah'bob whenever you want to. Though the Djinn war has still not ended, the Marid can't fail with you on their side.&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt;Wykonać [[Blue Djinn Quest]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Masquerader''''' [[Plik:AchievementsSecret.gif]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 2&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;You probably don't know anymore how you really look like - usually when you look into a mirror, some kind of monster stares back at you. On the other hand - maybe that's an improvement? &amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt;[[Dni Przebierańców|Przebrać się]] 100 razy.&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Matchmaker'''''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 1&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;You don't believe in romance to be a coincidence or in love at first sight. In fact - love potions, bouquets of flowers and cheesy poems do the trick much better. Keep those hormones flowing!&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt;Wykonać 3 misję [[The Scatterbrained Sorcerer Quest]], albo [[Laguna Islands Quest]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Mathemagician'''''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 1&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;Sometimes the biggest secrets of life can have a simple solution.&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt;Wykonać [[Paradox Tower Quest]] &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Ministrel''''' [[Plik:AchievementsSecret.gif]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 2&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;You can handle any music instrument you're given - and actually manage to produce a pleasant sound with it. You're a welcome guest and entertainer in most taverns. &amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt;Zagrać na instrumentach w poprawnej kolejności, aby dostać się do pokoju [[Vashresamun|Vashresamuna]]. &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Nightmare Knight'''''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 1&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;You follow the path of dreams and that of responsibility without self-centred power. Free from greed and selfishness, you help others without expecting a reward.&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt; Dołączyć do zakonu [[Nightmare Knights|Rycerzy Koszmaru]] &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Party Animal''''' [[Plik:AchievementsSecret.gif]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 1&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;Oh my god, it's a paaaaaaaaaaaarty! You're always in for fun, friends and booze and love being the center of attention. There's endless reasons to celebrate! Woohoo! &amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt; Użyć 200 razy [[Party Trumpet]] albo [[Party Hat]].&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Passionate Kisser''''' [[Plik:AchievementsSecret.gif]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 3&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;For you, a kiss is more than a simple touch of lips. You kiss maidens and deadbeats alike with unmatched affection and faced death and rebirth through the kiss of the banshee queen. Lucky are those who get to share such an intimate moment with you! &amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt;Wykonać [[Kissing a Pig Quest]]. &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Poet Laureate''''' [[Plik:AchievementsSecret.gif]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 2&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;Poems, verses, songs and rhymes you've recited many times. You have passed the cryptic door, raconteur of ancient lore. Even elves you've left impressed, so it seems you're truly blessed.&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt;Znaleźć książkę o poezji w [[Great Pyramid]], otworzyć pierwsze drzwi w komnatach [[Dipthrah|Dipthraha]] (z napisem ,,endless&amp;quot;), zrobić [[Kissing a Pig Quest]] do 3 misji. &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Perfect Fool'''''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 3&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;You love playing jokes on others and tricking them into looking a little silly. Wagging tongues say that the moment of realisation in your victims' eyes is the reward you feed on, but you're probably just kidding and having fun with them... right??&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt; Wykonać [[What a foolish Quest]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Recognised Trader'''''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 3&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;You're a talented merchant who's able to handle wares with care, finds good offers and digs up rares every now and then. Never late to complete an order, you're a reliable trader - at least in Rashid's eyes.&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt; Wykonać [[The Travelling Trader Quest]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Rockstar'''''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 3&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;Music just comes to you naturally. You feel comfortable on any stage, at any time, and secretly hope that someday you will be able to defeat your foes by playing music only. Rock on!&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt;[[Granie na Instrumentach|Zagrać na instrumencie]] 10000 razy.&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Scrapper'''''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 3&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;You put out the Spirit of Fire's flames in the arena of Svargrond. Arena fights are for you - fair, square, with simple rules and one-on-one battles.&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt;Zwyciężyć na drugim poziomie [[Areny w Svargrond|areny w Svargrond]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Sea Scout'''''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 2&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;Not even the hostile underwater environment stops you from doing your duty for the Explorer Society. Scouting the Quara realm is a piece of cake for you.&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt; Wykonać wszystkie podwodne misje, dla stowarzyszenia w [[Liberty Bay]] i [[Svargrond]] podczas [[Explorer Society Quest]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Secret Agent'''''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 1&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;Pack your spy gear and get ready for some dangerous missions in service of a secret agency. You've shown you want to - but can you really do it? Time will tell.&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt; Dołączyć do jeden z trzech [[Tajne Służby Tibijskie|tajnych agencji]] &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Steampunked''''' [[Plik:AchievementsSecret.gif]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 2&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;Travelling with the dwarven steamboats through the underground rivers is your preferred way of crossing the lands. No pesky seagulls, and good beer on board!&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt;Płynąć 100 razy [[Droga:Statek Parowy|parowcem]] w dowolne miejsce&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Superstitious''''' [[Plik:AchievementsSecret.gif]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 2&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;Fortune tellers and horoscopes guide you through your life. And you probably wouldn't dare going on a big game hunt without your trusty voodoo skull giving you his approval for the day.&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt;Użyć 100 razy [[Mysterious Voodoo Skull]].&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Talented Dancer'''''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 1&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;You're a lord or lady of the dance - and not afraid to use your skills to impress tribal gods. One step to the left, one jump to the right, twist and shout!&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt; Wykonać 3 misję [[Unnatural Selection Quest]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Territorial''''' [[Plik:AchievementsSecret.gif]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 1&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;Your map is your friend - always in your back pocket and covered with countless marks of interesting and useful locations. One could say that you might be lost without it - but luckily there's no way to take it from you.&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt; Poprosić wszystkich [[:Kategoria:Przewodnicy|przewodników]] o oznaczenie mapy. &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''The Milkman'''''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 2&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;Who's the milkman? You are!&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt; Wykonać zadanie z mlekiem, podczas [[Orcs' Tasks Quest]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Turncoat''''' [[Plik:AchievementsSecret.gif]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 2&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;You served Yalahar - but you didn't seem so sure whom to believe on the way. Both Azerus and Palimuth had good reasons for their actions, and thus you followed your gut instinct in the end, even if you helped either of them. May Yalahar prosper!&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt; Wykonać [[In Service of Yalahar Quest]], zmieniając swoją stronę.&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Vanity''''' [[Plik:AchievementsSecret.gif]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 3&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;Aren't you just perfectly, wonderfully, beautifully gorgeous? You can't pass a mirror without admiring your looks. Or maybe doing a quick check whether something's stuck in your teeth, perhaps?&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt; Użyć 300 razy [[Wall Mirror]].&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Vive la Resistance'''''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 2&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;You've always been a rebel - admit it! Supplying prisoners, caring for outcasts, stealing from the rich and giving to the poor - no wait, that was another story.&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt; Wykonać [[Children of the Revolution Quest]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Wayfarer''''' [[Plik:AchievementsSecret.gif]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 3&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;Dragon dreams are golden.&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt; Wykonać 8 misję [[Wrath of the Emperor Quest]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Worm Whacker''''' [[Plik:AchievementsSecret.gif]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 1&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;Weehee! Whack those worms! You sure know how to handle a big hammer. &amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt; Wykonać 4 misję [[Isle of Evil Quest]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stopień drugi [[Plik:AchievementStar.gif]] [[Plik:AchievementStar.gif]]==&lt;br /&gt;
{|cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; border=&amp;quot;1&amp;quot; class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:180px&amp;quot; | &amp;lt;span style=&amp;quot;font-size: 135%&amp;quot;&amp;gt;Nazwa&amp;lt;/span&amp;gt;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:10px&amp;quot;   | Punkty&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:500px&amp;quot; | &amp;lt;span style=&amp;quot;font-size: 135%&amp;quot;&amp;gt;Opis&amp;lt;/span&amp;gt;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:220px&amp;quot; | &amp;lt;span style=&amp;quot;font-size: 115%&amp;quot;&amp;gt;Wymagania&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Annihilator'''''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 5&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;You've daringly jumped into the infamous Annihilator and survived - taking home fame, glory and your reward.&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt;Wykonać [[Annihilator Quest]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Castlemania''''' [[Plik:AchievementsSecret.gif]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 5&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;You have an eye for suspicious places and love to read other people's diaries, especially those with vampire stories in it. You're also a dedicated token collector and explorer. Respect! &amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt;Oddać 7 kartek z [[Marziel's Diary|pamiętnika Marziela]] podczas wykonywania dodatkowej misji [[Blood Brothers Quest]].&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Champion of Chazorai'''''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 4&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;You won the merciless 2 vs. 2 team tournament on the Isle of Strife and wiped out wave after wave of fearsome opponents. Death or victory - you certainly chose the latter.&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt;Wykonać 9 misję [[The New Frontier Quest]].&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Culinary Master'''''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 4&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;Simple hams and bread merely make you laugh. You're the master of the extra-ordinaire, melter of cheese, fryer of bat wings and shaker of shakes. Delicious!&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt; Wykonac [[Hot Cuisine Quest]] i [[Cold Nose - Hot Dishes Quest]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Elite Hunter'''''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 5&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;You jump at every opportunity for a hunting challenge that's offered to you and carry out those tasks with deadly precision. You're a hunter at heart and a valuable member of the Paw &amp;amp; Fur Society.&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt;Zdobyć rangę ''Relic Hunter'' w [[Paw and Fur Quest]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Explorer'''''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 4&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;You've been to places most people don't even know the names of. Collecting botanic, zoologic and ectoplasmic samples is your daily business and you're always prepared to discover new horizons.&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt;Wykonać [[Explorer Society Quest]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Follower of Azerus'''''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 4&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;When you do something, you do it right. You have an opinion and you stand by it - and no one will be able to convince you otherwise. On a sidenote, you're a bit on the brutal and war-oriented side, but that's not a bad thing, is it?&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt;Wykonać [[In Service of Yalahar Quest]] po stronie [[Azerus]]a&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Follower of Palimuth'''''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 4&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;You're a peacekeeper and listen to what the small people have to say. You've made up your mind and know who to help and for which reasons - and you do it consistently. Your war is fought with reason rather than weapons.&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt;Wykonać [[In Service of Yalahar Quest]] po stronie [[Palimuth]]a&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Friend of the Apes'''''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 4&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;You know Banuta like the back of your hand and are good at destroying caskets and urns. The sight of giant footprints doesn't keep you from exploring unknown areas either.&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt;Wykonać [[Banuta Quest]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Golem in the Gears'''''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 4&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;You're an aspiring mago-mechanic. Science and magic work well together in your eyes - and even though you probably delivered countless wrong charges while working for Telas, you might just have enough knowledge to build your own golem now.&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt;Wykonać [[Shadows of Yalahar Quest]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''High-Flyer''''' [[Plik:AchievementsSecret.gif]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 4&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;The breeze in your hair, your fingers clutching the rim of your Carpet - that's how you like to travel. Faster! Higher! And a looping every now and then. &amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt;Polecieć latającym dywanem 1000 razy.&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''High Inquisitor'''''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 4&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;You're the one who poses the questions around here, and you know how to get the answers you want to hear. Besides, you're a famous exorcist and slay a few vampires and demons here and there. You and your stake are a perfect team.&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt;Wykonać [[The Inquisition Quest]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Interior Decorator''''' [[Plik:AchievementsSecret.gif]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 4&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;Your home is your castle - and the furniture in it is just as important. Your friends ask for your advice when decorating their Houses and your probably own every statue, rack and bed there is.&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt;Otworzyć 1000 [[Furniture Package|paczek z meblami]]. &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Jamjam''''' [[Plik:AchievementsSecret.gif]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 5&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;When it comes to interracial understanding, you're an expert. You've mastered the language of the Chakoya and made someone really happy with your generosity. Achuq!&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt;Wykonać [[Sinatuki Quest]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Lord of the Elements'''''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 5&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;You travelled the surreal realm of the elemental spheres, summoned and slew the Lord of the Elements, all in order to retrieve neutral matter. And as brave as you were, you couldn't have done it without your team!&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt;Wykonać [[The Elemental Spheres Quest]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Master of the Nexus'''''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 6&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;You were able to fight your way through the countless hordes in the Demon Forge. Once more you proved that nothing is impossible.&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt;Wykonać [[The Inquisition Quest]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Master Thief'''''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 4&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;Robbing, inviting yourself to VIP parties, faking contracts and pretending to be someone else - you're a jack of all trades when it comes to illegal activities. You take no prisoners, except for the occasional goldfish now and then.&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt;Wykonać [[The Thieves Guild Quest]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Polisher''''' [[Plik:AchievementsSecret.gif]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 5&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;If you see a rusty item, you can't resist polishing it. There's always a little flask of rust remover in your inventory - who knows, there might be a golden armor beneath all that dirt!!&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt;Oczyścić ok. 1500 [[Rusty Armor|zardzewiałych zbroi]] lub [[Rusty Legs|nogawic]].&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Potion Addict''''' [[Plik:AchievementsSecret.gif]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| ?&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;Your local magic trader considers you one of his best customers - you usually buy large stocks of potions so you won't wake up in the middle of the night craving for more. Yet, you always seem to run out of them too fast. Cheers! &amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt;Użyć 50000-100000 [[Potion|napojów]].&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Ruthless'''''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 4&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;You've touched all thrones of the Ruthless Seven and absorbed some of their evil spirit. It may have changed you forever.&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt;Wykonać [[Pits of Inferno Quest]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Ship's Kobold''''' [[Plik:AchievementsSecret.gif]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 5&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;You've probably never gotten seasick in your life - you love spending your free time on the ocean and covered quite a lot of miles with ships. Aren't you glad you didn't have to swim all that?&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt;Przepłynąć statkiem 1000 razy.&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Top AVIN Agent'''''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 4&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;You've proven yourself as a worthy member of the 'family' and successfully carried out numerous spy missions for your 'uncle' to support the Venorean traders and their goals.&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt;Wykonać [[Secret Service Quest]] po stronie AVIN&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Top CGB Agent'''''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 4&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;Girl power! Whether you're female or not, you've proven absolute loyalty and the willingness to put your life at stake for the girls brigade of Carlin. &amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt;Wykonać [[Secret Service Quest]] po stronie CGB&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Top TBI Agent'''''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 4&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;Conspiracies and open secrets are your daily bread. You've shown loyalty to the Thaian crown through your courage when facing enemies and completing spy missions. You're an excellent field agent of the TBI.&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt;Wykonać [[Secret Service Quest]] po stronie TBI&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Warlord of Svargrond'''''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 5&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;You sent the Obliverator into oblivion in the arena of Svargrond and defeated nine other dangerous enemies on the way. All hail the Warlord of Svargrond!&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt;Zwyciężyć na trzecim poziomie [[Areny w Svargrond|areny w Svargrond]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stopień trzeci [[Plik:AchievementStar.gif]] [[Plik:AchievementStar.gif]] [[Plik:AchievementStar.gif]]==&lt;br /&gt;
{|cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; border=&amp;quot;1&amp;quot; class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:180px&amp;quot; | &amp;lt;span style=&amp;quot;font-size: 135%&amp;quot;&amp;gt;Nazwa&amp;lt;/span&amp;gt;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:10px&amp;quot;   | Punkty&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:500px&amp;quot; | &amp;lt;span style=&amp;quot;font-size: 135%&amp;quot;&amp;gt;Opis&amp;lt;/span&amp;gt;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:220px&amp;quot; | &amp;lt;span style=&amp;quot;font-size: 115%&amp;quot;&amp;gt;Wymagania&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Razing!''''' [[Plik:AchievementsSecret.gif]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 7&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;People with sharp canine teeth better beware of you, especially at nighttime, or they might find a stake between their ribs. You're a merciless vampire hunter and have gathered numerous tokens as proof.&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt;Wykonać [[Vampire Hunter Quest]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Dread Lord''''' [[Plik:AchievementsSecret.gif]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 8&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;You don't care for rules that others set up and shape the world to your liking. Having left behind meaningless conventions and morals, you prize only the power you wield. You're a master of your fate and battle to cleanse the world.&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt;Osiągnąć najwyższą rangę w [[Brotherhood of Bones|Bractwie Kości]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Lord Protector''''' [[Plik:AchievementsSecret.gif]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 8&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;You proved yourself - not only in your dreams - and possess a strong and spiritual mind. Your valorous fight against demons and the undead plague has granted you the highest and most respected rank among the Nightmare Knights.&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt;Osiągnąć najwyższą rangę w zakonie [[Nightmare Knights|Rycerzy Koszmaru]] &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Herbicide''''' [[Plik:AchievementsSecret.gif]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| ?&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;You're one of the brave heroes to face and defeat the mysterious demon oak and all the critters it threw in your face. Wielding your blessed axe no tree dares stand in your way - demonic or not.&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt; Wykonać [[Demon Oak Quest]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Silverius</name></author>	</entry>

	<entry>
		<id>https://www.tibia-wiki.net/index.php?title=Wrath_of_the_Emperor_Quest/Spoiler&amp;diff=169476</id>
		<title>Wrath of the Emperor Quest/Spoiler</title>
		<link rel="alternate" type="text/html" href="https://www.tibia-wiki.net/index.php?title=Wrath_of_the_Emperor_Quest/Spoiler&amp;diff=169476"/>
				<updated>2010-08-10T06:53:49Z</updated>
		
		<summary type="html">&lt;p&gt;Silverius: /* Misja 10: A Message of Freedom */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spoiler|name=Wrath of the Emperor Quest}}&lt;br /&gt;
&lt;br /&gt;
==Wymagania==&lt;br /&gt;
*{{GS|Shovel}} lub zamiennik&lt;br /&gt;
*{{GS|Pick}} lub zamiennik&lt;br /&gt;
*{{GS|Rope}} lub zamiennik&lt;br /&gt;
*{{GS|Rake}}&lt;br /&gt;
*{{GS|Obsidian Knife}}&lt;br /&gt;
*{{GS|Wood}}&lt;br /&gt;
*{{GS|Nail|3}}&lt;br /&gt;
*{{GS|Gp|15 000}}&lt;br /&gt;
*Wykonany [[Children of the Revolution Quest]]&lt;br /&gt;
*Rozpoczęta 9 misja [[The Ape City Quest]]&lt;br /&gt;
&lt;br /&gt;
==Przydatne rzeczy==&lt;br /&gt;
*{{GS|Dwarven Ring}}&lt;br /&gt;
*{{GS|Scale of Corruption}}&lt;br /&gt;
&lt;br /&gt;
==Wykonanie==&lt;br /&gt;
===Misja 1: Catering the Lion's Den===&lt;br /&gt;
&lt;br /&gt;
Rozmawiamy z [[Zalamon]]em:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Zalamon]]: Not many travellerzz zzezze dayzz. I hope you bring good newzz.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Zalamon]]: Zze attackzz have weakened our enemy zzignificantly. Yet, your quezzt continuezz. Bezzidezz zzome tazzkzz you could take, zze zzreat of zze emperor izz zztill hanging over our headzz like a rain cloud. ...&lt;br /&gt;
*[[Zalamon]]: Zzo, are you indeed willing to continue zze fight for our cauzze?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Zalamon]]: You continue to imprezz, zzoftzzkin. ...&lt;br /&gt;
*[[Zalamon]]: A contact of zze rezzizztanzze izz located furzzer in zze norzz of Zao. ...&lt;br /&gt;
*[[Zalamon]]: Zze emperor will drag hizz forzzezz to zze great gate  now to bolzzter hizz defenzze. Zzinzze we attacked zze gate directly, he will not expect uzz taking a completely different route to reach zze norzzern territoriezz. ...&lt;br /&gt;
*[[Zalamon]]: I azzume you are already geared up and ready to conquer zze norzz?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Zalamon]]: Your determination izz highly appreciated. To zzneak pazzt zze eyezz of zze enemy, you will have to uzze a diverzzion. Zzere are zzeveral old tunnelzz beneazz zze zzoil of Zzao. ...&lt;br /&gt;
*[[Zalamon]]: One of zzem izz uzzed azz a maintenanzze connection by enemy lizardzz. To enter it, you will have to uzze a dizzguizze. Zzomezzing like a crate perhapzz. ...&lt;br /&gt;
*[[Zalamon]]: Mh, if you can find zzome nailzz - 3 should be enough - and 1 piezze of wood, I should be able to create an appropriate cazzing. Return to me if you found zze itemzz and we will talk about zze next zztep.&lt;br /&gt;
&lt;br /&gt;
Kiedy mamy już [[wood|drewno]] i trzy [[nail|gwoździe]], ponownie rozmawiamy z przywódcą rebelii.&lt;br /&gt;
&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Zalamon]]: Not many travellerzz zzezze dayzz. I hope you bring good newzz. &lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Zalamon]]: Ah you have returned. I azzume you already found zzome itemzz to build a proper dizzguizze?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Zalamon]]: Very good, I am confident zzizz will zzuffizze. Now I can build and mark a crate large enough for you to fit in - while zztill being able to breazze of courzze - and I will mark it in our tongue zzo it will look lezz zzuzzpizziouzz. ...&lt;br /&gt;
*[[Zalamon]]: Wizz zzeir eyezz towardzz zze gate, your chanzzezz to zzlip zzrough have never been better. I will keep zze zzpare materialzz here wizz me, we can alwayzz build a new one if you need to.&lt;br /&gt;
*''Gracz'': '''crate'''&lt;br /&gt;
*[[Zalamon]]: Ah I zzee. You are ready for your mizzion and waiting for me to create and mark zze crate?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Zalamon]]: Alright. Let uzz create a crate. Hm. Let me zzee. ...&lt;br /&gt;
*[[Zalamon]]: Good. Zzat will do. ...&lt;br /&gt;
*[[Zalamon]]: Zze maintenanzze tunnelzz are in zze eazzt of zze plainzz, near ze coazt. Here, I will mark zzem on your map. ...&lt;br /&gt;
*[[Zalamon]]: Uzze zze dizzguizze wizzely, try to hide in zze dark and avoid being zzeen at all cozzt. ...&lt;br /&gt;
*[[Zalamon]]: Onzze you have reached zze norzz, you can find zze rezzizztanzze hideout at zze ozzer zzpot I marked on your map. Now hurry.&lt;br /&gt;
&lt;br /&gt;
[[Grafika:Wrath of the Emperor Quest-Catering the Lion's Den2.png|frame|Kiedy zobaczymy taki napis, musimy schować się do [[Marked Crate|skrzyni]]]]&lt;br /&gt;
[[Zalamon]] zbudował dla nas [[Marked Crate|skrzynie]], do której będziemy mogli się schować w tunelu prowadzącym do posterunku, na terenach za Wielką Bramą.&amp;lt;br&amp;gt;&lt;br /&gt;
Udajemy się więc teleportem na [[Muggy Plains|parne pola]], gdzie kierujemy się na północny wschód.&amp;lt;br&amp;gt;&lt;br /&gt;
[[Grafika:Wrath of the Emperor Quest-Catering the Lion's Den1.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
W drodze możemy spotkać wiele [[Lizard Legionnaire|jaszczurów legionistów]], [[Lizard High Guard|wysokich strażników]], [[Lizard Dragon Priest|smoczych kapłanów]] i [[Killer Caiman|kajmanów zabójców]].&amp;lt;br&amp;gt;&lt;br /&gt;
[[Grafika:Wrath of the Emperor Quest-Catering the Lion's Den3.png|frame|1. Suwak otwarty - musimy czekać&amp;lt;br&amp;gt; 2. Suwak zamknięty - możemy iść.]]&lt;br /&gt;
Używamy łopaty na dziurze i idziemy jedyną drogą w tunelu. Zaraz przed pierwszymi drzwiami musimy schować się do [[Marked Crate|skrzyni]].&amp;lt;br&amp;gt;&lt;br /&gt;
[[Grafika:Wrath of the Emperor Quest-Catering the Lion's DenTunel.png|frame|Mapa tunelu.]]&lt;br /&gt;
Skradając się przed drzwiami, należy pamiętać, że:&lt;br /&gt;
*[[Lizard Tunnel Guard|Strażnicy]] złapią nas tylko na [[sqm|polach]] przed drzwiami.&lt;br /&gt;
*Złapani zostaniemy kiedy poruszymy się, w momencie kiedy suwak w drzwiach jest otwarty.&lt;br /&gt;
*Bezpiecznie można iść kiedy strażnik zamknie suwak.&lt;br /&gt;
*Warto rzucać przyśpieszające czary i nosić specjalny ekwipunek.&lt;br /&gt;
*Jeśli zmniejszymy natężenie światła w opcjach klienta, to będziemy wyraźnie widzieć czerwoną poświatę kiedy suwak przy drzwiach będzie otwarty.&lt;br /&gt;
&lt;br /&gt;
Następnie musimy przemknąć się tunelem, jak najdalej od [[Lizard Tunnel Guard|strażników]] (nie możemy przy nich pisać).&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Tabela|Przejście tunelu|&lt;br /&gt;
Ogólnie, cały tunel składa się z części:&lt;br /&gt;
*Kawałek tunelu z drzwiami&lt;br /&gt;
*Kawałek tunelu ze strażnikami ([[Media:Wrath of the Emperor Quest-Catering the Lion's DenMapa1.gif|'''Mapa przejścia''']], należy poruszać się po drodze z monet)&lt;br /&gt;
*Kawałek tunelu z drzwiami&lt;br /&gt;
*Kawałek tunelu ze strażnikami ([[Media:Wrath of the Emperor Quest-Catering the Lion's DenMapa2.gif|'''Mapa przejścia''']], należy poruszać się po drodze z monet lub fiolek po miksturach), połączony z północnym tunelem.&lt;br /&gt;
}}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Tabela|Loch|&lt;br /&gt;
[[Grafika:Wrath of the Emperor Quest-Catering the Lion's Den4.png|frame|Przemiana w [[Lancer Beetle|chrząszcza]]]]&lt;br /&gt;
Jeśli zostaniemy złapani, znajdziemy się w podziemnym lochu wspólnie z [[Dżiny|dżinem]] [[Zumtah]]em.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Aby się uwolnić potrzebujemy jego pomocy. Niestety nie jest on skory nam jej udzielić. Należy go do tego przekonać:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Zumtah]]: Another visitor to this constricted, cosy, calm realm, perfect except for an exit. Muhaha.&lt;br /&gt;
*''Gracz'': '''exit'''&lt;br /&gt;
*[[Zumtah]]: There is none. Don't even think about getting out. You are trapped. Down here, with me. You will never get out of here. Now that this is clear, are you giving up?&lt;br /&gt;
*''Gracz'': '''exit'''&lt;br /&gt;
*[[Zumtah]]: Oh, you mean - if I have ever been out of here in those 278 years? Well, I - I can't remember. No, I can't remember. Sorry.&lt;br /&gt;
*''Gracz'': '''exit'''&lt;br /&gt;
*[[Zumtah]]: No, I really can't remember. I enjoyed my stay here so much that I forgot how it looks outside of this hole. Outside. The air, the sky, the light. Oh well... well.&lt;br /&gt;
*''Gracz'': '''exit'''&lt;br /&gt;
*[[Zumtah]]: Oh yes, yes. I... I never really thought about how you creatures feel in here I guess. I... just watched all these beings die here. ...&lt;br /&gt;
*''Gracz'': '''exit'''&lt;br /&gt;
*[[Zumtah]]: Oh, excuse me of course, you... wanted to go. Like all... the others. I am sorry, so sorry. You... you can leave. Yes. You can go. You are free. I shall stay here and help every poor soul which ever gets thrown in here from this day onward. ...&lt;br /&gt;
*[[Zumtah]]: Yes, I will redeem myself. Maybe in another 278 years. ...&lt;br /&gt;
*[[Zumtah]]: If you want to go, just ask for an exit and I will transform you into a creature small enough to fit through that hole over there.&lt;br /&gt;
*''Gracz'': '''exit'''&lt;br /&gt;
*[[Zumtah]]: Alright, as I said you are free now. There will not be an outside for the next three centuries, but you - go. ...&lt;br /&gt;
*[[Zumtah]]: Oh and I recovered the strange crate you where hiding in, it will wait for you at the exit since you can't carry it as... a beetle, muhaha. Yes, you shall now crawl through the passage as a beetle. There you go.&lt;br /&gt;
&lt;br /&gt;
[[Zumtah]] zamienia nas [[Lancer Beetle|chrząszcza]]. Aby opuścić więzienie należy skierować się do dziury w północnej ścianie. Niestety skradanie będziemy musieli zacząć od początku.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Wychodzimy z tunelu, w posterunku jaszczuroludzi. Początkowo spotkamy tutaj tylko [[Lizard Legionnaire|jaszczurów legionistów]] i [[Lizard High Guard|wysokich strażników]], ale już na drodze prowadzącej do [[Razachai]], będą [[Lizard Dragon Priest|smoczy kapłani]], [[Killer Caiman|kajmany zabójcy]], a także różne [[zmutowane]] stworzenia.&amp;lt;br&amp;gt;&lt;br /&gt;
[[Grafika:Wrath of the Emperor Quest-Catering the Lion's Den5.png]]&lt;br /&gt;
&lt;br /&gt;
Misję kończymy rozmową z [[Chartan]]em:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Chartan]]: Great Znake forgive me to converze wiz ziz unworzy blankzkin.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Chartan]]: Mhm, what are you doing here. Who zent you?&lt;br /&gt;
*''Gracz'': '''zalamon'''&lt;br /&gt;
*[[Chartan]]: I zee. Zalamon zent word of ze arrival of a zoftzkin quite zome time ago. Zat muzt be you zen. ...&lt;br /&gt;
*[[Chartan]]: Well, I exzpected zomeone more - imprezzive. However, we will zee how far you can get. You've got newz from ze zouz? ...&lt;br /&gt;
*[[Chartan]]: Hm, I underztand. ...&lt;br /&gt;
*[[Chartan]]: Oh you did. ...&lt;br /&gt;
*[[Chartan]]: I zee. Interezting. ...&lt;br /&gt;
*[[Chartan]]: You being here meanz we have eztablished connectionz to ze zouz. Finally. And you are going to help uz. Well, zere iz zertainly a lot for you to do. Zo better get ztarted.&lt;br /&gt;
&lt;br /&gt;
===Misja 2: First Contact===&lt;br /&gt;
Misję rozpoczynamy rozmową z [[Chartan]]em:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Chartan]]: Great Znake forgive me to converze wiz ziz unworzy blankzkin.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Chartan]]: Zo are you ready to get zomezing done?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Chartan]]: Alright. Well, az you might not be aware of it yet - we are on top of an old temple complex. It haz been abandoned and it haz crumbled over time. ...&lt;br /&gt;
*[[Chartan]]: Ze teleporter over zere uzed to work juzt fine to get uz back to ze zouz. But it haz ztopped operating for quite zome time. ...&lt;br /&gt;
*[[Chartan]]: My men believe it iz a dizturbanze cauzed by ze corruption zat zpreadz everywhere. Zey are too zcared to go down zere. And zat'z where you come in. ...&lt;br /&gt;
*[[Chartan]]: Zere were meanz to activate teleporterz zomewhere in ze complex. But zinze you cannot reach all ze roomz, I guezz you will have to improvize. ...&lt;br /&gt;
*[[Chartan]]: Here iz ze key to ze entranze to ze complex. Figure zomezing out, reztore ze teleporter zo we can get back to ze plainz in ze zouz.&lt;br /&gt;
[[Chartan]] prosi nas o naprawę teleportu prowadzącego na [[Muggy Plains|parne pola]], mieszczącego się w [[Ruiny świątyni|starym kompleksie świątynnym]] w którym to rebelianci utworzyli swoją [[Kryjówka rebeliantów|bazę]]. Można to zrobić tylko poprzez oczyszczenie świątyni ze zniszczenia. Niestety wszystko czym będziemy oczyszczać świątynie, musi pochodzić z niej (oprócz naszych narzędzi).&lt;br /&gt;
&lt;br /&gt;
*Zdobywamy [[Lump of Clay|glinę]], używając [[Rake|grabie]] na ziemi w centralnym pomieszczeniu. &amp;lt;br&amp;gt;[[Plik:Wrath of the Emperor Quest-First Contact-1.png]]&lt;br /&gt;
*Wykopujemy [[Sacred Earth|świętą ziemię]] z południowego pomieszczenia. &amp;lt;br&amp;gt;[[Plik:Wrath of the Emperor Quest-First Contact-2.png]]&lt;br /&gt;
*Mieszamy obie, z czego powstanie [[Lump of Sacred Clay|święte błoto]]. &amp;lt;br&amp;gt;[[Plik:Wrath of the Emperor Quest-First Contact-3.png]]&lt;br /&gt;
*Używamy [[Pick|kilofa]] na rogu świętego stołu i otrzymujemy jego [[Unworked Sacred Wood|nogę]]. &amp;lt;br&amp;gt;[[Plik:Wrath of the Emperor Quest-First Contact-4.png]]&lt;br /&gt;
*Na otrzymanym drewnie używamy [[Obsidian Knife|obsydianowego noża]] i wycinamy [[Sacred Bowl|świętą miskę]]. &amp;lt;br&amp;gt;[[Plik:Wrath of the Emperor Quest-First Contact-5.png]]&lt;br /&gt;
*Drewnianą miskę wykładamy gliną i otrzymujemy [[Sacred Bowl of Purification|poświęconą miskę do puryfikacji]]. &amp;lt;br&amp;gt;[[Plik:Wrath of the Emperor Quest-First Contact-6.png]]&lt;br /&gt;
*Do tej [[Sacred Bowl of Purification|miski]] wlewamy wodę z północnego pomieszczenia i otrzymujemy miskę z [[Bowl with Sacred Water|świętą wodą]]. &amp;lt;br&amp;gt;[[Plik:Wrath of the Emperor Quest-First Contact-7.png]]&lt;br /&gt;
*Wylewamy wodę na płomieniu w zachodnim pomieszczeniu i bierzemy [[Sacred Coal|święty węgiel]]. &amp;lt;br&amp;gt;[[Plik:Wrath of the Emperor Quest-First Contact-8.png]]&lt;br /&gt;
*Urzywamy [[Sacred Coal|węgiel]] na wodzie w północno wschodnim pomieszczeniu. &amp;lt;br&amp;gt;[[Plik:Wrath of the Emperor Quest-First Contact-9.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kończymy misje rozmową z [[Chartan]]em:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Chartan]]: Great Znake forgive me to converze wiz ziz unworzy blankzkin.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Chartan]]: Zo? Did you find a way to reztore ze teleporter?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Chartan]]: You did it! Zere waz zome kind of zparkle and I zink it iz working again - oh pleaze feel free to try it, I uhm, I will wait here and be ready juzt in caze zomezing uhm happenz to you. ...&lt;br /&gt;
*[[Chartan]]: And if you head to Zalamon, be zure to inform him about our zituation. Food rationz are running low and we are ztill not well equipped. We need to eztablish a working zupply line.&lt;br /&gt;
&lt;br /&gt;
Od teraz możemy się przemieszać pomiędzy bazą rebeliantów a [[Muggy Plains|parnymi polami]] poprzez teleport.&lt;br /&gt;
&lt;br /&gt;
===Misja 3: The Keeper===&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Zalamon]]: Not many travellerzz zzezze dayzz. I hope you bring good newzz.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Zalamon]]: You ezztablished zze connection to zze hideout, good. But zzizz izz no time to rezzt. Your new tazzk will be quite different. ...&lt;br /&gt;
*[[Zalamon]]: Zze gardenzz are plagued by a creature. Zze former keeper of zzizz garden became an abomination of madnezz zzat needzz to be zztopped. ...&lt;br /&gt;
*[[Zalamon]]: He hidezz deep underground and it will be dangerouzz to challenge him in hizz lair but I am willing to rizzk it. ...&lt;br /&gt;
*[[Zalamon]]: Find him, dezztroy him, bring me hizz - I uhm, mean it izz utterly nezzezzary for you to deliver me a proof of hizz deazz. ...&lt;br /&gt;
*[[Zalamon]]: Now go - what are you waiting for, zzoftzzkin? Ready to finish what needzz to be finished?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Zalamon]]: Fine. I guezz poizzoning zzome of hizz plantzz will be enough to lure him out of hizz conzzealment. Zzizz plant poizzon here should allow you to do zzome zzignificant damage, take it. ...&lt;br /&gt;
*[[Zalamon]]: You can find him eazzt of zze corrupted gardenzz. Zzere uzzed to be a zzmall domizzile zzere but it hazz probably been conzzumed by zze corruption zzo beware. And now - go.&lt;br /&gt;
&lt;br /&gt;
Dostajemy [[Flask of Plant Poison|buteleczkę z trucizną na rośliny]], a naszym zadaniem jest zabić zmutowanego [[The Keeper|ogrodnika]]. Od wielu lat utrzymywał [[ogrody Imperatora]], ale przekleństwo [[Zao]] dosięgło także i jego. Naszym zadaniem jest [[The Keeper|go]] powstrzymać, i przynieść jego [[Tail of the Keeper|ogon]] jako dowód, że go zabiliśmy. Warto mieć przy sobie [[Dwarven Ring|pierścień krasnoludów]], ponieważ w drodze możemy spotkać [[Wailing Widow|zwodzące wdowy]]. Udajemy się zgodnie z mapą:&amp;lt;br&amp;gt;&lt;br /&gt;
[[Plik:Wrath of the Emperor Quest-The Keeper1.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
Używamy łopaty na dziurze, i schodzimy kilka poziomów niżej do [[Jaskinie pod północnym Zao|jaskiń]], gdzie idziemy tak:&amp;lt;br&amp;gt;&lt;br /&gt;
[[Plik:Wrath of the Emperor Quest-The Keeper2.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
Na roślinie używamy [[Flask of Plant Poison|trucizny]]. Po kilu sekundach, na północny pomieszczenie pojawi się [[The Keeper]], którego musimy zabić i '''użyć jego ciała''' aby dostać [[Tail of the Keeper|ogon]]. Po tym, wracamy do [[Zalamon]]a:&amp;lt;br&amp;gt;&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Zalamon]]: Not many travellerzz zzezze dayzz. I hope you bring good newzz.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Zalamon]]: Zzo... you finished him. Show me hizz head, will you?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Zalamon]]: Zzizz izz not hizz head but clearly belonged to zze keeper. I - I am imprezzed. You can go now. Leave me alone for a zzecond.&lt;br /&gt;
&lt;br /&gt;
===Misja 4: Sacrament of the Snake===&lt;br /&gt;
Naszym zadaniem jest złożyć [[Snake Sceptre|berło węża]]. W tym celu udajmy się do najnowszych i najgłębszych podziemi [[Banuta|Banuty]]. Na każdym poziomie możemy znaleźć [[Ghost Of A Priest|ducha kapłana]]. Każdy z nich za darowiznę w wysokości 5.000 [[gp]], da nam jedną z części [[Snake Sceptre|berła]] (czyli łącznie będziemy potrzebować 15.000 [[gp]]).&lt;br /&gt;
*{{GS|Sceptre Part (Rod)}}&lt;br /&gt;
*{{GS|Sceptre Part (Crystal)}}&lt;br /&gt;
*{{GS|Sceptre Part (Cup)}}&lt;br /&gt;
Na najniższym poziomie [[Banuta|Banuty]], znajduje się ołtarz węża, na którym możemy złożyć berło.&amp;lt;br&amp;gt;&lt;br /&gt;
[[Plik:BanutaMap1.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Plik:BanutaMap2.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Na tym poziomie, należy rozbić amfory i szybko biec do teleportu prowadzącego dalej. &amp;lt;br&amp;gt;&lt;br /&gt;
Kiedy dostaniemy się na poziom z [[hydra]]mi, [[Serpent Spawn|wężowymi tworami]] i [[Medusa|meduzami]], kierujemy się mapą: &amp;lt;br&amp;gt;&lt;br /&gt;
[[Grafika:Wrath of the Emperor Quest-Sacrament of the Snake1.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
W nowych podziemiach będą na nas czekały nowe niebezpieczeństwa, takie jak: [[Frost Dragon|lodowe smoki]], [[Hellspawn|piekielne twory]], [[Phantasm|fantazje]] i [[Behemot|behemoty]], a także potwory z wyższych poziomów, lecz w większych ilościach.&lt;br /&gt;
Idziemy do pierwszego [[Ghost Of A Priest|ducha kapłana]]. Należy pamiętać, że każdemu z trzech, będziemy musieli dać 5000 [[gp]] ofiary na świątynie.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Tabela|Poziom -5|&lt;br /&gt;
[[Grafika:Wrath of the Emperor Quest-Sacrament of the Snake2.png|frame]]&lt;br /&gt;
Rozmawiamy z kapłanem, po czym udajemy się na niższy poziom:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Ghost Of A Priest]]: Greetings mortal.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Ghost Of A Priest]]: Although we are willing to hand this item to you, there is something you have to understand: There is no such thing as 'the' sceptre. ...&lt;br /&gt;
*[[Ghost Of A Priest]]: Those sceptres are created for special purposes each time anew. Therefore you will have to create one on your own. It will be your mission to find us three keepers and to get the three parts of the holy sceptre. ...&lt;br /&gt;
*[[Ghost Of A Priest]]: Then go to the holy altar and create a new one.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Ghost Of A Priest]]: Even though we are spirits, we can't create anything out of thin air. You will have to donate some precious metal which we can drain for energy and substance. ...&lt;br /&gt;
*[[Ghost Of A Priest]]: The equivalent of 5000 gold will do. Are you willing to make such a donation?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Ghost Of A Priest]]: So be it! Here is my part of the sceptre. Combine it with the other parts on the altar of the Great Snake in the depths of this temple.&lt;br /&gt;
|120}}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Tabela|Poziom -6|&lt;br /&gt;
[[Grafika:Wrath of the Emperor Quest-Sacrament of the Snake3.png|frame]]&lt;br /&gt;
Rozmawiamy z kapłanem, po czym udajemy się na niższy poziom:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Ghost Of A Priest]]: Greetings mortal.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Ghost Of A Priest]]: Even though we are spirits, we can't create anything out of thin air. You will have to donate some precious metal which we can drain for energy and substance. ...&lt;br /&gt;
*[[Ghost Of A Priest]]: The equivalent of 5000 gold will do. Are you willing to make such a donation?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Ghost Of A Priest]]: So be it! Here is my part of the sceptre. Combine it with the other parts on the altar of the Great Snake in the depths of this temple.&lt;br /&gt;
|120}}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Tabela|Poziom -7|&lt;br /&gt;
[[Grafika:Wrath of the Emperor Quest-Sacrament of the Snake4.png|frame]]&lt;br /&gt;
Rozmawiamy z kapłanem, po czym udajemy się na niższy poziom:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Ghost Of A Priest]]: Greetings mortal.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Ghost Of A Priest]]: Even though we are spirits, we can't create anything out of thin air. You will have to donate some precious metal which we can drain for energy and substance. ...&lt;br /&gt;
*[[Ghost Of A Priest]]: The equivalent of 5000 gold will do. Are you willing to make such a donation?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Ghost Of A Priest]]: So be it! Here is my part of the sceptre. Combine it with the other parts on the altar of the Great Snake in the depths of this temple.&lt;br /&gt;
|120}}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Kiedy już mamy trzy części, udajemy się na najniższy poziom, aby złożyć [[Snake Sceptre|berło]]:&amp;lt;br&amp;gt;&lt;br /&gt;
[[Grafika:Wrath of the Emperor Quest-Sacrament of the Snake5.png]]&lt;br /&gt;
[[Grafika:Wrath of the Emperor Quest-Sacrament of the Snake-Sceptre.gif]]&amp;lt;br&amp;gt;&lt;br /&gt;
Po tym, razem z [[Snake Sceptre|berłem]] wracamy do [[Zalamon]]a.&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Zalamon]]: Not many travellerzz zzezze dayzz. I hope you bring good newzz.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Zalamon]]: You - azzembled zze zzeptre? Hand it out, give it to me, will you?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Zalamon]]: Finally. At lazzt. Zze zzeptre izz - ourzz. Ourzz of courzze. A weapon we should uzze wizzely for our cauzze. I need a zzecond or two. Do you leave me already?&lt;br /&gt;
&lt;br /&gt;
===Misja 5: New in Town===&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Zalamon]]: Not many travellerzz zzezze dayzz. I hope you bring good newzz.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Zalamon]]: Now we need to get clozzer to zze emperor himzzelf. A hive of beezz would defend zzeir queen wizz zzeir lives in cazze an enemy gained entranzze. Zzizz makezz a formidable defenzze line, nearly inviolable. ...&lt;br /&gt;
*[[Zalamon]]: But a zztranger directly in zze midzzt of zze hive will be acczzepted - after all it izz not pozzible to overcome zzuch a formidable defenzze which izz nearly inviolable, or izz it? Ha. ...&lt;br /&gt;
*[[Zalamon]]: Now zzat you overcame zzeir linezz of defenzze at zze great gate, you only need to find a way to enter zzeir home. ...&lt;br /&gt;
*[[Zalamon]]: Head zztraight to zze entranzze of zze zzity. If you can convinzze zze guardzz to let you enter zze zzity, you should be able to reach our contact zzere wizz eazze. ...&lt;br /&gt;
*[[Zalamon]]: We have alzzo forged zome paperzz for you and zzent zzem to zze zzity. Your victory in zze arena iz well known in our land. Wizz zze help of zzezze paperzz you will pretend zzat zzome of zze higher officialzz want to talk to you about your battle. ...&lt;br /&gt;
*[[Zalamon]]: Zzizz way you will be able to enter zze zzity of zze dragon emperor and meet our contact zzere in zze imperial offizze. He will give you zze next inzztructionzz.&lt;br /&gt;
&lt;br /&gt;
Przywódca rebelii, stworzył dla nas fałszywe dokumenty, dzięki którym będziemy mogli dostać się do miasta Imperatora - [[Razachai]] i skontaktować się z członkiem rebelli. Idziemy więc drogą, a po drodze rozmawiamy ze [[Gate Guardian|strażnikiem]]:&amp;lt;br&amp;gt;&lt;br /&gt;
{| cellspacing=&amp;quot;4&amp;quot; cellpadding =&amp;quot;8&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
[[Grafika:Wrath of the Emperor Quest-New in Town1.png]]&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; style=&amp;quot;border-left: #ffffff 1px solid&amp;quot; |&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Gate Guardian]]: Chhhhzzz. Ugly humanzzz! You better have a good reazzzon to be here!&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Gate Guardian]]: You want entranzzze to zzze zzzity?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Gate Guardian]]: Mh, zzzezzze paperzzz zzzeem legit, I have orderzzz to let you pazzz. Zzzo be it.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Kiedy już dotrzemy do [[magistrat]]u, rozmawiamy z [[Zlak|urzędnikiem]], przebywającym w jego południowej części.&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Zlak]]: Ah, ze human everyone iz talking about. Your victory over ze champion waz quite imprezzive. ...&lt;br /&gt;
*[[Zlak]]: Alzough, for many ziz only provez what a huge zreat you blank-zkinz ztill poze.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Zlak]]: Ze rumour mill iz quite fazt. Ezpecially when zomeone unuzual az you enterz ze zity. Zoon zey will learn zat you have no reazon to be here and our raze will be buzted. ...&lt;br /&gt;
*[[Zlak]]: Zo we have to ztrike fazt and quickly. You will have to eliminate zome high ranking key officialz. I zink killing four of zem should be enough. ...&lt;br /&gt;
*[[Zlak]]: Ziz will dizrupt ze order in ze zity zignificantly zinze zo much dependz on bureaucracy and ze chain of command. Only chaoz and dizorganization will enable me to help you with ze next ztep in ze plan.&lt;br /&gt;
&lt;br /&gt;
===Misja 6: The Office Job===&lt;br /&gt;
[[Grafika:Wrath of the Emperor Quest-The Office Job1.png|frame|Droga na piętro urzędu.]]&lt;br /&gt;
Naszym zadaniem jest wywołanie zamieszania w [[Magistrat|urzędzie]]. Udajemy się na piętro, gdziem musimy zabić 4 [[Lizard Magistratus|pracowników]] magistratu. Nie są oni silni, ale posiadają dużo [[hp|punktów życia]] a musimy zabijać ich w pojedynkę (jeśli dwie osoby będą atakować tego samego [[Lizard Magistratus|urzędnika]], nikomu nie zaliczy się zabicie).&amp;lt;br&amp;gt;&lt;br /&gt;
Kiedy już wykonamy zadanie (w [[Quest Log|dzienniku zadań]] możemy sprawdzić ilość zabitych jaszczuroludzi), rozmawiamy ze [[Zlak]]iem:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Zlak]]: Ah, ze human everyone iz talking about. Your victory over ze champion waz quite imprezzive. ...&lt;br /&gt;
*[[Zlak]]: Alzough, for many ziz only provez what a huge zreat you blank-zkinz ztill poze.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Zlak]]: Chaoz and panic are already zpreading. Your barbaric brutality iz frightening effectively. I could acquire a key zat we need to get you into ze palaze itzelf. But zere are ztill too many guardz and elite zquadz even for you to fight. ...&lt;br /&gt;
*[[Zlak]]: I need you to enter ze zity and zlay at leazt zix noblez. Ze otherz will feel zreatened and call guardz to zemzelvez, and ze dragon kingz will accuze each ozer to be rezponzible for zlaying zeir pet noblez. ...&lt;br /&gt;
*[[Zlak]]: Zat should enable uz to give you at leazt a chanze to attack ze palaze.&lt;br /&gt;
&lt;br /&gt;
===Misja 7: A Noble Cause===&lt;br /&gt;
[[Grafika:Wrath of the Emperor Quest-A Noble Cause1.png|frame|Droga do [[Razachai|miasta]].]]&lt;br /&gt;
Teraz, naszym zadaniem jest sienie strachu wśród [[Lizard Noble|szlachciców]]. Musimy wyjść z urzędu i zabić 4 [[Lizard Noble|jaszczuroludzi]]. Kiedy [[Lizard Noble|szlachta]] będzie przerażona, będą oni wzywać strażników do ich domów, więc droga do [[Pałac Imperatora|pałacu Imperatora]] będzie prostsza. Ilość zabitych jaszczuroludzi możemy sprawdzić w [[Quest Log|dzienniku zadań]]. Po wykonaniu zadania wracamy do urzędu:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Zlak]]: Ah, ze human everyone iz talking about. Your victory over ze champion waz quite imprezzive. ...&lt;br /&gt;
*[[Zlak]]: Alzough, for many ziz only provez what a huge zreat you blank-zkinz ztill poze.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Zlak]]: Word of your deedz iz already zpreading like a wildfire. Zalamon'z plan to unleash zome murderouz beaztz in ze zity workz almozt too well. You are already becoming zome kind of legend with which motherz frighten zeir unruly hatchlingz. ...&lt;br /&gt;
*[[Zlak]]: Your next mizzion will be a ztrike into ze heart of ze empire.&lt;br /&gt;
&lt;br /&gt;
===Misja 8: Uninvited Guests===&lt;br /&gt;
Rozmawiamy z [[Zlak]]iem:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Zlak]]: Ah, ze human everyone iz talking about. Your victory over ze champion waz quite imprezzive. ...&lt;br /&gt;
*[[Zlak]]: Alzough, for many ziz only provez what a huge zreat you blank-zkinz ztill poze.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Zlak]]: Your eagernezz for killing and bloodshed iz frightening, but your next mizzion will zuit your tazte. Wiz ze zity in chaoz and defenzez diverted, ze ztage iz zet for our final ztrike. ...&lt;br /&gt;
*[[Zlak]]: A large number of rebelz have arrived undercover in ze zity. Zey will attack ze palaze and zome loyal palaze guardz will let zem in. ...&lt;br /&gt;
*[[Zlak]]: Meanwhile, you will take ze old ezcape tunnel zat leadz from ze abandoned bazement in ze norz of ze miniztry to a lift zat endz zomewhere in ze palaze. ...&lt;br /&gt;
*[[Zlak]]: When everyzing workz according to ze plan, you will meet Zalamon zomewhere in the underground part of ze palaze.&lt;br /&gt;
&lt;br /&gt;
Nadszedł czas, aby uderzyć w serce Imperium - [[pałac Imperatora]]. Musimy się tam zakraść poprzez podziemia [[magistrat]]u i [[Jaskinie pod Pałacem Imperatora|system jaskiń]]. Jest to bardzo trudne zadanie, więc bez dużej drużyny mikstury, runy i amunicja, skończą się nam przed dotarciem do podziemi. Warto, aby każdy miał [[Scale of Corruption|łuskę zniszczenia]], dzięki której po powrocie teleportem do [[magistrat]]u żeby dokupić zapasów, będzie mógł wrócić z powrotem do [[Pałac Imperatora|pałacu]].&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Grafika:Wrath of the Emperor Quest-Uninvited Guests1.png]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
W podziemiach używamy dźwigni, po czym znajdziemy się na samej górze pałacu. Teraz musimy zmierzyć się głównie z [[Drakeni|drakenami]] [[Draken Warmaster|mistrzami wojennymi]], [[Draken Spellweaver|magami]], oraz z wojownikami [[Lizard Zaogun|Zaogun]] i [[Lizard Chosen|wybrańcami Imperatora]], a także kilkoma innymi rodzajami. Im będziemy niżej w pałacu, tym więcej będzie [[Drakeni|drakenów]], w tym [[Draken Elite|elitarnych]] i [[Draken Abomination|zmutowanych]].&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Grafika:Wrath of the Emperor Quest-Uninvited Guests2.png]]&lt;br /&gt;
&lt;br /&gt;
Po dotarciu na poziom -5 rozmawiamy z [[Zizzle]]:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Zizzle]]: Ah our human alliez have finally arrived! I've already feared zat ze emperor'z forzez had caught you. Your rezilienze and prowezz are imprezzive.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Zizzle]]: You made it! Az zoon az you are prepared, I will brief you for your nexzt mizzion.&lt;br /&gt;
&lt;br /&gt;
===Misja 9: The Sleeping Dragon===&lt;br /&gt;
Rozmawiamy z [[Zizzle]]:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Zizzle]]: Ah our human alliez have finally arrived! I've already feared zat ze emperor'z forzez had caught you. Your rezilienze and prowezz are imprezzive.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Zizzle]]: Ze dragon emperor controlz ze whole empire wiz hiz willpower. But even he iz not powerful enough to uze ziz control continuouzly wizout zome form of aid. ...&lt;br /&gt;
*[[Zizzle]]: From what I learnt from my informantz, ze emperor uzez zome kind of magic cryztalz zat amplify hiz powerz and tranzmit hiz will into ze land. ...&lt;br /&gt;
*[[Zizzle]]: Wiz ze ancient zeptre zat you acquired for uz earlier, I can charge ozer zeptrez wiz azpectz of power of ze Great Znake. If you manage to touch one of ze tranzmitter cryztalz wiz ze zeptre, itz godly power will realign ze cryztal. ...&lt;br /&gt;
*[[Zizzle]]: Not only will ze cryztal ztop zending ze orderz of ze emperor into ze mindz of my opprezzed people, it will alzo zend a mezzage of freedom and zelf-rezpect inztead. ...&lt;br /&gt;
*[[Zizzle]]: Dizabling ze cryztalz will probably alert ze emperor. It will likely be too late for him to intervene in perzon but a creature of hiz power might have ozer wayz to intervene. ...&lt;br /&gt;
*[[Zizzle]]: But zere iz more. To reach ze emperor, you will need accezz to hiz inner realmz. Ze zecret to enter iz guarded by a dragon. ...&lt;br /&gt;
*[[Zizzle]]: But ziz iz not ze catch - ze catch iz, zat ze key iz buried in hiz vazt mind. Ze emperor haz bound ze dragon to himzelf, forzing him into an eternal zlumber. ...&lt;br /&gt;
*[[Zizzle]]: A zignificant part of ze emperor'z power iz uzed to reztrain ze dragon. Ze only way to free him will be to enter hiz dreamz. Are you prepared for ziz?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Zizzle]]: Didn't exzpect anyzing lezz from you. Alright, zankz to your effortz to build an effective reziztanze, our comradez zalvaged ziz potion and ze formula you need to utter to breach hiz zubconzciouznezz. ...&lt;br /&gt;
*[[Zizzle]]: Drink it and when you are cloze to ze dragon zpeak: Z...z.. well, juzt take ze sheet wiz ze word and read it yourzelf. A lot of rebelz have died to retrieve ziz information, uze it wizely. ...&lt;br /&gt;
*[[Zizzle]]: Now go and try to find a way to reach ze emperor and to free ze land from it'z opprezzor. Onze you have found a way, return to me and I will explain what to do wiz ze cryztalz. May ze Great Znake guide you!&lt;br /&gt;
&lt;br /&gt;
[[Grafika:Wrath of the Emperor Quest-The Sleeping DragonTP.png|frame|right|Rebeliant [[Zizzle]], w podziemiach [[Pałac Imperatora|pałacu Imperatora]]]]&lt;br /&gt;
Dowiadujemy sie że Imperator sprawuje władzę z innego wymiaru dzięki specjalnym kryształom. aby dostać się do tego wymiaru, musimy ominąć strażnika - [[A Sleeping Dragon|śpiącego smoka]]. W jego umyśle zamknięty jest klucz do wymiaru imperatora. [[Zizzle]] daje nam [[Interdimensional Potion|miksutrę]] i [[Scribbled Sheet of Paper|kartkę]] z inkantacją, ponieważ sam niepotrafi go dobrze wymówić. Wchodzimy w południowo wschodni teleport, a po tym kierujemy się na północ. Pijemy miksturę i mówimy:&lt;br /&gt;
&lt;br /&gt;
*''Gracz'': ''' hi'''&lt;br /&gt;
*[[A Sleeping Dragon]]: ZzzzZzzZz...chrrr...&lt;br /&gt;
*''Gracz'': ''' SOLOSARASATIQUARIUM'''&lt;br /&gt;
*[[A Sleeping Dragon]]: Dragon dreams are golden. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: A broad darkness surrounds you as if a heavy curtain is closing before your eyes. After what seems like minutes of floating through emptiness, you get the feeling as if a hole opens in the dark before you. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: The hole grows larger, you cannot close your eyes. An unimaginable black. Deeper and darker than any nothingness you could possibly imagine drags you into it. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: You feel as if you cannot breathe anymore. The very second you let loose of your consciousness, you sense all heaviness around you lifted. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: You dive into an ocean of emerald light. Feeling like born anew the colour around you is almost overwhelming. Countless objects of all shapes and sizes are dashing past you. Racing against each other, millions are clashing in the distance. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: The loudness of the gargantuan spectacle around you bursts your hearing, yet you absorb all the sounds around you. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: As several large obstacles move aside directly in front of you, an intense bright centre leaps into your view. Though you cannot perceive how fast you are, your pace seems too slow. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: Ever decelerating, you ultimately approach a middle in this chaos of tones of green. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: As you come closer to it, yellowish shades of orange embrace you, softer shapes emerge and you almost forget the mayhem before. In warm comfort you see what lies in the heart of it all. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: A majestic dragon in his sleep is surrounded by what seems the warmth and energy of a thousand suns. The tranquillity of its sight makes you smile gently. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: You feel a perfect mixture of joy, compassion and sudden peacefulness. Bright xanthous impressions of topaz, orange and white welcome you at the final halt of your journey. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: Dragon dreams are golden. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: You find yourself inside the dragon's dream. You can look around or go into a specific direction. You can also take or use an object. Enter help to display this information at any time.&lt;br /&gt;
*''Gracz'': ''' west'''&lt;br /&gt;
*[[A Sleeping Dragon]]: Advancing to the west, you recognise an increase of onyx on the ground.&lt;br /&gt;
*''Gracz'': ''' take attachment'''&lt;br /&gt;
*[[A Sleeping Dragon]]: You carefully lift the onyx attachment from its socket. It is lighter than you expected.&lt;br /&gt;
*''Gracz'': ''' east'''&lt;br /&gt;
*[[A Sleeping Dragon]]: You return to the plateau in the east.&lt;br /&gt;
*''Gracz'': ''' south'''&lt;br /&gt;
*[[A Sleeping Dragon]]: You wander to the south, passing large obelisks of emerald to your left and sprawling trees of topaz to your right.&lt;br /&gt;
*''Gracz'': ''' take stand'''&lt;br /&gt;
*[[A Sleeping Dragon]]: As you rip the solid stand out of its socket and take it with you, the large gate opens with a deafening rumble.&lt;br /&gt;
*''Gracz'': ''' east'''&lt;br /&gt;
*[[A Sleeping Dragon]]: You gasp at the size of the large open gate as you walk through to head further to the east.&lt;br /&gt;
*''Gracz'': ''' take model'''&lt;br /&gt;
*[[A Sleeping Dragon]]: You reach for a small solitary arrangement of combined small houses and put it in your pocket.&lt;br /&gt;
*''Gracz'': ''' take emeralds'''&lt;br /&gt;
*[[A Sleeping Dragon]]: You take an emerald from the pile.&lt;br /&gt;
*''Gracz'': ''' west'''&lt;br /&gt;
*[[A Sleeping Dragon]]: You return through the semi-translucent gate to the west.&lt;br /&gt;
*''Gracz'': ''' north'''&lt;br /&gt;
*[[A Sleeping Dragon]]: You head back north to the plateau.&lt;br /&gt;
*''Gracz'': ''' east'''&lt;br /&gt;
*[[A Sleeping Dragon]]: You travel east across several large emerald bluffs and edges. All sorts of gems are scattered alongside your path.&lt;br /&gt;
*''Gracz'': ''' take rubies'''&lt;br /&gt;
*[[A Sleeping Dragon]]: You take a rather large ruby out of a pile before you.&lt;br /&gt;
*''Gracz'': ''' north'''&lt;br /&gt;
*[[A Sleeping Dragon]]: You head north passing countless stones in the crimson sea of stones beneath your feet.&lt;br /&gt;
*''Gracz'': ''' use attachment'''&lt;br /&gt;
*[[A Sleeping Dragon]]: Avoiding the bright light, you carefully put the attachment on top of the strange socket. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: As your eyes adjust to the sudden reduction of brightness, you see the giant wings of the gate before you move to the side. You can also make out something shiny on the ground.&lt;br /&gt;
*''Gracz'': ''' take mirror'''&lt;br /&gt;
*[[A Sleeping Dragon]]: You pick the mirror from the ground.&lt;br /&gt;
*''Gracz'': ''' north'''&lt;br /&gt;
*[[A Sleeping Dragon]]: Your path to the north is open. You pass the gigantic gate wings to your left and right as you advance. After about an hour of travel you hear a slight rustling in the distance. You head further into that direction. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: The rustling gets louder until you come to a small dune. Behind it you find the source of the noise.&lt;br /&gt;
*''Gracz'': ''' use model'''&lt;br /&gt;
*[[A Sleeping Dragon]]: You lunge out and throw the model far into the water. As nothing happens, you turn your back to the ocean. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: The very moment you walk down the dune to head back south, rays of light burst over your head in a shock wave that makes you tumble down the rest of the hill. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: You can also hear a deep loud scraping for several minutes somewhere far in the west.&lt;br /&gt;
*''Gracz'': ''' south'''&lt;br /&gt;
*[[A Sleeping Dragon]]: You travel all the way back down the dune and through the gate to the south.&lt;br /&gt;
*''Gracz'': ''' south'''&lt;br /&gt;
*[[A Sleeping Dragon]]: You return to the crimson sea of rubies in the south.&lt;br /&gt;
*''Gracz'': ''' west'''&lt;br /&gt;
*[[A Sleeping Dragon]]: You travel back to the plateau in the west.&lt;br /&gt;
*''Gracz'': ''' west'''&lt;br /&gt;
*[[A Sleeping Dragon]]: Advancing to the west, you recognise an increase of onyx on the ground.&lt;br /&gt;
*''Gracz'': ''' north'''&lt;br /&gt;
*[[A Sleeping Dragon]]: You continue travelling the barren sea of gemstones to the north.&lt;br /&gt;
*''Gracz'': ''' west'''&lt;br /&gt;
*[[A Sleeping Dragon]]: You leave the massive open gate behind you and go to the west.&lt;br /&gt;
*''Gracz'': ''' Bastesh'''&lt;br /&gt;
*[[A Sleeping Dragon]]: This huge statue of Bastesh is made from onyx, and thrones on a large plateau which can be reached by a sprawling stairway. She holds a large sapphire in her hands.&lt;br /&gt;
*''Gracz'': ''' take sapphire'''&lt;br /&gt;
*[[A Sleeping Dragon]]: You carefully remove the sapphire from Bastesh's grasp.&lt;br /&gt;
*''Gracz'': ''' east'''&lt;br /&gt;
*[[A Sleeping Dragon]]: You head back to the east and to the plateau.&lt;br /&gt;
*''Gracz'': ''' south'''&lt;br /&gt;
*[[A Sleeping Dragon]]: You head back south to the site with the onyx lookout.&lt;br /&gt;
*''Gracz'': ''' east'''&lt;br /&gt;
*[[A Sleeping Dragon]]: You return to the plateau in the east.&lt;br /&gt;
*''Gracz'': ''' use stand'''&lt;br /&gt;
*[[A Sleeping Dragon]]: You put the stand into a small recess you find near the middle of the plateau.&lt;br /&gt;
*''Gracz'': ''' use ruby'''&lt;br /&gt;
*[[A Sleeping Dragon]]: As the ruby slips into the notch, the strong red of the stone intensifies a thousandfold. You fear to hurt your eyes and turn away immediately. The ray seems to be directed to the centre of the plateau with astounding precision.&lt;br /&gt;
*''Gracz'': ''' use sapphire'''&lt;br /&gt;
*[[A Sleeping Dragon]]: As the sapphire slips into the notch, the deep blue of the stone intensifies a thousandfold. You fear to hurt your eyes and turn away immediately. The ray seems to be directed to the centre of the plateau with astounding precision.&lt;br /&gt;
*''Gracz'': ''' use emerald'''&lt;br /&gt;
*[[A Sleeping Dragon]]: As the emerald slips into the notch, the vibrant green of the stone intensifies a thousandfold. You fear to hurt your eyes and turn away immediately. The ray seems to be directed to the centre of the plateau with astounding precision.&lt;br /&gt;
*''Gracz'': ''' use mirror'''&lt;br /&gt;
*[[A Sleeping Dragon]]: With your eyes covered and avoiding direct sight of the rays, you put the mirror into the stand. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: Instinctively you run to a larger emerald bluff near the raise to find cover. Mere seconds after you claimed the sturdy shelter, a deep dark humming starts to swirl through the air. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: Seconds pass as the hum gets louder. The noise is maddening, drowning all other sounds around you. As you cover your ears in pain, the humming explodes into a deafening growl. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: You raise your head above the edge of the emerald to catch a glimpse of what's happening. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: The hand seems to have grown into a fist. In the distance you can now see a blurry scheme of a creature too large for your eyes to get a sharper view of its head. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: Blending the rays, the mirror directs pure white light directly towards the part where you assume the face of the creature. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: The growl transforms into a scream, everything around you seems to compress. As you press yourself tightly against the bluff, everything falls silent and in a split second, the dark being dissolves into bursts of blackness. You wake.&lt;br /&gt;
&lt;br /&gt;
Rozmawiamy z wybudzonym już smokiem:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[A Sleeping Dragon]]: Greetings, wayfarer.&lt;br /&gt;
*''Gracz'': '''wayfarer'''&lt;br /&gt;
*[[A Sleeping Dragon]]: I call you the wayfarer. You travelled through my dreams. You ultimately freed my mind. My mind accepted you and so will I.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[A Sleeping Dragon]]: Aaaah... free at last. Hmmm. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: I assume you need to get through the gate to reach the evildoer. I can help you if you trust me, wayfarer. I will share a part of my mind with you which should enable you to step through the gate. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: This procedure may be exhausting. Are you prepared to receive my key?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[A Sleeping Dragon]]: SAETHELON TORILUN GARNUM. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: SLEEP. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: GAIN. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: RISE. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: The transfer was successful. ...&lt;br /&gt;
*[[A Sleeping Dragon]]: You are now prepared to enter the realm of the evildoer. I am grateful for your help, wayfarer. Should you seek my council, use this charm I cede to you. For my spirit will guide you wherever you are. May you enjoy a sheltered future, you shall prevail.&lt;br /&gt;
&lt;br /&gt;
Od teraz jesteśmy gotowi żeby wkroczyć do wymiaru Imperatora.&lt;br /&gt;
&lt;br /&gt;
===Misja 10: A Message of Freedom===&lt;br /&gt;
[[Grafika:Wrath of the Emperor Quest-A Message of Freedom1.png|frame|right|Brama do wymiaru Imperatora]]&lt;br /&gt;
[[Grafika:Wrath of the Emperor Quest-A Message of Freedom2.png|frame|right|Kryształ]]&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Zizzle]]: Ah our human alliez have finally arrived! I've already feared zat ze emperor'z forzez had caught you. Your rezilienze and prowezz are imprezzive.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Zizzle]]: You freed ze dragon! And you pozzezz ze key to enter ze inner realmz of ze emperor, well done. ...&lt;br /&gt;
*[[Zizzle]]: Now you are ready to reach ze inner zanctum of ze emperor. Zalamon'z revelationz showed him zat zere are four cryztalz channelling ze will of ze emperor into ze land. ...&lt;br /&gt;
*[[Zizzle]]: Wiz ze relic you gained from Zalamon we were able to create powerful replicaz of ze zeptre. Take ziz wiz you. ...&lt;br /&gt;
*[[Zizzle]]: You will have to realign ze cryztalz one after ze ozer. Ztart wiz ze one in ze norz-wezt and work your way clockwize zrough ze room. ...&lt;br /&gt;
*[[Zizzle]]: Uzing ze zeptre will forze a part of ze emperor'z willpower out of ze cryztal. You will have to kill zoze manifeztationz. ...&lt;br /&gt;
*[[Zizzle]]: Zen uze your zeptre on ze remainz to deztroy ze emperor'z influenze over ze cryztal. ...&lt;br /&gt;
*[[Zizzle]]: I recommend not to go alone becauze it will be very dangerouz - but ALL of you will have to uze zeir zeptre replicaz on ze emperor'z remainz to prozeed! ...&lt;br /&gt;
*[[Zizzle]]: Good luck. You will need it.&lt;br /&gt;
&lt;br /&gt;
Otrzymujemy [[Replica of the Sceptre|replikę berła]], stworzoną na wzór berła które daliśmy [[Zalamon]]owi. Udajemy się do sali smoka, gdzie podchodzimy pod bramę wymiaru Imperatora. Zostaniemy przeniesieni do małego pomieszczenia. Nie będzie tam żadnych potworów. Wchodzimy w kolejny teleport. Znajdujemy się w wymiarze Imperatora wypełnionym drakenami [[Draken Warmaster|mistrzami wojennymi]], [[Draken Abomination|zmutowanymi]] i [[Draken Elite|elitarnymi]] drakenami, oraz [[Ghastly Dragon|upiornymi smokami]] i [[Undead Dragon|nieumarłymi smokami]].&amp;lt;br&amp;gt;&lt;br /&gt;
[[Grafika:Wrath of the Emperor Quest-A Message of Freedom3.png|frame|left|Teleporty podpisane nazwą wcielenia Imperatora]]&amp;lt;br&amp;gt;&lt;br /&gt;
Znajdują się tam też 4 teleporty (oprócz powrotnego), a każdy z nich prowadzi do sali z świecącym się kryształem. Po zabiciu wypełniających salę potworów (takie same jak w reszcie wymiaru Imperatora), używamy [[Replica of the Sceptre|wężowego berła]] na krysztale. &amp;lt;b&amp;gt;Gdy boss się już pojawi, a my wyjdziemy z teleportu nie będziemy mogli wrócić dopóki nie zostanie pokonany i będziemy zmuszeni ponownie go zabijać! &amp;lt;/b&amp;gt; Pojawi się rozprysk, kryształ przestanie się świecić, a pojawi się jedno z czterech wcieleń Imperatora. '''Po zabiciu każdego wcielenia używamy [[Replica of the Sceptre|berło]] na jego pozostałościach!'''&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
===Misja 11: Payback Time===&lt;br /&gt;
Wychodząc, zostaliśmy przeniesieni do innego miejsca (o ile użyliśmy [[Replica of the Sceptre|berła]] na wszystkich wcieleniach). Rozmawiamy tam z kolejnym wcieleniem Imperatora:&lt;br /&gt;
[[Grafika:Wrath of the Emperor Quest-Payback Time1.png|frame|right|Plac który przeniesie nas do świątyni Wielkiego Węża]]&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Awareness Of The Emperor]]: I am not here to fight you, fool. Like it or not, we will have to work together to stop the catastrophe you and that priest have initiated.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Awareness Of The Emperor]]: The amplified force of the snake god is tearing the land apart. It is using my crystals in a reverse way to drain the vital force from the land and its inhabitants to fuel its power. ...&lt;br /&gt;
*[[Awareness Of The Emperor]]: I will withstand its influence as good as possible and slow this process. You will have to fight its worldly incarnation though. ...&lt;br /&gt;
*[[Awareness Of The Emperor]]: It is still weak and disoriented. You might stand a chance - this is our only chance. I will send you to the point to where the vital force is channelled. I have no idea where that might be though. ...&lt;br /&gt;
*[[Awareness Of The Emperor]]: You will probably have to fight some sort of vessel the snake god uses. Even if you defeat it, it is likely that it only weakens the snake. ...&lt;br /&gt;
*[[Awareness Of The Emperor]]: You might have to fight several incarnations until the snake god is worn out enough. Then use the power of the snake's own sceptre against it. Use it on its corpse to claim your victory. ...&lt;br /&gt;
*[[Awareness Of The Emperor]]: Be prepared for the fight of your life! Are you ready?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Awareness Of The Emperor]]: So be it!&lt;br /&gt;
Okazało się że [[Zalamon]] nas oszukał i chcąc, nie chcąc musimy stanąć po jednej stronie z Imperatorem. Teraz, wszystkie kryształy zostały odwrócone i wysysają z okolicy całą siłę i życie. Proces jest na tyle powolny, że mamy czas aby walczyć z wcieleniami Boga Węża w tym świecie. Jest on jeszcze słaby i zdezorientowany, więc będzie to wspaniała okazja do ataku. Wszyscy z drużyny stają w na specjalnym placu, a osoba przy ołtarzu przeciąga dźwignie. Będziemy musieli walczyć z kilkoma wcieleniami, aż Wężowy Bóg straci swoje siły.&lt;br /&gt;
*{{GS|Snake God Essence||Esencja Wężowego Boga}}&lt;br /&gt;
*{{GS|Snake Thing||Wężowa Rzecz}}&lt;br /&gt;
*{{GS|Lizard Abomination||Odrażający Jaszczur}}&lt;br /&gt;
*{{GS|Mutated Zalamon||Zmutowany Zalamon}}&lt;br /&gt;
Po zabiciu Boga, '''używamy na jego prochach [[Replica of the Sceptre|repliki berła]]''' i wychodzimy teleportem na południu pomieszczenia.&lt;br /&gt;
&lt;br /&gt;
===Misja 12: Just Rewards===&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Awareness Of The Emperor]]: Greetings, mortal. Be aware that you are trying my patience while we are talking.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Awareness Of The Emperor]]: So you have mastered the crisis you invoked with your foolishness. I should crush you for your involvement right here and now. ...&lt;br /&gt;
*[[Awareness Of The Emperor]]: But such an act would bring me down to your own barbaric level and only fuel the corruption that destroys the land that I own. Therefore I will not only spare your miserable life but show your the generosity of the dragon emperor. ...&lt;br /&gt;
*[[Awareness Of The Emperor]]: I will reward you beyond your wildest dreams! ...&lt;br /&gt;
*[[Awareness Of The Emperor]]: I grant you three chests - filled to the lid with platinum coins, a house in the city in which you may reside, a set of the finest armor Zao has to offer, and a casket of never-ending mana. ...&lt;br /&gt;
*[[Awareness Of The Emperor]]: Speak with magistrate Izsh in the ministry about your reward. And now leave before I change my mind!&lt;br /&gt;
&lt;br /&gt;
w zamian za pomoc Imperatora nagradza nas skrznią pełną monet, własnym domem w [[Razzachai]], najlepszym [[Zao]]ańskim pancerzem i szkatułką niekończącej się many. Wracamy do [[magistrat]]u, idziemy na drugie piętro i rozmawiamy z [[Izsh]]em:&lt;br /&gt;
*''Gracz'': '''hi'''&lt;br /&gt;
*[[Izsh]]: Greetingz zcalelezz being.&lt;br /&gt;
*''Gracz'': '''mission'''&lt;br /&gt;
*[[Izsh]]: Oh yez, let me zee ze documentz. Here we go: zree cheztz filled wiz platinum, one houze, a zet of elite armor, and an unending mana cazket. Iz ziz correct?&lt;br /&gt;
*''Gracz'': '''yes'''&lt;br /&gt;
*[[Izsh]]: Fine, zo let'z prozeed. You uzed forged documentz to enter our zity, killed zeveral guardz who enjoyed a quite excluzive and expenzive training, deztroyed rare magical devizez in ze pozzezzion of ze emperor. ...&lt;br /&gt;
*[[Izsh]]: Ze good newz iz, your zree cheztz of platinum should be nearly enough to pay ze finez. Lucky you, ziz could have left you broke. ...&lt;br /&gt;
*[[Izsh]]: Zere are alzo zertain noble familiez complaining about ze murder of zeveral of zeir beloved onez. ...&lt;br /&gt;
*[[Izsh]]: I zink I can make a deal wiz ze noblez by zelling zem your property in ze zity. Your prezenze would ruin ze houze prizez zere anyway. ...&lt;br /&gt;
*[[Izsh]]: Of courze zat will not zuffize to compenzate zeir grief, zo I guezz you'll have to part wiz zat elite armor, too. Zadly, prizez for armor are on an all time low right now. ...&lt;br /&gt;
*[[Izsh]]: But luckily you ztill have zat mana cazket. Well, you had it. Now we have to zell it. ...&lt;br /&gt;
*[[Izsh]]: But not all iz lozt my blank-zkinned vizitor. According to my calculationz, zere iz ztill a bit left. ...&lt;br /&gt;
*[[Izsh]]: I zink we can zave you zome gold and zome treazurez, and you can keep one pieze of your elite armor at leazt. ...&lt;br /&gt;
*[[Izsh]]: You will find your rewardz in one of ze old zupply zellarz. Beware of ze ratz zough. ...&lt;br /&gt;
*[[Izsh]]: Ze rednezz of your faze and ze zound you make wiz your teez iz obviouzly a zign of gratitude of your zpeziez! I am flattered, but pleaze leave now az I have to attend to zome important buzinezz.&lt;br /&gt;
Urzędnik podlicza także wszystkie nasze złe uczynki dla miasta. Podrabianie dokumentów, zabijanie szlachciców i strażników pragnących treningu, zniszczenie potężnych magicznych arefaktów w podziemiach [[Pałac Imperatora|pałacu Imperatora]]... Z powodu strachu w mieście, nie może on nam przydzielić mieszkania, a fiolka nieskończonej many i 2 skrzynie z platyną są zabrane jako odszkodowanie. Została nam jedna skrzynia, a w niej dodatkowo kilka przedmiotów i [[Zao]]ański pancerz do wyboru. Nagrodę można odebrać w piwnicy i warto też [[Wayfarer Outfits Quest|zajrzeć do tamtejszej szafy]]. Uwaga na [[Mutated Rat|szczury]]!&lt;/div&gt;</summary>
		<author><name>Silverius</name></author>	</entry>

	<entry>
		<id>https://www.tibia-wiki.net/index.php?title=Oasis_Tomb&amp;diff=169475</id>
		<title>Oasis Tomb</title>
		<link rel="alternate" type="text/html" href="https://www.tibia-wiki.net/index.php?title=Oasis_Tomb&amp;diff=169475"/>
				<updated>2010-08-09T11:46:29Z</updated>
		
		<summary type="html">&lt;p&gt;Silverius: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|&lt;br /&gt;
| [[Grafika:TOasis.png]]&lt;br /&gt;
| Oasis Tomb, mimo mylnej nazwy wejście do tego starożytnego grobowca nie znajduje się w oazie, lecz na północ od niej. Kryptę kazał wybudować [[Rahemos]]. Faraon cechował się zamiłowaniem do iluzji, w swoim grobowcu nie brakuje jej w zagadkach, które trzeba pokonać by dostać się do niego. Również w niej spotkamy [[goblin|gobliny]] przebrane za [[demon|demony]] jako jedna z iluzji.&lt;br /&gt;
&lt;br /&gt;
Wejścia należy szukać tu: {{Tibianearth|x=33134|y=32641|z=0}}.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
{{Szablon:Infobox_Creature/Lista/Wstep|Pierwszy Poziom}}&lt;br /&gt;
{{:Snake|Lista}}&lt;br /&gt;
{{:Hyaena|Lista}}&lt;br /&gt;
{{:Poison Spider|Lista}}&lt;br /&gt;
{{:Skeleton|Lista}}&lt;br /&gt;
{{:Elf|Lista}}&lt;br /&gt;
{{:Dwarf|Lista}}&lt;br /&gt;
{{:Scorpion|Lista}}&lt;br /&gt;
{{:Amazon|Lista}}&lt;br /&gt;
{{:Ghoul|Lista}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Szablon:Infobox_Creature/Lista/Wstep|Drugi Poziom}}&lt;br /&gt;
{{:Snake|Lista}}&lt;br /&gt;
{{:Poison Spider|Lista}}&lt;br /&gt;
{{:Skeleton|Lista}}&lt;br /&gt;
{{:Ghoul|Lista}}&lt;br /&gt;
{{:Stalker|Lista}}&lt;br /&gt;
{{:Scarab|Lista}}&lt;br /&gt;
{{:Mummy|Lista}}&lt;br /&gt;
{{:Slime|Lista}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Szablon:Infobox_Creature/Lista/Wstep|Trzeci Poziom}}&lt;br /&gt;
{{:Scorpion|Lista}}&lt;br /&gt;
{{:Ghoul|Lista}}&lt;br /&gt;
{{:Stalker|Lista}}&lt;br /&gt;
{{:Ghost|Lista}}&lt;br /&gt;
{{:Mummy|Lista}}&lt;br /&gt;
{{:Slime|Lista}}&lt;br /&gt;
{{:Beholder|Lista}}&lt;br /&gt;
{{:Green Djinn|Lista}}&lt;br /&gt;
{{:Crypt Shambler|Lista}}&lt;br /&gt;
{{:Vampire|Lista}}&lt;br /&gt;
{{:Lich|Lista}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Szablon:Infobox_Creature/Lista/Wstep|Czwarty Poziom}}&lt;br /&gt;
{{:Stalker|Lista}}&lt;br /&gt;
{{:Ghost|Lista}}&lt;br /&gt;
{{:Mummy|Lista}}&lt;br /&gt;
{{:Slime|Lista}}&lt;br /&gt;
{{:Beholder|Lista}}&lt;br /&gt;
{{:Crypt Shambler|Lista}}&lt;br /&gt;
{{:Vampire|Lista}}&lt;br /&gt;
{{:Necromancer|Lista}}&lt;br /&gt;
{{:Lich|Lista}}&lt;br /&gt;
{{:Warlock|Lista}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Szablon:Infobox_Creature/Lista/Wstep|Droga do Faraona}}&lt;br /&gt;
{{:Demon (Goblin)|Lista}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Szablon:Infobox_Creature/Lista/Wstep|Pokój Faraona}}&lt;br /&gt;
{{:Warlock|Lista}}&lt;br /&gt;
{{:Rahemos|Lista}}&lt;br /&gt;
{{:Magicthrower|Lista}}&lt;/div&gt;</summary>
		<author><name>Silverius</name></author>	</entry>

	<entry>
		<id>https://www.tibia-wiki.net/index.php?title=Osi%C4%85gni%C4%99cia&amp;diff=169449</id>
		<title>Osiągnięcia</title>
		<link rel="alternate" type="text/html" href="https://www.tibia-wiki.net/index.php?title=Osi%C4%85gni%C4%99cia&amp;diff=169449"/>
				<updated>2010-08-06T15:27:07Z</updated>
		
		<summary type="html">&lt;p&gt;Silverius: /* Stopień drugi Plik:AchievementStar.gif Plik:AchievementStar.gif */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Ogólnie==&lt;br /&gt;
Osiągnięcia są możliwe do zdobycia głównie poprzez wykonywanie różnych [[quest|zadań]], a także innych czynności. Nie oddziaływają one na grę i jest to dodatek dla osób które pragną się oderwać od ciągłego [[Hunt|polowania]].&amp;lt;br&amp;gt;&lt;br /&gt;
Są 4 rodzaje osiągnięć:&lt;br /&gt;
*Stopień 1, 1-3 pkt&lt;br /&gt;
*Stopień 2, 4-6pkt&lt;br /&gt;
*Stopień 3, 7-9 pkt&lt;br /&gt;
*Stopień 4, 10 pkt&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Lista osiągnięć=&lt;br /&gt;
==Stopień pierwszy [[Plik:AchievementStar.gif]]==&lt;br /&gt;
{|cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; border=&amp;quot;1&amp;quot; class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:180px&amp;quot; | &amp;lt;span style=&amp;quot;font-size: 135%&amp;quot;&amp;gt;Nazwa&amp;lt;/span&amp;gt;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:10px&amp;quot;   | Punkty&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:500px&amp;quot; | &amp;lt;span style=&amp;quot;font-size: 135%&amp;quot;&amp;gt;Opis&amp;lt;/span&amp;gt;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:220px&amp;quot; | &amp;lt;span style=&amp;quot;font-size: 115%&amp;quot;&amp;gt;Wymagania&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Allow Cookies?'''''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 1&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;With a perfectly harmless smile you fooled all of those wisecrackers into eating your exploding cookies. Consider a boy or girl scout outfit next time to make the trick even better.&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt;Wykonać 10 misję [[What a foolish Quest]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Allowance Collector''''' [[Plik:AchievementsSecret.gif]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 2&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;You certainly have your ways when it comes to acquiring money. Many of them are pink and paved with broken fragments of porcelain.&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt;Rozbić 50 [[Piggy Bank|świnek skarbonek]].&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Amateur Actor'''''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 2&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;You helped bringing Princess Buttercup, Doctor Dumbness and Lucky the Wonder Dog to life - and will probably dream of them tonight, since you memorised your lines perfectly. What a .. special piece of.. screenplay.&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt;Wykonanć 4 misję [[The Thieves Guild Quest]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Animal Activist'''''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 2&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;You have a soft spot for little, weak animals, and you do everything in your power to protect them - even if you probably eat dragons for breakfast.&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| ?&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Archpostman'''''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 3&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;Delivering letters and parcels has always been a secret passion of yours, and now you can officially put on your blue hat, blow your post horn and do what you like to do most. Beware of dogs!&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt; Wykonać [[Postman Quest]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Backpack Tourist''''' [[Plik:AchievementsSecret.gif]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 1&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;If someone lost a random thing in a random place, you're probably a good person to ask and go find it, even if you don't know what and where.&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt;Wykonać [[Sam's Old Backpack Quest]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Beach Tamer'''''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 2&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;You re-enacted the Taming of the Shrew on a beach setting and proved that you can handle capricious girls quite well. With or without fish tails.&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt; Wykonać [[The Mermaid Marina Quest]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Bearhugger'''''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 1&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;Warm, furry and cuddly - though that same bear you just hugged would probably rip you into pieces if he had been conscious, he reminded you of that old teddy bear which always slept in your bed when you were still small.&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt; Wykonać 2 misję [[Barbarian Test Quest]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Blessed!'''''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 2&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;You travelled the world for an almost meaningless prayer - but at least you don't have to do that again and can get a new blessed stake in the blink of an eye.&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt; Wykonać [[Blessed Wooden Stake Quest]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Bone Brother'''''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 1&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;You've joined the undead bone brothers - making death your enemy and your weapon as well. Devouring what's weak and leaving space for what's strong is your primary goal.&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt;Dołączyć do [[Brotherhood of Bones|Bractwa Kości]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Chorister'''''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 1&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;Lalalala... you now know the cult's hymn sung in Liberty Bay by heart. Not that hard, considering that it mainly consists of two notes and repetitive lyrics.&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt; Poznać wszystkie części [[Music Sheet|hymnu]] kultystów.&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Clay Fighter''''' [[Plik:AchievementsSecret.gif]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 3&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;Sculpting Brog, the raging Titan, is your secret passion. Numerous perfect little clay statues with your name on them can be found everywhere around Tibia.&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt;Wykonać [[Beautiful Clay Statue]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Efreet Ally'''''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 3&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;Even though the Efreet welcomed you only reluctantly and viewed you as &amp;quot;only a human&amp;quot; for quite some time, you managed to impress Malor and gained his respect and trade options with the green djinns.&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt;Wykonać [[Green Djinn Quest]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Fireworks in the Sky''''' [[Plik:AchievementsSecret.gif]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 2&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;You love the moment right before your rocket takes off and explodes into beautiful colours - not only on new year's eve! &amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt;Odpalić 250 [[Fireworks Rocket|fajerwerków]] (na ziemi)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Exquisite Taste''''' [[Plik:AchievementsSecret.gif]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 2&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;You love fish - but preferably those caught in the cold north. Even though they're hard to come by you never get tired of picking holes in ice sheets and hanging your fishing rod in.&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt;Złowić 250 ryb [[Wędkowanie#Łowienie w przerębli|w przerębli]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Fountain of Life''''' [[Plik:AchievementsSecret.gif]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 1&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;You found and took a sip from the Fountain of Life. Thought it didn't grant you eternal life, you feel changed and somehow at peace. &amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt;Wziąć łyk z Fontanny Życia, przy weściu do [[Pits of Inferno]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Here, Fishy Fishy!''''' [[Plik:AchievementsSecret.gif]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 1&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;Ah, the smell of the sea! Standing at the shore and casting a line is one of your favourite activities. For you, fishing is relaxing - and at the same time, providing easy food. Perfect!&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt;Złowić 1000 [[Fish|ryb]].&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Ghostwhisperer'''''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 3&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;You don't hunt them, you talk to them. You know that ghosts might keep secrets that have been long lost among the living, and you're skilled at talking them into revealing them to you.&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt; ?&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Greenhorn'''''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 2&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;You wiped out Orcus the Cruel in the Arena of Svargrond. You're still a bit green behind the ears, but there's some great potential.&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt; Zwyciężyć na pierwszym poziomie [[Areny w Svargrond|areny w Svargrond]] &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''His True Face''''' [[Plik:AchievementsSecret.gif]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| ?&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;You're one of the few Tibians who Armenius chose to actually show his true face to - and he made you fight him. Either that means you're very lucky or very unlucky, but one thing's for sure - it's extremely rare. &amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt;Walczyć z [[Armenius]]em, podczas wykonywania 3 misji [[Blood Brothers Quest]] (zostaniemy wampirzy lord &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Honorary Barbarian'''''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 1&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;You've hugged bears, pushed mammoths and proved your drinking skills. And even though you have a slight hangover, a partially fractured rib and some greasy hair on your tongue, you're quite proud to call yourself a honorary barbarian from now on.&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt; Wykonać [[Barbarian Test Quest]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Huntsman'''''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 1&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;You're familiar with hunting tasks and have carried out quite a few already. A bright career as hunter for the Paw &amp;amp; Fur society lies ahead!&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt; Zdobyć rangę ''Huntsman'' w [[Paw and Fur Quest]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Jinx''''' [[Plik:AchievementsSecret.gif]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 2&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;Sometimes you feel there's a gremlin in there. So many lottery tickets, so many blanks? That's just not fair! Share your misery with the world.&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt;Wybrać 500 przegrywających [[Lottery Ticket|losów]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Just in Time'''''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 1&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;You're a fast runner and are good at delivering wares which are bound to decay just in the nick of time, even if you can't use any means of transportation or if your hands get cold or smelly in the process.&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt; Wykonać 3 misję [[The Travelling Trader Quest]] i misję ''Ice Delivery'' [[Explorer Society Quest]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''King Tibianus Fan'''''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 3&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;You're not sure what it is, but you feel drawn to royalty. Your knees are always a bit grazed from crawling around in front of thrones and you love hanging out in castles. Maybe you should consider applying as a guard?&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt; Wykonać [[Isle of Evil Quest]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Lucid Dreamer'''''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 2&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;Dreams - are your reality? Strange visions, ticking clocks, going to bed and waking up somewhere completely else - that was some trip, but you're almost sure you actually did enjoy it.&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt; Wykonać [[Dreamer's Challenge Quest]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Marblelous''''' [[Plik:AchievementsSecret.gif]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 3&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;Your little statues of Tibiasula have become quite famous around Tibia and there's few people with similar skills when it comes to shaping marble.&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt;Wykonać [[Beautiful Marble Statue]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Marid Ally'''''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 3&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;You've proven to be a valuable ally to the Marid, and Gabel welcomed you to trade with Haroun and Nah'bob whenever you want to. Though the Djinn war has still not ended, the Marid can't fail with you on their side.&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt;Wykonać [[Blue Djinn Quest]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Masquerader''''' [[Plik:AchievementsSecret.gif]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 2&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;You probably don't know anymore how you really look like - usually when you look into a mirror, some kind of monster stares back at you. On the other hand - maybe that's an improvement? &amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt;[[Dni Przebierańców|Przebrać się]] 100 razy.&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Matchmaker'''''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 2&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;You don't believe in romance to be a coincidence or in love at first sight. In fact - love potions, bouquets of flowers and cheesy poems do the trick much better. Keep those hormones flowing!&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt;Wykonać 3 misję [[The Scatterbrained Sorcerer Quest]], albo [[Laguna Islands Quest]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Mathemagician'''''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 1&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;Sometimes the biggest secrets of life can have a simple solution.&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt;Wykonać [[Paradox Tower Quest]] &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Ministrel''''' [[Plik:AchievementsSecret.gif]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| ?&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;? &amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt;? &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Nightmare Knight'''''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 1&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;You follow the path of dreams and that of responsibility without self-centred power. Free from greed and selfishness, you help others without expecting a reward.&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt; Dołączyć do zakonu [[Nightmare Knights|Rycerzy Koszmaru]] &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Party Animal''''' [[Plik:AchievementsSecret.gif]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 1&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;Oh my god, it's a paaaaaaaaaaaarty! You're always in for fun, friends and booze and love being the center of attention. There's endless reasons to celebrate! Woohoo! &amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt; Użyć 200 razy [[Party Trumpet]] albo [[Party Hat]].&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Poet Laureate''''' [[Plik:AchievementsSecret.gif]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 1&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;Poems, verses, songs and rhymes you've recited many times. You have passed the cryptic door, raconteur of ancient lore. Even elves you've left impressed, so it seems you're truly blessed.&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt;? &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Polisher''''' [[Plik:AchievementsSecret.gif]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| ?&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt; ?&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt;? &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Perfect Fool'''''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 3&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;You love playing jokes on others and tricking them into looking a little silly. Wagging tongues say that the moment of realisation in your victims' eyes is the reward you feed on, but you're probably just kidding and having fun with them... right??&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt; Wykonać [[What a foolish Quest]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Recognised Trader'''''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 3&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;You're a talented merchant who's able to handle wares with care, finds good offers and digs up rares every now and then. Never late to complete an order, you're a reliable trader - at least in Rashid's eyes.&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt; Wykonać [[The Travelling Trader Quest]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Rockstar'''''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 3&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;Music just comes to you naturally. You feel comfortable on any stage, at any time, and secretly hope that someday you will be able to defeat your foes by playing music only. Rock on!&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt;[[Granie na Instrumentach|Zagrać na instrumencie]] 10000 razy.&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Scrapper'''''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 3&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;You put out the Spirit of Fire's flames in the arena of Svargrond. Arena fights are for you - fair, square, with simple rules and one-on-one battles.&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt;Zwyciężyć na drugim poziomie [[Areny w Svargrond|areny w Svargrond]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Sea Scout'''''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 2&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;Not even the hostile underwater environment stops you from doing your duty for the Explorer Society. Scouting the Quara realm is a piece of cake for you.&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt; Wykonać wszystkie podwodne misje, dla stowarzyszenia w [[Liberty Bay]] i [[Svargrond]] podczas [[Explorer Society Quest]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Secret Agent'''''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 1&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;Pack your spy gear and get ready for some dangerous missions in service of a secret agency. You've shown you want to - but can you really do it? Time will tell.&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt; Dołączyć do jeden z trzech [[Tajne Służby Tibijskie|tajnych agencji]] &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Steampunked''''' [[Plik:AchievementsSecret.gif]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| ?&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;Travelling with the dwarven steamboats through the underground rivers is your preferred way of crossing the lands. No pesky seagulls, and good beer on board!&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt;Płynąć 100 razy [[Droga:Statek Parowy|parowcem]] w dowolne miejsce&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Talented Dancer'''''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 1&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;You're a lord or lady of the dance - and not afraid to use your skills to impress tribal gods. One step to the left, one jump to the right, twist and shout!&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt; Wykonać 3 misję [[Unnatural Selection Quest]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Territorial''''' [[Plik:AchievementsSecret.gif]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 1&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;Your map is your friend - always in your back pocket and covered with countless marks of interesting and useful locations. One could say that you might be lost without it - but luckily there's no way to take it from you.&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt; Poprosić wszystkich [[:Kategoria:Przewodnicy|przewodników]] o oznaczenie mapy. &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''The Milkman'''''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 1&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;Who's the milkman? You are!&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt; Wykonać zadanie z mlekiem, podczas [[Orcs' Tasks Quest]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Turncoat''''' [[Plik:AchievementsSecret.gif]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 2&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;You served Yalahar - but you didn't seem so sure whom to believe on the way. Both Azerus and Palimuth had good reasons for their actions, and thus you followed your gut instinct in the end, even if you helped either of them. May Yalahar prosper!&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt; Wykonać [[In Service of Yalahar Quest]], zmieniając swoją stronę.&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Vive la Resistance'''''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 2&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;You've always been a rebel - admit it! Supplying prisoners, caring for outcasts, stealing from the rich and giving to the poor - no wait, that was another story.&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt; Wykonać [[Children of the Revolution Quest]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Wayfarer''''' [[Plik:AchievementsSecret.gif]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 3&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;Dragon dreams are golden.&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt; Wykonać 8 misję [[Wrath of the Emperor Quest]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Worm Whacker''''' [[Plik:AchievementsSecret.gif]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 1&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;Weehee! Whack those worms! You sure know how to handle a big hammer. &amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt; Wykonać 4 misję [[Isle of Evil Quest]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stopień drugi [[Plik:AchievementStar.gif]] [[Plik:AchievementStar.gif]]==&lt;br /&gt;
{|cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; border=&amp;quot;1&amp;quot; class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:180px&amp;quot; | &amp;lt;span style=&amp;quot;font-size: 135%&amp;quot;&amp;gt;Nazwa&amp;lt;/span&amp;gt;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:10px&amp;quot;   | Punkty&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:500px&amp;quot; | &amp;lt;span style=&amp;quot;font-size: 135%&amp;quot;&amp;gt;Opis&amp;lt;/span&amp;gt;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:220px&amp;quot; | &amp;lt;span style=&amp;quot;font-size: 115%&amp;quot;&amp;gt;Wymagania&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Ship's Kobold''''' [[Plik:AchievementsSecret.gif]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 5&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;You've probably never gotten seasick in your life - you love spending your free time on the ocean and covered quite a lot of miles with ships. Aren't you glad you didn't have to swim all that?&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt;Przepłynąć statkiem 1000 razy.&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Annihilator'''''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 5&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;You've daringly jumped into the infamous Annihilator and survived - taking home fame, glory and your reward.&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt;Wykonać [[Annihilator Quest]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Castlemania''''' [[Plik:AchievementsSecret.gif]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 5&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;You have an eye for suspicious places and love to read other people's diaries, especially those with vampire stories in it. You're also a dedicated token collector and explorer. Respect! &amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt;Oddać 7 kartek z [[Marziel's Diary|pamiętnika Marziela]] podczas wykonywania dodatkowej misji [[Blood Brothers Quest]].&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Champion of Chazorai'''''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 4&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;You won the merciless 2 vs. 2 team tournament on the Isle of Strife and wiped out wave after wave of fearsome opponents. Death or victory - you certainly chose the latter.&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt;Wykonać 9 misję [[The New Frontier Quest]].&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Culinary Master'''''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 4&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;Simple hams and bread merely make you laugh. You're the master of the extra-ordinaire, melter of cheese, fryer of bat wings and shaker of shakes. Delicious!&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt; Wykonac [[Hot Cuisine Quest]] i [[Cold Nose - Hot Dishes Quest]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Elite Hunter'''''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 5&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;You jump at every opportunity for a hunting challenge that's offered to you and carry out those tasks with deadly precision. You're a hunter at heart and a valuable member of the Paw &amp;amp; Fur Society.&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt;Zdobyć rangę ''Relic Hunter'' w [[Paw and Fur Quest]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Explorer'''''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 4&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;You've been to places most people don't even know the names of. Collecting botanic, zoologic and ectoplasmic samples is your daily business and you're always prepared to discover new horizons.&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt;Wykonać [[Explorer Society Quest]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Follower of Azerus'''''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 4&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;When you do something, you do it right. You have an opinion and you stand by it - and no one will be able to convince you otherwise. On a sidenote, you're a bit on the brutal and war-oriented side, but that's not a bad thing, is it?&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt;Wykonać [[In Service of Yalahar Quest]] po stronie [[Azerus]]a&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Follower of Palimuth'''''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 4&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;You're a peacekeeper and listen to what the small people have to say. You've made up your mind and know who to help and for which reasons - and you do it consistently. Your war is fought with reason rather than weapons.&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt;Wykonać [[In Service of Yalahar Quest]] po stronie [[Palimuth]]a&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Friend of the Apes'''''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 4&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;You know Banuta like the back of your hand and are good at destroying caskets and urns. The sight of giant footprints doesn't keep you from exploring unknown areas either.&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt;Wykonać [[Banuta Quest]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Golem in the Gears'''''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 4&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;You're an aspiring mago-mechanic. Science and magic work well together in your eyes - and even though you probably delivered countless wrong charges while working for Telas, you might just have enough knowledge to build your own golem now.&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt;Wykonać [[Shadows of Yalahar Quest]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''High Inquisitor'''''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 4&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;You're the one who poses the questions around here, and you know how to get the answers you want to hear. Besides, you're a famous exorcist and slay a few vampires and demons here and there. You and your stake are a perfect team.&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt;Wykonać [[The Inquisition Quest]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Jamjam''''' [[Plik:AchievementsSecret.gif]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 5&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;When it comes to interracial understanding, you're an expert. You've mastered the language of the Chakoya and made someone really happy with your generosity. Achuq!&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt;Wykonać [[Sinatuki Quest]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Lord of the Elements'''''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 5&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;You travelled the surreal realm of the elemental spheres, summoned and slew the Lord of the Elements, all in order to retrieve neutral matter. And as brave as you were, you couldn't have done it without your team!&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt;Wykonać [[The Elemental Spheres Quest]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Master of the Nexus'''''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 6&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;You were able to fight your way through the countless hordes in the Demon Forge. Once more you proved that nothing is impossible.&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt;Wykonać [[The Inquisition Quest]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Master Thief'''''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 4&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;Robbing, inviting yourself to VIP parties, faking contracts and pretending to be someone else - you're a jack of all trades when it comes to illegal activities. You take no prisoners, except for the occasional goldfish now and then.&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt;Wykonać [[The Thieves Guild Quest]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Ruthless'''''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 4&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;You've touched all thrones of the Ruthless Seven and absorbed some of their evil spirit. It may have changed you forever.&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt;Wykonać [[Pits of Inferno Quest]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Top AVIN Agent'''''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 4&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;You've proven yourself as a worthy member of the 'family' and successfully carried out numerous spy missions for your 'uncle' to support the Venorean traders and their goals.&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt;Wykonać [[Secret Service Quest]] po stronie AVIN&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Top CGB Agent'''''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 4&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;Girl power! Whether you're female or not, you've proven absolute loyalty and the willingness to put your life at stake for the girls brigade of Carlin. &amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt;Wykonać [[Secret Service Quest]] po stronie CGB&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Top TBI Agent'''''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 4&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;Conspiracies and open secrets are your daily bread. You've shown loyalty to the Thaian crown through your courage when facing enemies and completing spy missions. You're an excellent field agent of the TBI.&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt;Wykonać [[Secret Service Quest]] po stronie TBI&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Warlord of Svargrond'''''&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 5&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;You sent the Obliverator into oblivion in the arena of Svargrond and defeated nine other dangerous enemies on the way. All hail the Warlord of Svargrond!&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt;Zwyciężyć na trzecim poziomie [[Areny w Svargrond|areny w Svargrond]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stopień trzeci [[Plik:AchievementStar.gif]] [[Plik:AchievementStar.gif]] [[Plik:AchievementStar.gif]]==&lt;br /&gt;
{|cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; border=&amp;quot;1&amp;quot; class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:180px&amp;quot; | &amp;lt;span style=&amp;quot;font-size: 135%&amp;quot;&amp;gt;Nazwa&amp;lt;/span&amp;gt;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:10px&amp;quot;   | Punkty&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:500px&amp;quot; | &amp;lt;span style=&amp;quot;font-size: 135%&amp;quot;&amp;gt;Opis&amp;lt;/span&amp;gt;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;width:220px&amp;quot; | &amp;lt;span style=&amp;quot;font-size: 115%&amp;quot;&amp;gt;Wymagania&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Razing!''''' [[Plik:AchievementsSecret.gif]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 7&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;People with sharp canine teeth better beware of you, especially at nighttime, or they might find a stake between their ribs. You're a merciless vampire hunter and have gathered numerous tokens as proof.&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt;Wykonać [[Vampire Hunter Quest]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Dread Lord''''' [[Plik:AchievementsSecret.gif]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 8&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;You don't care for rules that others set up and shape the world to your liking. Having left behind meaningless conventions and morals, you prize only the power you wield. You're a master of your fate and battle to cleanse the world.&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt;Osiągnąć najwyższą rangę w [[Brotherhood of Bones|Bractwie Kości]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Lord Protector''''' [[Plik:AchievementsSecret.gif]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| 8&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;You proved yourself - not only in your dreams - and possess a strong and spiritual mind. Your valorous fight against demons and the undead plague has granted you the highest and most respected rank among the Nightmare Knights.&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt;Osiągnąć najwyższą rangę w zakonie [[Nightmare Knights|Rycerzy Koszmaru]] &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|'''''Herbicide''''' [[Plik:AchievementsSecret.gif]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| ?&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 85%&amp;quot;&amp;gt;You're one of the brave heroes to face and defeat the mysterious demon oak and all the critters it threw in your face. Wielding your blessed axe no tree dares stand in your way - demonic or not.&amp;lt;/span&amp;gt;&lt;br /&gt;
|align=&amp;quot;center&amp;quot;| &amp;lt;span style=&amp;quot;font-size: 95%&amp;quot;&amp;gt; Wykonać [[Demon Oak Quest]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Silverius</name></author>	</entry>

	</feed>