Ice Islands Quest/Spoiler: Różnice pomiędzy wersjami
m (Wycofano edycje użytkownika Gartelpoer Kitreray (dyskusja). Autor przywróconej wersji to Mutissj.) |
|
(Nie pokazano 26 wersji utworzonych przez 17 użytkowników) | |
(Brak różnic)
|
Aktualna wersja na dzień 00:35, 24 paź 2016
Znany również jako: | - |
Nagroda: | Norseman Outfits, dostęp do lodowych wysp (Nibelor, Helheim, Okolnir, Grimlund i Tyrsung) |
Lokacja: | Lodowe Wyspy |
Wymagany poziom: | - |
PACC: | Tak |
Potwory, które można napotkać po drodze: | Winter Wolf, Polar Bear, Mammoth, Frost Troll, Polar Bear, Smuggler, Bandit, Barbarian Headsplitter, Barbarian Skullhunter, Barbarian Brutetamer, Pirate Marauder, Hunter, Pirate Cutthroat, Barbarian Bloodwalker, Pirate Buccaneer, Acolyte of the Cult, Adept of the Cult, Enlightened of the Cult, Ice Witch, Dragon, Crystal Spider, Braindeath, Frost Dragon, Demon, Nightmare, Destroyer, Plaguesmith, Juggernaut i wiele innych... |
Legenda: | - |
Spis treści
Wymagania
- Wykonany Barbarian Test Quest
Rope lub zamiennik
Pick lub zamiennik
Spoon lub zamiennik
Kitchen Knife lub zamiennik
Meat
5 Bat Wing
4 Bear Paw
3 Bonelord Eye
2 Fish Fin
Green Dragon Scale
Misje
Svargrond
Misja 1: Befriending the Musher
Idź do Iskana (północna część miasta Svargrond, na lodzie) i spytaj go o zadanie:
- Gracz: hi
- Iskan: Greetings.
- Gracz: mission
- Iskan: Well, one of the boys has run away. I think he got the scent of some beast. He's young and inexperienced so I can't blame the cub ...
- Iskan: I would like you to see after him. He should be somewhere north west of the town. He is probably marking his territory so you should be able to find his trace. Are you willing to do that?
- Gracz: yes
- Iskan: That's surprising. Take a piece of meat. If you find the boy, feed it to him. That will give him enough strength and incentive to return to his pack ...
- Iskan: Talk to him by calling his name 'Sniffler' and tell him you got meat for him. After he has eaten the meat, return here to talk to me about your mission.
Naszym zadaniem jest znalezienie psa Iskana, Snifflera i nakarmienie go, żeby miał siły wrócić do pana.
Jeśli mamy przy sobie mięso, wołamy psa i go karmimy:
- Gracz: sniffler
- A Starving Dog: <sniff>
- Gracz: meat
- A Starving Dog: <munch>
Wracamy do właściciela psa i rozmawiamy z nim:
- Gracz: hi
- Iskan: Greetings.
- Gracz: mission
- Iskan: You are a friend of mine and the boys now. I tell you something. If you ever need to go to the isle of Nibelor, just ask me for a passage.
Od teraz Iskan uważa nas za przyjaciela i w każdej chwili może zawieźć na wyspę Nibelor, o co wystarczy poprosić.
Nibelor
Misja 1: Breaking the Ice
Prosimy Iskana o przewóz na Nibelor:
- Gracz: hi
- Iskan: Greetings.
- Gracz: passage
- Iskan: So, do you want a passage to Nibelor my friend?
- Gracz: yes
- Iskan: And here we go.
Idziemy do groty, gdzie spotkamy szamana Hjaerna, z którym rozmawiamy:
- Gracz: hi
- Hjaern: Be greeted.
- Gracz: mission
- Hjaern: We could indeed need some help. These are very cold times. The ice is growing and becoming thicker everywhere ...
- Hjaern: The problem is that the chakoyas may use the ice for a passage to the west and attack Svargrond ...
- Hjaern: We need you to get a pick and to destroy the ice at certain places to the east. You will quickly recognise those spots by their unstable look ...
- Hjaern: Use the pickaxe on at least three of these places and the chakoyas probably won't be able to pass the ice. Once you are done, return here and report about your mission.
Aby Chakoye nie mogły zaatakować Svargrond, należy zniszczyć zamarzające pęknięcia w lodzie kilofem (zaznaczone na mapie żółtymi kółkami).
Po każdym rozbiciu pojawi się od 2 do 7 plemiennych strażników. Dla następnej osoby, lód złączy się po około 5 minutach. Następnie zdajemy raport zleceniodawcy:
- Gracz: hi
- Hjaern: Be greeted.
- Gracz: mission
- Hjaern: The spirits are at peace now. The threat of the chakoyas is averted for now. I thank you for your help. Perhaps you should ask Siflind if you can help her in some matters.
Misja 2: Ecological Terrorism
Następnie udajemy się na piętro jaskini, gdzie przebywa szamanka Siflind.
- Gracz: hi
- Siflind: Be greeted.
- Gracz: mission
- Siflind: I heard you have already helped our cause. Are you interested in another mission, even when it requires you to travel to a distant land?
- Gracz: yes
- Siflind: I am pleased to hear that. On the isle of Tyrsung foreign hunters have set up camp. They are hunting the animals there with no mercy. We will have to find something that distracts them from hunting ...
- Siflind: Take this jug here and travel to the jungle of Tiquanda. There you will find a race of wood eating ants called termites. Use the jug on one of their hills to catch some of them ...
- Siflind: Then find someone in Svargrond that brings you to Tyrsung. There, release the termites on the bottom of a mast in the hull of the hunters' ship. If you are done, report to me about your mission.
Szamanka jest zaniepokojona tym, że na Tyrsung znajduje się obóz łowców, którzy bezlitośnie polują na zwierzęta. Dostaniesz od niej dzbanek, który musisz napełnić termitami. Żyją one tylko w dżungli Tiquandzie. Gdy już tam dotrzesz, to znajdź mrowisko (czerwony kwadrat zaznaczony na mapie), na którym używamy dzbanka.
Teraz udajemy się na Tyrsung, za pośrednictwem Buddela.
- Gracz: hi
- Buddel: Hey big guys. *HICKS*
- Gracz: passage
- Buddel: Where are we at the moment? Is this Svargrond? Ahh yes!*HICKS* Where do you want to go?
- Gracz: tyrsung
- Buddel: Give me 50 gold and I bring you to Tyrsung where the Venoran hunters have their settlement. Alright?
- Gracz: yes
- Buddel: SHIP AHOY! I AM BUDDEL THE GREAT CAPTAIN OF THE NORTHERN SEA! Let's sail to .....er.....to.... to Tyrsung!
Idziemy do obozu myśliwych.
Spotkamy po drodze kilku piratów, bandytów i szmuglerów wchodzimy na statek i zchodzimy pod pokład. Następnie używamy dzbanka z termitami na maszcie stojącym najbliżej drabiny (na maszcie powinny pojawić się drzazgi).
Po uszkodzeniu statku, wracamy do Siflind i mówimy:
- Gracz: hi
- Siflind: Be greeted.
- Gracz: mission
- Siflind: Well done. The termites caused just the distraction that we needed. Are you ready for the next step of my plan?
- Gracz: yes
- Siflind: Good! Now listen. To protect the animals there, we have to harm the profit of the hunters. Therefor, I ask you to ruin their best source of earnings. Are you willing to do that?
- Gracz: yes
- Siflind: So let's proceed. Take this vial of paint. Travel to Tyrsung again and ruin as many pelts of baby seals as possible before the paint runs dry or freezes. Then return here to report about your mission.
Dostaniesz butelkę farby, która będzie ci potrzebna do następnej misji.
Misja 3: Artful Sabotage
Wraz z butelką farby udajemy się na Tyrsung. Naszym zadaniem jest pomalowanie 3 młodych fok zieloną farbą, żeby łowcy się nie skusili na ich skóry, co ocali im życie.
Można je znaleźć na zachodnim wybrzeżu:
Po pomalowaniu (można malować cały czas jedną ale tylko kiedy farba zniknie, czyli po 30 sekundach), wracamy na Nieblor:
- Gracz: hi
- Siflind: Be greeted.
- Gracz: mission
- Siflind: You saved the lives of many innocent animals. Thank you very much. If you are looking for another mission, just ask me.
Misja 4: Berserk Brewery
Rozmawiamy z szamanką:
- Gracz: hi
- Siflind: Be greeted.
- Gracz: mission
- Siflind: Our warriors need a more potent yet more secure berserker elixir to fight our enemies. To brew it, I need several ingredients. The first things needed are 5 bat wings. Bring them to me and I'll tell you the next ingredients we need.
Musimy zebrać składniku do eliksiru. Razem z 5 skrzydłami nietoperza, 4 łapami niedźwiedzia, 3 oczami bonelorda, 2 płetwami quar i łuską zielonego smoka wracamy do Siflind.
- Gracz: hi
- Siflind: Be greeted.
- Gracz: bat wings
- Siflind: Do you have the 5 bat wings I requested?
- Gracz: yes
- Siflind: That's just what I needed. The next items I need are 4 bear paws. Bring them here to learn about the next ingredients.
- Gracz: bear paws
- Siflind: Do you have the 4 bear paws I requested?
- Gracz: yes
- Siflind: They are in a good condition. The next items I need are 3 bonelord eyes. Bring them here to learn about the next ingredients.
- Gracz: bonelord eyes
- Siflind: Do you have the 3 bonelord eyes I requested?
- Gracz: yes
- Siflind: You did a good job. The next items I need are 2 fish fins. Bring them here to learn about the next ingredient.
- Gracz: fish fins
- Siflind: Do you have the 2 fish fins I requested?
- Gracz: yes
- Siflind: You did a good job. The last item I need is a green dragon scale. Bring it here so I can finish the elixir.
- Gracz: green dragon scale
- Siflind: Do you have the green dragon scale I requested?
- Gracz: yes
- Siflind: Thank you very much. This will help us to defend Svargrond. But I heard young Nilsor is in dire need of help. Please contact him immediately.
Misja 5: Cure the Dogs
Następnie musimy pomóc opiekunowi psów.
- Gracz: hi
- Nilsor: Greetings, traveller.
- Gracz: mission
- Nilsor: I am in dire need of help. A plague has befallen my dogs. I even called a druid of Carlin for help but all he could do was to recommend some strong medicine ...
- Nilsor: The thing is the ingredients of the medicine are extremely rare and some only exist in far away and distant lands. If you could help me collecting the ingredients, I would be eternally grateful ...
- Nilsor: Are you willing to help me?
- Gracz: yes
- Nilsor: A thousand thanks in advance. I need no less than 7 ingredients for the cure. You can ask me about each specifically ...
- Nilsor: I need a part of the sun adorer cactus, a vial of geyser water, sulphur of a lava hole, a frostbite herb, a blossom of a purple kiss, a hydra tongue and spores of a giant glimmercap mushroom ...
- Nilsor: Turn them in individually by talking about them to me. As soon as I obtained them all, talk to me about the medicine.
Psy zaczęły chorować. Druidzi z Carlin polecili bardzo mocne lekarstwa. Niestety składniki są bardzo rzadkie:
Piece of Cactus - kawałek kaktusa "Wielbiciela Słońca".
Nilsor's Waterskin - bukłak z wodą z gejzerów z Okolnir
Fine Sulphur - czysta siarka
Frostbite Herb - mroźne ziele
Mushroom Spores - zarodniki muchomora
Hydra Tongue - roślina "Język Hydry"
Purple Kiss Blossom - kwiat "Fioletowego Pocałunku"
Kawałek kaktusa "Wielbiciela Słońca"
Najbliższe statku miejsce:
|
Bukłak z wodą z gejzerów
W opisie bukłaka powinno teraz pisać: It is filled with warm geyser water. |
Czysta siarka
Musisz znaleźć nieaktywny krater, nie powinno sprawić to problemu, gdyż jeden z nich znajduje się pomiędzy przejściem Thais, a Fibulą
|
Mroźne ziele
Potem idź według mapki, tam gdzie się kończy ostatnia strzałka( jest tu około 6-8 Ice Golemow) wejdź do góry i użyj noża na roślinie, która tam rośnie. |
Zarodniki muchomora
Nie z każdego grzyba nie da się się wyjąć zarodniki, więc musimy poszukać. Uwaga! Po zdobyciu zarodników nie opuszczaj Tiquandy, tylko zbierz jeszcze specjalny kwiat. |
Kwiat "Fioletowego Pocałunku"
Nie z każdej tej rośliny można zdjąć wymagany przedmiot więc szukaj w okolicy takiej, na której się uda. |
Zioło "Język hydry"
|
Zakończenie misji
Gdy uzbierasz wszystkie wymagane przedmioty wracaj do NPCa Nilsora i powiedz mu:
- Gracz: hi
- Nilsor: Greetings, traveller.
- Gracz: Sulphur of a lava hole
- Nilsor: I need fine sulphur of an inactive lava hole. No other sulphur will do. Use an ordinary kitchen spoon on an inactive lava hole. Do you have fine sulphur with you?
- Gracz: yes
- Gracz: A vial of geyser water
- Nilsor: You will need a specially prepared waterskin to collect the water. You can buy one from me ...
- Nilsor: Use it on a geyser that is NOT active. The water of active geysers is far too hot. You can find inactive geysers on Okolnir. Do you have some geyser water with you?
- Gracz: yes
- Gracz: Frostbite herb
- Nilsor: The frostbite herb is a local plant but its quite rare. You can find it on mountain peaks. You will need to cut it with a fine kitchen knife. Do you have a frostbite herb with you?
- Gracz: yes
- Gracz: Blossom of a purple kiss
- Nilsor: The purple kiss is a plant that grows in a place called jungle. You will have to use a kitchen knife to harvest its blossom. Do you have a blossom of a purple kiss with you?
- Gracz: yes
- Gracz: Hydra tongue
- Nilsor: The hydra tongue is a common pest plant in warmer regions. You might find one in a shop. Do you have a hydra tongue with you?
- Gracz: yes
- Gracz: Spores of a giant glimmercap mushroom
- Nilsor: The giant glimmercap mushroom exists in caves and other preferably warm and humid places. Use an ordinary kitchen spoon on a mushroom to collectits spores. Do you have the glimmercap spores?
- Gracz: yes
- Gracz: Sun adorer cactus
- Nilsor: You will find this kind of cactus at places that are called deserts. Only an ordinary kitchen knife will be precise enough to produce the ingredient weneed. Do you have a part of that cactus with you?
- Gracz: yes
- Gracz: mission
- Nilsor: Thank you. Now I have all necessary ingredients. As a reward I grant you the use of our dog sled, which is located to the east of here. ...
- Nilsor: The dogs can be a bit moody, but if you always carry some ham with you there shouldn't be any problems. Oh, and Hjaern might have a mission for you. So maybe you go and talk to him.
Po wykonaniu tej misji możesz już dostać się na wyspę Grimlund, wystarczy iść na wschód od groty aż do zaprzęgu z jednym psem, należy mieć przy sobie Ham by móc skorzystać z przewozu.
Siódma Misja
Przebieg misji
Najpierw idź do Hjaerna i poproś go o misję:
- Gracz: hi
- Hjaern: Be greeted.
- Gracz: mission
- Hjaern: There is indeed an important mission. For a long time, the spirits have been worried and have called us for help. It seems that some of our dead have not reached the happy hunting grounds of after life ...
- Hjaern: Everything we were able to find out leads to a place where none of our people is allowed to go. Just like we would never allow a stranger to go to that place ...
- Hjaern: But you, you are different. You are not one of our people, yet you have proven worthy to be one us. You are special, the child of two worlds ...
- Hjaern: We will grant you permission to travel to that isle of Helheim. Our legends say that this is the entrance to the dark world. The dark world is the place where the evil and lost souls roam in eternal torment ...
- Hjaern: There you find for sure the cause for the unrest of the spirits. Find someone in Svargrond who can give you a passage to Helheim and seek for the cause. Are you willing to do that?
- Gracz: yes
- Hjaern: This is good news. As I explained, travel to Helheim, seek the reason for the unrest there and then report to me about your mission.
Twoim zadaniem jest zbadanie złowrogich sił kryjących się na wyspie Helheim. Udaj się tam łodzią Buddela i napotykając po drodze liczne nieumarłe stwory zejdź do podziemi i podążaj drogą zaznaczoną poniżej:
Pod koniec drogi bądź już gotowy na groźniejsze potwory, z wszystkimi rodzajami bonelordów (wraz z Braindeathami w ostatnim pokoiku) na czele. Twoim celem jest budyneczek zaznaczony na poniższej mapie. Znajdziesz tam kapliczkę, przy której musisz stanąć:
Gdy już to zrobisz, wracaj na Nibelor do Hjaerna:
- Gracz: hi
- Hjaern: Be greeted.
- Gracz: mission
- Hjaern: There is no need to report about your mission. To be honest, I've sent a divination spirit with you as well as a couple of destruction spirits that were unleashed when you approached the altar ...
- Hjaern: Forgive me my secrecy but you are not familiar with the spirits and you might have get frightened. The spirits are at work now, destroying the magic with that those evil creatures have polluted Helheim ...
- Hjaern: I can't thank you enough for what you have done for the spirits of my people. Still I have to ask: Would you do us another favour?
- Gracz: yes
- Hjaern: Thank you my friend. The local representative of the explorer's society has asked for our help ...
- Hjaern: You know their ways better than my people do and are probably best suited to represent us in this matter. Search for Lurik and talk to him about aprobable mission he might have for you.
Ósma Misja
Przebieg misji
Odwiedź przedstawiciela Tibian Explorer Society w Svargrond, NPCa Lurika. Powiedz mu tak:
- Gracz: hi
- Lurik: Welcome, Gracz!
- Gracz: mission
- Lurik: You are the one who became an honorary barbarian! The one who made friends with the grim local musher and helped the shamans of Nibelor! The one they call old bearhugg ... erm ... I mean indeed I might have a mission for someone like you ...
- Lurik: We are trying to find out what is happening in the raider camps. Through our connection to the shamans we could get a covered contact in their majorcamp far to the south. We equipped our contact with a memory crystal so he could report all he knew ...
- Lurik: We need you to recover this crystal. Travel to the southern camp of the raiders and find our contact man there. Get the memory crystal and bring ithere. The society and the shamans will then decide our next steps. Do you think you can do this?
- Gracz: yes
- Lurik: Excellent. Just report about your mission when you got the memory crystal.
Musisz dostać się do obozu Krimhorn na południu, znaleźć tam szpiega i odebrać od niego raport w postaci kryształu. Buddel przewiezie cię w okolice obozu (Hi → Passage → Camp → Yes).
Samego szpiega (o imieniu Nor) znajdziesz na południowym krańcu obozu:
Gdy już go odnajdziesz, powiedz mu:
- Gracz: hi
- Nor: Psst, not that loud.
- Gracz: Memory crystal
- Nor: Here, take the memory crystal and leave immediately.
Dostaniesz Memory Crystal, wraz z nim wracaj do Lurika i:
- Gracz: hi
- Lurik: Welcome, Gracz!
- Gracz: mission
- Lurik: Have you retrieved the memory crystal?
- Gracz: yes
- Lurik: Ah, great. Please give me some time to evaluate the information. Then talk to me again about your mission.
Teraz odczekaj 5 minut i dopiero wtedy przejdź do następnego zadania.
Dziewiąta Misja
Przebieg misji
Porozmawiaj z Lurikiem:
- Gracz: hi
- Lurik: Welcome, Gracz!
- Gracz: mission
- Lurik: The information was quite useful. What worries me most are not the raiders but those that have driven them from the old mines...
- Lurik: We need to investigate the mines. Most entrances collapsed due to the lack of maintenance but there should be some possibilities to get in ...
- Lurik: In case you find a door, I'll tell you the old trick of the Carlin mining company to open it <whisper> <whisper>. Find some hint or someone who is willing to talk about what is going on there.
Od teraz możesz bez przeszkód wchodzić do głębokich kopalni Formorgar i to właśnie będzie twoją misją. Masz przeczesać podziemne tunele w poszukiwaniu jakichś wskazówek na temat obecnych jej "mieszkańców". Aby dostać się do kopalni idź drogą zaznaczoną poniżej:
Teraz idź tunelami tak:
Znajdziesz tam NPCa-ducha A Restless Soul (nie możesz z nim teraz porozmawiać) oraz ciało. Otwórz je, a dostaniesz kawałek papieru ze słowami "<the paper is old and tattered, you can only make out a signature:> Tylaf, apprentice of Hjaern". Idź z nim na Nibelor, do Hjaerna i powiedz tak:
- Gracz: hi
- Hjaern: Be greeted.
- Gracz: Tylaf
- Hjaern: You encountered the restless ghost of my apprentice Tylaf in the old mines? We must find out what has happened to him. I enable you to talk to his spirit ...
- Hjaern: Talk to him and then report to me about your mission.
I teraz możesz już porozmawiać z duchem w kopalni, uczyń więc to:
- Gracz: hi
- A Restless Soul: Ahhhh! At last someone that can listen to my story!
- Gracz: story
- A Restless Soul: I was captured and tortured to death by the cultists here. They worship a being that they call Ghazbaran ...
- A Restless Soul: In his name they have claimed the mines and started to melt the ice to free an army of vile demons that have been frozen here for ages ...
- A Restless Soul: Their plan is to create a new demon army for their master to conquer the world. Hjaern and the other shamans must learn about it! Hurry before it's too late.
Po usłyszeniu tej opowieści możesz opuścić kopalnię, chwilowo.
Dziesiąta Misja
Przebieg misji
Idź do Hjaerna i powiedz mu tak:
- Gracz: hi
- Hjaern: Be greeted.
- Gracz: mission
- Hjaern: These are alarming news and we have to act immediately. Take this spirit charm of cold. Travel to the mines and find four special obelisks to mark them with the charm ...
- Hjaern: I can feel their resonance in the spirits' world but we can't reach them with our magic yet. They have to get into contact with us in a spiritual way first ...
- Hjaern: This will help us to concentrate all our frost magic on this place. I am sure this will prevent to melt any significant number of demons from the ice ...
- Hjaern: Report about your mission when you are done. Then we can begin with the great ritual of summoning the children of Chyll ...
- Hjaern: I will also inform Lurik about the events. Now go, fast!
Otrzymasz od Hjaerna Frost Charm, musisz się z nim udać w najgłębsze odmęty kopalni Formorgar. Jest to zadanie trudne, czeka cię walka z wyznawcami kultu, mroźnymi stworami, ale przede wszystkim ze złowrogimi Nightmare'ami, Destroyerami, Lost Soulami, Plaguesmithami, Demonami i Behemotami. Będzie więc potrzebna ci ekipa doświadczonych graczy.
Gdy już znajdziesz się w kopalni, idź zaznaczoną poniżej drogą:
W końcu trafiasz do ogromnej komnaty, pełnej potworów. Twoim zadaniem jest użycie Frost Charma na czterech obeliskach rozmieszczonych po całym terenie tej jaskini. Poniższa mapka pokazuje lokalizacje tych obelisków.
Lecz uwaga! Potworów jest tu bardzo dużo, więc lepiej trzymać się ścian.
Gdy już masz wszystkie obeliski oznaczone, wracaj do Hjaerna. I powiedz:
- Gracz: hi
- Hjaern: Be greeted.
- Gracz: mission
- Hjaern: Yes, I can feel it! The spirits are in touch with the obelisks. We will begin to channel a spell of ice on the caves. That will prevent the melting of the ice there ...
- Hjaern: If you would like to help us, you can turn in frostheart shards from now on. We use them to fuel our spell with the power of ice. ...
- Hjaern: Oh, and before I forget it - since you have done a lot to help us and spent such a long time in this everlasting winter, I have a special present for you. ...
- Hjaern: Take this outfit to keep your warm during your travels in this frozen realm!
- Gracz: Bye.
- Hjaern: Good bye.
W nagrodę otrzymujesz nowy outfit (Norseman). Jeśli pragniesz dodatków do niego, to możesz zabrać się za wykonywanie Norseman Outfits Questu.